@slot-engine/core 0.2.8 → 0.2.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.mts CHANGED
@@ -822,7 +822,7 @@ declare class RandomNumberGenerator {
822
822
  setSeedIfDifferent(seed: number): void;
823
823
  generateRandomNumber(): number;
824
824
  randomFloat(low: number, high: number): number;
825
- weightedRandom<T extends Record<string, number>>(weights: T): string;
825
+ weightedRandom<T extends Record<string, number>>(weights: T): Extract<keyof T, string>;
826
826
  randomItem<T>(array: T[]): NonNullable<T>;
827
827
  shuffle<T>(array: T[]): T[];
828
828
  }
@@ -981,7 +981,7 @@ declare class RngService<TGameModes extends AnyGameModes = AnyGameModes, TSymbol
981
981
  /**
982
982
  * Random weighted selection from a set of items.
983
983
  */
984
- weightedRandom: <T extends Record<string, number>>(weights: T) => string;
984
+ weightedRandom: <T extends Record<string, number>>(weights: T) => Extract<keyof T, string>;
985
985
  /**
986
986
  * Selects a random item from an array.
987
987
  */
@@ -1571,8 +1571,6 @@ declare class ClusterWinType extends WinType {
1571
1571
  evaluateWins(board: Reels): this;
1572
1572
  private getNeighbors;
1573
1573
  private evaluateCluster;
1574
- private isChecked;
1575
- private isCheckedWild;
1576
1574
  }
1577
1575
  interface ClusterWinTypeOpts extends WinTypeOpts {
1578
1576
  }
@@ -1594,7 +1592,6 @@ declare class ManywaysWinType extends WinType {
1594
1592
  evaluateWins(board: Reels, opts?: {
1595
1593
  jumpGaps?: boolean;
1596
1594
  }): this;
1597
- private getWayLength;
1598
1595
  }
1599
1596
  interface ManywaysWinTypeOpts extends WinTypeOpts {
1600
1597
  }
package/dist/index.d.ts CHANGED
@@ -822,7 +822,7 @@ declare class RandomNumberGenerator {
822
822
  setSeedIfDifferent(seed: number): void;
823
823
  generateRandomNumber(): number;
824
824
  randomFloat(low: number, high: number): number;
825
- weightedRandom<T extends Record<string, number>>(weights: T): string;
825
+ weightedRandom<T extends Record<string, number>>(weights: T): Extract<keyof T, string>;
826
826
  randomItem<T>(array: T[]): NonNullable<T>;
827
827
  shuffle<T>(array: T[]): T[];
828
828
  }
@@ -981,7 +981,7 @@ declare class RngService<TGameModes extends AnyGameModes = AnyGameModes, TSymbol
981
981
  /**
982
982
  * Random weighted selection from a set of items.
983
983
  */
984
- weightedRandom: <T extends Record<string, number>>(weights: T) => string;
984
+ weightedRandom: <T extends Record<string, number>>(weights: T) => Extract<keyof T, string>;
985
985
  /**
986
986
  * Selects a random item from an array.
987
987
  */
@@ -1571,8 +1571,6 @@ declare class ClusterWinType extends WinType {
1571
1571
  evaluateWins(board: Reels): this;
1572
1572
  private getNeighbors;
1573
1573
  private evaluateCluster;
1574
- private isChecked;
1575
- private isCheckedWild;
1576
1574
  }
1577
1575
  interface ClusterWinTypeOpts extends WinTypeOpts {
1578
1576
  }
@@ -1594,7 +1592,6 @@ declare class ManywaysWinType extends WinType {
1594
1592
  evaluateWins(board: Reels, opts?: {
1595
1593
  jumpGaps?: boolean;
1596
1594
  }): this;
1597
- private getWayLength;
1598
1595
  }
1599
1596
  interface ManywaysWinTypeOpts extends WinTypeOpts {
1600
1597
  }