@smoud/playable-sdk 1.0.5 → 1.0.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -400,7 +400,7 @@ sdk.off('eventName', [callback], [context]);
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  - [Facebook Playable Preview Tool](https://developers.facebook.com/tools/playable-preview/)
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  - [Google HTML5 Validator](https://h5validator.appspot.com/adwords/asset)
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  - [IronSource Integration Validation](https://developers.is.com/ironsource-mobile/general/test-suite/)
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- - [Mintegral Testing Tool](https://www.playturbo.com/review/doc)
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+ - [Mintegral Testing Tool](https://www.playturbo.com/review)
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  ## Issues
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package/defines.d.ts CHANGED
@@ -65,10 +65,6 @@ declare const GOOGLE_PLAY_URL: string;
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  declare const APP_STORE_URL: string;
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  declare const BUILD_HASH: string;
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- // Mintegral functions
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- declare const gameStart: Function;
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- declare const gameClose: Function;
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-
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  interface Window {
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  PlayableSDK: any;
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@@ -77,8 +73,8 @@ interface Window {
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  gameEnd: Function;
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  gameRetry: Function;
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  install: Function;
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- mintGameStart: Function,
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- mintGameClose: Function
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+ mintGameStart: Function;
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+ mintGameClose: Function;
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  // Tapjoy functions
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  TJ_API: {
@@ -86,9 +82,9 @@ interface Window {
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  playableFinished: Function;
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  gameplayFinished: Function;
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  setPlayableBuild: Function;
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- setPlayableAPI: Function
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+ setPlayableAPI: Function;
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  click: Function;
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  };
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-
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+
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  openAppStore: Function;
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  }
package/dist/esm/index.js CHANGED
@@ -1,2 +1,599 @@
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- export { sdk as default } from './core';
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- export { sdk } from './core';
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+ // src/events.ts
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+ var registeredEvents = {};
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+ function onEvent(event, fn, context, once) {
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+ let listeners = registeredEvents[event];
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+ if (!listeners) {
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+ listeners = registeredEvents[event] = {
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+ list: []
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+ };
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+ }
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+ listeners.list.push(fn, context || null, once || false);
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+ }
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+ function offEvent(event, fn, context) {
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+ const listeners = registeredEvents[event];
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+ if (!listeners) return;
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+ var fnArray = listeners.list;
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+ if (!fn) {
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+ fnArray.length = 0;
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+ } else {
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+ let i = fnArray.length;
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+ while (i > 0) {
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+ i -= 3;
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+ if (fnArray[i] == fn && (context !== void 0 || fnArray[i + 1] == context)) {
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+ fnArray.splice(i, 3);
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+ }
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+ }
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+ }
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+ if (fnArray.length == 0) {
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+ delete registeredEvents[event];
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+ }
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+ }
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+ function emitEvent(event, a1, a2, a3) {
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+ var listeners = registeredEvents[event];
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+ if (!listeners) return;
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+ const fnArray = listeners.list;
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+ const len = arguments.length;
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+ let fn, ctx;
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+ for (var i = 0; i < fnArray.length; i += 3) {
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+ fn = fnArray[i];
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+ ctx = fnArray[i + 1];
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+ if (fnArray[i + 2]) {
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+ fnArray.splice(i, 3);
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+ i -= 3;
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+ }
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+ if (len <= 1) fn.call(ctx);
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+ else if (len == 2) fn.call(ctx, a1);
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+ else if (len == 3) fn.call(ctx, a1, a2);
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+ else fn.call(ctx, a1, a2, a3);
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+ }
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+ if (fnArray.length == 0) {
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+ delete registeredEvents[event];
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+ }
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+ }
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+
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+ // src/protocols.ts
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+ var uid = 0;
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+ var NONE = uid++;
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+ var MRAID = uid++;
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+ var DAPI = uid++;
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+ var NUCLEO = uid++;
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+ var FACEBOOK = uid++;
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+ var GOOGLE = uid++;
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+ var MINTEGRAL = uid++;
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+ var TAPJOY = uid++;
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+ var TIKTOK = uid++;
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+ var actualProtocol = NONE;
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+ function isMraid() {
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+ return actualProtocol === MRAID;
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+ }
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+ function isDapi() {
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+ return actualProtocol === DAPI;
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+ }
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+ function isNucleo() {
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+ return actualProtocol === NUCLEO;
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+ }
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+ function isFacebook() {
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+ return actualProtocol === FACEBOOK;
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+ }
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+ function isGoogle() {
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+ return actualProtocol === GOOGLE;
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+ }
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+ function isMintegral() {
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+ return actualProtocol === MINTEGRAL;
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+ }
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+ function isTapjoy() {
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+ return actualProtocol === TAPJOY;
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+ }
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+ function isTikTok() {
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+ return actualProtocol === TIKTOK;
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+ }
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+ function ensureProtocol() {
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+ if ("mraid" === AD_PROTOCOL) {
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+ try {
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+ mraid.getState();
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+ actualProtocol = MRAID;
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+ } catch (error) {
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+ }
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+ } else if ("dapi" === AD_PROTOCOL) {
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+ try {
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+ dapi.isReady();
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+ actualProtocol = DAPI;
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+ } catch (error) {
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+ }
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+ } else if ("facebook" === AD_NETWORK) {
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+ try {
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+ if (FbPlayableAd) actualProtocol = FACEBOOK;
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+ } catch (error) {
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+ }
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+ } else if ("google" === AD_NETWORK) {
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+ try {
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+ if (ExitApi) actualProtocol = GOOGLE;
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+ } catch (error) {
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+ }
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+ } else if ("mintegral" === AD_NETWORK) {
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+ if (window.gameReady) actualProtocol = MINTEGRAL;
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+ } else if ("tapjoy" === AD_NETWORK) {
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+ if (window.TJ_API) actualProtocol = TAPJOY;
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+ } else if ("tiktok" === AD_NETWORK) {
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+ if (window.openAppStore) actualProtocol = TIKTOK;
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+ }
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+ }
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+
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+ // src/core.ts
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+ var destinationUrl = /android/i.test(navigator.userAgent) ? GOOGLE_PLAY_URL : APP_STORE_URL;
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+ var isSDKInitialized = false;
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+ var isProtocolInitialized = false;
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+ var isForcePaused = false;
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+ var isInstallClicked = false;
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+ var initCallback = () => {
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+ };
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+ function bootAd() {
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+ if (sdk.isReady) return;
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+ emitEvent("boot");
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+ document.body.oncontextmenu = function() {
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+ return false;
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+ };
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+ initCallback(sdk.maxWidth, sdk.maxHeight);
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+ emitEvent("ready");
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+ sdk.isReady = true;
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+ }
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+ function changeVolume(value) {
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+ emitEvent("volume", value);
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+ }
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+ function handlePause() {
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+ changeVolume(0);
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+ sdk.isPaused = true;
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+ emitEvent("pause");
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+ }
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+ function handleResume() {
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+ if (isForcePaused) return;
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+ changeVolume(sdk.volume);
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+ sdk.isPaused = false;
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+ emitEvent("resume");
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+ }
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+ function mraidIsViewable(viewable) {
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+ if ("mraid" !== AD_PROTOCOL) return;
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+ if (viewable) {
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+ if (sdk.isReady) {
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+ handleResume();
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+ } else {
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+ if (AD_NETWORK == "ironsource") {
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+ const maxSize = mraid.getMaxSize();
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+ sdk.maxWidth = Math.floor(maxSize.width);
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+ sdk.maxHeight = Math.floor(maxSize.height);
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+ }
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+ bootAd();
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+ }
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+ } else {
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+ handlePause();
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+ }
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+ }
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+ function dapiIsViewable(event) {
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+ if ("dapi" !== AD_PROTOCOL) return;
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+ if (event.isViewable) {
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+ if (sdk.isReady) {
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+ handleResume();
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+ } else {
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+ var screenSize = dapi.getScreenSize();
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+ screenSize.width = Math.floor(screenSize.width);
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+ screenSize.height = Math.floor(screenSize.height);
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+ bootAd();
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+ }
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+ } else {
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+ handlePause();
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+ }
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+ }
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+ function fireResizeEvent(width, height) {
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+ handleResize(width, height);
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+ }
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+ function startMraidProtocol() {
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+ if ("mraid" !== AD_PROTOCOL) return;
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+ if (!isProtocolInitialized) {
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+ mraid.removeEventListener("ready", startMraidProtocol);
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+ mraid.addEventListener("viewableChange", function() {
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+ var isViewable = mraid.isViewable();
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+ mraidIsViewable(isViewable);
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+ });
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+ if (mraid.isViewable() || AD_NETWORK == "adcolony") {
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+ mraidIsViewable(true);
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+ }
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+ mraid.addEventListener("audioVolumeChange", function(newVolume) {
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+ if (newVolume !== null) {
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+ if (newVolume > 0) {
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+ changeVolume(sdk.volume);
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+ } else {
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+ changeVolume(0);
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+ }
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+ }
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+ });
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+ mraid.addEventListener("error", function(t, e) {
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+ console.log("mraid error: " + t + " action: " + e);
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+ });
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+ mraid.addEventListener("sizeChange", function() {
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+ var maxSize = mraid.getMaxSize();
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+ fireResizeEvent(maxSize.width, maxSize.height);
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+ });
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+ isProtocolInitialized = true;
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+ }
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+ }
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+ function startDapiProtocol() {
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+ if ("dapi" !== AD_PROTOCOL) return;
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+ if (!isProtocolInitialized) {
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+ dapi.removeEventListener("ready", startDapiProtocol);
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+ dapi.getAudioVolume();
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+ dapi.addEventListener("audioVolumeChange", function(volume) {
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+ var isAudioEnabled = !!volume;
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+ if (isAudioEnabled) {
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+ changeVolume(sdk.volume);
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+ } else {
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+ changeVolume(0);
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+ }
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+ });
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+ dapi.addEventListener("adResized", function(event) {
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+ var maxSize = dapi.getScreenSize();
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+ fireResizeEvent(event.width || maxSize.width, event.height || maxSize.height);
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+ });
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+ if (dapi.isViewable()) {
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+ dapiIsViewable({ isViewable: true });
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+ }
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+ dapi.addEventListener("viewableChange", dapiIsViewable);
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+ isProtocolInitialized = true;
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+ }
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+ }
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+ function startDefaultProtocol() {
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+ if ("none" !== AD_PROTOCOL) return;
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+ if (!isProtocolInitialized) {
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+ if ("mintegral" === AD_NETWORK) {
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+ window.mintGameStart = function() {
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+ handleResume();
249
+ handleResize(sdk.maxWidth, sdk.maxHeight);
250
+ };
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+ window.mintGameClose = function() {
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+ handlePause();
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+ };
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+ }
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+ document.addEventListener("visibilitychange", () => {
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+ if (document.visibilityState === "visible") {
257
+ handleResume();
258
+ } else {
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+ handlePause();
260
+ }
261
+ });
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+ if (document.readyState === "complete") {
263
+ bootAd();
264
+ } else {
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+ window.addEventListener("load", () => {
266
+ bootAd();
267
+ });
268
+ }
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+ window.addEventListener("resize", function() {
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+ handleResize();
271
+ });
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+ if ("tapjoy" === AD_NETWORK && isTapjoy()) {
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+ var tapjoyApi = {
274
+ skipAd: function() {
275
+ try {
276
+ sdk.finish();
277
+ } catch (e) {
278
+ console.warn("Could not skip ad! | " + e);
279
+ }
280
+ }
281
+ };
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+ window.TJ_API.setPlayableAPI && window.TJ_API.setPlayableAPI(tapjoyApi);
283
+ }
284
+ isProtocolInitialized = true;
285
+ }
286
+ }
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+ function finishTapjoy() {
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+ window.TJ_API.objectiveComplete && window.TJ_API.objectiveComplete();
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+ window.TJ_API.playableFinished && window.TJ_API.playableFinished();
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+ window.TJ_API.gameplayFinished && window.TJ_API.gameplayFinished();
291
+ }
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+ function handleResize(width, height) {
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+ sdk.maxWidth = Math.floor(width || window.innerWidth);
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+ sdk.maxHeight = Math.floor(height || window.innerHeight);
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+ sdk.isLandscape = sdk.maxWidth > sdk.maxHeight;
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+ emitEvent("resize", sdk.maxWidth, sdk.maxHeight);
297
+ }
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+ var isListeningToTouchEvents = false;
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+ var isTouchEventRegistered = false;
300
+ function onUserInteraction(event) {
301
+ if (typeof TouchEvent !== "undefined" && event instanceof TouchEvent) {
302
+ isListeningToTouchEvents = true;
303
+ }
304
+ if (isListeningToTouchEvents && event instanceof MouseEvent) return;
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+ sdk.interactions += 1;
306
+ emitEvent("interaction", sdk.interactions);
307
+ }
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+ function registerTouchHandlers() {
309
+ if (!isTouchEventRegistered) {
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+ document.addEventListener("mousedown", onUserInteraction);
311
+ document.addEventListener("touchstart", onUserInteraction);
312
+ isTouchEventRegistered = true;
313
+ }
314
+ }
315
+ var _sdk = class _sdk {
316
+ /**
317
+ * Initializes the SDK and sets up protocol-specific handlers.
318
+ * This must be called as earlier as possible.
319
+ *
320
+ * @param callback Optional function called when ad container is ready
321
+ * @example
322
+ * // Basic initialization
323
+ * sdk.init();
324
+ *
325
+ * // Initialization with callback
326
+ * sdk.init((width, height) => {
327
+ * new App(width, height)
328
+ * });
329
+ *
330
+ * @fires init When initialization starts
331
+ * @fires boot When the ad begins booting
332
+ * @fires ready When Ad Network is ready and playable ad can be initialized
333
+ */
334
+ static init(callback) {
335
+ if (isSDKInitialized) return;
336
+ ensureProtocol();
337
+ if (callback) initCallback = callback;
338
+ if ("mraid" === AD_PROTOCOL && isMraid()) {
339
+ if (mraid.getState() !== "ready" && "adcolony" !== AD_NETWORK) {
340
+ mraid.addEventListener("ready", startMraidProtocol);
341
+ } else {
342
+ startMraidProtocol();
343
+ }
344
+ } else if ("dapi" === AD_PROTOCOL && isDapi()) {
345
+ window.addEventListener("load", function() {
346
+ dapi.isReady() ? startDapiProtocol() : dapi.addEventListener("ready", startDapiProtocol);
347
+ });
348
+ } else {
349
+ startDefaultProtocol();
350
+ }
351
+ emitEvent("init");
352
+ isSDKInitialized = true;
353
+ }
354
+ /**
355
+ * Starts the playable ad experience.
356
+ * Should be called after all resources are loaded and first frame is rendered.
357
+ *
358
+ * @example
359
+ * // Call just after all resources are preloaded and first frame is rendered
360
+ * sdk.start();
361
+ *
362
+ * @fires start When the playable ad starts
363
+ * @fires resize When the ad container is initially sized
364
+ */
365
+ static start() {
366
+ if (_sdk.isStarted) return;
367
+ _sdk.isStarted = true;
368
+ emitEvent("start");
369
+ registerTouchHandlers();
370
+ if ("mintegral" === AD_NETWORK && isMintegral()) {
371
+ _sdk.resize();
372
+ handlePause();
373
+ window.gameReady && window.gameReady();
374
+ } else {
375
+ if ("tapjoy" === AD_NETWORK && isTapjoy()) {
376
+ window.TJ_API.setPlayableBuild({
377
+ orientation: this.isLandscape ? "landscape" : "portrait",
378
+ buildID: BUILD_HASH
379
+ });
380
+ }
381
+ _sdk.resize();
382
+ }
383
+ }
384
+ /**
385
+ * Marks the playable ad as finished.
386
+ * This triggers network-specific completion handlers.
387
+ *
388
+ * @example
389
+ * // Call when game/experience is complete
390
+ * sdk.finish();
391
+ *
392
+ * @fires finish When the playable ad is marked as finished
393
+ */
394
+ static finish() {
395
+ _sdk.isFinished = true;
396
+ if ("tapjoy" === AD_NETWORK && isTapjoy()) {
397
+ finishTapjoy();
398
+ } else if ("mintegral" === AD_NETWORK && isMintegral()) {
399
+ window.gameEnd && window.gameEnd();
400
+ } else if ("vungle" === AD_NETWORK) {
401
+ parent.postMessage("complete", "*");
402
+ }
403
+ emitEvent("finish");
404
+ }
405
+ /**
406
+ * Triggers a retry/restart of the playable ad.
407
+ * Behavior varies by ad network.
408
+ *
409
+ * @example
410
+ * // Allow user to try again
411
+ * retryButton.onclick = () => sdk.retry();
412
+ *
413
+ * @fires retry When a retry is triggered
414
+ */
415
+ static retry() {
416
+ if ("mintegral" === AD_NETWORK && isMintegral()) {
417
+ } else if ("nucleo" === AD_PROTOCOL && isNucleo()) {
418
+ NUC.trigger.tryAgain();
419
+ }
420
+ emitEvent("retry");
421
+ }
422
+ /**
423
+ * Triggers the install/download action for the advertised app.
424
+ * Handles different store opening methods across ad networks.
425
+ *
426
+ * @example
427
+ * // Call when user wants to install
428
+ * installButton.onclick = () => sdk.install();
429
+ *
430
+ * @fires finish If the ad hasn't been marked as finished
431
+ * @fires install When the install action is triggered
432
+ */
433
+ static install() {
434
+ if (!_sdk.isFinished) {
435
+ _sdk.isFinished = true;
436
+ let timeout = 0;
437
+ if ("tapjoy" === AD_NETWORK && isTapjoy()) {
438
+ finishTapjoy();
439
+ timeout = 300;
440
+ }
441
+ emitEvent("finish");
442
+ setTimeout(function() {
443
+ _sdk.install();
444
+ }, timeout);
445
+ return;
446
+ }
447
+ if (isInstallClicked) return;
448
+ isInstallClicked = true;
449
+ setTimeout(function() {
450
+ isInstallClicked = false;
451
+ }, 500);
452
+ emitEvent("install");
453
+ if ("mraid" === AD_PROTOCOL && isMraid()) {
454
+ mraid.open(destinationUrl);
455
+ } else if ("dapi" === AD_PROTOCOL && isDapi()) {
456
+ dapi.openStoreUrl();
457
+ } else if ("nucleo" === AD_PROTOCOL && isNucleo()) {
458
+ NUC.trigger.convert(destinationUrl);
459
+ } else if ("facebook" == AD_NETWORK && isFacebook()) {
460
+ FbPlayableAd.onCTAClick();
461
+ } else if ("vungle" == AD_NETWORK) {
462
+ parent.postMessage("download", "*");
463
+ } else if ("google" == AD_NETWORK && isGoogle()) {
464
+ ExitApi.exit();
465
+ } else if ("mintegral" === AD_NETWORK && isMintegral()) {
466
+ window.install && window.install();
467
+ } else if ("tapjoy" === AD_NETWORK && isTapjoy()) {
468
+ window.TJ_API.click();
469
+ } else if ("tiktok" === AD_NETWORK && isTikTok()) {
470
+ window.openAppStore();
471
+ } else {
472
+ window.open(destinationUrl);
473
+ }
474
+ }
475
+ /**
476
+ * Trigger force resize event
477
+ * Useful when container size changes need to be manually propagated.
478
+ *
479
+ * @example
480
+ * sdk.resize();
481
+ *
482
+ * @fires resize With current maxWidth and maxHeight
483
+ */
484
+ static resize() {
485
+ handleResize(_sdk.maxWidth, _sdk.maxHeight);
486
+ }
487
+ /**
488
+ * Forces the playable ad into a paused state.
489
+ *
490
+ * @example
491
+ * // Pause the experience
492
+ * pauseButton.onclick = () => sdk.pause();
493
+ *
494
+ * @fires pause When the ad enters paused state
495
+ */
496
+ static pause() {
497
+ if (!isForcePaused) {
498
+ isForcePaused = true;
499
+ handlePause();
500
+ }
501
+ }
502
+ /**
503
+ * Resumes the playable ad from a forced pause state.
504
+ * Only works if the ad was paused via sdk.pause().
505
+ *
506
+ * @example
507
+ * // Resume from pause
508
+ * resumeButton.onclick = () => sdk.resume();
509
+ *
510
+ * @fires resume When the ad resumes from pause
511
+ */
512
+ static resume() {
513
+ if (isForcePaused) {
514
+ isForcePaused = false;
515
+ handleResume();
516
+ }
517
+ }
518
+ /**
519
+ * Registers an event listener.
520
+ *
521
+ * @param event Name of the event to listen for
522
+ * @param fn Callback function to execute when event occurs
523
+ * @param context Optional 'this' context for the callback
524
+ *
525
+ * @example
526
+ * // Listen for user interactions
527
+ * sdk.on('interaction', (count) => {
528
+ * console.log(`User interaction #${count}`);
529
+ * });
530
+ *
531
+ * // Listen for resize with context
532
+ * sdk.on('resize', function(width, height) {
533
+ * this.updateLayout(width, height);
534
+ * }, gameInstance);
535
+ */
536
+ static on(event, fn, context) {
537
+ onEvent(event, fn, context);
538
+ }
539
+ /**
540
+ * Registers a one-time event listener that removes itself after execution.
541
+ *
542
+ * @param event Name of the event to listen for
543
+ * @param fn Callback function to execute when event occurs
544
+ * @param context Optional 'this' context for the callback
545
+ *
546
+ * @example
547
+ * // Listen for first interaction only
548
+ * sdk.once('interaction', () => {
549
+ * console.log('First user interaction occurred!');
550
+ * });
551
+ */
552
+ static once(event, fn, context) {
553
+ onEvent(event, fn, context, true);
554
+ }
555
+ /**
556
+ * Removes an event listener.
557
+ *
558
+ * @param event Name of the event to stop listening for
559
+ * @param fn Optional callback function to remove (if not provided, removes all listeners for the event)
560
+ * @param context Optional 'this' context to match when removing
561
+ *
562
+ * @example
563
+ * // Remove specific listener
564
+ * const handler = () => console.log('Interaction');
565
+ * sdk.off('interaction', handler);
566
+ *
567
+ * // Remove all listeners for an event
568
+ * sdk.off('interaction');
569
+ */
570
+ static off(event, fn, context) {
571
+ offEvent(event, fn, context);
572
+ }
573
+ };
574
+ /** Current version of the SDK */
575
+ _sdk.version = "1.0.7";
576
+ /** Current maximum width of the playable ad container in pixels */
577
+ _sdk.maxWidth = Math.floor(window.innerWidth);
578
+ /** Current maximum height of the playable ad container in pixels */
579
+ _sdk.maxHeight = Math.floor(window.innerHeight);
580
+ /** Indicates if the current orientation is landscape (width > height) */
581
+ _sdk.isLandscape = window.innerWidth > window.innerHeight;
582
+ /** Indicates if the Ad Network is ready and playable ad can be initialized */
583
+ _sdk.isReady = false;
584
+ /** Indicates if all playable ad resources are loaded and gameplay has started */
585
+ _sdk.isStarted = false;
586
+ /** Indicates if the playable ad is currently paused */
587
+ _sdk.isPaused = false;
588
+ /** Indicates if the playable ad has finished */
589
+ _sdk.isFinished = false;
590
+ /** Current volume level (0-1) */
591
+ _sdk.volume = 1;
592
+ /** Number of user interactions with the playable ad */
593
+ _sdk.interactions = 0;
594
+ var sdk = _sdk;
595
+ window.PlayableSDK = sdk;
596
+ export {
597
+ sdk as default,
598
+ sdk
599
+ };
@@ -416,7 +416,6 @@
416
416
  */
417
417
  static retry() {
418
418
  if ("mintegral" === AD_NETWORK && isMintegral()) {
419
- window.gameRetry && window.gameRetry();
420
419
  } else if ("nucleo" === AD_PROTOCOL && isNucleo()) {
421
420
  NUC.trigger.tryAgain();
422
421
  }
@@ -575,7 +574,7 @@
575
574
  }
576
575
  };
577
576
  /** Current version of the SDK */
578
- _sdk.version = "1.0.1";
577
+ _sdk.version = "1.0.7";
579
578
  /** Current maximum width of the playable ad container in pixels */
580
579
  _sdk.maxWidth = Math.floor(window.innerWidth);
581
580
  /** Current maximum height of the playable ad container in pixels */
@@ -1,4 +1,5 @@
1
- import { EventName } from './events';
1
+ type EventName = 'init' | 'boot' | 'ready' | 'start' | 'interaction' | 'resize' | 'pause' | 'resume' | 'volume' | 'retry' | 'finish' | 'install';
2
+
2
3
  type InitCallbackType = (maxWidth: number, maxHeight: number) => void;
3
4
  /**
4
5
  * Main SDK class providing playable ad functionality and state management.
@@ -171,4 +172,5 @@ declare class sdk {
171
172
  */
172
173
  static off(event: EventName, fn?: Function, context?: any): void;
173
174
  }
174
- export { sdk };
175
+
176
+ export { sdk as default, sdk };