@smartico/public-api 0.0.261 → 0.0.263
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Core/PublicProperties.d.ts +2 -0
- package/dist/MiniGames/SAWUtils.d.ts +5 -1
- package/dist/SmarticoLib/index.d.ts +13 -3
- package/dist/Tournaments/TournamentRegistrationType.d.ts +4 -2
- package/dist/WSAPI/WSAPITypes.d.ts +10 -2
- package/dist/index.js +30 -10
- package/dist/index.js.map +1 -1
- package/dist/index.modern.mjs +32 -10
- package/dist/index.modern.mjs.map +1 -1
- package/docs/README.md +1 -1
- package/docs/interfaces/TMiniGameTemplate.md +17 -1
- package/docs/interfaces/TTournament.md +17 -1
- package/docs/interfaces/TTournamentDetailed.md +25 -1
- package/package.json +1 -1
- package/src/Core/PublicProperties.ts +2 -0
- package/src/MiniGames/SAWGetTemplatesResponse.ts +4 -2
- package/src/MiniGames/SAWUtils.ts +7 -1
- package/src/SmarticoLib/index.ts +13 -1
- package/src/Tournaments/Tournament.ts +3 -1
- package/src/Tournaments/TournamentRegistrationType.ts +6 -0
- package/src/Tournaments/TournamentUtils.ts +9 -7
- package/src/WSAPI/WSAPITypes.ts +10 -2
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@@ -2,6 +2,8 @@ export interface PublicProperties {
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core_user_language?: string;
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ach_points_balance?: number;
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ach_points_ever?: number;
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ach_gems_balance?: number;
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ach_diamonds_balance?: number;
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ach_level_current_id?: number;
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ach_level_current?: string;
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core_is_test_account?: boolean;
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@@ -1,5 +1,9 @@
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import { SAWTemplate } from './SAWTemplate';
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declare class SAWUtils {
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static canPlay: (t: SAWTemplate,
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static canPlay: (t: SAWTemplate, user_balances: {
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ach_points_balance: number;
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ach_gems_balance: number;
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ach_diamonds_balance: number;
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}) => boolean;
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}
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export { SAWUtils };
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@@ -481,9 +481,11 @@ declare enum TournamentRegistrationType {
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OPT_IN = 2,
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BUY_IN_POINTS = 3,
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MANUAL_APPROVAL = 4,
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REQUIRES_QUALIFICATION = 5
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REQUIRES_QUALIFICATION = 5,
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BUY_IN_GEMS = 15,
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BUY_IN_DIAMONDS = 16
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}
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export type TournamentRegistrationTypeName = 'AUTO' | 'OPT_IN' | 'BUY_IN_POINTS' | 'MANUAL_APPROVAL' | 'REQUIRES_QUALIFICATION' | 'UNKNOWN';
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export type TournamentRegistrationTypeName = 'AUTO' | 'OPT_IN' | 'BUY_IN_POINTS' | 'MANUAL_APPROVAL' | 'REQUIRES_QUALIFICATION' | 'BUY_IN_GEMS' | 'BUY_IN_DIAMONDS' | 'UNKNOWN';
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declare enum TournamentInstanceStatus {
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PUBLISHED = 1,
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REGISTER = 2,
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@@ -759,6 +761,10 @@ export interface TMiniGameTemplate {
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saw_buyin_type: SAWBuyInTypeName;
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/** in case of charging type 'Points', what is the points amount will be deducted from user balance */
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buyin_cost_points: number;
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/** in case of charging type 'Gems', what is the gems amount will be deducted from user balance */
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buyin_cost_gems: number;
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/** in case of charging type 'Diamonds', what is the diamonds amount will be deducted from user balance */
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buyin_cost_diamonds: number;
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/** in case of charging type 'Spin attempts', shows the current number of spin attempts that user has */
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spin_count?: number;
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/** if the game is limit to the number of spins that user can do during period of time, this property shows the epoch time in UTC when the next attempt will be available */
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@@ -930,7 +936,11 @@ export interface TTournament {
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/** Tournament duration in millisecnnds */
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duration_ms: number;
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/** Cost of registration in the tournament in gamification points */
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registration_cost_points
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registration_cost_points?: number;
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/** Cost of registration in the tournament in gems */
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registration_cost_gems?: number;
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/** Cost of registration in the tournament in diamonds */
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registration_cost_diamonds?: number;
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/** Indicator if tournament instance is active, means in one of the statues - PUBLISHED, REGISTED, STARTED */
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is_active: boolean;
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/** Indicator if user can register in this tournament instance, e.g tournament is active, max users is not reached, user is not registered yet */
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@@ -4,8 +4,10 @@ export declare enum TournamentRegistrationType {
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OPT_IN = 2,
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BUY_IN_POINTS = 3,
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MANUAL_APPROVAL = 4,
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REQUIRES_QUALIFICATION = 5
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REQUIRES_QUALIFICATION = 5,
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BUY_IN_GEMS = 15,
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BUY_IN_DIAMONDS = 16
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}
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export type TournamentRegistrationTypeName = 'AUTO' | 'OPT_IN' | 'BUY_IN_POINTS' | 'MANUAL_APPROVAL' | 'REQUIRES_QUALIFICATION' | 'UNKNOWN';
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export type TournamentRegistrationTypeName = 'AUTO' | 'OPT_IN' | 'BUY_IN_POINTS' | 'MANUAL_APPROVAL' | 'REQUIRES_QUALIFICATION' | 'BUY_IN_GEMS' | 'BUY_IN_DIAMONDS' | 'UNKNOWN';
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/** @hidden */
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export declare const TournamentRegistrationTypeGetName: (type: TournamentRegistrationType) => TournamentRegistrationTypeName;
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@@ -119,7 +119,11 @@ export interface TMiniGameTemplate {
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/** How the user is charged for each game attempt e.g. Free, Points or Spin attempts */
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saw_buyin_type: SAWBuyInTypeName;
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/** in case of charging type 'Points', what is the points amount will be deducted from user balance */
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buyin_cost_points
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buyin_cost_points?: number;
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/** in case of charging type 'Gems', what is the gems amount will be deducted from user balance */
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buyin_cost_gems?: number;
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/** in case of charging type 'Diamonds', what is the diamonds amount will be deducted from user balance */
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buyin_cost_diamonds?: number;
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/** in case of charging type 'Spin attempts', shows the current number of spin attempts that user has */
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spin_count?: number;
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/** if the game is limit to the number of spins that user can do during period of time, this property shows the epoch time in UTC when the next attempt will be available */
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@@ -313,7 +317,11 @@ export interface TTournament {
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/** Tournament duration in millisecnnds */
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duration_ms: number;
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/** Cost of registration in the tournament in gamification points */
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registration_cost_points
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registration_cost_points?: number;
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/** Cost of registration in the tournament in gems */
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registration_cost_gems?: number;
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/** Cost of registration in the tournament in diamonds */
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registration_cost_diamonds?: number;
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/** Indicator if tournament instance is active, means in one of the statues - PUBLISHED, REGISTED, STARTED */
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is_active: boolean;
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/** Indicator if user can register in this tournament instance, e.g tournament is active, max users is not reached, user is not registered yet */
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package/dist/index.js
CHANGED
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@@ -291,7 +291,7 @@ var SAWBuyInTypeNamed = function SAWBuyInTypeNamed(type) {
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};
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var SAWUtils = function SAWUtils() {};
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SAWUtils.canPlay = function (t,
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SAWUtils.canPlay = function (t, user_balances) {
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if (t === null || t === undefined) {
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return false;
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}
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@@ -308,6 +308,12 @@ SAWUtils.canPlay = function (t, balance) {
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case exports.SAWBuyInType.Gems:
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case exports.SAWBuyInType.Diamonds:
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{
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var balance = user_balances.ach_points_balance;
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if (t.saw_buyin_type_id === exports.SAWBuyInType.Gems) {
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balance = user_balances.ach_gems_balance;
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} else if (t.saw_buyin_type_id === exports.SAWBuyInType.Diamonds) {
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balance = user_balances.ach_diamonds_balance;
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}
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return t.buyin_cost_points <= balance;
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}
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default:
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@@ -413,7 +419,7 @@ var MiniGamePrizeTypeNamed = function MiniGamePrizeTypeNamed(type) {
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var SAWTemplatesTransform = function SAWTemplatesTransform(items) {
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return items.map(function (r) {
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var _r$saw_skin_ui_defini;
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var x = {
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var x = _extends({
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id: r.saw_template_id,
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name: r.saw_template_ui_definition.name,
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description: r.saw_template_ui_definition.description,
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no_attempts_message: r.saw_template_ui_definition.no_attempts_message,
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jackpot_symbol: r.saw_template_ui_definition.jackpot_symbol,
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saw_game_type: SAWGameTypeNamed(r.saw_game_type_id),
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saw_buyin_type: SAWBuyInTypeNamed(r.saw_buyin_type_id)
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saw_buyin_type: SAWBuyInTypeNamed(r.saw_buyin_type_id)
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}, r.saw_buyin_type_id === exports.SAWBuyInType.Points ? {
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buyin_cost_points: r.buyin_cost_points
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} : {}, r.saw_buyin_type_id === exports.SAWBuyInType.Gems ? {
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buyin_cost_gems: r.buyin_cost_points
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} : {}, r.saw_buyin_type_id === exports.SAWBuyInType.Diamonds ? {
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buyin_cost_diamonds: r.buyin_cost_points
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} : {}, {
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jackpot_add_on_attempt: r.jackpot_add_on_attempt,
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jackpot_current: r.jackpot_current,
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spin_count: r.spin_count,
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};
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return y;
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})
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};
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});
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return x;
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});
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};
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TournamentRegistrationType[TournamentRegistrationType["BUY_IN_POINTS"] = 3] = "BUY_IN_POINTS";
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TournamentRegistrationType[TournamentRegistrationType["MANUAL_APPROVAL"] = 4] = "MANUAL_APPROVAL";
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TournamentRegistrationType[TournamentRegistrationType["REQUIRES_QUALIFICATION"] = 5] = "REQUIRES_QUALIFICATION";
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TournamentRegistrationType[TournamentRegistrationType["BUY_IN_GEMS"] = 15] = "BUY_IN_GEMS";
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TournamentRegistrationType[TournamentRegistrationType["BUY_IN_DIAMONDS"] = 16] = "BUY_IN_DIAMONDS";
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// BUY_IN_CASH = 5???,
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})(exports.TournamentRegistrationType || (exports.TournamentRegistrationType = {}));
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/** @hidden */
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var TournamentRegistrationTypeGetName = function TournamentRegistrationTypeGetName(type) {
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var _TournamentRegistrati;
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return (_TournamentRegistrati = {}, _TournamentRegistrati[exports.TournamentRegistrationType.AUTO] = 'AUTO', _TournamentRegistrati[exports.TournamentRegistrationType.BUY_IN_POINTS] = 'BUY_IN_POINTS', _TournamentRegistrati[exports.TournamentRegistrationType.MANUAL_APPROVAL] = 'MANUAL_APPROVAL', _TournamentRegistrati[exports.TournamentRegistrationType.OPT_IN] = 'OPT_IN', _TournamentRegistrati[exports.TournamentRegistrationType.REQUIRES_QUALIFICATION] = 'REQUIRES_QUALIFICATION', _TournamentRegistrati)[type] || 'UNKNOWN';
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return (_TournamentRegistrati = {}, _TournamentRegistrati[exports.TournamentRegistrationType.AUTO] = 'AUTO', _TournamentRegistrati[exports.TournamentRegistrationType.BUY_IN_POINTS] = 'BUY_IN_POINTS', _TournamentRegistrati[exports.TournamentRegistrationType.MANUAL_APPROVAL] = 'MANUAL_APPROVAL', _TournamentRegistrati[exports.TournamentRegistrationType.OPT_IN] = 'OPT_IN', _TournamentRegistrati[exports.TournamentRegistrationType.REQUIRES_QUALIFICATION] = 'REQUIRES_QUALIFICATION', _TournamentRegistrati[exports.TournamentRegistrationType.BUY_IN_GEMS] = 'BUY_IN_GEMS', _TournamentRegistrati[exports.TournamentRegistrationType.BUY_IN_DIAMONDS] = 'BUY_IN_DIAMONDS', _TournamentRegistrati)[type] || 'UNKNOWN';
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};
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/** @hidden */
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return items.filter(function (r) {
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return r.tournamentId >= 1;
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}).map(function (r) {
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var x = _extends({
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instance_id: r.tournamentInstanceId,
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tournament_id: r.tournamentId,
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name: r.publicMeta.name,
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players_min_count: r.playersMinCount,
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players_max_count: r.playersMaxCount,
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registration_status: TournamentRegistrationStatusNamed(r.tournamentRegistrationStatus),
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registration_type: TournamentRegistrationTypeGetName(r.registrationType)
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registration_type: TournamentRegistrationTypeGetName(r.registrationType)
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}, r.registrationType === exports.TournamentRegistrationType.BUY_IN_POINTS ? {
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registration_cost_points: r.buyInAmount
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} : {}, r.registrationType === exports.TournamentRegistrationType.BUY_IN_GEMS ? {
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registration_cost_gems: r.buyInAmount
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} : {}, r.registrationType === exports.TournamentRegistrationType.BUY_IN_DIAMONDS ? {
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registration_cost_diamonds: r.buyInAmount
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} : {}, {
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duration_ms: r.durationMs,
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is_active: TournamentUtils.isActive(r),
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is_can_register: TournamentUtils.isCanRegister(r),
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is_upcoming: TournamentUtils.isUpcoming(r),
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min_scores_win: r.minScoreToWin,
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hide_leaderboard_min_scores: r.hideLeaderboardsMinScores
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};
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});
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if (r.prizeStructure) {
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x.prizes = r.prizeStructure.prizes.map(function (p) {
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return TournamentUtils.getPrizeTransformed(p);
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