@smartico/public-api 0.0.439 → 0.0.440
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/GamePick/GamePickTypes.d.ts +2 -2
- package/dist/MiniGames/SAWGameType.d.ts +3 -1
- package/dist/MiniGames/SAWPrize.d.ts +3 -3
- package/dist/MiniGames/SAWTemplate.d.ts +1 -1
- package/dist/MiniGames/SAWTemplateUI.d.ts +2 -2
- package/dist/WSAPI/WSAPIGamePick.d.ts +12 -12
- package/dist/WSAPI/WSAPIMiniGames.d.ts +4 -4
- package/dist/WSAPI/WSAPITypes.d.ts +1 -1
- package/dist/index.js +19 -17
- package/dist/index.js.map +1 -1
- package/dist/index.modern.mjs +20 -17
- package/dist/index.modern.mjs.map +1 -1
- package/package.json +1 -1
- package/src/GamePick/GamePickTypes.ts +2 -2
- package/src/MiniGames/SAWGameType.ts +3 -0
- package/src/MiniGames/SAWPrize.ts +3 -3
- package/src/MiniGames/SAWTemplate.ts +1 -1
- package/src/MiniGames/SAWTemplateUI.ts +2 -2
- package/src/WSAPI/WSAPIGamePick.ts +12 -12
- package/src/WSAPI/WSAPIMiniGames.ts +4 -4
- package/src/WSAPI/WSAPITypes.ts +1 -1
package/dist/index.modern.mjs
CHANGED
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@@ -364,6 +364,7 @@ var SAWGameType;
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SAWGameType[SAWGameType["Plinko"] = 11] = "Plinko";
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SAWGameType[SAWGameType["CoinFlip"] = 12] = "CoinFlip";
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SAWGameType[SAWGameType["CustomMinigame"] = 13] = "CustomMinigame";
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+
SAWGameType[SAWGameType["Bingo"] = 14] = "Bingo";
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})(SAWGameType || (SAWGameType = {}));
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var SAWGameTypeName;
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(function (SAWGameTypeName) {
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@@ -380,6 +381,7 @@ var SAWGameTypeName;
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SAWGameTypeName["Plinko"] = "plinko";
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SAWGameTypeName["CoinFlip"] = "coin_flip";
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SAWGameTypeName["CustomMinigame"] = "custom_minigame";
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+
SAWGameTypeName["Bingo"] = "bingo";
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SAWGameTypeName["Unknown"] = "unknown";
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})(SAWGameTypeName || (SAWGameTypeName = {}));
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/** @hidden */
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@@ -397,7 +399,8 @@ const SAWGameTypeNamed = type => {
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[SAWGameType.Voyager]: SAWGameTypeName.Voyager,
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[SAWGameType.Plinko]: SAWGameTypeName.Plinko,
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[SAWGameType.CoinFlip]: SAWGameTypeName.CoinFlip,
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-
[SAWGameType.CustomMinigame]: SAWGameTypeName.CustomMinigame
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[SAWGameType.CustomMinigame]: SAWGameTypeName.CustomMinigame,
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[SAWGameType.Bingo]: SAWGameTypeName.Bingo
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}[type] || SAWGameTypeName.Unknown;
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};
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@@ -6955,14 +6958,14 @@ class WSAPIMiniGames extends WSAPIRaffles {
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* substitution at fetch time.
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*
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* **Game-type variants**
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-
* All
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* All `SAWGameType` values (`SpinAWheel`, `ScratchCard`,
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* `MatchX`, `GiftBox`, `PrizeDrop`, `Quiz`, `LootboxWeekdays`,
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* `LootboxCalendarDays`, `TreasureHunt`, `Voyager`, `Plinko`,
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* `CoinFlip`) surface through the same template shape. Most are
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* `CoinFlip`, `CustomMinigame`, `Bingo`) surface through the same template shape. Most are
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* played via {@link playMiniGame}; the exceptions are:
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* - `PrizeDrop` — server-push only; the consumer does NOT call
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* `playMiniGame`. Prizes arrive via the prize-drop push channel.
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* - `MatchX` / `Quiz` — predictions are submitted via a separate
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* - `MatchX` / `Quiz` / `Bingo` — predictions are submitted via a separate
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* games server (not this SDK); the SAW spin is fired
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* server-internally to deduct the buy-in.
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*
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@@ -7128,7 +7131,7 @@ class WSAPIMiniGames extends WSAPIRaffles {
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* Works for all `SAWGameType` values EXCEPT:
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* - `PrizeDrop` — prizes arrive server-pushed; do NOT call
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* `playMiniGame` for this type.
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-
* - `MatchX` / `Quiz` — prediction submission goes through a
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* - `MatchX` / `Quiz` / `Bingo` — prediction submission goes through a
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* separate games server; `playMiniGame` is not the entry point.
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*
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* @remarks
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@@ -8023,7 +8026,7 @@ class WSAPIAvatars extends WSAPIMiniGames {
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/** @group GamePick */
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class WSAPIGamePick extends WSAPIAvatars {
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/**
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* Returns every open round for a MatchX or
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* Returns every open round for a MatchX, Quiz or Bingo game template, with the full
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* event list (matches / questions) and the current user's selections per event.
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*
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* Use to power the rounds-lobby screen — typically a list of round cards a user
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@@ -8033,7 +8036,7 @@ class WSAPIGamePick extends WSAPIAvatars {
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* @remarks
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* **Preconditions**
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* - User must be authenticated.
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* - `saw_template_id` must reference a MatchX or
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* - `saw_template_id` must reference a MatchX, Quiz or Bingo game template. The SDK
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* throws synchronously if it's missing.
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*
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* **Transport**
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@@ -8066,7 +8069,7 @@ class WSAPIGamePick extends WSAPIAvatars {
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*
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* **UI guidance**: see [UI Guide — `gamePickGetActiveRounds`](../../docs/ui/gamepick/UIGuide_gamePickGetActiveRounds.md).
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*
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* @param props.saw_template_id ID of the MatchX or
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* @param props.saw_template_id ID of the MatchX, Quiz or Bingo game template.
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* @returns Wrapped {@link GamesApiResponse} of {@link GamePickRound} array.
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*
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* @example
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@@ -8091,7 +8094,7 @@ class WSAPIGamePick extends WSAPIAvatars {
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}
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/**
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* Returns a single round (events, user selections, scoring rules) for a
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* MatchX or
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* MatchX, Quiz or Bingo game. Use to power the round-detail / prediction-input
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* screen the user lands on after picking a round from the lobby.
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*
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* Same shape as one entry of {@link gamePickGetActiveRounds}; cheaper when the
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@@ -8123,7 +8126,7 @@ class WSAPIGamePick extends WSAPIAvatars {
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*
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* **UI guidance**: see [UI Guide — `gamePickGetActiveRound`](../../docs/ui/gamepick/UIGuide_gamePickGetActiveRound.md).
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*
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* @param props.saw_template_id ID of the MatchX or
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* @param props.saw_template_id ID of the MatchX, Quiz or Bingo game template.
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* @param props.round_id ID of the round to fetch.
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* @returns Wrapped {@link GamesApiResponse} of a single {@link GamePickRound}.
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*
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@@ -8151,7 +8154,7 @@ class WSAPIGamePick extends WSAPIAvatars {
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return this.api.gpGetActiveRound(props.saw_template_id, props.round_id);
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}
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/**
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* Returns the full round history (active + resolved) for a MatchX or
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* Returns the full round history (active + resolved) for a MatchX, Quiz or Bingo game
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* template, newest-first. Each round carries the user's predictions plus the
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* server-resolved outcome on each event.
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*
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*
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* **UI guidance**: see [UI Guide — `gamePickGetHistory`](../../docs/ui/gamepick/UIGuide_gamePickGetHistory.md).
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*
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* @param props.saw_template_id ID of the MatchX or
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* @param props.saw_template_id ID of the MatchX, Quiz or Bingo game template.
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* @returns Wrapped {@link GamesApiResponse} of {@link GamePickRound} array,
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* newest-first.
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*
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return this.api.gpGetGamesHistory(props.saw_template_id);
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}
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/**
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* Returns the leaderboard for a MatchX or
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* Returns the leaderboard for a MatchX, Quiz or Bingo game round — ranked list of
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* players plus the current user's entry (`my_user`). Pass `round_id: -1` for
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* the season / overall leaderboard across every round in the template.
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*
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*
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* **UI guidance**: see [UI Guide — `gamePickGetBoard`](../../docs/ui/gamepick/UIGuide_gamePickGetBoard.md).
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*
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* @param props.saw_template_id ID of the MatchX or
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* @param props.saw_template_id ID of the MatchX, Quiz or Bingo game template.
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* @param props.round_id Round ID, or `-1` for the season leaderboard.
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* @returns Wrapped {@link GamesApiResponse} of {@link GamePickRoundBoard}.
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*
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*
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* **UI guidance**: see [UI Guide — `gamePickGetUserInfo`](../../docs/ui/gamepick/UIGuide_gamePickGetUserInfo.md).
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*
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* @param props.saw_template_id ID of the MatchX, Quiz or Bingo game template.
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* @returns Wrapped {@link GamesApiResponse} of {@link GamePickUserInfo}.
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*
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* @example
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*
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* **UI guidance**: see [UI Guide — `gamePickGetGameInfo`](../../docs/ui/gamepick/UIGuide_gamePickGetGameInfo.md).
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*
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* @returns Wrapped {@link GamesApiResponse} of {@link GamePickGameInfo}.
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*
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* @example
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*
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* **UI guidance**: see [UI Guide — `gamePickGetRoundInfoForUser`](../../docs/ui/gamepick/UIGuide_gamePickGetRoundInfoForUser.md).
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* @param props.saw_template_id ID of the MatchX, Quiz or Bingo game template.
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* @param props.round_id ID of the round to inspect.
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* @param props.int_user_id Internal user ID from
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* `gamePickGetBoard.users[].int_user_id`.
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