@smartico/public-api 0.0.344 → 0.0.346

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2,3 +2,9 @@ export declare enum SAWExposeUserSpinId {
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  UserId = 1,
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  SpinId = 2
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  }
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+ export declare enum SAWExposeUserSpinIdName {
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+ UserId = "userId",
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+ SpinId = "spinId"
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+ }
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+ /** @hidden */
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+ export declare const SAWExposeUserSpinIdNamed: (id: SAWExposeUserSpinId) => SAWExposeUserSpinIdName;
@@ -2,3 +2,9 @@ export declare enum SAWGameLayout {
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  Horizontal = 1,
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  VerticalMap = 2
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  }
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+ export declare enum SAWGameLayoutName {
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+ Horizontal = "horizontal",
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+ VerticalMap = "vertical-map"
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+ }
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+ /** @hidden */
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+ export declare const SAWGameLayoutNamed: (layout: SAWGameLayout) => SAWGameLayoutName;
@@ -1,5 +1,5 @@
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  import { BuyStoreItemErrorCode } from '../Store';
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- import { AttemptPeriodType, MiniGamePrizeTypeName, SAWAcknowledgeTypeName, SAWAskForUsername, SAWBuyInTypeName, SAWGameLayout, SAWGameTypeName, SAWSpinErrorCode, SAWTemplate, SAWTemplateUI } from '../MiniGames';
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+ import { AttemptPeriodType, MiniGamePrizeTypeName, SAWAcknowledgeTypeName, SAWAskForUsername, SAWBuyInTypeName, SAWExposeUserSpinIdName, SAWGameLayout, SAWGameLayoutName, SAWGameTypeName, SAWSpinErrorCode, SAWTemplate, SAWTemplateUI } from '../MiniGames';
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  import { TournamentRegistrationError, TournamentRegistrationStatusName, TournamentRegistrationTypeName } from '../Tournaments';
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  import { AchievementAvailabilityStatus, BadgesTimeLimitStates } from '../Missions';
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  import { LeaderBoardPeriodType } from '../Leaderboard';
@@ -171,12 +171,16 @@ export interface TMiniGameTemplate {
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  custom_section_id?: number;
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  /** The UI definition of the mini-game */
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  saw_template_ui_definition: SAWTemplateUI;
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+ /** The layout of the game */
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+ game_layout?: SAWGameLayoutName;
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  /** When enabled the prize history icon is visible on a certain template */
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  show_prize_history?: boolean;
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  /** The maximum number of attempts that user can do during period of time */
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  max_number_of_attempts?: number;
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  /** The period of time in milliseconds during which the user can do the maximum number of attempts */
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  max_spins_period_ms?: number;
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+ /** The ID of the user spin id to expose on the game */
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+ expose_user_spin_id?: SAWExposeUserSpinIdName;
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  }
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  /**
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  * TUser describes the information of the user
@@ -517,6 +521,8 @@ export interface TStoreItem {
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  only_in_custom_section?: boolean;
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  /** ID of specific Custom Section type */
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  custom_section_type_id?: number;
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+ /** The message that should be shown to the user if they are not eligible to buy it. This message can be used to explain the reason why user cannot buy the item, e.g. 'You should be VIP to buy this item'. */
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+ cant_buy_message?: string;
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  }
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  /**
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  * TAchCategory describes the badge category item. Each badge item can be assigned to 1 or more categories
package/dist/index.js CHANGED
@@ -390,6 +390,38 @@ var SAWGameTypeNamed = function SAWGameTypeNamed(type) {
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  return (_SAWGameType$SpinAWhe = {}, _SAWGameType$SpinAWhe[exports.SAWGameType.SpinAWheel] = exports.SAWGameTypeName.SpinAWheel, _SAWGameType$SpinAWhe[exports.SAWGameType.ScratchCard] = exports.SAWGameTypeName.ScratchCard, _SAWGameType$SpinAWhe[exports.SAWGameType.MatchX] = exports.SAWGameTypeName.MatchX, _SAWGameType$SpinAWhe[exports.SAWGameType.GiftBox] = exports.SAWGameTypeName.GiftBox, _SAWGameType$SpinAWhe[exports.SAWGameType.PrizeDrop] = exports.SAWGameTypeName.PrizeDrop, _SAWGameType$SpinAWhe[exports.SAWGameType.Quiz] = exports.SAWGameTypeName.Quiz, _SAWGameType$SpinAWhe[exports.SAWGameType.LootboxWeekdays] = exports.SAWGameTypeName.LootboxWeekdays, _SAWGameType$SpinAWhe[exports.SAWGameType.LootboxCalendarDays] = exports.SAWGameTypeName.LootboxCalendarDays, _SAWGameType$SpinAWhe[exports.SAWGameType.TreasureHunt] = exports.SAWGameTypeName.TreasureHunt, _SAWGameType$SpinAWhe[exports.SAWGameType.Voyager] = exports.SAWGameTypeName.Voyager, _SAWGameType$SpinAWhe[exports.SAWGameType.Plinko] = exports.SAWGameTypeName.Plinko, _SAWGameType$SpinAWhe[exports.SAWGameType.CoinFlip] = exports.SAWGameTypeName.CoinFlip, _SAWGameType$SpinAWhe)[type] || exports.SAWGameTypeName.Unknown;
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  };
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+ exports.SAWExposeUserSpinId = void 0;
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+ (function (SAWExposeUserSpinId) {
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+ SAWExposeUserSpinId[SAWExposeUserSpinId["UserId"] = 1] = "UserId";
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+ SAWExposeUserSpinId[SAWExposeUserSpinId["SpinId"] = 2] = "SpinId";
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+ })(exports.SAWExposeUserSpinId || (exports.SAWExposeUserSpinId = {}));
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+ exports.SAWExposeUserSpinIdName = void 0;
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+ (function (SAWExposeUserSpinIdName) {
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+ SAWExposeUserSpinIdName["UserId"] = "userId";
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+ SAWExposeUserSpinIdName["SpinId"] = "spinId";
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+ })(exports.SAWExposeUserSpinIdName || (exports.SAWExposeUserSpinIdName = {}));
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+ /** @hidden */
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+ var SAWExposeUserSpinIdNamed = function SAWExposeUserSpinIdNamed(id) {
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+ var _SAWExposeUserSpinId$;
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+ return (_SAWExposeUserSpinId$ = {}, _SAWExposeUserSpinId$[exports.SAWExposeUserSpinId.UserId] = exports.SAWExposeUserSpinIdName.UserId, _SAWExposeUserSpinId$[exports.SAWExposeUserSpinId.SpinId] = exports.SAWExposeUserSpinIdName.SpinId, _SAWExposeUserSpinId$)[id];
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+ };
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+
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+ exports.SAWGameLayout = void 0;
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+ (function (SAWGameLayout) {
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+ SAWGameLayout[SAWGameLayout["Horizontal"] = 1] = "Horizontal";
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+ SAWGameLayout[SAWGameLayout["VerticalMap"] = 2] = "VerticalMap";
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+ })(exports.SAWGameLayout || (exports.SAWGameLayout = {}));
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+ exports.SAWGameLayoutName = void 0;
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+ (function (SAWGameLayoutName) {
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+ SAWGameLayoutName["Horizontal"] = "horizontal";
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+ SAWGameLayoutName["VerticalMap"] = "vertical-map";
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+ })(exports.SAWGameLayoutName || (exports.SAWGameLayoutName = {}));
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+ /** @hidden */
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+ var SAWGameLayoutNamed = function SAWGameLayoutNamed(layout) {
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+ var _SAWGameLayout$Horizo;
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+ return (_SAWGameLayout$Horizo = {}, _SAWGameLayout$Horizo[exports.SAWGameLayout.Horizontal] = exports.SAWGameLayoutName.Horizontal, _SAWGameLayout$Horizo[exports.SAWGameLayout.VerticalMap] = exports.SAWGameLayoutName.VerticalMap, _SAWGameLayout$Horizo)[layout];
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+ };
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+
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  exports.SAWPrizeType = void 0;
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  (function (SAWPrizeType) {
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  SAWPrizeType[SAWPrizeType["NO_PRIZE"] = 1] = "NO_PRIZE";
@@ -457,10 +489,16 @@ var SAWTemplatesTransform = function SAWTemplatesTransform(items) {
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  next_available_spin_ts: r.next_available_spin_ts,
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  steps_to_finish_game: r.saw_template_ui_definition.steps_to_finish_game,
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  custom_section_id: r.saw_template_ui_definition.custom_section_id,
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- saw_template_ui_definition: r.saw_template_ui_definition,
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+ saw_template_ui_definition: r.saw_template_ui_definition
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+ }, r.saw_game_type_id === exports.SAWGameType.LootboxCalendarDays || r.saw_game_type_id === exports.SAWGameType.LootboxWeekdays ? {
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+ game_layout: SAWGameLayoutNamed(r.saw_template_ui_definition.game_layout)
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+ } : {}, {
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  show_prize_history: r.show_prize_history,
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  max_number_of_attempts: r.maxSpinsCount,
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- max_spins_period_ms: r.maxSpinsPediodMs,
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+ max_spins_period_ms: r.maxSpinsPediodMs
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+ }, r.saw_template_ui_definition.expose_user_spin_id ? {
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+ expose_user_spin_id: SAWExposeUserSpinIdNamed(r.saw_template_ui_definition.expose_user_spin_id)
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+ } : {}, {
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  prizes: r.prizes.map(function (p) {
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  var _p$saw_prize_ui_defin;
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  var y = {
@@ -557,12 +595,6 @@ var SAWHistoryTransform = function SAWHistoryTransform(items) {
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  });
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  };
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- exports.SAWGameLayout = void 0;
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- (function (SAWGameLayout) {
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- SAWGameLayout[SAWGameLayout["Horizontal"] = 1] = "Horizontal";
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- SAWGameLayout[SAWGameLayout["VerticalMap"] = 2] = "VerticalMap";
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- })(exports.SAWGameLayout || (exports.SAWGameLayout = {}));
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-
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  var _PrizeModifiersKeysNa;
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  exports.PrizeModifiers = void 0;
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  (function (PrizeModifiers) {
@@ -603,12 +635,6 @@ var SawGameDifficultyTypeNamed = function SawGameDifficultyTypeNamed(type) {
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  return (_SAWGameDifficultyTyp = {}, _SAWGameDifficultyTyp[exports.SAWGameDifficultyType.EASY] = exports.SAWGameDifficultyTypeName.EASY, _SAWGameDifficultyTyp[exports.SAWGameDifficultyType.MEDIUM] = exports.SAWGameDifficultyTypeName.MEDIUM, _SAWGameDifficultyTyp[exports.SAWGameDifficultyType.HARD] = exports.SAWGameDifficultyTypeName.HARD, _SAWGameDifficultyTyp)[type];
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  };
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- exports.SAWExposeUserSpinId = void 0;
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- (function (SAWExposeUserSpinId) {
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- SAWExposeUserSpinId[SAWExposeUserSpinId["UserId"] = 1] = "UserId";
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- SAWExposeUserSpinId[SAWExposeUserSpinId["SpinId"] = 2] = "SpinId";
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- })(exports.SAWExposeUserSpinId || (exports.SAWExposeUserSpinId = {}));
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-
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  exports.AttemptPeriodType = void 0;
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  (function (AttemptPeriodType) {
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  AttemptPeriodType[AttemptPeriodType["FromLastAttempt"] = 1] = "FromLastAttempt";
@@ -1000,7 +1026,7 @@ var StoreItemTransform = function StoreItemTransform(items) {
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  return r.id >= 1;
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  }).map(function (r) {
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  var _r$itemPublicMeta$pri, _r$categoryIds;
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- var x = {
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+ var x = _extends({
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  id: r.id,
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  name: r.itemPublicMeta.name,
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  purchase_type: mapPurchaseType$1(r.itemPublicMeta.purchase_type),
@@ -1025,7 +1051,9 @@ var StoreItemTransform = function StoreItemTransform(items) {
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  custom_section_id: r.itemPublicMeta.custom_section_id,
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  only_in_custom_section: r.itemPublicMeta.only_in_custom_section,
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  custom_section_type_id: r.itemPublicMeta.custom_section_type_id
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- };
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+ }, r.itemPublicMeta.cant_buy_message ? {
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+ cant_buy_message: r.itemPublicMeta.cant_buy_message
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+ } : {});
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  return x;
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  });
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  };
@@ -5770,6 +5798,8 @@ exports.PrizeModifiersKeysNames = PrizeModifiersKeysNames;
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  exports.QuizMarketPerSport = QuizMarketPerSport;
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  exports.SAWAcknowledgeTypeNamed = SAWAcknowledgeTypeNamed;
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  exports.SAWBuyInTypeNamed = SAWBuyInTypeNamed;
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+ exports.SAWExposeUserSpinIdNamed = SAWExposeUserSpinIdNamed;
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+ exports.SAWGameLayoutNamed = SAWGameLayoutNamed;
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  exports.SAWGameTypeNamed = SAWGameTypeNamed;
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  exports.SAWHistoryTransform = SAWHistoryTransform;
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  exports.SAWTemplatesTransform = SAWTemplatesTransform;