@snowcone-app/ui 0.4.6 → 0.4.8

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package/CHANGELOG.md CHANGED
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  # Changelog
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+ ## 0.4.8
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+ ### Patch Changes
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+ - [#1143](https://github.com/snowcone-app/snowcone-monorepo/pull/1143) [`90e9337`](https://github.com/snowcone-app/snowcone-monorepo/commit/90e9337986c7b657fbd6d47278db6170d8fd7310) Thanks [@kevinsproles](https://github.com/kevinsproles)! - Realtime renders honor the mockup background: `WebSocketConfig.bg` (same grammar as the public `bg=` render param) and `RealtimeProvider` now sends the `MockupBackground` hex on the realtime config — re-sending when it changes (theme flips) — so renders produced after canvas edits match static `bg=` mockup URLs instead of coming back transparent.
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+ - Updated dependencies [[`90e9337`](https://github.com/snowcone-app/snowcone-monorepo/commit/90e9337986c7b657fbd6d47278db6170d8fd7310)]:
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+ - @snowcone-app/sdk@0.20.1
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+ ## 0.4.7
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+ ### Patch Changes
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+ - [#1140](https://github.com/snowcone-app/snowcone-monorepo/pull/1140) [`c861a09`](https://github.com/snowcone-app/snowcone-monorepo/commit/c861a09aba36eec7f645b1fec0568cc3992ecbde) Thanks [@kevinsproles](https://github.com/kevinsproles)! - Add `MockupBackground` provider: wraps a subtree so `HeroProductImage` appends `bg=<hex>` to the static mockup URLs it builds. The renderer paints the color behind mockup scenes with alpha, making cutout renders opaque — fixes edge-blur width extensions bleeding through transparent scenes.
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  ## 0.4.6
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  ### Patch Changes