@snailycfx/nexus 1.0.7 → 1.0.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -2,7 +2,9 @@ import { NexusEvent } from "../..";
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import { IListener } from "../../interfaces/IListener";
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export declare class EventManager {
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private readonly handlers;
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constructor();
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register(listener: IListener): void;
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dispatch<T extends NexusEvent>(event: T): void;
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private addHandler;
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private setupRobloxEvents;
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}
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@@ -1,6 +1,9 @@
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-- Compiled with roblox-ts v3.0.0
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local TS = _G[script]
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local getEventHandlerMetas = TS.import(script, script.Parent.Parent.Parent, "events", "decorators", "EventHandler").getEventHandlerMetas
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local PlayerJoinEvent = TS.import(script, script.Parent.Parent.Parent, "events", "handlers", "player", "PlayerJoinEvent").PlayerJoinEvent
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local PlayerLeaveEvent = TS.import(script, script.Parent.Parent.Parent, "events", "handlers", "player", "PlayerLeaveEvent").PlayerLeaveEvent
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local Players = TS.import(script, TS.getModule(script, "@rbxts", "services")).Players
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local EventManager
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do
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EventManager = setmetatable({}, {
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@@ -15,6 +18,7 @@ do
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end
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function EventManager:constructor()
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self.handlers = {}
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self:setupRobloxEvents()
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end
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function EventManager:register(listener)
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local metas = getEventHandlerMetas(listener)
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@@ -78,6 +82,14 @@ do
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local _eventClass_1 = eventClass
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_handlers_1[_eventClass_1] = existing
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end
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function EventManager:setupRobloxEvents()
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Players.PlayerAdded:Connect(function(player)
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return self:dispatch(PlayerJoinEvent.new(player))
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end)
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Players.PlayerRemoving:Connect(function(player)
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return self:dispatch(PlayerLeaveEvent.new(player))
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end)
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end
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end
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return {
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EventManager = EventManager,
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