@sjtdev/koishi-plugin-dota2tracker 2.3.3 → 2.3.4

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package/LICENSE ADDED
@@ -0,0 +1,674 @@
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+ GNU GENERAL PUBLIC LICENSE
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+ Version 3, 29 June 2007
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+ If you develop a new program, and you want it to be of the greatest
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+ <https://www.gnu.org/licenses/why-not-lgpl.html>.
package/README.md CHANGED
@@ -36,4 +36,6 @@
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  * 也受到了 [koishi-plugin-dota2track(npm)](https://www.npmjs.com/package/koishi-plugin-dota2track) 的启发。
37
37
 
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  ## 📄 许可证
39
- MIT License © 2023-2025 [sjtdev](https://github.com/sjtdev)
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+
40
+ 本项目使用 [GPL-3.0](LICENSE) 许可证开源。
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+ Copyright © 2023-2026 [sjtdev](https://github.com/sjtdev)
package/changelog.md CHANGED
@@ -1,5 +1,11 @@
1
1
  # 更新日志
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2
 
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+ ### [2.3.4](https://github.com/sjtdev/koishi-plugin-dota2tracker/compare/v2.3.3...v2.3.4) (2026-02-03)
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+
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+ ### ✨ 新增功能
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+
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+ * **report:** 将每场比赛部分数据存至数据库中留待未来重构的日报周报功能使用 ([9f68253](https://github.com/sjtdev/koishi-plugin-dota2tracker/commit/9f68253aac43f4d99fc4477fd338e3626a0a3b06))
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+
3
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  ### [2.3.3](https://github.com/sjtdev/koishi-plugin-dota2tracker/compare/v2.3.2...v2.3.3) (2026-01-16)
4
10
 
5
11
  ### ✨ 新增功能
package/lib/index.js CHANGED
@@ -768,7 +768,7 @@ var require_zh_CN_constants = __commonJS({
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  // src/locales/en-US.command.yml
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  var require_en_US_command = __commonJS({
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  "src/locales/en-US.command.yml"(exports2, module2) {
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- module2.exports = { commands: { dota2tracker: { description: 'A series of commands for Dota 2 Tracker. Use "dota2tracker -h" to see all available commands.', subscribe: { description: "Subscribes the current channel to Dota 2 match tracking.", usage: "After subscribing, players need to bind their Steam ID in this channel. The bot will then track new matches of bound players and post image-based reports upon completion of parsing by Stratz.", examples: "subscribe", messages: { subscribe_success: "Subscription successful.", subscribed: "This Channel has been subscribed, no need to subscribe again." } }, unsubscribe: { description: "Unsubscribes the current channel from match tracking.", usage: "Unsubscribes the current channel from match tracking.", examples: "unsubscribe", messages: { unsubscribe_success: "Unsubscription successful.", not_subscribed: "This Channel has not been subscribed yet, so there is no need to unsubscribe." } }, bind: { description: "Binds your SteamID to your account in the current channel.", usage: 'Bind your SteamID to your account. If the channel is subscribed, your new match data will be posted automatically. Nicknames containing spaces must be enclosed in double quotes ("").', examples: 'bind 123456789\nbind 123456789 John\nbind 123456789 "John Doe"', messages: { steam_id_invalid: "Invalid SteamID.", bind_success: "Binding successful,\nID: {userId}\nNickname: {nickName}\nSteamID: {steamId}", bind_failed: "Binding failed, {0}", reason_without_match: "Invalid SteamID or no matches found.", reason_fetch_failed: "Poor network conditions or other reasons prevented the verification of the SteamID. Please try again later.", already_binded: "You are already bound, no need to bind again.\nHere is your personal information:\nID: {userId}\nNickname: {nickName}\nSteamID: {steamId}", nick_name_too_long: "Nickname is too long, please limit it to 20 characters or less. (It can also be left blank)", is_anonymous: 'Please note: Your Steam player data is not public, and you will not be able to use the main functions of the BOT, such as "battle report tracking," "query-recent-match commands," etc.\nIf you need to make data public, please set it to public in the DOTA2 game settings.' } }, unbind: { description: "Unbinds your personal information in the current channel.", usage: "Unbind your personal information in the current channel.", examples: "unbind", messages: { unbind_success: "Unbinding successful.", not_binded: "Not bound, no need to unbind." } }, rename: { description: "Changes the nickname set during binding.", usage: 'Change the nickname set during binding. Nicknames containing spaces must be enclosed in double quotes ("").', examples: 'rename John\nrename "John Doe"', messages: { rename_success: "Rename successful, now you are called {nick_name}.", empty_input: "Please enter your nickname.", not_binded: "Please bind first, you can set a nickname during binding.", nick_name_too_long: "Nickname is too long, please limit it to 20 characters.", nick_name_same: "The input content is the same as the original nickname and does not need to be renamed." } }, "query-members": { description: "Queries the players bound in this channel and generates an info image.", usage: "Queries the players bound in this channel and generates an informational image.", examples: "query-members", messages: { title: "Guild DOTA 2 Roster (Total: {count})", table_headers: { nickname: "Nickname", winrate: "Win Rate (L10)", last_match: "Last Match" }, no_members: "No players bound in this group.", query_failed: "Failed to query group members." } }, "query-match": { description: "Query the match data of the specified match ID and generate a picture.", usage: "Query the match data of the specified match ID and generate a picture.", options: { parse: "Whether to wait for match data parsing" }, examples: "query-match 1234567890\nquery-match 1234567890 -p\nquery-match 1234567890 --parse", messages: { empty_input: "Please enter the match ID.", match_id_invalid: "Invalid match ID.", querying_match: "Searching for match details, please wait...", query_failed: "Failed to get match data.", waiting_for_parse: "Match data has not been parsed yet, a parse request has been sent to the server. The battle report will be sent once parsing is complete or times out." } }, "query-recent-match": { description: "Query the most recent match data and generate a picture.", options: { parse: "Whether to wait for match data parsing" }, usage: "Query the most recent match data of the specified player and generate a picture.\nThe parameter can be the player's SteamID or the nickname of a player bound in this group. If no parameter is provided, it will try to query the SteamID of the command caller.", examples: "query-recent-match\nquery-recent-match 123456789\nquery-recent-match John\nquery-recent-match 123456789 -p\nquery-recent-match John --parse", messages: { querying_match: "Searching for match details, please wait...", query_failed: "Failed to get the player's recent match.", is_anonymous: "Your player data is not public, and recent match data cannot be obtained.\nIf you need to make data public, please set it to public in the DOTA2 game settings." } }, "query-player": { description: "Query the player's personal information, optionally specify a hero.", options: { hero: "Query the player's usage of the specified hero (same as querying a hero, can use nickname or ID)" }, usage: "Query the personal information of the specified player and generate a picture, optionally specify a hero.\nThe parameter can be the player's SteamID or the nickname of a player bound in this group. If no parameter is provided, it will try to query the SteamID of the command caller.", examples: "query-player\nquery-player 123456789\nquery-player John\nquery-player John --hero Anti-Mage\nquery-player John -o Anti-Mage", messages: { querying_player: "Retrieving player data, please wait...", query_failed: "Failed to get player information." } }, "query-hero": { description: "Query hero skills/stats information.", options: { random: "Randomly select a hero." }, usage: "Query the hero's skill descriptions and various stats, generate a picture.\nThe parameter can be the hero's ID, name, or common nickname.", examples: "query-hero 15\nquery-hero Razor\nquery-hero -r", messages: { not_found: "Hero not found, please confirm and re-enter.", querying_hero: "Retrieving hero data, please wait...", query_failed: "Failed to get hero data.", empty_input: "Please enter a parameter." } }, "query-item": { description: "Query item information", usage: "Query item descriptions and attributes, then generate and publish an image report.\nParameters can be item name (supports fuzzy search), item alias, or item ID.\nYou can set the maximum number of items to send per query on the configuration page, as well as whether to send the item list when the limit is exceeded or parameters are not entered.", examples: "query-item Vanguard", messages: { query_list_failed: "Failed to retrieve item list data", query_item_failed: "Failed to retrieve data for item '{0}'", querying_item: "Querying item data, please wait...", cache_building: "Initializing or rebuilding item cache for the current version, please wait...", empty_input: "No keywords provided. \n{#if show}Displaying full item list per current configuration\n{:else}No content available\n{/if}", not_found: "No items found matching the keywords, please verify and retry", too_many_items: "Found {count} items, exceeding maximum display limit ({max} items)\n{#if show}(Displaying item list){/if}", finded_items: "Matching items: \n{#each items as item}\n{item.name_loc}{#if item !== items[items.length - 1]}, {/if}\n{/each}" } }, "hero-of-the-day": { description: "Get hero recommendations for the day.", usage: "Fetches recent and lifetime match history to recommend heroes based on parameters like wins, performance score, and hot streaks.\nThe parameter can be a player's SteamID or the nickname of a player bound in this group. If no parameter is provided, it will try to look up the command caller's SteamID.", options: { days: "-d <number> The range of recent days to consider, default is 30." }, examples: 'hero-of-the-day\nhero-of-the-day -d 60\nhero-of-the-day 1234567890\nhero-of-the-day "John Doe"', messages: { title_recommendation: "Today's Recommendation:", recommendation_intro: "The recommended heroes for you today are:", recommendation_heroes: "{#each heroes as hero}{hero}{#if hero !== heroes[heroes.length - 1]}, {/if}{/each}", recommendation_type_lifetime_only: "Your recent match history is empty. This recommendation is based on your lifetime statistics.", recommendation_type_no_record: "Recommendations cannot be generated due to a lack of recent and lifetime match data.", recommendation_type_anonymous: "Recommendations cannot be generated because your profile data is private.", details: { pool_description: "The recommendation is generated by scoring your recent and lifetime hero performance, sorting by total score, and then randomly selecting from the top 10 heroes weighted by their scores.", table_intro: "Below is the detailed score breakdown for the top 10 heroes.", table_headers: { hero: "Hero", recent_wins: "Recent Wins Score", lifetime_wins: "Lifetime Wins<br>(Logarithmic)", imp_bonus: "IMP Bonus", is_hot_streak: "Hot Streak", total_score: "Total Score" }, scoring_formula: "Current Scoring Formula: [Recent Wins x 1] + [log(Lifetime Wins + 1) x 5] + [Recent IMP x 0.1]", hot_streak_desc: "If a hero was played in the last 3 days, it's considered a 'Hot Streak' hero, receiving a 20% bonus to its total score." }, title_meta: "Meta Trends:", meta_intro: "Top 3 advantage heroes for each position with a <b>pick rate ≥2%</b> within ±1 of your rank bracket ({tiers}) over the last week, sorted by win rate:", meta_table_header: "Hero (Pick% Win%)", meta_position: "Pos {pos}:", querying: "Retrieving player stats and hero win rates, please wait...", query_failed: "Command failed." } }, common: { messages: { user_not_binded_in_channel: "By default, it tries to find your information from the bound SteamID players, but it seems you are not bound.\nPlease bind your SteamID in this group. (You can enter [bind -h] for help)\nOr follow the command with the SteamID or nickname of the player you want to query.", user_not_in_group: "Command failed.\nCurrently not in a group chat, you must provide the specified player's SteamID.", invalid_input_include_steam_id: "Invalid SteamID and the player was not found in this group by the given input." } }, help: { description: "Get detailed information for all commands and the link to the online documentation.", usage: "Get detailed information for all commands and the link to the online documentation.", examples: "help", messages: { header: "Below is the full list of plugin commands.\n※Note: <arg> is a required argument, and [arg] is an optional argument. Please see the 'Examples' column for specific usage.", footer: "For more information on plugin configuration, template showcases, and other details, please visit the online documentation:\nhttps://sjtdev.github.io/koishi-plugin-dota2tracker/en-US/", table_headers: { command: "Command", alias: "Alias", arguments: "Arguments", description: "Description", options: "Options", examples: "Examples" } } } } } };
771
+ module2.exports = { commands: { dota2tracker: { description: "A series of commands for Dota 2 Tracker. Use dota2tracker -h to see all available commands, or use dota2tracker.help to see a detailed description of all commands.", subscribe: { description: "Subscribes the current channel to Dota 2 match tracking.", usage: "After subscribing, players need to bind their Steam ID in this channel. The bot will then track new matches of bound players and post image-based reports upon completion of parsing by Stratz.", examples: "subscribe", messages: { subscribe_success: "Subscription successful.", subscribed: "This Channel has been subscribed, no need to subscribe again." } }, unsubscribe: { description: "Unsubscribes the current channel from match tracking.", usage: "Unsubscribes the current channel from match tracking.", examples: "unsubscribe", messages: { unsubscribe_success: "Unsubscription successful.", not_subscribed: "This Channel has not been subscribed yet, so there is no need to unsubscribe." } }, bind: { description: "Binds your SteamID to your account in the current channel.", usage: 'Bind your SteamID to your account. If the channel is subscribed, your new match data will be posted automatically. Nicknames containing spaces must be enclosed in double quotes ("").', examples: 'bind 123456789\nbind 123456789 John\nbind 123456789 "John Doe"', messages: { steam_id_invalid: "Invalid SteamID.", bind_success: "Binding successful,\nID: {userId}\nNickname: {nickName}\nSteamID: {steamId}", bind_failed: "Binding failed, {0}", reason_without_match: "Invalid SteamID or no matches found.", reason_fetch_failed: "Poor network conditions or other reasons prevented the verification of the SteamID. Please try again later.", already_binded: "You are already bound, no need to bind again.\nHere is your personal information:\nID: {userId}\nNickname: {nickName}\nSteamID: {steamId}", nick_name_too_long: "Nickname is too long, please limit it to 20 characters or less. (It can also be left blank)", is_anonymous: 'Please note: Your Steam player data is not public, and you will not be able to use the main functions of the BOT, such as "battle report tracking," "query-recent-match commands," etc.\nIf you need to make data public, please set it to public in the DOTA2 game settings.' } }, unbind: { description: "Unbinds your personal information in the current channel.", usage: "Unbind your personal information in the current channel.", examples: "unbind", messages: { unbind_success: "Unbinding successful.", not_binded: "Not bound, no need to unbind." } }, rename: { description: "Changes the nickname set during binding.", usage: 'Change the nickname set during binding. Nicknames containing spaces must be enclosed in double quotes ("").', examples: 'rename John\nrename "John Doe"', messages: { rename_success: "Rename successful, now you are called {nick_name}.", empty_input: "Please enter your nickname.", not_binded: "Please bind first, you can set a nickname during binding.", nick_name_too_long: "Nickname is too long, please limit it to 20 characters.", nick_name_same: "The input content is the same as the original nickname and does not need to be renamed." } }, "query-members": { description: "Queries the players bound in this channel and generates an info image.", usage: "Queries the players bound in this channel and generates an informational image.", examples: "query-members", messages: { title: "Guild DOTA 2 Roster (Total: {count})", table_headers: { nickname: "Nickname", winrate: "Win Rate (L10)", last_match: "Last Match" }, no_members: "No players bound in this group.", query_failed: "Failed to query group members." } }, "query-match": { description: "Query the match data of the specified match ID and generate a picture.", usage: "Query the match data of the specified match ID and generate a picture.", options: { parse: "Whether to wait for match data parsing" }, examples: "query-match 1234567890\nquery-match 1234567890 -p\nquery-match 1234567890 --parse", messages: { empty_input: "Please enter the match ID.", match_id_invalid: "Invalid match ID.", querying_match: "Searching for match details, please wait...", query_failed: "Failed to get match data.", waiting_for_parse: "Match data has not been parsed yet, a parse request has been sent to the server. The battle report will be sent once parsing is complete or times out." } }, "query-recent-match": { description: "Query the most recent match data and generate a picture.", options: { parse: "Whether to wait for match data parsing" }, usage: "Query the most recent match data of the specified player and generate a picture.\nThe parameter can be the player's SteamID or the nickname of a player bound in this group. If no parameter is provided, it will try to query the SteamID of the command caller.", examples: "query-recent-match\nquery-recent-match 123456789\nquery-recent-match John\nquery-recent-match 123456789 -p\nquery-recent-match John --parse", messages: { querying_match: "Searching for match details, please wait...", query_failed: "Failed to get the player's recent match.", is_anonymous: "Your player data is not public, and recent match data cannot be obtained.\nIf you need to make data public, please set it to public in the DOTA2 game settings." } }, "query-player": { description: "Query the player's personal information, optionally specify a hero.", options: { hero: "Query the player's usage of the specified hero (same as querying a hero, can use nickname or ID)" }, usage: "Query the personal information of the specified player and generate a picture, optionally specify a hero.\nThe parameter can be the player's SteamID or the nickname of a player bound in this group. If no parameter is provided, it will try to query the SteamID of the command caller.", examples: "query-player\nquery-player 123456789\nquery-player John\nquery-player John --hero Anti-Mage\nquery-player John -o Anti-Mage", messages: { querying_player: "Retrieving player data, please wait...", query_failed: "Failed to get player information." } }, "query-hero": { description: "Query hero skills/stats information.", options: { random: "Randomly select a hero." }, usage: "Query the hero's skill descriptions and various stats, generate a picture.\nThe parameter can be the hero's ID, name, or common nickname.", examples: "query-hero 15\nquery-hero Razor\nquery-hero -r", messages: { not_found: "Hero not found, please confirm and re-enter.", querying_hero: "Retrieving hero data, please wait...", query_failed: "Failed to get hero data.", empty_input: "Please enter a parameter." } }, "query-item": { description: "Query item information", usage: "Query item descriptions and attributes, then generate and publish an image report.\nParameters can be item name (supports fuzzy search), item alias, or item ID.\nYou can set the maximum number of items to send per query on the configuration page, as well as whether to send the item list when the limit is exceeded or parameters are not entered.", examples: "query-item Vanguard", messages: { query_list_failed: "Failed to retrieve item list data", query_item_failed: "Failed to retrieve data for item '{0}'", querying_item: "Querying item data, please wait...", cache_building: "Initializing or rebuilding item cache for the current version, please wait...", empty_input: "No keywords provided. \n{#if show}Displaying full item list per current configuration\n{:else}No content available\n{/if}", not_found: "No items found matching the keywords, please verify and retry", too_many_items: "Found {count} items, exceeding maximum display limit ({max} items)\n{#if show}(Displaying item list){/if}", finded_items: "Matching items: \n{#each items as item}\n{item.name_loc}{#if item !== items[items.length - 1]}, {/if}\n{/each}" } }, "hero-of-the-day": { description: "Get hero recommendations for the day.", usage: "Fetches recent and lifetime match history to recommend heroes based on parameters like wins, performance score, and hot streaks.\nThe parameter can be a player's SteamID or the nickname of a player bound in this group. If no parameter is provided, it will try to look up the command caller's SteamID.", options: { days: "-d <number> The range of recent days to consider, default is 30." }, examples: 'hero-of-the-day\nhero-of-the-day -d 60\nhero-of-the-day 1234567890\nhero-of-the-day "John Doe"', messages: { title_recommendation: "Today's Recommendation:", recommendation_intro: "The recommended heroes for you today are:", recommendation_heroes: "{#each heroes as hero}{hero}{#if hero !== heroes[heroes.length - 1]}, {/if}{/each}", recommendation_type_lifetime_only: "Your recent match history is empty. This recommendation is based on your lifetime statistics.", recommendation_type_no_record: "Recommendations cannot be generated due to a lack of recent and lifetime match data.", recommendation_type_anonymous: "Recommendations cannot be generated because your profile data is private.", details: { pool_description: "The recommendation is generated by scoring your recent and lifetime hero performance, sorting by total score, and then randomly selecting from the top 10 heroes weighted by their scores.", table_intro: "Below is the detailed score breakdown for the top 10 heroes.", table_headers: { hero: "Hero", recent_wins: "Recent Wins Score", lifetime_wins: "Lifetime Wins<br>(Logarithmic)", imp_bonus: "IMP Bonus", is_hot_streak: "Hot Streak", total_score: "Total Score" }, scoring_formula: "Current Scoring Formula: [Recent Wins x 1] + [log(Lifetime Wins + 1) x 5] + [Recent IMP x 0.1]", hot_streak_desc: "If a hero was played in the last 3 days, it's considered a 'Hot Streak' hero, receiving a 20% bonus to its total score." }, title_meta: "Meta Trends:", meta_intro: "Top 3 advantage heroes for each position with a <b>pick rate ≥2%</b> within ±1 of your rank bracket ({tiers}) over the last week, sorted by win rate:", meta_table_header: "Hero (Pick% Win%)", meta_position: "Pos {pos}:", querying: "Retrieving player stats and hero win rates, please wait...", query_failed: "Command failed." } }, common: { messages: { user_not_binded_in_channel: "By default, it tries to find your information from the bound SteamID players, but it seems you are not bound.\nPlease bind your SteamID in this group. (You can enter [bind -h] for help)\nOr follow the command with the SteamID or nickname of the player you want to query.", user_not_in_group: "Command failed.\nCurrently not in a group chat, you must provide the specified player's SteamID.", invalid_input_include_steam_id: "Invalid SteamID and the player was not found in this group by the given input." } }, help: { description: "Get detailed information for all commands and the link to the online documentation.", usage: "Get detailed information for all commands and the link to the online documentation.", examples: "help", messages: { header: "Below is the full list of plugin commands.\n※Note: <arg> is a required argument, and [arg] is an optional argument. Please see the 'Examples' column for specific usage.", footer: "For more information on plugin configuration, template showcases, and other details, please visit the online documentation:\nhttps://sjtdev.github.io/koishi-plugin-dota2tracker/en-US/", table_headers: { command: "Command", alias: "Alias", arguments: "Arguments", description: "Description", options: "Options", examples: "Examples" } } } } } };
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  });
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@@ -796,7 +796,7 @@ var require_en_US = __commonJS({
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  // src/locales/zh-CN.command.yml
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  var require_zh_CN_command = __commonJS({
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  "src/locales/zh-CN.command.yml"(exports2, module2) {
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- module2.exports = { commands: { dota2tracker: { description: "dota2tracker的一系列指令,可以使用dota2tracker -h查看所有可用指令。", subscribe: { description: "[订阅本群]", usage: "订阅后还需玩家在本群绑定SteamID,BOT将订阅本群中已绑定玩家的新比赛数据,在STRATZ比赛解析完成后将比赛数据生成为图片战报发布至本群中。", examples: "订阅本群", messages: { subscribed: "本群已订阅,无需重复订阅。", subscribe_success: "订阅成功。" } }, unsubscribe: { description: "[取消订阅] 取消订阅本群。", usage: "取消订阅本群。", examples: "取消订阅", messages: { unsubscribe_success: "取消订阅成功。", not_subscribed: "本群尚未订阅,无需取消订阅。" } }, bind: { description: "[绑定] 绑定SteamID,并起一个别名(也可以不起)。", usage: '将你的SteamID与你的账号绑定,若本群已订阅将会实时获取你的新比赛数据发布至群中。名称中含有空格时需要使用""引号包裹(英文半角引号)。', examples: '绑定 123456789\n绑定 123456789 张三\n绑定 123456789 "张 三"', messages: { steam_id_invalid: "SteamID无效。", bind_success: "绑定成功,\nID:{userId}\n别名:{nickName}\nSteamID:{steamId}", bind_failed: "绑定失败,{0}", reason_without_match: "SteamID无效或无任何场次。", reason_fetch_failed: "网络状况不佳或其他原因无法验证SteamID,请稍后重试。", already_binded: "你已绑定,无需重复绑定。\n以下是你的个人信息:\nID:{userId}\n别名:{nickName}\nSteamID:{steamId}", nick_name_too_long: "别名过长,请限制在20个字符以内。(也可以留空)", is_anonymous: "请注意:你的Steam玩家数据并未公开,将无法使用BOT的主要功能,如“战报追踪”、“查询最近指令”等。\n如需公开数据,请在DOTA2游戏内设置中公开。" } }, unbind: { description: "[取消绑定] 取消绑定你的个人信息。", usage: "取消绑定你的个人信息。", examples: "取消绑定", messages: { unbind_success: "取消绑定成功。", not_binded: "尚未绑定,无需取消绑定。" } }, rename: { description: "[改名] 修改绑定时设定的别名。", usage: '修改绑定时设定的别名。名称中含有空格时需要使用""引号包裹(英文半角引号)。', examples: '改名 李四\n改名 "李 四"', messages: { rename_success: "改名成功,现在你叫{nick_name}了。", empty_input: "请输入你的别名。", not_binded: "请先绑定,绑定时即可设定别名。", nick_name_too_long: "别名过长,请限制在20个字符以内。", nick_name_same: "目标别名与原始别名相同,无需改名。" } }, "query-members": { description: "[查询群友] 查询本群已绑定的玩家。", usage: "查询本群已绑定的玩家,生成简单信息图片发布。", examples: "查询群友", messages: { title: "本群 DOTA2 玩家名册 (共 {count} 人)", table_headers: { nickname: "昵称/别名", winrate: "胜率 (近10场)", last_match: "最近比赛" }, no_members: "本群尚无绑定玩家。", query_failed: "查询群友失败。" } }, "query-match": { description: "[查询比赛] 查询指定比赛ID的比赛数据,生成图片发布。", usage: "查询指定MatchID的比赛数据,生成图片发布。", options: { parse: "-p 是否等待解析比赛数据" }, examples: "查询比赛 1234567890\n查询比赛 1234567890 -p\n查询比赛 1234567890 --parse", messages: { empty_input: "请输入比赛ID。", match_id_invalid: "比赛ID无效。", querying_match: "正在搜索对局详情,请稍后……", query_failed: "获取比赛数据失败。", waiting_for_parse: "比赛数据尚未解析,已发送解析请求到服务器,战报将在解析完成或超时后发送。" } }, "query-recent-match": { description: "[查询最近比赛] 查询最近的比赛数据,生成图片发布。", options: { parse: "-p 是否等待解析比赛数据" }, usage: "查询指定玩家的最近一场比赛的比赛数据,生成图片发布。\n参数可输入该玩家的SteamID或已在本群绑定玩家的别名,无参数时尝试查询调用指令玩家的SteamID。", examples: "查询最近比赛\n查询最近比赛 123456789\n查询最近比赛 张三\n查询最近比赛 123456789 -p\n查询最近比赛 张三 --parse", messages: { querying_match: "正在搜索对局详情,请稍后……", query_failed: "获取玩家最近比赛失败。", not_in_group: "指令调用失败。\n当前不属于群聊状态,必须提供指定玩家的SteamID。", is_anonymous: "你的比赛数据未公开,无法获取最近比赛数据。\n如需公开数据,请在DOTA2游戏内设置中公开。" } }, "query-player": { description: "[查询玩家] 查询玩家的个人信息,可指定英雄。", options: { hero: "-o 查询玩家指定英雄使用情况(同查询英雄,可用别名或ID)" }, usage: "查询指定玩家的个人信息,生成图片发布,可指定英雄。\n参数可输入该玩家的SteamID或已在本群绑定玩家的别名,无参数时尝试查询调用指令玩家的SteamID。", examples: "查询玩家\n查询玩家 123456789\n查询玩家 张三\n查询玩家 张三 --hero 敌法师\n查询玩家 张三 -o 15", messages: { querying_player: "正在获取玩家数据,请稍后……", query_failed: "获取玩家信息失败。", not_in_group: "指令调用失败。\n当前不属于群聊状态,必须提供指定玩家的SteamID。" } }, "query-hero": { description: "[查询英雄] 查询英雄技能/面板信息。", options: { random: "-r 随机选择英雄" }, usage: "查询英雄的技能说明与各项数据,生成图片发布。\n参数可输入英雄ID、英雄名、英雄常用别名。", examples: "查询英雄 15\n查询英雄 雷泽\n查询英雄 电魂\n查询英雄 -r", messages: { not_found: "未找到输入的英雄,请确认后重新输入。", querying_hero: "正在获取英雄数据,请稍后……", query_failed: "获取英雄数据失败。", empty_input: "请输入参数。" } }, "query-item": { description: "[查询物品] 查询物品信息。", usage: "查询物品的描述与各项数据,生成图片发布。\n参数可输入物品名(可模糊查找)、物品别名、物品ID。\n可在配置页中设置每次查询的最大发送数量、以及是否在超过限制或未输入参数时发送物品列表。", examples: "查询物品 先锋盾", messages: { query_list_failed: "获取物品列表数据失败。", query_item_failed: "获取物品「{0}」数据失败", querying_item: "正在查询物品数据,请稍候…", cache_building: "初次使用或缓存已过期,正在生成当前版本的物品缓存,请稍后……", empty_input: "未输入关键字参数。根据当前配置{#if show},将返回全部物品列表{:else}无内容可发送{/if}。", not_found: "未找到与关键字匹配的物品,请确认后重试。", too_many_items: "找到{count}个物品,超过最大发送限制({max}个){#if show},将发送物品列表{/if}。", finded_items: "找到以下物品:{#each items as item}{item.name_loc}{#if item !== items[items.length - 1]}、{/if}{/each}" } }, "hero-of-the-day": { description: "[今日英雄] 获取今日英雄推荐。", usage: "获取近期比赛记录、生涯比赛记录,根据胜场、表现分、是否手热等参数计算推荐英雄。\n参数可输入该玩家的SteamID或已在本群绑定玩家的别名,无参数时尝试查询调用指令玩家的SteamID。", options: { days: "-d <number> 近期数据的获取范围,单位为天数,默认值为30" }, examples: "今日英雄\n今日英雄 -d 60\n今日英雄 1234567890\n今日英雄 张三", messages: { title_recommendation: "今日推荐:", recommendation_intro: "今日为您推荐的英雄是:", recommendation_heroes: "{#each heroes as hero}{hero}{#if hero !== heroes[heroes.length - 1]}、{/if}{/each}", recommendation_type_lifetime_only: "您的近期数据为空,本次推荐结果基于您的生涯数据。", recommendation_type_no_record: "您的近期与生涯数据为空,无法生成推荐信息。", recommendation_type_anonymous: "您的个人数据未公开,无法生成推荐信息。", details: { pool_description: "推荐结果根据对您的近期与生涯英雄使用记录计分后,按总分排序后对前10位英雄以分数为权重随机取得。", table_intro: "以下是前10位英雄具体得分表。", table_headers: { hero: "英雄名称", recent_wins: "近期胜场分", lifetime_wins: "生涯胜场分<br>(对数)", imp_bonus: "imp奖励分", is_hot_streak: "是否手热", total_score: "总分" }, scoring_formula: "当前计分规则:[近期胜场数 x 1] + [log(生涯胜场数+1) x 5] + [近期imp x 0.1]", hot_streak_desc: "若英雄在3天内使用过,则记为手热英雄,总分提升20%。" }, title_meta: "环境趋势:", meta_intro: "一周内,基于您段位±1 ({tiers}) 范围内各位置<b>选择率≥2%</b>按胜率从高到低前三名优势英雄:", meta_table_header: "英雄名称(选择率% 胜率%)", meta_position: "{pos}号位:", querying: "正在查询玩家数据、英雄胜率等数据,请稍候……", query_failed: "指令调用失败。" } }, common: { messages: { user_not_binded_in_channel: "无参数时默认从已绑定SteamID玩家中寻找你的信息,但你似乎并没有绑定。\n请在本群绑定SteamID。(可输入【绑定 -h】获取帮助)\n或在指令后跟上希望查询的SteamID或已绑定玩家的别名。", user_not_in_group: "指令调用失败。\n当前不属于群聊状态,必须提供指定玩家的SteamID。", invalid_input_include_steam_id: "SteamID无效并且未在本群根据输入信息找到玩家。" } }, help: { description: "[DOTA2指南] 获取插件的全部指令详细信息与在线文档链接。", usage: "获取插件的全部指令详细信息与在线文档链接。", examples: "DOTA2指南\nDOTA2帮助\nDOTA2说明", messages: { header: "以下是插件的全部指令。\n※注意 <arg> 是必须参数,[arg] 是可选参数,具体使用方法请看“用法示例”列。", footer: "插件配置、模板展示等更多信息请访问在线文档:\nhttps://sjtdev.github.io/koishi-plugin-dota2tracker/", table_headers: { command: "指令名", alias: "指令中文", arguments: "参数", description: "说明", options: "选项", examples: "用法示例" } } } } } };
799
+ module2.exports = { commands: { dota2tracker: { description: "dota2tracker的一系列指令,可以使用dota2tracker -h查看所有可用指令,或者使用`dota2tracker.help`(默认别名`DOTA2帮助`)查看所有指令详细说明表。", subscribe: { description: "[订阅本群]", usage: "订阅后还需玩家在本群绑定SteamID,BOT将订阅本群中已绑定玩家的新比赛数据,在STRATZ比赛解析完成后将比赛数据生成为图片战报发布至本群中。", examples: "订阅本群", messages: { subscribed: "本群已订阅,无需重复订阅。", subscribe_success: "订阅成功。" } }, unsubscribe: { description: "[取消订阅] 取消订阅本群。", usage: "取消订阅本群。", examples: "取消订阅", messages: { unsubscribe_success: "取消订阅成功。", not_subscribed: "本群尚未订阅,无需取消订阅。" } }, bind: { description: "[绑定] 绑定SteamID,并起一个别名(也可以不起)。", usage: '将你的SteamID与你的账号绑定,若本群已订阅将会实时获取你的新比赛数据发布至群中。名称中含有空格时需要使用""引号包裹(英文半角引号)。', examples: '绑定 123456789\n绑定 123456789 张三\n绑定 123456789 "张 三"', messages: { steam_id_invalid: "SteamID无效。", bind_success: "绑定成功,\nID:{userId}\n别名:{nickName}\nSteamID:{steamId}", bind_failed: "绑定失败,{0}", reason_without_match: "SteamID无效或无任何场次。", reason_fetch_failed: "网络状况不佳或其他原因无法验证SteamID,请稍后重试。", already_binded: "你已绑定,无需重复绑定。\n以下是你的个人信息:\nID:{userId}\n别名:{nickName}\nSteamID:{steamId}", nick_name_too_long: "别名过长,请限制在20个字符以内。(也可以留空)", is_anonymous: "请注意:你的Steam玩家数据并未公开,将无法使用BOT的主要功能,如“战报追踪”、“查询最近指令”等。\n如需公开数据,请在DOTA2游戏内设置中公开。" } }, unbind: { description: "[取消绑定] 取消绑定你的个人信息。", usage: "取消绑定你的个人信息。", examples: "取消绑定", messages: { unbind_success: "取消绑定成功。", not_binded: "尚未绑定,无需取消绑定。" } }, rename: { description: "[改名] 修改绑定时设定的别名。", usage: '修改绑定时设定的别名。名称中含有空格时需要使用""引号包裹(英文半角引号)。', examples: '改名 李四\n改名 "李 四"', messages: { rename_success: "改名成功,现在你叫{nick_name}了。", empty_input: "请输入你的别名。", not_binded: "请先绑定,绑定时即可设定别名。", nick_name_too_long: "别名过长,请限制在20个字符以内。", nick_name_same: "目标别名与原始别名相同,无需改名。" } }, "query-members": { description: "[查询群友] 查询本群已绑定的玩家。", usage: "查询本群已绑定的玩家,生成简单信息图片发布。", examples: "查询群友", messages: { title: "本群 DOTA2 玩家名册 (共 {count} 人)", table_headers: { nickname: "昵称/别名", winrate: "胜率 (近10场)", last_match: "最近比赛" }, no_members: "本群尚无绑定玩家。", query_failed: "查询群友失败。" } }, "query-match": { description: "[查询比赛] 查询指定比赛ID的比赛数据,生成图片发布。", usage: "查询指定MatchID的比赛数据,生成图片发布。", options: { parse: "-p 是否等待解析比赛数据" }, examples: "查询比赛 1234567890\n查询比赛 1234567890 -p\n查询比赛 1234567890 --parse", messages: { empty_input: "请输入比赛ID。", match_id_invalid: "比赛ID无效。", querying_match: "正在搜索对局详情,请稍后……", query_failed: "获取比赛数据失败。", waiting_for_parse: "比赛数据尚未解析,已发送解析请求到服务器,战报将在解析完成或超时后发送。" } }, "query-recent-match": { description: "[查询最近比赛] 查询最近的比赛数据,生成图片发布。", options: { parse: "-p 是否等待解析比赛数据" }, usage: "查询指定玩家的最近一场比赛的比赛数据,生成图片发布。\n参数可输入该玩家的SteamID或已在本群绑定玩家的别名,无参数时尝试查询调用指令玩家的SteamID。", examples: "查询最近比赛\n查询最近比赛 123456789\n查询最近比赛 张三\n查询最近比赛 123456789 -p\n查询最近比赛 张三 --parse", messages: { querying_match: "正在搜索对局详情,请稍后……", query_failed: "获取玩家最近比赛失败。", not_in_group: "指令调用失败。\n当前不属于群聊状态,必须提供指定玩家的SteamID。", is_anonymous: "你的比赛数据未公开,无法获取最近比赛数据。\n如需公开数据,请在DOTA2游戏内设置中公开。" } }, "query-player": { description: "[查询玩家] 查询玩家的个人信息,可指定英雄。", options: { hero: "-o 查询玩家指定英雄使用情况(同查询英雄,可用别名或ID)" }, usage: "查询指定玩家的个人信息,生成图片发布,可指定英雄。\n参数可输入该玩家的SteamID或已在本群绑定玩家的别名,无参数时尝试查询调用指令玩家的SteamID。", examples: "查询玩家\n查询玩家 123456789\n查询玩家 张三\n查询玩家 张三 --hero 敌法师\n查询玩家 张三 -o 15", messages: { querying_player: "正在获取玩家数据,请稍后……", query_failed: "获取玩家信息失败。", not_in_group: "指令调用失败。\n当前不属于群聊状态,必须提供指定玩家的SteamID。" } }, "query-hero": { description: "[查询英雄] 查询英雄技能/面板信息。", options: { random: "-r 随机选择英雄" }, usage: "查询英雄的技能说明与各项数据,生成图片发布。\n参数可输入英雄ID、英雄名、英雄常用别名。", examples: "查询英雄 15\n查询英雄 雷泽\n查询英雄 电魂\n查询英雄 -r", messages: { not_found: "未找到输入的英雄,请确认后重新输入。", querying_hero: "正在获取英雄数据,请稍后……", query_failed: "获取英雄数据失败。", empty_input: "请输入参数。" } }, "query-item": { description: "[查询物品] 查询物品信息。", usage: "查询物品的描述与各项数据,生成图片发布。\n参数可输入物品名(可模糊查找)、物品别名、物品ID。\n可在配置页中设置每次查询的最大发送数量、以及是否在超过限制或未输入参数时发送物品列表。", examples: "查询物品 先锋盾", messages: { query_list_failed: "获取物品列表数据失败。", query_item_failed: "获取物品「{0}」数据失败", querying_item: "正在查询物品数据,请稍候…", cache_building: "初次使用或缓存已过期,正在生成当前版本的物品缓存,请稍后……", empty_input: "未输入关键字参数。根据当前配置{#if show},将返回全部物品列表{:else}无内容可发送{/if}。", not_found: "未找到与关键字匹配的物品,请确认后重试。", too_many_items: "找到{count}个物品,超过最大发送限制({max}个){#if show},将发送物品列表{/if}。", finded_items: "找到以下物品:{#each items as item}{item.name_loc}{#if item !== items[items.length - 1]}、{/if}{/each}" } }, "hero-of-the-day": { description: "[今日英雄] 获取今日英雄推荐。", usage: "获取近期比赛记录、生涯比赛记录,根据胜场、表现分、是否手热等参数计算推荐英雄。\n参数可输入该玩家的SteamID或已在本群绑定玩家的别名,无参数时尝试查询调用指令玩家的SteamID。", options: { days: "-d <number> 近期数据的获取范围,单位为天数,默认值为30" }, examples: "今日英雄\n今日英雄 -d 60\n今日英雄 1234567890\n今日英雄 张三", messages: { title_recommendation: "今日推荐:", recommendation_intro: "今日为您推荐的英雄是:", recommendation_heroes: "{#each heroes as hero}{hero}{#if hero !== heroes[heroes.length - 1]}、{/if}{/each}", recommendation_type_lifetime_only: "您的近期数据为空,本次推荐结果基于您的生涯数据。", recommendation_type_no_record: "您的近期与生涯数据为空,无法生成推荐信息。", recommendation_type_anonymous: "您的个人数据未公开,无法生成推荐信息。", details: { pool_description: "推荐结果根据对您的近期与生涯英雄使用记录计分后,按总分排序后对前10位英雄以分数为权重随机取得。", table_intro: "以下是前10位英雄具体得分表。", table_headers: { hero: "英雄名称", recent_wins: "近期胜场分", lifetime_wins: "生涯胜场分<br>(对数)", imp_bonus: "imp奖励分", is_hot_streak: "是否手热", total_score: "总分" }, scoring_formula: "当前计分规则:[近期胜场数 x 1] + [log(生涯胜场数+1) x 5] + [近期imp x 0.1]", hot_streak_desc: "若英雄在3天内使用过,则记为手热英雄,总分提升20%。" }, title_meta: "环境趋势:", meta_intro: "一周内,基于您段位±1 ({tiers}) 范围内各位置<b>选择率≥2%</b>按胜率从高到低前三名优势英雄:", meta_table_header: "英雄名称(选择率% 胜率%)", meta_position: "{pos}号位:", querying: "正在查询玩家数据、英雄胜率等数据,请稍候……", query_failed: "指令调用失败。" } }, common: { messages: { user_not_binded_in_channel: "无参数时默认从已绑定SteamID玩家中寻找你的信息,但你似乎并没有绑定。\n请在本群绑定SteamID。(可输入【绑定 -h】获取帮助)\n或在指令后跟上希望查询的SteamID或已绑定玩家的别名。", user_not_in_group: "指令调用失败。\n当前不属于群聊状态,必须提供指定玩家的SteamID。", invalid_input_include_steam_id: "SteamID无效并且未在本群根据输入信息找到玩家。" } }, help: { description: "[DOTA2指南] 获取插件的全部指令详细信息与在线文档链接。", usage: "获取插件的全部指令详细信息与在线文档链接。", examples: "DOTA2指南\nDOTA2帮助\nDOTA2说明", messages: { header: "以下是插件的全部指令。\n※注意 <arg> 是必须参数,[arg] 是可选参数,具体使用方法请看“用法示例”列。", footer: "插件配置、模板展示等更多信息请访问在线文档:\nhttps://sjtdev.github.io/koishi-plugin-dota2tracker/", table_headers: { command: "指令名", alias: "指令中文", arguments: "参数", description: "说明", options: "选项", examples: "用法示例" } } } } } };
800
800
  }
801
801
  });
802
802
 
@@ -1627,6 +1627,7 @@ var MatchService = class _MatchService extends import_koishi4.Service {
1627
1627
  const facetData = await _MatchService.constantsInjectFacetData(constantsQuery, matchQuery, languageTag, this.ctx.dota2tracker.hero);
1628
1628
  this.ctx.dota2tracker.cache.setFacetConstantsCache(languageTag, constantsQuery);
1629
1629
  const match = _MatchService.extendMatchData(matchQuery, facetData, this.ctx.dota2tracker.dotaconstants);
1630
+ this.ctx.dota2tracker.report.recordMatchExtension(match);
1630
1631
  return match;
1631
1632
  } catch (error) {
1632
1633
  this.ctx.dota2tracker.cache.deleteFacetConstantsCache(languageTag);
@@ -2311,6 +2312,10 @@ var DatabaseService = class extends import_koishi7.Service {
2311
2312
  },
2312
2313
  { autoInc: true }
2313
2314
  );
2315
+ ctx.model.extend("dt_match_extension", { matchId: "unsigned", startTime: "timestamp", data: "json" }, { autoInc: false, primary: ["matchId"] });
2316
+ }
2317
+ async insertReportData(matchId, startTime, data) {
2318
+ return this.ctx.database.upsert("dt_match_extension", [{ matchId, startTime, data }]);
2314
2319
  }
2315
2320
  async setPlayerRank(playerId, rank) {
2316
2321
  return this.ctx.database.set("dt_subscribed_players", playerId, { rank });
@@ -2639,7 +2644,7 @@ var ValveAPI = class extends import_koishi9.Service {
2639
2644
  }
2640
2645
  };
2641
2646
 
2642
- // src/app/presentation/image.renderer.ts
2647
+ // src/app/presentation/view.renderer.ts
2643
2648
  var import_koishi10 = require("koishi");
2644
2649
  var import_ejs = __toESM(require("ejs"));
2645
2650
  var import_fs2 = __toESM(require("fs"));
@@ -2663,11 +2668,11 @@ var ImageFormat = /* @__PURE__ */ ((ImageFormat2) => {
2663
2668
  return ImageFormat2;
2664
2669
  })(ImageFormat || {});
2665
2670
 
2666
- // src/app/presentation/image.renderer.ts
2671
+ // src/app/presentation/view.renderer.ts
2667
2672
  var import_luxon5 = require("luxon");
2668
- var ImageRenderer = class extends import_koishi10.Service {
2673
+ var ViewRenderer = class extends import_koishi10.Service {
2669
2674
  static {
2670
- __name(this, "ImageRenderer");
2675
+ __name(this, "ViewRenderer");
2671
2676
  }
2672
2677
  templateDir;
2673
2678
  constructor(ctx, currentDir) {
@@ -2802,7 +2807,7 @@ var MessageBuilder = class extends import_koishi11.Service {
2802
2807
  table.push(row);
2803
2808
  }
2804
2809
  html += this._createTableHTML(table, void 0, this.ctx.i18n._data[languageTag]["commands.dota2tracker.help.messages.header"]);
2805
- message += await this.ctx.dota2tracker.image.renderToImageByEJSCode(void 0, html, languageTag);
2810
+ message += await this.ctx.dota2tracker.view.renderToImageByEJSCode(void 0, html, languageTag);
2806
2811
  message += this.ctx.dota2tracker.i18n.$t(languageTag, "commands.dota2tracker.help.messages.footer");
2807
2812
  return message;
2808
2813
  }
@@ -2854,7 +2859,7 @@ var MessageBuilder = class extends import_koishi11.Service {
2854
2859
  ejs2 += `<p>${$t("meta_position", { pos: pos.at(-1) })}${heroesText}</p>`;
2855
2860
  }
2856
2861
  ejs2 += "</body></html>";
2857
- return await this.ctx.dota2tracker.image.renderToImageByEJSCode(void 0, ejs2, languageTag);
2862
+ return await this.ctx.dota2tracker.view.renderToImageByEJSCode(void 0, ejs2, languageTag);
2858
2863
  }
2859
2864
  buildMatchMessage(languageTag, match, players) {
2860
2865
  let broadMatchMessage = "";
@@ -2970,7 +2975,7 @@ var MessageBuilder = class extends import_koishi11.Service {
2970
2975
  </body>
2971
2976
  </html>
2972
2977
  `;
2973
- return await this.ctx.dota2tracker.image.renderToImageByEJSCode({}, ejs2, languageTag);
2978
+ return await this.ctx.dota2tracker.view.renderToImageByEJSCode({}, ejs2, languageTag);
2974
2979
  }
2975
2980
  buildRankChangedMessage(languageTag, name2, prevRank, currRank) {
2976
2981
  return this.ctx.dota2tracker.i18n.$t(languageTag, "dota2tracker.broadcast.rank_changed", {
@@ -3119,7 +3124,7 @@ var MatchWatcherTask = class extends import_koishi12.Service {
3119
3124
  const name2 = subPlayer.nickName ?? guildMember?.nick ?? playersData.find((player) => player.steamAccount.id == subPlayer.steamId)?.steamAccount.name ?? String(subPlayer.steamId);
3120
3125
  const languageTag = await this.ctx.dota2tracker.i18n.getLanguageTag({ channelId: subPlayer.guildId });
3121
3126
  if (this.config.rankBroadFun === true) {
3122
- const img = await this.ctx.dota2tracker.image.renderToImageByFile(
3127
+ const img = await this.ctx.dota2tracker.view.renderToImageByFile(
3123
3128
  {
3124
3129
  name: name2,
3125
3130
  avatar: guildMember?.avatar ?? playersData.find((player) => subPlayer.steamId == player.steamAccount.id).steamAccount.avatar,
@@ -3225,7 +3230,7 @@ var ParsePollingTask = class extends import_koishi13.Service {
3225
3230
  const defaultTemplateSubscribers = subscribers.filter((s) => s.source === "AUTOMATIC" || s.source === "COMMAND" && !s.templateName);
3226
3231
  const customTemplateSubscribers = subscribers.filter((s) => s.source === "COMMAND" && s.templateName);
3227
3232
  if (defaultTemplateSubscribers.length > 0) {
3228
- const defaultImage = await this.ctx.dota2tracker.image.renderToImageByFile(formattedMatchData, this.config.template_match, "match" /* Match */, languageTag);
3233
+ const defaultImage = await this.ctx.dota2tracker.view.renderToImageByFile(formattedMatchData, this.config.template_match, "match" /* Match */, languageTag);
3229
3234
  for (const sub of defaultTemplateSubscribers) {
3230
3235
  const message = this.ctx.dota2tracker.messageBuilder.buildMatchMessage(languageTag, formattedMatchData, sub.relevantPlayers);
3231
3236
  await this.broadcastMessage(sub, message + defaultImage);
@@ -3233,7 +3238,7 @@ var ParsePollingTask = class extends import_koishi13.Service {
3233
3238
  }
3234
3239
  }
3235
3240
  for (const sub of customTemplateSubscribers) {
3236
- const image = await this.ctx.dota2tracker.image.renderToImageByFile(formattedMatchData, sub.source === "COMMAND" ? sub.templateName : this.config.template_match, "match" /* Match */, languageTag);
3241
+ const image = await this.ctx.dota2tracker.view.renderToImageByFile(formattedMatchData, sub.source === "COMMAND" ? sub.templateName : this.config.template_match, "match" /* Match */, languageTag);
3237
3242
  const message = this.ctx.dota2tracker.messageBuilder.buildMatchMessage(languageTag, formattedMatchData, sub.relevantPlayers);
3238
3243
  await this.broadcastMessage(sub, message + image);
3239
3244
  guildsToLogger.push({ platform: sub.platform, guildId: sub.channelId, languageTag });
@@ -3374,7 +3379,7 @@ var ReportTask = class extends import_koishi14.Service {
3374
3379
  const languageTag = await this.ctx.dota2tracker.i18n.getLanguageTag({ channelId: guild.guildId });
3375
3380
  await this.ctx.broadcast(
3376
3381
  [`${guild.platform}:${guild.guildId}`],
3377
- await this.ctx.dota2tracker.image.renderToImageByFile(
3382
+ await this.ctx.dota2tracker.view.renderToImageByFile(
3378
3383
  {
3379
3384
  title: this.ctx.dota2tracker.i18n.$t(languageTag, titleKey),
3380
3385
  players: currentsubscribedPlayers.sort((a, b) => {
@@ -3543,7 +3548,7 @@ function registerQueryHeroCommand(ctx) {
3543
3548
  await task.finish();
3544
3549
  return session.text(".not_found");
3545
3550
  }
3546
- const image = await ctx.dota2tracker.image.renderToImageByFile(heroData, ctx.config.template_hero, "hero" /* Hero */, languageTag);
3551
+ const image = await ctx.dota2tracker.view.renderToImageByFile(heroData, ctx.config.template_hero, "hero" /* Hero */, languageTag);
3547
3552
  const message = ctx.dota2tracker.messageBuilder.buildHeroMessage(heroData);
3548
3553
  await task.finish();
3549
3554
  await session.send(message + image);
@@ -3572,7 +3577,7 @@ function registerQueryItemCommand(ctx) {
3572
3577
  const languageTag = await ctx.dota2tracker.i18n.getLanguageTag({ session });
3573
3578
  const itemList = await ctx.dota2tracker.item.getItemList({ languageTag, onCacheMissTip: /* @__PURE__ */ __name(() => task.send(session.text(".cache_building")), "onCacheMissTip") });
3574
3579
  if (!input_data) {
3575
- const image = await ctx.dota2tracker.image.renderToImageByFile(itemList, "itemlist", "item" /* Item */, languageTag);
3580
+ const image = await ctx.dota2tracker.view.renderToImageByFile(itemList, "itemlist", "item" /* Item */, languageTag);
3576
3581
  await task.finish();
3577
3582
  await session.send(image);
3578
3583
  return;
@@ -3587,7 +3592,7 @@ function registerQueryItemCommand(ctx) {
3587
3592
  await task.finish();
3588
3593
  await session.send(session.text(".too_many_items", { count: matchedItemList.length, max: ctx.config.maxSendItemCount }));
3589
3594
  if (ctx.config.showItemListAtTooMuchItems) {
3590
- const image = await ctx.dota2tracker.image.renderToImageByFile(matchedItemList, "itemlist", "item" /* Item */, languageTag);
3595
+ const image = await ctx.dota2tracker.view.renderToImageByFile(matchedItemList, "itemlist", "item" /* Item */, languageTag);
3591
3596
  await session.send(image);
3592
3597
  }
3593
3598
  return;
@@ -3598,7 +3603,7 @@ function registerQueryItemCommand(ctx) {
3598
3603
  try {
3599
3604
  const itemDetails = await ctx.dota2tracker.item.getItemDetails(basicItemInfo.id, languageTag);
3600
3605
  const finalItemData = { ...itemDetails, ...basicItemInfo };
3601
- const image = await ctx.dota2tracker.image.renderToImageByFile(finalItemData, "item", "item" /* Item */, languageTag);
3606
+ const image = await ctx.dota2tracker.view.renderToImageByFile(finalItemData, "item", "item" /* Item */, languageTag);
3602
3607
  await session.send(image);
3603
3608
  } catch (error) {
3604
3609
  ctx.logger.error(`查询物品[${basicItemInfo.name_loc}]详情失败:`, error);
@@ -3673,7 +3678,7 @@ async function handleQueryMatchCommand(ctx, config, session, options, matchId) {
3673
3678
  } else {
3674
3679
  const formattedMatchData = await ctx.dota2tracker.match.generateMatchData(result.matchData, languageTag);
3675
3680
  const message = ctx.dota2tracker.messageBuilder.buildMatchMessage(languageTag, formattedMatchData, []);
3676
- const image = await ctx.dota2tracker.image.renderToImageByFile(formattedMatchData, options.template || config.template_match, "match" /* Match */, languageTag);
3681
+ const image = await ctx.dota2tracker.view.renderToImageByFile(formattedMatchData, options.template || config.template_match, "match" /* Match */, languageTag);
3677
3682
  return message + image;
3678
3683
  }
3679
3684
  }
@@ -3705,7 +3710,7 @@ function registerQueryPlayerCommand(ctx) {
3705
3710
  const heroId = ctx.dota2tracker.i18n.findHeroIdInLocale(options.hero);
3706
3711
  const languageTag = await ctx.dota2tracker.i18n.getLanguageTag({ session });
3707
3712
  const formattedPlayerData = await ctx.dota2tracker.player.getFormattedPlayerData(steamId, heroId, languageTag);
3708
- const image = await ctx.dota2tracker.image.renderToImageByFile(formattedPlayerData, ctx.config.template_player, "player" /* Player */, languageTag);
3713
+ const image = await ctx.dota2tracker.view.renderToImageByFile(formattedPlayerData, ctx.config.template_player, "player" /* Player */, languageTag);
3709
3714
  const message = ctx.dota2tracker.messageBuilder.buildPlayerMessage(steamId);
3710
3715
  await task.finish();
3711
3716
  return message + image;
@@ -4305,8 +4310,35 @@ function convertBuildingEvents(objectives) {
4305
4310
  }
4306
4311
  __name(convertBuildingEvents, "convertBuildingEvents");
4307
4312
 
4308
- // src/config.ts
4313
+ // src/app/core/report.service.ts
4309
4314
  var import_koishi17 = require("koishi");
4315
+ var ReportService = class extends import_koishi17.Service {
4316
+ static {
4317
+ __name(this, "ReportService");
4318
+ }
4319
+ constructor(ctx) {
4320
+ super(ctx, "dota2tracker.report", true);
4321
+ this.config = ctx.config;
4322
+ }
4323
+ async recordMatchExtension(match) {
4324
+ const extensionData = { matchId: match.id, players: [] };
4325
+ for (const player of match.players) {
4326
+ extensionData.players.push({
4327
+ steamAccountId: player.steamAccountId,
4328
+ rankSnapshot: player.rank,
4329
+ mvpScore: player.mvpScore,
4330
+ titles: player.titles,
4331
+ utilityScore: player.utilityScore,
4332
+ laneResult: player.laneResult,
4333
+ partyId: player.partyId
4334
+ });
4335
+ }
4336
+ this.ctx.dota2tracker.database.insertReportData(extensionData.matchId, new Date(match.startDateTime * 1e3), extensionData);
4337
+ }
4338
+ };
4339
+
4340
+ // src/config.ts
4341
+ var import_koishi18 = require("koishi");
4310
4342
  var import_fs3 = __toESM(require("fs"));
4311
4343
  var import_path3 = __toESM(require("path"));
4312
4344
 
@@ -4319,79 +4351,79 @@ var globRequire_locales_schema_yml = __glob({
4319
4351
  // src/config.ts
4320
4352
  var templateDir = import_path3.default.join(__dirname, "templates");
4321
4353
  var allI18nConfigs = Object.fromEntries(Object.keys(LanguageTags).map((lang) => [lang, globRequire_locales_schema_yml(`./locales/${lang}.schema.yml`)._config]));
4322
- var Config = import_koishi17.Schema.intersect([
4323
- import_koishi17.Schema.intersect([
4324
- import_koishi17.Schema.object({
4325
- STRATZ_API_TOKEN: import_koishi17.Schema.string().required().role("secret"),
4326
- dataParsingTimeoutMinutes: import_koishi17.Schema.number().default(60).min(0).max(1440),
4327
- proxyAddress: import_koishi17.Schema.string(),
4328
- suppressApiNetworkErrors: import_koishi17.Schema.boolean().default(false),
4329
- enableOpenDotaFallback: import_koishi17.Schema.boolean().default(false)
4354
+ var Config = import_koishi18.Schema.intersect([
4355
+ import_koishi18.Schema.intersect([
4356
+ import_koishi18.Schema.object({
4357
+ STRATZ_API_TOKEN: import_koishi18.Schema.string().required().role("secret"),
4358
+ dataParsingTimeoutMinutes: import_koishi18.Schema.number().default(60).min(0).max(1440),
4359
+ proxyAddress: import_koishi18.Schema.string(),
4360
+ suppressApiNetworkErrors: import_koishi18.Schema.boolean().default(false),
4361
+ enableOpenDotaFallback: import_koishi18.Schema.boolean().default(false)
4330
4362
  }).i18n(getI18n("base")),
4331
- import_koishi17.Schema.union([
4332
- import_koishi17.Schema.object({
4333
- enableOpenDotaFallback: import_koishi17.Schema.const(true).required(),
4334
- OPENDOTA_API_KEY: import_koishi17.Schema.string().role("secret"),
4335
- OpenDotaIPStack: import_koishi17.Schema.union(["auto", "ipv4"]).default("auto")
4363
+ import_koishi18.Schema.union([
4364
+ import_koishi18.Schema.object({
4365
+ enableOpenDotaFallback: import_koishi18.Schema.const(true).required(),
4366
+ OPENDOTA_API_KEY: import_koishi18.Schema.string().role("secret"),
4367
+ OpenDotaIPStack: import_koishi18.Schema.union(["auto", "ipv4"]).default("auto")
4336
4368
  }),
4337
- import_koishi17.Schema.object({})
4369
+ import_koishi18.Schema.object({})
4338
4370
  ]).i18n(getI18n("base"))
4339
4371
  ]),
4340
- import_koishi17.Schema.intersect([
4341
- import_koishi17.Schema.object({
4342
- useHeroNicknames: import_koishi17.Schema.boolean().default(true),
4343
- urlInMessageType: import_koishi17.Schema.array(import_koishi17.Schema.union([import_koishi17.Schema.const("match"), import_koishi17.Schema.const("player"), import_koishi17.Schema.const("hero")])).role("checkbox"),
4344
- maxSendItemCount: import_koishi17.Schema.number().default(5).min(1).max(10),
4345
- showItemListAtTooMuchItems: import_koishi17.Schema.boolean().default(true),
4346
- customItemAlias: import_koishi17.Schema.array(
4347
- import_koishi17.Schema.object({
4348
- keyword: import_koishi17.Schema.string().required(),
4349
- alias: import_koishi17.Schema.string().required()
4372
+ import_koishi18.Schema.intersect([
4373
+ import_koishi18.Schema.object({
4374
+ useHeroNicknames: import_koishi18.Schema.boolean().default(true),
4375
+ urlInMessageType: import_koishi18.Schema.array(import_koishi18.Schema.union([import_koishi18.Schema.const("match"), import_koishi18.Schema.const("player"), import_koishi18.Schema.const("hero")])).role("checkbox"),
4376
+ maxSendItemCount: import_koishi18.Schema.number().default(5).min(1).max(10),
4377
+ showItemListAtTooMuchItems: import_koishi18.Schema.boolean().default(true),
4378
+ customItemAlias: import_koishi18.Schema.array(
4379
+ import_koishi18.Schema.object({
4380
+ keyword: import_koishi18.Schema.string().required(),
4381
+ alias: import_koishi18.Schema.string().required()
4350
4382
  })
4351
4383
  ).default([]).role("table"),
4352
- autoRecallTips: import_koishi17.Schema.boolean().default(true),
4353
- rankBroadSwitch: import_koishi17.Schema.boolean().default(false)
4384
+ autoRecallTips: import_koishi18.Schema.boolean().default(true),
4385
+ rankBroadSwitch: import_koishi18.Schema.boolean().default(false)
4354
4386
  }).i18n(getI18n("message")),
4355
- import_koishi17.Schema.union([
4356
- import_koishi17.Schema.object({
4357
- rankBroadSwitch: import_koishi17.Schema.const(true).required(),
4358
- rankBroadStar: import_koishi17.Schema.boolean().default(true),
4359
- rankBroadLeader: import_koishi17.Schema.boolean().default(true),
4360
- rankBroadFun: import_koishi17.Schema.boolean().default(false)
4387
+ import_koishi18.Schema.union([
4388
+ import_koishi18.Schema.object({
4389
+ rankBroadSwitch: import_koishi18.Schema.const(true).required(),
4390
+ rankBroadStar: import_koishi18.Schema.boolean().default(true),
4391
+ rankBroadLeader: import_koishi18.Schema.boolean().default(true),
4392
+ rankBroadFun: import_koishi18.Schema.boolean().default(false)
4361
4393
  }),
4362
- import_koishi17.Schema.object({})
4394
+ import_koishi18.Schema.object({})
4363
4395
  ]).i18n(getI18n("message"))
4364
4396
  ]),
4365
- import_koishi17.Schema.intersect([
4366
- import_koishi17.Schema.object({
4367
- dailyReportSwitch: import_koishi17.Schema.boolean().default(false)
4397
+ import_koishi18.Schema.intersect([
4398
+ import_koishi18.Schema.object({
4399
+ dailyReportSwitch: import_koishi18.Schema.boolean().default(false)
4368
4400
  }).i18n(getI18n("report")),
4369
- import_koishi17.Schema.union([
4370
- import_koishi17.Schema.object({
4371
- dailyReportSwitch: import_koishi17.Schema.const(true).required(),
4372
- dailyReportHours: import_koishi17.Schema.number().min(0).max(23).default(6),
4373
- dailyReportShowCombi: import_koishi17.Schema.boolean().default(true)
4401
+ import_koishi18.Schema.union([
4402
+ import_koishi18.Schema.object({
4403
+ dailyReportSwitch: import_koishi18.Schema.const(true).required(),
4404
+ dailyReportHours: import_koishi18.Schema.number().min(0).max(23).default(6),
4405
+ dailyReportShowCombi: import_koishi18.Schema.boolean().default(true)
4374
4406
  }),
4375
- import_koishi17.Schema.object({})
4407
+ import_koishi18.Schema.object({})
4376
4408
  ]).i18n(getI18n("report")),
4377
- import_koishi17.Schema.object({
4378
- weeklyReportSwitch: import_koishi17.Schema.boolean().default(false)
4409
+ import_koishi18.Schema.object({
4410
+ weeklyReportSwitch: import_koishi18.Schema.boolean().default(false)
4379
4411
  }).i18n(getI18n("report")).description(void 0),
4380
- import_koishi17.Schema.union([
4381
- import_koishi17.Schema.object({
4382
- weeklyReportSwitch: import_koishi17.Schema.const(true).required(),
4383
- weeklyReportDayHours: import_koishi17.Schema.tuple([import_koishi17.Schema.number().min(1).max(7), import_koishi17.Schema.number().min(0).max(23)]).default([1, 10]),
4384
- weeklyReportShowCombi: import_koishi17.Schema.boolean().default(true)
4412
+ import_koishi18.Schema.union([
4413
+ import_koishi18.Schema.object({
4414
+ weeklyReportSwitch: import_koishi18.Schema.const(true).required(),
4415
+ weeklyReportDayHours: import_koishi18.Schema.tuple([import_koishi18.Schema.number().min(1).max(7), import_koishi18.Schema.number().min(0).max(23)]).default([1, 10]),
4416
+ weeklyReportShowCombi: import_koishi18.Schema.boolean().default(true)
4385
4417
  }),
4386
- import_koishi17.Schema.object({})
4418
+ import_koishi18.Schema.object({})
4387
4419
  ]).i18n(getI18n("report"))
4388
4420
  ]),
4389
- import_koishi17.Schema.object({
4390
- template_match: import_koishi17.Schema.union([...readDirectoryFilesSync(import_path3.default.join(templateDir, "match"))]).default("match_1"),
4391
- template_player: import_koishi17.Schema.union([...readDirectoryFilesSync(import_path3.default.join(templateDir, "player"))]).default("player_1"),
4392
- template_hero: import_koishi17.Schema.union([...readDirectoryFilesSync(import_path3.default.join(templateDir, "hero"))]).default("hero_1"),
4393
- playerRankEstimate: import_koishi17.Schema.boolean().default(true),
4394
- templateFonts: import_koishi17.Schema.array(String).default([]).role("table")
4421
+ import_koishi18.Schema.object({
4422
+ template_match: import_koishi18.Schema.union([...readDirectoryFilesSync(import_path3.default.join(templateDir, "match"))]).default("match_1"),
4423
+ template_player: import_koishi18.Schema.union([...readDirectoryFilesSync(import_path3.default.join(templateDir, "player"))]).default("player_1"),
4424
+ template_hero: import_koishi18.Schema.union([...readDirectoryFilesSync(import_path3.default.join(templateDir, "hero"))]).default("hero_1"),
4425
+ playerRankEstimate: import_koishi18.Schema.boolean().default(true),
4426
+ templateFonts: import_koishi18.Schema.array(String).default([]).role("table")
4395
4427
  }).i18n(getI18n("template"))
4396
4428
  ]);
4397
4429
  function getI18n(key) {
@@ -4432,14 +4464,14 @@ async function apply(ctx, config) {
4432
4464
  ctx.dota2tracker = {};
4433
4465
  ctx.dota2tracker.dotaconstants = dotaconstants;
4434
4466
  ctx.dota2tracker.i18n = new I18NService(ctx);
4435
- ctx.dota2tracker.image = new ImageRenderer(ctx, currentDir);
4467
+ ctx.dota2tracker.view = new ViewRenderer(ctx, currentDir);
4436
4468
  ctx.dota2tracker.messageBuilder = new MessageBuilder(ctx);
4437
4469
  ctx.dota2tracker.match = new MatchService(ctx, pluginVersion);
4438
4470
  ctx.dota2tracker.player = new PlayerService(ctx);
4439
4471
  if (ctx.cron) {
4440
4472
  ctx.dota2tracker.matchWatcher = new MatchWatcherTask(ctx);
4441
4473
  ctx.dota2tracker.parsePolling = new ParsePollingTask(ctx);
4442
- ctx.dota2tracker.report = new ReportTask(ctx);
4474
+ ctx.dota2tracker.reportTask = new ReportTask(ctx);
4443
4475
  ctx.cron("* * * * *", async () => {
4444
4476
  await ctx.dota2tracker.matchWatcher.discovery();
4445
4477
  await ctx.dota2tracker.parsePolling.polling();
@@ -4449,6 +4481,7 @@ async function apply(ctx, config) {
4449
4481
  }
4450
4482
  ctx.dota2tracker.hero = new HeroService(ctx);
4451
4483
  ctx.dota2tracker.item = new ItemService(ctx);
4484
+ ctx.dota2tracker.report = new ReportService(ctx);
4452
4485
  ctx.dota2tracker.cache = new CacheService(ctx);
4453
4486
  ctx.dota2tracker.database = new DatabaseService(ctx);
4454
4487
  ctx.dota2tracker.valveAPI = new ValveAPI(ctx);
@@ -1,5 +1,5 @@
1
- query RequestMatchDataAnalysis($matchId: Long!) {
2
- stratz {
3
- matchRetry(id: $matchId)
4
- }
5
- }
1
+ query RequestMatchDataAnalysis($matchId: Long!) {
2
+ stratz {
3
+ matchRetry(id: $matchId)
4
+ }
5
+ }
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@sjtdev/koishi-plugin-dota2tracker",
3
- "description": "koishi插件-追踪群友的DOTA2对局",
4
- "version": "2.3.3",
3
+ "description": "koishi插件-追踪群友的DOTA2对局 | A Koishi plugin to track Dota 2 matches",
4
+ "version": "2.3.4",
5
5
  "main": "lib/index.js",
6
6
  "typings": "lib/index.d.ts",
7
7
  "files": [
@@ -16,7 +16,7 @@
16
16
  "type": "git",
17
17
  "url": "git+https://github.com/sjtdev/koishi-plugin-dota2tracker.git"
18
18
  },
19
- "license": "MIT",
19
+ "license": "GPL-3.0",
20
20
  "keywords": [
21
21
  "chatbot",
22
22
  "koishi",
@@ -37,6 +37,10 @@
37
37
  "@koishijs/plugin-console": "^5.30.11",
38
38
  "koishi": "^4.18.9"
39
39
  },
40
+ "publishConfig": {
41
+ "access": "public",
42
+ "provenance": true
43
+ },
40
44
  "koishi": {
41
45
  "description": {
42
46
  "zh": "追踪群友的DOTA2对局",