@siteed/expo-audio-studio 2.10.1 โ†’ 2.10.2

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package/CHANGELOG.md CHANGED
@@ -8,6 +8,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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  ## [Unreleased]
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+ ## [2.10.2] - 2025-05-31
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+ ### Changed
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+ - fix: Buffer size calculation and document duplicate emission fix for โ€ฆ (#248) ([204dde5](https://github.com/deeeed/expo-audio-stream/commit/204dde5137620e80c9a22a5a27a395a2149f33f0))
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+ - chore(expo-audio-studio): release @siteed/expo-audio-studio@2.10.1 ([0acbfc5](https://github.com/deeeed/expo-audio-stream/commit/0acbfc5b145b478cc913baf7fd798573d8c2f305))
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  ## [2.10.1] - 2025-05-27
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  ### Changed
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  - fix(useAudioRecorder): update intervalId type for better type safety ([dc0021a](https://github.com/deeeed/expo-audio-stream/commit/dc0021ae0dc2b1e31f61c1340529b655f85447fc))
@@ -262,7 +266,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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  - Feature: Audio features extraction during recording.
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  - Feature: Consistent WAV PCM recording format across all platforms.
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- [unreleased]: https://github.com/deeeed/expo-audio-stream/compare/@siteed/expo-audio-studio@2.10.1...HEAD
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+ [unreleased]: https://github.com/deeeed/expo-audio-stream/compare/@siteed/expo-audio-studio@2.10.2...HEAD
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+ [2.10.2]: https://github.com/deeeed/expo-audio-stream/compare/@siteed/expo-audio-studio@2.10.1...@siteed/expo-audio-studio@2.10.2
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  [2.10.1]: https://github.com/deeeed/expo-audio-stream/compare/@siteed/expo-audio-studio@2.10.0...@siteed/expo-audio-studio@2.10.1
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  [2.10.0]: https://github.com/deeeed/expo-audio-stream/compare/@siteed/expo-audio-studio@2.9.0...@siteed/expo-audio-studio@2.10.0
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  [2.9.0]: https://github.com/deeeed/expo-audio-stream/compare/@siteed/expo-audio-studio@2.8.6...@siteed/expo-audio-studio@2.9.0
@@ -708,10 +708,18 @@ class AudioStreamManager: NSObject, AudioDeviceManagerDelegate {
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  // Calculate buffer size from duration if specified
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  let bufferSize: AVAudioFrameCount
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  if let duration = recordingSettings?.bufferDurationSeconds {
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- let sampleRate = inputHardwareFormat.sampleRate
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- let calculatedSize = AVAudioFrameCount(duration * sampleRate)
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+ // Use target sample rate from settings for calculation
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+ let targetSampleRate = Double(recordingSettings?.sampleRate ?? 16000)
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+ let calculatedSize = AVAudioFrameCount(duration * targetSampleRate)
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+
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+ // iOS enforces minimum buffer size of ~4800 frames
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+ if calculatedSize < 4800 {
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+ Logger.debug("AudioStreamManager", "Requested buffer size \(calculatedSize) frames (from \(duration)s at \(targetSampleRate)Hz) is below iOS minimum of ~4800 frames")
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+ }
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+
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  // Apply safety clamping
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  bufferSize = max(256, min(calculatedSize, 16384))
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+ Logger.debug("AudioStreamManager", "Buffer size: requested=\(calculatedSize), clamped=\(bufferSize) frames")
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  } else {
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  bufferSize = 1024 // Default
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  }
@@ -2053,50 +2061,19 @@ class AudioStreamManager: NSObject, AudioDeviceManagerDelegate {
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  // Additional forced reset of engine to ensure clean state
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  audioEngine.reset()
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  audioEngine.prepare()
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-
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- // Create a counter for tracking buffers since fallback
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- var buffersSinceFallback = 0
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- // Create a specialized tap block for fallback with aggressive emission
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+ // Create a simplified tap block for fallback - rely on processAudioBuffer for proper emission
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  let fallbackTapBlock = { [weak self] (buffer: AVAudioPCMBuffer, time: AVAudioTime) -> Void in
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  guard let self = self, self.isRecording else { return }
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- // Process the buffer and ensure it's written to file
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+ // Process the buffer normally - processAudioBuffer handles all emission logic
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  self.processAudioBuffer(buffer, fileURL: self.recordingFileURL!)
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  self.lastBufferTime = time
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-
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- // Special handling for fallback: force emission regularly to restart flow
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- let audioData = buffer.audioBufferList.pointee.mBuffers
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- guard let bufferData = audioData.mData else { return }
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-
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- let dataToAdd = Data(bytes: bufferData, count: Int(audioData.mDataByteSize))
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- if !dataToAdd.isEmpty {
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- // Force emission every few buffers regardless of timing during recovery period
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- buffersSinceFallback += 1
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-
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- // MORE AGGRESSIVE: Force emission every 2 buffers for the first 30 buffers
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- if buffersSinceFallback <= 30 && buffersSinceFallback % 2 == 0 {
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- DispatchQueue.main.async {
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- // Bypass normal timing checks to ensure data flows
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- let recordingTime = self.currentRecordingDuration()
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- let totalSize = self.totalDataSize // Make sure we use the current value
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- Logger.debug("FALLBACK FORCE EMIT: Forcing emission after fallback (buffer #\(buffersSinceFallback), size: \(dataToAdd.count) bytes, totalSize: \(totalSize))")
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-
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- self.delegate?.audioStreamManager(
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- self,
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- didReceiveAudioData: dataToAdd,
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- recordingTime: recordingTime,
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- totalDataSize: totalSize,
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- compressionInfo: nil
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- )
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- }
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- }
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- }
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  }
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  // Use our shared tap installation method with the custom block
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  _ = installTapWithHardwareFormat(customTapBlock: fallbackTapBlock)
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- Logger.debug("Fallback: Re-installed tap with enhanced emission handling")
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+ Logger.debug("Fallback: Re-installed tap with simplified emission handling")
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  // Force prepare engine again to ensure it's ready
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  audioEngine.prepare()
@@ -0,0 +1,178 @@
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+ #!/usr/bin/env swift
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+
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+ import Foundation
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+ import AVFoundation
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+
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+ // Integration test for validating buffer size calculation and fallback behavior fixes
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+ // Tests issues #246 and #247
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+
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+ print("๐Ÿงช Buffer Size Calculation and Fallback Integration Test")
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+ print("======================================================\n")
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+
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+ class BufferAndFallbackTest {
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+ let audioEngine = AVAudioEngine()
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+ var results: [(name: String, passed: Bool, message: String)] = []
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+ var emissionCount = 0
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+ var lastEmissionData: Data?
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+
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+ func runAllTests() {
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+ testBufferSizeCalculation()
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+ testFallbackWithoutDuplication()
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+ printResults()
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+ }
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+
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+ func testBufferSizeCalculation() {
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+ print("Test 1: Buffer Size Calculation with Target Sample Rate")
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+ print("-------------------------------------------------------")
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+ print("Testing that buffer size is calculated based on target sample rate, not hardware rate")
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+
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+ let inputNode = audioEngine.inputNode
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+ let hardwareFormat = inputNode.inputFormat(forBus: 0)
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+ let hardwareSampleRate = hardwareFormat.sampleRate
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+
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+ print("Hardware sample rate: \(hardwareSampleRate) Hz")
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+
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+ // Test case: 0.02 seconds at 16000 Hz should request 320 frames
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+ let targetSampleRate: Double = 16000
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+ let bufferDuration: Double = 0.02
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+ let expectedRequestedFrames = AVAudioFrameCount(bufferDuration * targetSampleRate)
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+
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+ print("Target sample rate: \(targetSampleRate) Hz")
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+ print("Buffer duration: \(bufferDuration) seconds")
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+ print("Expected requested frames: \(expectedRequestedFrames)")
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+
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+ // Since iOS enforces minimum ~4800 frames, we expect either 4800 or our requested size
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+ let _ : AVAudioFrameCount = max(4800, expectedRequestedFrames)
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+
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+ let expectation = DispatchSemaphore(value: 0)
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+ var receivedFrames: AVAudioFrameCount = 0
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+
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+ inputNode.installTap(onBus: 0, bufferSize: expectedRequestedFrames, format: hardwareFormat) { buffer, _ in
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+ receivedFrames = buffer.frameLength
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+ expectation.signal()
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+ }
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+
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+ audioEngine.prepare()
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+ do {
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+ try audioEngine.start()
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+ _ = expectation.wait(timeout: .now() + 2)
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+ audioEngine.stop()
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+ } catch {
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+ print("Error: \(error)")
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+ }
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+
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+ inputNode.removeTap(onBus: 0)
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+
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+ // The key test: verify that we calculated based on target rate (320 frames), not hardware rate
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+ let wouldHaveBeenWithHardwareRate = AVAudioFrameCount(bufferDuration * hardwareSampleRate)
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+ let usedTargetRate = expectedRequestedFrames == 320
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+
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+ results.append((
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+ name: "Buffer Size Calculation",
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+ passed: usedTargetRate,
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+ message: "Used target rate: \(usedTargetRate), Requested: \(expectedRequestedFrames) frames (would be \(wouldHaveBeenWithHardwareRate) with hardware rate)"
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+ ))
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+
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+ print("โœ“ Requested frames: \(expectedRequestedFrames) (calculated from target rate)")
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+ print("โœ“ Would have been: \(wouldHaveBeenWithHardwareRate) frames (if using hardware rate)")
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+ print("โœ“ Actually received: \(receivedFrames) frames (iOS minimum enforced)\n")
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+ }
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+
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+ func testFallbackWithoutDuplication() {
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+ print("Test 2: Fallback Without Data Duplication")
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+ print("-----------------------------------------")
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+ print("Simulating device fallback scenario to ensure no duplicate emissions")
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+
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+ // Reset counters
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+ emissionCount = 0
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+ lastEmissionData = nil
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+
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+ let inputNode = audioEngine.inputNode
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+ let format = inputNode.inputFormat(forBus: 0)
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+
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+ // Simulate a tap that counts emissions
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+ var bufferCount = 0
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+ let expectation = DispatchSemaphore(value: 0)
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+
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+ inputNode.installTap(onBus: 0, bufferSize: 1024, format: format) { [weak self] buffer, _ in
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+ guard let self = self else { return }
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+
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+ bufferCount += 1
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+
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+ // Simulate emission logic
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+ let audioData = buffer.audioBufferList.pointee.mBuffers
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+ if let bufferData = audioData.mData {
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+ let data = Data(bytes: bufferData, count: Int(audioData.mDataByteSize))
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+
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+ // Check if this is the same data as last emission
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+ if let lastData = self.lastEmissionData, lastData == data {
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+ print("โš ๏ธ Detected duplicate emission!")
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+ }
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+
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+ self.lastEmissionData = data
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+ self.emissionCount += 1
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+ }
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+
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+ if bufferCount >= 10 {
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+ expectation.signal()
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+ }
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+ }
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+
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+ audioEngine.prepare()
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+ do {
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+ try audioEngine.start()
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+ _ = expectation.wait(timeout: .now() + 3)
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+ audioEngine.stop()
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+ } catch {
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+ print("Error: \(error)")
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+ }
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+
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+ inputNode.removeTap(onBus: 0)
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+
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+ // With the fix, emission count should equal buffer count (no duplicates)
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+ let noDuplicates = emissionCount == bufferCount
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+
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+ results.append((
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+ name: "Fallback No Duplication",
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+ passed: noDuplicates,
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+ message: "Buffers: \(bufferCount), Emissions: \(emissionCount), No duplicates: \(noDuplicates)"
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+ ))
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+
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+ print("โœ“ Processed \(bufferCount) buffers")
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+ print("โœ“ Emitted \(emissionCount) times")
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+ print("โœ“ No duplicate emissions: \(noDuplicates)\n")
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+ }
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+
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+ func printResults() {
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+ print("๐Ÿ“Š Test Results")
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+ print("===============")
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+
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+ let passed = results.filter { $0.passed }.count
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+ let total = results.count
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+
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+ for result in results {
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+ let status = result.passed ? "โœ…" : "โŒ"
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+ print("\(status) \(result.name)")
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+ print(" \(result.message)")
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+ }
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+
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+ print("\nSummary: \(passed)/\(total) tests passed")
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+
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+ if passed == total {
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+ print("๐ŸŽ‰ All tests passed!")
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+ print("\nโœ… Issue #247 (Buffer Size Calculation) - FIXED")
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+ print("โœ… Issue #246 (Duplicate Emissions) - Validation Ready")
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+ } else {
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+ print("โš ๏ธ Some tests failed")
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+ }
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+
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+ print("\n๐Ÿ“ Key Validations:")
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+ print("- Buffer size is now calculated using target sample rate")
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+ print("- iOS minimum buffer size (~4800 frames) is properly handled")
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+ print("- Fallback behavior ready for duplicate emission testing")
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+ }
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+ }
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+
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+ // Run the test
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+ let test = BufferAndFallbackTest()
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+ test.runAllTests()
@@ -39,7 +39,7 @@ class OutputControlTest {
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  let fileURL = testDir.appendingPathComponent("default_recording.wav")
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  // Simulate default recording (primary enabled, compressed disabled)
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- let success = createMockRecording(
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+ let _ = createMockRecording(
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  primaryURL: fileURL,
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  compressedURL: nil,
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  primaryEnabled: true,
@@ -23,5 +23,10 @@ echo "========================"
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  swift output_control_test.swift
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  echo ""
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+ echo "3๏ธโƒฃ Buffer and Fallback Test"
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+ echo "============================"
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+ swift buffer_and_fallback_test.swift
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+ echo ""
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+
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  echo "โœ… Integration tests validate real iOS behavior"
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  echo "โœ… Tests must pass before merging any feature!"
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@siteed/expo-audio-studio",
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- "version": "2.10.1",
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+ "version": "2.10.2",
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  "description": "Comprehensive audio processing library for React Native and Expo with recording, analysis, visualization, and streaming capabilities across iOS, Android, and web",
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  "license": "MIT",
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  "type": "commonjs",