@skillcap/gdh 0.16.0 → 0.17.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/INSTALL-BUNDLE.json +1 -1
- package/RELEASE-SPAN-UPDATE-CONTRACTS.json +145 -0
- package/node_modules/@gdh/adapters/dist/index.d.ts +2 -2
- package/node_modules/@gdh/adapters/dist/index.d.ts.map +1 -1
- package/node_modules/@gdh/adapters/dist/index.js +164 -125
- package/node_modules/@gdh/adapters/dist/index.js.map +1 -1
- package/node_modules/@gdh/adapters/package.json +8 -8
- package/node_modules/@gdh/authoring/dist/index.d.ts +4 -3
- package/node_modules/@gdh/authoring/dist/index.d.ts.map +1 -1
- package/node_modules/@gdh/authoring/dist/index.js +80 -9
- package/node_modules/@gdh/authoring/dist/index.js.map +1 -1
- package/node_modules/@gdh/authoring/dist/lsp-client.d.ts +47 -0
- package/node_modules/@gdh/authoring/dist/lsp-client.d.ts.map +1 -0
- package/node_modules/@gdh/authoring/dist/lsp-client.js +371 -0
- package/node_modules/@gdh/authoring/dist/lsp-client.js.map +1 -0
- package/node_modules/@gdh/authoring/dist/lsp-test-server.test-utils.d.ts +35 -0
- package/node_modules/@gdh/authoring/dist/lsp-test-server.test-utils.d.ts.map +1 -0
- package/node_modules/@gdh/authoring/dist/lsp-test-server.test-utils.js +194 -0
- package/node_modules/@gdh/authoring/dist/lsp-test-server.test-utils.js.map +1 -0
- package/node_modules/@gdh/authoring/dist/lsp.d.ts +62 -1
- package/node_modules/@gdh/authoring/dist/lsp.d.ts.map +1 -1
- package/node_modules/@gdh/authoring/dist/lsp.js +1278 -112
- package/node_modules/@gdh/authoring/dist/lsp.js.map +1 -1
- package/node_modules/@gdh/authoring/dist/scene-resource.d.ts +39 -0
- package/node_modules/@gdh/authoring/dist/scene-resource.d.ts.map +1 -0
- package/node_modules/@gdh/authoring/dist/scene-resource.js +544 -0
- package/node_modules/@gdh/authoring/dist/scene-resource.js.map +1 -0
- package/node_modules/@gdh/authoring/package.json +2 -2
- package/node_modules/@gdh/cli/dist/index.d.ts.map +1 -1
- package/node_modules/@gdh/cli/dist/index.js +116 -18
- package/node_modules/@gdh/cli/dist/index.js.map +1 -1
- package/node_modules/@gdh/cli/dist/migrate.d.ts.map +1 -1
- package/node_modules/@gdh/cli/dist/migrate.js +12 -5
- package/node_modules/@gdh/cli/dist/migrate.js.map +1 -1
- package/node_modules/@gdh/cli/package.json +10 -10
- package/node_modules/@gdh/core/dist/index.d.ts +48 -13
- package/node_modules/@gdh/core/dist/index.d.ts.map +1 -1
- package/node_modules/@gdh/core/dist/index.js +14 -17
- package/node_modules/@gdh/core/dist/index.js.map +1 -1
- package/node_modules/@gdh/core/package.json +1 -1
- package/node_modules/@gdh/docs/dist/guidance.d.ts.map +1 -1
- package/node_modules/@gdh/docs/dist/guidance.js +12 -2
- package/node_modules/@gdh/docs/dist/guidance.js.map +1 -1
- package/node_modules/@gdh/docs/dist/rules.d.ts.map +1 -1
- package/node_modules/@gdh/docs/dist/rules.js +2 -2
- package/node_modules/@gdh/docs/dist/rules.js.map +1 -1
- package/node_modules/@gdh/docs/package.json +2 -2
- package/node_modules/@gdh/mcp/package.json +8 -8
- package/node_modules/@gdh/observability/package.json +2 -2
- package/node_modules/@gdh/runtime/package.json +2 -2
- package/node_modules/@gdh/scan/package.json +3 -3
- package/node_modules/@gdh/verify/dist/policy.d.ts.map +1 -1
- package/node_modules/@gdh/verify/dist/policy.js +157 -29
- package/node_modules/@gdh/verify/dist/policy.js.map +1 -1
- package/node_modules/@gdh/verify/package.json +7 -7
- package/package.json +11 -11
package/INSTALL-BUNDLE.json
CHANGED
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@@ -1269,6 +1269,151 @@
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}
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]
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}
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},
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{
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"version": "0.17.0",
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"releaseTag": "v0.17.0",
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"migrationStatus": "required",
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"summary": "v0.17.0 completes real Godot authoring validation policy and guidance. The release changes GDH_GUIDANCE_UNIT_VERSION (6 -> 7) and GDH_RULES_SCHEMA_VERSION (1 -> 2), so managed targets need `gdh migrate --apply` to refresh generated guidance with the managed LSP lifecycle, validator-family split, and done-policy evidence rules, plus manual review for project-owned stale rules files.",
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"releaseHighlights": {
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"summary": "v0.17.0 makes authoring validation real instead of lifecycle-shaped. GDH now manages a Godot LSP protocol client, separates LSP process health from diagnostic evidence, collects GDScript diagnostics, validates `.tscn` and `.tres` resources through Godot, and teaches agents that required authoring checks stay blocked when evidence is unavailable or degraded.",
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"operatorChanges": [
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"**Managed LSP health requires protocol evidence.** `gdh lsp status` reports lifecycle state from a real initialized LSP connection and no longer treats a launched process as validation proof.",
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"**LSP state is worktree-safe.** Managed LSP identity includes worktree, project, launcher, editor binary, and editor version data; GDH mutates registry state through a lock and exposes bounded `gdh lsp prune` / `gdh lsp stop` cleanup commands.",
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"**GDScript diagnostics are collected through the LSP.** `gdh authoring check` can surface real `.gd` diagnostics with source, severity, range, and provenance instead of a placeholder readiness result.",
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"**Scene and resource files have their own validator.** `.tscn` and `.tres` files route through the `godot_scene_resource` validator, while unsupported authoring files remain manual-validation work.",
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"**Done policy is validator-aware.** `gdh verify recommend` and `gdh verify done` distinguish `gdscript_lsp`, `godot_scene_resource`, and unsupported authoring surfaces so agents do not claim completion from incomplete evidence.",
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"**Generated guidance rejects fake readiness.** Managed guidance and adapter skills now tell agents to use `gdh authoring check` for evidence and treat lifecycle-only LSP status as operational visibility."
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]
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},
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"updateContract": {
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"summary": "Managed targets need release-specific migration for v0.17.0 because generated authoring guidance and default authoring rules changed. Agents should refresh guidance/adapters, manually review stale project-owned rules before adopting schema version 2, inspect LSP lifecycle state without treating it as evidence, run authoring checks for validator evidence, and use bounded LSP cleanup commands only when stale GDH-owned state is suspected.",
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"steps": [
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{
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"id": "verify_post_update_status",
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"kind": "mechanical",
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"summary": "Run the standard post-update lifecycle check.",
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"detail": "Start with `gdh status` so GDH can report whether the target needs guidance migration for v0.17.0.",
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"commands": [
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"gdh status"
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],
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"validationCommands": [
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"gdh status"
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]
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},
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{
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"id": "apply_authoring_guidance_migration",
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"kind": "mechanical",
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"summary": "Refresh managed authoring guidance and adapter skills.",
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"detail": "When `gdh status` or `gdh migrate` reports guidance migration work, run `gdh migrate --apply` to regenerate managed guidance and re-bake adapter skill surfaces at the current pin.",
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"commands": [
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"gdh migrate --apply"
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],
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"validationCommands": [
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"gdh guidance status",
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"gdh status"
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]
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},
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{
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"id": "review_rules_schema_v2",
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"kind": "manual_review",
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"summary": "Review stale project-owned rules before adopting schema version 2.",
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"detail": "If `gdh status` reports `rules_version_unrecognized`, inspect `.gdh/rules.yaml` manually. The v0.17 default authoring path scope includes `.tres` resources; because rules are project-owned, GDH does not overwrite existing rules automatically.",
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"commands": [
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"gdh status"
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],
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"validationCommands": [
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"gdh guidance status",
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]
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},
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{
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"id": "inspect_lsp_lifecycle_without_claiming_evidence",
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"kind": "agent_reasoning",
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"summary": "Inspect managed LSP lifecycle state separately from authoring evidence.",
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"detail": "`gdh lsp status` reports lifecycle state only. If it reports stale GDH-owned state, use `gdh lsp prune` or `gdh lsp stop` as bounded cleanup. Do not hand-manage Godot LSP/editor processes and do not treat lifecycle readiness as diagnostics.",
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"commands": [
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"gdh lsp status"
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],
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"validationCommands": [
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"gdh lsp status"
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]
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},
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{
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"id": "validate_authoring_evidence",
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"kind": "mechanical",
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"summary": "Collect real authoring validator evidence.",
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"detail": "Run `gdh authoring check`, then use `gdh verify recommend` and `gdh verify done` for changed files. Required authoring checks remain blocked when validator evidence is unavailable, degraded, or missing.",
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"commands": [
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"gdh authoring check",
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"gdh verify recommend",
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"gdh verify done"
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],
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"validationCommands": [
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"gdh authoring check",
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"gdh verify done"
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]
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}
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]
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}
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},
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{
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"version": "0.17.1",
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"releaseTag": "v0.17.1",
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"migrationStatus": "no_op",
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"summary": "v0.17.1 fixes update and migration follow-through classification plus managed Godot LSP startup timing without changing managed project surface versions. Existing targets do not need release-scoped migration for this patch line; agents should follow the ordinary self-update terminal contract, and managed LSP state remains compatible.",
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"releaseHighlights": {
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"summary": "v0.17.1 fixes two dogfooding regressions from the v0.17.0 authoring release. Update and migration follow-up now separates safe GDH-managed repair from project-owned manual review, and managed Godot LSP startup now waits long enough for slower real projects to become protocol-ready.",
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"operatorChanges": [
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"**Self-update no longer hides safe repair behind manual review.** `gdh self-update` and `gdh migrate --apply` can repair auto-applicable managed bridge drift even when project-owned rules still need review.",
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"**Terminal commands are safer to trust.** `terminal.commands` now contains only GDH-classified auto-applicable follow-up commands; project-owned review remains in `terminal.manualSteps`.",
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"**Generated update guidance is clearer.** `/gdh-update` and `/gdh-migrate` tell agents to run surfaced safe commands before stopping for manual review.",
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"**Migration action hints point at apply when work is auto-applicable.** Lifecycle surfaces that GDH can safely migrate now surface `gdh migrate --apply` instead of preview-only `gdh migrate`.",
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"**Managed LSP startup is less brittle.** GDH now gives the Godot editor a longer startup window, retries startup `initialize` timeouts, and records command, pid, port, timeout budget, attempts, elapsed time, and protocol failure details when authoring LSP still cannot become ready.",
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"**Real-project LSP proof is restored.** The Beacon dogfood target now reaches `authoring.lsp` `ready` with initialized protocol health using the local v0.17.1 build."
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]
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},
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"updateContract": {
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"summary": "No release-scoped managed migration is required for v0.17.1. After self-update, agents should trust the terminal contract: run any surfaced auto-applicable `terminal.commands`, validate with `terminal.validationCommands`, and stop for the remaining `terminal.manualSteps`. Managed LSP startup behavior improves automatically with the new GDH package and does not require target migration.",
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"steps": [
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{
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"id": "verify_post_update_terminal",
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"kind": "mechanical",
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"summary": "Read the post-update terminal result.",
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"detail": "After `gdh self-update`, inspect `terminal.state`, `terminal.commands`, `terminal.validationCommands`, and `terminal.manualSteps`. Treat `terminal.commands` as GDH-classified auto-applicable follow-up only.",
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"commands": [
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"gdh status"
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],
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"validationCommands": [
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"gdh status"
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]
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},
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{
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"id": "run_safe_terminal_commands",
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"kind": "mechanical",
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"summary": "Run surfaced safe commands before manual review.",
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"detail": "If `terminal.commands` is non-empty, run those commands because GDH classified them as auto-applicable. This may include managed bridge repair or migration apply work that is independent from project-owned review.",
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"commands": [
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"gdh migrate --apply",
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"gdh bridge repair"
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],
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"validationCommands": [
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"gdh status",
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"gdh bridge status"
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]
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},
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{
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"id": "review_remaining_manual_steps",
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"kind": "manual_review",
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"summary": "Stop for remaining project-owned or editor-side manual review.",
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"detail": "If `terminal.manualSteps` remains after safe commands and validation, explain those steps and stop. Do not overwrite project-owned rules or pretend editor-side plugin enable happened automatically.",
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"commands": [],
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"validationCommands": [
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}
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}
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}
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}
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@@ -78,8 +78,8 @@ export declare function renderCursorVerifySkill(pinnedVersion: string): string;
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export declare function renderManagedCodexProjectSection(pinnedVersion: string): string;
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export declare function renderManagedCodexProjectConfig(existingContent: string | null, pinnedVersion: string): string;
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declare function summarizeProjectLifecycleCompatibility(targetPath: string, surfaces: readonly GdhProjectLifecycleSurfaceStatus[]): GdhProjectLifecycleCompatibilityResult;
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export { bumpAndRebakePin, type BumpAndRebakePinResult, } from "./self-update-mechanics.js";
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export { CLAUDE_CHECK_UPDATE_HOOK_RELATIVE_PATH } from "./claude-update-hook-render.js";
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export { CLAUDE_STATUSLINE_RELATIVE_PATH } from "./claude-statusline-render.js";
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export { CLAUDE_CHECK_UPDATE_HOOK_RELATIVE_PATH } from "./claude-update-hook-render.js";
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export { type BumpAndRebakePinResult, bumpAndRebakePin, } from "./self-update-mechanics.js";
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export { summarizeProjectLifecycleCompatibility };
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//# sourceMappingURL=index.d.ts.map
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"
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