@sjawhar/opencode-legion-envoy 5.5.1 → 5.5.2
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package/package.json
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package/skills/dispatch/SKILL.md
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---
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name: dispatch
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description: "Use before posting a message, a status update, or a periodic status update; before asking a question that references another message, artifact, or eval; before asking a design question or brainstorming a change; and when asking
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description: "Use before posting a message, a status update, or a periodic status update; before asking a question that references another message, artifact, or eval; before asking a design question or brainstorming a change; and when asking the human a question, updating the spec, commenting on a document, attaching an artifact, or calling a dispatch_* tool."
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---
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# Dispatch
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@@ -66,7 +66,7 @@ not share this session's vocabulary, and is often on a phone. Write for that per
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has a human subject, even on a sentence you already simplified; a lead naming what a change does
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inside a system leaves the reader nothing to act on. Where the judgment rule below applies, the
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judgment leads and this rule shapes the sentence under it.
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- Before posting, test it: could
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- Before posting, test it: could the human, reading only this text on their phone, know what they are being
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told or asked? If not, rewrite it. Length is not the problem; density is.
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- When an ask or message communicates a judgment, lead with that judgment in one sentence and put the mechanism underneath it. Do not make the reader ask a second time whether the result is a win. This shapes communication only when a judgment exists; it does not pre-decide an open question or remove its genuine options.
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- When a Dispatch message states a root cause, include the reproducing command or test in that same message. Without it, label the diagnosis a hypothesis; a diagnosis still in progress may say so plainly. This boundary applies to causal claims, not to reporting that an investigation has started.
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@@ -228,7 +228,7 @@ Every `dispatch_ask` passes four gates first:
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internals are your lane's to decide where the work happens, in the plan or the code, not in the
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spec. A contract between two lanes is settled by those two lanes over Envoy, and you open no ask
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for it. A halt condition (a change to IAM, deletion or exposure of production data, anything
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that reaches a customer) passes this gate: it is your own `dispatch_ask` to
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that reaches a customer) passes this gate: it is your own `dispatch_ask` to the human on your own
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issue.
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2. **Is there genuine uncertainty, and have you measured what you can?** If there is none, it is
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a plan you execute. The one legitimate ask without uncertainty is permission for an action
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Before saying you are waiting for human input, call `dispatch_open_asks`. With no arguments it lists this session's active asks across open issues and project documents, including whether the human or agent owes the next reply. With `dispatch_open_asks({ project })` it lists every open ask in that project — on its issues and on its documents, whoever authored them — which is how you see what a whole project is waiting on rather than just your own asks.
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**Unsettled product shape needs a decision before implementation.** When a page, navigation entry, table key, customer-scoping rule, or persisted sidecar would set product shape that
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**Unsettled product shape needs a decision before implementation.** When a page, navigation entry, table key, customer-scoping rule, or persisted sidecar would set product shape that the human has not already settled, write a decision block in the document that records the work before the first implementation commit; in a Legion tree the architect writes it, and a phase worker sends the decision to its architect. A lane's schema decision or a contract two lanes agree does not settle product shape. This does not turn a user-specified decision or routine implementation into an approval request. A control or behaviour the human asked for in words is settled by those words, together with every choice inside it that his words do not make (where it sits, its defaults, …
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**Anything you are blocked on a human for is visible in Dispatch.** An agent waits on a human only
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through an open ask. A to-do, permission, credential or grant renewal, setting only they can
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## Close what you opened
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An ask you opened is yours until it is answered or you resolve it. When the answer arrives some
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other way —
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other way — the human said it live, a later comment settled it, or the question became moot because the
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design moved — resolve it yourself with `dispatch_resolve_ask` in the same turn you learn that.
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Never leave it for the human to clear.
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When you finish an issue, or are told to work on the next thing, take the top ready issue of the
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whole backlog, across every project: status `todo`, highest priority first, then board rank. There
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are no areas: a standing role, a product owner and a lane each take the top issue like everyone
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else
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else. `todo` means ready: specced, unblocked, and waiting on neither a deploy nor a
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decision. An issue that waits on one belongs in `backlog`, with what it waits on said on the issue.
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Hold at most three issues in flight (`in_progress`, `testing`, `needs_review` or `retro`), of any
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kind
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next. Past three:
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kind. The limit is per agent and has nothing to do with the week's priorities: the priorities
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decide only what you pull next. Past three:
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push any unfinished work, say where in one comment on the issue, move it to `backlog` and clear
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its route. Each issue counts on its own; a child does not ride under its parent's slot.
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In-flight issues with no owner at all go
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it; only a person in the dashboard, or `legion status`, stops that tree. On an issue under one, a
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status that takes it out of the flow parks that issue and stops its workers.
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One agent keeps the backlog's order against those priorities
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One agent keeps the backlog's order against those priorities. Setting an
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issue's priority stays yours ([Priority is yours to set](#priority-is-yours-to-set)); reordering
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the board does not.
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When the top of the backlog looks wrong, or a priority's next step is not yet a ready issue,
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Priority is the coarse bucket a backlog is read by: `0` is P0, the highest, through `3`, P3, the
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lowest, and `null` clears it. Agents set it (`dispatch://LEGION/artifact/issue-status-conventions-md`)
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— on creation, and on a grooming pass over issues that have none — and say what you set and why;
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the human overrides anything they disagree with from the dashboard. A closed
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issue takes only `rank`, `components`, and a reopening `status` (any status but `done`);
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everything else, `priority` included, waits for the reopen (`409 ISSUE_CLOSED`). So reopen it
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first, then set the priority — the two cannot go in one call. `rank` itself is not a tool field:
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Specifications written into Dispatch follow `skill://dispatch`'s [Writing a spec](../dispatch/SKILL.md#writing-a-spec).
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Wave releases, child closures, and your own status are visible from the issue tree and the
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handoffs; do not narrate them into the spec or a `dispatch_message`. A to-do only
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handoffs; do not narrate them into the spec or a `dispatch_message`. A to-do only a human can clear
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is a `dispatch_ask`.
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The issue's primary document **is** the root specification. Extend it in place: a new version
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your `Legion addressing` line names. Handle everything else in the
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tree. A product, scope, or design decision that needs the human, yours or one a worker escalated,
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is a decision block you write (section 1 says what one does to the root spec's gate). A standalone
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human to-do may use `dispatch_ask`; workers may reach
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human to-do may use `dispatch_ask`; workers may reach the human directly with it the same way. Do not
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create a wait loop for any wake source.
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Never yield while waiting on a human. A human is waiting on you only where an open ask sits in
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with the daemon during session startup. Do not handle a wake unless that startup succeeded.
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The daemon runs the controller as an interactive OMP terminal session in its private tmux
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server (the pane runs plain `omp`, not `--mode rpc`, and no `legion worker-shim`;
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server (the pane runs plain `omp`, not `--mode rpc`, and no `legion worker-shim`; the operator reaches
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it with `tmux -L legion-<project> select-window -t <window id> \; attach -t legion-<project>`,
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the window id being `controllerLocator.tmuxWindowId` in `legion state --json` — every window
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opens detached, so a bare `attach` lands on whichever window is current).
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opens detached, so a bare `attach` lands on whichever window is current). The operator may attach and
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type into this session at any time. The pane carries no GitHub credential: its GitHub token
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variables are emptied, and both `legion gh -- <args>` and `legion threads resolve` are refused.
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The controller reads Dispatch and applies its controller capability with `legion status <KEY>
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role when configured. A human merges under the repository's GitHub branch-protection and
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CODEOWNERS requirements; GitHub's merge queue participates only when the repository enables it.
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5. After that merge, the implementer — not the reviewer or merger — verifies the change in production
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and records it on the PR and the issue
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architect's sign-off waits for that record.
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and records it on the PR and the issue: the agent that developed it is responsible for testing
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in production. The architect's sign-off waits for that record.
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The record is the pull request's `Production:` line, one pull-request comment, and a
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`dispatch_message` on the issue, each naming what was driven, how, what was observed, and the
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merge commit. A defect the production check finds becomes a corrective child issue of the same tree,
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