@sogni-ai/sogni-intelligence-client 3.0.7 → 3.0.9

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Files changed (42) hide show
  1. package/dist/contracts/data/promptContracts.d.ts.map +1 -1
  2. package/dist/contracts/data/promptContracts.js +23 -0
  3. package/dist/contracts/data/promptContracts.js.map +1 -1
  4. package/dist/contracts/videoComposition.d.ts.map +1 -1
  5. package/dist/contracts/videoComposition.js +15 -1
  6. package/dist/contracts/videoComposition.js.map +1 -1
  7. package/dist/public-skill-runtime/index.d.ts.map +1 -1
  8. package/dist/public-skill-runtime/index.js +85 -29
  9. package/dist/public-skill-runtime/index.js.map +1 -1
  10. package/dist/tools/definitions/animate-photo/definition.d.ts.map +1 -1
  11. package/dist/tools/definitions/animate-photo/definition.js +6 -4
  12. package/dist/tools/definitions/animate-photo/definition.js.map +1 -1
  13. package/dist/tools/definitions/generate-video/definition.d.ts.map +1 -1
  14. package/dist/tools/definitions/generate-video/definition.js +3 -1
  15. package/dist/tools/definitions/generate-video/definition.js.map +1 -1
  16. package/dist/tools/definitions/sound-to-video/definition.d.ts.map +1 -1
  17. package/dist/tools/definitions/sound-to-video/definition.js +2 -0
  18. package/dist/tools/definitions/sound-to-video/definition.js.map +1 -1
  19. package/dist/tools/definitions/video-to-video/definition.d.ts.map +1 -1
  20. package/dist/tools/definitions/video-to-video/definition.js +3 -1
  21. package/dist/tools/definitions/video-to-video/definition.js.map +1 -1
  22. package/dist/tools/shared/seedancePolicyErrors.d.ts +14 -1
  23. package/dist/tools/shared/seedancePolicyErrors.d.ts.map +1 -1
  24. package/dist/tools/shared/seedancePolicyErrors.js +35 -2
  25. package/dist/tools/shared/seedancePolicyErrors.js.map +1 -1
  26. package/dist-esm/contracts/data/promptContracts.js +23 -0
  27. package/dist-esm/contracts/data/promptContracts.js.map +1 -1
  28. package/dist-esm/contracts/videoComposition.js +15 -1
  29. package/dist-esm/contracts/videoComposition.js.map +1 -1
  30. package/dist-esm/public-skill-runtime/index.js +85 -29
  31. package/dist-esm/public-skill-runtime/index.js.map +1 -1
  32. package/dist-esm/tools/definitions/animate-photo/definition.js +6 -4
  33. package/dist-esm/tools/definitions/animate-photo/definition.js.map +1 -1
  34. package/dist-esm/tools/definitions/generate-video/definition.js +3 -1
  35. package/dist-esm/tools/definitions/generate-video/definition.js.map +1 -1
  36. package/dist-esm/tools/definitions/sound-to-video/definition.js +2 -0
  37. package/dist-esm/tools/definitions/sound-to-video/definition.js.map +1 -1
  38. package/dist-esm/tools/definitions/video-to-video/definition.js +3 -1
  39. package/dist-esm/tools/definitions/video-to-video/definition.js.map +1 -1
  40. package/dist-esm/tools/shared/seedancePolicyErrors.js +34 -1
  41. package/dist-esm/tools/shared/seedancePolicyErrors.js.map +1 -1
  42. package/package.json +1 -1
@@ -4,7 +4,7 @@ export const definition = {
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  type: "function",
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  function: {
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  name: "animate_photo",
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- description: 'Animate a photo into video with motion, audio, and dialogue using LTX 2.3 or WAN 2.2. Do NOT use this tool for seedance2 or seedance2-fast. Seedance 2.0 media references must go through generate_video with referenceImageIndices/referenceVideoIndices/referenceAudioIndices and @Image/@Video/@Audio role text in the prompt; for seamless-loop Seedance requests with one uploaded image, the prompt should anchor it as both the first frame and last frame. LTX/WAN NOTE: uploaded audio files are not loose references for ltx23/wan22; use sound_to_video when uploaded audio is the primary sync target. DANCE REQUESTS ("make them dance", "do the X dance"): use dance_montage — NOT this tool. LTX 2.3 generates audio natively — describe dialogue and ambient sounds directly in the prompt (do NOT pre-generate audio for this tool). If the user provides exact speech, include it in double quotes; if they only imply speech, describe the performance and voice without inventing quoted words. Avoid placeholders such as "while speaking", "dialogue begins", "explaining", or "final line lands". PERSONA VOICE: Only when the user explicitly asks to use/clone a registered persona voice clip, call resolve_personas first, then set voicePersonaName to select which persona\'s voice clip to use. Do not set voicePersonaName for ordinary character dialogue or inferred voices; describe those voices in the prompt for native LTX audio. For cross-persona narration (e.g. David narrates a video of Aleyna), resolve both personas and set voicePersonaName to the narrator only if that registered voice was requested. Persona voice requires ltx23 because WAN 2.2 does not support voice identity. PERSONA PIPELINE: For persona videos, ensure an image of the persona exists before calling animate_photo. The standard pipeline is: resolve_personas → edit_image → animate_photo. If a suitable persona image already exists (user uploaded one, a prior edit_image/generate_image result, OR the user explicitly says to use the Persona image/reference photo directly), skip edit_image and animate directly. After resolve_personas, this tool can animate the injected persona image directly when that explicit direct-use instruction is given. Auto-uses the latest result image (from any prior tool) unless sourceImageIndex is set. Supports start-frame (default), end-frame, and start+end interpolation modes for LTX/WAN — ask the user which frame role their image should play if they mention "end frame", "last frame", or provide two images. FIRST+LAST FRAME WORKFLOW: When the user wants a non-Seedance video using two different scenes as start and end frames, prefer generating both images in a single generate_image/edit_image call with numberOfVariations=2 and Dynamic Prompts, then call animate_photo with frameRole="both", sourceImageIndex=0, endImageIndex=1. If the user explicitly wants separately created frame assets, preserve that staged instruction while keeping indices correct. In frameRole="both", the handler automatically inspects both images and upgrades the base prompt into a scene-aware smooth transition prompt, so your prompt should state the desired transition style, action, dialogue, and audio rather than trying to list every visible object. If the request is vague, analyze the image first and suggest 2-3 specific animation ideas tailored to what you see. Call once you have clear creative intent. N-VIDEOS PATTERN: Avoid sequential animate_photo calls for N outputs. For a single fixed source/end frame where only prompt text varies, use sourceImageIndex + numberOfVariations=N + one Dynamic Prompt branch in prompt so Sogni submits one project with multiple jobs. If the user explicitly asks for Dynamic Prompt or Dynamic Template syntax, prefer this one-project path whenever every output uses the same source/end frames and shared settings, even if they also ask to stitch the completed clips afterward. Use sourceImageIndices/prompts for multi-segment stitched non-Seedance video, different source/end assets, different audio windows, different durations/dimensions, isolated retry lifecycle, or other per-output parameters. sourceImageIndices supports up to 16 entries; there is NO 3-clip cap, so do not split one planned batch into "first 3" and "remaining" calls. For a dialogue-heavy total-duration request with no explicit per-clip duration, prefer 15-second clips on ltx23 (30s total = 2 clips × 15s) and 10-second clips on wan22 (60s total on wan22 = 6 clips × 10s; do NOT pick 4 clips × 15s on wan22 — the wan22 worker rejects clips longer than 10s). Multi-source flavors: (A) SHARED CONTENT — when all N clips have the same dialogue/motion but different source visuals (different scenes, outfits, environments, persona looks), first generate N distinct images via ONE edit_image/generate_image call with numberOfVariations=N + Dynamic Prompts {|}, then call animate_photo with sourceImageIndices=[start..start+N-1] and a single shared `prompt`. If all segments intentionally reuse the primary uploaded image and only prompt text varies, use sourceImageIndex=-1, frameRole="both" if requested, endImageIndex=-1 if requested, numberOfVariations=N, and one Dynamic Prompt branch in prompt. For a long scripted/dialogue/storyboard video from a single supplied/uploaded image where each segment needs isolated exact dialogue or per-segment wiring, use sourceImageIndices=[-1,-1,...] and per-clip prompts. Only set frameRole="both" and endImageIndex=-1 when the user explicitly says the same uploaded/source/original image should be both the first and last frame of every segment. If the user requests generated source images first, honor that image stage, then animate the generated result indices. When using generated scene keyframes and each clip should begin and end on its own scene image for stitching, call animate_photo with frameRole="both" and sourceImageIndices=[start..end] but OMIT endImageIndex; do not set endImageIndex=-1 unless every source is the uploaded image. (B) PER-CLIP CONTENT — when source/end asset wiring or other per-output parameters differ, pass BOTH sourceImageIndices AND `prompts` (an array of N strings, one per clip) in the same single call. Each prompt must independently anchor the visible characters, scene action, camera, audio, exact screenplay-style speaker tags, and exact quoted dialogue for that segment. If you just wrote or displayed a script/table, copy the exact dialogue lines into the corresponding per-clip prompts; do not summarize them as speech activity. If using named speaker tags with any multi-person reference image or generated scene keyframe, include one explicit cast map in each prompt that binds each name to visible position, clothing, and props/actions, e.g. SPEAKER_A = left person holding a prop; SPEAKER_B = center person with tablet; SPEAKER_C = right person near table. Do not also describe the same people again as generic man/boy/girl/woman/character subjects. For screenplay, storyboard, commercial, series, or other longer-form tasks with recurring characters, preserve the same character names and repeated visual anchors in every per-clip prompt where each character appears. Use the standard single-source path (numberOfVariations only) when the user wants motion variety from a single fixed frame.',
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+ description: 'Animate a photo into video with motion, audio, and dialogue using LTX 2.3 or WAN 2.2. Do NOT use this tool for seedance2 or seedance2-fast. Seedance 2.0 media references must go through generate_video with referenceImageIndices/referenceVideoIndices/referenceAudioIndices and @Image/@Video/@Audio role text in the prompt; for seamless-loop Seedance requests with one uploaded image, the prompt should anchor it as both the first frame and last frame. LTX/WAN NOTE: uploaded audio files are not loose references for ltx23/wan22; use sound_to_video when uploaded audio is the primary sync target. DANCE REQUESTS ("make them dance", "do the X dance"): use dance_montage — NOT this tool. LTX 2.3 generates audio natively — describe dialogue and ambient sounds directly in the prompt (do NOT pre-generate audio for this tool). If the user provides exact speech, include it in double quotes; if they only imply speech, describe the performance and voice without inventing quoted words. Avoid placeholders such as "while speaking", "dialogue begins", "explaining", or "final line lands". PERSONA VOICE: Only when the user explicitly asks to use/clone a registered persona voice clip, call resolve_personas first, then set voicePersonaName to select which persona\'s voice clip to use. Do not set voicePersonaName for ordinary character dialogue or inferred voices; describe those voices in the prompt for native LTX audio. For cross-persona narration (e.g. David narrates a video of Aleyna), resolve both personas and set voicePersonaName to the narrator only if that registered voice was requested. Persona voice requires ltx23 because WAN 2.2 does not support voice identity. PERSONA PIPELINE: For persona videos, ensure an image of the persona exists before calling animate_photo. The standard pipeline is: resolve_personas → edit_image → animate_photo. If a suitable persona image already exists (user uploaded one, a prior edit_image/generate_image result, OR the user explicitly says to use the Persona image/reference photo directly), skip edit_image and animate directly. After resolve_personas, this tool can animate the injected persona image directly when that explicit direct-use instruction is given. Auto-uses the latest result image (from any prior tool) unless sourceImageIndex is set. Supports start-frame (default), end-frame, and start+end interpolation modes for LTX/WAN — ask the user which frame role their image should play if they mention "end frame", "last frame", or provide two images. FIRST+LAST FRAME WORKFLOW: When the user wants a non-Seedance video using two different scenes as start and end frames, prefer generating both images in a single generate_image/edit_image call with numberOfVariations=2 and Dynamic Prompts, then call animate_photo with frameRole="both", sourceImageIndex=0, endImageIndex=1. If the user explicitly wants separately created frame assets, preserve that staged instruction while keeping indices correct. In frameRole="both", the handler automatically inspects both images and upgrades the base prompt into a scene-aware smooth transition prompt, so your prompt should state the desired transition style, action, dialogue, and audio rather than trying to list every visible object. If the request is vague, analyze the image first and suggest 2-3 specific animation ideas tailored to what you see. Call once you have clear creative intent. N-VIDEOS PATTERN: Avoid sequential animate_photo calls for N outputs. For a single fixed source/end frame where only prompt text varies, use sourceImageIndex + numberOfVariations=N + one Dynamic Prompt branch in prompt so Sogni submits one project with multiple jobs. If the user explicitly asks for Dynamic Prompt or Dynamic Template syntax, prefer this one-project path whenever every output uses the same source/end frames and shared settings, even if they also ask to stitch the completed clips afterward. Use sourceImageIndices/prompts for multi-segment stitched non-Seedance video, different source/end assets, different audio windows, different durations/dimensions, isolated retry lifecycle, or other per-output parameters. sourceImageIndices supports up to 16 entries; there is NO 3-clip cap, so do not split one planned batch into "first 3" and "remaining" calls. For a dialogue-heavy total-duration request with no explicit per-clip duration, prefer 15-second clips on ltx23 (30s total = 2 clips × 15s) and 10-second clips on wan22 (60s total on wan22 = 6 clips × 10s; do NOT pick 4 clips × 15s on wan22 — the wan22 worker rejects clips longer than 10s). Multi-source flavors: (A) SHARED CONTENT — when all N clips have the same dialogue/motion but different source visuals (different scenes, outfits, environments, persona looks), first generate N distinct images via ONE edit_image/generate_image call with numberOfVariations=N + Dynamic Prompts {|}, then call animate_photo with sourceImageIndices=[start..start+N-1] and a single shared `prompt`. If all segments intentionally reuse the primary uploaded image and only prompt text varies, use sourceImageIndex=-1, frameRole="both" if requested, endImageIndex=-1 if requested, numberOfVariations=N, and one Dynamic Prompt branch in prompt. Each branch option must be a complete natural-language motion prompt; do not include "clip N", source-frame boilerplate, "overall request context", or instructions to follow the user request. For a long scripted/dialogue/storyboard video from a single supplied/uploaded image where each segment needs isolated exact dialogue or per-segment wiring, use sourceImageIndices=[-1,-1,...] and per-clip prompts. Only set frameRole="both" and endImageIndex=-1 when the user explicitly says the same uploaded/source/original image should be both the first and last frame of every segment. If the user requests generated source images first, honor that image stage, then animate the generated result indices. When using generated scene keyframes and each clip should begin and end on its own scene image for stitching, call animate_photo with frameRole="both" and sourceImageIndices=[start..end] but OMIT endImageIndex; do not set endImageIndex=-1 unless every source is the uploaded image. (B) PER-CLIP CONTENT — when source/end asset wiring or other per-output parameters differ, pass BOTH sourceImageIndices AND `prompts` (an array of N strings, one per clip) in the same single call. Each prompt must independently anchor the visible characters, scene action, camera, audio, exact screenplay-style speaker tags, and exact quoted dialogue for that segment. If you just wrote or displayed a script/table, copy the exact dialogue lines into the corresponding per-clip prompts; do not summarize them as speech activity. If using named speaker tags with any multi-person reference image or generated scene keyframe, include one explicit cast map in each prompt that binds each name to visible position, clothing, and props/actions, e.g. SPEAKER_A = left person holding a prop; SPEAKER_B = center person with tablet; SPEAKER_C = right person near table. Do not also describe the same people again as generic man/boy/girl/woman/character subjects. For screenplay, storyboard, commercial, series, or other longer-form tasks with recurring characters, preserve the same character names and repeated visual anchors in every per-clip prompt where each character appears. Use the standard single-source path (numberOfVariations only) when the user wants motion variety from a single fixed frame.',
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  parameters: {
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  type: "object",
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  properties: {
@@ -36,9 +36,11 @@ For complex/creative scenes (characters talking, skits), capture full creative i
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  AVOID: Re-describing the image, vague prompts, too many actions at once, abstract emotions without visible behavior, rigid numeric constraints, readable text or logos.
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- WAN 2.2 ("wan22"): 30-150 words, subtle natural movements.
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+ POSITIVE CONSTRAINT TRANSLATION: For LTX 2.3 and WAN 2.2, the prompt field is a positive prompt. Translate user avoid/no/don't constraints into affirmative production constraints instead of copying negative phrasing. Examples: "no people in background" -> single subject focus with an empty background; "no text" -> clean blank surfaces; "don't make it blurry" -> crisp sharp focus; "no weird hands" -> natural anatomically consistent hands; "no mouth movement, no talking, no lip syncing" -> silent expression-only physical performance with facial motion independent of speech timing; "don't change the room" -> the same room and layout remain consistent; "keep flames consistent" -> flame and ember movement remains consistent with the source scene. Preserve exact quoted visible text or dialogue when the user explicitly requests it, and keep surrounding surfaces blank. For Dynamic Prompt batches, put these translated shared constraints before the "{...}" branch so every variation inherits them.
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- BATCH VARIATIONS: When numberOfVariations > 1, use Dynamic Prompt syntax to vary motion, camera, or atmosphere while preserving the user's specified elements. This is one Sogni project with multiple jobs, so prefer it when all outputs share the same source/end frames and generation parameters and only prompt text varies. Example: "{gentle sway with soft birdsong|dramatic zoom with rolling thunder|slow pan with ambient music}".`,
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+ WAN 2.2 ("wan22"): 30-150 words, subtle natural movements. Motion-only visual prompt; omit soundtrack, ambience, room tone, music, hums, sighs, spoken words, voice, and SFX cues because WAN does not generate audio.
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+
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+ BATCH VARIATIONS: When numberOfVariations > 1, use Dynamic Prompt syntax to vary motion, camera, or atmosphere while preserving the user's specified elements. This is one Sogni project with multiple jobs, so prefer it when all outputs share the same source/end frames and generation parameters and only prompt text varies. Example: "{gentle sway with drifting embers|slow paw wave with a tiny head tilt|small hop with soft fur motion}".`,
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  },
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  expandPrompt: {
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  type: "boolean",
@@ -55,7 +57,7 @@ BATCH VARIATIONS: When numberOfVariations > 1, use Dynamic Prompt syntax to vary
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  },
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  negativePrompt: {
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  type: "string",
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- description: "Optional negative prompt for LTX/Wan image-to-video models. Use only when the user explicitly states what should be avoided; do not use this field for Seedance workflows.",
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+ description: "Advanced non-Seedance only. Use this field only when the user explicitly asks to set a separate negative prompt. For ordinary avoid/no/don't constraints on LTX 2.3 or WAN 2.2, translate them into affirmative production constraints inside prompt instead; do not move them here. Do not use this field for Seedance workflows.",
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  },
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  duration: {
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  type: "number",
@@ -1 +1 @@
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- {"version":3,"file":"definition.js","sourceRoot":"","sources":["../../../../src/tools/definitions/animate-photo/definition.ts"],"names":[],"mappings":"AAMA,OAAO,EACL,gDAAgD,EAChD,6BAA6B,GAC9B,MAAM,yCAAyC,CAAC;AACjD,OAAO,EAAE,wBAAwB,EAAE,MAAM,yBAAyB,CAAC;AAEnE,MAAM,CAAC,MAAM,UAAU,GAAmB;IACxC,IAAI,EAAE,UAAU;IAChB,QAAQ,EAAE;QACR,IAAI,EAAE,eAAe;QACrB,WAAW,EACT,inOAAinO;QACnnO,UAAU,EAAE;YACV,IAAI,EAAE,QAAQ;YACd,UAAU,EAAE;gBACV,MAAM,EAAE;oBACN,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE;;EAErB,6BAA6B;;;;;;;;;;;;;;;;;;;;;;;;;;+aA0BgZ;iBACta;gBACD,YAAY,EAAE;oBACZ,IAAI,EAAE,SAAS;oBACf,WAAW,EACT,4GAA4G;iBAC/G;gBACD,oBAAoB,EAAE;oBACpB,IAAI,EAAE,SAAS;oBACf,WAAW,EAAE,gDAAgD;iBAC9D;gBACD,UAAU,EAAE;oBACV,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE,CAAC,OAAO,EAAE,OAAO,CAAC;oBACxB,WAAW,EACT,urBAAurB;iBAC1rB;gBACD,cAAc,EAAE;oBACd,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,4KAA4K;iBAC/K;gBACD,QAAQ,EAAE;oBACR,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,kVAAkV;iBACrV;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,sZAAsZ;iBACzZ;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,8bAA8b;iBACjc;gBACD,kBAAkB,EAAE;oBAClB,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,QAAQ,EAAE,CAAC;oBACX,QAAQ,EAAE,EAAE;oBACZ,WAAW,EACT,qqGAAqqG;iBACxqG;gBACD,OAAO,EAAE;oBACP,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,QAAQ,EAAE,CAAC;oBACX,QAAQ,EAAE,EAAE;oBACZ,WAAW,EACT,2hEAA2hE;iBAC9hE;gBACD,kBAAkB,EAAE;oBAClB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,2XAA2X;oBAC7X,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,WAAW,EAAE;oBACX,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE,wBAAwB;iBACtC;gBACD,SAAS,EAAE;oBACT,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,MAAM,CAAC;oBAC9B,WAAW,EACT,s/BAAs/B;iBACz/B;gBACD,aAAa,EAAE;oBACb,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,ykBAAykB;iBAC5kB;gBACD,eAAe,EAAE;oBACf,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,QAAQ,EAAE,CAAC;oBACX,QAAQ,EAAE,EAAE;oBACZ,WAAW,EACT,whCAAwhC;iBAC3hC;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,mjBAAmjB;iBACtjB;aACF;YACD,QAAQ,EAAE,CAAC,QAAQ,CAAC;SACrB;KACF;CACF,CAAC"}
1
+ {"version":3,"file":"definition.js","sourceRoot":"","sources":["../../../../src/tools/definitions/animate-photo/definition.ts"],"names":[],"mappings":"AAMA,OAAO,EACL,gDAAgD,EAChD,6BAA6B,GAC9B,MAAM,yCAAyC,CAAC;AACjD,OAAO,EAAE,wBAAwB,EAAE,MAAM,yBAAyB,CAAC;AAEnE,MAAM,CAAC,MAAM,UAAU,GAAmB;IACxC,IAAI,EAAE,UAAU;IAChB,QAAQ,EAAE;QACR,IAAI,EAAE,eAAe;QACrB,WAAW,EACT,izOAAizO;QACnzO,UAAU,EAAE;YACV,IAAI,EAAE,QAAQ;YACd,UAAU,EAAE;gBACV,MAAM,EAAE;oBACN,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE;;EAErB,6BAA6B;;;;;;;;;;;;;;;;;;;;;;;;;;;;qbA4BsZ;iBAC5a;gBACD,YAAY,EAAE;oBACZ,IAAI,EAAE,SAAS;oBACf,WAAW,EACT,4GAA4G;iBAC/G;gBACD,oBAAoB,EAAE;oBACpB,IAAI,EAAE,SAAS;oBACf,WAAW,EAAE,gDAAgD;iBAC9D;gBACD,UAAU,EAAE;oBACV,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE,CAAC,OAAO,EAAE,OAAO,CAAC;oBACxB,WAAW,EACT,urBAAurB;iBAC1rB;gBACD,cAAc,EAAE;oBACd,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,oUAAoU;iBACvU;gBACD,QAAQ,EAAE;oBACR,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,kVAAkV;iBACrV;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,sZAAsZ;iBACzZ;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,8bAA8b;iBACjc;gBACD,kBAAkB,EAAE;oBAClB,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,QAAQ,EAAE,CAAC;oBACX,QAAQ,EAAE,EAAE;oBACZ,WAAW,EACT,qqGAAqqG;iBACxqG;gBACD,OAAO,EAAE;oBACP,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,QAAQ,EAAE,CAAC;oBACX,QAAQ,EAAE,EAAE;oBACZ,WAAW,EACT,2hEAA2hE;iBAC9hE;gBACD,kBAAkB,EAAE;oBAClB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,2XAA2X;oBAC7X,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,WAAW,EAAE;oBACX,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE,wBAAwB;iBACtC;gBACD,SAAS,EAAE;oBACT,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,MAAM,CAAC;oBAC9B,WAAW,EACT,s/BAAs/B;iBACz/B;gBACD,aAAa,EAAE;oBACb,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,ykBAAykB;iBAC5kB;gBACD,eAAe,EAAE;oBACf,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,QAAQ,EAAE,CAAC;oBACX,QAAQ,EAAE,EAAE;oBACZ,WAAW,EACT,whCAAwhC;iBAC3hC;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,mjBAAmjB;iBACtjB;aACF;YACD,QAAQ,EAAE,CAAC,QAAQ,CAAC;SACrB;KACF;CACF,CAAC"}
@@ -38,6 +38,8 @@ For complex/creative scenes (characters, dialogue, skits): capture the full crea
38
38
 
39
39
  AVOID: Vague prompts, too many characters at once, conflicting lighting logic, readable text or logos, abstract emotions with no visible behavior, rigid numeric constraints (exact angles, counts, speeds).
40
40
 
41
+ NON-SEEDANCE POSITIVE CONSTRAINTS: For videoModel="ltx23" or "wan22", prompt is a positive prompt. Translate user avoid/no/don't constraints into affirmative production constraints instead of copying negative phrasing. Preserve exact quoted visible text or dialogue when the user explicitly requests it; keep surrounding surfaces blank.
42
+
41
43
  BATCH VARIATIONS: When numberOfVariations > 1, use Dynamic Prompt syntax. This is one Sogni project with multiple jobs, so prefer it when all outputs share the same references, model, duration, dimensions, and generation parameters and only prompt text varies. Lock in any camera/subject/style the user specified, vary the rest. Example: "slow dolly in on a city street {at dawn with golden light|during a rainstorm|at night with neon reflections}".`,
42
44
  },
43
45
  expandPrompt: {
@@ -56,7 +58,7 @@ BATCH VARIATIONS: When numberOfVariations > 1, use Dynamic Prompt syntax. This i
56
58
  },
57
59
  negativePrompt: {
58
60
  type: "string",
59
- description: "Non-Seedance only. Optional negative prompt for video models that expose a separate negative-prompt field. Do not set for seedance2 or seedance2-fast; rewrite user-provided Seedance avoid/ban/no-X requests as positive visual instructions in prompt.",
61
+ description: "Advanced non-Seedance only. Use this field only when the user explicitly asks to set a separate negative prompt. For ordinary avoid/no/don't constraints on LTX 2.3 or WAN 2.2, translate them into affirmative production constraints inside prompt instead; do not move them here. Do not set for seedance2 or seedance2-fast.",
60
62
  },
61
63
  videoModel: {
62
64
  type: "string",
@@ -1 +1 @@
1
- {"version":3,"file":"definition.js","sourceRoot":"","sources":["../../../../src/tools/definitions/generate-video/definition.ts"],"names":[],"mappings":"AAMA,OAAO,EACL,iDAAiD,EACjD,6BAA6B,EAC7B,kCAAkC,EAClC,2CAA2C,GAC5C,MAAM,yCAAyC,CAAC;AACjD,OAAO,EAAE,wBAAwB,EAAE,MAAM,yBAAyB,CAAC;AAEnE,MAAM,CAAC,MAAM,UAAU,GAAmB;IACxC,IAAI,EAAE,UAAU;IAChB,QAAQ,EAAE;QACR,IAAI,EAAE,gBAAgB;QACtB,WAAW,EACT,m1IAAm1I;QACr1I,UAAU,EAAE;YACV,IAAI,EAAE,QAAQ;YACd,UAAU,EAAE;gBACV,MAAM,EAAE;oBACN,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE;;EAErB,6BAA6B;;;;;;;;;;;;;;;;;;;;;;;;;;kcA0Bma;iBACzb;gBACD,YAAY,EAAE;oBACZ,IAAI,EAAE,SAAS;oBACf,WAAW,EAAE,kCAAkC;iBAChD;gBACD,oBAAoB,EAAE;oBACpB,IAAI,EAAE,SAAS;oBACf,WAAW,EAAE,iDAAiD;iBAC/D;gBACD,QAAQ,EAAE;oBACR,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,8GAA8G;oBAChH,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,cAAc,EAAE;oBACd,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,0PAA0P;iBAC7P;gBACD,UAAU,EAAE;oBACV,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE,CAAC,OAAO,EAAE,OAAO,EAAE,WAAW,EAAE,gBAAgB,CAAC;oBACvD,WAAW,EACT,4qBAA4qB;wBAC5qB,2CAA2C;iBAC9C;gBACD,aAAa,EAAE;oBACb,IAAI,EAAE,SAAS;oBACf,WAAW,EACT,oKAAoK;iBACvK;gBACD,qBAAqB,EAAE;oBACrB,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,WAAW,EACT,w0BAAw0B;iBAC30B;gBACD,qBAAqB,EAAE;oBACrB,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,WAAW,EACT,mfAAmf;iBACtf;gBACD,qBAAqB,EAAE;oBACrB,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,WAAW,EACT,6sBAA6sB;iBAChtB;gBACD,KAAK,EAAE;oBACL,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,i/BAAi/B;iBACp/B;gBACD,MAAM,EAAE;oBACN,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,urBAAurB;iBAC1rB;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,wsBAAwsB;iBAC3sB;gBACD,kBAAkB,EAAE;oBAClB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,4XAA4X;oBAC9X,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,WAAW,EAAE;oBACX,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE,wBAAwB;iBACtC;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,8jBAA8jB;iBACjkB;aACF;YACD,QAAQ,EAAE,CAAC,QAAQ,CAAC;SACrB;KACF;CACF,CAAC"}
1
+ {"version":3,"file":"definition.js","sourceRoot":"","sources":["../../../../src/tools/definitions/generate-video/definition.ts"],"names":[],"mappings":"AAMA,OAAO,EACL,iDAAiD,EACjD,6BAA6B,EAC7B,kCAAkC,EAClC,2CAA2C,GAC5C,MAAM,yCAAyC,CAAC;AACjD,OAAO,EAAE,wBAAwB,EAAE,MAAM,yBAAyB,CAAC;AAEnE,MAAM,CAAC,MAAM,UAAU,GAAmB;IACxC,IAAI,EAAE,UAAU;IAChB,QAAQ,EAAE;QACR,IAAI,EAAE,gBAAgB;QACtB,WAAW,EACT,m1IAAm1I;QACr1I,UAAU,EAAE;YACV,IAAI,EAAE,QAAQ;YACd,UAAU,EAAE;gBACV,MAAM,EAAE;oBACN,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE;;EAErB,6BAA6B;;;;;;;;;;;;;;;;;;;;;;;;;;;;kcA4Bma;iBACzb;gBACD,YAAY,EAAE;oBACZ,IAAI,EAAE,SAAS;oBACf,WAAW,EAAE,kCAAkC;iBAChD;gBACD,oBAAoB,EAAE;oBACpB,IAAI,EAAE,SAAS;oBACf,WAAW,EAAE,iDAAiD;iBAC/D;gBACD,QAAQ,EAAE;oBACR,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,8GAA8G;oBAChH,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,cAAc,EAAE;oBACd,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,kUAAkU;iBACrU;gBACD,UAAU,EAAE;oBACV,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE,CAAC,OAAO,EAAE,OAAO,EAAE,WAAW,EAAE,gBAAgB,CAAC;oBACvD,WAAW,EACT,4qBAA4qB;wBAC5qB,2CAA2C;iBAC9C;gBACD,aAAa,EAAE;oBACb,IAAI,EAAE,SAAS;oBACf,WAAW,EACT,oKAAoK;iBACvK;gBACD,qBAAqB,EAAE;oBACrB,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,WAAW,EACT,w0BAAw0B;iBAC30B;gBACD,qBAAqB,EAAE;oBACrB,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,WAAW,EACT,mfAAmf;iBACtf;gBACD,qBAAqB,EAAE;oBACrB,IAAI,EAAE,OAAO;oBACb,KAAK,EAAE,EAAE,IAAI,EAAE,QAAQ,EAAE;oBACzB,WAAW,EACT,6sBAA6sB;iBAChtB;gBACD,KAAK,EAAE;oBACL,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,i/BAAi/B;iBACp/B;gBACD,MAAM,EAAE;oBACN,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,urBAAurB;iBAC1rB;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,wsBAAwsB;iBAC3sB;gBACD,kBAAkB,EAAE;oBAClB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,4XAA4X;oBAC9X,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,WAAW,EAAE;oBACX,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE,wBAAwB;iBACtC;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,8jBAA8jB;iBACjkB;aACF;YACD,QAAQ,EAAE,CAAC,QAAQ,CAAC;SACrB;KACF;CACF,CAAC"}
@@ -30,6 +30,8 @@ LTX VOCABULARY: camera (tracking, dolly, pan, tilt, handheld, static frame), lig
30
30
 
31
31
  AVOID: Vague prompts, too many competing visual elements, abstract descriptions without visible behavior, rigid numeric constraints, readable text or logos. QUOTING RULE: ONLY use double quotes for spoken dialogue. Never quote on-screen text, overlay text, titles, captions, signs, or any visual text — describe them without quotes.
32
32
 
33
+ NON-SEEDANCE POSITIVE CONSTRAINTS: For ltx23-ia2v, ltx23-a2v, and wan-s2v, prompt is a positive prompt. Translate user avoid/no/don't constraints into affirmative production constraints instead of copying negative phrasing. Preserve exact quoted visible text or dialogue when the user explicitly requests it; keep surrounding surfaces blank.
34
+
33
35
  BATCH VARIATIONS: When numberOfVariations > 1, use Dynamic Prompt syntax to vary the visual interpretation while keeping audio sync intent consistent. This is one Sogni project with multiple jobs, so prefer it when all outputs share the same audio source/window, image source, model, duration, dimensions, and parameters and only prompt text varies. Example: "{abstract neon visualization|nature scene with swaying trees|urban street with rain} synced to the beat".`,
34
36
  },
35
37
  expandPrompt: {
@@ -1 +1 @@
1
- {"version":3,"file":"definition.js","sourceRoot":"","sources":["../../../../src/tools/definitions/sound-to-video/definition.ts"],"names":[],"mappings":"AAMA,OAAO,EACL,gCAAgC,EAChC,kCAAkC,EAClC,sCAAsC,GACvC,MAAM,yCAAyC,CAAC;AACjD,OAAO,EAAE,wBAAwB,EAAE,MAAM,yBAAyB,CAAC;AAEnE,MAAM,CAAC,MAAM,UAAU,GAAmB;IACxC,IAAI,EAAE,UAAU;IAChB,QAAQ,EAAE;QACR,IAAI,EAAE,gBAAgB;QACtB,WAAW,EACT,onDAAonD;QACtnD,UAAU,EAAE;YACV,IAAI,EAAE,QAAQ;YACd,UAAU,EAAE;gBACV,MAAM,EAAE;oBACN,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE;;EAErB,gCAAgC;;;;;;;;;;;;;;;;;;kdAkBgb;iBACzc;gBACD,YAAY,EAAE;oBACZ,IAAI,EAAE,SAAS;oBACf,WAAW,EAAE,kCAAkC;iBAChD;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,yPAAyP;iBAC5P;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,0OAA0O;iBAC7O;gBACD,UAAU,EAAE;oBACV,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,+OAA+O;oBACjP,OAAO,EAAE,CAAC;iBACX;gBACD,QAAQ,EAAE;oBACR,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,qNAAqN;oBACvN,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,UAAU,EAAE;oBACV,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE,CAAC,SAAS,EAAE,WAAW,EAAE,gBAAgB,EAAE,YAAY,EAAE,WAAW,CAAC;oBAC3E,WAAW,EACT,m/BAAm/B;wBACn/B,sCAAsC;wBACtC,4DAA4D;iBAC/D;gBACD,aAAa,EAAE;oBACb,IAAI,EAAE,SAAS;oBACf,WAAW,EACT,wMAAwM;iBAC3M;gBACD,kBAAkB,EAAE;oBAClB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,iSAAiS;oBACnS,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,6YAA6Y;iBAChZ;gBACD,WAAW,EAAE;oBACX,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE,wBAAwB;iBACtC;aACF;YACD,QAAQ,EAAE,CAAC,QAAQ,CAAC;SACrB;KACF;CACF,CAAC"}
1
+ {"version":3,"file":"definition.js","sourceRoot":"","sources":["../../../../src/tools/definitions/sound-to-video/definition.ts"],"names":[],"mappings":"AAMA,OAAO,EACL,gCAAgC,EAChC,kCAAkC,EAClC,sCAAsC,GACvC,MAAM,yCAAyC,CAAC;AACjD,OAAO,EAAE,wBAAwB,EAAE,MAAM,yBAAyB,CAAC;AAEnE,MAAM,CAAC,MAAM,UAAU,GAAmB;IACxC,IAAI,EAAE,UAAU;IAChB,QAAQ,EAAE;QACR,IAAI,EAAE,gBAAgB;QACtB,WAAW,EACT,onDAAonD;QACtnD,UAAU,EAAE;YACV,IAAI,EAAE,QAAQ;YACd,UAAU,EAAE;gBACV,MAAM,EAAE;oBACN,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE;;EAErB,gCAAgC;;;;;;;;;;;;;;;;;;;;kdAoBgb;iBACzc;gBACD,YAAY,EAAE;oBACZ,IAAI,EAAE,SAAS;oBACf,WAAW,EAAE,kCAAkC;iBAChD;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,yPAAyP;iBAC5P;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,0OAA0O;iBAC7O;gBACD,UAAU,EAAE;oBACV,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,+OAA+O;oBACjP,OAAO,EAAE,CAAC;iBACX;gBACD,QAAQ,EAAE;oBACR,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,qNAAqN;oBACvN,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,UAAU,EAAE;oBACV,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE,CAAC,SAAS,EAAE,WAAW,EAAE,gBAAgB,EAAE,YAAY,EAAE,WAAW,CAAC;oBAC3E,WAAW,EACT,m/BAAm/B;wBACn/B,sCAAsC;wBACtC,4DAA4D;iBAC/D;gBACD,aAAa,EAAE;oBACb,IAAI,EAAE,SAAS;oBACf,WAAW,EACT,wMAAwM;iBAC3M;gBACD,kBAAkB,EAAE;oBAClB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,iSAAiS;oBACnS,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,6YAA6Y;iBAChZ;gBACD,WAAW,EAAE;oBACX,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE,wBAAwB;iBACtC;aACF;YACD,QAAQ,EAAE,CAAC,QAAQ,CAAC;SACrB;KACF;CACF,CAAC"}
@@ -26,6 +26,8 @@ Examples by mode:
26
26
 
27
27
  Present tense. Positive phrasing. Concrete visual details.
28
28
 
29
+ NON-SEEDANCE POSITIVE CONSTRAINTS: For LTX-2.3 and WAN 2.2 modes, prompt is a positive prompt. Translate user avoid/no/don't constraints into affirmative production constraints instead of copying negative phrasing. Preserve exact quoted visible text when the user explicitly requests it; keep surrounding surfaces blank.
30
+
29
31
  BATCH VARIATIONS: When numberOfVariations > 1, use Dynamic Prompt syntax to vary the artistic treatment while keeping control mode and structural intent consistent. Example: "transform to {watercolor with soft edges|oil painting with bold strokes|anime with clean lines} style".`,
30
32
  },
31
33
  expandPrompt: {
@@ -59,7 +61,7 @@ BATCH VARIATIONS: When numberOfVariations > 1, use Dynamic Prompt syntax to vary
59
61
  },
60
62
  negativePrompt: {
61
63
  type: "string",
62
- description: "Non-Seedance only. Optional negative prompt for LTX/Wan video-to-video models. Do not set when controlMode is seedance-v2v or videoModel is seedance2/seedance2-fast; rewrite user-provided Seedance avoid/ban/no-X requests as positive prompt instructions.",
64
+ description: "Advanced non-Seedance only. Use this field only when the user explicitly asks to set a separate negative prompt. For ordinary avoid/no/don't constraints on LTX 2.3 or WAN 2.2, translate them into affirmative production constraints inside prompt instead; do not move them here. Do not set when controlMode is seedance-v2v or videoModel is seedance2/seedance2-fast.",
63
65
  },
64
66
  videoModel: {
65
67
  type: "string",
@@ -1 +1 @@
1
- {"version":3,"file":"definition.js","sourceRoot":"","sources":["../../../../src/tools/definitions/video-to-video/definition.ts"],"names":[],"mappings":"AAMA,OAAO,EACL,gCAAgC,EAChC,kCAAkC,EAClC,oCAAoC,GACrC,MAAM,yCAAyC,CAAC;AAEjD,MAAM,CAAC,MAAM,UAAU,GAAmB;IACxC,IAAI,EAAE,UAAU;IAChB,QAAQ,EAAE;QACR,IAAI,EAAE,gBAAgB;QACtB,WAAW,EACT,+iBAA+iB;QACjjB,UAAU,EAAE;YACV,IAAI,EAAE,QAAQ;YACd,UAAU,EAAE;gBACV,MAAM,EAAE;oBACN,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE;;EAErB,gCAAgC;;;;;;;;;;;;;;;uRAeqP;iBAC9Q;gBACD,YAAY,EAAE;oBACZ,IAAI,EAAE,SAAS;oBACf,WAAW,EAAE,kCAAkC;iBAChD;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,qYAAqY;iBACxY;gBACD,WAAW,EAAE;oBACX,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE;wBACJ,cAAc;wBACd,iBAAiB;wBACjB,OAAO;wBACP,MAAM;wBACN,OAAO;wBACP,UAAU;wBACV,cAAc;qBACf;oBACD,WAAW,EACT,sFAAsF;wBACtF,kMAAkM;wBAClM,sNAAsN;wBACtN,mSAAmS;wBACnS,mQAAmQ;wBACnQ,iRAAiR;wBACjR,yXAAyX;wBACzX,+RAA+R,oCAAoC,yHAAyH;wBAC5b,2QAA2Q;iBAC9Q;gBACD,cAAc,EAAE;oBACd,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,+PAA+P;iBAClQ;gBACD,UAAU,EAAE;oBACV,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE,CAAC,WAAW,EAAE,eAAe,EAAE,WAAW,EAAE,gBAAgB,CAAC;oBACnE,WAAW,EACT,wcAAwc;iBAC3c;gBACD,aAAa,EAAE;oBACb,IAAI,EAAE,SAAS;oBACf,WAAW,EACT,yNAAyN;iBAC5N;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,4SAA4S;iBAC/S;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,uMAAuM;iBAC1M;gBACD,QAAQ,EAAE;oBACR,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,wgBAAwgB;oBAC1gB,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,kBAAkB,EAAE;oBAClB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,4DAA4D;oBAC9D,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;aACF;YACD,QAAQ,EAAE,CAAC,QAAQ,CAAC;SACrB;KACF;CACF,CAAC"}
1
+ {"version":3,"file":"definition.js","sourceRoot":"","sources":["../../../../src/tools/definitions/video-to-video/definition.ts"],"names":[],"mappings":"AAMA,OAAO,EACL,gCAAgC,EAChC,kCAAkC,EAClC,oCAAoC,GACrC,MAAM,yCAAyC,CAAC;AAEjD,MAAM,CAAC,MAAM,UAAU,GAAmB;IACxC,IAAI,EAAE,UAAU;IAChB,QAAQ,EAAE;QACR,IAAI,EAAE,gBAAgB;QACtB,WAAW,EACT,+iBAA+iB;QACjjB,UAAU,EAAE;YACV,IAAI,EAAE,QAAQ;YACd,UAAU,EAAE;gBACV,MAAM,EAAE;oBACN,IAAI,EAAE,QAAQ;oBACd,WAAW,EAAE;;EAErB,gCAAgC;;;;;;;;;;;;;;;;;uRAiBqP;iBAC9Q;gBACD,YAAY,EAAE;oBACZ,IAAI,EAAE,SAAS;oBACf,WAAW,EAAE,kCAAkC;iBAChD;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,qYAAqY;iBACxY;gBACD,WAAW,EAAE;oBACX,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE;wBACJ,cAAc;wBACd,iBAAiB;wBACjB,OAAO;wBACP,MAAM;wBACN,OAAO;wBACP,UAAU;wBACV,cAAc;qBACf;oBACD,WAAW,EACT,sFAAsF;wBACtF,kMAAkM;wBAClM,sNAAsN;wBACtN,mSAAmS;wBACnS,mQAAmQ;wBACnQ,iRAAiR;wBACjR,yXAAyX;wBACzX,+RAA+R,oCAAoC,yHAAyH;wBAC5b,2QAA2Q;iBAC9Q;gBACD,cAAc,EAAE;oBACd,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,6WAA6W;iBAChX;gBACD,UAAU,EAAE;oBACV,IAAI,EAAE,QAAQ;oBACd,IAAI,EAAE,CAAC,WAAW,EAAE,eAAe,EAAE,WAAW,EAAE,gBAAgB,CAAC;oBACnE,WAAW,EACT,wcAAwc;iBAC3c;gBACD,aAAa,EAAE;oBACb,IAAI,EAAE,SAAS;oBACf,WAAW,EACT,yNAAyN;iBAC5N;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,4SAA4S;iBAC/S;gBACD,gBAAgB,EAAE;oBAChB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,uMAAuM;iBAC1M;gBACD,QAAQ,EAAE;oBACR,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,wgBAAwgB;oBAC1gB,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;gBACD,kBAAkB,EAAE;oBAClB,IAAI,EAAE,QAAQ;oBACd,WAAW,EACT,4DAA4D;oBAC9D,OAAO,EAAE,CAAC;oBACV,OAAO,EAAE,EAAE;iBACZ;aACF;YACD,QAAQ,EAAE,CAAC,QAAQ,CAAC;SACrB;KACF;CACF,CAAC"}
@@ -1,6 +1,38 @@
1
1
  import { vendorModelPremiumPayloadFromError, } from '../../media/index.js';
2
2
  export const SEEDANCE_INPUT_IMAGE_PRIVACY_POLICY_CODE = 'InputImageSensitiveContentDetected.PrivacyInformation';
3
- export const SEEDANCE_REAL_PERSON_PRIVACY_MESSAGE = "Seedance rejected the input image because it may contain a real person. Seedance Video currently doesn't allow photographic depictions of real people. Please use a non-real-person or more stylized reference image, or switch to another video model.";
3
+ export const SEEDANCE_REAL_PERSON_PRIVACY_MESSAGE = "Seedance can't bring this image to life because it detected what looks like a real person, and it doesn't allow photographic depictions of real people. Let's convert your source image into a more stylized reference image to get around this — for example an anime version, a LEGO version, or a bobblehead version, or I can just hide the faces. Once the image is stylized I'll re-run the Seedance video using the new image. Which look would you like, or describe your own?";
4
+ export const SEEDANCE_STYLIZE_RECOVERY_OPTIONS = [
5
+ {
6
+ id: 'anime',
7
+ label: 'Anime version',
8
+ editInstruction: 'Redraw every person in the image as a stylized 2D anime character, keeping their pose, outfit, and the overall scene composition.',
9
+ },
10
+ {
11
+ id: 'lego',
12
+ label: 'LEGO version',
13
+ editInstruction: 'Rebuild every person in the image as a LEGO minifigure, keeping their pose, outfit colors, and the overall scene composition.',
14
+ },
15
+ {
16
+ id: 'bobblehead',
17
+ label: 'Bobblehead version',
18
+ editInstruction: 'Turn every person in the image into a cute oversized-head bobblehead figurine, keeping their likeness cues, outfit, and the overall scene composition.',
19
+ },
20
+ {
21
+ id: 'claymation',
22
+ label: 'Claymation version',
23
+ editInstruction: 'Re-render every person in the image as a stop-motion claymation figure with visible clay texture, keeping their pose, outfit, and the overall scene composition.',
24
+ },
25
+ {
26
+ id: 'hide_faces',
27
+ label: 'Just hide the faces',
28
+ editInstruction: 'Obscure every human face in the image (for example with a tasteful mask, helmet, or soft blur) while keeping the people, their pose, outfit, and the overall scene composition intact.',
29
+ },
30
+ ];
31
+ export const SEEDANCE_STYLIZE_RECOVERY = {
32
+ kind: 'stylize_source_then_resubmit',
33
+ options: SEEDANCE_STYLIZE_RECOVERY_OPTIONS,
34
+ resubmitToolName: 'generate_video',
35
+ };
4
36
  export const SEEDANCE_PROVIDER_CONTENT_POLICY_MESSAGE = "Seedance blocked this video because it did not pass the provider's content policy. No video was returned.";
5
37
  export const SEEDANCE_VENDOR_GENERATION_FAILED_MESSAGE = "Seedance couldn't complete this video after it started, so no media was generated. The provider did not return a specific reason. Please retry once; if it fails again, report the issue from this message.";
6
38
  export const SEEDANCE_VENDOR_TIMEOUT_MESSAGE = "Seedance timed out while rendering this video, so no media was generated. Please retry once; if it times out again, report the issue from this message.";
@@ -153,6 +185,7 @@ export function seedanceTerminalPolicyPayloadFromError(error) {
153
185
  nextAction: 'wait_for_user',
154
186
  ...(hasExpectedVendorCode ? { vendorCode: 5061 } : {}),
155
187
  vendorErrorCode: SEEDANCE_INPUT_IMAGE_PRIVACY_POLICY_CODE,
188
+ recovery: SEEDANCE_STYLIZE_RECOVERY,
156
189
  };
157
190
  }
158
191
  export function seedanceTerminalPolicyErrorFromError(error) {
@@ -1 +1 @@
1
- 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@sogni-ai/sogni-intelligence-client",
3
- "version": "3.0.7",
3
+ "version": "3.0.9",
4
4
  "description": "Public Sogni Intelligence client — Node.js convenience wrapper for the Sogni SDK plus the public-safe subset of @sogni/creative-agent contracts (ContractRegistry, AssetManifest, RunRecord, tool envelopes). For agent builders, third-party integrations, and downstream SDKs.",
5
5
  "main": "dist/index.js",
6
6
  "types": "dist/index.d.ts",