@siteed/expo-audio-stream 1.1.6 → 1.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md ADDED
@@ -0,0 +1,40 @@
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+ # Changelog
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+
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+ All notable changes to this project will be documented in this file.
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+
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+ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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+ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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+
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+ ## [Unreleased]
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+
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+ ### Added
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+ - For new features.
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+
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+ ### Changed
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+ - For changes in existing functionality.
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+
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+ ### Deprecated
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+ - For soon-to-be removed features.
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+
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+ ### Removed
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+ - For now removed features.
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+
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+ ### Fixed
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+ - For any bug fixes.
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+
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+ ### Security
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+ - In case of vulnerabilities.
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+
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+ ## [1.0.0] - YYYY-MM-DD
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+
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+ ### Added
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+ - Initial release of @siteed/expo-audio-stream.
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+ - Feature: Real-time audio streaming across iOS, Android, and web.
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+ - Feature: Configurable intervals for audio buffer receipt.
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+ - Feature: Automated microphone permissions setup in managed Expo projects.
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+ - Feature: Background audio recording on iOS.
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+ - Feature: Audio features extraction during recording.
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+ - Feature: Consistent WAV PCM recording format across all platforms.
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+
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+ [Unreleased]: https://github.com/deeeed/expo-audio-stream/compare/v1.0.0...HEAD
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+ [1.0.0]: https://github.com/deeeed/expo-audio-stream/releases/tag/v1.0.0
@@ -1 +1 @@
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- {"version":3,"file":"ExpoAudioStream.web.d.ts","sourceRoot":"","sources":["../src/ExpoAudioStream.web.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAA;AAEhD,OAAO,EAAE,aAAa,EAAE,MAAM,qCAAqC,CAAA;AACnE,OAAO,EACH,cAAc,EACd,iBAAiB,EACjB,QAAQ,EACR,eAAe,EACf,oBAAoB,EACvB,MAAM,yBAAyB,CAAA;AAChC,OAAO,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAA;AAM/C,MAAM,WAAW,mBAAmB;IAChC,IAAI,EAAE,YAAY,CAAA;IAClB,QAAQ,EAAE,MAAM,CAAA;CACnB;AACD,MAAM,MAAM,sBAAsB,GAAG,CAAC,CAAC,EAAE,mBAAmB,KAAK,IAAI,CAAA;AACrE,MAAM,MAAM,yBAAyB,GAAG,CAAC,CAAC,EAAE,aAAa,KAAK,IAAI,CAAA;AAElE,MAAM,WAAW,uBAAuB;IACpC,eAAe,EAAE,MAAM,CAAA;IACvB,mBAAmB,EAAE,MAAM,CAAA;CAC9B;AAID,qBAAa,kBAAmB,SAAQ,YAAY;IAChD,cAAc,EAAE,WAAW,GAAG,IAAI,CAAA;IAClC,WAAW,EAAE,WAAW,EAAE,CAAA;IAC1B,WAAW,EAAE,OAAO,CAAA;IACpB,QAAQ,EAAE,OAAO,CAAA;IACjB,kBAAkB,EAAE,MAAM,CAAA;IAC1B,UAAU,EAAE,MAAM,CAAA;IAClB,iBAAiB,EAAE,MAAM,CAAA;IACzB,WAAW,EAAE,MAAM,CAAA;IACnB,eAAe,EAAE,MAAM,CAAA;IACvB,eAAe,EAAE,MAAM,CAAA;IACvB,eAAe,EAAE,MAAM,CAAA;IACvB,UAAU,EAAE,MAAM,GAAG,IAAI,CAAA;IACzB,SAAS,EAAE,MAAM,GAAG,KAAK,CAAQ;IACjC,eAAe,CAAC,EAAE,eAAe,CAAA;IACjC,QAAQ,EAAE,QAAQ,CAAA;IAClB,eAAe,EAAE,MAAM,CAAA;IACvB,mBAAmB,EAAE,MAAM,CAAA;gBAEf,EACR,eAAe,EACf,mBAAmB,GACtB,EAAE,uBAAuB;IA6BpB,cAAc;IAUd,cAAc,CAAC,eAAe,GAAE,eAAoB;IAiE1D,cAAc,CAAC,EAAE,IAAI,EAAE,QAAQ,EAAE,EAAE,mBAAmB;IAiBhD,aAAa,IAAI,OAAO,CAAC,cAAc,CAAC;IA2CxC,cAAc;IAad,eAAe;IAarB,MAAM;CAWT"}
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@@ -139,6 +139,7 @@ export class ExpoAudioStreamWeb extends EventEmitter {
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  logger.debug(`Stopped recording`, fullPcmBufferArray);
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  this.isRecording = false;
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  this.currentDurationMs = Date.now() - this.recordingStartTime;
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+ // Rewrite wav header with correct data size
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  const wavConfig = {
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  buffer: fullPcmBufferArray.buffer,
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  sampleRate: this.recordingConfig?.sampleRate ?? 44100,
@@ -1 +1 @@
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src/ExpoAudioStreamModule.web.ts\nimport { EventEmitter } from 'expo-modules-core'\n\nimport { AudioAnalysis } from './AudioAnalysis/AudioAnalysis.types'\nimport {\n AudioRecording,\n AudioStreamStatus,\n BitDepth,\n RecordingConfig,\n StartRecordingResult,\n} from './ExpoAudioStream.types'\nimport { WebRecorder } from './WebRecorder.web'\nimport { AudioEventPayload } from './events'\nimport { getLogger } from './logger'\nimport { encodingToBitDepth } from './utils/encodingToBitDepth'\nimport { writeWavHeader } from './utils/writeWavHeader'\n\nexport interface EmitAudioEventProps {\n data: Float32Array\n position: number\n}\nexport type EmitAudioEventFunction = (_: EmitAudioEventProps) => void\nexport type EmitAudioAnalysisFunction = (_: AudioAnalysis) => void\n\nexport interface ExpoAudioStreamWebProps {\n audioWorkletUrl: string\n featuresExtratorUrl: string\n}\n\nconst logger = getLogger('ExpoAudioStreamWeb')\n\nexport class ExpoAudioStreamWeb extends EventEmitter {\n customRecorder: WebRecorder | null\n audioChunks: ArrayBuffer[]\n isRecording: boolean\n isPaused: boolean\n recordingStartTime: number\n pausedTime: number\n currentDurationMs: number\n currentSize: number\n currentInterval: number\n lastEmittedSize: number\n lastEmittedTime: number\n streamUuid: string | null\n extension: 'webm' | 'wav' = 'wav' // Default extension is 'webm'\n recordingConfig?: RecordingConfig\n bitDepth: BitDepth // Bit depth of the audio\n audioWorkletUrl: string\n featuresExtratorUrl: string\n\n constructor({\n audioWorkletUrl,\n featuresExtratorUrl,\n }: ExpoAudioStreamWebProps) {\n const mockNativeModule = {\n addListener: () => {\n // Not used on web\n },\n removeListeners: () => {\n // Not used on web\n },\n }\n super(mockNativeModule) // Pass the mock native module to the parent class\n\n this.customRecorder = null\n this.audioChunks = []\n this.isRecording = false\n this.isPaused = false\n this.recordingStartTime = 0\n this.pausedTime = 0\n this.currentDurationMs = 0\n this.currentSize = 0\n this.bitDepth = 32 // Default\n this.currentInterval = 1000 // Default interval in ms\n this.lastEmittedSize = 0\n this.lastEmittedTime = 0\n this.streamUuid = null // Initialize UUID on first recording start\n this.audioWorkletUrl = audioWorkletUrl\n this.featuresExtratorUrl = featuresExtratorUrl\n }\n\n // Utility to handle user media stream\n async getMediaStream() {\n try {\n return await navigator.mediaDevices.getUserMedia({ audio: true })\n } catch (error) {\n console.error('Failed to get media stream:', error)\n throw error\n }\n }\n\n // Start recording with options\n async startRecording(recordingConfig: RecordingConfig = {}) {\n if (this.isRecording) {\n throw new Error('Recording is already in progress')\n }\n\n this.bitDepth = encodingToBitDepth({\n encoding: recordingConfig.encoding ?? 'pcm_32bit',\n })\n\n const audioContext = new (window.AudioContext ||\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-ignore - Allow webkitAudioContext for Safari\n window.webkitAudioContext)()\n const stream = await this.getMediaStream()\n\n const source = audioContext.createMediaStreamSource(stream)\n\n this.customRecorder = new WebRecorder({\n audioContext,\n source,\n recordingConfig,\n audioWorkletUrl: this.audioWorkletUrl,\n emitAudioEventCallback: ({\n data,\n position,\n }: EmitAudioEventProps) => {\n this.audioChunks.push(data)\n this.currentSize += data.byteLength\n this.emitAudioEvent({ data, position })\n this.lastEmittedTime = Date.now()\n this.lastEmittedSize = this.currentSize\n },\n emitAudioAnalysisCallback: (audioAnalysisData: AudioAnalysis) => {\n logger.log(`Emitted AudioAnalysis:`, audioAnalysisData)\n this.emit('AudioAnalysis', audioAnalysisData)\n },\n })\n await this.customRecorder.init()\n this.customRecorder.start()\n\n // // Set a timer to stop recording after 5 seconds\n // setTimeout(() => {\n // logger.log(\"AUTO Stopping recording\");\n // this.customRecorder?.stopAndPlay();\n // this.isRecording = false;\n // }, 3000);\n\n this.isRecording = true\n this.recordingConfig = recordingConfig\n this.recordingStartTime = Date.now()\n this.pausedTime = 0\n this.lastEmittedSize = 0\n this.lastEmittedTime = 0\n this.streamUuid = Date.now().toString()\n const fileUri = `${this.streamUuid}.${this.extension}`\n const streamConfig: StartRecordingResult = {\n fileUri,\n mimeType: `audio/${this.extension}`,\n bitDepth: this.bitDepth,\n channels: recordingConfig.channels ?? 1,\n sampleRate: recordingConfig.sampleRate ?? 44100,\n }\n return streamConfig\n }\n\n emitAudioEvent({ data, position }: EmitAudioEventProps) {\n const fileUri = `${this.streamUuid}.${this.extension}`\n const audioEventPayload: AudioEventPayload = {\n fileUri,\n mimeType: `audio/${this.extension}`,\n lastEmittedSize: this.lastEmittedSize, // Since this might be continuously streaming, adjust accordingly\n deltaSize: data.byteLength,\n position,\n totalSize: this.currentSize,\n buffer: data,\n streamUuid: this.streamUuid ?? '', // Generate or manage UUID for stream identification\n }\n\n this.emit('AudioData', audioEventPayload)\n }\n\n // Stop recording\n async stopRecording(): Promise<AudioRecording> {\n if (!this.customRecorder) {\n throw new Error('Recorder is not initialized')\n }\n\n const fullPcmBufferArray = await this.customRecorder.stop()\n\n // concat all audio chunks\n logger.debug(`Stopped recording`, fullPcmBufferArray)\n this.isRecording = false\n this.currentDurationMs = Date.now() - this.recordingStartTime\n\n const wavConfig = {\n buffer: fullPcmBufferArray.buffer,\n sampleRate: this.recordingConfig?.sampleRate ?? 44100,\n numChannels: this.recordingConfig?.channels ?? 1,\n bitDepth: this.bitDepth,\n }\n logger.debug(`Writing wav header`, wavConfig)\n const wavBuffer = writeWavHeader(wavConfig).slice(0)\n\n // Create blob fileUri from audio chunks\n const blob = new Blob([wavBuffer], {\n type: `audio/${this.extension}`,\n })\n const fileUri = URL.createObjectURL(blob)\n\n const result: AudioRecording = {\n fileUri,\n filename: `${this.streamUuid}.${this.extension}`,\n wavPCMData: fullPcmBufferArray,\n bitDepth: this.bitDepth,\n channels: this.recordingConfig?.channels ?? 1,\n sampleRate: this.recordingConfig?.sampleRate ?? 44100,\n durationMs: this.currentDurationMs,\n size: this.currentSize,\n mimeType: `audio/${this.extension}`,\n }\n\n return result\n }\n\n // Pause recording\n async pauseRecording() {\n if (!this.isRecording || this.isPaused) {\n throw new Error('Recording is not active or already paused')\n }\n\n if (this.customRecorder) {\n this.customRecorder.pause()\n }\n this.isPaused = true\n this.pausedTime = Date.now()\n }\n\n // Resume recording\n async resumeRecording() {\n if (!this.isPaused) {\n throw new Error('Recording is not paused')\n }\n\n if (this.customRecorder) {\n this.customRecorder.resume()\n }\n this.isPaused = false\n this.recordingStartTime += Date.now() - this.pausedTime\n }\n\n // Get current status\n status() {\n const status: AudioStreamStatus = {\n isRecording: this.isRecording,\n isPaused: this.isPaused,\n durationMs: Date.now() - this.recordingStartTime,\n size: this.currentSize,\n interval: this.currentInterval,\n mimeType: `audio/${this.extension}`,\n }\n return status\n }\n}\n"]}
1
+ 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src/ExpoAudioStreamModule.web.ts\nimport { EventEmitter } from 'expo-modules-core'\n\nimport { AudioAnalysis } from './AudioAnalysis/AudioAnalysis.types'\nimport {\n AudioRecording,\n AudioStreamStatus,\n BitDepth,\n RecordingConfig,\n StartRecordingResult,\n} from './ExpoAudioStream.types'\nimport { WebRecorder } from './WebRecorder.web'\nimport { AudioEventPayload } from './events'\nimport { getLogger } from './logger'\nimport { encodingToBitDepth } from './utils/encodingToBitDepth'\nimport { WavHeaderOptions, writeWavHeader } from './utils/writeWavHeader'\n\nexport interface EmitAudioEventProps {\n data: Float32Array\n position: number\n}\nexport type EmitAudioEventFunction = (_: EmitAudioEventProps) => void\nexport type EmitAudioAnalysisFunction = (_: AudioAnalysis) => void\n\nexport interface ExpoAudioStreamWebProps {\n audioWorkletUrl: string\n featuresExtratorUrl: string\n}\n\nconst logger = getLogger('ExpoAudioStreamWeb')\n\nexport class ExpoAudioStreamWeb extends EventEmitter {\n customRecorder: WebRecorder | null\n audioChunks: ArrayBuffer[]\n isRecording: boolean\n isPaused: boolean\n recordingStartTime: number\n pausedTime: number\n currentDurationMs: number\n currentSize: number\n currentInterval: number\n lastEmittedSize: number\n lastEmittedTime: number\n streamUuid: string | null\n extension: 'webm' | 'wav' = 'wav' // Default extension is 'webm'\n recordingConfig?: RecordingConfig\n bitDepth: BitDepth // Bit depth of the audio\n audioWorkletUrl: string\n featuresExtratorUrl: string\n\n constructor({\n audioWorkletUrl,\n featuresExtratorUrl,\n }: ExpoAudioStreamWebProps) {\n const mockNativeModule = {\n addListener: () => {\n // Not used on web\n },\n removeListeners: () => {\n // Not used on web\n },\n }\n super(mockNativeModule) // Pass the mock native module to the parent class\n\n this.customRecorder = null\n this.audioChunks = []\n this.isRecording = false\n this.isPaused = false\n this.recordingStartTime = 0\n this.pausedTime = 0\n this.currentDurationMs = 0\n this.currentSize = 0\n this.bitDepth = 32 // Default\n this.currentInterval = 1000 // Default interval in ms\n this.lastEmittedSize = 0\n this.lastEmittedTime = 0\n this.streamUuid = null // Initialize UUID on first recording start\n this.audioWorkletUrl = audioWorkletUrl\n this.featuresExtratorUrl = featuresExtratorUrl\n }\n\n // Utility to handle user media stream\n async getMediaStream() {\n try {\n return await navigator.mediaDevices.getUserMedia({ audio: true })\n } catch (error) {\n console.error('Failed to get media stream:', error)\n throw error\n }\n }\n\n // Start recording with options\n async startRecording(recordingConfig: RecordingConfig = {}) {\n if (this.isRecording) {\n throw new Error('Recording is already in progress')\n }\n\n this.bitDepth = encodingToBitDepth({\n encoding: recordingConfig.encoding ?? 'pcm_32bit',\n })\n\n const audioContext = new (window.AudioContext ||\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-ignore - Allow webkitAudioContext for Safari\n window.webkitAudioContext)()\n const stream = await this.getMediaStream()\n\n const source = audioContext.createMediaStreamSource(stream)\n\n this.customRecorder = new WebRecorder({\n audioContext,\n source,\n recordingConfig,\n audioWorkletUrl: this.audioWorkletUrl,\n emitAudioEventCallback: ({\n data,\n position,\n }: EmitAudioEventProps) => {\n this.audioChunks.push(data)\n this.currentSize += data.byteLength\n this.emitAudioEvent({ data, position })\n this.lastEmittedTime = Date.now()\n this.lastEmittedSize = this.currentSize\n },\n emitAudioAnalysisCallback: (audioAnalysisData: AudioAnalysis) => {\n logger.log(`Emitted AudioAnalysis:`, audioAnalysisData)\n this.emit('AudioAnalysis', audioAnalysisData)\n },\n })\n await this.customRecorder.init()\n this.customRecorder.start()\n\n // // Set a timer to stop recording after 5 seconds\n // setTimeout(() => {\n // logger.log(\"AUTO Stopping recording\");\n // this.customRecorder?.stopAndPlay();\n // this.isRecording = false;\n // }, 3000);\n\n this.isRecording = true\n this.recordingConfig = recordingConfig\n this.recordingStartTime = Date.now()\n this.pausedTime = 0\n this.lastEmittedSize = 0\n this.lastEmittedTime = 0\n this.streamUuid = Date.now().toString()\n const fileUri = `${this.streamUuid}.${this.extension}`\n const streamConfig: StartRecordingResult = {\n fileUri,\n mimeType: `audio/${this.extension}`,\n bitDepth: this.bitDepth,\n channels: recordingConfig.channels ?? 1,\n sampleRate: recordingConfig.sampleRate ?? 44100,\n }\n return streamConfig\n }\n\n emitAudioEvent({ data, position }: EmitAudioEventProps) {\n const fileUri = `${this.streamUuid}.${this.extension}`\n const audioEventPayload: AudioEventPayload = {\n fileUri,\n mimeType: `audio/${this.extension}`,\n lastEmittedSize: this.lastEmittedSize, // Since this might be continuously streaming, adjust accordingly\n deltaSize: data.byteLength,\n position,\n totalSize: this.currentSize,\n buffer: data,\n streamUuid: this.streamUuid ?? '', // Generate or manage UUID for stream identification\n }\n\n this.emit('AudioData', audioEventPayload)\n }\n\n // Stop recording\n async stopRecording(): Promise<AudioRecording> {\n if (!this.customRecorder) {\n throw new Error('Recorder is not initialized')\n }\n\n const fullPcmBufferArray = await this.customRecorder.stop()\n\n // concat all audio chunks\n logger.debug(`Stopped recording`, fullPcmBufferArray)\n this.isRecording = false\n this.currentDurationMs = Date.now() - this.recordingStartTime\n\n // Rewrite wav header with correct data size\n const wavConfig: WavHeaderOptions = {\n buffer: fullPcmBufferArray.buffer,\n sampleRate: this.recordingConfig?.sampleRate ?? 44100,\n numChannels: this.recordingConfig?.channels ?? 1,\n bitDepth: this.bitDepth,\n }\n logger.debug(`Writing wav header`, wavConfig)\n const wavBuffer = writeWavHeader(wavConfig).slice(0)\n\n // Create blob fileUri from audio chunks\n const blob = new Blob([wavBuffer], {\n type: `audio/${this.extension}`,\n })\n const fileUri = URL.createObjectURL(blob)\n\n const result: AudioRecording = {\n fileUri,\n filename: `${this.streamUuid}.${this.extension}`,\n wavPCMData: fullPcmBufferArray,\n bitDepth: this.bitDepth,\n channels: this.recordingConfig?.channels ?? 1,\n sampleRate: this.recordingConfig?.sampleRate ?? 44100,\n durationMs: this.currentDurationMs,\n size: this.currentSize,\n mimeType: `audio/${this.extension}`,\n }\n\n return result\n }\n\n // Pause recording\n async pauseRecording() {\n if (!this.isRecording || this.isPaused) {\n throw new Error('Recording is not active or already paused')\n }\n\n if (this.customRecorder) {\n this.customRecorder.pause()\n }\n this.isPaused = true\n this.pausedTime = Date.now()\n }\n\n // Resume recording\n async resumeRecording() {\n if (!this.isPaused) {\n throw new Error('Recording is not paused')\n }\n\n if (this.customRecorder) {\n this.customRecorder.resume()\n }\n this.isPaused = false\n this.recordingStartTime += Date.now() - this.pausedTime\n }\n\n // Get current status\n status() {\n const status: AudioStreamStatus = {\n isRecording: this.isRecording,\n isPaused: this.isPaused,\n durationMs: Date.now() - this.recordingStartTime,\n size: this.currentSize,\n interval: this.currentInterval,\n mimeType: `audio/${this.extension}`,\n }\n return status\n }\n}\n"]}
@@ -1 +1 @@
1
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1
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@@ -1,5 +1,6 @@
1
1
  import { getLogger } from './logger';
2
2
  import { encodingToBitDepth } from './utils/encodingToBitDepth';
3
+ import { writeWavHeader } from './utils/writeWavHeader';
3
4
  import { InlineFeaturesExtractor } from './workers/InlineFeaturesExtractor.web';
4
5
  import { InlineAudioWebWorker } from './workers/inlineAudioWebWorker.web';
5
6
  const DEFAULT_WEB_BITDEPTH = 32;
@@ -33,8 +34,6 @@ export class WebRecorder {
33
34
  this.emitAudioAnalysisCallback = emitAudioAnalysisCallback;
34
35
  this.config = recordingConfig;
35
36
  this.position = 0;
36
- this.bufferSize = 0;
37
- this.buffer = new Float32Array(0); // Initialize the buffer
38
37
  const audioContextFormat = this.checkAudioContextFormat({
39
38
  sampleRate: this.audioContext.sampleRate,
40
39
  });
@@ -53,6 +52,18 @@ export class WebRecorder {
53
52
  }) ||
54
53
  audioContextFormat.bitDepth ||
55
54
  DEFAULT_WEB_BITDEPTH;
55
+ // Initialize WAV header
56
+ const wavHeader = writeWavHeader({
57
+ sampleRate: this.audioContext.sampleRate,
58
+ numChannels: this.numberOfChannels,
59
+ bitDepth: this.exportBitDepth,
60
+ });
61
+ logger.debug(`WAV header length: ${wavHeader.byteLength}`, wavHeader);
62
+ // Initialize the buffer with WAV header
63
+ this.buffer = new Float32Array(wavHeader.byteLength / Float32Array.BYTES_PER_ELEMENT);
64
+ this.bufferSize = this.buffer.byteLength;
65
+ // Copy WAV header to Float32Array buffer
66
+ new Uint8Array(this.buffer.buffer).set(new Uint8Array(wavHeader));
56
67
  this.audioAnalysisData = {
57
68
  amplitudeRange: { min: 0, max: 0 },
58
69
  dataPoints: [],
@@ -1 +1 @@
1
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src/WebRecorder.ts\nimport { AudioAnalysis } from './AudioAnalysis/AudioAnalysis.types'\nimport { RecordingConfig } from './ExpoAudioStream.types'\nimport {\n EmitAudioAnalysisFunction,\n EmitAudioEventFunction,\n} from './ExpoAudioStream.web'\nimport { getLogger } from './logger'\nimport { encodingToBitDepth } from './utils/encodingToBitDepth'\nimport { InlineFeaturesExtractor } from './workers/InlineFeaturesExtractor.web'\nimport { InlineAudioWebWorker } from './workers/inlineAudioWebWorker.web'\n\ninterface AudioWorkletEvent {\n data: {\n command: string\n recordedData?: Float32Array\n sampleRate?: number\n }\n}\n\ninterface AudioFeaturesEvent {\n data: {\n command: string\n result: AudioAnalysis\n }\n}\n\nconst DEFAULT_WEB_BITDEPTH = 32\nconst DEFAULT_WEB_POINTS_PER_SECOND = 10\nconst DEFAULT_WEB_INTERVAL = 500\nconst DEFAULT_WEB_NUMBER_OF_CHANNELS = 1\nconst DEFAULT_ALGORITHM = 'rms'\n\nconst TAG = 'WebRecorder'\nconst logger = getLogger(TAG)\n\nexport class WebRecorder {\n private audioContext: AudioContext\n private audioWorkletNode!: AudioWorkletNode\n private featureExtractorWorker?: Worker\n private source: MediaStreamAudioSourceNode\n private audioWorkletUrl: string\n private emitAudioEventCallback: EmitAudioEventFunction\n private emitAudioAnalysisCallback: EmitAudioAnalysisFunction\n private config: RecordingConfig\n private position: number // Track the cumulative position\n private numberOfChannels: number // Number of audio channels\n private bitDepth: number // Bit depth of the audio\n private exportBitDepth: number // Bit depth of the audio\n private buffer: Float32Array // Single buffer to store the audio data\n private bufferSize: number // Keep track of the buffer size\n private audioAnalysisData: AudioAnalysis // Keep updating the full audio analysis data with latest events\n\n constructor({\n audioContext,\n source,\n recordingConfig,\n audioWorkletUrl,\n emitAudioEventCallback,\n emitAudioAnalysisCallback,\n }: {\n audioContext: AudioContext\n source: MediaStreamAudioSourceNode\n recordingConfig: RecordingConfig\n audioWorkletUrl: string\n emitAudioEventCallback: EmitAudioEventFunction\n emitAudioAnalysisCallback: EmitAudioAnalysisFunction\n }) {\n this.audioContext = audioContext\n this.source = source\n this.audioWorkletUrl = audioWorkletUrl\n this.emitAudioEventCallback = emitAudioEventCallback\n this.emitAudioAnalysisCallback = emitAudioAnalysisCallback\n this.config = recordingConfig\n this.position = 0\n this.bufferSize = 0\n this.buffer = new Float32Array(0) // Initialize the buffer\n\n const audioContextFormat = this.checkAudioContextFormat({\n sampleRate: this.audioContext.sampleRate,\n })\n logger.debug('Initialized WebRecorder with config:', {\n sampleRate: audioContextFormat.sampleRate,\n bitDepth: audioContextFormat.bitDepth,\n numberOfChannels: audioContextFormat.numberOfChannels,\n })\n\n this.bitDepth = audioContextFormat.bitDepth\n this.numberOfChannels =\n audioContextFormat.numberOfChannels ||\n DEFAULT_WEB_NUMBER_OF_CHANNELS // Default to 1 if not available\n this.exportBitDepth =\n encodingToBitDepth({\n encoding: recordingConfig.encoding ?? 'pcm_32bit',\n }) ||\n audioContextFormat.bitDepth ||\n DEFAULT_WEB_BITDEPTH\n\n this.audioAnalysisData = {\n amplitudeRange: { min: 0, max: 0 },\n dataPoints: [],\n durationMs: 0,\n samples: 0,\n amplitudeAlgorithm: recordingConfig.algorithm || DEFAULT_ALGORITHM,\n bitDepth: this.bitDepth,\n numberOfChannels: this.numberOfChannels,\n sampleRate: this.config.sampleRate || this.audioContext.sampleRate,\n pointsPerSecond:\n this.config.pointsPerSecond || DEFAULT_WEB_POINTS_PER_SECOND,\n speakerChanges: [],\n }\n\n if (recordingConfig.enableProcessing) {\n this.initFeatureExtractorWorker()\n }\n }\n\n async init() {\n try {\n if (!this.audioWorkletUrl) {\n const blob = new Blob([InlineAudioWebWorker], {\n type: 'application/javascript',\n })\n const url = URL.createObjectURL(blob)\n await this.audioContext.audioWorklet.addModule(url)\n } else {\n await this.audioContext.audioWorklet.addModule(\n this.audioWorkletUrl\n )\n }\n this.audioWorkletNode = new AudioWorkletNode(\n this.audioContext,\n 'recorder-processor'\n )\n\n this.audioWorkletNode.port.onmessage = async (\n event: AudioWorkletEvent\n ) => {\n const command = event.data.command\n if (command !== 'newData') {\n return\n }\n // Handle the audio blob (e.g., send it to the server or process it further)\n logger.debug('Received audio blob from processor', event)\n const pcmBufferFloat = event.data.recordedData\n\n if (!pcmBufferFloat) {\n return\n }\n\n // Concatenate the incoming Float32Array to the existing buffer\n const newBuffer = new Float32Array(\n this.bufferSize + pcmBufferFloat.length\n )\n newBuffer.set(this.buffer, 0)\n newBuffer.set(pcmBufferFloat, this.bufferSize)\n this.buffer = newBuffer\n this.bufferSize += pcmBufferFloat.length\n\n const sampleRate =\n event.data.sampleRate ?? this.audioContext.sampleRate\n const duration = pcmBufferFloat.length / sampleRate // Calculate duration of the current buffer\n\n this.emitAudioEventCallback({\n data: pcmBufferFloat,\n position: this.position,\n })\n this.position += duration // Update position\n\n this.featureExtractorWorker?.postMessage(\n {\n command: 'process',\n channelData: pcmBufferFloat,\n sampleRate,\n pointsPerSecond:\n this.config.pointsPerSecond ||\n DEFAULT_WEB_POINTS_PER_SECOND,\n algorithm: this.config.algorithm || 'rms',\n bitDepth: this.bitDepth,\n fullAudioDurationMs: this.position * 1000,\n numberOfChannels: this.numberOfChannels,\n features: this.config.features,\n },\n []\n )\n }\n\n logger.debug(\n `WebRecorder initialized -- recordSampleRate=${this.audioContext.sampleRate}`,\n this.config\n )\n this.audioWorkletNode.port.postMessage({\n command: 'init',\n recordSampleRate: this.audioContext.sampleRate, // Pass the original sample rate\n exportSampleRate:\n this.config.sampleRate ?? this.audioContext.sampleRate,\n bitDepth: this.bitDepth,\n exportBitDepth: this.exportBitDepth,\n channels: this.numberOfChannels,\n interval: this.config.interval ?? DEFAULT_WEB_INTERVAL,\n })\n\n // Connect the source to the AudioWorkletNode and start recording\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n } catch (error) {\n console.error(`[${TAG}] Failed to initialize WebRecorder`, error)\n }\n }\n\n initFeatureExtractorWorker(featuresExtratorUrl?: string) {\n try {\n if (featuresExtratorUrl) {\n // Initialize the feature extractor worker\n //TODO: create audio feature extractor from a Blob instead of url since we cannot include the url directly in the library\n // We keep the url during dev and use the blob in production.\n this.featureExtractorWorker = new Worker(\n new URL(featuresExtratorUrl, window.location.href)\n )\n this.featureExtractorWorker.onmessage =\n this.handleFeatureExtractorMessage.bind(this)\n this.featureExtractorWorker.onerror =\n this.handleWorkerError.bind(this)\n } else {\n // Fallback to the inline worker if the URL is not provided\n this.initFallbackWorker()\n }\n } catch (error) {\n console.error(\n `[${TAG}] Failed to initialize feature extractor worker`,\n error\n )\n this.initFallbackWorker()\n }\n }\n\n initFallbackWorker() {\n try {\n const blob = new Blob([InlineFeaturesExtractor], {\n type: 'application/javascript',\n })\n const url = URL.createObjectURL(blob)\n this.featureExtractorWorker = new Worker(url)\n this.featureExtractorWorker.onmessage =\n this.handleFeatureExtractorMessage.bind(this)\n this.featureExtractorWorker.onerror = (error) => {\n console.error(`[${TAG}] Default Inline worker failed`, error)\n }\n logger.log('Inline worker initialized successfully')\n } catch (error) {\n console.error(\n `[${TAG}] Failed to initialize Inline Feature Extractor worker`,\n error\n )\n }\n }\n\n handleWorkerError(error: ErrorEvent) {\n console.error(`[${TAG}] Feature extractor worker error:`, error)\n }\n\n handleFeatureExtractorMessage(event: AudioFeaturesEvent) {\n if (event.data.command === 'features') {\n const segmentResult = event.data.result\n\n // Merge the segment result with the full audio analysis data\n this.audioAnalysisData.dataPoints.push(...segmentResult.dataPoints)\n this.audioAnalysisData.speakerChanges?.push(\n ...(segmentResult.speakerChanges ?? [])\n )\n this.audioAnalysisData.durationMs = segmentResult.durationMs\n if (segmentResult.amplitudeRange) {\n this.audioAnalysisData.amplitudeRange = {\n min: Math.min(\n this.audioAnalysisData.amplitudeRange.min,\n segmentResult.amplitudeRange.min\n ),\n max: Math.max(\n this.audioAnalysisData.amplitudeRange.max,\n segmentResult.amplitudeRange.max\n ),\n }\n }\n // Handle the extracted features (e.g., emit an event or log them)\n logger.debug('features event segmentResult', segmentResult)\n logger.debug(\n 'features event audioAnalysisData',\n this.audioAnalysisData\n )\n this.emitAudioAnalysisCallback(segmentResult)\n }\n }\n\n start() {\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n }\n\n stop(): Promise<Float32Array> {\n return new Promise((resolve, reject) => {\n try {\n if (this.audioWorkletNode) {\n // this.source.disconnect(this.audioWorkletNode);\n // this.audioWorkletNode.disconnect(this.audioContext.destination);\n this.audioWorkletNode.port.postMessage({ command: 'stop' })\n\n // Set a timeout to reject the promise if no message is received within 5 seconds\n const timeout = setTimeout(() => {\n this.audioWorkletNode.port.removeEventListener(\n 'message',\n onMessage\n )\n reject(\n new Error(\n \"Timeout error, audioWorkletNode didn't complete.\"\n )\n )\n }, 5000)\n\n // Listen for the recordedData message to confirm stopping\n const onMessage = async (event: AudioWorkletEvent) => {\n const command = event.data.command\n if (command === 'recordedData') {\n clearTimeout(timeout) // Clear the timeout\n\n const rawPCMDataFull =\n event.data.recordedData?.slice(0)\n\n if (!rawPCMDataFull) {\n reject(new Error('Failed to get recorded data'))\n return\n }\n\n // Compute duration of the recorded data\n const duration =\n rawPCMDataFull.byteLength /\n (this.audioContext.sampleRate *\n (this.exportBitDepth /\n this.numberOfChannels))\n logger.debug(\n `Received recorded data -- Duration: ${duration} vs ${rawPCMDataFull.byteLength / this.audioContext.sampleRate} seconds`\n )\n logger.debug(\n `recordedData.length=${rawPCMDataFull.byteLength} vs transmittedData.length=${this.bufferSize}`\n )\n\n // Remove the event listener after receiving the final data\n this.audioWorkletNode.port.removeEventListener(\n 'message',\n onMessage\n )\n resolve(this.buffer) // Resolve the promise with the collected buffers\n }\n }\n this.audioWorkletNode.port.addEventListener(\n 'message',\n onMessage\n )\n }\n\n // Stop all media stream tracks to stop the browser recording\n this.stopMediaStreamTracks()\n } catch (error) {\n reject(error)\n }\n })\n }\n\n pause() {\n this.source.disconnect(this.audioWorkletNode) // Disconnect the source from the AudioWorkletNode\n this.audioWorkletNode.disconnect(this.audioContext.destination) // Disconnect the AudioWorkletNode from the destination\n this.audioWorkletNode.port.postMessage({ command: 'pause' })\n }\n\n stopMediaStreamTracks() {\n // Stop all audio tracks to stop the recording icon\n const tracks = this.source.mediaStream.getTracks()\n tracks.forEach((track) => track.stop())\n }\n\n async playRecordedData({\n recordedData,\n }: {\n recordedData: ArrayBuffer\n mimeType?: string\n }) {\n try {\n const blob = new Blob([recordedData])\n const url = URL.createObjectURL(blob)\n const response = await fetch(url)\n const arrayBuffer = await response.arrayBuffer()\n\n // Decode the audio data\n const audioBuffer =\n await this.audioContext.decodeAudioData(arrayBuffer)\n\n // Create a buffer source node and play the audio\n const bufferSource = this.audioContext.createBufferSource()\n bufferSource.buffer = audioBuffer\n bufferSource.connect(this.audioContext.destination)\n bufferSource.start()\n logger.debug('Playing recorded data', recordedData)\n } catch (error) {\n console.error(`[${TAG}] Failed to play recorded data:`, error)\n }\n }\n\n private checkAudioContextFormat({ sampleRate }: { sampleRate: number }) {\n // Create a silent AudioBuffer\n const frameCount = sampleRate * 1.0 // 1 second buffer\n const audioBuffer = this.audioContext.createBuffer(\n 1,\n frameCount,\n sampleRate\n )\n\n // Check the format\n const channelData = audioBuffer.getChannelData(0)\n const bitDepth = channelData.BYTES_PER_ELEMENT * 8 // 4 bytes per element means 32-bit\n\n return {\n sampleRate: audioBuffer.sampleRate,\n bitDepth,\n numberOfChannels: audioBuffer.numberOfChannels,\n }\n }\n\n resume() {\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n this.audioWorkletNode.port.postMessage({ command: 'resume' })\n }\n}\n"]}
1
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src/WebRecorder.ts\nimport { AudioAnalysis } from './AudioAnalysis/AudioAnalysis.types'\nimport { RecordingConfig } from './ExpoAudioStream.types'\nimport {\n EmitAudioAnalysisFunction,\n EmitAudioEventFunction,\n} from './ExpoAudioStream.web'\nimport { getLogger } from './logger'\nimport { encodingToBitDepth } from './utils/encodingToBitDepth'\nimport { writeWavHeader } from './utils/writeWavHeader'\nimport { InlineFeaturesExtractor } from './workers/InlineFeaturesExtractor.web'\nimport { InlineAudioWebWorker } from './workers/inlineAudioWebWorker.web'\n\ninterface AudioWorkletEvent {\n data: {\n command: string\n recordedData?: Float32Array\n sampleRate?: number\n }\n}\n\ninterface AudioFeaturesEvent {\n data: {\n command: string\n result: AudioAnalysis\n }\n}\n\nconst DEFAULT_WEB_BITDEPTH = 32\nconst DEFAULT_WEB_POINTS_PER_SECOND = 10\nconst DEFAULT_WEB_INTERVAL = 500\nconst DEFAULT_WEB_NUMBER_OF_CHANNELS = 1\nconst DEFAULT_ALGORITHM = 'rms'\n\nconst TAG = 'WebRecorder'\nconst logger = getLogger(TAG)\n\nexport class WebRecorder {\n private audioContext: AudioContext\n private audioWorkletNode!: AudioWorkletNode\n private featureExtractorWorker?: Worker\n private source: MediaStreamAudioSourceNode\n private audioWorkletUrl: string\n private emitAudioEventCallback: EmitAudioEventFunction\n private emitAudioAnalysisCallback: EmitAudioAnalysisFunction\n private config: RecordingConfig\n private position: number // Track the cumulative position\n private numberOfChannels: number // Number of audio channels\n private bitDepth: number // Bit depth of the audio\n private exportBitDepth: number // Bit depth of the audio\n private buffer: Float32Array // Single buffer to store the audio data\n private bufferSize: number // Keep track of the buffer size\n private audioAnalysisData: AudioAnalysis // Keep updating the full audio analysis data with latest events\n\n constructor({\n audioContext,\n source,\n recordingConfig,\n audioWorkletUrl,\n emitAudioEventCallback,\n emitAudioAnalysisCallback,\n }: {\n audioContext: AudioContext\n source: MediaStreamAudioSourceNode\n recordingConfig: RecordingConfig\n audioWorkletUrl: string\n emitAudioEventCallback: EmitAudioEventFunction\n emitAudioAnalysisCallback: EmitAudioAnalysisFunction\n }) {\n this.audioContext = audioContext\n this.source = source\n this.audioWorkletUrl = audioWorkletUrl\n this.emitAudioEventCallback = emitAudioEventCallback\n this.emitAudioAnalysisCallback = emitAudioAnalysisCallback\n this.config = recordingConfig\n this.position = 0\n\n const audioContextFormat = this.checkAudioContextFormat({\n sampleRate: this.audioContext.sampleRate,\n })\n logger.debug('Initialized WebRecorder with config:', {\n sampleRate: audioContextFormat.sampleRate,\n bitDepth: audioContextFormat.bitDepth,\n numberOfChannels: audioContextFormat.numberOfChannels,\n })\n\n this.bitDepth = audioContextFormat.bitDepth\n this.numberOfChannels =\n audioContextFormat.numberOfChannels ||\n DEFAULT_WEB_NUMBER_OF_CHANNELS // Default to 1 if not available\n this.exportBitDepth =\n encodingToBitDepth({\n encoding: recordingConfig.encoding ?? 'pcm_32bit',\n }) ||\n audioContextFormat.bitDepth ||\n DEFAULT_WEB_BITDEPTH\n\n // Initialize WAV header\n const wavHeader = writeWavHeader({\n sampleRate: this.audioContext.sampleRate,\n numChannels: this.numberOfChannels,\n bitDepth: this.exportBitDepth,\n })\n\n logger.debug(`WAV header length: ${wavHeader.byteLength}`, wavHeader)\n // Initialize the buffer with WAV header\n this.buffer = new Float32Array(\n wavHeader.byteLength / Float32Array.BYTES_PER_ELEMENT\n )\n this.bufferSize = this.buffer.byteLength\n\n // Copy WAV header to Float32Array buffer\n new Uint8Array(this.buffer.buffer).set(new Uint8Array(wavHeader))\n\n this.audioAnalysisData = {\n amplitudeRange: { min: 0, max: 0 },\n dataPoints: [],\n durationMs: 0,\n samples: 0,\n amplitudeAlgorithm: recordingConfig.algorithm || DEFAULT_ALGORITHM,\n bitDepth: this.bitDepth,\n numberOfChannels: this.numberOfChannels,\n sampleRate: this.config.sampleRate || this.audioContext.sampleRate,\n pointsPerSecond:\n this.config.pointsPerSecond || DEFAULT_WEB_POINTS_PER_SECOND,\n speakerChanges: [],\n }\n\n if (recordingConfig.enableProcessing) {\n this.initFeatureExtractorWorker()\n }\n }\n\n async init() {\n try {\n if (!this.audioWorkletUrl) {\n const blob = new Blob([InlineAudioWebWorker], {\n type: 'application/javascript',\n })\n const url = URL.createObjectURL(blob)\n await this.audioContext.audioWorklet.addModule(url)\n } else {\n await this.audioContext.audioWorklet.addModule(\n this.audioWorkletUrl\n )\n }\n this.audioWorkletNode = new AudioWorkletNode(\n this.audioContext,\n 'recorder-processor'\n )\n\n this.audioWorkletNode.port.onmessage = async (\n event: AudioWorkletEvent\n ) => {\n const command = event.data.command\n if (command !== 'newData') {\n return\n }\n // Handle the audio blob (e.g., send it to the server or process it further)\n logger.debug('Received audio blob from processor', event)\n const pcmBufferFloat = event.data.recordedData\n\n if (!pcmBufferFloat) {\n return\n }\n\n // Concatenate the incoming Float32Array to the existing buffer\n const newBuffer = new Float32Array(\n this.bufferSize + pcmBufferFloat.length\n )\n newBuffer.set(this.buffer, 0)\n newBuffer.set(pcmBufferFloat, this.bufferSize)\n this.buffer = newBuffer\n this.bufferSize += pcmBufferFloat.length\n\n const sampleRate =\n event.data.sampleRate ?? this.audioContext.sampleRate\n const duration = pcmBufferFloat.length / sampleRate // Calculate duration of the current buffer\n\n this.emitAudioEventCallback({\n data: pcmBufferFloat,\n position: this.position,\n })\n this.position += duration // Update position\n\n this.featureExtractorWorker?.postMessage(\n {\n command: 'process',\n channelData: pcmBufferFloat,\n sampleRate,\n pointsPerSecond:\n this.config.pointsPerSecond ||\n DEFAULT_WEB_POINTS_PER_SECOND,\n algorithm: this.config.algorithm || 'rms',\n bitDepth: this.bitDepth,\n fullAudioDurationMs: this.position * 1000,\n numberOfChannels: this.numberOfChannels,\n features: this.config.features,\n },\n []\n )\n }\n\n logger.debug(\n `WebRecorder initialized -- recordSampleRate=${this.audioContext.sampleRate}`,\n this.config\n )\n this.audioWorkletNode.port.postMessage({\n command: 'init',\n recordSampleRate: this.audioContext.sampleRate, // Pass the original sample rate\n exportSampleRate:\n this.config.sampleRate ?? this.audioContext.sampleRate,\n bitDepth: this.bitDepth,\n exportBitDepth: this.exportBitDepth,\n channels: this.numberOfChannels,\n interval: this.config.interval ?? DEFAULT_WEB_INTERVAL,\n })\n\n // Connect the source to the AudioWorkletNode and start recording\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n } catch (error) {\n console.error(`[${TAG}] Failed to initialize WebRecorder`, error)\n }\n }\n\n initFeatureExtractorWorker(featuresExtratorUrl?: string) {\n try {\n if (featuresExtratorUrl) {\n // Initialize the feature extractor worker\n //TODO: create audio feature extractor from a Blob instead of url since we cannot include the url directly in the library\n // We keep the url during dev and use the blob in production.\n this.featureExtractorWorker = new Worker(\n new URL(featuresExtratorUrl, window.location.href)\n )\n this.featureExtractorWorker.onmessage =\n this.handleFeatureExtractorMessage.bind(this)\n this.featureExtractorWorker.onerror =\n this.handleWorkerError.bind(this)\n } else {\n // Fallback to the inline worker if the URL is not provided\n this.initFallbackWorker()\n }\n } catch (error) {\n console.error(\n `[${TAG}] Failed to initialize feature extractor worker`,\n error\n )\n this.initFallbackWorker()\n }\n }\n\n initFallbackWorker() {\n try {\n const blob = new Blob([InlineFeaturesExtractor], {\n type: 'application/javascript',\n })\n const url = URL.createObjectURL(blob)\n this.featureExtractorWorker = new Worker(url)\n this.featureExtractorWorker.onmessage =\n this.handleFeatureExtractorMessage.bind(this)\n this.featureExtractorWorker.onerror = (error) => {\n console.error(`[${TAG}] Default Inline worker failed`, error)\n }\n logger.log('Inline worker initialized successfully')\n } catch (error) {\n console.error(\n `[${TAG}] Failed to initialize Inline Feature Extractor worker`,\n error\n )\n }\n }\n\n handleWorkerError(error: ErrorEvent) {\n console.error(`[${TAG}] Feature extractor worker error:`, error)\n }\n\n handleFeatureExtractorMessage(event: AudioFeaturesEvent) {\n if (event.data.command === 'features') {\n const segmentResult = event.data.result\n\n // Merge the segment result with the full audio analysis data\n this.audioAnalysisData.dataPoints.push(...segmentResult.dataPoints)\n this.audioAnalysisData.speakerChanges?.push(\n ...(segmentResult.speakerChanges ?? [])\n )\n this.audioAnalysisData.durationMs = segmentResult.durationMs\n if (segmentResult.amplitudeRange) {\n this.audioAnalysisData.amplitudeRange = {\n min: Math.min(\n this.audioAnalysisData.amplitudeRange.min,\n segmentResult.amplitudeRange.min\n ),\n max: Math.max(\n this.audioAnalysisData.amplitudeRange.max,\n segmentResult.amplitudeRange.max\n ),\n }\n }\n // Handle the extracted features (e.g., emit an event or log them)\n logger.debug('features event segmentResult', segmentResult)\n logger.debug(\n 'features event audioAnalysisData',\n this.audioAnalysisData\n )\n this.emitAudioAnalysisCallback(segmentResult)\n }\n }\n\n start() {\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n }\n\n stop(): Promise<Float32Array> {\n return new Promise((resolve, reject) => {\n try {\n if (this.audioWorkletNode) {\n // this.source.disconnect(this.audioWorkletNode);\n // this.audioWorkletNode.disconnect(this.audioContext.destination);\n this.audioWorkletNode.port.postMessage({ command: 'stop' })\n\n // Set a timeout to reject the promise if no message is received within 5 seconds\n const timeout = setTimeout(() => {\n this.audioWorkletNode.port.removeEventListener(\n 'message',\n onMessage\n )\n reject(\n new Error(\n \"Timeout error, audioWorkletNode didn't complete.\"\n )\n )\n }, 5000)\n\n // Listen for the recordedData message to confirm stopping\n const onMessage = async (event: AudioWorkletEvent) => {\n const command = event.data.command\n if (command === 'recordedData') {\n clearTimeout(timeout) // Clear the timeout\n\n const rawPCMDataFull =\n event.data.recordedData?.slice(0)\n\n if (!rawPCMDataFull) {\n reject(new Error('Failed to get recorded data'))\n return\n }\n\n // Compute duration of the recorded data\n const duration =\n rawPCMDataFull.byteLength /\n (this.audioContext.sampleRate *\n (this.exportBitDepth /\n this.numberOfChannels))\n logger.debug(\n `Received recorded data -- Duration: ${duration} vs ${rawPCMDataFull.byteLength / this.audioContext.sampleRate} seconds`\n )\n logger.debug(\n `recordedData.length=${rawPCMDataFull.byteLength} vs transmittedData.length=${this.bufferSize}`\n )\n\n // Remove the event listener after receiving the final data\n this.audioWorkletNode.port.removeEventListener(\n 'message',\n onMessage\n )\n resolve(this.buffer) // Resolve the promise with the collected buffers\n }\n }\n this.audioWorkletNode.port.addEventListener(\n 'message',\n onMessage\n )\n }\n\n // Stop all media stream tracks to stop the browser recording\n this.stopMediaStreamTracks()\n } catch (error) {\n reject(error)\n }\n })\n }\n\n pause() {\n this.source.disconnect(this.audioWorkletNode) // Disconnect the source from the AudioWorkletNode\n this.audioWorkletNode.disconnect(this.audioContext.destination) // Disconnect the AudioWorkletNode from the destination\n this.audioWorkletNode.port.postMessage({ command: 'pause' })\n }\n\n stopMediaStreamTracks() {\n // Stop all audio tracks to stop the recording icon\n const tracks = this.source.mediaStream.getTracks()\n tracks.forEach((track) => track.stop())\n }\n\n async playRecordedData({\n recordedData,\n }: {\n recordedData: ArrayBuffer\n mimeType?: string\n }) {\n try {\n const blob = new Blob([recordedData])\n const url = URL.createObjectURL(blob)\n const response = await fetch(url)\n const arrayBuffer = await response.arrayBuffer()\n\n // Decode the audio data\n const audioBuffer =\n await this.audioContext.decodeAudioData(arrayBuffer)\n\n // Create a buffer source node and play the audio\n const bufferSource = this.audioContext.createBufferSource()\n bufferSource.buffer = audioBuffer\n bufferSource.connect(this.audioContext.destination)\n bufferSource.start()\n logger.debug('Playing recorded data', recordedData)\n } catch (error) {\n console.error(`[${TAG}] Failed to play recorded data:`, error)\n }\n }\n\n private checkAudioContextFormat({ sampleRate }: { sampleRate: number }) {\n // Create a silent AudioBuffer\n const frameCount = sampleRate * 1.0 // 1 second buffer\n const audioBuffer = this.audioContext.createBuffer(\n 1,\n frameCount,\n sampleRate\n )\n\n // Check the format\n const channelData = audioBuffer.getChannelData(0)\n const bitDepth = channelData.BYTES_PER_ELEMENT * 8 // 4 bytes per element means 32-bit\n\n return {\n sampleRate: audioBuffer.sampleRate,\n bitDepth,\n numberOfChannels: audioBuffer.numberOfChannels,\n }\n }\n\n resume() {\n this.source.connect(this.audioWorkletNode)\n this.audioWorkletNode.connect(this.audioContext.destination)\n this.audioWorkletNode.port.postMessage({ command: 'resume' })\n }\n}\n"]}
@@ -1,9 +1,49 @@
1
- interface WavHeaderOptions {
2
- buffer: ArrayBuffer;
1
+ /**
2
+ * Options for creating a WAV header.
3
+ */
4
+ export interface WavHeaderOptions {
5
+ /** Optional buffer containing audio data. If provided, it will be combined with the header. */
6
+ buffer?: ArrayBuffer;
7
+ /** The sample rate of the audio in Hz (e.g., 44100). */
3
8
  sampleRate: number;
9
+ /** The number of audio channels (e.g., 1 for mono, 2 for stereo). */
4
10
  numChannels: number;
11
+ /** The bit depth of the audio (e.g., 16, 24, or 32). */
5
12
  bitDepth: number;
6
13
  }
14
+ /**
15
+ * Writes or updates a WAV (RIFF) header based on the provided options.
16
+ *
17
+ * This function can be used in three ways:
18
+ * 1. To create a standalone WAV header (when no buffer is provided).
19
+ * 2. To create a WAV header and combine it with existing audio data (when a buffer without a header is provided).
20
+ * 3. To update an existing WAV header in the provided buffer.
21
+ *
22
+ * For streaming audio where the final size is unknown, this function sets the size fields
23
+ * to the maximum 32-bit value (0xFFFFFFFF). These can be updated later using the
24
+ * `updateWavHeaderSize` function once the final size is known.
25
+ *
26
+ * @param options - The options for creating or updating the WAV header.
27
+ * @returns An ArrayBuffer containing the WAV header, or the header combined with the provided audio data.
28
+ *
29
+ * @throws {Error} Throws an error if the provided options are invalid or if the buffer is too small.
30
+ *
31
+ * @example
32
+ * // Create a standalone WAV header
33
+ * const header = writeWavHeader({
34
+ * sampleRate: 44100,
35
+ * numChannels: 2,
36
+ * bitDepth: 16
37
+ * });
38
+ *
39
+ * @example
40
+ * // Create a WAV header and combine it with audio data
41
+ * const completeWav = writeWavHeader({
42
+ * buffer: audioData,
43
+ * sampleRate: 44100,
44
+ * numChannels: 2,
45
+ * bitDepth: 16
46
+ * });
47
+ */
7
48
  export declare const writeWavHeader: ({ buffer, sampleRate, numChannels, bitDepth, }: WavHeaderOptions) => ArrayBuffer;
8
- export {};
9
49
  //# sourceMappingURL=writeWavHeader.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"writeWavHeader.d.ts","sourceRoot":"","sources":["../../src/utils/writeWavHeader.ts"],"names":[],"mappings":"AACA,UAAU,gBAAgB;IACtB,MAAM,EAAE,WAAW,CAAA;IACnB,UAAU,EAAE,MAAM,CAAA;IAClB,WAAW,EAAE,MAAM,CAAA;IACnB,QAAQ,EAAE,MAAM,CAAA;CACnB;AAED,eAAO,MAAM,cAAc,mDAKxB,gBAAgB,KAAG,WA+CrB,CAAA"}
1
+ {"version":3,"file":"writeWavHeader.d.ts","sourceRoot":"","sources":["../../src/utils/writeWavHeader.ts"],"names":[],"mappings":"AAEA;;GAEG;AACH,MAAM,WAAW,gBAAgB;IAC7B,+FAA+F;IAC/F,MAAM,CAAC,EAAE,WAAW,CAAA;IACpB,wDAAwD;IACxD,UAAU,EAAE,MAAM,CAAA;IAClB,qEAAqE;IACrE,WAAW,EAAE,MAAM,CAAA;IACnB,wDAAwD;IACxD,QAAQ,EAAE,MAAM,CAAA;CACnB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,eAAO,MAAM,cAAc,mDAKxB,gBAAgB,KAAG,WA0DrB,CAAA"}
@@ -1,7 +1,40 @@
1
+ // packages/expo-audio-stream/src/utils/writeWavHeader.ts
2
+ /**
3
+ * Writes or updates a WAV (RIFF) header based on the provided options.
4
+ *
5
+ * This function can be used in three ways:
6
+ * 1. To create a standalone WAV header (when no buffer is provided).
7
+ * 2. To create a WAV header and combine it with existing audio data (when a buffer without a header is provided).
8
+ * 3. To update an existing WAV header in the provided buffer.
9
+ *
10
+ * For streaming audio where the final size is unknown, this function sets the size fields
11
+ * to the maximum 32-bit value (0xFFFFFFFF). These can be updated later using the
12
+ * `updateWavHeaderSize` function once the final size is known.
13
+ *
14
+ * @param options - The options for creating or updating the WAV header.
15
+ * @returns An ArrayBuffer containing the WAV header, or the header combined with the provided audio data.
16
+ *
17
+ * @throws {Error} Throws an error if the provided options are invalid or if the buffer is too small.
18
+ *
19
+ * @example
20
+ * // Create a standalone WAV header
21
+ * const header = writeWavHeader({
22
+ * sampleRate: 44100,
23
+ * numChannels: 2,
24
+ * bitDepth: 16
25
+ * });
26
+ *
27
+ * @example
28
+ * // Create a WAV header and combine it with audio data
29
+ * const completeWav = writeWavHeader({
30
+ * buffer: audioData,
31
+ * sampleRate: 44100,
32
+ * numChannels: 2,
33
+ * bitDepth: 16
34
+ * });
35
+ */
1
36
  export const writeWavHeader = ({ buffer, sampleRate, numChannels, bitDepth, }) => {
2
37
  const bytesPerSample = bitDepth / 8;
3
- const numSamples = buffer.byteLength / (numChannels * bytesPerSample);
4
- const view = new DataView(buffer);
5
38
  const blockAlign = numChannels * bytesPerSample;
6
39
  const byteRate = sampleRate * blockAlign;
7
40
  // Function to write a string to the DataView
@@ -10,16 +43,10 @@ export const writeWavHeader = ({ buffer, sampleRate, numChannels, bitDepth, }) =
10
43
  view.setUint8(offset + i, string.charCodeAt(i));
11
44
  }
12
45
  };
13
- // Check if the buffer already has a WAV header by looking for "RIFF" at the start
14
- const existingHeader = view.getUint32(0, false) === 0x52494646; // "RIFF" in ASCII
15
- if (!existingHeader) {
16
- // Ensure the buffer is large enough for the WAV header
17
- if (buffer.byteLength < 44) {
18
- throw new Error('Buffer is too small to contain a valid WAV header');
19
- }
20
- // Write the WAV header
46
+ // Function to write or update the header
47
+ const writeHeader = (view, dataSize = 0xffffffff) => {
21
48
  writeString(view, 0, 'RIFF'); // ChunkID
22
- view.setUint32(4, 36 + numSamples * blockAlign, true); // ChunkSize
49
+ view.setUint32(4, 36 + dataSize, true); // ChunkSize
23
50
  writeString(view, 8, 'WAVE'); // Format
24
51
  writeString(view, 12, 'fmt '); // Subchunk1ID
25
52
  view.setUint32(16, 16, true); // Subchunk1Size (16 for PCM)
@@ -30,16 +57,35 @@ export const writeWavHeader = ({ buffer, sampleRate, numChannels, bitDepth, }) =
30
57
  view.setUint16(32, blockAlign, true); // BlockAlign
31
58
  view.setUint16(34, bitDepth, true); // BitsPerSample
32
59
  writeString(view, 36, 'data'); // Subchunk2ID
33
- view.setUint32(40, numSamples * blockAlign, true); // Subchunk2Size
60
+ view.setUint32(40, dataSize, true); // Subchunk2Size
61
+ };
62
+ if (buffer) {
63
+ if (buffer.byteLength < 44) {
64
+ throw new Error('Buffer is too small to contain a valid WAV header');
65
+ }
66
+ const view = new DataView(buffer);
67
+ // Check if the buffer already has a WAV header by looking for "RIFF" at the start
68
+ const existingHeader = view.getUint32(0, false) === 0x52494646; // "RIFF" in ASCII
69
+ if (existingHeader) {
70
+ // Update the existing header
71
+ writeHeader(view, buffer.byteLength - 44);
72
+ return buffer;
73
+ }
74
+ else {
75
+ // Combine the new header with the existing buffer
76
+ const newBuffer = new ArrayBuffer(44 + buffer.byteLength);
77
+ const newView = new DataView(newBuffer);
78
+ writeHeader(newView, buffer.byteLength);
79
+ new Uint8Array(newBuffer).set(new Uint8Array(buffer), 44);
80
+ return newBuffer;
81
+ }
34
82
  }
35
83
  else {
36
- // Update the existing WAV header if necessary
37
- view.setUint32(4, 36 + numSamples * blockAlign, true); // Update ChunkSize
38
- view.setUint32(24, sampleRate, true); // Update SampleRate
39
- view.setUint32(28, byteRate, true); // Update ByteRate
40
- view.setUint16(32, blockAlign, true); // Update BlockAlign
41
- view.setUint32(40, numSamples * blockAlign, true); // Update Subchunk2Size
84
+ // Create a standalone header
85
+ const headerBuffer = new ArrayBuffer(44);
86
+ const view = new DataView(headerBuffer);
87
+ writeHeader(view);
88
+ return headerBuffer;
42
89
  }
43
- return buffer;
44
90
  };
45
91
  //# sourceMappingURL=writeWavHeader.js.map
@@ -1 +1 @@
1
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1
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If provided, it will be combined with the header. */\n buffer?: ArrayBuffer\n /** The sample rate of the audio in Hz (e.g., 44100). */\n sampleRate: number\n /** The number of audio channels (e.g., 1 for mono, 2 for stereo). */\n numChannels: number\n /** The bit depth of the audio (e.g., 16, 24, or 32). */\n bitDepth: number\n}\n\n/**\n * Writes or updates a WAV (RIFF) header based on the provided options.\n *\n * This function can be used in three ways:\n * 1. To create a standalone WAV header (when no buffer is provided).\n * 2. To create a WAV header and combine it with existing audio data (when a buffer without a header is provided).\n * 3. To update an existing WAV header in the provided buffer.\n *\n * For streaming audio where the final size is unknown, this function sets the size fields\n * to the maximum 32-bit value (0xFFFFFFFF). These can be updated later using the\n * `updateWavHeaderSize` function once the final size is known.\n *\n * @param options - The options for creating or updating the WAV header.\n * @returns An ArrayBuffer containing the WAV header, or the header combined with the provided audio data.\n *\n * @throws {Error} Throws an error if the provided options are invalid or if the buffer is too small.\n *\n * @example\n * // Create a standalone WAV header\n * const header = writeWavHeader({\n * sampleRate: 44100,\n * numChannels: 2,\n * bitDepth: 16\n * });\n *\n * @example\n * // Create a WAV header and combine it with audio data\n * const completeWav = writeWavHeader({\n * buffer: audioData,\n * sampleRate: 44100,\n * numChannels: 2,\n * bitDepth: 16\n * });\n */\nexport const writeWavHeader = ({\n buffer,\n sampleRate,\n numChannels,\n bitDepth,\n}: WavHeaderOptions): ArrayBuffer => {\n const bytesPerSample = bitDepth / 8\n const blockAlign = numChannels * bytesPerSample\n const byteRate = sampleRate * blockAlign\n\n // Function to write a string to the DataView\n const writeString = (view: DataView, offset: number, string: string) => {\n for (let i = 0; i < string.length; i++) {\n view.setUint8(offset + i, string.charCodeAt(i))\n }\n }\n\n // Function to write or update the header\n const writeHeader = (view: DataView, dataSize: number = 0xffffffff) => {\n writeString(view, 0, 'RIFF') // ChunkID\n view.setUint32(4, 36 + dataSize, true) // ChunkSize\n writeString(view, 8, 'WAVE') // Format\n writeString(view, 12, 'fmt ') // Subchunk1ID\n view.setUint32(16, 16, true) // Subchunk1Size (16 for PCM)\n view.setUint16(20, bitDepth === 32 ? 3 : 1, true) // AudioFormat (3 for float, 1 for PCM)\n view.setUint16(22, numChannels, true) // NumChannels\n view.setUint32(24, sampleRate, true) // SampleRate\n view.setUint32(28, byteRate, true) // ByteRate\n view.setUint16(32, blockAlign, true) // BlockAlign\n view.setUint16(34, bitDepth, true) // BitsPerSample\n writeString(view, 36, 'data') // Subchunk2ID\n view.setUint32(40, dataSize, true) // Subchunk2Size\n }\n\n if (buffer) {\n if (buffer.byteLength < 44) {\n throw new Error('Buffer is too small to contain a valid WAV header')\n }\n\n const view = new DataView(buffer)\n\n // Check if the buffer already has a WAV header by looking for \"RIFF\" at the start\n const existingHeader = view.getUint32(0, false) === 0x52494646 // \"RIFF\" in ASCII\n\n if (existingHeader) {\n // Update the existing header\n writeHeader(view, buffer.byteLength - 44)\n return buffer\n } else {\n // Combine the new header with the existing buffer\n const newBuffer = new ArrayBuffer(44 + buffer.byteLength)\n const newView = new DataView(newBuffer)\n writeHeader(newView, buffer.byteLength)\n new Uint8Array(newBuffer).set(new Uint8Array(buffer), 44)\n return newBuffer\n }\n } else {\n // Create a standalone header\n const headerBuffer = new ArrayBuffer(44)\n const view = new DataView(headerBuffer)\n writeHeader(view)\n return headerBuffer\n }\n}\n"]}
package/package.json CHANGED
@@ -1,12 +1,12 @@
1
1
  {
2
2
  "name": "@siteed/expo-audio-stream",
3
- "version": "1.1.6",
3
+ "version": "1.1.8",
4
4
  "description": "stream audio crossplatform",
5
5
  "license": "MIT",
6
6
  "main": "build/index.js",
7
7
  "types": "build/index.d.ts",
8
8
  "author": "Arthur Breton <abreton@siteed.net> (https://github.com/deeeed)",
9
- "homepage": "https://github.com/deeeed/expo-audio-stream#readme",
9
+ "homepage": "https://github.com/deeeed/expo-audio-stream/blob/main/packages/expo-audio-stream/README.md",
10
10
  "repository": {
11
11
  "type": "git",
12
12
  "url": "git+https://github.com/deeeed/expo-audio-stream.git",
@@ -38,6 +38,7 @@
38
38
  },
39
39
  "devDependencies": {
40
40
  "@expo/config-plugins": "^7.9.1",
41
+ "@siteed/react-native-logger": "^0.10.0",
41
42
  "@size-limit/preset-big-lib": "^11.1.4",
42
43
  "@types/jest": "^29.5.12",
43
44
  "@types/node": "^20.12.7",
@@ -63,6 +64,7 @@
63
64
  "typescript": "^5.5.4"
64
65
  },
65
66
  "peerDependencies": {
67
+ "@siteed/react-native-logger": "*",
66
68
  "expo": "*",
67
69
  "react": "*",
68
70
  "react-native": "*"
@@ -70,8 +72,5 @@
70
72
  "publishConfig": {
71
73
  "access": "public",
72
74
  "registry": "https://registry.npmjs.org"
73
- },
74
- "dependencies": {
75
- "@siteed/react-native-logger": "^0.9.3"
76
75
  }
77
76
  }
package/publish.sh CHANGED
@@ -5,4 +5,7 @@ yarn version patch
5
5
  version=$(node -p "require('./package.json').version")
6
6
  git add .
7
7
  git commit -m "feat: bump version to $version"
8
- yarn clean && yarn prepare && yarn npm publish
8
+ echo "Generated updated documentation for version $version"
9
+ yarn docgen
10
+ yarn clean && yarn prepare && yarn npm publish
11
+ rm package-lock.json
@@ -13,7 +13,7 @@ import { WebRecorder } from './WebRecorder.web'
13
13
  import { AudioEventPayload } from './events'
14
14
  import { getLogger } from './logger'
15
15
  import { encodingToBitDepth } from './utils/encodingToBitDepth'
16
- import { writeWavHeader } from './utils/writeWavHeader'
16
+ import { WavHeaderOptions, writeWavHeader } from './utils/writeWavHeader'
17
17
 
18
18
  export interface EmitAudioEventProps {
19
19
  data: Float32Array
@@ -184,7 +184,8 @@ export class ExpoAudioStreamWeb extends EventEmitter {
184
184
  this.isRecording = false
185
185
  this.currentDurationMs = Date.now() - this.recordingStartTime
186
186
 
187
- const wavConfig = {
187
+ // Rewrite wav header with correct data size
188
+ const wavConfig: WavHeaderOptions = {
188
189
  buffer: fullPcmBufferArray.buffer,
189
190
  sampleRate: this.recordingConfig?.sampleRate ?? 44100,
190
191
  numChannels: this.recordingConfig?.channels ?? 1,
@@ -7,6 +7,7 @@ import {
7
7
  } from './ExpoAudioStream.web'
8
8
  import { getLogger } from './logger'
9
9
  import { encodingToBitDepth } from './utils/encodingToBitDepth'
10
+ import { writeWavHeader } from './utils/writeWavHeader'
10
11
  import { InlineFeaturesExtractor } from './workers/InlineFeaturesExtractor.web'
11
12
  import { InlineAudioWebWorker } from './workers/inlineAudioWebWorker.web'
12
13
 
@@ -73,8 +74,6 @@ export class WebRecorder {
73
74
  this.emitAudioAnalysisCallback = emitAudioAnalysisCallback
74
75
  this.config = recordingConfig
75
76
  this.position = 0
76
- this.bufferSize = 0
77
- this.buffer = new Float32Array(0) // Initialize the buffer
78
77
 
79
78
  const audioContextFormat = this.checkAudioContextFormat({
80
79
  sampleRate: this.audioContext.sampleRate,
@@ -96,6 +95,23 @@ export class WebRecorder {
96
95
  audioContextFormat.bitDepth ||
97
96
  DEFAULT_WEB_BITDEPTH
98
97
 
98
+ // Initialize WAV header
99
+ const wavHeader = writeWavHeader({
100
+ sampleRate: this.audioContext.sampleRate,
101
+ numChannels: this.numberOfChannels,
102
+ bitDepth: this.exportBitDepth,
103
+ })
104
+
105
+ logger.debug(`WAV header length: ${wavHeader.byteLength}`, wavHeader)
106
+ // Initialize the buffer with WAV header
107
+ this.buffer = new Float32Array(
108
+ wavHeader.byteLength / Float32Array.BYTES_PER_ELEMENT
109
+ )
110
+ this.bufferSize = this.buffer.byteLength
111
+
112
+ // Copy WAV header to Float32Array buffer
113
+ new Uint8Array(this.buffer.buffer).set(new Uint8Array(wavHeader))
114
+
99
115
  this.audioAnalysisData = {
100
116
  amplitudeRange: { min: 0, max: 0 },
101
117
  dataPoints: [],
@@ -1,11 +1,53 @@
1
1
  // packages/expo-audio-stream/src/utils/writeWavHeader.ts
2
- interface WavHeaderOptions {
3
- buffer: ArrayBuffer
2
+
3
+ /**
4
+ * Options for creating a WAV header.
5
+ */
6
+ export interface WavHeaderOptions {
7
+ /** Optional buffer containing audio data. If provided, it will be combined with the header. */
8
+ buffer?: ArrayBuffer
9
+ /** The sample rate of the audio in Hz (e.g., 44100). */
4
10
  sampleRate: number
11
+ /** The number of audio channels (e.g., 1 for mono, 2 for stereo). */
5
12
  numChannels: number
13
+ /** The bit depth of the audio (e.g., 16, 24, or 32). */
6
14
  bitDepth: number
7
15
  }
8
16
 
17
+ /**
18
+ * Writes or updates a WAV (RIFF) header based on the provided options.
19
+ *
20
+ * This function can be used in three ways:
21
+ * 1. To create a standalone WAV header (when no buffer is provided).
22
+ * 2. To create a WAV header and combine it with existing audio data (when a buffer without a header is provided).
23
+ * 3. To update an existing WAV header in the provided buffer.
24
+ *
25
+ * For streaming audio where the final size is unknown, this function sets the size fields
26
+ * to the maximum 32-bit value (0xFFFFFFFF). These can be updated later using the
27
+ * `updateWavHeaderSize` function once the final size is known.
28
+ *
29
+ * @param options - The options for creating or updating the WAV header.
30
+ * @returns An ArrayBuffer containing the WAV header, or the header combined with the provided audio data.
31
+ *
32
+ * @throws {Error} Throws an error if the provided options are invalid or if the buffer is too small.
33
+ *
34
+ * @example
35
+ * // Create a standalone WAV header
36
+ * const header = writeWavHeader({
37
+ * sampleRate: 44100,
38
+ * numChannels: 2,
39
+ * bitDepth: 16
40
+ * });
41
+ *
42
+ * @example
43
+ * // Create a WAV header and combine it with audio data
44
+ * const completeWav = writeWavHeader({
45
+ * buffer: audioData,
46
+ * sampleRate: 44100,
47
+ * numChannels: 2,
48
+ * bitDepth: 16
49
+ * });
50
+ */
9
51
  export const writeWavHeader = ({
10
52
  buffer,
11
53
  sampleRate,
@@ -13,8 +55,6 @@ export const writeWavHeader = ({
13
55
  bitDepth,
14
56
  }: WavHeaderOptions): ArrayBuffer => {
15
57
  const bytesPerSample = bitDepth / 8
16
- const numSamples = buffer.byteLength / (numChannels * bytesPerSample)
17
- const view = new DataView(buffer)
18
58
  const blockAlign = numChannels * bytesPerSample
19
59
  const byteRate = sampleRate * blockAlign
20
60
 
@@ -25,18 +65,10 @@ export const writeWavHeader = ({
25
65
  }
26
66
  }
27
67
 
28
- // Check if the buffer already has a WAV header by looking for "RIFF" at the start
29
- const existingHeader = view.getUint32(0, false) === 0x52494646 // "RIFF" in ASCII
30
-
31
- if (!existingHeader) {
32
- // Ensure the buffer is large enough for the WAV header
33
- if (buffer.byteLength < 44) {
34
- throw new Error('Buffer is too small to contain a valid WAV header')
35
- }
36
-
37
- // Write the WAV header
68
+ // Function to write or update the header
69
+ const writeHeader = (view: DataView, dataSize: number = 0xffffffff) => {
38
70
  writeString(view, 0, 'RIFF') // ChunkID
39
- view.setUint32(4, 36 + numSamples * blockAlign, true) // ChunkSize
71
+ view.setUint32(4, 36 + dataSize, true) // ChunkSize
40
72
  writeString(view, 8, 'WAVE') // Format
41
73
  writeString(view, 12, 'fmt ') // Subchunk1ID
42
74
  view.setUint32(16, 16, true) // Subchunk1Size (16 for PCM)
@@ -47,15 +79,36 @@ export const writeWavHeader = ({
47
79
  view.setUint16(32, blockAlign, true) // BlockAlign
48
80
  view.setUint16(34, bitDepth, true) // BitsPerSample
49
81
  writeString(view, 36, 'data') // Subchunk2ID
50
- view.setUint32(40, numSamples * blockAlign, true) // Subchunk2Size
51
- } else {
52
- // Update the existing WAV header if necessary
53
- view.setUint32(4, 36 + numSamples * blockAlign, true) // Update ChunkSize
54
- view.setUint32(24, sampleRate, true) // Update SampleRate
55
- view.setUint32(28, byteRate, true) // Update ByteRate
56
- view.setUint16(32, blockAlign, true) // Update BlockAlign
57
- view.setUint32(40, numSamples * blockAlign, true) // Update Subchunk2Size
82
+ view.setUint32(40, dataSize, true) // Subchunk2Size
58
83
  }
59
84
 
60
- return buffer
85
+ if (buffer) {
86
+ if (buffer.byteLength < 44) {
87
+ throw new Error('Buffer is too small to contain a valid WAV header')
88
+ }
89
+
90
+ const view = new DataView(buffer)
91
+
92
+ // Check if the buffer already has a WAV header by looking for "RIFF" at the start
93
+ const existingHeader = view.getUint32(0, false) === 0x52494646 // "RIFF" in ASCII
94
+
95
+ if (existingHeader) {
96
+ // Update the existing header
97
+ writeHeader(view, buffer.byteLength - 44)
98
+ return buffer
99
+ } else {
100
+ // Combine the new header with the existing buffer
101
+ const newBuffer = new ArrayBuffer(44 + buffer.byteLength)
102
+ const newView = new DataView(newBuffer)
103
+ writeHeader(newView, buffer.byteLength)
104
+ new Uint8Array(newBuffer).set(new Uint8Array(buffer), 44)
105
+ return newBuffer
106
+ }
107
+ } else {
108
+ // Create a standalone header
109
+ const headerBuffer = new ArrayBuffer(44)
110
+ const view = new DataView(headerBuffer)
111
+ writeHeader(view)
112
+ return headerBuffer
113
+ }
61
114
  }