@smartico/public-api 0.0.259 → 0.0.261
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/MiniGames/SAWBuyInType.d.ts +6 -2
- package/dist/MiniGames/SAWPrizeType.d.ts +3 -1
- package/dist/MiniGames/SAWUtils.d.ts +1 -1
- package/dist/SmarticoLib/index.d.ts +5 -1
- package/dist/index.js +12 -4
- package/dist/index.js.map +1 -1
- package/dist/index.modern.mjs +15 -4
- package/dist/index.modern.mjs.map +1 -1
- package/docs/enums/MiniGamePrizeTypeName.md +6 -0
- package/docs/enums/SAWBuyInTypeName.md +12 -0
- package/package.json +1 -1
- package/src/MiniGames/SAWBuyInType.ts +6 -0
- package/src/MiniGames/SAWPrizeType.ts +3 -0
- package/src/MiniGames/SAWUtils.ts +6 -3
- package/src/SmarticoLib/index.ts +4 -0
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@@ -2,13 +2,17 @@
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export declare enum SAWBuyInType {
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Free = 1,
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Points = 2,
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Spins = 3
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Spins = 3,
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Gems = 4,
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Diamonds = 5
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}
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export declare enum SAWBuyInTypeName {
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Free = "free",
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Points = "points",
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Spins = "spins",
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Unknown = "unknown"
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Unknown = "unknown",
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Gems = "gems",
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Diamonds = "diamonds"
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}
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/** @hidden */
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export declare const SAWBuyInTypeNamed: (type: SAWBuyInType) => SAWBuyInTypeName;
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@@ -8,7 +8,8 @@ export declare enum SAWPrizeType {
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JACKPOT = 6,
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CHANGE_LEVEL = 7,
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MISSION = 8,
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RAFFLE_TICKET = 9
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RAFFLE_TICKET = 9,
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GEMS_AND_DIAMONDS = 10
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}
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export declare enum MiniGamePrizeTypeName {
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NO_PRIZE = "no-prize",
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@@ -20,6 +21,7 @@ export declare enum MiniGamePrizeTypeName {
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CHANGE_LEVEL = "change-level",
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MISSION = "mission",
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RAFFLE_TICKET = "raffle-ticket",
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GEMS_AND_DIAMONDS = "gems-and-diamonds",
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UNKNOWN = "unknown"
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}
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/** @hidden */
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@@ -296,12 +296,16 @@ export interface GetStoreHistoryResponse extends ProtocolResponse {
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declare enum SAWBuyInType {
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Free = 1,
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Points = 2,
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Spins = 3
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Spins = 3,
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Gems = 4,
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Diamonds = 5
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}
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declare enum SAWBuyInTypeName {
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Free = "free",
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Points = "points",
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Spins = "spins",
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Gems = "gems",
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Diamonds = "diamonds",
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Unknown = "unknown"
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}
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declare enum SAWGameType {
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package/dist/index.js
CHANGED
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@@ -272,6 +272,8 @@ exports.SAWBuyInType = void 0;
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SAWBuyInType[SAWBuyInType["Free"] = 1] = "Free";
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SAWBuyInType[SAWBuyInType["Points"] = 2] = "Points";
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SAWBuyInType[SAWBuyInType["Spins"] = 3] = "Spins";
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SAWBuyInType[SAWBuyInType["Gems"] = 4] = "Gems";
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SAWBuyInType[SAWBuyInType["Diamonds"] = 5] = "Diamonds";
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})(exports.SAWBuyInType || (exports.SAWBuyInType = {}));
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exports.SAWBuyInTypeName = void 0;
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(function (SAWBuyInTypeName) {
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@@ -279,15 +281,17 @@ exports.SAWBuyInTypeName = void 0;
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SAWBuyInTypeName["Points"] = "points";
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SAWBuyInTypeName["Spins"] = "spins";
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SAWBuyInTypeName["Unknown"] = "unknown";
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SAWBuyInTypeName["Gems"] = "gems";
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SAWBuyInTypeName["Diamonds"] = "diamonds";
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})(exports.SAWBuyInTypeName || (exports.SAWBuyInTypeName = {}));
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/** @hidden */
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var SAWBuyInTypeNamed = function SAWBuyInTypeNamed(type) {
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var _SAWBuyInType$Free$SA;
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return (_SAWBuyInType$Free$SA = {}, _SAWBuyInType$Free$SA[exports.SAWBuyInType.Free] = exports.SAWBuyInTypeName.Free, _SAWBuyInType$Free$SA[exports.SAWBuyInType.Points] = exports.SAWBuyInTypeName.Points, _SAWBuyInType$Free$SA[exports.SAWBuyInType.Spins] = exports.SAWBuyInTypeName.Spins, _SAWBuyInType$Free$SA)[type] || exports.SAWBuyInTypeName.Unknown;
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return (_SAWBuyInType$Free$SA = {}, _SAWBuyInType$Free$SA[exports.SAWBuyInType.Free] = exports.SAWBuyInTypeName.Free, _SAWBuyInType$Free$SA[exports.SAWBuyInType.Points] = exports.SAWBuyInTypeName.Points, _SAWBuyInType$Free$SA[exports.SAWBuyInType.Spins] = exports.SAWBuyInTypeName.Spins, _SAWBuyInType$Free$SA[exports.SAWBuyInType.Gems] = exports.SAWBuyInTypeName.Gems, _SAWBuyInType$Free$SA[exports.SAWBuyInType.Diamonds] = exports.SAWBuyInTypeName.Diamonds, _SAWBuyInType$Free$SA)[type] || exports.SAWBuyInTypeName.Unknown;
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};
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var SAWUtils = function SAWUtils() {};
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SAWUtils.canPlay = function (t,
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SAWUtils.canPlay = function (t, balance) {
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if (t === null || t === undefined) {
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return false;
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}
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@@ -301,8 +305,10 @@ SAWUtils.canPlay = function (t, pointsBalance) {
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return t.spin_count !== null && t.spin_count > 0;
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}
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case exports.SAWBuyInType.Points:
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case exports.SAWBuyInType.Gems:
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case exports.SAWBuyInType.Diamonds:
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{
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return t.buyin_cost_points <=
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return t.buyin_cost_points <= balance;
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}
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default:
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{
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@@ -382,6 +388,7 @@ exports.SAWPrizeType = void 0;
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SAWPrizeType[SAWPrizeType["CHANGE_LEVEL"] = 7] = "CHANGE_LEVEL";
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SAWPrizeType[SAWPrizeType["MISSION"] = 8] = "MISSION";
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SAWPrizeType[SAWPrizeType["RAFFLE_TICKET"] = 9] = "RAFFLE_TICKET";
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SAWPrizeType[SAWPrizeType["GEMS_AND_DIAMONDS"] = 10] = "GEMS_AND_DIAMONDS";
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})(exports.SAWPrizeType || (exports.SAWPrizeType = {}));
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exports.MiniGamePrizeTypeName = void 0;
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(function (MiniGamePrizeTypeName) {
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MiniGamePrizeTypeName["CHANGE_LEVEL"] = "change-level";
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MiniGamePrizeTypeName["MISSION"] = "mission";
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MiniGamePrizeTypeName["RAFFLE_TICKET"] = "raffle-ticket";
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MiniGamePrizeTypeName["GEMS_AND_DIAMONDS"] = "gems-and-diamonds";
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MiniGamePrizeTypeName["UNKNOWN"] = "unknown";
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})(exports.MiniGamePrizeTypeName || (exports.MiniGamePrizeTypeName = {}));
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/** @hidden */
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var MiniGamePrizeTypeNamed = function MiniGamePrizeTypeNamed(type) {
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var _SAWPrizeType$NO_PRIZ;
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return (_SAWPrizeType$NO_PRIZ = {}, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.NO_PRIZE] = exports.MiniGamePrizeTypeName.NO_PRIZE, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.POINTS] = exports.MiniGamePrizeTypeName.POINTS, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.BONUS] = exports.MiniGamePrizeTypeName.BONUS, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.MANUAL] = exports.MiniGamePrizeTypeName.MANUAL, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.SPIN] = exports.MiniGamePrizeTypeName.SPIN, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.JACKPOT] = exports.MiniGamePrizeTypeName.JACKPOT, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.CHANGE_LEVEL] = exports.MiniGamePrizeTypeName.CHANGE_LEVEL, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.MISSION] = exports.MiniGamePrizeTypeName.MISSION, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.RAFFLE_TICKET] = exports.MiniGamePrizeTypeName.RAFFLE_TICKET, _SAWPrizeType$NO_PRIZ)[type] || exports.MiniGamePrizeTypeName.UNKNOWN;
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return (_SAWPrizeType$NO_PRIZ = {}, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.NO_PRIZE] = exports.MiniGamePrizeTypeName.NO_PRIZE, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.POINTS] = exports.MiniGamePrizeTypeName.POINTS, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.BONUS] = exports.MiniGamePrizeTypeName.BONUS, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.MANUAL] = exports.MiniGamePrizeTypeName.MANUAL, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.SPIN] = exports.MiniGamePrizeTypeName.SPIN, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.JACKPOT] = exports.MiniGamePrizeTypeName.JACKPOT, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.CHANGE_LEVEL] = exports.MiniGamePrizeTypeName.CHANGE_LEVEL, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.MISSION] = exports.MiniGamePrizeTypeName.MISSION, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.RAFFLE_TICKET] = exports.MiniGamePrizeTypeName.RAFFLE_TICKET, _SAWPrizeType$NO_PRIZ[exports.SAWPrizeType.GEMS_AND_DIAMONDS] = exports.MiniGamePrizeTypeName.GEMS_AND_DIAMONDS, _SAWPrizeType$NO_PRIZ)[type] || exports.MiniGamePrizeTypeName.UNKNOWN;
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};
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var SAWTemplatesTransform = function SAWTemplatesTransform(items) {
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