@sjtdev/koishi-plugin-dota2tracker 1.2.6-pre → 1.2.6-pre2

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package/changelog.md CHANGED
@@ -2,7 +2,10 @@
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  ##### (因koishi尚未更新发布pre版)
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  **改进&修复**:修复了`查询英雄`图片中 技能数值未被正确替换、全才英雄基础攻击力显示错误的问题,并优化了命石描述显示方式
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  **改进**:调整比赛战报图片样式:解析失败时显示的“第-手”改为“第?手”
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- **修复**:修复玩家信息图片中场次表现评分为0时显示为?的问题
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+ **修复**:修复`查询玩家`图片中场次表现评分为0时显示为?的问题
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+
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+ #### pre2
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+ **改进&修复**:彻底完善了`查询英雄`图片中所有由命石、神杖、魔晶提供或改变的数值说明,修复命石说明中技能数值为百分数时未带百分号的问题。
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  ### 1.2.5-fix
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  **修复**:使用临时替代方案修复由koishi-4.17.9的bug引起的无法主动发送消息(播报战报等),待koishi更新修复后回滚此改动。
package/lib/index.js CHANGED
@@ -1516,7 +1516,7 @@ async function apply(ctx, config) {
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  const svs = ab.special_values.filter((sv) => sv.facet_bonus.name === facet.name);
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  svs.forEach((sv) => {
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  if (sv.heading_loc) {
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- facet.abilities.find((ability) => ab.id == ability.id)?.attributes.push({ heading_loc: sv.heading_loc, values: [...sv.facet_bonus.values] });
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+ facet.abilities.find((ability) => ab.id == ability.id)?.attributes.push({ heading_loc: sv.heading_loc, values: [...sv.facet_bonus.values], is_percentage: sv.is_percentage });
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  }
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  });
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  facet.description_loc = formatHeroDesc(facet.description_loc, svs, "facet" /* Facet */);
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@sjtdev/koishi-plugin-dota2tracker",
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  "description": "koishi插件-追踪群友的DOTA2对局",
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- "version": "1.2.6-pre",
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+ "version": "1.2.6-pre2",
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  "main": "lib/index.js",
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  "typings": "lib/index.d.ts",
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  "files": [
@@ -421,7 +421,7 @@
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  padding-left: 0;
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  }
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- .skill .value{
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+ .skill .value {
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  color: #fff;
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  }
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@@ -458,6 +458,11 @@
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  background-color: #263945;
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  }
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+ .skill .attributes {
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+ line-height: 1.2em;
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+ margin-bottom: 12px;
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+ }
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+
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  .skill .attributes .item {
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  color: #546780;
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  }
@@ -470,12 +475,30 @@
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  width: 16px;
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  }
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- .skill .attributes {
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- margin-bottom: 12px;
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+ .skill .attributes .facet {
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+ display: inline-flex;
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+ font-size: 1em;
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+ align-items: center;
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+ line-height: 1.2em;
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+ position: unset;
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+ color: #fff;
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+ }
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+
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+ .skill .attributes .facet span {
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+ height: auto;
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+ width: auto;
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+ position: unset;
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+ padding: 0 2px;
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+ }
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+
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+ .skill .attributes .facet img {
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+ width: auto;
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+ height: 1em;
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+ padding-right: 0.2em;
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  }
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- .skill .mana_cost {
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- padding-left: 12px;
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+ .skill .cooldown {
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+ padding-right: 12px;
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  }
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  .skill .cooldown::before,
@@ -635,7 +658,7 @@
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  ${ability.description_ability_loc?`<div class="description">${ability.description_ability_loc}</div>`:""}
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  ${ability.attributes&&ability.attributes?.length ? ability.attributes.map(attr=>
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  `<div class="attributes">
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- <p><span class="item">${attr.heading_loc}</span><span class="values">${attr.values.join(" / ")}</span></p>
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+ <p><span class="item">${attr.heading_loc}</span><span class="values">${attr.values.map(value => value + (attr.is_percentage ? "%" : "")).join(" / ")}</span></p>
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  </div>`).join(""):""}
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  </div>`).join("")
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  :""}
@@ -710,7 +733,23 @@
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  <div class="attributes">
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  ${item.special_values
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  .filter(sv => sv.heading_loc)
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- .map((sv) => `<p><span class="item">${sv.heading_loc}</span><span class="values">${sv.values_float.map(value=>value+(sv.is_percentage?"%":"")).join(" / ")}${sv.bonuses.map(bonus=>` (<img src="${utils.getImageUrl("talents","icons","svg")}"/>${(bonus.value>0?"+":"")+bonus.value+(sv.is_percentage?"%":"")})`).join(" ")}</span></p>`)
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+ .map((sv) =>
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+ `<p>
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+ <span class="item">${sv.heading_loc}</span>
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+ <span class="values">
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+ ${(!(((sv.values_float.length == 1 && sv.values_float[0] == 0) || sv.values_float.length == 0) && (sv.values_scepter.length || sv.values_shard.length || sv.facet_bonus.name))
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+ ? (sv.values_float.map(value => value + (sv.is_percentage ? "%" : "")).join(" / ")) : "")}
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+ ${sv.values_scepter && sv.values_scepter.length
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+ ? (sv.values_float.length == 0 || (sv.values_float.length == 1 && sv.values_float[0] == 0) ? `<img src="${utils.getImageUrl("scepter")}"/>${sv.values_scepter.map(value => value + (sv.is_percentage ? "%" : "")).join(" / ")}` : ` (<img src="${utils.getImageUrl("scepter")}"/>${sv.values_scepter.map(value => (value > 0 ? "+" : "") + value + (sv.is_percentage ? "%" : "")).join(" / ")})`) : "" }
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+ ${sv.values_shard && sv.values_shard.length
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+ ? (sv.values_float.length == 0 || (sv.values_float.length == 1 && sv.values_float[0] == 0) ? `<img src="${utils.getImageUrl("shard")}"/>${sv.values_shard.map(value => value + (sv.is_percentage ? "%" : "")).join(" / ")}` : ` (<img src="${utils.getImageUrl("shard")}"/>${sv.values_shard.map(value => (value > 0 ? "+" : "") + value + (sv.is_percentage ? "%" : "")).join(" / ")})`) : "" }
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+ ${sv.facet_bonus.name
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+ ? (sv.values_float.length == 0 || (sv.values_float.length == 1 && sv.values_float[0] == 0) ? `<span class="facet"><span class="name_back type_${hero.facets.find(facet=>facet.name==sv.facet_bonus.name).color}"><img src="${utils.getImageUrl(hero.facets.find(facet=>facet.name==sv.facet_bonus.name).icon, ImageType.IconsFacets)}" /><span>${sv.facet_bonus.values.map(value => value + (sv.is_percentage ? "%" : "")).join(" / ")}</span></span></span>` : `(<span class="facet"><span class="name_back type_${hero.facets.find(facet=>facet.name==sv.facet_bonus.name).color}"><img src="${utils.getImageUrl(hero.facets.find(facet=>facet.name==sv.facet_bonus.name).icon, ImageType.IconsFacets)}" /><span>${sv.facet_bonus.values.map(value => (value > 0 ? "+" : "") + value + (sv.is_percentage ? "%" : "")).join(" / ")}</span></span></span>)` ) : ""}
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+
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+
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+ ${sv.bonuses.map(bonus=>` (<img src="${utils.getImageUrl("talents","icons","svg")}"/>${(bonus.value>0?"+":"")+bonus.value+(sv.is_percentage?"%":"")})`).join(" ")}
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+ </span>
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+ </p>`)
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  .join("")}
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  </div>
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  <p>