@sjhmars/happy-bridge 0.2.2 → 0.2.4

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package/lib/client.js CHANGED
@@ -17,21 +17,21 @@ window.__ModuleLoader__.load({
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  document.head.appendChild(tag);
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  }
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  var HappyBridgeCard_module_css_default = {
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- "row": "l9rBEq_row",
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- "qr": "l9rBEq_qr",
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+ "error": "l9rBEq_error",
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+ "chevron": "l9rBEq_chevron",
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+ "button": "l9rBEq_button",
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  "headText": "l9rBEq_headText",
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- "status": "l9rBEq_status",
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  "description": "l9rBEq_description",
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+ "body": "l9rBEq_body",
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  "name": "l9rBEq_name",
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+ "card": "l9rBEq_card",
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  "label": "l9rBEq_label",
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- "button": "l9rBEq_button",
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  "header": "l9rBEq_header",
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- "card": "l9rBEq_card",
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- "checkbox": "l9rBEq_checkbox",
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- "chevron": "l9rBEq_chevron",
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- "body": "l9rBEq_body",
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  "select": "l9rBEq_select",
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- "error": "l9rBEq_error"
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+ "checkbox": "l9rBEq_checkbox",
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+ "qr": "l9rBEq_qr",
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+ "status": "l9rBEq_status",
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+ "row": "l9rBEq_row"
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  };
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  //#endregion
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  //#region src/client/HappyBridgeCard.tsx
package/lib/index.js CHANGED
@@ -2481,6 +2481,22 @@ var HappySessionSocket = class {
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  this.ensureAliveTimer();
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  }
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  /**
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+ * Assert the session state with a reliable (non-volatile) emit: state
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+ * transitions must not ride the droppable heartbeat path, or the App
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+ * flickers between online and thinking until the next 2s tick.
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+ * @param thinking - `true` while the Host turn is still executing.
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+ */
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+ keepAliveNow(thinking) {
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+ this.thinking = thinking;
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+ this.socket?.emit("session-alive", {
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+ sid: this.happySessionId,
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+ time: Date.now(),
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+ thinking: this.thinking,
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+ mode: "remote"
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+ });
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+ this.ensureAliveTimer();
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+ }
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+ /**
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  * Restart session-alive if the timer was cleared. Happy lists the row as
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  * offline once heartbeats stop; opening the chat on the phone does not
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  * start them again.
@@ -3950,6 +3966,7 @@ var HappyBridge = class {
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  const controller = new AbortController();
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  req.signal = req.signal === void 0 ? controller.signal : AbortSignal.any([req.signal, controller.signal]);
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  this.startTool(link, id, req.toolName, req.reason === void 0 ? {} : { reason: req.reason });
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+ this.pushRequests(link);
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  const phone = new Promise((resolve) => {
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  link.pendingHuman = {
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  kind: "approval",
@@ -3958,7 +3975,6 @@ var HappyBridge = class {
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  resolve
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  };
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  });
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- this.pushRequests(link);
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  const web = next().then((outcome) => ({
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  src: "web",
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  outcome
@@ -3975,6 +3991,7 @@ var HappyBridge = class {
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  delete link.pendingHuman;
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  this.clearRequest(link, id, winner.outcome === "allowed-once" ? "approved" : "canceled");
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  }
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+ if (this.running) link.socket.keepAliveNow(true);
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  return winner.outcome;
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  }
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  onAsk(questions, original, request) {
@@ -116,6 +116,13 @@ export declare class HappySessionSocket {
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  * @param thinking - `agent/status === running`.
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  */
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  keepAlive(thinking: boolean): void;
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+ /**
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+ * Assert the session state with a reliable (non-volatile) emit: state
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+ * transitions must not ride the droppable heartbeat path, or the App
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+ * flickers between online and thinking until the next 2s tick.
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+ * @param thinking - `true` while the Host turn is still executing.
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+ */
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+ keepAliveNow(thinking: boolean): void;
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  /**
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  * Restart session-alive if the timer was cleared. Happy lists the row as
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  * offline once heartbeats stop; opening the chat on the phone does not
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@sjhmars/happy-bridge",
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- "version": "0.2.2",
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+ "version": "0.2.4",
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  "description": "Pair an already-running dsh web/desktop client with Happy App so the phone remote-controls the same harness sessions",
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  "type": "module",
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  "main": "lib/index.js",