@smoove/core 0.1.1 → 0.1.3

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Files changed (2) hide show
  1. package/README.md +16 -16
  2. package/package.json +2 -2
package/README.md CHANGED
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  # @smoove/core
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- A timeline-driven animation engine for [Konva](https://konvajs.org)
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- keyframe motion that runs anywhere: buttery in the browser, headless on the
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- server.
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+ A timeline-driven animation engine for [Konva](https://konvajs.org).
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+ Keyframe motion that runs anywhere: buttery in the browser, headless on
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+ the server.
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  A **Composition** is a `Konva.Stage` that owns a frame clock (fps +
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  duration). A **Sequence** is a `Konva.Layer` scoped to a frame range: its
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- updaters run and its layer paints only while the playhead is in range. The
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- engine is agnostic `play()` uses `requestAnimationFrame` in the browser;
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- on the server, step frames manually with `setFrame(n)` for offline
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- rendering.
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+ updaters run and its layer paints only while the playhead is in range.
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+ The engine doesn't care where it runs. In the browser, `play()` drives a
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+ `requestAnimationFrame` loop. On the server, you step frames manually with
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+ `setFrame(n)` for offline rendering.
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  Core also ships a built-in flexbox layout system (`Flex`, `Block`), a
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- rich `Text` node, `Image`/`Video`/`Audio` media nodes, `interpolate` +
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+ rich `Text` node, `Image`/`Video`/`Audio` media nodes, `interpolate` and
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  `Easing` animation helpers, and a flex-aware wrapper for every Konva shape
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- (`Rect`, `Circle`, `Star`, ...) so an app imports its whole drawing
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- vocabulary from one place.
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+ (`Rect`, `Circle`, `Star`, and the rest), so an app imports its whole
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+ drawing vocabulary from one place.
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  ## Install
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  ## Ecosystem
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- - [`@smoove/player`](https://www.npmjs.com/package/@smoove/player) `<smoove-player>` web-component player with controls
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- - [`@smoove/transitions`](https://www.npmjs.com/package/@smoove/transitions) `TransitionSeries` scene transitions: cross-fades, wipes, shader effects
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- - [`@smoove/renderer`](https://www.npmjs.com/package/@smoove/renderer) headless Node video renderer (skia-canvas + Mediabunny)
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- - [`@smoove/studio`](https://www.npmjs.com/package/@smoove/studio) composable React studio UI
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- - [`@smoove/google-fonts`](https://www.npmjs.com/package/@smoove/google-fonts) typed, tree-shakeable Google Fonts
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- - [`@smoove/vite`](https://www.npmjs.com/package/@smoove/vite) Vite plugin for the studio
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+ - [`@smoove/player`](https://www.npmjs.com/package/@smoove/player): the `<smoove-player>` web component, with controls
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+ - [`@smoove/transitions`](https://www.npmjs.com/package/@smoove/transitions): `TransitionSeries` scene transitions, from cross-fades to shader effects
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+ - [`@smoove/renderer`](https://www.npmjs.com/package/@smoove/renderer): headless Node video renderer (skia-canvas + Mediabunny)
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+ - [`@smoove/studio`](https://www.npmjs.com/package/@smoove/studio): composable React studio UI
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+ - [`@smoove/google-fonts`](https://www.npmjs.com/package/@smoove/google-fonts): typed, tree-shakeable Google Fonts
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+ - [`@smoove/vite`](https://www.npmjs.com/package/@smoove/vite): Vite plugin for studio hot-reload and renderable media imports
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  ## Docs
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package/package.json CHANGED
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  {
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  "name": "@smoove/core",
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- "version": "0.1.1",
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- "description": "Agnostic timeline-driven animation engine. Runs in browser or server; integrates with any render target (e.g. Konva).",
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+ "version": "0.1.3",
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+ "description": "A timeline-driven animation engine for Konva. Runs in the browser or on the server and renders to any target.",
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  "license": "MIT",
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  "publishConfig": {
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  "access": "public"