@sjtdev/koishi-plugin-dota2tracker 1.0.3 → 1.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.js +559 -1038
- package/package.json +2 -1
- package/readme.md +9 -7
- package/template/{hero.html → hero/hero_1.ejs} +543 -516
- package/template/images/logo_dire.png +0 -0
- package/template/images/logo_radiant.png +0 -0
- package/template/images/scepter.png +0 -0
- package/template/images/scepter_0.png +0 -0
- package/template/images/scepter_1.png +0 -0
- package/template/images/shard.png +0 -0
- package/template/images/shard_0.png +0 -0
- package/template/images/shard_1.png +0 -0
- package/template/match/match_1.ejs +997 -0
- package/template/match/match_2.ejs +440 -0
- package/template/player/player_1.ejs +543 -0
- package/template/match.html +0 -1027
- package/template/player.html +0 -414
- /package/{images → template/images}/flag_dire.png +0 -0
- /package/{images → template/images}/flag_radiant.png +0 -0
- /package/{images → template/images}/hero_badge_1.png +0 -0
- /package/{images → template/images}/hero_badge_2.png +0 -0
- /package/{images → template/images}/hero_badge_3.png +0 -0
- /package/{images → template/images}/hero_badge_4.png +0 -0
- /package/{images → template/images}/hero_badge_5.png +0 -0
- /package/{images → template/images}/hero_badge_6.png +0 -0
- /package/{images → template/images}/medal_0.png +0 -0
- /package/{images → template/images}/medal_1.png +0 -0
- /package/{images → template/images}/medal_2.png +0 -0
- /package/{images → template/images}/medal_3.png +0 -0
- /package/{images → template/images}/medal_4.png +0 -0
- /package/{images → template/images}/medal_5.png +0 -0
- /package/{images → template/images}/medal_6.png +0 -0
- /package/{images → template/images}/medal_7.png +0 -0
- /package/{images → template/images}/medal_8.png +0 -0
- /package/{images → template/images}/medal_8b.png +0 -0
- /package/{images → template/images}/medal_8c.png +0 -0
- /package/{images → template/images}/star_0.png +0 -0
- /package/{images → template/images}/star_1.png +0 -0
- /package/{images → template/images}/star_2.png +0 -0
- /package/{images → template/images}/star_3.png +0 -0
- /package/{images → template/images}/star_4.png +0 -0
- /package/{images → template/images}/star_5.png +0 -0
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Document</title>
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/normalize/8.0.1/normalize.min.css" />
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<style>
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html,
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body {
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background-color: black;
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color: white;
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width: 800px;
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}
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.wrapper > * {
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margin: 5px;
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box-shadow: 0 0 5px #fff;
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width: 790px;
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border-radius: 5px;
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overflow: hidden;
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}
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img {
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width: auto;
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vertical-align: middle;
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}
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p {
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margin: 0;
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}
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.player {
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display: flex;
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position: relative;
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height: 128px;
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}
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.player .avatar {
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width: 128px;
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height: 128px;
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position: absolute;
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}
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.player .avatar img {
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width: 100%;
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border-radius: 5px;
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}
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.player .name {
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font-size: 24px;
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}
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.player .info {
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width: 100%;
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display: flex;
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flex-direction: column;
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align-items: center;
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/* line-height: 2; */
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justify-content: space-around;
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}
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.player .info .guild.Copper {
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color: #b4775f;
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}
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.player .info .guild.Silver {
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color: #9a9593;
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}
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.player .info .guild.Gold {
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color: #bda97f;
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}
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.player .info .guild.Diamond {
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color: #a5cbcf;
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}
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.player .info p > span:not(:last-child) {
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margin-right: 20px;
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}
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.player .info .matches span.win {
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color: #006400;
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}
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.player .info .matches span.lose {
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color: #8b0000;
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}
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.player .info .matches span.victory {
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color: lightgreen;
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}
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.player .info .matches span.stomp {
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color: green;
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/* font-size: 8px; */
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}
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.player .info .matches span.fail {
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color: #ff6961;
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}
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.player .info .matches span.stomped {
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color: red;
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/* font-size: 8px; */
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}
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.player .rank {
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width: 64px;
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height: 64px;
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flex-grow: 1;
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position: absolute;
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top: 0;
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right: 0;
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}
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.player .rank .medal {
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z-index: 1;
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}
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.player .rank .star {
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z-index: 2;
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}
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.player .rank p {
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z-index: 4;
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}
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.player .rank div {
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height: 100%;
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width: 100%;
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top: 0;
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right: 0;
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position: absolute;
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}
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.player .rank img {
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top: 0;
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right: 0;
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position: absolute;
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height: 64px;
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}
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.player .rank p {
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font-size: 12px;
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line-height: 1;
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position: absolute;
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text-align: center;
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width: 64px;
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bottom: 4px;
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right: 0;
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/* background-color: #222; */
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/* border: black 1px solid; */
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box-sizing: border-box;
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text-shadow: -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000, 1px 1px 0 #000; /* 描边效果 */
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}
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.hero_winrate > *:not(:last-child) {
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/* margin-bottom: 10px; */
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}
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.hero_winrate .heroes {
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display: grid;
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/* line-height: 2; */
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grid-template-columns: 32px auto auto auto auto auto;
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/* grid-template-rows: repeat(auto-fill, 1fr); */
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justify-content: start;
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align-items: center;
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}
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.hero_winrate .heroes .hero {
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width: 100%;
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display: flex;
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align-items: center;
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}
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.hero_winrate .heroes img {
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width: 100%;
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/* height: 32px; */
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border-radius: 6px;
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overflow: hidden;
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}
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.hero_winrate .heroes span.imp {
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margin: 0 4px;
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}
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.hero_winrate .heroes span {
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text-align: center;
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}
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.hero_winrate .heroes .tip.row {
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grid-column: 1/-1;
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}
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.hero_winrate .heroes .win {
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/* color: #000; */
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text-align: right;
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padding-right: 8px;
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background-color: #006400;
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border-radius: 16px 0 0 16px;
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height: 16px;
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justify-self: end;
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}
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.hero_winrate .heroes .lose {
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/* color: #000; */
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text-align: left;
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padding-left: 8px;
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background-color: #8b0000;
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border-radius: 0 16px 16px 0;
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height: 16px;
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justify-self: start;
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}
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.matches {
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table-layout: fixed;
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}
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.matches .match.win {
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background-color: #006400;
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}
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.matches .match.lose {
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background-color: #8b0000;
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}
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.matches .match td {
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text-align: center;
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/* line-height: 40px; */
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height: 40px;
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overflow: hidden;
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}
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.matches .match .player_lane {
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width: 100%;
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height: 100%;
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justify-content: center; /* 水平居中 */
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align-items: center; /* 垂直居中 */
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display: flex;
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}
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.matches .match .player_lane:not(.tie) {
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/* background-color: #000; */
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}
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.matches .match .player_lane svg {
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width: 36px;
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height: 36px;
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}
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.player_lane.victory svg path {
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fill: lightgreen;
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}
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.player_lane.stomp svg path {
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fill: green;
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}
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.player_lane.stomped svg path {
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fill: red;
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}
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.plus {
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display: grid;
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grid-template-columns: repeat(4, 1fr);
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gap: 10px;
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}
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.plus .hero {
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width: 190px;
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height: 190px;
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border-radius: 5px;
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position: relative;
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display: grid;
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grid-template-columns: repeat(2, 1fr);
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grid-template-rows: 118.75px auto;
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justify-items: center;
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align-items: center;
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}
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.plus .hero img {
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width: 100%;
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grid-column: 1/-1;
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}
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.plus .level {
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position: absolute;
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width: 50px;
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height: 50px;
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left: calc(50% - 25px);
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top: calc(118.75px - 25px);
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}
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.plus .level span {
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position: absolute;
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width: 100%;
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text-align: center;
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left: 0;
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bottom: 18px;
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font-size: 14px;
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text-shadow: -1px -1px 1px #000, 1px -1px 1px #000, -1px 1px 1px #000, 1px 1px 1px #000;
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}
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</style>
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</head>
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<body>
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<% const player = data;
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const guildLevel = (percent) => {
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if (percent <= 25) {
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return "Copper";
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} else if (percent <= 50) {
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return "Silver";
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} else if (percent <= 75) {
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return "Gold";
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} else {
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return "Diamond";
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}
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};
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const laneSVG = {
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|
+
stomp: `<svg viewBox="0 0 24 24" class="hitagi__sc-1apuy4g-0 hmhZOG"><path d="M8.05731 22.3674L9.60454 22.8002L11.5974 21.6551L12.043 20.0773L13.5902 20.51L15.583 19.3649L16.0287 17.7871L17.5759 18.2199L19.5687 17.0748L20.0143 15.4969L21.5615 15.9297L23.5544 14.7846L24 13.2068L23.4492 12.2014L7.50651 21.3621L8.05731 22.3674ZM12.1328 3.50265L11.0312 1.49196C10.8798 1.21549 10.5316 1.11811 10.2576 1.27556L0.29345 7.00098C0.0194354 7.15843 -0.0808273 7.51346 0.0706444 7.78993L1.44766 10.3033L11.91 4.29159C12.184 4.13414 12.2843 3.77912 12.1328 3.50265ZM18.3935 8.4063L14.1658 9.60458L12.4221 10.6065C12.2851 10.6853 12.111 10.6366 12.0353 10.4983L11.7599 9.99565C11.6842 9.85742 11.7343 9.6799 11.8713 9.60118L13.615 8.59924L13.0642 7.59389L11.3205 8.59584C11.1835 8.67456 11.0094 8.62587 10.9337 8.48765L10.6583 7.98497C10.5826 7.84673 10.6327 7.66922 10.7697 7.5905L12.5134 6.58855L11.9626 5.58321L1.99846 11.3086L6.9557 20.3567L22.8984 11.196L22.2615 10.0336C21.5024 8.64813 19.9073 7.97847 18.3935 8.4063Z"></path></svg>`,
|
|
311
|
+
victory: `<svg viewBox="0 0 512 512"><path d="M198.844 64.75c-.985 0-1.974.03-2.97.094-15.915 1.015-32.046 11.534-37.78 26.937-34.072 91.532-51.085 128.865-61.5 222.876 14.633 13.49 31.63 26.45 50.25 38.125l66.406-196.467 17.688 5.968L163.28 362.5c19.51 10.877 40.43 20.234 62 27.28l75.407-201.53 17.5 6.53-74.937 200.282c19.454 5.096 39.205 8.2 58.78 8.875L381.345 225.5l17.094 7.594-75.875 170.656c21.82-1.237 43.205-5.768 63.437-14.28 43.317-53.844 72.633-109.784 84.5-172.69 5.092-26.992-14.762-53.124-54.22-54.81l-6.155-.282-2.188-5.75c-8.45-22.388-19.75-30.093-31.5-32.47-11.75-2.376-25.267 1.535-35.468 7.376l-13.064 7.47-.906-15c-.99-16.396-10.343-29.597-24.313-35.626-13.97-6.03-33.064-5.232-54.812 9.906l-10.438 7.25-3.812-12.125c-6.517-20.766-20.007-27.985-34.78-27.97zM103.28 188.344C71.143 233.448 47.728 299.56 51.407 359.656c27.54 21.84 54.61 33.693 80.063 35.438 14.155.97 27.94-1.085 41.405-6.438-35.445-17.235-67.36-39.533-92.594-63.53l-3.343-3.157.5-4.595c5.794-54.638 13.946-91.5 25.844-129.03z"/></svg>`,
|
|
312
|
+
fail: `<svg viewBox="0 0 36 36"><path fill="#ff6961" d="M36 32a4 4 0 0 1-4 4H4a4 4 0 0 1-4-4V4a4 4 0 0 1 4-4h28a4 4 0 0 1 4 4v28z"></path><circle fill="#FFF" cx="27" cy="7" r="3"></circle><path fill="#FFF" d="M13.06 13.06l2.367-2.366l3.859 1.158l-2.635 2.847a10.018 10.018 0 0 1 4.392 3.379l5.017-5.017a1.5 1.5 0 0 0-.63-2.497l-9.999-3a1.495 1.495 0 0 0-1.492.376l-3 3a1.5 1.5 0 1 0 2.121 2.12zm16.065 4.949a1.496 1.496 0 0 0-1.262-.503l-6.786.617a9.966 9.966 0 0 1 1.464 2.879l3.548-.322l-1.554 6.995a1.499 1.499 0 1 0 2.928.65l2-9a1.5 1.5 0 0 0-.338-1.316zM13 16a8 8 0 1 0 0 16a8 8 0 0 0 0-16zm0 14a6 6 0 1 1 .002-12.002A6 6 0 0 1 13 30z"></path></svg>`,
|
|
313
|
+
stomped: `<svg viewBox="-1 0 19 19"><path d="M16.417 9.579A7.917 7.917 0 1 1 8.5 1.662a7.917 7.917 0 0 1 7.917 7.917zm-2.458 2.96a.396.396 0 0 0-.396-.397h-.667a1.527 1.527 0 0 0-1.249-1.114.777.777 0 0 0 .014-.145V9.378a.794.794 0 0 0-.792-.792H8.201a2.984 2.984 0 0 0-1.682-.516l-.11.002V7.42h2.997a.396.396 0 1 0 0-.792H6.41v-1.3a.396.396 0 0 0-.396-.397H4.891a.396.396 0 0 0 0 .792h.727V8.21a2.997 2.997 0 1 0 3.836 3.466h.71a1.526 1.526 0 1 0 2.732 1.26h.667a.396.396 0 0 0 .396-.397zM8.078 9.507a2.205 2.205 0 1 1-1.559-.646 2.19 2.19 0 0 1 1.559.646zm4.078 3.03a.734.734 0 1 1-.733-.734.735.735 0 0 1 .733.733z"/></svg>`,
|
|
314
|
+
tie: `<svg fill="#fff" viewBox="0 0 512.001 512.001"><g><g><path d="M120.988,239.868c-4.496,10.625-5.122,20.183-5.157,20.811c-0.267,4.607,3.243,8.547,7.849,8.829 c4.618,0.29,8.574-3.228,8.873-7.833c0.265-4.771,2.339-13.092,5.884-19.44C137.421,242.113,141.397,242.649,120.988,239.868z"/></g></g><g><g><path d="M391.178,255.418c-0.211,8.054-2.458,17.62-6.74,28.398c-1.708,4.299,0.393,9.168,4.692,10.875 c4.293,1.708,9.167-0.39,10.875-4.692c5.103-12.842,7.74-24.392,7.943-34.581H391.178z"/></g></g><g><g><path d="M164.769,210.51c1.046,3.339,1.397,6.953,0.893,10.65c-0.293,2.146-0.857,4.188-1.648,6.1c0,0,51.266,3.416,198.065,3.949 c-0.086-6.331,2.19-12.199,6.244-16.732C217.627,214.046,164.769,210.51,164.769,210.51z"/></g></g><g><g><circle cx="37.179" cy="128.669" r="29.491"/></g></g><g><g><path d="M510.146,391.511l-37.916-66.985c14.35-49.173,20.678-68.137,20.678-68.137l8.949-67.014 c1.502-10.977-6.248-21.075-17.235-22.468l-18.183-2.305c-10.984-1.393-20.996,6.445-22.293,17.431l-1.884,15.955l28.718-21.317 l-37.91,42.278h-46.432c-6.571,0-11.898,5.328-11.898,11.898c0,6.57,5.328,11.898,11.898,11.898h51.744 c3.381,0,6.601-1.438,8.859-3.956l41.456-46.234l-32.023,54.694c-5.28,9.018-14.374,8.169-18.293,8.167c-1.959,0-3.31,0-5.295,0 c-0.399,0.898,3.152-7.399-24.44,57.181c-0.548,1.284-0.907,2.642-1.06,4.031l-8.934,80.338 c-0.939,8.447,5.667,15.857,14.208,15.857c7.179,0,13.361-5.401,14.172-12.701l8.702-78.244l21.512-50.353l-14.121,50.463 c-1.158,3.756-0.718,7.823,1.218,11.243l40.949,72.345c3.885,6.864,12.596,9.276,19.459,5.392 C511.615,407.085,514.03,398.373,510.146,391.511z"/></g></g><g><g><circle cx="464.865" cy="128.702" r="29.491"/></g></g><g><g><path d="M142.923,206.051l-59.556-8.118l-39.135-18.451l13.626,2.292c-1.422-10.945-11.411-18.577-22.254-17.202l-18.182,2.305 C6.43,168.271-1.315,178.374,0.186,189.345l9.12,68.689l21.865,70.857l5.829,70.795c0.646,7.848,7.527,13.705,15.401,13.057 c7.859-0.647,13.705-7.542,13.058-15.401l-5.956-72.345c-0.084-1.031-0.281-2.05-0.585-3.039l-14.123-50.463l21.514,50.353 l8.702,78.244c0.873,7.86,7.96,13.486,15.768,12.612c7.838-0.871,13.483-7.931,12.612-15.768l-8.934-80.338 c-0.154-1.388-0.511-2.747-1.06-4.032l-27.336-61.43l-2.945-24.951l-29.029-25.179l40.79,19.231 c1.097,0.517,2.266,0.862,3.468,1.027l61.369,8.365c6.521,0.887,12.509-3.68,13.396-10.183 C153.994,212.936,149.435,206.939,142.923,206.051z"/></g></g></svg>`,
|
|
315
|
+
};
|
|
316
|
+
const outcomeCounts = {
|
|
317
|
+
victory: 0,
|
|
318
|
+
stomp: 0,
|
|
319
|
+
fail: 0,
|
|
320
|
+
stomped: 0,
|
|
321
|
+
tie: 0,
|
|
322
|
+
};
|
|
323
|
+
const processLaneOutcome = (outcome) => {
|
|
324
|
+
switch (outcome) {
|
|
325
|
+
case "RADIANT_VICTORY":
|
|
326
|
+
return { radiant: "victory", dire: "fail" };
|
|
327
|
+
case "RADIANT_STOMP":
|
|
328
|
+
return { radiant: "stomp", dire: "stomped" };
|
|
329
|
+
case "DIRE_VICTORY":
|
|
330
|
+
return { radiant: "fail", dire: "victory" };
|
|
331
|
+
case "DIRE_STOMP":
|
|
332
|
+
return { radiant: "stomped", dire: "stomp" };
|
|
333
|
+
default:
|
|
334
|
+
return { radiant: "tie", dire: "tie" };
|
|
335
|
+
}
|
|
336
|
+
};
|
|
337
|
+
let nearMatchCount = 25,
|
|
338
|
+
nearWinCount = 0,
|
|
339
|
+
streak = 0;
|
|
340
|
+
player.matches.forEach((match) => {
|
|
341
|
+
const innerPlayer = match.players[0];
|
|
342
|
+
nearWinCount += match.didRadiantWin == innerPlayer.isRadiant ? 1 : 0;
|
|
343
|
+
const didWin = match.didRadiantWin === innerPlayer.isRadiant;
|
|
344
|
+
if (!player.streak) {
|
|
345
|
+
if (streak != 0) {
|
|
346
|
+
if (didWin && streak > 0) streak++;
|
|
347
|
+
else if (!didWin && streak < 0) streak--;
|
|
348
|
+
else player.streak = streak;
|
|
349
|
+
} else streak = didWin ? 1 : -1;
|
|
350
|
+
}
|
|
351
|
+
|
|
352
|
+
const laneResult = {
|
|
353
|
+
top: processLaneOutcome(match.topLaneOutcome),
|
|
354
|
+
mid: processLaneOutcome(match.midLaneOutcome),
|
|
355
|
+
bottom: processLaneOutcome(match.bottomLaneOutcome),
|
|
356
|
+
};
|
|
357
|
+
|
|
358
|
+
let laneKey = "mid"; // 默认中路
|
|
359
|
+
if (innerPlayer.lane === "SAFE_LANE") {
|
|
360
|
+
laneKey = innerPlayer.isRadiant ? "bottom" : "top";
|
|
361
|
+
} else if (innerPlayer.lane === "OFF_LANE") {
|
|
362
|
+
laneKey = innerPlayer.isRadiant ? "top" : "bottom";
|
|
363
|
+
}
|
|
364
|
+
|
|
365
|
+
match.laneResult = laneResult[laneKey][innerPlayer.isRadiant ? "radiant" : "dire"];
|
|
366
|
+
if (match.laneResult in outcomeCounts) {
|
|
367
|
+
outcomeCounts[match.laneResult]++;
|
|
368
|
+
}
|
|
369
|
+
});
|
|
370
|
+
// 无法动态获取tip元素个数
|
|
371
|
+
// const heroesCountPixels = 800 - ($(".tip:not(.row):not(.win_count):not(.lose_count)").length + 1) * 40;
|
|
372
|
+
const heroesCountPixels = 800 - (4+1) * 40;
|
|
373
|
+
const highestCountsTotal = {
|
|
374
|
+
winCount: Math.max(...player.heroesPerformanceTop10.map((hero) => hero.winCount)),
|
|
375
|
+
loseCount: Math.max(...player.heroesPerformanceTop10.map((hero) => hero.matchCount - hero.winCount)),
|
|
376
|
+
};
|
|
377
|
+
const pixelOfPerMatchInTotal = heroesCountPixels / (highestCountsTotal.winCount + highestCountsTotal.loseCount);
|
|
378
|
+
const highestCountsNear = {
|
|
379
|
+
winCount: Math.max(...player.heroesPerformance?.filter((hero) => hero.matchCount > 1)?.map((hero) => hero.winCount)),
|
|
380
|
+
loseCount: Math.max(...player.heroesPerformance?.filter((hero) => hero.matchCount > 1)?.map((hero) => hero.matchCount - hero.winCount)),
|
|
381
|
+
};
|
|
382
|
+
const nearAdjustmentFactor = Math.min(highestCountsTotal.winCount / (highestCountsTotal.winCount + highestCountsTotal.loseCount), highestCountsTotal.loseCount / (highestCountsTotal.winCount + highestCountsTotal.loseCount));
|
|
383
|
+
|
|
384
|
+
const pixelOfPerMatchInNear = (heroesCountPixels / (highestCountsNear?.winCount + highestCountsNear?.loseCount ?? 1)) * nearAdjustmentFactor;
|
|
385
|
+
|
|
386
|
+
player.positionPerformance=[];
|
|
387
|
+
// 瞎j8定义的各位置代表物品,以后看情况调整
|
|
388
|
+
const positionItems=["greater_crit","dagon_5","heart","hand_of_midas","ward_observer"];
|
|
389
|
+
for (let index = 0; index < 5; index++) {
|
|
390
|
+
let currentPositionMatches = player.matches.filter(match=>match.players[0].position == ("POSITION_"+(index+1)))
|
|
391
|
+
let winCount = currentPositionMatches.filter(match=>match.didRadiantWin == match.players[0].isRadiant).length;
|
|
392
|
+
player.positionPerformance.push({
|
|
393
|
+
position : (index + 1),
|
|
394
|
+
icon : positionItems[index],
|
|
395
|
+
matchCount : currentPositionMatches.length,
|
|
396
|
+
winCount : winCount,
|
|
397
|
+
loseCount : currentPositionMatches.length - winCount,
|
|
398
|
+
imp : Math.round(currentPositionMatches.reduce((acc,match)=>acc+match.players[0].imp,0)/currentPositionMatches.length)
|
|
399
|
+
})
|
|
400
|
+
}
|
|
401
|
+
const highestCountsPosition = {
|
|
402
|
+
winCount: Math.max(...player.positionPerformance.filter((position) => position.matchCount > 1)?.map((position) => position.winCount)),
|
|
403
|
+
loseCount: Math.max(...player.positionPerformance.filter((position) => position.matchCount > 1)?.map((position) => position.matchCount - position.winCount)),
|
|
404
|
+
};
|
|
405
|
+
const pixelOfPerMatchInPosition = (heroesCountPixels / (highestCountsPosition.winCount + highestCountsPosition.loseCount ?? 1)) * nearAdjustmentFactor;
|
|
406
|
+
%>
|
|
407
|
+
|
|
408
|
+
<div class="wrapper">
|
|
409
|
+
<div class="player">
|
|
410
|
+
<%- `
|
|
411
|
+
<div class="avatar"><img src="${player.steamAccount.avatar}" alt="" /></div>
|
|
412
|
+
<div class="info">
|
|
413
|
+
<p class="name">${player.steamAccount.name}${player.guildMember ? ` <span class="guild ${guildLevel(player.guildMember.guild.currentPercentile)}">[${player.guildMember.guild.tag}]</span></p>` : ""}
|
|
414
|
+
<p class="matches"><span>场次:${player.matchCount}(<span class="win">${player.winCount}</span>/<span class="lose">${player.matchCount - player.winCount}</span>)</span>胜率:<span style="color:${utils.winRateColor(
|
|
415
|
+
player.winCount / player.matchCount
|
|
416
|
+
)};">${((player.winCount / player.matchCount) * 100).toFixed(2)}%</span></p>
|
|
417
|
+
<p class="matches"><span>最近25场:<span class="win">${nearWinCount}</span>/<span class="lose">${nearMatchCount - nearWinCount}</span></span><span>胜率:<span style="color:${utils.winRateColor(nearWinCount / nearMatchCount)};">${(
|
|
418
|
+
(nearWinCount / nearMatchCount) * 100).toFixed(2)}%</span></span><span>评分:${player.performance.imp}</span></span></p>
|
|
419
|
+
<p class="matches"><span>对线:<span class="victory">${outcomeCounts.victory + outcomeCounts.stomp}(<span class="stomp">${outcomeCounts.stomp}</span>)</span>-<span class="tie">${outcomeCounts.tie}</span>-<span class="fail">${
|
|
420
|
+
outcomeCounts.fail + outcomeCounts.stomped
|
|
421
|
+
}(<span class="stomped">${outcomeCounts.stomped}</span>)</span></span><span>线优:<span style="color:${utils.winRateColor(
|
|
422
|
+
(outcomeCounts.victory + outcomeCounts.stomp + outcomeCounts.tie / 2) / (outcomeCounts.victory + outcomeCounts.stomp + outcomeCounts.tie + outcomeCounts.fail + outcomeCounts.stomped)
|
|
423
|
+
)};">${(((outcomeCounts.victory + outcomeCounts.stomp) / (outcomeCounts.victory + outcomeCounts.stomp + outcomeCounts.fail + outcomeCounts.stomped)) * 100).toFixed(2)}%</span></span></p>
|
|
424
|
+
</div>
|
|
425
|
+
<div class="rank">
|
|
426
|
+
<img class="medal" src="${utils.getImageUrl(
|
|
427
|
+
"medal_" +
|
|
428
|
+
((player.steamAccount.seasonLeaderboardRank
|
|
429
|
+
? player.steamAccount.seasonLeaderboardRank <= 100
|
|
430
|
+
? player.steamAccount.seasonLeaderboardRank <= 10
|
|
431
|
+
? "8c"
|
|
432
|
+
: "8b"
|
|
433
|
+
: player.steamAccount.seasonRank?.toString().split("")[0]
|
|
434
|
+
: player.steamAccount.seasonRank?.toString().split("")[0]) ?? "0")
|
|
435
|
+
)}" alt="" />
|
|
436
|
+
<img class="star" src="${utils.getImageUrl("star_" + (player.steamAccount.seasonRank?.toString().split("")[1] ?? "0"))}" alt="" />
|
|
437
|
+
<p>${player.steamAccount.seasonLeaderboardRank ?? ""}</p>
|
|
438
|
+
</div>` %>
|
|
439
|
+
</div>
|
|
440
|
+
<div class="hero_winrate">
|
|
441
|
+
<div class="heroes">
|
|
442
|
+
<p class="tip row total">全期场次前十的英雄:</p>
|
|
443
|
+
<span class="tip">英雄</span>
|
|
444
|
+
<span class="tip" style="margin: 0 4px">场次</span>
|
|
445
|
+
<span class="tip" style="margin: 0 4px">胜率</span>
|
|
446
|
+
<span class="tip" style="margin: 0 4px">表现</span>
|
|
447
|
+
<span class="tip win_count" style="justify-self: end; margin-right: 2px">胜场</span>
|
|
448
|
+
<span class="tip lose_count" style="justify-self: start; margin-left: 2px">败场</span>
|
|
449
|
+
<%- player.heroesPerformanceTop10
|
|
450
|
+
.map((hero) => `
|
|
451
|
+
<span><img alt="" src="${utils.getImageUrl(hero.hero.shortName, ImageType.HeroIcons)}" /></span>
|
|
452
|
+
<span class="count">${hero.matchCount}</span>
|
|
453
|
+
<span class="win_rate">${((hero.winCount / hero.matchCount) * 100).toFixed(0)}%</span>
|
|
454
|
+
<span class="imp">${(hero.imp > 0 ? "+" : "") + hero.imp}</span>
|
|
455
|
+
<span class="win" style="${hero.winCount == 0 ? "visibility:hidden;" : ""}width: ${hero.winCount * pixelOfPerMatchInTotal}px">${hero.winCount}</span>
|
|
456
|
+
<span class="lose" style="${hero.matchCount - hero.winCount == 0 ? "visibility:hidden;" : ""}width: ${(hero.matchCount - hero.winCount) * pixelOfPerMatchInTotal}px">${hero.matchCount - hero.winCount}</span>`).join("") %>
|
|
457
|
+
<p class="tip row near">近期使用场次大于1的英雄:</p>
|
|
458
|
+
<%- player.heroesPerformance
|
|
459
|
+
.filter((hero) => hero.matchCount > 1)
|
|
460
|
+
.map((hero, index) => `
|
|
461
|
+
<span><img alt="" src="${utils.getImageUrl(hero.hero.shortName, ImageType.HeroIcons)}" /></span>
|
|
462
|
+
<span class="count">${hero.matchCount}</span>
|
|
463
|
+
<span class="win_rate">${((hero.winCount / hero.matchCount) * 100).toFixed(0)}%</span>
|
|
464
|
+
<span class="imp">${(hero.imp > 0 ? "+" : "") + hero.imp}</span>
|
|
465
|
+
<span class="win" style="${hero.winCount == 0 ? "visibility:hidden;" : ""}width: ${hero.winCount * pixelOfPerMatchInNear}px">${hero.winCount}</span>
|
|
466
|
+
<span class="lose" style="${hero.matchCount - hero.winCount == 0 ? "visibility:hidden;" : ""}width: ${(hero.matchCount - hero.winCount) * pixelOfPerMatchInNear}px">${hero.matchCount - hero.winCount}</span>`).join("") %>
|
|
467
|
+
<p class="tip row near">近25场各个位置的表现:</p>
|
|
468
|
+
<span class="tip">位置</span>
|
|
469
|
+
<span class="tip" style="margin: 0 4px">场次</span>
|
|
470
|
+
<span class="tip" style="margin: 0 4px">胜率</span>
|
|
471
|
+
<span class="tip" style="margin: 0 4px">表现</span>
|
|
472
|
+
<span class="tip win_count" style="justify-self: end; margin-right: 2px">胜场</span>
|
|
473
|
+
<span class="tip lose_count" style="justify-self: start; margin-left: 2px">败场</span>
|
|
474
|
+
<%- player.positionPerformance
|
|
475
|
+
.map((position) => `
|
|
476
|
+
<span><img src="${utils.getImageUrl(position.icon,ImageType.Items)}"></span>
|
|
477
|
+
<span class="count">${position.matchCount}</span>
|
|
478
|
+
<span class="win_rate">${((position.winCount / position.matchCount) * 100).toFixed(0)}%</span>
|
|
479
|
+
<span class="imp">${(position.imp > 0 ? "+" : "") + position.imp}</span>
|
|
480
|
+
<span class="win" style="${position.winCount == 0 ? "visibility:hidden;" : ""}width: ${position.winCount * pixelOfPerMatchInPosition}px">${position.winCount}</span>
|
|
481
|
+
<span class="lose" style="${position.matchCount - position.winCount == 0 ? "visibility:hidden;" : ""}width: ${(position.matchCount - position.winCount) * pixelOfPerMatchInPosition}px">${position.matchCount - position.winCount}</span>`).join("") %>
|
|
482
|
+
</div>
|
|
483
|
+
</div>
|
|
484
|
+
<%- player.streak>1?`<div class="streak" style="box-shadow:none;color:${utils.winRateColor((player.streak + 10) / 20)};">${Math.abs(player.streak) + (player.streak > 0 ? "连胜" : "连败")}</div>`:"" %>
|
|
485
|
+
<table class="matches">
|
|
486
|
+
<colgroup>
|
|
487
|
+
<col style="width: auto" />
|
|
488
|
+
<col style="width: auto" />
|
|
489
|
+
<col style="width: 40px" />
|
|
490
|
+
<col style="width: auto" />
|
|
491
|
+
<col style="width: 40px" />
|
|
492
|
+
<col style="width: auto" />
|
|
493
|
+
<col style="width: auto" />
|
|
494
|
+
<col style="width: auto" />
|
|
495
|
+
<col style="width: 40px" />
|
|
496
|
+
</colgroup>
|
|
497
|
+
<thead>
|
|
498
|
+
<tr>
|
|
499
|
+
<th>编号</th>
|
|
500
|
+
<th>模式</th>
|
|
501
|
+
<th>英雄</th>
|
|
502
|
+
<th>KDA(参战率)</th>
|
|
503
|
+
<th>对线</th>
|
|
504
|
+
<th>结束于</th>
|
|
505
|
+
<th>时长</th>
|
|
506
|
+
<th>表现</th>
|
|
507
|
+
<th>段位</th>
|
|
508
|
+
</tr>
|
|
509
|
+
</thead>
|
|
510
|
+
<tbody>
|
|
511
|
+
<%- player.matches.map((match) => `
|
|
512
|
+
<tr class="match ${match.didRadiantWin == match.players[0].isRadiant ? "win" : "lose"}">
|
|
513
|
+
<td>${match.id}</td>
|
|
514
|
+
<td>
|
|
515
|
+
<p>${d2a.lobbyTypes[match.lobbyType] || match.lobbyType}</p>
|
|
516
|
+
<p>${d2a.gameMode[match.gameMode] || match.gameMode}</p>
|
|
517
|
+
</td>
|
|
518
|
+
<td><img alt="" src="${utils.getImageUrl(match.players[0].hero.shortName, ImageType.HeroIcons)}" /></td>
|
|
519
|
+
<td style="line-height: 20px">
|
|
520
|
+
<p>${((match.players[0].kills + match.players[0].assists) / Math.max(1, match.players[0].deaths)).toFixed(2)} (${(((match.players[0].kills + match.players[0].assists) /
|
|
521
|
+
(match.players[0].isRadiant ? match.radiantKills.reduce((acc, cva) => acc + cva, 0) : match.direKills.reduce((acc, cva) => acc + cva, 0))) * 100).toFixed(0)}%)</p>
|
|
522
|
+
<p>${match.players[0].kills}/${match.players[0].deaths}/${match.players[0].assists}</p>
|
|
523
|
+
</td>
|
|
524
|
+
<td><div class="player_lane ${match.laneResult}">${laneSVG[match.laneResult]}</div></td>
|
|
525
|
+
<td style="line-height: 20px">${moment(new Date(match.endDateTime * 1000)).format("YYYY-MM-DD HH:mm:ss").slice(2)}</td>
|
|
526
|
+
<td>${utils.sec2time(match.durationSeconds)}</td>
|
|
527
|
+
<td>${(match.players[0].imp > 0 ? "+" : "") + match.players[0].imp}</td>
|
|
528
|
+
<td><img class="medal" src="${utils.getImageUrl("medal_" + match.rank.toString().split("")[0])}" style="width: 100%" /></td>
|
|
529
|
+
</tr>`).join("")%>
|
|
530
|
+
</tbody>
|
|
531
|
+
</table>
|
|
532
|
+
<div class="plus">
|
|
533
|
+
<%- player.dotaPlus.map((hero) => `
|
|
534
|
+
<div class="hero">
|
|
535
|
+
<img src="${utils.getImageUrl(hero.shortName, ImageType.Heroes)}" alt="" />
|
|
536
|
+
<div class="level"><img src="${utils.getImageUrl("hero_badge_" + Math.ceil((hero.level + 1) / 6))}" alt="" /><span>${hero.level}</span></div>
|
|
537
|
+
<span>${((hero.winCount / hero.matchCount) * 100).toFixed(2)}%</span>
|
|
538
|
+
<span>${hero.matchCount}</span>
|
|
539
|
+
</div>`).join("") %>
|
|
540
|
+
</div>
|
|
541
|
+
</div>
|
|
542
|
+
</body>
|
|
543
|
+
</html>
|