@siteed/expo-audio-stream 1.1.8 → 1.1.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -20,9 +20,10 @@ export declare class WebRecorder {
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private numberOfChannels;
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private bitDepth;
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private exportBitDepth;
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private
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private
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private audioBuffer;
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private audioBufferSize;
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private audioAnalysisData;
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private packetCount;
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constructor({ audioContext, source, recordingConfig, audioWorkletUrl, emitAudioEventCallback, emitAudioAnalysisCallback, }: {
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audioContext: AudioContext;
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source: MediaStreamAudioSourceNode;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"WebRecorder.web.d.ts","sourceRoot":"","sources":["../src/WebRecorder.web.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,qCAAqC,CAAA;AACnE,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAA;AACzD,OAAO,EACH,yBAAyB,EACzB,sBAAsB,EACzB,MAAM,uBAAuB,CAAA;AAe9B,UAAU,kBAAkB;IACxB,IAAI,EAAE;QACF,OAAO,EAAE,MAAM,CAAA;QACf,MAAM,EAAE,aAAa,CAAA;KACxB,CAAA;CACJ;AAWD,qBAAa,WAAW;IACpB,OAAO,CAAC,YAAY,CAAc;IAClC,OAAO,CAAC,gBAAgB,CAAmB;IAC3C,OAAO,CAAC,sBAAsB,CAAC,CAAQ;IACvC,OAAO,CAAC,MAAM,CAA4B;IAC1C,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,sBAAsB,CAAwB;IACtD,OAAO,CAAC,yBAAyB,CAA2B;IAC5D,OAAO,CAAC,MAAM,CAAiB;IAC/B,OAAO,CAAC,QAAQ,CAAQ;IACxB,OAAO,CAAC,gBAAgB,CAAQ;IAChC,OAAO,CAAC,QAAQ,CAAQ;IACxB,OAAO,CAAC,cAAc,CAAQ;IAC9B,OAAO,CAAC,
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{"version":3,"file":"WebRecorder.web.d.ts","sourceRoot":"","sources":["../src/WebRecorder.web.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,qCAAqC,CAAA;AACnE,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAA;AACzD,OAAO,EACH,yBAAyB,EACzB,sBAAsB,EACzB,MAAM,uBAAuB,CAAA;AAe9B,UAAU,kBAAkB;IACxB,IAAI,EAAE;QACF,OAAO,EAAE,MAAM,CAAA;QACf,MAAM,EAAE,aAAa,CAAA;KACxB,CAAA;CACJ;AAWD,qBAAa,WAAW;IACpB,OAAO,CAAC,YAAY,CAAc;IAClC,OAAO,CAAC,gBAAgB,CAAmB;IAC3C,OAAO,CAAC,sBAAsB,CAAC,CAAQ;IACvC,OAAO,CAAC,MAAM,CAA4B;IAC1C,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,sBAAsB,CAAwB;IACtD,OAAO,CAAC,yBAAyB,CAA2B;IAC5D,OAAO,CAAC,MAAM,CAAiB;IAC/B,OAAO,CAAC,QAAQ,CAAQ;IACxB,OAAO,CAAC,gBAAgB,CAAQ;IAChC,OAAO,CAAC,QAAQ,CAAQ;IACxB,OAAO,CAAC,cAAc,CAAQ;IAC9B,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,iBAAiB,CAAe;IACxC,OAAO,CAAC,WAAW,CAAY;gBAEnB,EACR,YAAY,EACZ,MAAM,EACN,eAAe,EACf,eAAe,EACf,sBAAsB,EACtB,yBAAyB,GAC5B,EAAE;QACC,YAAY,EAAE,YAAY,CAAA;QAC1B,MAAM,EAAE,0BAA0B,CAAA;QAClC,eAAe,EAAE,eAAe,CAAA;QAChC,eAAe,EAAE,MAAM,CAAA;QACvB,sBAAsB,EAAE,sBAAsB,CAAA;QAC9C,yBAAyB,EAAE,yBAAyB,CAAA;KACvD;IAoDK,IAAI;IAyHV,0BAA0B,CAAC,mBAAmB,CAAC,EAAE,MAAM;IA0BvD,kBAAkB;IAqBlB,iBAAiB,CAAC,KAAK,EAAE,UAAU;IAInC,6BAA6B,CAAC,KAAK,EAAE,kBAAkB;IAgCvD,KAAK;IAML,IAAI,IAAI,OAAO,CAAC,YAAY,CAAC;IAsE7B,KAAK;IAML,qBAAqB;IAMf,gBAAgB,CAAC,EACnB,YAAY,GACf,EAAE;QACC,YAAY,EAAE,WAAW,CAAA;QACzB,QAAQ,CAAC,EAAE,MAAM,CAAA;KACpB;IAsBD,OAAO,CAAC,uBAAuB;IAoB/B,MAAM;CAKT"}
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package/build/WebRecorder.web.js
CHANGED
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@@ -23,9 +23,10 @@ export class WebRecorder {
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numberOfChannels; // Number of audio channels
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bitDepth; // Bit depth of the audio
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exportBitDepth; // Bit depth of the audio
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audioBuffer; // Single buffer to store the audio data
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audioBufferSize; // Keep track of the buffer size
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audioAnalysisData; // Keep updating the full audio analysis data with latest events
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packetCount = 0;
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constructor({ audioContext, source, recordingConfig, audioWorkletUrl, emitAudioEventCallback, emitAudioAnalysisCallback, }) {
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this.audioContext = audioContext;
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this.source = source;
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@@ -52,18 +53,9 @@ export class WebRecorder {
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}) ||
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audioContextFormat.bitDepth ||
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DEFAULT_WEB_BITDEPTH;
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// Initialize
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numChannels: this.numberOfChannels,
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bitDepth: this.exportBitDepth,
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});
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logger.debug(`WAV header length: ${wavHeader.byteLength}`, wavHeader);
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// Initialize the buffer with WAV header
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this.buffer = new Float32Array(wavHeader.byteLength / Float32Array.BYTES_PER_ELEMENT);
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this.bufferSize = this.buffer.byteLength;
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// Copy WAV header to Float32Array buffer
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new Uint8Array(this.buffer.buffer).set(new Uint8Array(wavHeader));
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// Initialize the audio buffer separately
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this.audioBuffer = new Float32Array(0);
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this.audioBufferSize = 0;
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this.audioAnalysisData = {
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amplitudeRange: { min: 0, max: 0 },
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dataPoints: [],
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@@ -98,22 +90,43 @@ export class WebRecorder {
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if (command !== 'newData') {
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return;
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}
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// Handle the audio blob (e.g., send it to the server or process it further)
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logger.debug('Received audio blob from processor', event);
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const pcmBufferFloat = event.data.recordedData;
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if (!pcmBufferFloat) {
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logger.warn('Received empty audio buffer', event);
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return;
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}
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// Handle the audio blob (e.g., send it to the server or process it further)
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logger.debug(`Received audio blob from processor len:${pcmBufferFloat?.length}`, event);
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// Concatenate the incoming Float32Array to the existing buffer
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const newBuffer = new Float32Array(this.
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newBuffer.set(this.
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newBuffer.set(pcmBufferFloat, this.
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this.
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this.
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const newBuffer = new Float32Array(this.audioBufferSize + pcmBufferFloat.length);
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newBuffer.set(this.audioBuffer, 0);
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newBuffer.set(pcmBufferFloat, this.audioBufferSize);
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this.audioBuffer = newBuffer;
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this.audioBufferSize += pcmBufferFloat.length;
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const sampleRate = event.data.sampleRate ?? this.audioContext.sampleRate;
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const duration = pcmBufferFloat.length / sampleRate; // Calculate duration of the current buffer
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let data;
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if (this.packetCount === 0) {
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// Initialize WAV header
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const wavHeaderBuffer = writeWavHeader({
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sampleRate: this.audioContext.sampleRate,
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numChannels: this.numberOfChannels,
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bitDepth: this.exportBitDepth,
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});
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// For the first packet, combine WAV header with audio data
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const headerFloatArray = new Float32Array(wavHeaderBuffer);
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data = new Float32Array(headerFloatArray.length + this.audioBuffer.length);
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data.set(headerFloatArray, 0);
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data.set(this.audioBuffer, headerFloatArray.length);
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}
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else {
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// For subsequent packets, just send the new audio data
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data = pcmBufferFloat;
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}
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// Track the number of packets
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this.packetCount += 1;
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this.emitAudioEventCallback({
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data
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data,
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position: this.position,
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});
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this.position += duration; // Update position
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@@ -213,6 +226,7 @@ export class WebRecorder {
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start() {
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this.source.connect(this.audioWorkletNode);
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this.audioWorkletNode.connect(this.audioContext.destination);
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this.packetCount = 0;
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}
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stop() {
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return new Promise((resolve, reject) => {
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@@ -242,10 +256,10 @@ export class WebRecorder {
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(this.exportBitDepth /
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this.numberOfChannels));
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logger.debug(`Received recorded data -- Duration: ${duration} vs ${rawPCMDataFull.byteLength / this.audioContext.sampleRate} seconds`);
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logger.debug(`recordedData.length=${rawPCMDataFull.byteLength} vs transmittedData.length=${this.
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logger.debug(`recordedData.length=${rawPCMDataFull.byteLength} vs transmittedData.length=${this.audioBufferSize}`);
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// Remove the event listener after receiving the final data
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this.audioWorkletNode.port.removeEventListener('message', onMessage);
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resolve(this.
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resolve(this.audioBuffer); // Resolve the promise with the collected buffers
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}
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};
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this.audioWorkletNode.port.addEventListener('message', onMessage);
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src/WebRecorder.ts\nimport { AudioAnalysis } from './AudioAnalysis/AudioAnalysis.types'\nimport { RecordingConfig } from './ExpoAudioStream.types'\nimport {\n EmitAudioAnalysisFunction,\n EmitAudioEventFunction,\n} from './ExpoAudioStream.web'\nimport { getLogger } from './logger'\nimport { encodingToBitDepth } from './utils/encodingToBitDepth'\nimport { writeWavHeader } from './utils/writeWavHeader'\nimport { InlineFeaturesExtractor } from './workers/InlineFeaturesExtractor.web'\nimport { InlineAudioWebWorker } from './workers/inlineAudioWebWorker.web'\n\ninterface AudioWorkletEvent {\n data: {\n command: string\n recordedData?: Float32Array\n sampleRate?: number\n }\n}\n\ninterface AudioFeaturesEvent {\n data: {\n command: string\n result: AudioAnalysis\n }\n}\n\nconst DEFAULT_WEB_BITDEPTH = 32\nconst DEFAULT_WEB_POINTS_PER_SECOND = 10\nconst DEFAULT_WEB_INTERVAL = 500\nconst DEFAULT_WEB_NUMBER_OF_CHANNELS = 1\nconst DEFAULT_ALGORITHM = 'rms'\n\nconst TAG = 'WebRecorder'\nconst logger = getLogger(TAG)\n\nexport class WebRecorder {\n private audioContext: AudioContext\n private audioWorkletNode!: AudioWorkletNode\n private featureExtractorWorker?: Worker\n private source: MediaStreamAudioSourceNode\n private audioWorkletUrl: string\n private emitAudioEventCallback: EmitAudioEventFunction\n private emitAudioAnalysisCallback: EmitAudioAnalysisFunction\n private config: RecordingConfig\n private position: number // Track the cumulative position\n private numberOfChannels: number // Number of audio channels\n private bitDepth: number // Bit depth of the audio\n private exportBitDepth: number // Bit depth of the audio\n private buffer: Float32Array // Single buffer to store the audio data\n private bufferSize: number // Keep track of the buffer size\n private audioAnalysisData: AudioAnalysis // Keep updating the full audio analysis data with latest events\n\n constructor({\n audioContext,\n source,\n recordingConfig,\n audioWorkletUrl,\n emitAudioEventCallback,\n emitAudioAnalysisCallback,\n }: {\n audioContext: AudioContext\n source: MediaStreamAudioSourceNode\n recordingConfig: RecordingConfig\n audioWorkletUrl: string\n emitAudioEventCallback: EmitAudioEventFunction\n emitAudioAnalysisCallback: EmitAudioAnalysisFunction\n }) {\n this.audioContext = audioContext\n this.source = source\n this.audioWorkletUrl = audioWorkletUrl\n this.emitAudioEventCallback = emitAudioEventCallback\n this.emitAudioAnalysisCallback = emitAudioAnalysisCallback\n this.config = recordingConfig\n this.position = 0\n\n const audioContextFormat = this.checkAudioContextFormat({\n sampleRate: this.audioContext.sampleRate,\n })\n logger.debug('Initialized WebRecorder with config:', {\n sampleRate: audioContextFormat.sampleRate,\n bitDepth: audioContextFormat.bitDepth,\n numberOfChannels: audioContextFormat.numberOfChannels,\n })\n\n this.bitDepth = audioContextFormat.bitDepth\n this.numberOfChannels =\n audioContextFormat.numberOfChannels ||\n DEFAULT_WEB_NUMBER_OF_CHANNELS // Default to 1 if not available\n this.exportBitDepth =\n encodingToBitDepth({\n encoding: recordingConfig.encoding ?? 'pcm_32bit',\n }) ||\n audioContextFormat.bitDepth ||\n DEFAULT_WEB_BITDEPTH\n\n // Initialize WAV header\n const wavHeader = writeWavHeader({\n sampleRate: this.audioContext.sampleRate,\n numChannels: this.numberOfChannels,\n bitDepth: this.exportBitDepth,\n })\n\n logger.debug(`WAV header length: ${wavHeader.byteLength}`, wavHeader)\n // Initialize the buffer with WAV header\n this.buffer = new Float32Array(\n wavHeader.byteLength / Float32Array.BYTES_PER_ELEMENT\n )\n this.bufferSize = this.buffer.byteLength\n\n // Copy WAV header to Float32Array buffer\n new Uint8Array(this.buffer.buffer).set(new Uint8Array(wavHeader))\n\n this.audioAnalysisData = {\n amplitudeRange: { min: 0, max: 0 },\n dataPoints: [],\n durationMs: 0,\n samples: 0,\n amplitudeAlgorithm: recordingConfig.algorithm || DEFAULT_ALGORITHM,\n bitDepth: this.bitDepth,\n numberOfChannels: this.numberOfChannels,\n sampleRate: this.config.sampleRate || this.audioContext.sampleRate,\n pointsPerSecond:\n this.config.pointsPerSecond || DEFAULT_WEB_POINTS_PER_SECOND,\n speakerChanges: [],\n }\n\n if (recordingConfig.enableProcessing) {\n this.initFeatureExtractorWorker()\n }\n }\n\n async init() {\n try {\n if (!this.audioWorkletUrl) {\n const blob = new Blob([InlineAudioWebWorker], {\n type: 'application/javascript',\n })\n const url = URL.createObjectURL(blob)\n await this.audioContext.audioWorklet.addModule(url)\n } else {\n await this.audioContext.audioWorklet.addModule(\n this.audioWorkletUrl\n )\n }\n this.audioWorkletNode = new AudioWorkletNode(\n this.audioContext,\n 'recorder-processor'\n )\n\n this.audioWorkletNode.port.onmessage = async (\n event: AudioWorkletEvent\n ) => {\n const command = event.data.command\n if (command !== 'newData') {\n return\n }\n // Handle the audio blob (e.g., send it to the server or process it further)\n logger.debug('Received audio blob from processor', event)\n const pcmBufferFloat = event.data.recordedData\n\n if (!pcmBufferFloat) {\n return\n }\n\n // Concatenate the incoming Float32Array to the existing buffer\n const newBuffer = new Float32Array(\n this.bufferSize + pcmBufferFloat.length\n )\n newBuffer.set(this.buffer, 0)\n newBuffer.set(pcmBufferFloat, this.bufferSize)\n this.buffer = newBuffer\n this.bufferSize += pcmBufferFloat.length\n\n const sampleRate =\n event.data.sampleRate ?? this.audioContext.sampleRate\n const duration = pcmBufferFloat.length / sampleRate // Calculate duration of the current buffer\n\n this.emitAudioEventCallback({\n data: pcmBufferFloat,\n position: this.position,\n })\n this.position += duration // Update position\n\n this.featureExtractorWorker?.postMessage(\n {\n command: 'process',\n channelData: pcmBufferFloat,\n sampleRate,\n pointsPerSecond:\n this.config.pointsPerSecond ||\n DEFAULT_WEB_POINTS_PER_SECOND,\n algorithm: this.config.algorithm || 'rms',\n bitDepth: this.bitDepth,\n fullAudioDurationMs: this.position * 1000,\n numberOfChannels: this.numberOfChannels,\n features: this.config.features,\n },\n []\n )\n }\n\n logger.debug(\n `WebRecorder initialized -- recordSampleRate=${this.audioContext.sampleRate}`,\n this.config\n )\n this.audioWorkletNode.port.postMessage({\n command: 'init',\n recordSampleRate: this.audioContext.sampleRate, // Pass the original sample rate\n exportSampleRate:\n this.config.sampleRate ?? this.audioContext.sampleRate,\n bitDepth: this.bitDepth,\n exportBitDepth: this.exportBitDepth,\n channels: this.numberOfChannels,\n interval: this.config.interval ?? DEFAULT_WEB_INTERVAL,\n })\n\n // Connect the source to the AudioWorkletNode and start recording\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n } catch (error) {\n console.error(`[${TAG}] Failed to initialize WebRecorder`, error)\n }\n }\n\n initFeatureExtractorWorker(featuresExtratorUrl?: string) {\n try {\n if (featuresExtratorUrl) {\n // Initialize the feature extractor worker\n //TODO: create audio feature extractor from a Blob instead of url since we cannot include the url directly in the library\n // We keep the url during dev and use the blob in production.\n this.featureExtractorWorker = new Worker(\n new URL(featuresExtratorUrl, window.location.href)\n )\n this.featureExtractorWorker.onmessage =\n this.handleFeatureExtractorMessage.bind(this)\n this.featureExtractorWorker.onerror =\n this.handleWorkerError.bind(this)\n } else {\n // Fallback to the inline worker if the URL is not provided\n this.initFallbackWorker()\n }\n } catch (error) {\n console.error(\n `[${TAG}] Failed to initialize feature extractor worker`,\n error\n )\n this.initFallbackWorker()\n }\n }\n\n initFallbackWorker() {\n try {\n const blob = new Blob([InlineFeaturesExtractor], {\n type: 'application/javascript',\n })\n const url = URL.createObjectURL(blob)\n this.featureExtractorWorker = new Worker(url)\n this.featureExtractorWorker.onmessage =\n this.handleFeatureExtractorMessage.bind(this)\n this.featureExtractorWorker.onerror = (error) => {\n console.error(`[${TAG}] Default Inline worker failed`, error)\n }\n logger.log('Inline worker initialized successfully')\n } catch (error) {\n console.error(\n `[${TAG}] Failed to initialize Inline Feature Extractor worker`,\n error\n )\n }\n }\n\n handleWorkerError(error: ErrorEvent) {\n console.error(`[${TAG}] Feature extractor worker error:`, error)\n }\n\n handleFeatureExtractorMessage(event: AudioFeaturesEvent) {\n if (event.data.command === 'features') {\n const segmentResult = event.data.result\n\n // Merge the segment result with the full audio analysis data\n this.audioAnalysisData.dataPoints.push(...segmentResult.dataPoints)\n this.audioAnalysisData.speakerChanges?.push(\n ...(segmentResult.speakerChanges ?? [])\n )\n this.audioAnalysisData.durationMs = segmentResult.durationMs\n if (segmentResult.amplitudeRange) {\n this.audioAnalysisData.amplitudeRange = {\n min: Math.min(\n this.audioAnalysisData.amplitudeRange.min,\n segmentResult.amplitudeRange.min\n ),\n max: Math.max(\n this.audioAnalysisData.amplitudeRange.max,\n segmentResult.amplitudeRange.max\n ),\n }\n }\n // Handle the extracted features (e.g., emit an event or log them)\n logger.debug('features event segmentResult', segmentResult)\n logger.debug(\n 'features event audioAnalysisData',\n this.audioAnalysisData\n )\n this.emitAudioAnalysisCallback(segmentResult)\n }\n }\n\n start() {\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n }\n\n stop(): Promise<Float32Array> {\n return new Promise((resolve, reject) => {\n try {\n if (this.audioWorkletNode) {\n // this.source.disconnect(this.audioWorkletNode);\n // this.audioWorkletNode.disconnect(this.audioContext.destination);\n this.audioWorkletNode.port.postMessage({ command: 'stop' })\n\n // Set a timeout to reject the promise if no message is received within 5 seconds\n const timeout = setTimeout(() => {\n this.audioWorkletNode.port.removeEventListener(\n 'message',\n onMessage\n )\n reject(\n new Error(\n \"Timeout error, audioWorkletNode didn't complete.\"\n )\n )\n }, 5000)\n\n // Listen for the recordedData message to confirm stopping\n const onMessage = async (event: AudioWorkletEvent) => {\n const command = event.data.command\n if (command === 'recordedData') {\n clearTimeout(timeout) // Clear the timeout\n\n const rawPCMDataFull =\n event.data.recordedData?.slice(0)\n\n if (!rawPCMDataFull) {\n reject(new Error('Failed to get recorded data'))\n return\n }\n\n // Compute duration of the recorded data\n const duration =\n rawPCMDataFull.byteLength /\n (this.audioContext.sampleRate *\n (this.exportBitDepth /\n this.numberOfChannels))\n logger.debug(\n `Received recorded data -- Duration: ${duration} vs ${rawPCMDataFull.byteLength / this.audioContext.sampleRate} seconds`\n )\n logger.debug(\n `recordedData.length=${rawPCMDataFull.byteLength} vs transmittedData.length=${this.bufferSize}`\n )\n\n // Remove the event listener after receiving the final data\n this.audioWorkletNode.port.removeEventListener(\n 'message',\n onMessage\n )\n resolve(this.buffer) // Resolve the promise with the collected buffers\n }\n }\n this.audioWorkletNode.port.addEventListener(\n 'message',\n onMessage\n )\n }\n\n // Stop all media stream tracks to stop the browser recording\n this.stopMediaStreamTracks()\n } catch (error) {\n reject(error)\n }\n })\n }\n\n pause() {\n this.source.disconnect(this.audioWorkletNode) // Disconnect the source from the AudioWorkletNode\n this.audioWorkletNode.disconnect(this.audioContext.destination) // Disconnect the AudioWorkletNode from the destination\n this.audioWorkletNode.port.postMessage({ command: 'pause' })\n }\n\n stopMediaStreamTracks() {\n // Stop all audio tracks to stop the recording icon\n const tracks = this.source.mediaStream.getTracks()\n tracks.forEach((track) => track.stop())\n }\n\n async playRecordedData({\n recordedData,\n }: {\n recordedData: ArrayBuffer\n mimeType?: string\n }) {\n try {\n const blob = new Blob([recordedData])\n const url = URL.createObjectURL(blob)\n const response = await fetch(url)\n const arrayBuffer = await response.arrayBuffer()\n\n // Decode the audio data\n const audioBuffer =\n await this.audioContext.decodeAudioData(arrayBuffer)\n\n // Create a buffer source node and play the audio\n const bufferSource = this.audioContext.createBufferSource()\n bufferSource.buffer = audioBuffer\n bufferSource.connect(this.audioContext.destination)\n bufferSource.start()\n logger.debug('Playing recorded data', recordedData)\n } catch (error) {\n console.error(`[${TAG}] Failed to play recorded data:`, error)\n }\n }\n\n private checkAudioContextFormat({ sampleRate }: { sampleRate: number }) {\n // Create a silent AudioBuffer\n const frameCount = sampleRate * 1.0 // 1 second buffer\n const audioBuffer = this.audioContext.createBuffer(\n 1,\n frameCount,\n sampleRate\n )\n\n // Check the format\n const channelData = audioBuffer.getChannelData(0)\n const bitDepth = channelData.BYTES_PER_ELEMENT * 8 // 4 bytes per element means 32-bit\n\n return {\n sampleRate: audioBuffer.sampleRate,\n bitDepth,\n numberOfChannels: audioBuffer.numberOfChannels,\n }\n }\n\n resume() {\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n this.audioWorkletNode.port.postMessage({ command: 'resume' })\n }\n}\n"]}
|
|
1
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+
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src/WebRecorder.ts\nimport { AudioAnalysis } from './AudioAnalysis/AudioAnalysis.types'\nimport { RecordingConfig } from './ExpoAudioStream.types'\nimport {\n EmitAudioAnalysisFunction,\n EmitAudioEventFunction,\n} from './ExpoAudioStream.web'\nimport { getLogger } from './logger'\nimport { encodingToBitDepth } from './utils/encodingToBitDepth'\nimport { writeWavHeader } from './utils/writeWavHeader'\nimport { InlineFeaturesExtractor } from './workers/InlineFeaturesExtractor.web'\nimport { InlineAudioWebWorker } from './workers/inlineAudioWebWorker.web'\n\ninterface AudioWorkletEvent {\n data: {\n command: string\n recordedData?: Float32Array\n sampleRate?: number\n }\n}\n\ninterface AudioFeaturesEvent {\n data: {\n command: string\n result: AudioAnalysis\n }\n}\n\nconst DEFAULT_WEB_BITDEPTH = 32\nconst DEFAULT_WEB_POINTS_PER_SECOND = 10\nconst DEFAULT_WEB_INTERVAL = 500\nconst DEFAULT_WEB_NUMBER_OF_CHANNELS = 1\nconst DEFAULT_ALGORITHM = 'rms'\n\nconst TAG = 'WebRecorder'\nconst logger = getLogger(TAG)\n\nexport class WebRecorder {\n private audioContext: AudioContext\n private audioWorkletNode!: AudioWorkletNode\n private featureExtractorWorker?: Worker\n private source: MediaStreamAudioSourceNode\n private audioWorkletUrl: string\n private emitAudioEventCallback: EmitAudioEventFunction\n private emitAudioAnalysisCallback: EmitAudioAnalysisFunction\n private config: RecordingConfig\n private position: number // Track the cumulative position\n private numberOfChannels: number // Number of audio channels\n private bitDepth: number // Bit depth of the audio\n private exportBitDepth: number // Bit depth of the audio\n private audioBuffer: Float32Array // Single buffer to store the audio data\n private audioBufferSize: number // Keep track of the buffer size\n private audioAnalysisData: AudioAnalysis // Keep updating the full audio analysis data with latest events\n private packetCount: number = 0\n\n constructor({\n audioContext,\n source,\n recordingConfig,\n audioWorkletUrl,\n emitAudioEventCallback,\n emitAudioAnalysisCallback,\n }: {\n audioContext: AudioContext\n source: MediaStreamAudioSourceNode\n recordingConfig: RecordingConfig\n audioWorkletUrl: string\n emitAudioEventCallback: EmitAudioEventFunction\n emitAudioAnalysisCallback: EmitAudioAnalysisFunction\n }) {\n this.audioContext = audioContext\n this.source = source\n this.audioWorkletUrl = audioWorkletUrl\n this.emitAudioEventCallback = emitAudioEventCallback\n this.emitAudioAnalysisCallback = emitAudioAnalysisCallback\n this.config = recordingConfig\n this.position = 0\n\n const audioContextFormat = this.checkAudioContextFormat({\n sampleRate: this.audioContext.sampleRate,\n })\n logger.debug('Initialized WebRecorder with config:', {\n sampleRate: audioContextFormat.sampleRate,\n bitDepth: audioContextFormat.bitDepth,\n numberOfChannels: audioContextFormat.numberOfChannels,\n })\n\n this.bitDepth = audioContextFormat.bitDepth\n this.numberOfChannels =\n audioContextFormat.numberOfChannels ||\n DEFAULT_WEB_NUMBER_OF_CHANNELS // Default to 1 if not available\n this.exportBitDepth =\n encodingToBitDepth({\n encoding: recordingConfig.encoding ?? 'pcm_32bit',\n }) ||\n audioContextFormat.bitDepth ||\n DEFAULT_WEB_BITDEPTH\n\n // Initialize the audio buffer separately\n this.audioBuffer = new Float32Array(0)\n this.audioBufferSize = 0\n\n this.audioAnalysisData = {\n amplitudeRange: { min: 0, max: 0 },\n dataPoints: [],\n durationMs: 0,\n samples: 0,\n amplitudeAlgorithm: recordingConfig.algorithm || DEFAULT_ALGORITHM,\n bitDepth: this.bitDepth,\n numberOfChannels: this.numberOfChannels,\n sampleRate: this.config.sampleRate || this.audioContext.sampleRate,\n pointsPerSecond:\n this.config.pointsPerSecond || DEFAULT_WEB_POINTS_PER_SECOND,\n speakerChanges: [],\n }\n\n if (recordingConfig.enableProcessing) {\n this.initFeatureExtractorWorker()\n }\n }\n\n async init() {\n try {\n if (!this.audioWorkletUrl) {\n const blob = new Blob([InlineAudioWebWorker], {\n type: 'application/javascript',\n })\n const url = URL.createObjectURL(blob)\n await this.audioContext.audioWorklet.addModule(url)\n } else {\n await this.audioContext.audioWorklet.addModule(\n this.audioWorkletUrl\n )\n }\n this.audioWorkletNode = new AudioWorkletNode(\n this.audioContext,\n 'recorder-processor'\n )\n\n this.audioWorkletNode.port.onmessage = async (\n event: AudioWorkletEvent\n ) => {\n const command = event.data.command\n if (command !== 'newData') {\n return\n }\n const pcmBufferFloat = event.data.recordedData\n\n if (!pcmBufferFloat) {\n logger.warn('Received empty audio buffer', event)\n return\n }\n\n // Handle the audio blob (e.g., send it to the server or process it further)\n logger.debug(\n `Received audio blob from processor len:${pcmBufferFloat?.length}`,\n event\n )\n // Concatenate the incoming Float32Array to the existing buffer\n const newBuffer = new Float32Array(\n this.audioBufferSize + pcmBufferFloat.length\n )\n newBuffer.set(this.audioBuffer, 0)\n newBuffer.set(pcmBufferFloat, this.audioBufferSize)\n this.audioBuffer = newBuffer\n this.audioBufferSize += pcmBufferFloat.length\n\n const sampleRate =\n event.data.sampleRate ?? this.audioContext.sampleRate\n const duration = pcmBufferFloat.length / sampleRate // Calculate duration of the current buffer\n\n let data: Float32Array\n if (this.packetCount === 0) {\n // Initialize WAV header\n const wavHeaderBuffer = writeWavHeader({\n sampleRate: this.audioContext.sampleRate,\n numChannels: this.numberOfChannels,\n bitDepth: this.exportBitDepth,\n })\n\n // For the first packet, combine WAV header with audio data\n const headerFloatArray = new Float32Array(wavHeaderBuffer)\n data = new Float32Array(\n headerFloatArray.length + this.audioBuffer.length\n )\n data.set(headerFloatArray, 0)\n data.set(this.audioBuffer, headerFloatArray.length)\n } else {\n // For subsequent packets, just send the new audio data\n data = pcmBufferFloat\n }\n\n // Track the number of packets\n this.packetCount += 1\n\n this.emitAudioEventCallback({\n data,\n position: this.position,\n })\n this.position += duration // Update position\n\n this.featureExtractorWorker?.postMessage(\n {\n command: 'process',\n channelData: pcmBufferFloat,\n sampleRate,\n pointsPerSecond:\n this.config.pointsPerSecond ||\n DEFAULT_WEB_POINTS_PER_SECOND,\n algorithm: this.config.algorithm || 'rms',\n bitDepth: this.bitDepth,\n fullAudioDurationMs: this.position * 1000,\n numberOfChannels: this.numberOfChannels,\n features: this.config.features,\n },\n []\n )\n }\n\n logger.debug(\n `WebRecorder initialized -- recordSampleRate=${this.audioContext.sampleRate}`,\n this.config\n )\n this.audioWorkletNode.port.postMessage({\n command: 'init',\n recordSampleRate: this.audioContext.sampleRate, // Pass the original sample rate\n exportSampleRate:\n this.config.sampleRate ?? this.audioContext.sampleRate,\n bitDepth: this.bitDepth,\n exportBitDepth: this.exportBitDepth,\n channels: this.numberOfChannels,\n interval: this.config.interval ?? DEFAULT_WEB_INTERVAL,\n })\n\n // Connect the source to the AudioWorkletNode and start recording\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n } catch (error) {\n console.error(`[${TAG}] Failed to initialize WebRecorder`, error)\n }\n }\n\n initFeatureExtractorWorker(featuresExtratorUrl?: string) {\n try {\n if (featuresExtratorUrl) {\n // Initialize the feature extractor worker\n //TODO: create audio feature extractor from a Blob instead of url since we cannot include the url directly in the library\n // We keep the url during dev and use the blob in production.\n this.featureExtractorWorker = new Worker(\n new URL(featuresExtratorUrl, window.location.href)\n )\n this.featureExtractorWorker.onmessage =\n this.handleFeatureExtractorMessage.bind(this)\n this.featureExtractorWorker.onerror =\n this.handleWorkerError.bind(this)\n } else {\n // Fallback to the inline worker if the URL is not provided\n this.initFallbackWorker()\n }\n } catch (error) {\n console.error(\n `[${TAG}] Failed to initialize feature extractor worker`,\n error\n )\n this.initFallbackWorker()\n }\n }\n\n initFallbackWorker() {\n try {\n const blob = new Blob([InlineFeaturesExtractor], {\n type: 'application/javascript',\n })\n const url = URL.createObjectURL(blob)\n this.featureExtractorWorker = new Worker(url)\n this.featureExtractorWorker.onmessage =\n this.handleFeatureExtractorMessage.bind(this)\n this.featureExtractorWorker.onerror = (error) => {\n console.error(`[${TAG}] Default Inline worker failed`, error)\n }\n logger.log('Inline worker initialized successfully')\n } catch (error) {\n console.error(\n `[${TAG}] Failed to initialize Inline Feature Extractor worker`,\n error\n )\n }\n }\n\n handleWorkerError(error: ErrorEvent) {\n console.error(`[${TAG}] Feature extractor worker error:`, error)\n }\n\n handleFeatureExtractorMessage(event: AudioFeaturesEvent) {\n if (event.data.command === 'features') {\n const segmentResult = event.data.result\n\n // Merge the segment result with the full audio analysis data\n this.audioAnalysisData.dataPoints.push(...segmentResult.dataPoints)\n this.audioAnalysisData.speakerChanges?.push(\n ...(segmentResult.speakerChanges ?? [])\n )\n this.audioAnalysisData.durationMs = segmentResult.durationMs\n if (segmentResult.amplitudeRange) {\n this.audioAnalysisData.amplitudeRange = {\n min: Math.min(\n this.audioAnalysisData.amplitudeRange.min,\n segmentResult.amplitudeRange.min\n ),\n max: Math.max(\n this.audioAnalysisData.amplitudeRange.max,\n segmentResult.amplitudeRange.max\n ),\n }\n }\n // Handle the extracted features (e.g., emit an event or log them)\n logger.debug('features event segmentResult', segmentResult)\n logger.debug(\n 'features event audioAnalysisData',\n this.audioAnalysisData\n )\n this.emitAudioAnalysisCallback(segmentResult)\n }\n }\n\n start() {\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n this.packetCount = 0\n }\n\n stop(): Promise<Float32Array> {\n return new Promise((resolve, reject) => {\n try {\n if (this.audioWorkletNode) {\n // this.source.disconnect(this.audioWorkletNode);\n // this.audioWorkletNode.disconnect(this.audioContext.destination);\n this.audioWorkletNode.port.postMessage({ command: 'stop' })\n\n // Set a timeout to reject the promise if no message is received within 5 seconds\n const timeout = setTimeout(() => {\n this.audioWorkletNode.port.removeEventListener(\n 'message',\n onMessage\n )\n reject(\n new Error(\n \"Timeout error, audioWorkletNode didn't complete.\"\n )\n )\n }, 5000)\n\n // Listen for the recordedData message to confirm stopping\n const onMessage = async (event: AudioWorkletEvent) => {\n const command = event.data.command\n if (command === 'recordedData') {\n clearTimeout(timeout) // Clear the timeout\n\n const rawPCMDataFull =\n event.data.recordedData?.slice(0)\n\n if (!rawPCMDataFull) {\n reject(new Error('Failed to get recorded data'))\n return\n }\n\n // Compute duration of the recorded data\n const duration =\n rawPCMDataFull.byteLength /\n (this.audioContext.sampleRate *\n (this.exportBitDepth /\n this.numberOfChannels))\n logger.debug(\n `Received recorded data -- Duration: ${duration} vs ${rawPCMDataFull.byteLength / this.audioContext.sampleRate} seconds`\n )\n logger.debug(\n `recordedData.length=${rawPCMDataFull.byteLength} vs transmittedData.length=${this.audioBufferSize}`\n )\n\n // Remove the event listener after receiving the final data\n this.audioWorkletNode.port.removeEventListener(\n 'message',\n onMessage\n )\n resolve(this.audioBuffer) // Resolve the promise with the collected buffers\n }\n }\n this.audioWorkletNode.port.addEventListener(\n 'message',\n onMessage\n )\n }\n\n // Stop all media stream tracks to stop the browser recording\n this.stopMediaStreamTracks()\n } catch (error) {\n reject(error)\n }\n })\n }\n\n pause() {\n this.source.disconnect(this.audioWorkletNode) // Disconnect the source from the AudioWorkletNode\n this.audioWorkletNode.disconnect(this.audioContext.destination) // Disconnect the AudioWorkletNode from the destination\n this.audioWorkletNode.port.postMessage({ command: 'pause' })\n }\n\n stopMediaStreamTracks() {\n // Stop all audio tracks to stop the recording icon\n const tracks = this.source.mediaStream.getTracks()\n tracks.forEach((track) => track.stop())\n }\n\n async playRecordedData({\n recordedData,\n }: {\n recordedData: ArrayBuffer\n mimeType?: string\n }) {\n try {\n const blob = new Blob([recordedData])\n const url = URL.createObjectURL(blob)\n const response = await fetch(url)\n const arrayBuffer = await response.arrayBuffer()\n\n // Decode the audio data\n const audioBuffer =\n await this.audioContext.decodeAudioData(arrayBuffer)\n\n // Create a buffer source node and play the audio\n const bufferSource = this.audioContext.createBufferSource()\n bufferSource.buffer = audioBuffer\n bufferSource.connect(this.audioContext.destination)\n bufferSource.start()\n logger.debug('Playing recorded data', recordedData)\n } catch (error) {\n console.error(`[${TAG}] Failed to play recorded data:`, error)\n }\n }\n\n private checkAudioContextFormat({ sampleRate }: { sampleRate: number }) {\n // Create a silent AudioBuffer\n const frameCount = sampleRate * 1.0 // 1 second buffer\n const audioBuffer = this.audioContext.createBuffer(\n 1,\n frameCount,\n sampleRate\n )\n\n // Check the format\n const channelData = audioBuffer.getChannelData(0)\n const bitDepth = channelData.BYTES_PER_ELEMENT * 8 // 4 bytes per element means 32-bit\n\n return {\n sampleRate: audioBuffer.sampleRate,\n bitDepth,\n numberOfChannels: audioBuffer.numberOfChannels,\n }\n }\n\n resume() {\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n this.audioWorkletNode.port.postMessage({ command: 'resume' })\n }\n}\n"]}
|
package/package.json
CHANGED
package/src/WebRecorder.web.ts
CHANGED
|
@@ -48,9 +48,10 @@ export class WebRecorder {
|
|
|
48
48
|
private numberOfChannels: number // Number of audio channels
|
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49
49
|
private bitDepth: number // Bit depth of the audio
|
|
50
50
|
private exportBitDepth: number // Bit depth of the audio
|
|
51
|
-
private
|
|
52
|
-
private
|
|
51
|
+
private audioBuffer: Float32Array // Single buffer to store the audio data
|
|
52
|
+
private audioBufferSize: number // Keep track of the buffer size
|
|
53
53
|
private audioAnalysisData: AudioAnalysis // Keep updating the full audio analysis data with latest events
|
|
54
|
+
private packetCount: number = 0
|
|
54
55
|
|
|
55
56
|
constructor({
|
|
56
57
|
audioContext,
|
|
@@ -95,22 +96,9 @@ export class WebRecorder {
|
|
|
95
96
|
audioContextFormat.bitDepth ||
|
|
96
97
|
DEFAULT_WEB_BITDEPTH
|
|
97
98
|
|
|
98
|
-
// Initialize
|
|
99
|
-
|
|
100
|
-
|
|
101
|
-
numChannels: this.numberOfChannels,
|
|
102
|
-
bitDepth: this.exportBitDepth,
|
|
103
|
-
})
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|
104
|
-
|
|
105
|
-
logger.debug(`WAV header length: ${wavHeader.byteLength}`, wavHeader)
|
|
106
|
-
// Initialize the buffer with WAV header
|
|
107
|
-
this.buffer = new Float32Array(
|
|
108
|
-
wavHeader.byteLength / Float32Array.BYTES_PER_ELEMENT
|
|
109
|
-
)
|
|
110
|
-
this.bufferSize = this.buffer.byteLength
|
|
111
|
-
|
|
112
|
-
// Copy WAV header to Float32Array buffer
|
|
113
|
-
new Uint8Array(this.buffer.buffer).set(new Uint8Array(wavHeader))
|
|
99
|
+
// Initialize the audio buffer separately
|
|
100
|
+
this.audioBuffer = new Float32Array(0)
|
|
101
|
+
this.audioBufferSize = 0
|
|
114
102
|
|
|
115
103
|
this.audioAnalysisData = {
|
|
116
104
|
amplitudeRange: { min: 0, max: 0 },
|
|
@@ -156,29 +144,57 @@ export class WebRecorder {
|
|
|
156
144
|
if (command !== 'newData') {
|
|
157
145
|
return
|
|
158
146
|
}
|
|
159
|
-
// Handle the audio blob (e.g., send it to the server or process it further)
|
|
160
|
-
logger.debug('Received audio blob from processor', event)
|
|
161
147
|
const pcmBufferFloat = event.data.recordedData
|
|
162
148
|
|
|
163
149
|
if (!pcmBufferFloat) {
|
|
150
|
+
logger.warn('Received empty audio buffer', event)
|
|
164
151
|
return
|
|
165
152
|
}
|
|
166
153
|
|
|
154
|
+
// Handle the audio blob (e.g., send it to the server or process it further)
|
|
155
|
+
logger.debug(
|
|
156
|
+
`Received audio blob from processor len:${pcmBufferFloat?.length}`,
|
|
157
|
+
event
|
|
158
|
+
)
|
|
167
159
|
// Concatenate the incoming Float32Array to the existing buffer
|
|
168
160
|
const newBuffer = new Float32Array(
|
|
169
|
-
this.
|
|
161
|
+
this.audioBufferSize + pcmBufferFloat.length
|
|
170
162
|
)
|
|
171
|
-
newBuffer.set(this.
|
|
172
|
-
newBuffer.set(pcmBufferFloat, this.
|
|
173
|
-
this.
|
|
174
|
-
this.
|
|
163
|
+
newBuffer.set(this.audioBuffer, 0)
|
|
164
|
+
newBuffer.set(pcmBufferFloat, this.audioBufferSize)
|
|
165
|
+
this.audioBuffer = newBuffer
|
|
166
|
+
this.audioBufferSize += pcmBufferFloat.length
|
|
175
167
|
|
|
176
168
|
const sampleRate =
|
|
177
169
|
event.data.sampleRate ?? this.audioContext.sampleRate
|
|
178
170
|
const duration = pcmBufferFloat.length / sampleRate // Calculate duration of the current buffer
|
|
179
171
|
|
|
172
|
+
let data: Float32Array
|
|
173
|
+
if (this.packetCount === 0) {
|
|
174
|
+
// Initialize WAV header
|
|
175
|
+
const wavHeaderBuffer = writeWavHeader({
|
|
176
|
+
sampleRate: this.audioContext.sampleRate,
|
|
177
|
+
numChannels: this.numberOfChannels,
|
|
178
|
+
bitDepth: this.exportBitDepth,
|
|
179
|
+
})
|
|
180
|
+
|
|
181
|
+
// For the first packet, combine WAV header with audio data
|
|
182
|
+
const headerFloatArray = new Float32Array(wavHeaderBuffer)
|
|
183
|
+
data = new Float32Array(
|
|
184
|
+
headerFloatArray.length + this.audioBuffer.length
|
|
185
|
+
)
|
|
186
|
+
data.set(headerFloatArray, 0)
|
|
187
|
+
data.set(this.audioBuffer, headerFloatArray.length)
|
|
188
|
+
} else {
|
|
189
|
+
// For subsequent packets, just send the new audio data
|
|
190
|
+
data = pcmBufferFloat
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
// Track the number of packets
|
|
194
|
+
this.packetCount += 1
|
|
195
|
+
|
|
180
196
|
this.emitAudioEventCallback({
|
|
181
|
-
data
|
|
197
|
+
data,
|
|
182
198
|
position: this.position,
|
|
183
199
|
})
|
|
184
200
|
this.position += duration // Update position
|
|
@@ -310,6 +326,7 @@ export class WebRecorder {
|
|
|
310
326
|
start() {
|
|
311
327
|
this.source.connect(this.audioWorkletNode)
|
|
312
328
|
this.audioWorkletNode.connect(this.audioContext.destination)
|
|
329
|
+
this.packetCount = 0
|
|
313
330
|
}
|
|
314
331
|
|
|
315
332
|
stop(): Promise<Float32Array> {
|
|
@@ -357,7 +374,7 @@ export class WebRecorder {
|
|
|
357
374
|
`Received recorded data -- Duration: ${duration} vs ${rawPCMDataFull.byteLength / this.audioContext.sampleRate} seconds`
|
|
358
375
|
)
|
|
359
376
|
logger.debug(
|
|
360
|
-
`recordedData.length=${rawPCMDataFull.byteLength} vs transmittedData.length=${this.
|
|
377
|
+
`recordedData.length=${rawPCMDataFull.byteLength} vs transmittedData.length=${this.audioBufferSize}`
|
|
361
378
|
)
|
|
362
379
|
|
|
363
380
|
// Remove the event listener after receiving the final data
|
|
@@ -365,7 +382,7 @@ export class WebRecorder {
|
|
|
365
382
|
'message',
|
|
366
383
|
onMessage
|
|
367
384
|
)
|
|
368
|
-
resolve(this.
|
|
385
|
+
resolve(this.audioBuffer) // Resolve the promise with the collected buffers
|
|
369
386
|
}
|
|
370
387
|
}
|
|
371
388
|
this.audioWorkletNode.port.addEventListener(
|