@smartico/public-api 0.0.381 → 0.0.382

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -10,7 +10,8 @@ export declare enum SAWGameType {
10
10
  TreasureHunt = 9,
11
11
  Voyager = 10,
12
12
  Plinko = 11,
13
- CoinFlip = 12
13
+ CoinFlip = 12,
14
+ CustomMinigame = 13
14
15
  }
15
16
  export declare enum SAWGameTypeName {
16
17
  SpinAWheel = "wheel",
@@ -25,6 +26,7 @@ export declare enum SAWGameTypeName {
25
26
  Voyager = "voyager",
26
27
  Plinko = "plinko",
27
28
  CoinFlip = "coin_flip",
29
+ CustomMinigame = "custom_minigame",
28
30
  Unknown = "unknown"
29
31
  }
30
32
  /** @hidden */
@@ -363,6 +363,13 @@ export interface SAWTemplateUI {
363
363
  * | `SAWGameDifficultyType.HARD = 3` | Hard |
364
364
  */
365
365
  game_difficulty?: SAWGameDifficultyType;
366
+ /**
367
+ * URL of the operator-hosted custom mini-game, loaded inside an iframe by
368
+ * the widget for `SAWGameType.CustomMinigame`. The operator is trusted, so
369
+ * the iframe is rendered without a sandbox.
370
+ * Back-Office label: _"Game URL"_.
371
+ */
372
+ custom_game_url?: string;
366
373
  /**
367
374
  * Minutes for the Voyager seed window.
368
375
  * The seed window is the range of seeds that can be used to generate the map.
package/dist/index.js CHANGED
@@ -388,6 +388,7 @@ exports.SAWGameType = void 0;
388
388
  SAWGameType[SAWGameType["Voyager"] = 10] = "Voyager";
389
389
  SAWGameType[SAWGameType["Plinko"] = 11] = "Plinko";
390
390
  SAWGameType[SAWGameType["CoinFlip"] = 12] = "CoinFlip";
391
+ SAWGameType[SAWGameType["CustomMinigame"] = 13] = "CustomMinigame";
391
392
  })(exports.SAWGameType || (exports.SAWGameType = {}));
392
393
  exports.SAWGameTypeName = void 0;
393
394
  (function (SAWGameTypeName) {
@@ -403,12 +404,13 @@ exports.SAWGameTypeName = void 0;
403
404
  SAWGameTypeName["Voyager"] = "voyager";
404
405
  SAWGameTypeName["Plinko"] = "plinko";
405
406
  SAWGameTypeName["CoinFlip"] = "coin_flip";
407
+ SAWGameTypeName["CustomMinigame"] = "custom_minigame";
406
408
  SAWGameTypeName["Unknown"] = "unknown";
407
409
  })(exports.SAWGameTypeName || (exports.SAWGameTypeName = {}));
408
410
  /** @hidden */
409
411
  var SAWGameTypeNamed = function SAWGameTypeNamed(type) {
410
412
  var _SAWGameType$SpinAWhe;
411
- return (_SAWGameType$SpinAWhe = {}, _SAWGameType$SpinAWhe[exports.SAWGameType.SpinAWheel] = exports.SAWGameTypeName.SpinAWheel, _SAWGameType$SpinAWhe[exports.SAWGameType.ScratchCard] = exports.SAWGameTypeName.ScratchCard, _SAWGameType$SpinAWhe[exports.SAWGameType.MatchX] = exports.SAWGameTypeName.MatchX, _SAWGameType$SpinAWhe[exports.SAWGameType.GiftBox] = exports.SAWGameTypeName.GiftBox, _SAWGameType$SpinAWhe[exports.SAWGameType.PrizeDrop] = exports.SAWGameTypeName.PrizeDrop, _SAWGameType$SpinAWhe[exports.SAWGameType.Quiz] = exports.SAWGameTypeName.Quiz, _SAWGameType$SpinAWhe[exports.SAWGameType.LootboxWeekdays] = exports.SAWGameTypeName.LootboxWeekdays, _SAWGameType$SpinAWhe[exports.SAWGameType.LootboxCalendarDays] = exports.SAWGameTypeName.LootboxCalendarDays, _SAWGameType$SpinAWhe[exports.SAWGameType.TreasureHunt] = exports.SAWGameTypeName.TreasureHunt, _SAWGameType$SpinAWhe[exports.SAWGameType.Voyager] = exports.SAWGameTypeName.Voyager, _SAWGameType$SpinAWhe[exports.SAWGameType.Plinko] = exports.SAWGameTypeName.Plinko, _SAWGameType$SpinAWhe[exports.SAWGameType.CoinFlip] = exports.SAWGameTypeName.CoinFlip, _SAWGameType$SpinAWhe)[type] || exports.SAWGameTypeName.Unknown;
413
+ return (_SAWGameType$SpinAWhe = {}, _SAWGameType$SpinAWhe[exports.SAWGameType.SpinAWheel] = exports.SAWGameTypeName.SpinAWheel, _SAWGameType$SpinAWhe[exports.SAWGameType.ScratchCard] = exports.SAWGameTypeName.ScratchCard, _SAWGameType$SpinAWhe[exports.SAWGameType.MatchX] = exports.SAWGameTypeName.MatchX, _SAWGameType$SpinAWhe[exports.SAWGameType.GiftBox] = exports.SAWGameTypeName.GiftBox, _SAWGameType$SpinAWhe[exports.SAWGameType.PrizeDrop] = exports.SAWGameTypeName.PrizeDrop, _SAWGameType$SpinAWhe[exports.SAWGameType.Quiz] = exports.SAWGameTypeName.Quiz, _SAWGameType$SpinAWhe[exports.SAWGameType.LootboxWeekdays] = exports.SAWGameTypeName.LootboxWeekdays, _SAWGameType$SpinAWhe[exports.SAWGameType.LootboxCalendarDays] = exports.SAWGameTypeName.LootboxCalendarDays, _SAWGameType$SpinAWhe[exports.SAWGameType.TreasureHunt] = exports.SAWGameTypeName.TreasureHunt, _SAWGameType$SpinAWhe[exports.SAWGameType.Voyager] = exports.SAWGameTypeName.Voyager, _SAWGameType$SpinAWhe[exports.SAWGameType.Plinko] = exports.SAWGameTypeName.Plinko, _SAWGameType$SpinAWhe[exports.SAWGameType.CoinFlip] = exports.SAWGameTypeName.CoinFlip, _SAWGameType$SpinAWhe[exports.SAWGameType.CustomMinigame] = exports.SAWGameTypeName.CustomMinigame, _SAWGameType$SpinAWhe)[type] || exports.SAWGameTypeName.Unknown;
412
414
  };
413
415
 
414
416
  exports.SAWExposeUserSpinId = void 0;