@snaptrude/plugin-core 0.9.16 → 0.9.18-networks-20261016.1

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Files changed (215) hide show
  1. package/AGENTS.md +231 -231
  2. package/CHANGELOG.md +408 -402
  3. package/CLAUDE.md +11 -11
  4. package/dist/api/analysis/daylight.d.ts +5 -5
  5. package/dist/api/analysis/solar.d.ts +2 -2
  6. package/dist/api/core/camera/index.d.ts +29 -0
  7. package/dist/api/core/camera/index.d.ts.map +1 -1
  8. package/dist/api/core/geom/create/index.d.ts +7 -1
  9. package/dist/api/core/geom/create/index.d.ts.map +1 -1
  10. package/dist/api/core/geom/update/contour.d.ts +8 -2
  11. package/dist/api/core/geom/update/contour.d.ts.map +1 -1
  12. package/dist/api/core/zoom/index.d.ts +13 -0
  13. package/dist/api/core/zoom/index.d.ts.map +1 -1
  14. package/dist/api/design/bim.d.ts +209 -0
  15. package/dist/api/design/bim.d.ts.map +1 -0
  16. package/dist/api/design/boolean/index.d.ts +2 -0
  17. package/dist/api/design/boolean/index.d.ts.map +1 -1
  18. package/dist/api/design/catalog.d.ts +320 -0
  19. package/dist/api/design/catalog.d.ts.map +1 -0
  20. package/dist/api/design/create/bulk-items.d.ts +65 -25
  21. package/dist/api/design/create/bulk-items.d.ts.map +1 -1
  22. package/dist/api/design/create/index.d.ts +272 -99
  23. package/dist/api/design/create/index.d.ts.map +1 -1
  24. package/dist/api/design/create/opening-fields.d.ts +13 -12
  25. package/dist/api/design/create/opening-fields.d.ts.map +1 -1
  26. package/dist/api/design/delete/index.d.ts +1 -0
  27. package/dist/api/design/delete/index.d.ts.map +1 -1
  28. package/dist/api/design/doors/index.d.ts +18 -24
  29. package/dist/api/design/doors/index.d.ts.map +1 -1
  30. package/dist/api/design/family.d.ts +797 -27
  31. package/dist/api/design/family.d.ts.map +1 -1
  32. package/dist/api/design/index.d.ts +16 -0
  33. package/dist/api/design/index.d.ts.map +1 -1
  34. package/dist/api/design/networks.d.ts +1763 -0
  35. package/dist/api/design/networks.d.ts.map +1 -0
  36. package/dist/api/design/query/index.d.ts +42 -32
  37. package/dist/api/design/query/index.d.ts.map +1 -1
  38. package/dist/api/design/selection/index.d.ts +10 -10
  39. package/dist/api/design/types/index.d.ts +40 -24
  40. package/dist/api/design/types/index.d.ts.map +1 -1
  41. package/dist/api/design/update/index.d.ts +43 -3
  42. package/dist/api/design/update/index.d.ts.map +1 -1
  43. package/dist/api/design/windows/index.d.ts +8 -8
  44. package/dist/api/design/windows/index.d.ts.map +1 -1
  45. package/dist/api/presentation/aiInspiration.d.ts +10 -10
  46. package/dist/api/presentation/annotate.d.ts +38 -22
  47. package/dist/api/presentation/annotate.d.ts.map +1 -1
  48. package/dist/api/presentation/drawingContract.d.ts +32 -0
  49. package/dist/api/presentation/drawingContract.d.ts.map +1 -0
  50. package/dist/api/presentation/drawings.d.ts +3523 -0
  51. package/dist/api/presentation/drawings.d.ts.map +1 -0
  52. package/dist/api/presentation/export.d.ts +23 -5
  53. package/dist/api/presentation/export.d.ts.map +1 -1
  54. package/dist/api/presentation/index.d.ts +41 -12
  55. package/dist/api/presentation/index.d.ts.map +1 -1
  56. package/dist/api/presentation/placedViews.d.ts +106 -6
  57. package/dist/api/presentation/placedViews.d.ts.map +1 -1
  58. package/dist/api/presentation/sections.d.ts +461 -0
  59. package/dist/api/presentation/sections.d.ts.map +1 -0
  60. package/dist/api/presentation/shapes.d.ts +2 -2
  61. package/dist/api/presentation/sheets.d.ts +175 -19
  62. package/dist/api/presentation/sheets.d.ts.map +1 -1
  63. package/dist/api/presentation/viewPresets.d.ts +222 -0
  64. package/dist/api/presentation/viewPresets.d.ts.map +1 -0
  65. package/dist/api/presentation/views.d.ts +103 -5
  66. package/dist/api/presentation/views.d.ts.map +1 -1
  67. package/dist/api/presentation/walkthroughs.d.ts +6 -6
  68. package/dist/errors/codes.d.ts +3 -1
  69. package/dist/errors/codes.d.ts.map +1 -1
  70. package/dist/index.cjs +3788 -2328
  71. package/dist/index.cjs.map +1 -1
  72. package/dist/index.js +3650 -2328
  73. package/dist/index.js.map +1 -1
  74. package/package.json +42 -42
  75. package/scripts/check-dist-fresh.mjs +22 -22
  76. package/scripts/generate-manifest.mjs +243 -238
  77. package/scripts/generate-manifest.test.mjs +303 -303
  78. package/src/api/analysis/daylight.ts +470 -470
  79. package/src/api/analysis/heatmaps.ts +683 -683
  80. package/src/api/analysis/illuminance.ts +155 -155
  81. package/src/api/analysis/index.ts +61 -61
  82. package/src/api/analysis/shadows.ts +183 -183
  83. package/src/api/analysis/solar.ts +237 -237
  84. package/src/api/analysis/sunlightHours.ts +211 -211
  85. package/src/api/analysis/sunpath.ts +83 -83
  86. package/src/api/analysis/weather.ts +179 -179
  87. package/src/api/core/buildings.ts +485 -485
  88. package/src/api/core/camera/index.ts +696 -667
  89. package/src/api/core/comment/index.ts +376 -376
  90. package/src/api/core/geom/create/index.ts +2139 -2133
  91. package/src/api/core/geom/delete/index.ts +84 -84
  92. package/src/api/core/geom/index.ts +35 -35
  93. package/src/api/core/geom/query/arc.ts +169 -169
  94. package/src/api/core/geom/query/brep.ts +621 -621
  95. package/src/api/core/geom/query/circle.ts +404 -404
  96. package/src/api/core/geom/query/contour.ts +540 -540
  97. package/src/api/core/geom/query/curve.ts +1102 -1102
  98. package/src/api/core/geom/query/edge.ts +130 -130
  99. package/src/api/core/geom/query/face.ts +508 -508
  100. package/src/api/core/geom/query/halfedge.ts +210 -210
  101. package/src/api/core/geom/query/index.ts +63 -63
  102. package/src/api/core/geom/query/profile.ts +473 -473
  103. package/src/api/core/geom/query/vertex.ts +205 -205
  104. package/src/api/core/geom/update/contour.ts +323 -317
  105. package/src/api/core/geom/update/curve.ts +209 -209
  106. package/src/api/core/geom/update/index.ts +29 -29
  107. package/src/api/core/geom/update/profile.ts +379 -379
  108. package/src/api/core/groups.ts +521 -521
  109. package/src/api/core/handles/index.ts +234 -234
  110. package/src/api/core/history/index.ts +84 -84
  111. package/src/api/core/index.ts +99 -99
  112. package/src/api/core/io/export/index.ts +126 -126
  113. package/src/api/core/io/import/index.ts +504 -504
  114. package/src/api/core/io/index.ts +42 -42
  115. package/src/api/core/io/job/index.ts +140 -140
  116. package/src/api/core/io/query/index.ts +71 -71
  117. package/src/api/core/io/terrain/index.ts +360 -360
  118. package/src/api/core/io/underlay/index.ts +705 -705
  119. package/src/api/core/layers.ts +540 -540
  120. package/src/api/core/math/index.ts +20 -20
  121. package/src/api/core/math/quat.ts +172 -172
  122. package/src/api/core/math/vec3.ts +179 -179
  123. package/src/api/core/mode/index.ts +108 -108
  124. package/src/api/core/project/index.ts +479 -479
  125. package/src/api/core/proposals/index.ts +570 -570
  126. package/src/api/core/storeys/index.ts +308 -308
  127. package/src/api/core/storeys/layers.ts +339 -339
  128. package/src/api/core/tags.ts +911 -911
  129. package/src/api/core/units/index.ts +164 -164
  130. package/src/api/core/user.ts +46 -46
  131. package/src/api/core/zoom/index.ts +64 -51
  132. package/src/api/design/bim.ts +121 -0
  133. package/src/api/design/boolean/index.ts +181 -179
  134. package/src/api/design/catalog.ts +203 -0
  135. package/src/api/design/create/bulk-items.ts +294 -254
  136. package/src/api/design/create/grids.ts +137 -137
  137. package/src/api/design/create/index.ts +2148 -1980
  138. package/src/api/design/create/opening-fields.ts +40 -37
  139. package/src/api/design/delete/index.ts +75 -74
  140. package/src/api/design/dimensions.ts +453 -453
  141. package/src/api/design/doors/index.ts +516 -500
  142. package/src/api/design/edit/index.ts +54 -54
  143. package/src/api/design/erase/index.ts +151 -151
  144. package/src/api/design/family.ts +1334 -704
  145. package/src/api/design/furniture/index.ts +319 -319
  146. package/src/api/design/grids.ts +237 -237
  147. package/src/api/design/index.ts +304 -274
  148. package/src/api/design/lock.ts +69 -69
  149. package/src/api/design/materials/index.ts +608 -608
  150. package/src/api/design/networks.ts +667 -0
  151. package/src/api/design/query/geometry/index.ts +319 -319
  152. package/src/api/design/query/grids.ts +197 -197
  153. package/src/api/design/query/index.ts +1236 -1226
  154. package/src/api/design/query/referenceLines.ts +52 -52
  155. package/src/api/design/query/spaces.ts +275 -275
  156. package/src/api/design/selection/index.ts +273 -273
  157. package/src/api/design/shared.ts +40 -40
  158. package/src/api/design/transform/index.ts +254 -254
  159. package/src/api/design/types/index.ts +163 -156
  160. package/src/api/design/update/index.ts +1024 -983
  161. package/src/api/design/visibility.ts +143 -143
  162. package/src/api/design/windows/index.ts +351 -333
  163. package/src/api/entity/buildableEnvelope.ts +322 -322
  164. package/src/api/entity/index.ts +30 -30
  165. package/src/api/entity/referenceLine.ts +235 -235
  166. package/src/api/entity/space.ts +612 -612
  167. package/src/api/entity/story.ts +517 -517
  168. package/src/api/index.ts +47 -47
  169. package/src/api/presentation/aiInspiration.ts +1116 -1116
  170. package/src/api/presentation/annotate.ts +417 -385
  171. package/src/api/presentation/camera.ts +289 -289
  172. package/src/api/presentation/diagrams.ts +194 -194
  173. package/src/api/presentation/drawingContract.ts +70 -0
  174. package/src/api/presentation/drawings.ts +1179 -0
  175. package/src/api/presentation/export.ts +134 -108
  176. package/src/api/presentation/import.ts +159 -159
  177. package/src/api/presentation/index.ts +160 -126
  178. package/src/api/presentation/placedViews.ts +1211 -1120
  179. package/src/api/presentation/sections.ts +420 -0
  180. package/src/api/presentation/shapes.ts +274 -274
  181. package/src/api/presentation/sheets.ts +746 -585
  182. package/src/api/presentation/slideshow.ts +134 -134
  183. package/src/api/presentation/tables.ts +84 -84
  184. package/src/api/presentation/viewPresets.ts +241 -0
  185. package/src/api/presentation/views.ts +713 -673
  186. package/src/api/presentation/walkthroughs.ts +1201 -1201
  187. package/src/api/program/adjacency.ts +164 -164
  188. package/src/api/program/areas.ts +408 -408
  189. package/src/api/program/classification.ts +138 -138
  190. package/src/api/program/cores.ts +83 -83
  191. package/src/api/program/departments.ts +517 -517
  192. package/src/api/program/index.ts +73 -73
  193. package/src/api/program/labels.ts +332 -332
  194. package/src/api/program/layout.ts +422 -422
  195. package/src/api/program/metadata.ts +364 -364
  196. package/src/api/program/metrics.ts +120 -120
  197. package/src/api/program/site.ts +748 -748
  198. package/src/api/program/spreadsheet.ts +2698 -2698
  199. package/src/api/workspace/index.ts +612 -612
  200. package/src/errors/codes.ts +143 -136
  201. package/src/errors/envelope.ts +75 -75
  202. package/src/errors/index.ts +21 -21
  203. package/src/errors/plugin-error.ts +134 -134
  204. package/src/handles.ts +297 -297
  205. package/src/host-utils.ts +67 -67
  206. package/src/index.ts +7 -7
  207. package/src/massParameters.ops.ts +246 -246
  208. package/src/massParameters.ts +427 -427
  209. package/src/types.ts +16 -16
  210. package/test/drawingContract.test.mjs +288 -0
  211. package/test/errors.test.mjs +185 -184
  212. package/test/massParameters.test.mjs +952 -952
  213. package/tsconfig.json +22 -22
  214. package/tsup.config.ts +12 -12
  215. package/api-manifest.json +0 -9618
@@ -1,308 +1,308 @@
1
- import * as z from "zod"
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- import { PluginApiReturn } from "../../../types"
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- import { ComponentHandle } from "../../../handles"
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- import {
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- PluginStoryGetProperty,
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- PluginStoryGetResult,
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- PluginStoryGetAllResult,
8
- PluginStoryCreateResult,
9
- PluginStoryUpdateResult,
10
- PluginStorySetActiveResult,
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- PluginStoryDeleteResult,
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- PluginStoryDuplicateResult,
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- } from "../../entity/story"
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- import { PluginCoreStoreysLayersApi } from "./layers"
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-
16
- /**
17
- * Storey (floor) management.
18
- *
19
- * A storey represents a building floor in the Snaptrude project. Storeys are
20
- * identified by their integer **storey value** (e.g. `1` for the ground floor,
21
- * `2` for the first floor, `-1` for a basement).
22
- *
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- * This is the canonical home for storey operations; it shares its implementation
24
- * and schemas with the deprecated `entity.story` surface. All methods are **host
25
- * API calls** that return Promises and support undo/redo via Snaptrude's command
26
- * system (except {@linkcode PluginCoreStoreysApi.setActive}, a view change).
27
- *
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- * - {@linkcode PluginCoreStoreysApi.layers} — each storey's sketch surfaces
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- * (Wall, Rough) and imported underlays (CAD, PDF, image, terrain): list, get,
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- * active layer get/set, show/hide. Not the Layers panel; that is `core.layers`.
31
- *
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- * Accessed via `snaptrude.core.storeys`.
33
- */
34
- export abstract class PluginCoreStoreysApi {
35
- constructor() {}
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-
37
- /**
38
- * Storey layers — each storey's sketch surfaces and imported underlays (ids
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- * like `ly_5`), formerly `core.layers`. Not the layers in the Layers panel;
40
- * use `core.layers` for those. See {@linkcode PluginCoreStoreysLayersApi}.
41
- */
42
- public abstract layers: PluginCoreStoreysLayersApi
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-
44
- /**
45
- * Get properties of a storey by its storey number.
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- *
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- * Only the properties listed in `properties` are returned — unlisted
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- * properties will be `undefined` in the result.
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- *
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- * @param storyValue - Integer storey number
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- * (e.g. `1` for ground floor, `2` for first floor, `-1` for basement)
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- * @param properties - Array of property names to retrieve. See
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- * {@linkcode PluginStoryGetProperty} for available values.
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- * @returns A partial {@linkcode PluginStoryGetResult} containing only the requested properties
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- * @throws If the storey with the given value does not exist
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- *
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- * @examplePrompt What is the height of the ground floor?
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- * @examplePrompt How many rooms are on the second storey?
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- * @examplePrompt Get the total floor area of level 3
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- * @examplePrompt Is the first floor hidden in the viewport?
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- * @examplePrompt Show me the name and height of storey 2
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- *
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- * # Example
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- * ```ts
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- * const info = await snaptrude.core.storeys.get(1, ["height", "name", "spacesCount"])
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- * console.log(info.name, info.height, info.spacesCount)
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- * ```
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- */
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- public abstract get(
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- storyValue: number,
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- properties: PluginStoryGetProperty[],
72
- ): PluginApiReturn<PluginStoryGetResult>
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-
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- /**
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- * List all storeys in the current project.
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- *
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- * Returns basic identification data for every storey. Storeys are sorted
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- * from **top to bottom** (highest storey value first).
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- *
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- * @returns A {@linkcode PluginCoreStoreysListResult} with a `storeys` array,
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- * each entry containing `value`, `id`, and `name`
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- *
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- * @examplePrompt How many floors does this building have?
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- * @examplePrompt List all the storeys in the project
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- * @examplePrompt Show me every level with its name
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- * @examplePrompt Which storeys exist in this model?
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- *
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- * # Example
89
- * ```ts
90
- * const { storeys } = await snaptrude.core.storeys.list()
91
- * for (const s of storeys) {
92
- * console.log(`Storey ${s.value}: ${s.name} (id: ${s.id})`)
93
- * }
94
- * ```
95
- */
96
- public abstract list(): PluginApiReturn<PluginCoreStoreysListResult>
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-
98
- /**
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- * Create a new storey (floor) in the project.
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- *
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- * The new storey is inserted at the position specified by `storyValue`. This
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- * operation is undoable.
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- *
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- * @param storyValue - Integer storey number
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- * to create (e.g. `3` to add a third floor)
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- * @param height - Optional height in Babylon
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- * units. If omitted, the project's default storey height is used.
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- * @returns A {@linkcode PluginStoryCreateResult} with `storyId` and `storyValue`
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- * @throws If a storey with the given value already exists or creation fails
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- *
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- * @examplePrompt Add a third floor to the building
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- * @examplePrompt Create a new storey above the second floor
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- * @examplePrompt Add a basement level to this project
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- * @examplePrompt Insert a new level with a custom floor height
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- *
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- * # Example
117
- * ```ts
118
- * // Create a new third floor with custom height
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- * const { storyId } = await snaptrude.core.storeys.create(3, 4.5)
120
- * ```
121
- */
122
- public abstract create(
123
- storyValue: number,
124
- height?: number,
125
- ): PluginApiReturn<PluginStoryCreateResult>
126
-
127
- /**
128
- * Update a storey's floor-to-floor `height` and/or `name`.
129
- *
130
- * **Height** is the same operation as editing the height in the Storeys panel:
131
- * the walls, columns, and masses on the storey are **stretched** to the new
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- * height, every storey **above shifts up/down** by the delta so the stack stays
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- * contiguous, and coupled elements (staircases, parametric curtain walls,
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- * furniture offsets) are re-fitted. The whole height cascade is committed as
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- * **one undo step**. Height-locked elements are left untouched.
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- *
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- * **Name** is the same as renaming the storey in the Storeys panel: it is
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- * persisted immediately but, mirroring the panel, is **not** part of the height
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- * undo step.
140
- *
141
- * At least one of `height` or `options.name` must be supplied. Omitting the
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- * `height` argument (e.g. for a rename-only update) leaves the height untouched.
143
- *
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- * @param storyValue - Integer storey number identifying the storey to update
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- * @param height - New floor-to-floor height in
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- * Babylon units. Omit to leave the height unchanged.
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- * @param options - `name` (new display name for the storey)
148
- * @returns A {@linkcode PluginStoryUpdateResult} with the storey's
149
- * `storyValue`, `height`, and `name` after the update
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- * @throws `PRECONDITION_FAILED` if no storey has the given value;
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- * `VALIDATION` if neither `height` nor `options.name` is supplied;
152
- * `STORY_HEIGHT_REJECTED` if the engine rejects the height;
153
- * `STORY_UPDATE_FAILED` if the storey cannot be re-read after the update
154
- *
155
- * @examplePrompt Change the ground floor height to 3.5 metres
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- * @examplePrompt Make the second storey taller
157
- * @examplePrompt Rename the ground floor to "Lobby"
158
- * @examplePrompt Set the floor-to-floor height of level 1
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- *
160
- * # Example
161
- * ```ts
162
- * // Set ground floor height to 5 Babylon units — walls stretch and the
163
- * // floors above move up to match, all in a single undo step.
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- * const result = await snaptrude.core.storeys.update(1, 5)
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- * // Rename only, leaving the height untouched.
166
- * await snaptrude.core.storeys.update(1, undefined, { name: "Lobby" })
167
- * ```
168
- */
169
- public abstract update(
170
- storyValue: number,
171
- height?: number,
172
- options?: { name?: string },
173
- ): PluginApiReturn<PluginStoryUpdateResult>
174
-
175
- /**
176
- * Get the active storey's value. Paired with {@linkcode PluginCoreStoreysApi.setActive}.
177
- *
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- * @returns The active storey value, in the same numbering `list` and `get` use.
179
- *
180
- * @examplePrompt Which storey am I on?
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- * @examplePrompt What is the current storey?
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- *
183
- * # Example
184
- * ```ts
185
- * const storey = await snaptrude.core.storeys.getActive()
186
- * ```
187
- */
188
- public abstract getActive(): PluginApiReturn<number>
189
-
190
- /**
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- * Make a storey the active storey — the same as clicking it in the storey/layer
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- * panel. Subsequent draws and creates target this storey, and in 2D the
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- * viewport switches to it. This is a view/navigation change: it is **not**
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- * undoable and commits nothing to the model.
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- *
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- * @param storyValue - Integer storey number to activate
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- * @returns A {@linkcode PluginStorySetActiveResult} echoing the now-active `storyValue`
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- * @throws `PRECONDITION_FAILED` if no storey has the given value
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- *
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- * @examplePrompt Switch to the second floor
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- * @examplePrompt Make the ground storey active
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- * @examplePrompt Go to the basement level
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- * @examplePrompt Set level 3 as the current storey
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- *
205
- * # Example
206
- * ```ts
207
- * // Activate storey 2, then draw a wall — it lands on storey 2.
208
- * await snaptrude.core.storeys.setActive(2)
209
- * ```
210
- */
211
- public abstract setActive(
212
- storyValue: number,
213
- ): PluginApiReturn<PluginStorySetActiveResult>
214
-
215
- /**
216
- * Delete a storey and everything on it — the same as removing it from the
217
- * storey panel. Every element placed on the storey (walls, floors, masses, …)
218
- * is deleted with it, the remaining storeys are re-stacked, and the active
219
- * storey falls back to an adjacent one. Committed as a single undo step.
220
- *
221
- * @param storyValue - Integer storey number to delete
222
- * @returns A {@linkcode PluginStoryDeleteResult} with the deleted `storyValue`
223
- * and the `newActiveStory` the editor fell back to
224
- * @throws `PRECONDITION_FAILED` if no storey has the given value; or if plugin
225
- * writes are disabled
226
- *
227
- * @examplePrompt Delete the top floor
228
- * @examplePrompt Remove the basement level
229
- * @examplePrompt Get rid of storey 3
230
- * @examplePrompt Delete the second floor and everything on it
231
- *
232
- * # Example
233
- * ```ts
234
- * const { newActiveStory } = await snaptrude.core.storeys.delete(3)
235
- * console.log(`Deleted storey 3; now on storey ${newActiveStory}`)
236
- * ```
237
- */
238
- public abstract delete(
239
- storyValue: number,
240
- ): PluginApiReturn<PluginStoryDeleteResult>
241
-
242
- /**
243
- * Copy a storey into the adjacent level, up or down.
244
- *
245
- * By default the **whole storey** is copied: every eligible element on the
246
- * active storey (walls, floors, roofs, masses, columns, beams, staircases,
247
- * ceilings, parametric curtain walls, and furniture) is copied into the storey
248
- * one level `"up"` or `"down"`. Pass `options.components` to copy only a subset
249
- * instead. The target storey is **created automatically** if it does not yet
250
- * exist, inheriting the source storey's height.
251
- *
252
- * Copies are **instanced** by default (`unique: false`) — they share geometry
253
- * with the source, so later edits propagate. Set `unique: true` for independent
254
- * geometry. Doors and windows are never copied on their own; they ride along
255
- * with their host wall. Locked, throw-away, and unsupported elements are skipped
256
- * and counted in `skipped`. The whole operation is a single undo step.
257
- *
258
- * @param direction - `"up"` to copy into the storey above, `"down"` for below
259
- * @param options - `components` (restrict to a subset of the storey's elements;
260
- * omit for the whole storey) and `unique` (default `false` = instanced copies;
261
- * `true` = independent geometry)
262
- * @returns A {@linkcode PluginStoryDuplicateResult} with the `sourceStory`, the
263
- * `targetStories` the copies landed on, the `created` component handles, the
264
- * `createdStoryValues` for any storeys generated to receive them, and the
265
- * `skipped` count of ineligible elements
266
- * @throws `NO_ACTIVE_STRUCTURE` if there is no active structure to copy into;
267
- * `NO_ELIGIBLE_ELEMENTS` if nothing on the source storey (or in
268
- * `options.components`) is copyable; `HANDLE_INVALID` for a stale or foreign
269
- * supplied handle; or if plugin writes are disabled
270
- *
271
- * @examplePrompt Copy this floor to the storey above
272
- * @examplePrompt Copy the ground floor down into a new basement
273
- * @examplePrompt Repeat this level upwards with its own independent geometry
274
- * @examplePrompt Copy just the selected walls onto the next floor up
275
- *
276
- * # Example
277
- * ```ts
278
- * // Copy the whole active storey one level up (instanced copies).
279
- * const { targetStories, created, skipped } =
280
- * await snaptrude.core.storeys.copy("up")
281
- * console.log(`Copied ${created.length} elements onto storey ${targetStories}`)
282
- * if (skipped) console.log(`${skipped} elements were skipped`)
283
- * ```
284
- */
285
- public abstract copy(
286
- direction: "up" | "down",
287
- options?: { components?: ComponentHandle[]; unique?: boolean },
288
- ): PluginApiReturn<PluginStoryDuplicateResult>
289
- }
290
-
291
- /**
292
- * Result of {@linkcode PluginCoreStoreysApi.list} — the {@linkcode PluginStoryGetAllResult}
293
- * shape with the array field renamed `stories` → `storeys`. Each entry shares the
294
- * same element type: `{ value, id, name }`, sorted top to bottom.
295
- *
296
- * | Property | Type | Description |
297
- * |---|---|---|
298
- * | `storeys` | `Array<{ value, id, name }>` | All storeys, sorted top to bottom |
299
- */
300
- export const PluginCoreStoreysListResult = z.object({
301
- storeys: PluginStoryGetAllResult.shape.stories,
302
- })
303
-
304
- export type PluginCoreStoreysListResult = z.infer<
305
- typeof PluginCoreStoreysListResult
306
- >
307
-
308
- export * from "./layers"
1
+ import * as z from "zod"
2
+ import { PluginApiReturn } from "../../../types"
3
+ import { ComponentHandle } from "../../../handles"
4
+ import {
5
+ PluginStoryGetProperty,
6
+ PluginStoryGetResult,
7
+ PluginStoryGetAllResult,
8
+ PluginStoryCreateResult,
9
+ PluginStoryUpdateResult,
10
+ PluginStorySetActiveResult,
11
+ PluginStoryDeleteResult,
12
+ PluginStoryDuplicateResult,
13
+ } from "../../entity/story"
14
+ import { PluginCoreStoreysLayersApi } from "./layers"
15
+
16
+ /**
17
+ * Storey (floor) management.
18
+ *
19
+ * A storey represents a building floor in the Snaptrude project. Storeys are
20
+ * identified by their integer **storey value** (e.g. `1` for the ground floor,
21
+ * `2` for the first floor, `-1` for a basement).
22
+ *
23
+ * This is the canonical home for storey operations; it shares its implementation
24
+ * and schemas with the deprecated `entity.story` surface. All methods are **host
25
+ * API calls** that return Promises and support undo/redo via Snaptrude's command
26
+ * system (except {@linkcode PluginCoreStoreysApi.setActive}, a view change).
27
+ *
28
+ * - {@linkcode PluginCoreStoreysApi.layers} — each storey's sketch surfaces
29
+ * (Wall, Rough) and imported underlays (CAD, PDF, image, terrain): list, get,
30
+ * active layer get/set, show/hide. Not the Layers panel; that is `core.layers`.
31
+ *
32
+ * Accessed via `snaptrude.core.storeys`.
33
+ */
34
+ export abstract class PluginCoreStoreysApi {
35
+ constructor() {}
36
+
37
+ /**
38
+ * Storey layers — each storey's sketch surfaces and imported underlays (ids
39
+ * like `ly_5`), formerly `core.layers`. Not the layers in the Layers panel;
40
+ * use `core.layers` for those. See {@linkcode PluginCoreStoreysLayersApi}.
41
+ */
42
+ public abstract layers: PluginCoreStoreysLayersApi
43
+
44
+ /**
45
+ * Get properties of a storey by its storey number.
46
+ *
47
+ * Only the properties listed in `properties` are returned — unlisted
48
+ * properties will be `undefined` in the result.
49
+ *
50
+ * @param storyValue - Integer storey number
51
+ * (e.g. `1` for ground floor, `2` for first floor, `-1` for basement)
52
+ * @param properties - Array of property names to retrieve. See
53
+ * {@linkcode PluginStoryGetProperty} for available values.
54
+ * @returns A partial {@linkcode PluginStoryGetResult} containing only the requested properties
55
+ * @throws If the storey with the given value does not exist
56
+ *
57
+ * @examplePrompt What is the height of the ground floor?
58
+ * @examplePrompt How many rooms are on the second storey?
59
+ * @examplePrompt Get the total floor area of level 3
60
+ * @examplePrompt Is the first floor hidden in the viewport?
61
+ * @examplePrompt Show me the name and height of storey 2
62
+ *
63
+ * # Example
64
+ * ```ts
65
+ * const info = await snaptrude.core.storeys.get(1, ["height", "name", "spacesCount"])
66
+ * console.log(info.name, info.height, info.spacesCount)
67
+ * ```
68
+ */
69
+ public abstract get(
70
+ storyValue: number,
71
+ properties: PluginStoryGetProperty[],
72
+ ): PluginApiReturn<PluginStoryGetResult>
73
+
74
+ /**
75
+ * List all storeys in the current project.
76
+ *
77
+ * Returns basic identification data for every storey. Storeys are sorted
78
+ * from **top to bottom** (highest storey value first).
79
+ *
80
+ * @returns A {@linkcode PluginCoreStoreysListResult} with a `storeys` array,
81
+ * each entry containing `value`, `id`, and `name`
82
+ *
83
+ * @examplePrompt How many floors does this building have?
84
+ * @examplePrompt List all the storeys in the project
85
+ * @examplePrompt Show me every level with its name
86
+ * @examplePrompt Which storeys exist in this model?
87
+ *
88
+ * # Example
89
+ * ```ts
90
+ * const { storeys } = await snaptrude.core.storeys.list()
91
+ * for (const s of storeys) {
92
+ * console.log(`Storey ${s.value}: ${s.name} (id: ${s.id})`)
93
+ * }
94
+ * ```
95
+ */
96
+ public abstract list(): PluginApiReturn<PluginCoreStoreysListResult>
97
+
98
+ /**
99
+ * Create a new storey (floor) in the project.
100
+ *
101
+ * The new storey is inserted at the position specified by `storyValue`. This
102
+ * operation is undoable.
103
+ *
104
+ * @param storyValue - Integer storey number
105
+ * to create (e.g. `3` to add a third floor)
106
+ * @param height - Optional height in Babylon
107
+ * units. If omitted, the project's default storey height is used.
108
+ * @returns A {@linkcode PluginStoryCreateResult} with `storyId` and `storyValue`
109
+ * @throws If a storey with the given value already exists or creation fails
110
+ *
111
+ * @examplePrompt Add a third floor to the building
112
+ * @examplePrompt Create a new storey above the second floor
113
+ * @examplePrompt Add a basement level to this project
114
+ * @examplePrompt Insert a new level with a custom floor height
115
+ *
116
+ * # Example
117
+ * ```ts
118
+ * // Create a new third floor with custom height
119
+ * const { storyId } = await snaptrude.core.storeys.create(3, 4.5)
120
+ * ```
121
+ */
122
+ public abstract create(
123
+ storyValue: number,
124
+ height?: number,
125
+ ): PluginApiReturn<PluginStoryCreateResult>
126
+
127
+ /**
128
+ * Update a storey's floor-to-floor `height` and/or `name`.
129
+ *
130
+ * **Height** is the same operation as editing the height in the Storeys panel:
131
+ * the walls, columns, and masses on the storey are **stretched** to the new
132
+ * height, every storey **above shifts up/down** by the delta so the stack stays
133
+ * contiguous, and coupled elements (staircases, parametric curtain walls,
134
+ * furniture offsets) are re-fitted. The whole height cascade is committed as
135
+ * **one undo step**. Height-locked elements are left untouched.
136
+ *
137
+ * **Name** is the same as renaming the storey in the Storeys panel: it is
138
+ * persisted immediately but, mirroring the panel, is **not** part of the height
139
+ * undo step.
140
+ *
141
+ * At least one of `height` or `options.name` must be supplied. Omitting the
142
+ * `height` argument (e.g. for a rename-only update) leaves the height untouched.
143
+ *
144
+ * @param storyValue - Integer storey number identifying the storey to update
145
+ * @param height - New floor-to-floor height in
146
+ * Babylon units. Omit to leave the height unchanged.
147
+ * @param options - `name` (new display name for the storey)
148
+ * @returns A {@linkcode PluginStoryUpdateResult} with the storey's
149
+ * `storyValue`, `height`, and `name` after the update
150
+ * @throws `PRECONDITION_FAILED` if no storey has the given value;
151
+ * `VALIDATION` if neither `height` nor `options.name` is supplied;
152
+ * `STORY_HEIGHT_REJECTED` if the engine rejects the height;
153
+ * `STORY_UPDATE_FAILED` if the storey cannot be re-read after the update
154
+ *
155
+ * @examplePrompt Change the ground floor height to 3.5 metres
156
+ * @examplePrompt Make the second storey taller
157
+ * @examplePrompt Rename the ground floor to "Lobby"
158
+ * @examplePrompt Set the floor-to-floor height of level 1
159
+ *
160
+ * # Example
161
+ * ```ts
162
+ * // Set ground floor height to 5 Babylon units — walls stretch and the
163
+ * // floors above move up to match, all in a single undo step.
164
+ * const result = await snaptrude.core.storeys.update(1, 5)
165
+ * // Rename only, leaving the height untouched.
166
+ * await snaptrude.core.storeys.update(1, undefined, { name: "Lobby" })
167
+ * ```
168
+ */
169
+ public abstract update(
170
+ storyValue: number,
171
+ height?: number,
172
+ options?: { name?: string },
173
+ ): PluginApiReturn<PluginStoryUpdateResult>
174
+
175
+ /**
176
+ * Get the active storey's value. Paired with {@linkcode PluginCoreStoreysApi.setActive}.
177
+ *
178
+ * @returns The active storey value, in the same numbering `list` and `get` use.
179
+ *
180
+ * @examplePrompt Which storey am I on?
181
+ * @examplePrompt What is the current storey?
182
+ *
183
+ * # Example
184
+ * ```ts
185
+ * const storey = await snaptrude.core.storeys.getActive()
186
+ * ```
187
+ */
188
+ public abstract getActive(): PluginApiReturn<number>
189
+
190
+ /**
191
+ * Make a storey the active storey — the same as clicking it in the storey/layer
192
+ * panel. Subsequent draws and creates target this storey, and in 2D the
193
+ * viewport switches to it. This is a view/navigation change: it is **not**
194
+ * undoable and commits nothing to the model.
195
+ *
196
+ * @param storyValue - Integer storey number to activate
197
+ * @returns A {@linkcode PluginStorySetActiveResult} echoing the now-active `storyValue`
198
+ * @throws `PRECONDITION_FAILED` if no storey has the given value
199
+ *
200
+ * @examplePrompt Switch to the second floor
201
+ * @examplePrompt Make the ground storey active
202
+ * @examplePrompt Go to the basement level
203
+ * @examplePrompt Set level 3 as the current storey
204
+ *
205
+ * # Example
206
+ * ```ts
207
+ * // Activate storey 2, then draw a wall — it lands on storey 2.
208
+ * await snaptrude.core.storeys.setActive(2)
209
+ * ```
210
+ */
211
+ public abstract setActive(
212
+ storyValue: number,
213
+ ): PluginApiReturn<PluginStorySetActiveResult>
214
+
215
+ /**
216
+ * Delete a storey and everything on it — the same as removing it from the
217
+ * storey panel. Every element placed on the storey (walls, floors, masses, …)
218
+ * is deleted with it, the remaining storeys are re-stacked, and the active
219
+ * storey falls back to an adjacent one. Committed as a single undo step.
220
+ *
221
+ * @param storyValue - Integer storey number to delete
222
+ * @returns A {@linkcode PluginStoryDeleteResult} with the deleted `storyValue`
223
+ * and the `newActiveStory` the editor fell back to
224
+ * @throws `PRECONDITION_FAILED` if no storey has the given value; or if plugin
225
+ * writes are disabled
226
+ *
227
+ * @examplePrompt Delete the top floor
228
+ * @examplePrompt Remove the basement level
229
+ * @examplePrompt Get rid of storey 3
230
+ * @examplePrompt Delete the second floor and everything on it
231
+ *
232
+ * # Example
233
+ * ```ts
234
+ * const { newActiveStory } = await snaptrude.core.storeys.delete(3)
235
+ * console.log(`Deleted storey 3; now on storey ${newActiveStory}`)
236
+ * ```
237
+ */
238
+ public abstract delete(
239
+ storyValue: number,
240
+ ): PluginApiReturn<PluginStoryDeleteResult>
241
+
242
+ /**
243
+ * Copy a storey into the adjacent level, up or down.
244
+ *
245
+ * By default the **whole storey** is copied: every eligible element on the
246
+ * active storey (walls, floors, roofs, masses, columns, beams, staircases,
247
+ * ceilings, parametric curtain walls, and furniture) is copied into the storey
248
+ * one level `"up"` or `"down"`. Pass `options.components` to copy only a subset
249
+ * instead. The target storey is **created automatically** if it does not yet
250
+ * exist, inheriting the source storey's height.
251
+ *
252
+ * Copies are **instanced** by default (`unique: false`) — they share geometry
253
+ * with the source, so later edits propagate. Set `unique: true` for independent
254
+ * geometry. Doors and windows are never copied on their own; they ride along
255
+ * with their host wall. Locked, throw-away, and unsupported elements are skipped
256
+ * and counted in `skipped`. The whole operation is a single undo step.
257
+ *
258
+ * @param direction - `"up"` to copy into the storey above, `"down"` for below
259
+ * @param options - `components` (restrict to a subset of the storey's elements;
260
+ * omit for the whole storey) and `unique` (default `false` = instanced copies;
261
+ * `true` = independent geometry)
262
+ * @returns A {@linkcode PluginStoryDuplicateResult} with the `sourceStory`, the
263
+ * `targetStories` the copies landed on, the `created` component handles, the
264
+ * `createdStoryValues` for any storeys generated to receive them, and the
265
+ * `skipped` count of ineligible elements
266
+ * @throws `NO_ACTIVE_STRUCTURE` if there is no active structure to copy into;
267
+ * `NO_ELIGIBLE_ELEMENTS` if nothing on the source storey (or in
268
+ * `options.components`) is copyable; `HANDLE_INVALID` for a stale or foreign
269
+ * supplied handle; or if plugin writes are disabled
270
+ *
271
+ * @examplePrompt Copy this floor to the storey above
272
+ * @examplePrompt Copy the ground floor down into a new basement
273
+ * @examplePrompt Repeat this level upwards with its own independent geometry
274
+ * @examplePrompt Copy just the selected walls onto the next floor up
275
+ *
276
+ * # Example
277
+ * ```ts
278
+ * // Copy the whole active storey one level up (instanced copies).
279
+ * const { targetStories, created, skipped } =
280
+ * await snaptrude.core.storeys.copy("up")
281
+ * console.log(`Copied ${created.length} elements onto storey ${targetStories}`)
282
+ * if (skipped) console.log(`${skipped} elements were skipped`)
283
+ * ```
284
+ */
285
+ public abstract copy(
286
+ direction: "up" | "down",
287
+ options?: { components?: ComponentHandle[]; unique?: boolean },
288
+ ): PluginApiReturn<PluginStoryDuplicateResult>
289
+ }
290
+
291
+ /**
292
+ * Result of {@linkcode PluginCoreStoreysApi.list} — the {@linkcode PluginStoryGetAllResult}
293
+ * shape with the array field renamed `stories` → `storeys`. Each entry shares the
294
+ * same element type: `{ value, id, name }`, sorted top to bottom.
295
+ *
296
+ * | Property | Type | Description |
297
+ * |---|---|---|
298
+ * | `storeys` | `Array<{ value, id, name }>` | All storeys, sorted top to bottom |
299
+ */
300
+ export const PluginCoreStoreysListResult = z.object({
301
+ storeys: PluginStoryGetAllResult.shape.stories,
302
+ })
303
+
304
+ export type PluginCoreStoreysListResult = z.infer<
305
+ typeof PluginCoreStoreysListResult
306
+ >
307
+
308
+ export * from "./layers"