@snaptrude/plugin-core 0.9.17 → 0.9.18-networks-20261016.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (213) hide show
  1. package/AGENTS.md +231 -231
  2. package/CHANGELOG.md +408 -408
  3. package/CLAUDE.md +11 -11
  4. package/dist/api/analysis/daylight.d.ts +5 -5
  5. package/dist/api/analysis/solar.d.ts +2 -2
  6. package/dist/api/core/camera/index.d.ts +29 -0
  7. package/dist/api/core/camera/index.d.ts.map +1 -1
  8. package/dist/api/core/geom/create/index.d.ts +7 -1
  9. package/dist/api/core/geom/create/index.d.ts.map +1 -1
  10. package/dist/api/core/geom/update/contour.d.ts +8 -2
  11. package/dist/api/core/geom/update/contour.d.ts.map +1 -1
  12. package/dist/api/core/zoom/index.d.ts +13 -0
  13. package/dist/api/core/zoom/index.d.ts.map +1 -1
  14. package/dist/api/design/bim.d.ts +209 -0
  15. package/dist/api/design/bim.d.ts.map +1 -0
  16. package/dist/api/design/boolean/index.d.ts +2 -0
  17. package/dist/api/design/boolean/index.d.ts.map +1 -1
  18. package/dist/api/design/catalog.d.ts +320 -0
  19. package/dist/api/design/catalog.d.ts.map +1 -0
  20. package/dist/api/design/create/bulk-items.d.ts +65 -25
  21. package/dist/api/design/create/bulk-items.d.ts.map +1 -1
  22. package/dist/api/design/create/index.d.ts +272 -99
  23. package/dist/api/design/create/index.d.ts.map +1 -1
  24. package/dist/api/design/create/opening-fields.d.ts +13 -12
  25. package/dist/api/design/create/opening-fields.d.ts.map +1 -1
  26. package/dist/api/design/delete/index.d.ts +1 -0
  27. package/dist/api/design/delete/index.d.ts.map +1 -1
  28. package/dist/api/design/doors/index.d.ts +18 -24
  29. package/dist/api/design/doors/index.d.ts.map +1 -1
  30. package/dist/api/design/family.d.ts +797 -27
  31. package/dist/api/design/family.d.ts.map +1 -1
  32. package/dist/api/design/index.d.ts +16 -0
  33. package/dist/api/design/index.d.ts.map +1 -1
  34. package/dist/api/design/networks.d.ts +1763 -0
  35. package/dist/api/design/networks.d.ts.map +1 -0
  36. package/dist/api/design/query/index.d.ts +42 -32
  37. package/dist/api/design/query/index.d.ts.map +1 -1
  38. package/dist/api/design/selection/index.d.ts +10 -10
  39. package/dist/api/design/types/index.d.ts +40 -24
  40. package/dist/api/design/types/index.d.ts.map +1 -1
  41. package/dist/api/design/update/index.d.ts +43 -3
  42. package/dist/api/design/update/index.d.ts.map +1 -1
  43. package/dist/api/design/windows/index.d.ts +8 -8
  44. package/dist/api/design/windows/index.d.ts.map +1 -1
  45. package/dist/api/presentation/aiInspiration.d.ts +10 -10
  46. package/dist/api/presentation/annotate.d.ts +38 -22
  47. package/dist/api/presentation/annotate.d.ts.map +1 -1
  48. package/dist/api/presentation/drawingContract.d.ts +32 -0
  49. package/dist/api/presentation/drawingContract.d.ts.map +1 -0
  50. package/dist/api/presentation/drawings.d.ts +3523 -0
  51. package/dist/api/presentation/drawings.d.ts.map +1 -0
  52. package/dist/api/presentation/export.d.ts +23 -5
  53. package/dist/api/presentation/export.d.ts.map +1 -1
  54. package/dist/api/presentation/index.d.ts +32 -12
  55. package/dist/api/presentation/index.d.ts.map +1 -1
  56. package/dist/api/presentation/placedViews.d.ts +106 -6
  57. package/dist/api/presentation/placedViews.d.ts.map +1 -1
  58. package/dist/api/presentation/shapes.d.ts +2 -2
  59. package/dist/api/presentation/sheets.d.ts +175 -19
  60. package/dist/api/presentation/sheets.d.ts.map +1 -1
  61. package/dist/api/presentation/viewPresets.d.ts +222 -0
  62. package/dist/api/presentation/viewPresets.d.ts.map +1 -0
  63. package/dist/api/presentation/views.d.ts +103 -5
  64. package/dist/api/presentation/views.d.ts.map +1 -1
  65. package/dist/api/presentation/walkthroughs.d.ts +6 -6
  66. package/dist/errors/codes.d.ts +3 -1
  67. package/dist/errors/codes.d.ts.map +1 -1
  68. package/dist/index.cjs +3732 -2383
  69. package/dist/index.cjs.map +1 -1
  70. package/dist/index.js +3607 -2383
  71. package/dist/index.js.map +1 -1
  72. package/package.json +42 -42
  73. package/scripts/check-dist-fresh.mjs +22 -22
  74. package/scripts/generate-manifest.mjs +243 -238
  75. package/scripts/generate-manifest.test.mjs +303 -303
  76. package/src/api/analysis/daylight.ts +470 -470
  77. package/src/api/analysis/heatmaps.ts +683 -683
  78. package/src/api/analysis/illuminance.ts +155 -155
  79. package/src/api/analysis/index.ts +61 -61
  80. package/src/api/analysis/shadows.ts +183 -183
  81. package/src/api/analysis/solar.ts +237 -237
  82. package/src/api/analysis/sunlightHours.ts +211 -211
  83. package/src/api/analysis/sunpath.ts +83 -83
  84. package/src/api/analysis/weather.ts +179 -179
  85. package/src/api/core/buildings.ts +485 -485
  86. package/src/api/core/camera/index.ts +696 -667
  87. package/src/api/core/comment/index.ts +376 -376
  88. package/src/api/core/geom/create/index.ts +2139 -2133
  89. package/src/api/core/geom/delete/index.ts +84 -84
  90. package/src/api/core/geom/index.ts +35 -35
  91. package/src/api/core/geom/query/arc.ts +169 -169
  92. package/src/api/core/geom/query/brep.ts +621 -621
  93. package/src/api/core/geom/query/circle.ts +404 -404
  94. package/src/api/core/geom/query/contour.ts +540 -540
  95. package/src/api/core/geom/query/curve.ts +1102 -1102
  96. package/src/api/core/geom/query/edge.ts +130 -130
  97. package/src/api/core/geom/query/face.ts +508 -508
  98. package/src/api/core/geom/query/halfedge.ts +210 -210
  99. package/src/api/core/geom/query/index.ts +63 -63
  100. package/src/api/core/geom/query/profile.ts +473 -473
  101. package/src/api/core/geom/query/vertex.ts +205 -205
  102. package/src/api/core/geom/update/contour.ts +323 -317
  103. package/src/api/core/geom/update/curve.ts +209 -209
  104. package/src/api/core/geom/update/index.ts +29 -29
  105. package/src/api/core/geom/update/profile.ts +379 -379
  106. package/src/api/core/groups.ts +521 -521
  107. package/src/api/core/handles/index.ts +234 -234
  108. package/src/api/core/history/index.ts +84 -84
  109. package/src/api/core/index.ts +99 -99
  110. package/src/api/core/io/export/index.ts +126 -126
  111. package/src/api/core/io/import/index.ts +504 -504
  112. package/src/api/core/io/index.ts +42 -42
  113. package/src/api/core/io/job/index.ts +140 -140
  114. package/src/api/core/io/query/index.ts +71 -71
  115. package/src/api/core/io/terrain/index.ts +360 -360
  116. package/src/api/core/io/underlay/index.ts +705 -705
  117. package/src/api/core/layers.ts +540 -540
  118. package/src/api/core/math/index.ts +20 -20
  119. package/src/api/core/math/quat.ts +172 -172
  120. package/src/api/core/math/vec3.ts +179 -179
  121. package/src/api/core/mode/index.ts +108 -108
  122. package/src/api/core/project/index.ts +479 -479
  123. package/src/api/core/proposals/index.ts +570 -570
  124. package/src/api/core/storeys/index.ts +308 -308
  125. package/src/api/core/storeys/layers.ts +339 -339
  126. package/src/api/core/tags.ts +911 -911
  127. package/src/api/core/units/index.ts +164 -164
  128. package/src/api/core/user.ts +46 -46
  129. package/src/api/core/zoom/index.ts +64 -51
  130. package/src/api/design/bim.ts +121 -0
  131. package/src/api/design/boolean/index.ts +181 -179
  132. package/src/api/design/catalog.ts +203 -0
  133. package/src/api/design/create/bulk-items.ts +294 -254
  134. package/src/api/design/create/grids.ts +137 -137
  135. package/src/api/design/create/index.ts +2148 -1980
  136. package/src/api/design/create/opening-fields.ts +40 -37
  137. package/src/api/design/delete/index.ts +75 -74
  138. package/src/api/design/dimensions.ts +453 -453
  139. package/src/api/design/doors/index.ts +516 -500
  140. package/src/api/design/edit/index.ts +54 -54
  141. package/src/api/design/erase/index.ts +151 -151
  142. package/src/api/design/family.ts +1334 -704
  143. package/src/api/design/furniture/index.ts +319 -319
  144. package/src/api/design/grids.ts +237 -237
  145. package/src/api/design/index.ts +304 -274
  146. package/src/api/design/lock.ts +69 -69
  147. package/src/api/design/materials/index.ts +608 -608
  148. package/src/api/design/networks.ts +667 -0
  149. package/src/api/design/query/geometry/index.ts +319 -319
  150. package/src/api/design/query/grids.ts +197 -197
  151. package/src/api/design/query/index.ts +1236 -1226
  152. package/src/api/design/query/referenceLines.ts +52 -52
  153. package/src/api/design/query/spaces.ts +275 -275
  154. package/src/api/design/selection/index.ts +273 -273
  155. package/src/api/design/shared.ts +40 -40
  156. package/src/api/design/transform/index.ts +254 -254
  157. package/src/api/design/types/index.ts +163 -156
  158. package/src/api/design/update/index.ts +1024 -983
  159. package/src/api/design/visibility.ts +143 -143
  160. package/src/api/design/windows/index.ts +351 -333
  161. package/src/api/entity/buildableEnvelope.ts +322 -322
  162. package/src/api/entity/index.ts +30 -30
  163. package/src/api/entity/referenceLine.ts +235 -235
  164. package/src/api/entity/space.ts +612 -612
  165. package/src/api/entity/story.ts +517 -517
  166. package/src/api/index.ts +47 -47
  167. package/src/api/presentation/aiInspiration.ts +1116 -1116
  168. package/src/api/presentation/annotate.ts +417 -385
  169. package/src/api/presentation/camera.ts +289 -289
  170. package/src/api/presentation/diagrams.ts +194 -194
  171. package/src/api/presentation/drawingContract.ts +70 -0
  172. package/src/api/presentation/drawings.ts +1179 -0
  173. package/src/api/presentation/export.ts +134 -108
  174. package/src/api/presentation/import.ts +159 -159
  175. package/src/api/presentation/index.ts +160 -135
  176. package/src/api/presentation/placedViews.ts +1211 -1120
  177. package/src/api/presentation/sections.ts +420 -420
  178. package/src/api/presentation/shapes.ts +274 -274
  179. package/src/api/presentation/sheets.ts +746 -585
  180. package/src/api/presentation/slideshow.ts +134 -134
  181. package/src/api/presentation/tables.ts +84 -84
  182. package/src/api/presentation/viewPresets.ts +241 -0
  183. package/src/api/presentation/views.ts +713 -673
  184. package/src/api/presentation/walkthroughs.ts +1201 -1201
  185. package/src/api/program/adjacency.ts +164 -164
  186. package/src/api/program/areas.ts +408 -408
  187. package/src/api/program/classification.ts +138 -138
  188. package/src/api/program/cores.ts +83 -83
  189. package/src/api/program/departments.ts +517 -517
  190. package/src/api/program/index.ts +73 -73
  191. package/src/api/program/labels.ts +332 -332
  192. package/src/api/program/layout.ts +422 -422
  193. package/src/api/program/metadata.ts +364 -364
  194. package/src/api/program/metrics.ts +120 -120
  195. package/src/api/program/site.ts +748 -748
  196. package/src/api/program/spreadsheet.ts +2698 -2698
  197. package/src/api/workspace/index.ts +612 -612
  198. package/src/errors/codes.ts +143 -136
  199. package/src/errors/envelope.ts +75 -75
  200. package/src/errors/index.ts +21 -21
  201. package/src/errors/plugin-error.ts +134 -134
  202. package/src/handles.ts +297 -297
  203. package/src/host-utils.ts +67 -67
  204. package/src/index.ts +7 -7
  205. package/src/massParameters.ops.ts +246 -246
  206. package/src/massParameters.ts +427 -427
  207. package/src/types.ts +16 -16
  208. package/test/drawingContract.test.mjs +288 -0
  209. package/test/errors.test.mjs +185 -184
  210. package/test/massParameters.test.mjs +952 -952
  211. package/tsconfig.json +22 -22
  212. package/tsup.config.ts +12 -12
  213. package/api-manifest.json +0 -9711
@@ -1,308 +1,308 @@
1
- import * as z from "zod"
2
- import { PluginApiReturn } from "../../../types"
3
- import { ComponentHandle } from "../../../handles"
4
- import {
5
- PluginStoryGetProperty,
6
- PluginStoryGetResult,
7
- PluginStoryGetAllResult,
8
- PluginStoryCreateResult,
9
- PluginStoryUpdateResult,
10
- PluginStorySetActiveResult,
11
- PluginStoryDeleteResult,
12
- PluginStoryDuplicateResult,
13
- } from "../../entity/story"
14
- import { PluginCoreStoreysLayersApi } from "./layers"
15
-
16
- /**
17
- * Storey (floor) management.
18
- *
19
- * A storey represents a building floor in the Snaptrude project. Storeys are
20
- * identified by their integer **storey value** (e.g. `1` for the ground floor,
21
- * `2` for the first floor, `-1` for a basement).
22
- *
23
- * This is the canonical home for storey operations; it shares its implementation
24
- * and schemas with the deprecated `entity.story` surface. All methods are **host
25
- * API calls** that return Promises and support undo/redo via Snaptrude's command
26
- * system (except {@linkcode PluginCoreStoreysApi.setActive}, a view change).
27
- *
28
- * - {@linkcode PluginCoreStoreysApi.layers} — each storey's sketch surfaces
29
- * (Wall, Rough) and imported underlays (CAD, PDF, image, terrain): list, get,
30
- * active layer get/set, show/hide. Not the Layers panel; that is `core.layers`.
31
- *
32
- * Accessed via `snaptrude.core.storeys`.
33
- */
34
- export abstract class PluginCoreStoreysApi {
35
- constructor() {}
36
-
37
- /**
38
- * Storey layers — each storey's sketch surfaces and imported underlays (ids
39
- * like `ly_5`), formerly `core.layers`. Not the layers in the Layers panel;
40
- * use `core.layers` for those. See {@linkcode PluginCoreStoreysLayersApi}.
41
- */
42
- public abstract layers: PluginCoreStoreysLayersApi
43
-
44
- /**
45
- * Get properties of a storey by its storey number.
46
- *
47
- * Only the properties listed in `properties` are returned — unlisted
48
- * properties will be `undefined` in the result.
49
- *
50
- * @param storyValue - Integer storey number
51
- * (e.g. `1` for ground floor, `2` for first floor, `-1` for basement)
52
- * @param properties - Array of property names to retrieve. See
53
- * {@linkcode PluginStoryGetProperty} for available values.
54
- * @returns A partial {@linkcode PluginStoryGetResult} containing only the requested properties
55
- * @throws If the storey with the given value does not exist
56
- *
57
- * @examplePrompt What is the height of the ground floor?
58
- * @examplePrompt How many rooms are on the second storey?
59
- * @examplePrompt Get the total floor area of level 3
60
- * @examplePrompt Is the first floor hidden in the viewport?
61
- * @examplePrompt Show me the name and height of storey 2
62
- *
63
- * # Example
64
- * ```ts
65
- * const info = await snaptrude.core.storeys.get(1, ["height", "name", "spacesCount"])
66
- * console.log(info.name, info.height, info.spacesCount)
67
- * ```
68
- */
69
- public abstract get(
70
- storyValue: number,
71
- properties: PluginStoryGetProperty[],
72
- ): PluginApiReturn<PluginStoryGetResult>
73
-
74
- /**
75
- * List all storeys in the current project.
76
- *
77
- * Returns basic identification data for every storey. Storeys are sorted
78
- * from **top to bottom** (highest storey value first).
79
- *
80
- * @returns A {@linkcode PluginCoreStoreysListResult} with a `storeys` array,
81
- * each entry containing `value`, `id`, and `name`
82
- *
83
- * @examplePrompt How many floors does this building have?
84
- * @examplePrompt List all the storeys in the project
85
- * @examplePrompt Show me every level with its name
86
- * @examplePrompt Which storeys exist in this model?
87
- *
88
- * # Example
89
- * ```ts
90
- * const { storeys } = await snaptrude.core.storeys.list()
91
- * for (const s of storeys) {
92
- * console.log(`Storey ${s.value}: ${s.name} (id: ${s.id})`)
93
- * }
94
- * ```
95
- */
96
- public abstract list(): PluginApiReturn<PluginCoreStoreysListResult>
97
-
98
- /**
99
- * Create a new storey (floor) in the project.
100
- *
101
- * The new storey is inserted at the position specified by `storyValue`. This
102
- * operation is undoable.
103
- *
104
- * @param storyValue - Integer storey number
105
- * to create (e.g. `3` to add a third floor)
106
- * @param height - Optional height in Babylon
107
- * units. If omitted, the project's default storey height is used.
108
- * @returns A {@linkcode PluginStoryCreateResult} with `storyId` and `storyValue`
109
- * @throws If a storey with the given value already exists or creation fails
110
- *
111
- * @examplePrompt Add a third floor to the building
112
- * @examplePrompt Create a new storey above the second floor
113
- * @examplePrompt Add a basement level to this project
114
- * @examplePrompt Insert a new level with a custom floor height
115
- *
116
- * # Example
117
- * ```ts
118
- * // Create a new third floor with custom height
119
- * const { storyId } = await snaptrude.core.storeys.create(3, 4.5)
120
- * ```
121
- */
122
- public abstract create(
123
- storyValue: number,
124
- height?: number,
125
- ): PluginApiReturn<PluginStoryCreateResult>
126
-
127
- /**
128
- * Update a storey's floor-to-floor `height` and/or `name`.
129
- *
130
- * **Height** is the same operation as editing the height in the Storeys panel:
131
- * the walls, columns, and masses on the storey are **stretched** to the new
132
- * height, every storey **above shifts up/down** by the delta so the stack stays
133
- * contiguous, and coupled elements (staircases, parametric curtain walls,
134
- * furniture offsets) are re-fitted. The whole height cascade is committed as
135
- * **one undo step**. Height-locked elements are left untouched.
136
- *
137
- * **Name** is the same as renaming the storey in the Storeys panel: it is
138
- * persisted immediately but, mirroring the panel, is **not** part of the height
139
- * undo step.
140
- *
141
- * At least one of `height` or `options.name` must be supplied. Omitting the
142
- * `height` argument (e.g. for a rename-only update) leaves the height untouched.
143
- *
144
- * @param storyValue - Integer storey number identifying the storey to update
145
- * @param height - New floor-to-floor height in
146
- * Babylon units. Omit to leave the height unchanged.
147
- * @param options - `name` (new display name for the storey)
148
- * @returns A {@linkcode PluginStoryUpdateResult} with the storey's
149
- * `storyValue`, `height`, and `name` after the update
150
- * @throws `PRECONDITION_FAILED` if no storey has the given value;
151
- * `VALIDATION` if neither `height` nor `options.name` is supplied;
152
- * `STORY_HEIGHT_REJECTED` if the engine rejects the height;
153
- * `STORY_UPDATE_FAILED` if the storey cannot be re-read after the update
154
- *
155
- * @examplePrompt Change the ground floor height to 3.5 metres
156
- * @examplePrompt Make the second storey taller
157
- * @examplePrompt Rename the ground floor to "Lobby"
158
- * @examplePrompt Set the floor-to-floor height of level 1
159
- *
160
- * # Example
161
- * ```ts
162
- * // Set ground floor height to 5 Babylon units — walls stretch and the
163
- * // floors above move up to match, all in a single undo step.
164
- * const result = await snaptrude.core.storeys.update(1, 5)
165
- * // Rename only, leaving the height untouched.
166
- * await snaptrude.core.storeys.update(1, undefined, { name: "Lobby" })
167
- * ```
168
- */
169
- public abstract update(
170
- storyValue: number,
171
- height?: number,
172
- options?: { name?: string },
173
- ): PluginApiReturn<PluginStoryUpdateResult>
174
-
175
- /**
176
- * Get the active storey's value. Paired with {@linkcode PluginCoreStoreysApi.setActive}.
177
- *
178
- * @returns The active storey value, in the same numbering `list` and `get` use.
179
- *
180
- * @examplePrompt Which storey am I on?
181
- * @examplePrompt What is the current storey?
182
- *
183
- * # Example
184
- * ```ts
185
- * const storey = await snaptrude.core.storeys.getActive()
186
- * ```
187
- */
188
- public abstract getActive(): PluginApiReturn<number>
189
-
190
- /**
191
- * Make a storey the active storey — the same as clicking it in the storey/layer
192
- * panel. Subsequent draws and creates target this storey, and in 2D the
193
- * viewport switches to it. This is a view/navigation change: it is **not**
194
- * undoable and commits nothing to the model.
195
- *
196
- * @param storyValue - Integer storey number to activate
197
- * @returns A {@linkcode PluginStorySetActiveResult} echoing the now-active `storyValue`
198
- * @throws `PRECONDITION_FAILED` if no storey has the given value
199
- *
200
- * @examplePrompt Switch to the second floor
201
- * @examplePrompt Make the ground storey active
202
- * @examplePrompt Go to the basement level
203
- * @examplePrompt Set level 3 as the current storey
204
- *
205
- * # Example
206
- * ```ts
207
- * // Activate storey 2, then draw a wall — it lands on storey 2.
208
- * await snaptrude.core.storeys.setActive(2)
209
- * ```
210
- */
211
- public abstract setActive(
212
- storyValue: number,
213
- ): PluginApiReturn<PluginStorySetActiveResult>
214
-
215
- /**
216
- * Delete a storey and everything on it — the same as removing it from the
217
- * storey panel. Every element placed on the storey (walls, floors, masses, …)
218
- * is deleted with it, the remaining storeys are re-stacked, and the active
219
- * storey falls back to an adjacent one. Committed as a single undo step.
220
- *
221
- * @param storyValue - Integer storey number to delete
222
- * @returns A {@linkcode PluginStoryDeleteResult} with the deleted `storyValue`
223
- * and the `newActiveStory` the editor fell back to
224
- * @throws `PRECONDITION_FAILED` if no storey has the given value; or if plugin
225
- * writes are disabled
226
- *
227
- * @examplePrompt Delete the top floor
228
- * @examplePrompt Remove the basement level
229
- * @examplePrompt Get rid of storey 3
230
- * @examplePrompt Delete the second floor and everything on it
231
- *
232
- * # Example
233
- * ```ts
234
- * const { newActiveStory } = await snaptrude.core.storeys.delete(3)
235
- * console.log(`Deleted storey 3; now on storey ${newActiveStory}`)
236
- * ```
237
- */
238
- public abstract delete(
239
- storyValue: number,
240
- ): PluginApiReturn<PluginStoryDeleteResult>
241
-
242
- /**
243
- * Copy a storey into the adjacent level, up or down.
244
- *
245
- * By default the **whole storey** is copied: every eligible element on the
246
- * active storey (walls, floors, roofs, masses, columns, beams, staircases,
247
- * ceilings, parametric curtain walls, and furniture) is copied into the storey
248
- * one level `"up"` or `"down"`. Pass `options.components` to copy only a subset
249
- * instead. The target storey is **created automatically** if it does not yet
250
- * exist, inheriting the source storey's height.
251
- *
252
- * Copies are **instanced** by default (`unique: false`) — they share geometry
253
- * with the source, so later edits propagate. Set `unique: true` for independent
254
- * geometry. Doors and windows are never copied on their own; they ride along
255
- * with their host wall. Locked, throw-away, and unsupported elements are skipped
256
- * and counted in `skipped`. The whole operation is a single undo step.
257
- *
258
- * @param direction - `"up"` to copy into the storey above, `"down"` for below
259
- * @param options - `components` (restrict to a subset of the storey's elements;
260
- * omit for the whole storey) and `unique` (default `false` = instanced copies;
261
- * `true` = independent geometry)
262
- * @returns A {@linkcode PluginStoryDuplicateResult} with the `sourceStory`, the
263
- * `targetStories` the copies landed on, the `created` component handles, the
264
- * `createdStoryValues` for any storeys generated to receive them, and the
265
- * `skipped` count of ineligible elements
266
- * @throws `NO_ACTIVE_STRUCTURE` if there is no active structure to copy into;
267
- * `NO_ELIGIBLE_ELEMENTS` if nothing on the source storey (or in
268
- * `options.components`) is copyable; `HANDLE_INVALID` for a stale or foreign
269
- * supplied handle; or if plugin writes are disabled
270
- *
271
- * @examplePrompt Copy this floor to the storey above
272
- * @examplePrompt Copy the ground floor down into a new basement
273
- * @examplePrompt Repeat this level upwards with its own independent geometry
274
- * @examplePrompt Copy just the selected walls onto the next floor up
275
- *
276
- * # Example
277
- * ```ts
278
- * // Copy the whole active storey one level up (instanced copies).
279
- * const { targetStories, created, skipped } =
280
- * await snaptrude.core.storeys.copy("up")
281
- * console.log(`Copied ${created.length} elements onto storey ${targetStories}`)
282
- * if (skipped) console.log(`${skipped} elements were skipped`)
283
- * ```
284
- */
285
- public abstract copy(
286
- direction: "up" | "down",
287
- options?: { components?: ComponentHandle[]; unique?: boolean },
288
- ): PluginApiReturn<PluginStoryDuplicateResult>
289
- }
290
-
291
- /**
292
- * Result of {@linkcode PluginCoreStoreysApi.list} — the {@linkcode PluginStoryGetAllResult}
293
- * shape with the array field renamed `stories` → `storeys`. Each entry shares the
294
- * same element type: `{ value, id, name }`, sorted top to bottom.
295
- *
296
- * | Property | Type | Description |
297
- * |---|---|---|
298
- * | `storeys` | `Array<{ value, id, name }>` | All storeys, sorted top to bottom |
299
- */
300
- export const PluginCoreStoreysListResult = z.object({
301
- storeys: PluginStoryGetAllResult.shape.stories,
302
- })
303
-
304
- export type PluginCoreStoreysListResult = z.infer<
305
- typeof PluginCoreStoreysListResult
306
- >
307
-
308
- export * from "./layers"
1
+ import * as z from "zod"
2
+ import { PluginApiReturn } from "../../../types"
3
+ import { ComponentHandle } from "../../../handles"
4
+ import {
5
+ PluginStoryGetProperty,
6
+ PluginStoryGetResult,
7
+ PluginStoryGetAllResult,
8
+ PluginStoryCreateResult,
9
+ PluginStoryUpdateResult,
10
+ PluginStorySetActiveResult,
11
+ PluginStoryDeleteResult,
12
+ PluginStoryDuplicateResult,
13
+ } from "../../entity/story"
14
+ import { PluginCoreStoreysLayersApi } from "./layers"
15
+
16
+ /**
17
+ * Storey (floor) management.
18
+ *
19
+ * A storey represents a building floor in the Snaptrude project. Storeys are
20
+ * identified by their integer **storey value** (e.g. `1` for the ground floor,
21
+ * `2` for the first floor, `-1` for a basement).
22
+ *
23
+ * This is the canonical home for storey operations; it shares its implementation
24
+ * and schemas with the deprecated `entity.story` surface. All methods are **host
25
+ * API calls** that return Promises and support undo/redo via Snaptrude's command
26
+ * system (except {@linkcode PluginCoreStoreysApi.setActive}, a view change).
27
+ *
28
+ * - {@linkcode PluginCoreStoreysApi.layers} — each storey's sketch surfaces
29
+ * (Wall, Rough) and imported underlays (CAD, PDF, image, terrain): list, get,
30
+ * active layer get/set, show/hide. Not the Layers panel; that is `core.layers`.
31
+ *
32
+ * Accessed via `snaptrude.core.storeys`.
33
+ */
34
+ export abstract class PluginCoreStoreysApi {
35
+ constructor() {}
36
+
37
+ /**
38
+ * Storey layers — each storey's sketch surfaces and imported underlays (ids
39
+ * like `ly_5`), formerly `core.layers`. Not the layers in the Layers panel;
40
+ * use `core.layers` for those. See {@linkcode PluginCoreStoreysLayersApi}.
41
+ */
42
+ public abstract layers: PluginCoreStoreysLayersApi
43
+
44
+ /**
45
+ * Get properties of a storey by its storey number.
46
+ *
47
+ * Only the properties listed in `properties` are returned — unlisted
48
+ * properties will be `undefined` in the result.
49
+ *
50
+ * @param storyValue - Integer storey number
51
+ * (e.g. `1` for ground floor, `2` for first floor, `-1` for basement)
52
+ * @param properties - Array of property names to retrieve. See
53
+ * {@linkcode PluginStoryGetProperty} for available values.
54
+ * @returns A partial {@linkcode PluginStoryGetResult} containing only the requested properties
55
+ * @throws If the storey with the given value does not exist
56
+ *
57
+ * @examplePrompt What is the height of the ground floor?
58
+ * @examplePrompt How many rooms are on the second storey?
59
+ * @examplePrompt Get the total floor area of level 3
60
+ * @examplePrompt Is the first floor hidden in the viewport?
61
+ * @examplePrompt Show me the name and height of storey 2
62
+ *
63
+ * # Example
64
+ * ```ts
65
+ * const info = await snaptrude.core.storeys.get(1, ["height", "name", "spacesCount"])
66
+ * console.log(info.name, info.height, info.spacesCount)
67
+ * ```
68
+ */
69
+ public abstract get(
70
+ storyValue: number,
71
+ properties: PluginStoryGetProperty[],
72
+ ): PluginApiReturn<PluginStoryGetResult>
73
+
74
+ /**
75
+ * List all storeys in the current project.
76
+ *
77
+ * Returns basic identification data for every storey. Storeys are sorted
78
+ * from **top to bottom** (highest storey value first).
79
+ *
80
+ * @returns A {@linkcode PluginCoreStoreysListResult} with a `storeys` array,
81
+ * each entry containing `value`, `id`, and `name`
82
+ *
83
+ * @examplePrompt How many floors does this building have?
84
+ * @examplePrompt List all the storeys in the project
85
+ * @examplePrompt Show me every level with its name
86
+ * @examplePrompt Which storeys exist in this model?
87
+ *
88
+ * # Example
89
+ * ```ts
90
+ * const { storeys } = await snaptrude.core.storeys.list()
91
+ * for (const s of storeys) {
92
+ * console.log(`Storey ${s.value}: ${s.name} (id: ${s.id})`)
93
+ * }
94
+ * ```
95
+ */
96
+ public abstract list(): PluginApiReturn<PluginCoreStoreysListResult>
97
+
98
+ /**
99
+ * Create a new storey (floor) in the project.
100
+ *
101
+ * The new storey is inserted at the position specified by `storyValue`. This
102
+ * operation is undoable.
103
+ *
104
+ * @param storyValue - Integer storey number
105
+ * to create (e.g. `3` to add a third floor)
106
+ * @param height - Optional height in Babylon
107
+ * units. If omitted, the project's default storey height is used.
108
+ * @returns A {@linkcode PluginStoryCreateResult} with `storyId` and `storyValue`
109
+ * @throws If a storey with the given value already exists or creation fails
110
+ *
111
+ * @examplePrompt Add a third floor to the building
112
+ * @examplePrompt Create a new storey above the second floor
113
+ * @examplePrompt Add a basement level to this project
114
+ * @examplePrompt Insert a new level with a custom floor height
115
+ *
116
+ * # Example
117
+ * ```ts
118
+ * // Create a new third floor with custom height
119
+ * const { storyId } = await snaptrude.core.storeys.create(3, 4.5)
120
+ * ```
121
+ */
122
+ public abstract create(
123
+ storyValue: number,
124
+ height?: number,
125
+ ): PluginApiReturn<PluginStoryCreateResult>
126
+
127
+ /**
128
+ * Update a storey's floor-to-floor `height` and/or `name`.
129
+ *
130
+ * **Height** is the same operation as editing the height in the Storeys panel:
131
+ * the walls, columns, and masses on the storey are **stretched** to the new
132
+ * height, every storey **above shifts up/down** by the delta so the stack stays
133
+ * contiguous, and coupled elements (staircases, parametric curtain walls,
134
+ * furniture offsets) are re-fitted. The whole height cascade is committed as
135
+ * **one undo step**. Height-locked elements are left untouched.
136
+ *
137
+ * **Name** is the same as renaming the storey in the Storeys panel: it is
138
+ * persisted immediately but, mirroring the panel, is **not** part of the height
139
+ * undo step.
140
+ *
141
+ * At least one of `height` or `options.name` must be supplied. Omitting the
142
+ * `height` argument (e.g. for a rename-only update) leaves the height untouched.
143
+ *
144
+ * @param storyValue - Integer storey number identifying the storey to update
145
+ * @param height - New floor-to-floor height in
146
+ * Babylon units. Omit to leave the height unchanged.
147
+ * @param options - `name` (new display name for the storey)
148
+ * @returns A {@linkcode PluginStoryUpdateResult} with the storey's
149
+ * `storyValue`, `height`, and `name` after the update
150
+ * @throws `PRECONDITION_FAILED` if no storey has the given value;
151
+ * `VALIDATION` if neither `height` nor `options.name` is supplied;
152
+ * `STORY_HEIGHT_REJECTED` if the engine rejects the height;
153
+ * `STORY_UPDATE_FAILED` if the storey cannot be re-read after the update
154
+ *
155
+ * @examplePrompt Change the ground floor height to 3.5 metres
156
+ * @examplePrompt Make the second storey taller
157
+ * @examplePrompt Rename the ground floor to "Lobby"
158
+ * @examplePrompt Set the floor-to-floor height of level 1
159
+ *
160
+ * # Example
161
+ * ```ts
162
+ * // Set ground floor height to 5 Babylon units — walls stretch and the
163
+ * // floors above move up to match, all in a single undo step.
164
+ * const result = await snaptrude.core.storeys.update(1, 5)
165
+ * // Rename only, leaving the height untouched.
166
+ * await snaptrude.core.storeys.update(1, undefined, { name: "Lobby" })
167
+ * ```
168
+ */
169
+ public abstract update(
170
+ storyValue: number,
171
+ height?: number,
172
+ options?: { name?: string },
173
+ ): PluginApiReturn<PluginStoryUpdateResult>
174
+
175
+ /**
176
+ * Get the active storey's value. Paired with {@linkcode PluginCoreStoreysApi.setActive}.
177
+ *
178
+ * @returns The active storey value, in the same numbering `list` and `get` use.
179
+ *
180
+ * @examplePrompt Which storey am I on?
181
+ * @examplePrompt What is the current storey?
182
+ *
183
+ * # Example
184
+ * ```ts
185
+ * const storey = await snaptrude.core.storeys.getActive()
186
+ * ```
187
+ */
188
+ public abstract getActive(): PluginApiReturn<number>
189
+
190
+ /**
191
+ * Make a storey the active storey — the same as clicking it in the storey/layer
192
+ * panel. Subsequent draws and creates target this storey, and in 2D the
193
+ * viewport switches to it. This is a view/navigation change: it is **not**
194
+ * undoable and commits nothing to the model.
195
+ *
196
+ * @param storyValue - Integer storey number to activate
197
+ * @returns A {@linkcode PluginStorySetActiveResult} echoing the now-active `storyValue`
198
+ * @throws `PRECONDITION_FAILED` if no storey has the given value
199
+ *
200
+ * @examplePrompt Switch to the second floor
201
+ * @examplePrompt Make the ground storey active
202
+ * @examplePrompt Go to the basement level
203
+ * @examplePrompt Set level 3 as the current storey
204
+ *
205
+ * # Example
206
+ * ```ts
207
+ * // Activate storey 2, then draw a wall — it lands on storey 2.
208
+ * await snaptrude.core.storeys.setActive(2)
209
+ * ```
210
+ */
211
+ public abstract setActive(
212
+ storyValue: number,
213
+ ): PluginApiReturn<PluginStorySetActiveResult>
214
+
215
+ /**
216
+ * Delete a storey and everything on it — the same as removing it from the
217
+ * storey panel. Every element placed on the storey (walls, floors, masses, …)
218
+ * is deleted with it, the remaining storeys are re-stacked, and the active
219
+ * storey falls back to an adjacent one. Committed as a single undo step.
220
+ *
221
+ * @param storyValue - Integer storey number to delete
222
+ * @returns A {@linkcode PluginStoryDeleteResult} with the deleted `storyValue`
223
+ * and the `newActiveStory` the editor fell back to
224
+ * @throws `PRECONDITION_FAILED` if no storey has the given value; or if plugin
225
+ * writes are disabled
226
+ *
227
+ * @examplePrompt Delete the top floor
228
+ * @examplePrompt Remove the basement level
229
+ * @examplePrompt Get rid of storey 3
230
+ * @examplePrompt Delete the second floor and everything on it
231
+ *
232
+ * # Example
233
+ * ```ts
234
+ * const { newActiveStory } = await snaptrude.core.storeys.delete(3)
235
+ * console.log(`Deleted storey 3; now on storey ${newActiveStory}`)
236
+ * ```
237
+ */
238
+ public abstract delete(
239
+ storyValue: number,
240
+ ): PluginApiReturn<PluginStoryDeleteResult>
241
+
242
+ /**
243
+ * Copy a storey into the adjacent level, up or down.
244
+ *
245
+ * By default the **whole storey** is copied: every eligible element on the
246
+ * active storey (walls, floors, roofs, masses, columns, beams, staircases,
247
+ * ceilings, parametric curtain walls, and furniture) is copied into the storey
248
+ * one level `"up"` or `"down"`. Pass `options.components` to copy only a subset
249
+ * instead. The target storey is **created automatically** if it does not yet
250
+ * exist, inheriting the source storey's height.
251
+ *
252
+ * Copies are **instanced** by default (`unique: false`) — they share geometry
253
+ * with the source, so later edits propagate. Set `unique: true` for independent
254
+ * geometry. Doors and windows are never copied on their own; they ride along
255
+ * with their host wall. Locked, throw-away, and unsupported elements are skipped
256
+ * and counted in `skipped`. The whole operation is a single undo step.
257
+ *
258
+ * @param direction - `"up"` to copy into the storey above, `"down"` for below
259
+ * @param options - `components` (restrict to a subset of the storey's elements;
260
+ * omit for the whole storey) and `unique` (default `false` = instanced copies;
261
+ * `true` = independent geometry)
262
+ * @returns A {@linkcode PluginStoryDuplicateResult} with the `sourceStory`, the
263
+ * `targetStories` the copies landed on, the `created` component handles, the
264
+ * `createdStoryValues` for any storeys generated to receive them, and the
265
+ * `skipped` count of ineligible elements
266
+ * @throws `NO_ACTIVE_STRUCTURE` if there is no active structure to copy into;
267
+ * `NO_ELIGIBLE_ELEMENTS` if nothing on the source storey (or in
268
+ * `options.components`) is copyable; `HANDLE_INVALID` for a stale or foreign
269
+ * supplied handle; or if plugin writes are disabled
270
+ *
271
+ * @examplePrompt Copy this floor to the storey above
272
+ * @examplePrompt Copy the ground floor down into a new basement
273
+ * @examplePrompt Repeat this level upwards with its own independent geometry
274
+ * @examplePrompt Copy just the selected walls onto the next floor up
275
+ *
276
+ * # Example
277
+ * ```ts
278
+ * // Copy the whole active storey one level up (instanced copies).
279
+ * const { targetStories, created, skipped } =
280
+ * await snaptrude.core.storeys.copy("up")
281
+ * console.log(`Copied ${created.length} elements onto storey ${targetStories}`)
282
+ * if (skipped) console.log(`${skipped} elements were skipped`)
283
+ * ```
284
+ */
285
+ public abstract copy(
286
+ direction: "up" | "down",
287
+ options?: { components?: ComponentHandle[]; unique?: boolean },
288
+ ): PluginApiReturn<PluginStoryDuplicateResult>
289
+ }
290
+
291
+ /**
292
+ * Result of {@linkcode PluginCoreStoreysApi.list} — the {@linkcode PluginStoryGetAllResult}
293
+ * shape with the array field renamed `stories` → `storeys`. Each entry shares the
294
+ * same element type: `{ value, id, name }`, sorted top to bottom.
295
+ *
296
+ * | Property | Type | Description |
297
+ * |---|---|---|
298
+ * | `storeys` | `Array<{ value, id, name }>` | All storeys, sorted top to bottom |
299
+ */
300
+ export const PluginCoreStoreysListResult = z.object({
301
+ storeys: PluginStoryGetAllResult.shape.stories,
302
+ })
303
+
304
+ export type PluginCoreStoreysListResult = z.infer<
305
+ typeof PluginCoreStoreysListResult
306
+ >
307
+
308
+ export * from "./layers"