@smartico/public-api 0.0.304 → 0.0.306

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@@ -2,4 +2,5 @@ export interface BonusTemplateMetaMap {
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  description: string;
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  acknowledge: string;
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  image_url: string;
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+ redirect_url?: string;
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  }
@@ -18,4 +18,6 @@ export interface AchievementPublicMeta {
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  hide_badge_from_ui?: boolean;
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  show_badge_first_task_completed?: boolean;
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  custom_section_type_id?: number;
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+ claim_button_title?: string;
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+ claim_button_action?: string;
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  }
@@ -608,6 +608,10 @@ export interface TMissionOrBadge {
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  next_recurrence_date_ts?: number;
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  /** Availability status of the mission depends on the defined time limits */
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  availability_status?: AchievementAvailabilityStatus;
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+ /** Title for the claim reward button */
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+ claim_button_title?: string;
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+ /** Action for the claim reward button */
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+ claim_button_action?: string;
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  }
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  export interface AchRelatedGame {
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  /** The ID of the related game */
@@ -850,6 +854,8 @@ export interface BonusTemplateMetaMap {
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  acknowledge: string;
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  /** Image URL of the bonus template*/
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  image_url: string;
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+ /** Redirect URL of the bonus template*/
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+ redirect_url?: string;
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  }
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  export interface BonusMetaMap {
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  /** Label and description of the bonus sent to the player*/
package/dist/index.js CHANGED
@@ -1353,7 +1353,9 @@ var UserAchievementTransform = function UserAchievementTransform(items) {
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  completed_this_week: completedThisWeek,
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  completed_this_month: completedThisMonth,
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  custom_section_type_id: r.ach_public_meta.custom_section_type_id,
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- availability_status: MissionUtils.getAvailabilityStatus(r)
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+ availability_status: MissionUtils.getAvailabilityStatus(r),
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+ claim_button_title: r.ach_public_meta.claim_button_title,
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+ claim_button_action: r.ach_public_meta.claim_button_action
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  };
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  if (r.ach_status_id === exports.AchievementStatus.Recurring) {
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  x.next_recurrence_date_ts = r.next_recurrence_date_ts;