@sjawhar/opencode-legion-envoy 0.36.2 → 0.37.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/src/server.js +1 -0
- package/package.json +1 -1
- package/skills/dispatch/SKILL.md +2 -2
package/dist/src/server.js
CHANGED
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@@ -13572,6 +13572,7 @@ var ArtifactVersionEventPayloadSchema = object({
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diff: string2().optional()
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});
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var AskEventPayloadSchema = object({
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+
opened_event_id: number2().int().positive(),
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question: string2().optional(),
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options: array(object({ label: string2().optional() })).nullish(),
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answer: object({ selected: array(string2()).nullish(), text: string2().nullish() }).nullish(),
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package/package.json
CHANGED
package/skills/dispatch/SKILL.md
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@@ -104,8 +104,8 @@ dispatch_resolve_ask({
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})
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```
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Use `retracted` when the question is obsolete and `resolved` when you found the answer. Include the
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reason because the question remains in its
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it never records a human decision, and an answered ask cannot be resolved.
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reason because the question remains in its Conversation card and reply thread. Resolution is not an
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answer: it never records a human decision, and an answered ask cannot be resolved.
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An ask is a thread, not a dead end: a human can reply to it before or after answering, and you
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(the asker) can reply too — e.g. acknowledging a clarifying question, or following up after the
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