@skillcap/gdh 0.25.1 → 0.25.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/INSTALL-BUNDLE.json +1 -1
- package/RELEASE-SPAN-UPDATE-CONTRACTS.json +57 -0
- package/node_modules/@gdh/adapters/dist/index.d.ts +10 -9
- package/node_modules/@gdh/adapters/dist/index.d.ts.map +1 -1
- package/node_modules/@gdh/adapters/dist/index.js +256 -49
- package/node_modules/@gdh/adapters/dist/index.js.map +1 -1
- package/node_modules/@gdh/adapters/package.json +8 -8
- package/node_modules/@gdh/authoring/package.json +2 -2
- package/node_modules/@gdh/cli/dist/index.js +7 -7
- package/node_modules/@gdh/cli/dist/index.js.map +1 -1
- package/node_modules/@gdh/cli/package.json +10 -10
- package/node_modules/@gdh/core/dist/index.d.ts +1 -1
- package/node_modules/@gdh/core/dist/index.js +1 -1
- package/node_modules/@gdh/core/dist/migrations/managed-surface-classes.d.ts +7 -7
- package/node_modules/@gdh/core/dist/migrations/managed-surface-classes.js +9 -9
- package/node_modules/@gdh/core/dist/migrations/managed-surface-classes.js.map +1 -1
- package/node_modules/@gdh/core/dist/migrations/managed-target-surface-inventory.d.ts +4 -4
- package/node_modules/@gdh/core/dist/migrations/managed-target-surface-inventory.d.ts.map +1 -1
- package/node_modules/@gdh/core/dist/migrations/managed-target-surface-inventory.js +9 -7
- package/node_modules/@gdh/core/dist/migrations/managed-target-surface-inventory.js.map +1 -1
- package/node_modules/@gdh/core/package.json +1 -1
- package/node_modules/@gdh/docs/package.json +2 -2
- package/node_modules/@gdh/mcp/package.json +8 -8
- package/node_modules/@gdh/observability/package.json +2 -2
- package/node_modules/@gdh/runtime/package.json +2 -2
- package/node_modules/@gdh/scan/package.json +3 -3
- package/node_modules/@gdh/verify/package.json +7 -7
- package/package.json +11 -11
package/INSTALL-BUNDLE.json
CHANGED
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@@ -2657,6 +2657,63 @@
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}
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]
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}
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},
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{
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"version": "0.25.2",
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"releaseTag": "v0.25.2",
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"migrationStatus": "required",
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"summary": "v0.25.2 fixes managed agent adapter placement for nested Godot targets. It moves generated Cursor workflows to .cursor/commands, installs target-local MCP configs for nested targets, adds root symlink entrypoints for root-launched Codex and Cursor, and bumps GDH_CURSOR_RULE_VERSION from 3 to 4 so existing targets re-bake the corrected Cursor rule.",
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"releaseHighlights": {
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"summary": "v0.25.2 fixes managed agent adapter placement for nested Godot targets. Cursor target workflows now use Cursor's project command surface, root-launched Codex and Cursor get symlinked entrypoints into the managed target, and Claude/Cursor MCP configs are written at both the integration root and target root when those differ.",
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"operatorChanges": [
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"**Cursor uses `.cursor/commands`.** GDH now writes target workflows to `.cursor/commands/gdh-*.md` and removes managed legacy `.cursor/skills/gdh-*` files.",
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"**Root-launched Codex works for nested targets.** For nested Godot targets, root `.agents/skills/gdh-*` entries are symlinked to the target-local `.agents/skills/gdh-*` directories.",
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"**Root-launched Cursor gets target-aware entrypoints.** GDH writes a root Cursor rule with correct links into the nested target and symlinks root `.cursor/commands/gdh-*.md` files to the target-local commands.",
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"**Target-launched Claude and Cursor get MCP configs.** Nested targets now receive target-local `.mcp.json` and `.cursor/mcp.json` so launching an agent from the Godot project root does not depend on stale historical files."
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]
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},
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"updateContract": {
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"summary": "Managed targets must re-bake adapter surfaces for v0.25.2. The update installs corrected Cursor commands/rules, repairs nested-root MCP configs, removes managed legacy Cursor skills, and exposes root-launched Codex/Cursor entrypoints through symlinks.",
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"steps": [
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{
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"id": "install_v0_25_2",
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"kind": "mechanical",
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"summary": "Install the v0.25.2 GDH package.",
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"detail": "Run gdh self-update so the target uses the corrected adapter installer and Cursor rule renderer.",
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"commands": [
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"gdh self-update --apply"
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],
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"validationCommands": [
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"gdh status"
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]
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},
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{
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"id": "rebake_adapter_surfaces",
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"kind": "mechanical",
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"summary": "Re-bake managed adapter surfaces.",
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"detail": "Run migration/apply if the update reports pending lifecycle work. This writes .cursor/commands, target-local MCP configs, root symlink entrypoints for nested targets, and removes managed legacy Cursor skills.",
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"commands": [
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"gdh migrate --apply"
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],
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"validationCommands": [
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"gdh adapters status"
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]
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},
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{
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"id": "verify_nested_launch_paths",
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"kind": "agent_reasoning",
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"summary": "Confirm root and target launch paths are discoverable.",
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"detail": "For nested targets, inspect adapter status and confirm root-launched Codex/Cursor entrypoints point into the configured Godot target while target-local MCP configs exist.",
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"commands": [
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"gdh adapters status"
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],
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"validationCommands": [
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"gdh adapters status",
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"gdh guidance status"
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]
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}
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]
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}
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}
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]
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}
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@@ -8,7 +8,7 @@ export declare const CLAUDE_ONBOARD_SKILL_RELATIVE_PATH = ".claude/skills/gdh-on
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export declare const PROJECT_MCP_RELATIVE_PATH = ".mcp.json";
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export declare const CURSOR_MCP_RELATIVE_PATH = ".cursor/mcp.json";
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export declare const CURSOR_RULE_RELATIVE_PATH = ".cursor/rules/gdh-agent.mdc";
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export declare const
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export declare const CURSOR_ONBOARD_COMMAND_RELATIVE_PATH = ".cursor/commands/gdh-onboard.md";
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export declare const CODEX_ONBOARD_SKILL_RELATIVE_PATH = ".agents/skills/gdh-onboard/SKILL.md";
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export declare const CLAUDE_STATUS_SKILL_RELATIVE_PATH = ".claude/skills/gdh-status/SKILL.md";
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export declare const CLAUDE_MIGRATE_SKILL_RELATIVE_PATH = ".claude/skills/gdh-migrate/SKILL.md";
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export declare const CODEX_CHECK_SKILL_RELATIVE_PATH = ".agents/skills/gdh-check/SKILL.md";
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export declare const CODEX_PREPARE_SKILL_RELATIVE_PATH = ".agents/skills/gdh-prepare/SKILL.md";
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export declare const CODEX_RUN_GAME_SKILL_RELATIVE_PATH = ".agents/skills/gdh-run-game/SKILL.md";
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export declare const
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export declare const
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export declare const
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export declare const
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export declare const CURSOR_RUN_GAME_SKILL_RELATIVE_PATH = ".cursor/skills/gdh-run-game/SKILL.md";
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export declare const CURSOR_STATUS_COMMAND_RELATIVE_PATH = ".cursor/commands/gdh-status.md";
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export declare const CURSOR_MIGRATE_COMMAND_RELATIVE_PATH = ".cursor/commands/gdh-migrate.md";
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export declare const CURSOR_PREPARE_COMMAND_RELATIVE_PATH = ".cursor/commands/gdh-prepare.md";
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export declare const CURSOR_RUN_GAME_COMMAND_RELATIVE_PATH = ".cursor/commands/gdh-run-game.md";
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export declare const CLAUDE_UPDATE_SKILL_RELATIVE_PATH = ".claude/skills/gdh-update/SKILL.md";
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export declare const CODEX_UPDATE_SKILL_RELATIVE_PATH = ".agents/skills/gdh-update/SKILL.md";
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export declare const
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export declare const CURSOR_UPDATE_COMMAND_RELATIVE_PATH = ".cursor/commands/gdh-update.md";
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export declare const CLAUDE_SCAN_SKILL_RELATIVE_PATH = ".claude/skills/gdh-scan/SKILL.md";
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export declare const CODEX_SCAN_SKILL_RELATIVE_PATH = ".agents/skills/gdh-scan/SKILL.md";
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export declare const CLAUDE_ONBOARD_COMMAND_RELATIVE_PATH = ".claude/skills/gdh-onboard/SKILL.md";
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export declare const CLAUDE_RUN_GAME_COMMAND_RELATIVE_PATH = ".claude/skills/gdh-run-game/SKILL.md";
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export declare const CLAUDE_UPDATE_COMMAND_RELATIVE_PATH = ".claude/skills/gdh-update/SKILL.md";
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export declare const CLAUDE_SCAN_COMMAND_RELATIVE_PATH = ".claude/skills/gdh-scan/SKILL.md";
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export declare const
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export declare const CURSOR_SCAN_COMMAND_RELATIVE_PATH = ".cursor/commands/gdh-scan.md";
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export declare const LOCAL_PATH_HINTS_RELATIVE_PATH = ".gdh-state/local-paths.json";
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export declare const CODEX_PROJECT_CONFIG_RELATIVE_PATH = ".codex/config.toml";
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export declare const GDH_MCP_SERVER_NAME = "gdh";
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export declare function createGsdSnapshot(targetPath: string, options?: {
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readonly files?: readonly string[];
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}): Promise<GdhGsdSnapshot>;
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export declare function renderCursorRule(
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export declare function renderCursorRule(input?: {
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readonly targetRelativePath?: string;
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}): string;
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export declare function renderClaudeOnboardCommand(pinnedVersion: string): string;
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export declare function renderClaudeStatusCommand(pinnedVersion: string): string;
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export declare function renderClaudeScanCommand(pinnedVersion: string): string;
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@@ -1 +1 @@
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