@solidjs/signals 0.0.5 → 0.0.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/prod.js CHANGED
@@ -103,9 +103,9 @@ var Owner = class {
103
103
  m = null;
104
104
  p = null;
105
105
  a = STATE_CLEAN;
106
- i = null;
107
- n = defaultContext;
108
106
  j = null;
107
+ n = defaultContext;
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+ k = null;
109
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  e = null;
110
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  constructor(signal = false) {
111
111
  if (currentOwner && !signal)
@@ -121,8 +121,8 @@ var Owner = class {
121
121
  if (child.n !== this.n) {
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122
  child.n = { ...this.n, ...child.n };
123
123
  }
124
- if (this.j) {
125
- child.j = !child.j ? this.j : [...child.j, ...this.j];
124
+ if (this.k) {
125
+ child.k = !child.k ? this.k : [...child.k, ...this.k];
126
126
  }
127
127
  if (this.e)
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  child.e = this.e;
@@ -151,30 +151,30 @@ var Owner = class {
151
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  this.o = null;
152
152
  this.p = null;
153
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  this.n = defaultContext;
154
- this.j = null;
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+ this.k = null;
155
155
  this.a = STATE_DISPOSED;
156
156
  this.emptyDisposal();
157
157
  }
158
158
  emptyDisposal() {
159
- if (!this.i)
159
+ if (!this.j)
160
160
  return;
161
- if (Array.isArray(this.i)) {
162
- for (let i = 0; i < this.i.length; i++) {
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- const callable = this.i[i];
161
+ if (Array.isArray(this.j)) {
162
+ for (let i = 0; i < this.j.length; i++) {
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+ const callable = this.j[i];
164
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  callable.call(callable);
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  }
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  } else {
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- this.i.call(this.i);
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+ this.j.call(this.j);
168
168
  }
169
- this.i = null;
169
+ this.j = null;
170
170
  }
171
171
  handleError(error) {
172
- if (!this.j)
172
+ if (!this.k)
173
173
  throw error;
174
- let i = 0, len = this.j.length;
174
+ let i = 0, len = this.k.length;
175
175
  for (i = 0; i < len; i++) {
176
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  try {
177
- this.j[i](error);
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+ this.k[i](error);
178
178
  break;
179
179
  } catch (e) {
180
180
  error = e;
@@ -213,12 +213,12 @@ function onCleanup(fn) {
213
213
  if (!currentOwner)
214
214
  return fn;
215
215
  const node = currentOwner;
216
- if (!node.i) {
217
- node.i = fn;
218
- } else if (Array.isArray(node.i)) {
219
- node.i.push(fn);
216
+ if (!node.j) {
217
+ node.j = fn;
218
+ } else if (Array.isArray(node.j)) {
219
+ node.j.push(fn);
220
220
  } else {
221
- node.i = [node.i, fn];
221
+ node.j = [node.j, fn];
222
222
  }
223
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  return fn;
224
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  }
@@ -250,34 +250,34 @@ var Computation = class extends Owner {
250
250
  c = null;
251
251
  b = null;
252
252
  d;
253
- B;
253
+ C;
254
254
  // Used in __DEV__ mode, hopefully removed in production
255
255
  V;
256
256
  // Using false is an optimization as an alternative to _equals: () => false
257
257
  // which could enable more efficient DIRTY notification
258
- F = isEqual;
259
- N;
258
+ G = isEqual;
259
+ O;
260
260
  /** Whether the computation is an error or has ancestors that are unresolved */
261
261
  f = 0;
262
262
  /** Which flags raised by sources are handled, vs. being passed through. */
263
- C = DEFAULT_FLAGS;
264
- G = null;
263
+ D = DEFAULT_FLAGS;
264
+ z = null;
265
265
  H = null;
266
266
  I = -1;
267
267
  constructor(initialValue, compute2, options) {
268
268
  super(compute2 === null);
269
- this.B = compute2;
269
+ this.C = compute2;
270
270
  this.a = compute2 ? STATE_UNINITIALIZED : STATE_CLEAN;
271
271
  this.d = initialValue;
272
272
  if (options?.equals !== void 0)
273
- this.F = options.equals;
273
+ this.G = options.equals;
274
274
  if (options?.unobserved)
275
- this.N = options?.unobserved;
275
+ this.O = options?.unobserved;
276
276
  }
277
- O() {
278
- if (this.B)
279
- this.s();
280
- if (!this.B || this.c?.length)
277
+ P() {
278
+ if (this.C)
279
+ this.t();
280
+ if (!this.C || this.c?.length)
281
281
  track(this);
282
282
  newFlags |= this.f & ~currentMask;
283
283
  if (this.f & ERROR_BIT) {
@@ -291,7 +291,7 @@ var Computation = class extends Owner {
291
291
  * Automatically re-executes the surrounding computation when the value changes
292
292
  */
293
293
  read() {
294
- return this.O();
294
+ return this.P();
295
295
  }
296
296
  /**
297
297
  * Return the current value of this computation
@@ -304,7 +304,7 @@ var Computation = class extends Owner {
304
304
  if (!syncResolve && this.loading()) {
305
305
  throw new NotReadyError();
306
306
  }
307
- return this.O();
307
+ return this.P();
308
308
  }
309
309
  /**
310
310
  * Return true if the computation is the value is dependent on an unresolved promise
@@ -324,15 +324,15 @@ var Computation = class extends Owner {
324
324
  * Triggers re-execution of the computation when the error state changes
325
325
  */
326
326
  error() {
327
- if (this.G === null) {
328
- this.G = errorState(this);
327
+ if (this.z === null) {
328
+ this.z = errorState(this);
329
329
  }
330
- return this.G.read();
330
+ return this.z.read();
331
331
  }
332
332
  /** Update the computation with a new value. */
333
333
  write(value, flags = 0, raw = false) {
334
334
  const newValue = !raw && typeof value === "function" ? value(this.d) : value;
335
- const valueChanged = newValue !== UNCHANGED && (!!(flags & ERROR_BIT) || this.a === STATE_UNINITIALIZED || this.F === false || !this.F(this.d, newValue));
335
+ const valueChanged = newValue !== UNCHANGED && (!!(flags & ERROR_BIT) || this.a === STATE_UNINITIALIZED || this.G === false || !this.G(this.d, newValue));
336
336
  if (valueChanged)
337
337
  this.d = newValue;
338
338
  const changedFlagsMask = this.f ^ flags, changedFlags = changedFlagsMask & flags;
@@ -341,9 +341,9 @@ var Computation = class extends Owner {
341
341
  if (this.b) {
342
342
  for (let i = 0; i < this.b.length; i++) {
343
343
  if (valueChanged) {
344
- this.b[i].t(STATE_DIRTY);
344
+ this.b[i].u(STATE_DIRTY);
345
345
  } else if (changedFlagsMask) {
346
- this.b[i].P(changedFlagsMask, changedFlags);
346
+ this.b[i].Q(changedFlagsMask, changedFlags);
347
347
  }
348
348
  }
349
349
  }
@@ -352,13 +352,13 @@ var Computation = class extends Owner {
352
352
  /**
353
353
  * Set the current node's state, and recursively mark all of this node's observers as STATE_CHECK
354
354
  */
355
- t(state) {
355
+ u(state) {
356
356
  if (this.a >= state)
357
357
  return;
358
358
  this.a = state;
359
359
  if (this.b) {
360
360
  for (let i = 0; i < this.b.length; i++) {
361
- this.b[i].t(STATE_CHECK);
361
+ this.b[i].u(STATE_CHECK);
362
362
  }
363
363
  }
364
364
  }
@@ -368,11 +368,11 @@ var Computation = class extends Owner {
368
368
  * @param mask A bitmask for which flag(s) were changed.
369
369
  * @param newFlags The source's new flags, masked to just the changed ones.
370
370
  */
371
- P(mask, newFlags2) {
371
+ Q(mask, newFlags2) {
372
372
  if (this.a >= STATE_DIRTY)
373
373
  return;
374
- if (mask & this.C) {
375
- this.t(STATE_DIRTY);
374
+ if (mask & this.D) {
375
+ this.u(STATE_DIRTY);
376
376
  return;
377
377
  }
378
378
  if (this.a >= STATE_CHECK)
@@ -380,17 +380,17 @@ var Computation = class extends Owner {
380
380
  const prevFlags = this.f & mask;
381
381
  const deltaFlags = prevFlags ^ newFlags2;
382
382
  if (newFlags2 === prevFlags) ; else if (deltaFlags & prevFlags & mask) {
383
- this.t(STATE_CHECK);
383
+ this.u(STATE_CHECK);
384
384
  } else {
385
385
  this.f ^= deltaFlags;
386
386
  if (this.b) {
387
387
  for (let i = 0; i < this.b.length; i++) {
388
- this.b[i].P(mask, newFlags2);
388
+ this.b[i].Q(mask, newFlags2);
389
389
  }
390
390
  }
391
391
  }
392
392
  }
393
- Q(error) {
393
+ J(error) {
394
394
  this.write(error, this.f | ERROR_BIT);
395
395
  }
396
396
  /**
@@ -400,7 +400,7 @@ var Computation = class extends Owner {
400
400
  *
401
401
  * This function will ensure that the value and states we read from the computation are up to date
402
402
  */
403
- s() {
403
+ t() {
404
404
  if (this.a === STATE_DISPOSED) {
405
405
  throw new Error("Tried to read a disposed computation");
406
406
  }
@@ -410,7 +410,7 @@ var Computation = class extends Owner {
410
410
  let observerFlags = 0;
411
411
  if (this.a === STATE_CHECK) {
412
412
  for (let i = 0; i < this.c.length; i++) {
413
- this.c[i].s();
413
+ this.c[i].t();
414
414
  observerFlags |= this.c[i].f;
415
415
  if (this.a === STATE_DIRTY) {
416
416
  break;
@@ -442,12 +442,12 @@ function loadingState(node) {
442
442
  void 0,
443
443
  () => {
444
444
  track(node);
445
- node.s();
445
+ node.t();
446
446
  return !!(node.f & LOADING_BIT);
447
447
  },
448
448
  options
449
449
  );
450
- computation.C = ERROR_BIT | LOADING_BIT;
450
+ computation.D = ERROR_BIT | LOADING_BIT;
451
451
  setOwner(prevOwner);
452
452
  return computation;
453
453
  }
@@ -458,12 +458,12 @@ function errorState(node) {
458
458
  void 0,
459
459
  () => {
460
460
  track(node);
461
- node.s();
461
+ node.t();
462
462
  return !!(node.f & ERROR_BIT);
463
463
  },
464
464
  options
465
465
  );
466
- computation.C = ERROR_BIT;
466
+ computation.D = ERROR_BIT;
467
467
  setOwner(prevOwner);
468
468
  return computation;
469
469
  }
@@ -489,13 +489,13 @@ function update(node) {
489
489
  try {
490
490
  node.dispose(false);
491
491
  node.emptyDisposal();
492
- const result = compute(node, node.B, node);
492
+ const result = compute(node, node.C, node);
493
493
  node.write(result, newFlags, true);
494
494
  } catch (error) {
495
495
  if (error instanceof NotReadyError) {
496
496
  node.write(UNCHANGED, newFlags | LOADING_BIT);
497
497
  } else {
498
- node.Q(error);
498
+ node.J(error);
499
499
  }
500
500
  } finally {
501
501
  if (newSources) {
@@ -537,7 +537,7 @@ function removeSourceObservers(node, index) {
537
537
  source.b[swap] = source.b[source.b.length - 1];
538
538
  source.b.pop();
539
539
  if (!source.b.length)
540
- source.N?.();
540
+ source.O?.();
541
541
  }
542
542
  }
543
543
  }
@@ -581,7 +581,7 @@ function latest(fn) {
581
581
  function compute(owner, compute2, observer) {
582
582
  const prevOwner = setOwner(owner), prevObserver = currentObserver, prevMask = currentMask;
583
583
  currentObserver = observer;
584
- currentMask = observer?.C ?? DEFAULT_FLAGS;
584
+ currentMask = observer?.D ?? DEFAULT_FLAGS;
585
585
  try {
586
586
  return compute2(observer ? observer.d : void 0);
587
587
  } finally {
@@ -597,55 +597,60 @@ function schedule() {
597
597
  if (scheduled)
598
598
  return;
599
599
  scheduled = true;
600
- if (!globalQueue.D)
600
+ if (!globalQueue.E)
601
601
  queueMicrotask(flushSync);
602
602
  }
603
603
  var Queue = class {
604
- D = false;
605
- u = [[], [], []];
606
- z = [];
604
+ E = false;
605
+ q = [[], [], []];
606
+ A = [];
607
607
  enqueue(type, node) {
608
- this.u[0].push(node);
608
+ this.q[0].push(node);
609
609
  if (type)
610
- this.u[type].push(node);
610
+ this.q[type].push(node);
611
611
  schedule();
612
612
  }
613
613
  run(type) {
614
- if (this.u[type].length) {
614
+ if (this.q[type].length) {
615
615
  if (type === EFFECT_PURE) {
616
- runPureQueue(this.u[type]);
617
- this.u[type] = [];
616
+ runPureQueue(this.q[type]);
617
+ this.q[type] = [];
618
618
  } else {
619
- const effects = this.u[type];
620
- this.u[type] = [];
619
+ const effects = this.q[type];
620
+ this.q[type] = [];
621
621
  runEffectQueue(effects);
622
622
  }
623
623
  }
624
- for (let i = 0; i < this.z.length; i++) {
625
- this.z[i].run(type);
624
+ let rerun = false;
625
+ for (let i = 0; i < this.A.length; i++) {
626
+ rerun = this.A[i].run(type) || rerun;
626
627
  }
628
+ if (type === EFFECT_PURE && this.q[type].length)
629
+ return true;
627
630
  }
628
631
  flush() {
629
- if (this.D)
632
+ if (this.E)
630
633
  return;
631
- this.D = true;
634
+ this.E = true;
632
635
  try {
633
- this.run(EFFECT_PURE);
636
+ while (this.run(EFFECT_PURE)) {
637
+ }
638
+ ;
634
639
  incrementClock();
635
640
  scheduled = false;
636
641
  this.run(EFFECT_RENDER);
637
642
  this.run(EFFECT_USER);
638
643
  } finally {
639
- this.D = false;
644
+ this.E = false;
640
645
  }
641
646
  }
642
647
  addChild(child) {
643
- this.z.push(child);
648
+ this.A.push(child);
644
649
  }
645
650
  removeChild(child) {
646
- const index = this.z.indexOf(child);
651
+ const index = this.A.indexOf(child);
647
652
  if (index >= 0)
648
- this.z.splice(index, 1);
653
+ this.A.splice(index, 1);
649
654
  }
650
655
  };
651
656
  var globalQueue = new Queue();
@@ -678,7 +683,7 @@ function runTop(node) {
678
683
  }
679
684
  for (let i = ancestors.length - 1; i >= 0; i--) {
680
685
  if (ancestors[i].a !== STATE_DISPOSED)
681
- ancestors[i].s();
686
+ ancestors[i].t();
682
687
  }
683
688
  }
684
689
  function runPureQueue(queue) {
@@ -694,52 +699,52 @@ function runEffectQueue(queue) {
694
699
 
695
700
  // src/core/effect.ts
696
701
  var Effect = class extends Computation {
697
- J;
698
- K = false;
699
- E;
700
- A;
702
+ K;
703
+ L = false;
704
+ F;
705
+ B;
701
706
  e;
702
707
  constructor(initialValue, compute2, effect, options) {
703
708
  super(initialValue, compute2, options);
704
- this.J = effect;
705
- this.E = initialValue;
706
- this.A = options?.render ? EFFECT_RENDER : EFFECT_USER;
709
+ this.K = effect;
710
+ this.F = initialValue;
711
+ this.B = options?.render ? EFFECT_RENDER : EFFECT_USER;
707
712
  this.e = getOwner()?.e || globalQueue;
708
- this.s();
709
- this.A === EFFECT_USER ? this.e.enqueue(this.A, this) : this.R();
713
+ this.t();
714
+ this.B === EFFECT_USER ? this.e.enqueue(this.B, this) : this.R();
710
715
  }
711
716
  write(value, flags = 0) {
712
717
  const currentFlags = this.f;
713
718
  this.f = flags;
714
- if (this.A === EFFECT_RENDER && (flags & LOADING_BIT) !== (currentFlags & LOADING_BIT)) {
719
+ if (this.B === EFFECT_RENDER && (flags & LOADING_BIT) !== (currentFlags & LOADING_BIT)) {
715
720
  this.e.S?.(this);
716
721
  }
717
722
  if (value === UNCHANGED)
718
723
  return this.d;
719
724
  this.d = value;
720
- this.K = true;
725
+ this.L = true;
721
726
  return value;
722
727
  }
723
- t(state) {
728
+ u(state) {
724
729
  if (this.a >= state)
725
730
  return;
726
731
  if (this.a === STATE_CLEAN)
727
- this.e.enqueue(this.A, this);
732
+ this.e.enqueue(this.B, this);
728
733
  this.a = state;
729
734
  }
730
- Q(error) {
735
+ J(error) {
731
736
  this.handleError(error);
732
737
  }
733
738
  x() {
734
- this.J = void 0;
735
- this.E = void 0;
739
+ this.K = void 0;
740
+ this.F = void 0;
736
741
  super.x();
737
742
  }
738
743
  R() {
739
- if (this.K && this.a !== STATE_DISPOSED) {
740
- this.J(this.d, this.E);
741
- this.E = this.d;
742
- this.K = false;
744
+ if (this.L && this.a !== STATE_DISPOSED) {
745
+ this.K(this.d, this.F);
746
+ this.F = this.d;
747
+ this.L = false;
743
748
  }
744
749
  }
745
750
  };
@@ -748,39 +753,39 @@ var EagerComputation = class extends Computation {
748
753
  constructor(initialValue, compute2, options) {
749
754
  super(initialValue, compute2, options);
750
755
  this.e = getOwner()?.e || globalQueue;
751
- this.s();
756
+ this.t();
752
757
  }
753
- t(state) {
758
+ u(state) {
754
759
  if (this.a >= state)
755
760
  return;
756
761
  if (this.a === STATE_CLEAN)
757
762
  this.e.enqueue(EFFECT_PURE, this);
758
- super.t(state);
763
+ super.u(state);
759
764
  }
760
765
  };
761
766
 
762
767
  // src/core/suspense.ts
763
768
  var SuspenseQueue = class extends Queue {
764
769
  g = /* @__PURE__ */ new Set();
765
- q = false;
766
- L = new Computation(false, null);
770
+ r = false;
771
+ M = new Computation(false, null);
767
772
  run(type) {
768
- if (type && this.q)
773
+ if (type && this.r)
769
774
  return;
770
- super.run(type);
775
+ return super.run(type);
771
776
  }
772
777
  S(node) {
773
778
  if (node.f & LOADING_BIT) {
774
779
  this.g.add(node);
775
- if (!this.q) {
776
- this.q = true;
777
- queueTask(() => this.L.write(true));
780
+ if (!this.r) {
781
+ this.r = true;
782
+ queueTask(() => this.M.write(true));
778
783
  }
779
784
  } else {
780
785
  this.g.delete(node);
781
786
  if (this.g.size === 0) {
782
- this.q = false;
783
- queueTask(() => this.L.write(false));
787
+ this.r = false;
788
+ queueTask(() => this.M.write(false));
784
789
  }
785
790
  }
786
791
  }
@@ -795,14 +800,14 @@ var LiveComputation = class extends EagerComputation {
795
800
  return this.d;
796
801
  }
797
802
  };
798
- function createSuspense(fn, fallbackFn) {
803
+ function createSuspense(fn, fallback) {
799
804
  const queue = new SuspenseQueue();
800
805
  const tree = createBoundary(() => {
801
806
  const child = new Computation(null, fn);
802
807
  return new LiveComputation(null, () => flatten(child.wait()));
803
808
  }, queue);
804
- const equality = new Computation(null, () => queue.L.read() || queue.q);
805
- const comp = new Computation(null, () => equality.read() ? untrack(fallbackFn) : tree.read());
809
+ const equality = new Computation(null, () => queue.M.read() || queue.r);
810
+ const comp = new Computation(null, () => equality.read() ? fallback() : tree.read());
806
811
  return comp.read.bind(comp);
807
812
  }
808
813
 
@@ -918,14 +923,36 @@ function runWithOwner(owner, run) {
918
923
  return void 0;
919
924
  }
920
925
  }
921
- function catchError(fn, handler) {
926
+ function createErrorBoundary(fn, fallback) {
922
927
  const owner = new Owner();
923
- owner.j = owner.j ? [handler, ...owner.j] : [handler];
924
- try {
925
- return compute(owner, fn, null);
926
- } catch (error) {
927
- owner.handleError(error);
928
- }
928
+ const error = new Computation(null, null);
929
+ const reset = new Computation(null, null, { equals: false });
930
+ const handler = (err) => error.write({ z: err });
931
+ owner.k = owner.k ? [handler, ...owner.k] : [handler];
932
+ const guarded = compute(
933
+ owner,
934
+ () => {
935
+ const c = new Computation(null, () => (reset.read(), fn()));
936
+ const f = new Computation(null, () => flatten(c.read()));
937
+ f.J = function(error2) {
938
+ this.handleError(error2);
939
+ };
940
+ return f;
941
+ },
942
+ null
943
+ );
944
+ const decision = new Computation(null, () => {
945
+ if (!error.read()) {
946
+ const resolved = guarded.read();
947
+ if (!error.read())
948
+ return resolved;
949
+ }
950
+ return fallback(error.read().z, () => {
951
+ error.write(null);
952
+ reset.write(null);
953
+ });
954
+ });
955
+ return decision.read.bind(decision);
929
956
  }
930
957
 
931
958
  // src/store/store.ts
@@ -1390,14 +1417,14 @@ function mapArray(list, map, options) {
1390
1417
  T: new Owner(),
1391
1418
  w: 0,
1392
1419
  U: list,
1393
- r: [],
1394
- M: map,
1395
- k: [],
1420
+ s: [],
1421
+ N: map,
1422
+ l: [],
1396
1423
  g: [],
1397
1424
  y: keyFn,
1398
1425
  h: keyFn || options?.keyed === false ? [] : void 0,
1399
- l: map.length > 1 ? [] : void 0,
1400
- q: options?.fallback
1426
+ i: map.length > 1 ? [] : void 0,
1427
+ r: options?.fallback
1401
1428
  });
1402
1429
  }
1403
1430
  function updateKeyedMap() {
@@ -1406,56 +1433,56 @@ function updateKeyedMap() {
1406
1433
  runWithOwner(this.T, () => {
1407
1434
  let i, j, mapper = this.h ? () => {
1408
1435
  this.h[j] = new Computation(newItems[j], null);
1409
- this.l[j] = new Computation(j, null);
1410
- return this.M(
1436
+ this.i && (this.i[j] = new Computation(j, null));
1437
+ return this.N(
1411
1438
  Computation.prototype.read.bind(this.h[j]),
1412
- Computation.prototype.read.bind(this.l[j])
1439
+ this.i ? Computation.prototype.read.bind(this.i[j]) : void 0
1413
1440
  );
1414
- } : this.l ? () => {
1441
+ } : this.i ? () => {
1415
1442
  const item = newItems[j];
1416
- this.l[j] = new Computation(j, null);
1417
- return this.M(() => item, Computation.prototype.read.bind(this.l[j]));
1443
+ this.i[j] = new Computation(j, null);
1444
+ return this.N(() => item, Computation.prototype.read.bind(this.i[j]));
1418
1445
  } : () => {
1419
1446
  const item = newItems[j];
1420
- return this.M(() => item);
1447
+ return this.N(() => item);
1421
1448
  };
1422
1449
  if (newLen === 0) {
1423
1450
  if (this.w !== 0) {
1424
1451
  this.T.dispose(false);
1425
1452
  this.g = [];
1426
- this.r = [];
1427
- this.k = [];
1453
+ this.s = [];
1454
+ this.l = [];
1428
1455
  this.w = 0;
1429
1456
  this.h && (this.h = []);
1430
- this.l && (this.l = []);
1457
+ this.i && (this.i = []);
1431
1458
  }
1432
- if (this.q && !this.k[0]) {
1433
- this.k[0] = compute(
1459
+ if (this.r && !this.l[0]) {
1460
+ this.l[0] = compute(
1434
1461
  this.g[0] = new Owner(),
1435
- this.q,
1462
+ this.r,
1436
1463
  null
1437
1464
  );
1438
1465
  }
1439
1466
  } else if (this.w === 0) {
1440
1467
  if (this.g[0])
1441
1468
  this.g[0].dispose();
1442
- this.k = new Array(newLen);
1469
+ this.l = new Array(newLen);
1443
1470
  for (j = 0; j < newLen; j++) {
1444
- this.r[j] = newItems[j];
1445
- this.k[j] = compute(this.g[j] = new Owner(), mapper, null);
1471
+ this.s[j] = newItems[j];
1472
+ this.l[j] = compute(this.g[j] = new Owner(), mapper, null);
1446
1473
  }
1447
1474
  this.w = newLen;
1448
1475
  } else {
1449
- let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.h ? new Array(newLen) : void 0, tempIndexes = this.l ? new Array(newLen) : void 0;
1450
- for (start = 0, end = Math.min(this.w, newLen); start < end && (this.r[start] === newItems[start] || this.h && compare(this.y, this.r[start], newItems[start])); start++) {
1476
+ let start, end, newEnd, item, key, newIndices, newIndicesNext, temp = new Array(newLen), tempNodes = new Array(newLen), tempRows = this.h ? new Array(newLen) : void 0, tempIndexes = this.i ? new Array(newLen) : void 0;
1477
+ for (start = 0, end = Math.min(this.w, newLen); start < end && (this.s[start] === newItems[start] || this.h && compare(this.y, this.s[start], newItems[start])); start++) {
1451
1478
  if (this.h)
1452
1479
  this.h[start].write(newItems[start]);
1453
1480
  }
1454
- for (end = this.w - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.r[end] === newItems[newEnd] || this.h && compare(this.y, this.r[end], newItems[newEnd])); end--, newEnd--) {
1455
- temp[newEnd] = this.k[end];
1481
+ for (end = this.w - 1, newEnd = newLen - 1; end >= start && newEnd >= start && (this.s[end] === newItems[newEnd] || this.h && compare(this.y, this.s[end], newItems[newEnd])); end--, newEnd--) {
1482
+ temp[newEnd] = this.l[end];
1456
1483
  tempNodes[newEnd] = this.g[end];
1457
1484
  tempRows && (tempRows[newEnd] = this.h[end]);
1458
- tempIndexes && (tempIndexes[newEnd] = this.l[end]);
1485
+ tempIndexes && (tempIndexes[newEnd] = this.i[end]);
1459
1486
  }
1460
1487
  newIndices = /* @__PURE__ */ new Map();
1461
1488
  newIndicesNext = new Array(newEnd + 1);
@@ -1467,14 +1494,14 @@ function updateKeyedMap() {
1467
1494
  newIndices.set(key, j);
1468
1495
  }
1469
1496
  for (i = start; i <= end; i++) {
1470
- item = this.r[i];
1497
+ item = this.s[i];
1471
1498
  key = this.y ? this.y(item) : item;
1472
1499
  j = newIndices.get(key);
1473
1500
  if (j !== void 0 && j !== -1) {
1474
- temp[j] = this.k[i];
1501
+ temp[j] = this.l[i];
1475
1502
  tempNodes[j] = this.g[i];
1476
1503
  tempRows && (tempRows[j] = this.h[i]);
1477
- tempIndexes && (tempIndexes[j] = this.l[i]);
1504
+ tempIndexes && (tempIndexes[j] = this.i[i]);
1478
1505
  j = newIndicesNext[j];
1479
1506
  newIndices.set(key, j);
1480
1507
  } else
@@ -1482,28 +1509,28 @@ function updateKeyedMap() {
1482
1509
  }
1483
1510
  for (j = start; j < newLen; j++) {
1484
1511
  if (j in temp) {
1485
- this.k[j] = temp[j];
1512
+ this.l[j] = temp[j];
1486
1513
  this.g[j] = tempNodes[j];
1487
1514
  if (tempRows) {
1488
1515
  this.h[j] = tempRows[j];
1489
1516
  this.h[j].write(newItems[j]);
1490
1517
  }
1491
1518
  if (tempIndexes) {
1492
- this.l[j] = tempIndexes[j];
1493
- this.l[j].write(j);
1519
+ this.i[j] = tempIndexes[j];
1520
+ this.i[j].write(j);
1494
1521
  }
1495
1522
  } else {
1496
- this.k[j] = compute(this.g[j] = new Owner(), mapper, null);
1523
+ this.l[j] = compute(this.g[j] = new Owner(), mapper, null);
1497
1524
  }
1498
1525
  }
1499
- this.k = this.k.slice(0, this.w = newLen);
1500
- this.r = newItems.slice(0);
1526
+ this.l = this.l.slice(0, this.w = newLen);
1527
+ this.s = newItems.slice(0);
1501
1528
  }
1502
1529
  });
1503
- return this.k;
1530
+ return this.l;
1504
1531
  }
1505
1532
  function compare(key, a, b) {
1506
1533
  return key ? key(a) === key(b) : true;
1507
1534
  }
1508
1535
 
1509
- export { $PROXY, $RAW, $TARGET, $TRACK, Computation, ContextNotFoundError, NoOwnerError, NotReadyError, Owner, Queue, SUPPORTS_PROXY, catchError, createAsync, createBoundary, createContext, createEffect, createMemo, createProjection, createRenderEffect, createRoot, createSignal, createStore, createSuspense, flatten, flushSync, getContext, getObserver, getOwner, hasContext, hasUpdated, isEqual, isPending, isWrappable, latest, mapArray, merge, omit, onCleanup, reconcile, runWithOwner, setContext, untrack, unwrap };
1536
+ export { $PROXY, $RAW, $TARGET, $TRACK, Computation, ContextNotFoundError, NoOwnerError, NotReadyError, Owner, Queue, SUPPORTS_PROXY, createAsync, createBoundary, createContext, createEffect, createErrorBoundary, createMemo, createProjection, createRenderEffect, createRoot, createSignal, createStore, createSuspense, flatten, flushSync, getContext, getObserver, getOwner, hasContext, hasUpdated, isEqual, isPending, isWrappable, latest, mapArray, merge, omit, onCleanup, reconcile, runWithOwner, setContext, untrack, unwrap };