@smartico/public-api 0.0.103 → 0.0.104

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@@ -88,15 +88,7 @@ ___
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  • **no\_attempts\_message**: `string`
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- The message that should be shown to the user when he cannot play the game because he doesn't have spin attempts.
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-
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- ___
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-
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- ### no\_points\_message
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- • **no\_points\_message**: `string`
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- The message that should be shown to the user when he cannot play the game because he doesn't have points.
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+ The message that should be shown to the user when he cannot play the game because he doesn't have spin attempts or points.
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  ___
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@smartico/public-api",
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- "version": "0.0.103",
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+ "version": "0.0.104",
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  "description": "Smartico public API",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
@@ -31,7 +31,6 @@ export const SAWTemplatesTransform = (items: SAWTemplate[]): TMiniGameTemplate[]
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  ,
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  over_limit_message: r.saw_template_ui_definition.over_limit_message,
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  no_attempts_message: r.saw_template_ui_definition.no_attempts_message,
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- no_points_message: r.saw_template_ui_definition.no_points_message,
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  jackpot_symbol: r.saw_template_ui_definition.jackpot_symbol,
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  saw_game_type: SAWGameTypeNamed(r.saw_game_type_id),
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  saw_buyin_type: SAWBuyInTypeNamed(r.saw_buyin_type_id),
@@ -6,7 +6,6 @@ export interface SAWTemplateUI {
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  description?: string;
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  over_limit_message?: string;
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  no_attempts_message?: string;
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- no_points_message?: string;
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  thumbnail?: string;
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  sectors_count: number;
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  priority: number;
@@ -72,12 +72,9 @@ export interface TMiniGameTemplate {
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  /** The message that should be shown to the user when he cannot play the game, server rejected attempt with error code SAWSpinErrorCode.SAW_FAILED_MAX_SPINS_REACHED */
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  over_limit_message: string;
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- /** The message that should be shown to the user when he cannot play the game because he doesn't have spin attempts. */
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+ /** The message that should be shown to the user when he cannot play the game because he doesn't have spin attempts or points. */
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  no_attempts_message: string;
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- /** The message that should be shown to the user when he cannot play the game because he doesn't have points. */
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- no_points_message: string;
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-
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  /** Current jackpont amount, if jackpot is enabled. */
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  jackpot_current: number;
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  /** The amount that will be added to the jackpot every time when somebody plays the game. Note that the contribution amount is abstract, means that no money or points are deducted from the user balance. */