@smartico/public-api 0.0.356 → 0.0.358
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -8
- package/dist/WSAPI/WSAPI.d.ts +50 -45
- package/dist/index.js +49 -44
- package/dist/index.js.map +1 -1
- package/dist/index.modern.mjs +49 -44
- package/dist/index.modern.mjs.map +1 -1
- package/docs/api/README.md +58 -3
- package/docs/api/classes/WSAPI.md +43 -41
- package/docs/api/enums/AchievementStatus.md +49 -0
- package/docs/api/enums/AchievementTaskType.md +13 -0
- package/docs/api/enums/AchievementType.md +13 -0
- package/docs/api/enums/ActivityTypeLimited.md +115 -0
- package/docs/api/enums/BadgesTimeLimitStates.md +49 -0
- package/docs/api/enums/InboxMessageType.md +55 -0
- package/docs/api/enums/InboxReadStatus.md +13 -0
- package/docs/api/enums/OpenLinksType.md +13 -0
- package/docs/api/enums/ScheduledMissionType.md +19 -0
- package/docs/api/enums/StoreItemPurchaseType.md +19 -0
- package/docs/api/enums/StoreItemType.md +37 -0
- package/docs/api/enums/StoreItemTypeName.md +43 -0
- package/docs/api/enums/TournamentInstanceStatus.md +43 -0
- package/docs/api/enums/TournamentRegistrationError.md +55 -0
- package/docs/api/enums/TournamentType.md +19 -0
- package/docs/api/interfaces/AchievementTaskPublicMeta.md +35 -0
- package/docs/api/interfaces/AffectsProgress.md +25 -0
- package/docs/api/interfaces/Bonus.md +2 -2
- package/docs/api/interfaces/BonusMetaMap-1.md +9 -0
- package/docs/api/interfaces/BonusMetaMap.md +0 -2
- package/docs/api/interfaces/BonusTemplateMetaMap-1.md +33 -0
- package/docs/api/interfaces/BonusTemplateMetaMap.md +0 -8
- package/docs/api/interfaces/GetCustomSectionsResponse.md +67 -0
- package/docs/api/interfaces/GetRelatedAchTourResponse.md +69 -0
- package/docs/api/interfaces/InboxMessageBody.md +2 -2
- package/docs/api/interfaces/StoreItem.md +2 -2
- package/docs/api/interfaces/StoreItemPublicMeta.md +127 -0
- package/docs/api/interfaces/TBonus.md +2 -2
- package/docs/api/interfaces/TMissionOrBadge.md +1 -1
- package/docs/api/interfaces/TTournamentRegistrationResult.md +1 -1
- package/docs/api/interfaces/Tournament.md +3 -3
- package/docs/api/interfaces/TournamentPrize.md +1 -1
- package/docs/api/interfaces/TournamentPublicMeta.md +115 -0
- package/docs/api/interfaces/UserAchievement.md +4 -4
- package/docs/api/interfaces/UserAchievementTask.md +3 -3
- package/package.json +1 -1
- package/src/SmarticoAPI.ts +1 -1
- package/src/WSAPI/WSAPI.ts +55 -49
- package/tsconfig.json +23 -1
package/dist/index.js
CHANGED
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@@ -2293,7 +2293,7 @@ var WSAPI = /*#__PURE__*/function () {
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* Pay attention that this method is synchronous and returns the user profile object immediately, not a promise.
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* **Example**:
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* ```
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* var p = _smartico.api.getUserProfile);
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* var p = _smartico.api.getUserProfile();
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* console.log(p);
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* ```
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* **Visitor mode: not supported**
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@@ -2351,7 +2351,7 @@ var WSAPI = /*#__PURE__*/function () {
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return Promise.reject(e);
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}
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}
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-
/** Returns all the levels available the current user
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/** Returns all the levels available to the current user
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* **Example**:
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* ```
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* _smartico.api.getLevels().then((result) => {
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@@ -2436,7 +2436,7 @@ var WSAPI = /*#__PURE__*/function () {
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}
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}
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/**
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* Returns all the badges available the current user
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* Returns all the badges available to the current user
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*
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* **Visitor mode: not supported**
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*/
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@@ -2453,7 +2453,7 @@ var WSAPI = /*#__PURE__*/function () {
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}
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/**
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* Returns all the bonuses for the current user
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* The returned
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* The returned bonuses are cached for 30 seconds. But you can pass the onUpdate callback as a parameter.
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* Note that each time you call getBonuses with a new onUpdate callback, the old one will be overwritten by the new one.
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* The onUpdate callback will be called on bonus claimed and the updated bonuses will be passed to it.
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*
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@@ -2501,7 +2501,7 @@ var WSAPI = /*#__PURE__*/function () {
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}
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/**
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* Returns the extra counters for the current user level.
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* These are counters that are configured for each Smartico client
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* These are counters that are configured for each Smartico client separately by request.
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* For example 1st counter could be total wagering amount, 2nd counter could be total deposit amount, etc.
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*
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* **Example**:
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@@ -2526,7 +2526,7 @@ var WSAPI = /*#__PURE__*/function () {
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}
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/**
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*
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* Returns all the store items available the current user
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* Returns all the store items available to the current user
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* The returned store items are cached for 30 seconds. But you can pass the onUpdate callback as a parameter.
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* Note that each time you call getStoreItems with a new onUpdate callback, the old one will be overwritten by the new one.
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* The onUpdate callback will be called on purchase of the store item.
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@@ -2713,7 +2713,7 @@ var WSAPI = /*#__PURE__*/function () {
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/**
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* Returns the list of mini-games configured for the current user (not filtered by spin availability or Widget visibility).
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* The returned list of mini-games is cached for 30 seconds. But you can pass the onUpdate callback as a parameter. Note that each time you call getMiniGames with a new onUpdate callback, the old one will be overwritten by the new one.
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* The onUpdate callback will be called on available spin count change, if mini-game has increasing jackpot per spin or
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* The onUpdate callback will be called on available spin count change, if mini-game has increasing jackpot per spin or won prize is spin/jackpot and if max count of the available user spins equals one, also if the spins were issued to the user manually in the BO. Updated templates will be passed to onUpdate callback.
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*
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* **Example**:
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* ```
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@@ -2778,7 +2778,7 @@ var WSAPI = /*#__PURE__*/function () {
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/**
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* Plays the specified by template_id mini-game on behalf of user and returns prize_id or err_code
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* After playMiniGame is called, you can call getMiniGames to get the list of mini-games.The returned list of mini-games is cached for 30 seconds. But you can pass the onUpdate callback as a parameter. Note that each time you call playMiniGame with a new onUpdate callback, the old one will be overwritten by the new one.
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* The onUpdate callback will be called on available spin count change, if mini-game has increasing jackpot per spin or
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* The onUpdate callback will be called on available spin count change, if mini-game has increasing jackpot per spin or won prize is spin/jackpot and if max count of the available user spins equals one, also if the spins were issued to the user manually in the BO. Updated templates will be passed to onUpdate callback.
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*
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* **Example**:
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* ```
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/**
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* Plays the specified by template_id mini-game on behalf of user spin_count times and returns array of the prizes
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* After playMiniGameBatch is called, you can call getMiniGames to get the list of mini-games. The returned list of mini-games is cached for 30 seconds. But you can pass the onUpdate callback as a parameter. Note that each time you call playMiniGameBatch with a new onUpdate callback, the old one will be overwritten by the new one.
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-
* The onUpdate callback will be called on available spin count change, if mini-game has increasing jackpot per spin or
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* The onUpdate callback will be called on available spin count change, if mini-game has increasing jackpot per spin or won prize is spin/jackpot and if max count of the available user spins equals one, also if the spins were issued to the user manually in the BO. Updated templates will be passed to onUpdate callback.
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*
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* **Example**:
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* ```
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@@ -2946,7 +2946,7 @@ var WSAPI = /*#__PURE__*/function () {
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}
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}
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/**
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* Returns
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+
* Returns detailed information for a specific tournament instance; the response includes tournament info and the leaderboard of players
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*
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* **Example**:
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* ```
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@@ -3033,7 +3033,7 @@ var WSAPI = /*#__PURE__*/function () {
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* An indicator "onlyFavorite" can be passed to get only messages marked as favorites.
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* An indicator "read_status" can be passed to get only messages marked as read or unread.
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* You can leave this params empty and by default it will return list of messages ranging from 0 to 20.
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* This
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* This function returns a list of messages without the body of each message.
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* To get the body of the message you need to call getInboxMessageBody function and pass the message guid contained in each message of this request.
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* All other action like mark as read, favorite, delete, etc. can be done using this message GUID.
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* The "onUpdate" callback will be triggered when the user receives a new message. It will provide an updated list of messages, ranging from 0 to 20, to the onUpdate callback function.
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@@ -3117,7 +3117,7 @@ var WSAPI = /*#__PURE__*/function () {
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}
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}
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/**
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* Requests to mark all inbox messages as
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* Requests to mark all inbox messages as read
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*
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*/
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@@ -3242,7 +3242,7 @@ var WSAPI = /*#__PURE__*/function () {
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* ```
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* _smartico.api.reportClickEvent({
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* engagement_uid: 'abc123-def456',
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-
* activityType: 31 // Inbox
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+
* activityType: 31 // Inbox
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* action: 'dp:gf_missions'
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* });
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* ```
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*
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* **Example**:
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* ```
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* _smartico.api.
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+
* _smartico.api.gamePickGetActiveRounds({
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* saw_template_id: 1083,
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* }).then((result) => {
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* console.log(result.data); // GamePickRound[]
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*/
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;
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-
_proto.
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+
_proto.gamePickGetActiveRounds = function gamePickGetActiveRounds(props) {
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try {
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var _this36 = this;
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if (!props.saw_template_id) {
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@@ -3362,12 +3362,12 @@ var WSAPI = /*#__PURE__*/function () {
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*
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* **Response** `GamesApiResponse<GamePickRound>`:
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* - `errCode` - 0 on success
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-
* - `data` - Single round object with the same structure as in `
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+
* - `data` - Single round object with the same structure as in `gamePickGetActiveRounds`,
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* including `events[]` with full event details, user selections, and resolution info
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*
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* **Example**:
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* ```
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* _smartico.api.
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+
* _smartico.api.gamePickGetActiveRound({
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* saw_template_id: 1083,
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* round_id: 31652,
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* }).then((result) => {
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*/
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;
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-
_proto.
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_proto.gamePickGetActiveRound = function gamePickGetActiveRound(props) {
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try {
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var _this37 = this;
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if (!props.saw_template_id) {
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@@ -3402,12 +3402,12 @@ var WSAPI = /*#__PURE__*/function () {
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* **Response** `GamesApiResponse<GamePickRound[]>`:
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* - `errCode` - 0 on success
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* - `data` - Array of rounds ordered by `round_row_id` descending (newest first).
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* Each round has the same structure as in `
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* Each round has the same structure as in `gamePickGetActiveRounds`, including resolved events
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* with `resolution_type_id` (0=None, 2=Lost, 3=PartialWin, 4=FullWin) and `resolution_score`
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*
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* **Example**:
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* ```
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* _smartico.api.
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* _smartico.api.gamePickGetHistory({
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* saw_template_id: 1083,
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* }).then((result) => {
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* result.data.forEach(round => {
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@@ -3419,7 +3419,7 @@ var WSAPI = /*#__PURE__*/function () {
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*/
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;
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-
_proto.
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+
_proto.gamePickGetHistory = function gamePickGetHistory(props) {
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try {
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@@ -3451,7 +3451,7 @@ var WSAPI = /*#__PURE__*/function () {
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*
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* **Example**:
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* ```
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* _smartico.api.
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+
* _smartico.api.gamePickGetBoard({
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* saw_template_id: 1083,
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* round_id: 31652,
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* }).then((result) => {
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_proto.
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_proto.gamePickGetBoard = function gamePickGetBoard(props) {
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try {
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var _this39 = this;
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if (!props.saw_template_id) {
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@@ -3485,7 +3485,7 @@ var WSAPI = /*#__PURE__*/function () {
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* Predictions can be edited until each match starts (if `allow_edit_answers` is enabled on the round).
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*
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* @param props.saw_template_id - The ID of the MatchX game template
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-
* @param props.round - Round object containing `round_id` and `events[]`. Typically obtained from `
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* @param props.round - Round object containing `round_id` and `events[]`. Typically obtained from `gamePickGetActiveRound`
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* and modified with user predictions. Each event needs: `gp_event_id`, `team1_user_selection`, `team2_user_selection`
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*
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* **Response** `GamesApiResponse<GamePickRound>`:
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@@ -3495,7 +3495,7 @@ var WSAPI = /*#__PURE__*/function () {
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*
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* **Example**:
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* ```
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-
* _smartico.api.
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+
* _smartico.api.gamePickGetActiveRound({
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* saw_template_id: 1190,
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* round_id: 38665,
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* }).then((roundData) => {
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* team1_user_selection: 1,
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* team2_user_selection: 0,
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* }));
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* _smartico.api.
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+
* _smartico.api.gamePickSubmitSelection({
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* saw_template_id: 1190,
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* round: round,
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* }).then((result) => {
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*/
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;
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-
_proto.
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_proto.gamePickSubmitSelection = function gamePickSubmitSelection(props) {
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try {
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var _props$round;
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3523
|
var _this40 = this;
|
|
@@ -3540,7 +3540,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3540
3540
|
* Answers can be edited until each match starts (if `allow_edit_answers` is enabled on the round).
|
|
3541
3541
|
*
|
|
3542
3542
|
* @param props.saw_template_id - The ID of the Quiz game template
|
|
3543
|
-
* @param props.round - Round object containing `round_id` and `events[]`. Typically obtained from `
|
|
3543
|
+
* @param props.round - Round object containing `round_id` and `events[]`. Typically obtained from `gamePickGetActiveRound`
|
|
3544
3544
|
* and modified with user answers. Each event needs: `gp_event_id`, `user_selection`
|
|
3545
3545
|
*
|
|
3546
3546
|
* **Response** `GamesApiResponse<GamePickRound>`:
|
|
@@ -3550,7 +3550,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3550
3550
|
*
|
|
3551
3551
|
* **Example**:
|
|
3552
3552
|
* ```
|
|
3553
|
-
* _smartico.api.
|
|
3553
|
+
* _smartico.api.gamePickGetActiveRound({
|
|
3554
3554
|
* saw_template_id: 1183,
|
|
3555
3555
|
* round_id: 37974,
|
|
3556
3556
|
* }).then((roundData) => {
|
|
@@ -3559,7 +3559,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3559
3559
|
* gp_event_id: e.gp_event_id,
|
|
3560
3560
|
* user_selection: 'x',
|
|
3561
3561
|
* }));
|
|
3562
|
-
* _smartico.api.
|
|
3562
|
+
* _smartico.api.gamePickSubmitSelectionQuiz({
|
|
3563
3563
|
* saw_template_id: 1183,
|
|
3564
3564
|
* round: round,
|
|
3565
3565
|
* }).then((result) => {
|
|
@@ -3571,7 +3571,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3571
3571
|
* **Visitor mode: not supported**
|
|
3572
3572
|
*/
|
|
3573
3573
|
;
|
|
3574
|
-
_proto.
|
|
3574
|
+
_proto.gamePickSubmitSelectionQuiz = function gamePickSubmitSelectionQuiz(props) {
|
|
3575
3575
|
try {
|
|
3576
3576
|
var _props$round2;
|
|
3577
3577
|
var _this41 = this;
|
|
@@ -3608,7 +3608,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3608
3608
|
*
|
|
3609
3609
|
* **Example**:
|
|
3610
3610
|
* ```
|
|
3611
|
-
* _smartico.api.
|
|
3611
|
+
* _smartico.api.gamePickGetUserInfo({
|
|
3612
3612
|
* saw_template_id: 1083,
|
|
3613
3613
|
* }).then((result) => {
|
|
3614
3614
|
* console.log(result.data.public_username, result.data.ach_points_balance);
|
|
@@ -3618,7 +3618,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3618
3618
|
* **Visitor mode: not supported**
|
|
3619
3619
|
*/
|
|
3620
3620
|
;
|
|
3621
|
-
_proto.
|
|
3621
|
+
_proto.gamePickGetUserInfo = function gamePickGetUserInfo(props) {
|
|
3622
3622
|
try {
|
|
3623
3623
|
var _this42 = this;
|
|
3624
3624
|
if (!props.saw_template_id) {
|
|
@@ -3652,7 +3652,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3652
3652
|
*
|
|
3653
3653
|
* **Example**:
|
|
3654
3654
|
* ```
|
|
3655
|
-
* _smartico.api.
|
|
3655
|
+
* _smartico.api.gamePickGetGameInfo({
|
|
3656
3656
|
* saw_template_id: 1189,
|
|
3657
3657
|
* }).then((result) => {
|
|
3658
3658
|
* console.log(result.data.sawTemplate.saw_template_ui_definition.name);
|
|
@@ -3664,7 +3664,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3664
3664
|
* **Visitor mode: not supported**
|
|
3665
3665
|
*/
|
|
3666
3666
|
;
|
|
3667
|
-
_proto.
|
|
3667
|
+
_proto.gamePickGetGameInfo = function gamePickGetGameInfo(props) {
|
|
3668
3668
|
try {
|
|
3669
3669
|
var _this43 = this;
|
|
3670
3670
|
if (!props.saw_template_id) {
|
|
@@ -3678,7 +3678,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3678
3678
|
/**
|
|
3679
3679
|
* Returns round data with events and picks for a specific user (identified by their internal user ID).
|
|
3680
3680
|
* Useful for viewing another user's predictions from the leaderboard.
|
|
3681
|
-
* The `int_user_id` can be obtained from the `
|
|
3681
|
+
* The `int_user_id` can be obtained from the `gamePickGetBoard` response (`users[].int_user_id`).
|
|
3682
3682
|
*
|
|
3683
3683
|
* @param props.saw_template_id - The ID of the MatchX or Quiz game template
|
|
3684
3684
|
* @param props.round_id - The round to get info for
|
|
@@ -3687,13 +3687,13 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3687
3687
|
* **Response** `GamesApiResponse<GamePickRound>`:
|
|
3688
3688
|
* - `errCode` - 0 on success
|
|
3689
3689
|
* - `data` - Round object with the target user's selections.
|
|
3690
|
-
* Same structure as `
|
|
3690
|
+
* Same structure as `gamePickGetActiveRound`, but `user_selection`/`team1_user_selection`/`team2_user_selection`
|
|
3691
3691
|
* fields on events reflect the specified user's picks instead of the current user's.
|
|
3692
3692
|
* Events also include `resolution_type_id` (0=None, 2=Lost, 3=PartialWin, 4=FullWin) showing how each prediction was scored
|
|
3693
3693
|
*
|
|
3694
3694
|
* **Example**:
|
|
3695
3695
|
* ```
|
|
3696
|
-
* _smartico.api.
|
|
3696
|
+
* _smartico.api.gamePickGetRoundInfoForUser({
|
|
3697
3697
|
* saw_template_id: 1083,
|
|
3698
3698
|
* round_id: 31652,
|
|
3699
3699
|
* int_user_id: 65653810,
|
|
@@ -3707,7 +3707,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3707
3707
|
* **Visitor mode: not supported**
|
|
3708
3708
|
*/
|
|
3709
3709
|
;
|
|
3710
|
-
_proto.
|
|
3710
|
+
_proto.gamePickGetRoundInfoForUser = function gamePickGetRoundInfoForUser(props) {
|
|
3711
3711
|
try {
|
|
3712
3712
|
var _this44 = this;
|
|
3713
3713
|
if (!props.saw_template_id) {
|
|
@@ -3864,7 +3864,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
3864
3864
|
return Promise.reject(e);
|
|
3865
3865
|
}
|
|
3866
3866
|
}
|
|
3867
|
-
/** Returns list of Jackpots that are active in the
|
|
3867
|
+
/** Returns list of Jackpots that are active in the system and matching to the filter definition.
|
|
3868
3868
|
* If filter is not provided, all active jackpots will be returned.
|
|
3869
3869
|
* Filter can be used to get jackpots related to specific game or specific jackpot template.
|
|
3870
3870
|
* You can call this method every second in order to get up to date information about current value of the jackpot(s) and present them to the end-users
|
|
@@ -4000,7 +4000,9 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
4000
4000
|
}
|
|
4001
4001
|
}
|
|
4002
4002
|
/**
|
|
4003
|
-
* Returns
|
|
4003
|
+
* Returns jackpot winners for the given `jp_template_id` (paginated on the server).
|
|
4004
|
+
* Default page size on the wire is 20; use `limit`, `offset`, and repeated calls to load more.
|
|
4005
|
+
* The full protocol response also includes `has_more`; this method returns only the `winners` array.
|
|
4004
4006
|
*
|
|
4005
4007
|
* **Example**:
|
|
4006
4008
|
* ```
|
|
@@ -4013,6 +4015,9 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
4013
4015
|
*
|
|
4014
4016
|
* **Visitor mode: not supported**
|
|
4015
4017
|
*
|
|
4018
|
+
* @param params.jp_template_id - Jackpot template id (required; throws if missing)
|
|
4019
|
+
* @param params.limit - Page size (server default 20 when omitted)
|
|
4020
|
+
* @param params.offset - Offset into the winner list
|
|
4016
4021
|
*/
|
|
4017
4022
|
;
|
|
4018
4023
|
_proto.getJackpotWinners = function getJackpotWinners(_ref13) {
|
|
@@ -4166,7 +4171,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
4166
4171
|
* **Example**:
|
|
4167
4172
|
*
|
|
4168
4173
|
* ```javascript
|
|
4169
|
-
* _smartico.api.
|
|
4174
|
+
* _smartico.api.getRaffleDrawRunsHistory({ raffle_id: 156, draw_id: 432 }).then((result) => {
|
|
4170
4175
|
* console.log(result);
|
|
4171
4176
|
* });
|
|
4172
4177
|
* ```
|
|
@@ -4174,7 +4179,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
4174
4179
|
* **Example in the Visitor mode**:
|
|
4175
4180
|
*
|
|
4176
4181
|
* ```javascript
|
|
4177
|
-
* _smartico.vapi('EN').
|
|
4182
|
+
* _smartico.vapi('EN').getRaffleDrawRunsHistory({ raffle_id: 156, draw_id: 432 }).then((result) => {
|
|
4178
4183
|
* console.log(result);
|
|
4179
4184
|
* });
|
|
4180
4185
|
* ```
|
|
@@ -4195,7 +4200,7 @@ var WSAPI = /*#__PURE__*/function () {
|
|
|
4195
4200
|
}
|
|
4196
4201
|
}
|
|
4197
4202
|
/**
|
|
4198
|
-
* Returns
|
|
4203
|
+
* Returns `err_code` and `err_message` after the call; `err_code` 0 means the request succeeded.
|
|
4199
4204
|
*
|
|
4200
4205
|
*
|
|
4201
4206
|
* **Example**:
|