@slot-engine/core 0.0.11 → 0.1.0

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package/dist/index.mjs CHANGED
@@ -650,11 +650,17 @@ var Board = class {
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  this.reels[reelIdx].splice(rowIdx, 1);
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  });
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  const newFirstSymbolPositions = {};
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+ const newBoardSymbols = {};
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+ const newPaddingTopSymbols = {};
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  for (let ridx = 0; ridx < reelsAmount; ridx++) {
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  while (this.reels[ridx].length < symbolsPerReel[ridx]) {
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  const padSymbol = this.paddingTop[ridx].pop();
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  if (padSymbol) {
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  this.reels[ridx].unshift(padSymbol);
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+ if (!newBoardSymbols[ridx]) {
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+ newBoardSymbols[ridx] = [];
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+ }
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+ newBoardSymbols[ridx].unshift(padSymbol);
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  } else {
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  break;
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  }
@@ -668,6 +674,10 @@ var Board = class {
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  assert3(newSymbol, "Failed to get new symbol for tumbling.");
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  this.reels[ridx].unshift(newSymbol);
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  newFirstSymbolPositions[ridx] = symbolPos;
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+ if (!newBoardSymbols[ridx]) {
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+ newBoardSymbols[ridx] = [];
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+ }
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+ newBoardSymbols[ridx].unshift(newSymbol);
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  }
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  }
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  for (let ridx = 0; ridx < reelsAmount; ridx++) {
@@ -678,8 +688,16 @@ var Board = class {
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  const padSymbol = reels[ridx][topPos];
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  assert3(padSymbol, "Failed to get new padding symbol for tumbling.");
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  this.paddingTop[ridx].unshift(padSymbol);
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+ if (!newPaddingTopSymbols[ridx]) {
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+ newPaddingTopSymbols[ridx] = [];
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+ }
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+ newPaddingTopSymbols[ridx].unshift(padSymbol);
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  }
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  }
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+ return {
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+ newBoardSymbols,
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+ newPaddingTopSymbols
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+ };
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  }
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  };
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@@ -820,7 +838,7 @@ var BoardService = class extends AbstractService {
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  * Tumbles the board. All given symbols will be deleted and new symbols will fall from the top.
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  */
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  tumbleBoard(symbolsToDelete) {
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- this.board.tumbleBoard({
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+ return this.board.tumbleBoard({
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  ctx: this.ctx(),
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  symbolsToDelete
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  });
@@ -3524,7 +3542,7 @@ var StandaloneBoard = class {
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  * Tumbles the board. All given symbols will be deleted and new symbols will fall from the top.
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  */
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  tumbleBoard(symbolsToDelete) {
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- this.board.tumbleBoard({
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+ return this.board.tumbleBoard({
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  ctx: this.ctx,
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  symbolsToDelete,
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  reelsAmount: this.reelsAmount,