@smartico/public-api 0.0.211 → 0.0.213

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/dist/Base/AchRelatedGame.d.ts +2 -0
  2. package/dist/MiniGames/SAWPrizeUI.d.ts +1 -0
  3. package/dist/Quiz/MarketsAnswersType.d.ts +22 -0
  4. package/dist/SmarticoPublicAPI.d.ts +23 -0
  5. package/dist/Store/BuyShopItemErrorCode.d.ts +10 -0
  6. package/dist/Store/BuyShopItemRequest.d.ts +4 -0
  7. package/dist/Store/BuyShopItemResponse.d.ts +4 -0
  8. package/dist/Store/GetCategoriesShopResponse.d.ts +5 -0
  9. package/dist/Store/GetShopItemsResponse.d.ts +5 -0
  10. package/dist/Store/ShopCategory.d.ts +5 -0
  11. package/dist/Store/ShopCategoryPublicMeta.d.ts +4 -0
  12. package/dist/Store/ShopItem.d.ts +9 -0
  13. package/dist/Store/ShopItemPublicMeta.d.ts +10 -0
  14. package/dist/Store/ShopItemType.d.ts +4 -0
  15. package/dist/Store/StorItemPruchased.d.ts +6 -0
  16. package/dist/Tournaments/Tournament.d.ts +2 -0
  17. package/dist/WSAPI/WSAPITypes.d.ts +39 -2
  18. package/dist/index.js +4 -1
  19. package/dist/index.js.map +1 -1
  20. package/dist/index.modern.mjs +4 -1
  21. package/dist/index.modern.mjs.map +1 -1
  22. package/dist/service/index.d.ts +5 -0
  23. package/dist/service/types/ErrorCodes.d.ts +13 -0
  24. package/dist/service/types/GRequest.d.ts +16 -0
  25. package/dist/service/types/GResponse.d.ts +10 -0
  26. package/dist/service/types/Game/GameAttemptType.d.ts +6 -0
  27. package/dist/service/types/Game/GameCanPlayType.d.ts +10 -0
  28. package/dist/service/types/Game/GameExternalStatus.d.ts +6 -0
  29. package/dist/service/types/Game/GameInfo.d.ts +9 -0
  30. package/dist/service/types/Game/GamePick.d.ts +90 -0
  31. package/dist/service/types/Game/GameUtil.d.ts +7 -0
  32. package/dist/service/types/SmarticoProto/GetTranslationsRequest.d.ts +7 -0
  33. package/dist/service/types/SmarticoProto/GetTranslationsResponse.d.ts +7 -0
  34. package/dist/service/types/SmarticoProto/ProtocolMessage.d.ts +5 -0
  35. package/dist/service/types/SmarticoProto/ProtocolRequest.d.ts +6 -0
  36. package/dist/service/types/SmarticoProto/ProtocolResponse.d.ts +5 -0
  37. package/dist/service/types/SmarticoProto/PublicLabelInfo.d.ts +34 -0
  38. package/dist/service/types/SmarticoProto/PublicProperties.d.ts +11 -0
  39. package/dist/service/types/SmarticoProto/ResponseIdentify.d.ts +12 -0
  40. package/dist/service/types/SmarticoProto/SAW/SAWAcknowledgeType.d.ts +5 -0
  41. package/dist/service/types/SmarticoProto/SAW/SAWBuyInType.d.ts +5 -0
  42. package/dist/service/types/SmarticoProto/SAW/SAWDoSpinRequest.d.ts +5 -0
  43. package/dist/service/types/SmarticoProto/SAW/SAWDoSpinResponse.d.ts +15 -0
  44. package/dist/service/types/SmarticoProto/SAW/SAWGameType.d.ts +10 -0
  45. package/dist/service/types/SmarticoProto/SAW/SAWGetTemplatesRequest.d.ts +3 -0
  46. package/dist/service/types/SmarticoProto/SAW/SAWGetTemplatesResponse.d.ts +5 -0
  47. package/dist/service/types/SmarticoProto/SAW/SAWPrize.d.ts +11 -0
  48. package/dist/service/types/SmarticoProto/SAW/SAWPrizeType.d.ts +8 -0
  49. package/dist/service/types/SmarticoProto/SAW/SAWPrizeUI.d.ts +13 -0
  50. package/dist/service/types/SmarticoProto/SAW/SAWTemplate.d.ts +21 -0
  51. package/dist/service/types/SmarticoProto/SAW/SAWTemplateUI.d.ts +31 -0
  52. package/dist/service/types/SmarticoProto/SAW/SAWWinSoundType.d.ts +12 -0
  53. package/dist/service/types/SmarticoProto/TranslationArea.d.ts +9 -0
  54. package/dist/service/types/User/UserInfo.d.ts +10 -0
  55. package/dist/util/Util.d.ts +51 -0
  56. package/docs/enums/MiniGamePrizeTypeName.md +2 -2
  57. package/docs/interfaces/AchRelatedGame.md +4 -0
  58. package/docs/interfaces/TMiniGamePrize.md +52 -11
  59. package/docs/interfaces/TMiniGameTemplate.md +14 -0
  60. package/docs/interfaces/TTournament.md +10 -0
  61. package/docs/interfaces/TTournamentDetailed.md +14 -0
  62. package/package.json +1 -1
  63. package/src/Base/AchRelatedGame.ts +2 -2
  64. package/src/MiniGames/SAWGetTemplatesResponse.ts +3 -0
  65. package/src/MiniGames/SAWPrizeUI.ts +3 -0
  66. package/src/Tournaments/Tournament.ts +2 -2
  67. package/src/WSAPI/WSAPITypes.ts +40 -32
@@ -64,91 +64,127 @@ ___
64
64
 
65
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  • **position**: `number`
66
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67
+ for scratch card defines position of prize in the list
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+
69
+ ___
70
+
71
+ ### sectors
72
+
73
+ • **sectors**: `number`[]
74
+
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+ List of sectors for the prize
76
+
67
77
  ___
68
78
 
69
79
  ### acknowledge\_type
70
80
 
71
81
  • **acknowledge\_type**: `SAWAcknowledgeTypeName`
72
82
 
83
+ Type of acknowledge message for users
84
+
73
85
  ___
74
86
 
75
87
  ### aknowledge\_message
76
88
 
77
89
  • **aknowledge\_message**: `string`
78
90
 
91
+ Message that will be shown to user in modal pop-up
92
+
79
93
  ___
80
94
 
81
95
  ### acknowledge\_dp
82
96
 
83
97
  • **acknowledge\_dp**: `string`
84
98
 
99
+ Deep link that will trigger some action in modal pop-up
100
+
85
101
  ___
86
102
 
87
103
  ### acknowledge\_action\_title
88
104
 
89
105
  • **acknowledge\_action\_title**: `string`
90
106
 
107
+ The name of the action button in modal pop-up
108
+
91
109
  ___
92
110
 
93
111
  ### acknowledge\_dp\_additional
94
112
 
95
113
  • `Optional` **acknowledge\_dp\_additional**: `string`
96
114
 
115
+ Deep link that will trigger some action in modal pop-up (additional)
116
+
97
117
  ___
98
118
 
99
119
  ### acknowledge\_action\_title\_additional
100
120
 
101
121
  • `Optional` **acknowledge\_action\_title\_additional**: `string`
102
122
 
123
+ The name of the action button in modal pop-up (additional)
124
+
125
+ ___
126
+
127
+ ### out\_of\_stock\_message
128
+
129
+ • `Optional` **out\_of\_stock\_message**: `string`
130
+
131
+ Message when the prize pool is empty for that specific prize
132
+
103
133
  ___
104
134
 
105
135
  ### pool
106
136
 
107
137
  • `Optional` **pool**: `number`
108
138
 
139
+ Number of items in stock
140
+
109
141
  ___
110
142
 
111
143
  ### pool\_initial
112
144
 
113
145
  • `Optional` **pool\_initial**: `number`
114
146
 
147
+ Initial number of items in stock
148
+
115
149
  ___
116
150
 
117
151
  ### wins\_count
118
152
 
119
153
  • `Optional` **wins\_count**: `number`
120
154
 
155
+ Number of wins in game
156
+
121
157
  ___
122
158
 
123
159
  ### weekdays
124
160
 
125
161
  • `Optional` **weekdays**: `number`[]
126
162
 
163
+ Number of days of week, when the prize can be available
164
+
127
165
  ___
128
166
 
129
167
  ### active\_from\_ts
130
168
 
131
169
  • `Optional` **active\_from\_ts**: `number`
132
170
 
171
+ Holds time from which prize will become available, for the prizes that are targeted to be available from specific time (UNIX timestamp)
172
+
133
173
  ___
134
174
 
135
175
  ### active\_till\_ts
136
176
 
137
177
  • `Optional` **active\_till\_ts**: `number`
138
178
 
179
+ Holds time till which prize will become available, for the prizes that are targeted to be available from specific time (UNIX timestamp)
180
+
139
181
  ___
140
182
 
141
183
  ### relative\_period\_timezone
142
184
 
143
185
  • `Optional` **relative\_period\_timezone**: `number`
144
186
 
145
- ___
146
-
147
- ### out\_of\_stock\_message
148
-
149
- • `Optional` **out\_of\_stock\_message**: `string`
150
-
151
- Message when the prize pool is empty for that specific prize
187
+ Time zone to ensure each day aligns with your local midnight.
152
188
 
153
189
  ___
154
190
 
@@ -160,7 +196,6 @@ Flag indicating that the prize is surcharged (available all the time, despite po
160
196
 
161
197
  ___
162
198
 
163
-
164
199
  ### is\_deleted
165
200
 
166
201
  • `Optional` **is\_deleted**: `boolean`
@@ -171,7 +206,7 @@ ___
171
206
 
172
207
  ### custom\_data
173
208
 
174
- • **custom\_data**: `any`
209
+ `Optional` **custom\_data**: `any`
175
210
 
176
211
  The custom data of the mini-game defined by operator in the BackOffice. Can be a JSON object, string or number
177
212
 
@@ -179,7 +214,7 @@ ___
179
214
 
180
215
  ### prize\_modifiers
181
216
 
182
- • `Optional` **prize\_modifiers**: `PrizeModifiers`
217
+ • `Optional` **prize\_modifiers**: `PrizeModifiers`[]
183
218
 
184
219
  Prize modifiers that will multiply by 2x, 5x or 10x the current total. This will not affect the final Prize Amount that will be awarded.
185
220
 
@@ -191,4 +226,10 @@ ___
191
226
 
192
227
  When enabled, you can split prize value by decimal values
193
228
 
194
- ___
229
+ ___
230
+
231
+ ### hide\_prize\_from\_history
232
+
233
+ • `Optional` **hide\_prize\_from\_history**: `boolean`
234
+
235
+ When enabled, you can hide prize from prize history
@@ -187,3 +187,17 @@ ___
187
187
  The amount of steps to complete the game and gather the prize
188
188
 
189
189
  ___
190
+
191
+ ### custom\_section\_id
192
+
193
+ • `Optional` **custom\_section\_id**: `number`
194
+
195
+ Hold the id of the custom section
196
+
197
+ ___
198
+
199
+ ### saw\_template\_ui\_definition
200
+
201
+ • **saw\_template\_ui\_definition**: `SAWTemplateUI`
202
+
203
+ The UI definition of the mini-game
@@ -46,30 +46,40 @@ ___
46
46
 
47
47
  • **image1**: `string`
48
48
 
49
+ 1st image URL representing the tournament
50
+
49
51
  ___
50
52
 
51
53
  ### image2
52
54
 
53
55
  • **image2**: `string`
54
56
 
57
+ 2nd image URL representing the tournament
58
+
55
59
  ___
56
60
 
57
61
  ### image2\_mobile
58
62
 
59
63
  • **image2\_mobile**: `string`
60
64
 
65
+ 2nd image URL representing the tournament for mobile
66
+
61
67
  ___
62
68
 
63
69
  ### prize\_pool\_short
64
70
 
65
71
  • **prize\_pool\_short**: `string`
66
72
 
73
+ The message indicating the prize pool of the tournament
74
+
67
75
  ___
68
76
 
69
77
  ### custom\_price\_text
70
78
 
71
79
  • **custom\_price\_text**: `string`
72
80
 
81
+ The message indicating the price to register in the tournament
82
+
73
83
  ___
74
84
 
75
85
  ### segment\_dont\_match\_message
@@ -62,6 +62,8 @@ ___
62
62
 
63
63
  • **image1**: `string`
64
64
 
65
+ 1st image URL representing the tournament
66
+
65
67
  #### Inherited from
66
68
 
67
69
  [TTournament](TTournament.md).[image1](TTournament.md#image1)
@@ -72,6 +74,8 @@ ___
72
74
 
73
75
  • **image2**: `string`
74
76
 
77
+ 2nd image URL representing the tournament
78
+
75
79
  #### Inherited from
76
80
 
77
81
  [TTournament](TTournament.md).[image2](TTournament.md#image2)
@@ -82,6 +86,8 @@ ___
82
86
 
83
87
  • **image2\_mobile**: `string`
84
88
 
89
+ 2nd image URL representing the tournament for mobile
90
+
85
91
  #### Inherited from
86
92
 
87
93
  [TTournament](TTournament.md).[image2_mobile](TTournament.md#image2_mobile)
@@ -92,6 +98,8 @@ ___
92
98
 
93
99
  • **prize\_pool\_short**: `string`
94
100
 
101
+ The message indicating the prize pool of the tournament
102
+
95
103
  #### Inherited from
96
104
 
97
105
  [TTournament](TTournament.md).[prize_pool_short](TTournament.md#prize_pool_short)
@@ -102,6 +110,8 @@ ___
102
110
 
103
111
  • **custom\_price\_text**: `string`
104
112
 
113
+ The message indicating the price to register in the tournament
114
+
105
115
  #### Inherited from
106
116
 
107
117
  [TTournament](TTournament.md).[custom_price_text](TTournament.md#custom_price_text)
@@ -377,6 +387,8 @@ ___
377
387
 
378
388
  • `Optional` **min\_scores\_win**: `number`
379
389
 
390
+ The minimum amount of score points that the user should get in order to be qualified for the prize
391
+
380
392
  #### Inherited from
381
393
 
382
394
  [TTournament](TTournament.md).[min_scores_win](TTournament.md#min_scores_win)
@@ -387,6 +399,8 @@ ___
387
399
 
388
400
  • `Optional` **hide\_leaderboard\_min\_scores**: `boolean`
389
401
 
402
+ When enabled, users who don’t meet the minimum qualifying score will be hidden from the Leaderboard
403
+
390
404
  #### Inherited from
391
405
 
392
406
  [TTournament](TTournament.md).[hide_leaderboard_min_scores](TTournament.md#hide_leaderboard_min_scores)
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@smartico/public-api",
3
- "version": "0.0.211",
3
+ "version": "0.0.213",
4
4
  "description": "Smartico public API",
5
5
  "main": "dist/index.js",
6
6
  "types": "dist/index.d.ts",
@@ -1,7 +1,7 @@
1
1
  interface AchRelatedGame {
2
- /* ID of the game on Smartico side */
2
+ /** ID of the game on Smartico side */
3
3
  ach_game_id: number;
4
- /* ID of the game on operator side */
4
+ /** ID of the game on operator side */
5
5
  ext_game_id: string;
6
6
  game_public_meta: {
7
7
  name: string;
@@ -41,6 +41,7 @@ export const SAWTemplatesTransform = (items: SAWTemplate[]): TMiniGameTemplate[]
41
41
  next_available_spin_ts: r.next_available_spin_ts,
42
42
  steps_to_finish_game: r.saw_template_ui_definition.steps_to_finish_game,
43
43
  custom_section_id: r.saw_template_ui_definition.custom_section_id,
44
+ saw_template_ui_definition: r.saw_template_ui_definition,
44
45
 
45
46
  prizes: r.prizes.map((p) => {
46
47
  const y: TMiniGamePrize = {
@@ -52,6 +53,7 @@ export const SAWTemplatesTransform = (items: SAWTemplate[]): TMiniGameTemplate[]
52
53
  font_size_mobile: p.saw_prize_ui_definition.font_size_mobile,
53
54
  icon: p.saw_prize_ui_definition.icon,
54
55
  position: p.saw_prize_ui_definition.position,
56
+ sectors: p.saw_prize_ui_definition.sectors,
55
57
  acknowledge_type: SAWAcknowledgeTypeNamed(p.saw_prize_ui_definition.acknowledge_type),
56
58
  aknowledge_message: p.saw_prize_ui_definition.aknowledge_message,
57
59
  acknowledge_dp: p.saw_prize_ui_definition.acknowledge_dp,
@@ -71,6 +73,7 @@ export const SAWTemplatesTransform = (items: SAWTemplate[]): TMiniGameTemplate[]
71
73
  custom_data: IntUtils.JsonOrText(r.saw_template_ui_definition.custom_data),
72
74
  prize_modifiers: p.saw_prize_ui_definition.prize_modifiers,
73
75
  allow_split_decimal: p.saw_prize_ui_definition.allow_split_decimal,
76
+ hide_prize_from_history: p.saw_prize_ui_definition.hide_prize_from_history
74
77
  };
75
78
  return y;
76
79
  }),
@@ -23,4 +23,7 @@ export interface SAWPrizeUI {
23
23
  custom_data?: any;
24
24
  prize_modifiers?: PrizeModifiers[]; // treasure hunt specific
25
25
  allow_split_decimal?: boolean; // treasure hunt specific
26
+ hide_prize_from_history?: boolean;
27
+
28
+
26
29
  }
@@ -62,9 +62,9 @@ export interface Tournament {
62
62
 
63
63
  /** List of casino games (or other types of entities) related to the tournament */
64
64
  related_games?: AchRelatedGame[];
65
- /* The minimum amount of score points that the user should get in order to be qualified for the prize */
65
+ /** The minimum amount of score points that the user should get in order to be qualified for the prize */
66
66
  minScoreToWin?: number;
67
- /* When enabled, users who don’t meet the minimum qualifying score will be hidden from the Leaderboard. */
67
+ /** When enabled, users who don’t meet the minimum qualifying score will be hidden from the Leaderboard. */
68
68
  hideLeaderboardsMinScores?: boolean;
69
69
  }
70
70
 
@@ -1,5 +1,5 @@
1
1
  import { BuyStoreItemErrorCode } from '../Store';
2
- import { MiniGamePrizeTypeName, SAWAcknowledgeTypeName, SAWBuyInTypeName, SAWGameTypeName, SAWSpinErrorCode, SAWTemplate } from '../MiniGames';
2
+ import { MiniGamePrizeTypeName, SAWAcknowledgeTypeName, SAWBuyInTypeName, SAWGameTypeName, SAWSpinErrorCode, SAWTemplate, SAWTemplateUI } from '../MiniGames';
3
3
  import { TournamentRegistrationError, TournamentRegistrationStatusName, TournamentRegistrationTypeName } from '../Tournaments';
4
4
  import { AchCategory, AchievementAvailabilityStatus } from '../Missions';
5
5
  import { LeaderBoardPeriodType } from '../Leaderboard';
@@ -28,39 +28,41 @@ export interface TMiniGamePrize {
28
28
  font_size_mobile?: number;
29
29
  /** The URL of the icon of the prize */
30
30
  icon?: string;
31
- /* for scratch card defines position of prize in the list */
31
+ /** for scratch card defines position of prize in the list */
32
32
  position: number;
33
- /* Type of acknowledge message for users */
33
+ /** List of sectors for the prize */
34
+ sectors: number[];
35
+ /** Type of acknowledge message for users */
34
36
  acknowledge_type: SAWAcknowledgeTypeName;
35
- /* Message that will be shown to user in modal pop-up */
37
+ /** Message that will be shown to user in modal pop-up */
36
38
  aknowledge_message: string;
37
- /* Deep link that will trigger some action in modal pop-up */
39
+ /** Deep link that will trigger some action in modal pop-up */
38
40
  acknowledge_dp: string;
39
- /* The name of the action button in modal pop-up */
41
+ /** The name of the action button in modal pop-up */
40
42
  acknowledge_action_title: string;
41
- /* Deep link that will trigger some action in modal pop-up (additional) */
43
+ /** Deep link that will trigger some action in modal pop-up (additional) */
42
44
  acknowledge_dp_additional?: string;
43
- /* The name of the action button in modal pop-up (additional) */
45
+ /** The name of the action button in modal pop-up (additional) */
44
46
  acknowledge_action_title_additional?: string;
45
- /* Message when the prize pool is empty for that specific prize */
47
+ /** Message when the prize pool is empty for that specific prize */
46
48
  out_of_stock_message?: string;
47
- /* Number of items in stock */
49
+ /** Number of items in stock */
48
50
  pool?: number;
49
- /* Initial number of items in stock */
51
+ /** Initial number of items in stock */
50
52
  pool_initial?: number;
51
- /* Number of wins in game */
53
+ /** Number of wins in game */
52
54
  wins_count?: number;
53
- /* Number of days of week, when the prize can be available */
55
+ /** Number of days of week, when the prize can be available */
54
56
  weekdays?: number[];
55
- /* Holds time from which prize will become available, for the prizes that are targeted to be available from specific time (UNIX timestamp) */
57
+ /** Holds time from which prize will become available, for the prizes that are targeted to be available from specific time (UNIX timestamp) */
56
58
  active_from_ts?: number;
57
- /* Holds time till which prize will become available, for the prizes that are targeted to be available from specific time (UNIX timestamp) */
59
+ /** Holds time till which prize will become available, for the prizes that are targeted to be available from specific time (UNIX timestamp) */
58
60
  active_till_ts?: number;
59
- /* Time zone to ensure each day aligns with your local midnight. */
61
+ /** Time zone to ensure each day aligns with your local midnight. */
60
62
  relative_period_timezone?: number;
61
- /* Flag indicating that the prize is surcharged (available all the time, despite pool numbers) */
63
+ /** Flag indicating that the prize is surcharged (available all the time, despite pool numbers) */
62
64
  is_surcharge?: boolean;
63
- /* Flag indicating the state of the prize */
65
+ /** Flag indicating the state of the prize */
64
66
  is_deleted?: boolean;
65
67
  /** The custom data of the mini-game defined by operator in the BackOffice. Can be a JSON object, string or number */
66
68
  custom_data?: any;
@@ -68,6 +70,8 @@ export interface TMiniGamePrize {
68
70
  prize_modifiers?: PrizeModifiers[];
69
71
  /** When enabled, you can split prize value by decimal values */
70
72
  allow_split_decimal?: boolean;
73
+ /** When enabled, you can hide prize from prize history */
74
+ hide_prize_from_history?:boolean;
71
75
  }
72
76
 
73
77
  /**
@@ -147,19 +151,22 @@ export interface TMiniGameTemplate {
147
151
  /** List of prizes for mini-games */
148
152
  prizes: TMiniGamePrize[];
149
153
 
150
- /* When enabled, the number of items in the pool and number of won items will be exposed in the Retention API and in the UI Widgets */
154
+ /** When enabled, the number of items in the pool and number of won items will be exposed in the Retention API and in the UI Widgets */
151
155
  expose_game_stat_on_api?: boolean;
152
156
 
153
- /* Time zone to ensure each day aligns with your local midnight. */
157
+ /** Time zone to ensure each day aligns with your local midnight. */
154
158
  relative_period_timezone?: number;
155
- /* Holds time from which template will become available, for the template that are targeted to be available from specific time (UNIX timestamp) */
159
+ /** Holds time from which template will become available, for the template that are targeted to be available from specific time (UNIX timestamp) */
156
160
  activeFromDate?: number;
157
- /* Holds time till which template will become available, for the templates that are targeted to be available from specific time (UNIX timestamp) */
161
+ /** Holds time till which template will become available, for the templates that are targeted to be available from specific time (UNIX timestamp) */
158
162
  activeTillDate?: number;
159
- /* The amount of steps to complete the game and gather the prize */
163
+ /** The amount of steps to complete the game and gather the prize */
160
164
  steps_to_finish_game?: number;
161
- /* Hold the id of the custom section */
165
+ /** Hold the id of the custom section */
162
166
  custom_section_id?: number;
167
+
168
+ /** The UI definition of the mini-game */
169
+ saw_template_ui_definition: SAWTemplateUI;
163
170
  }
164
171
 
165
172
  /**
@@ -246,15 +253,15 @@ export interface TTournament {
246
253
  name: string;
247
254
  /** Description of the tournament, translated to the user language */
248
255
  description: string;
249
- /* 1st image URL representing the tournament */
256
+ /** 1st image URL representing the tournament */
250
257
  image1: string;
251
- /* 2nd image URL representing the tournament */
258
+ /** 2nd image URL representing the tournament */
252
259
  image2: string;
253
- /* 2nd image URL representing the tournament for mobile */
260
+ /** 2nd image URL representing the tournament for mobile */
254
261
  image2_mobile: string;
255
- /* The message indicating the prize pool of the tournament */
262
+ /** The message indicating the prize pool of the tournament */
256
263
  prize_pool_short: string;
257
- /* The message indicating the price to register in the tournament */
264
+ /** The message indicating the price to register in the tournament */
258
265
  custom_price_text: string;
259
266
 
260
267
  /** The message that should be shown to the user when the user cannot register in tournament with error code TOURNAMENT_USER_DONT_MATCH_CONDITIONS */
@@ -338,9 +345,9 @@ export interface TTournament {
338
345
  is_in_progress: boolean;
339
346
  /** Indicator if tournament instance is upcoming (status PUBLISHED or REGISTER) */
340
347
  is_upcoming: boolean;
341
- /* The minimum amount of score points that the user should get in order to be qualified for the prize */
348
+ /** The minimum amount of score points that the user should get in order to be qualified for the prize */
342
349
  min_scores_win?: number;
343
- /* When enabled, users who don’t meet the minimum qualifying score will be hidden from the Leaderboard */
350
+ /** When enabled, users who don’t meet the minimum qualifying score will be hidden from the Leaderboard */
344
351
  hide_leaderboard_min_scores?: boolean;
345
352
  }
346
353
 
@@ -689,7 +696,8 @@ export interface TInboxMessageBody {
689
696
  /** The action that should be performed when user clicks on the message.
690
697
  * Can be URL or deep link, e.g. 'dp:deposit'. The most safe to execute CTA is to pass it to _smartico.dp(cta_action);
691
698
  * The 'dp' function will handle the CTA and will execute it in the most safe way.
692
- * If the message has a rich html body - the action will always be 'dp:inbox' which will open the inbox widget when triggered. */
699
+ * If the message has a rich html body - the action will always be 'dp:inbox' which will open the inbox widget when triggered.
700
+ */
693
701
  action: string;
694
702
  /** Rich HTML body of the message. */
695
703
  html_body?: string;