@simulatte/webgpu 0.3.1 → 0.3.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +27 -12
- package/LICENSE +191 -0
- package/README.md +55 -41
- package/api-contract.md +67 -49
- package/architecture.md +317 -0
- package/assets/package-layers.svg +3 -3
- package/docs/doe-api-reference.html +1842 -0
- package/doe-api-design.md +237 -0
- package/examples/doe-api/README.md +19 -0
- package/examples/doe-api/buffers-readback.js +3 -2
- package/examples/{doe-routines/compute-once-like-input.js → doe-api/compute-one-shot-like-input.js} +1 -1
- package/examples/{doe-routines/compute-once-matmul.js → doe-api/compute-one-shot-matmul.js} +2 -2
- package/examples/{doe-routines/compute-once-multiple-inputs.js → doe-api/compute-one-shot-multiple-inputs.js} +1 -1
- package/examples/{doe-routines/compute-once.js → doe-api/compute-one-shot.js} +1 -1
- package/examples/doe-api/{compile-and-dispatch.js → kernel-create-and-dispatch.js} +4 -6
- package/examples/doe-api/{compute-dispatch.js → kernel-run.js} +4 -6
- package/headless-webgpu-comparison.md +3 -3
- package/jsdoc-style-guide.md +435 -0
- package/native/doe_napi.c +1481 -84
- package/package.json +18 -6
- package/prebuilds/darwin-arm64/doe_napi.node +0 -0
- package/prebuilds/darwin-arm64/libwebgpu_doe.dylib +0 -0
- package/prebuilds/darwin-arm64/metadata.json +5 -5
- package/prebuilds/linux-x64/metadata.json +1 -1
- package/scripts/generate-doe-api-docs.js +1607 -0
- package/scripts/generate-readme-assets.js +3 -3
- package/src/build_metadata.js +7 -4
- package/src/bun-ffi.js +1229 -474
- package/src/bun.js +5 -1
- package/src/compute.d.ts +16 -7
- package/src/compute.js +84 -53
- package/src/full.d.ts +16 -7
- package/src/full.js +12 -10
- package/src/index.js +679 -1324
- package/src/runtime_cli.js +17 -17
- package/src/shared/capabilities.js +144 -0
- package/src/shared/compiler-errors.js +78 -0
- package/src/shared/encoder-surface.js +295 -0
- package/src/shared/full-surface.js +514 -0
- package/src/shared/public-surface.js +82 -0
- package/src/shared/resource-lifecycle.js +120 -0
- package/src/shared/validation.js +495 -0
- package/src/webgpu_constants.js +30 -0
- package/support-contracts.md +2 -2
- package/compat-scope.md +0 -46
- package/layering-plan.md +0 -259
- package/src/auto_bind_group_layout.js +0 -32
- package/src/doe.d.ts +0 -184
- package/src/doe.js +0 -641
- package/zig-source-inventory.md +0 -468
package/CHANGELOG.md
CHANGED
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package has a conventional release history alongside the broader Fawn status
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and process documents.
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## [0.3.2] - 2026-03-15
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### Changed
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- Switched the package Doe helper namespace to depend on the standalone
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`@simulatte/webgpu-doe` package instead of the previous bundled-only import
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path.
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- Updated the package README to point package users at the new helper-only
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package when they want the Doe API as an independent npm boundary.
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## [0.3.1] - 2026-03-11
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- Tightened the published package README wording, section names, and layering
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narrative after the `0.3.0` release.
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- Clarified the terminology split between the `Doe runtime` underneath the
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package and the `Doe API`
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the
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package and the `Doe API` JS convenience surface exposed by the package,
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including the more opinionated `gpu.compute(...)` helper within it.
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- Fixed the layered README SVG asset so it renders correctly on package
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surfaces.
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### Changed
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- Breaking: redesigned the shared `doe` surface around `await
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doe.requestDevice()`, grouped `gpu.
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`gpu.compute
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- Added `gpu.
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doe.requestDevice()`, grouped `gpu.buffer.*`, grouped `gpu.kernel.*`, and
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`gpu.compute(...)` instead of the earlier flat bound-helper methods.
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- Added `gpu.compute(...)` as the first more opinionated one-shot helper inside
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the Doe API.
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- `gpu.buffer.create(...)` now accepts an optional `data` field for combined
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allocation and upload (replaces `fromData`). `like(...)` removed; use
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`create({ size: src.size, ... })`. `read(...)` now takes an options bag.
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`storageReadWrite`) and Doe workgroups now accept `[x, y]` in addition to
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`number` and `[x, y, z]`.
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usage tokens there or drop to `gpu.buffer.*` / `gpu.kernel.*` for explicit
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raw control.
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device surface (`full` vs compute-only facade), not separate helper dialects.
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- Updated the package README, API contract, and JSDoc guide to standardize the
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`Direct WebGPU
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`
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the headless package lane and `nursery/fawn-browser`.
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## [0.2.4] - 2026-03-11
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full) and `@simulatte/webgpu/compute`, plus the first `doe` ergonomic
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namespace for buffer/readback/compute helpers.
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- Added `doe.bind(device)` so the ergonomic helper surface
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- Added `doe.bind(device)` so the ergonomic helper surface can wrap an existing
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device into the same bound helper object returned by `doe.requestDevice()`.
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package/LICENSE
ADDED
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Copyright 2026 Fawn Contributors
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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CHANGED
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<strong>Run real WebGPU workloads in Node.js and Bun with Doe, the WebGPU runtime from Fawn.</strong>
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</td>
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<td valign="middle">
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<img src="assets/fawn-icon-main
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<img src="assets/fawn-icon-main.svg" alt="Fawn logo" width="88" />
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</table>
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`@simulatte/webgpu` is Fawn's headless WebGPU package for Node.js and Bun: use
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the raw WebGPU API through `requestDevice()` and `device.*`, or move up to the
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Doe API
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-
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Doe API when you want the same runtime with less setup. Browser DOM/canvas
|
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+
ownership lives in the separate `nursery/fawn-browser` lane.
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Terminology in this README is deliberate:
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- `Doe runtime` means the Zig/native WebGPU runtime underneath the package
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- `Doe API` means the explicit JS convenience surface under `doe`, `gpu.
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`gpu.
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- `Doe API` means the explicit JS convenience surface under `doe`, `gpu.buffer.*`,
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`gpu.kernel.run(...)`, `gpu.kernel.create(...)`, and `gpu.compute(...)`
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The current implemented helper contract is documented in
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[api-contract.md](./api-contract.md). The proposed naming cleanup for the Doe
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helper surface is documented in [doe-api-design.md](./doe-api-design.md).
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The generated interactive Doe API reference lives at
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[docs/doe-api-reference.html](./docs/doe-api-reference.html).
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The same helper layer is now also published separately as
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`@simulatte/webgpu-doe` when you want the Doe API as an independent package
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boundary.
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## Start here
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### From direct WebGPU to Doe
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### From direct WebGPU to Doe API
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The same simple compute pass, shown first at the raw WebGPU layer and then at
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the explicit Doe API layer.
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import { doe } from "@simulatte/webgpu/compute";
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const gpu = await doe.requestDevice();
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const src = gpu.
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const dst = gpu.
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usage: "storageReadWrite",
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});
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const src = gpu.buffer.create({ data: Float32Array.of(1, 2, 3, 4) });
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const dst = gpu.buffer.create({ size: src.size, usage: "storageReadWrite" });
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await gpu.
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await gpu.kernel.run({
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code: `
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@group(0) @binding(0) var<storage, read> src: array<f32>;
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@group(0) @binding(1) var<storage, read_write> dst: array<f32>;
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@@ -131,18 +137,18 @@ await gpu.compute.run({
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workgroups: 1,
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});
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console.log(await gpu.
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console.log(await gpu.buffer.read({ buffer: dst, type: Float32Array })); // Float32Array(4) [ 2, 4, 6, 8 ]
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```
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What this package gives you:
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- `requestDevice()` gives you real headless WebGPU
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- `doe` gives you the same runtime with less boilerplate and explicit resource control
|
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-
- `compute
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- `gpu.compute(...)` is the more opinionated Doe API helper when you do not want to manage buffers and readback yourself
|
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|
|
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-
#### 3. Doe
|
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#### 3. Doe API: one-shot tensor matmul
|
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-
This is
|
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This is the more opinionated one-shot end of the Doe API: you pass typed
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arrays and an output spec, and the package handles upload, output allocation,
|
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|
dispatch, and readback while the shader and tensor shapes stay explicit.
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@@ -156,7 +162,7 @@ const lhs = Float32Array.from({ length: M * K }, (_, i) => (i % 17) / 17);
|
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const rhs = Float32Array.from({ length: K * N }, (_, i) => (i % 13) / 13);
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const dims = new Uint32Array([M, K, N, 0]);
|
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-
const result = await gpu.compute
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+
const result = await gpu.compute({
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code: `
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|
struct Dims {
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m: u32,
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@@ -185,11 +191,7 @@ const result = await gpu.compute.once({
|
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out[row * dims.n + col] = acc;
|
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}
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`,
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-
inputs: [
|
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-
{ data: dims, usage: "uniform", access: "uniform" },
|
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-
lhs,
|
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-
rhs,
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|
-
],
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+
inputs: [{ data: dims, usage: "uniform", access: "uniform" }, lhs, rhs],
|
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|
output: {
|
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|
type: Float32Array,
|
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|
size: M * N * Float32Array.BYTES_PER_ELEMENT,
|
|
@@ -221,6 +223,12 @@ separate `nursery/fawn-browser` Chromium/browser integration lane.
|
|
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221
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|
npm install @simulatte/webgpu
|
|
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|
```
|
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|
|
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|
+
If you want the helper-only extraction explicitly:
|
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+
|
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+
```bash
|
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+
npm install @simulatte/webgpu @simulatte/webgpu-doe
|
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|
+
```
|
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+
|
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|
The install ships platform-specific prebuilds for macOS arm64 (Metal) and
|
|
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|
Linux x64 (Vulkan). If no prebuild matches your platform, the installer falls
|
|
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|
back to building the native addon with `node-gyp` only; it does not build or
|
|
@@ -229,11 +237,11 @@ platforms, use a local Fawn workspace build for those runtime libraries.
|
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|
## Choose a surface
|
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|
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| Import | Surface | Includes
|
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|
-
| --------------------------- | --------------------- |
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| `@simulatte/webgpu` | Default full surface | Buffers, compute, textures, samplers, render, Doe API
|
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| `@simulatte/webgpu/compute` | Compute-first surface | Buffers, compute, copy/upload/readback, Doe API
|
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-
| `@simulatte/webgpu/full` | Explicit full surface | Same contract as the default package surface
|
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+
| Import | Surface | Includes |
|
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|
+
| --------------------------- | --------------------- | ---------------------------------------------------------------- |
|
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|
+
| `@simulatte/webgpu` | Default full surface | Buffers, compute, textures, samplers, render, Doe API |
|
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|
+
| `@simulatte/webgpu/compute` | Compute-first surface | Buffers, compute, copy/upload/readback, Doe API |
|
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|
+
| `@simulatte/webgpu/full` | Explicit full surface | Same contract as the default package surface |
|
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|
|
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|
Use `@simulatte/webgpu/compute` when you want the constrained package contract
|
|
239
247
|
for AI workloads and other buffer/dispatch-heavy headless execution. The
|
|
@@ -271,36 +279,42 @@ console.log(typeof device.createRenderPipeline); // "undefined"
|
|
|
271
279
|
|
|
272
280
|
## API layers
|
|
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|
|
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|
-
The package gives you
|
|
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|
+
The package gives you two API styles over the same Doe runtime:
|
|
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283
|
|
|
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|
<p align="center">
|
|
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|
-
<img src="assets/package-layers.svg" alt="Layered package graph showing direct WebGPU
|
|
285
|
+
<img src="assets/package-layers.svg" alt="Layered package graph showing direct WebGPU and Doe API over the same package surfaces." width="920" />
|
|
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286
|
</p>
|
|
279
287
|
|
|
280
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|
- `Direct WebGPU`
|
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289
|
raw `requestDevice()` plus direct `device.*`
|
|
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290
|
- `Doe API`
|
|
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|
-
explicit Doe surface for lower-boilerplate buffer and compute flows
|
|
284
|
-
- `Doe routines`
|
|
285
|
-
more opinionated Doe flows where the JS surface carries more of the operation
|
|
291
|
+
explicit Doe surface for lower-boilerplate buffer, kernel, and one-shot compute flows
|
|
286
292
|
|
|
287
293
|
Examples for each style ship in:
|
|
288
294
|
|
|
289
295
|
- `examples/direct-webgpu/`
|
|
290
296
|
- `examples/doe-api/`
|
|
291
|
-
|
|
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|
+
|
|
298
|
+
The Doe example directory is organized by API shape:
|
|
299
|
+
|
|
300
|
+
- `buffers-readback.js` for `gpu.buffer.*`
|
|
301
|
+
- `kernel-run.js` for `gpu.kernel.run(...)`
|
|
302
|
+
- `kernel-create-and-dispatch.js` for `gpu.kernel.create(...)` plus `kernel.dispatch(...)`
|
|
303
|
+
- `compute-one-shot*.js` for the `gpu.compute(...)` helper family
|
|
292
304
|
|
|
293
305
|
`doe` is the package's shared JS convenience surface over the Doe runtime. It is available
|
|
294
306
|
from both `@simulatte/webgpu` and `@simulatte/webgpu/compute`.
|
|
295
307
|
|
|
296
308
|
- `await doe.requestDevice()` gets a bound helper object in one step; use
|
|
297
309
|
`doe.bind(device)` when you already have a device.
|
|
298
|
-
- `gpu.
|
|
310
|
+
- `gpu.buffer.*`, `gpu.kernel.run(...)`, and `gpu.kernel.create(...)` are
|
|
299
311
|
the main `Doe API` surface.
|
|
300
|
-
- `gpu.compute
|
|
312
|
+
- `gpu.compute(...)` is the single more opinionated one-shot helper inside the same Doe API surface.
|
|
313
|
+
- `doe` itself is just the binding entrypoint; the actual helper methods live
|
|
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|
+
on the returned `gpu` object.
|
|
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315
|
|
|
302
|
-
The Doe API
|
|
303
|
-
|
|
316
|
+
The Doe API surface is the same on both package surfaces. The difference is the
|
|
317
|
+
raw device beneath it:
|
|
304
318
|
|
|
305
319
|
- `@simulatte/webgpu/compute` returns a compute-only facade
|
|
306
320
|
- `@simulatte/webgpu` keeps the full headless device surface
|
|
@@ -349,9 +363,9 @@ covers the Node package contract and a packed-tarball export/import check.
|
|
|
349
363
|
|
|
350
364
|
## Further reading
|
|
351
365
|
|
|
366
|
+
- [Architecture](./architecture.md) — full layer stack from Zig native to package exports
|
|
352
367
|
- [API contract](./api-contract.md)
|
|
368
|
+
- [Doe API design](./doe-api-design.md)
|
|
353
369
|
- [Support contracts](./support-contracts.md)
|
|
354
|
-
- [
|
|
355
|
-
- [Layering plan](./layering-plan.md)
|
|
370
|
+
- [Scope and non-goals](./api-contract.md#scope-and-non-goals)
|
|
356
371
|
- [Headless WebGPU comparison](./headless-webgpu-comparison.md)
|
|
357
|
-
- [Zig source inventory](./zig-source-inventory.md)
|
package/api-contract.md
CHANGED
|
@@ -3,68 +3,57 @@
|
|
|
3
3
|
Contract version: `v1`
|
|
4
4
|
|
|
5
5
|
Scope: current headless WebGPU package contract for Node.js and Bun, with a
|
|
6
|
-
default `full` surface, an explicit `compute` subpath, and the Doe API
|
|
7
|
-
|
|
8
|
-
workflows.
|
|
6
|
+
default `full` surface, an explicit `compute` subpath, and the Doe API surface
|
|
7
|
+
used by benchmarking, CI, and artifact-backed comparison workflows.
|
|
9
8
|
|
|
10
9
|
Terminology in this contract is explicit:
|
|
11
10
|
|
|
12
11
|
- `Doe runtime`
|
|
13
12
|
the Zig/native WebGPU runtime underneath the package
|
|
14
13
|
- `Doe API`
|
|
15
|
-
the explicit JS convenience surface under `doe.bind(...)`, `gpu.
|
|
16
|
-
`gpu.
|
|
17
|
-
- `Doe routines`
|
|
18
|
-
the narrower, more opinionated JS flows layered on that same runtime;
|
|
19
|
-
currently `gpu.compute.once(...)`
|
|
14
|
+
the explicit JS convenience surface under `doe.bind(...)`, `gpu.buffer.*`,
|
|
15
|
+
`gpu.kernel.run(...)`, `gpu.kernel.create(...)`, and `gpu.compute(...)`
|
|
20
16
|
|
|
21
17
|
For the current `compute` vs `full` support split, see
|
|
22
|
-
[`./support-contracts.md`](./support-contracts.md).
|
|
18
|
+
[`./support-contracts.md`](./support-contracts.md). For scope and non-goals, see
|
|
19
|
+
the bottom of this document.
|
|
23
20
|
|
|
24
21
|
Exact type and method shapes live in:
|
|
25
22
|
|
|
26
23
|
- [`./src/full.d.ts`](./src/full.d.ts)
|
|
27
24
|
- [`./src/compute.d.ts`](./src/compute.d.ts)
|
|
28
|
-
-
|
|
25
|
+
- `@simulatte/webgpu-doe` in `src/index.d.ts`
|
|
26
|
+
|
|
27
|
+
Planned naming cleanup for the Doe helper surface is documented separately in:
|
|
28
|
+
|
|
29
|
+
- [`./doe-api-design.md`](./doe-api-design.md)
|
|
29
30
|
|
|
30
31
|
This contract covers package-surface GPU access, provider metadata, and helper
|
|
31
32
|
entrypoints. It does not promise DOM/canvas ownership or browser-process
|
|
32
33
|
parity.
|
|
33
34
|
|
|
35
|
+
This is the contract for the current implemented API. It intentionally may
|
|
36
|
+
differ from the future helper naming proposed in `doe-api-design.md`.
|
|
37
|
+
|
|
34
38
|
## API styles
|
|
35
39
|
|
|
36
|
-
The
|
|
40
|
+
The package surface has two API styles: `Direct WebGPU` (raw
|
|
41
|
+
`requestAdapter`, `requestDevice`, `device.*`) and `Doe API` (convenience
|
|
42
|
+
surface under `doe.bind(...)`, `gpu.buffer.*`, `gpu.kernel.*`, and the
|
|
43
|
+
one-shot `gpu.compute(...)` helper).
|
|
37
44
|
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
- `Doe API`
|
|
41
|
-
the package's explicit JS convenience surface under `doe.bind(...)`,
|
|
42
|
-
`gpu.buffers.*`, `gpu.compute.run(...)`, and `gpu.compute.compile(...)`
|
|
43
|
-
- `Doe routines`
|
|
44
|
-
the package's more opinionated precomposed flows; currently
|
|
45
|
-
`gpu.compute.once(...)`
|
|
45
|
+
For the full layer stack from Zig native to package exports, see
|
|
46
|
+
[`./architecture.md`](./architecture.md).
|
|
46
47
|
|
|
47
48
|
## Export surfaces
|
|
48
49
|
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
Default
|
|
52
|
-
|
|
53
|
-
Contract:
|
|
54
|
-
|
|
55
|
-
- headless `full` surface
|
|
56
|
-
- includes compute plus render/sampler/surface APIs already exposed by the Doe runtime package surface
|
|
57
|
-
- also exports the shared `doe` namespace for the Doe API and Doe routines surface
|
|
58
|
-
|
|
59
|
-
### `@simulatte/webgpu/compute`
|
|
60
|
-
|
|
61
|
-
Compute-first package surface.
|
|
50
|
+
| Import | Surface |
|
|
51
|
+
|--------|---------|
|
|
52
|
+
| `@simulatte/webgpu` | Default full headless surface + `doe` namespace |
|
|
53
|
+
| `@simulatte/webgpu/compute` | Compute-first facade + `doe` namespace |
|
|
62
54
|
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
- sized for AI workloads and other buffer/dispatch-heavy headless execution
|
|
66
|
-
- excludes render/sampler/surface methods from the public JS facade
|
|
67
|
-
- also exports the same `doe` namespace for the Doe API and Doe routines surface
|
|
55
|
+
Export paths and transport details are documented in
|
|
56
|
+
[`./architecture.md`](./architecture.md).
|
|
68
57
|
|
|
69
58
|
## Shared runtime API
|
|
70
59
|
|
|
@@ -85,6 +74,10 @@ level:
|
|
|
85
74
|
- `setupGlobals(...)` installs globals and `navigator.gpu` when missing.
|
|
86
75
|
- `requestAdapter(...)` and `requestDevice(...)` are the `Direct WebGPU` entry
|
|
87
76
|
points.
|
|
77
|
+
- `preflightShaderSource(code)` validates WGSL source before pipeline creation
|
|
78
|
+
and returns structured compilation diagnostics.
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- `setNativeTimeoutMs(ms)` sets the native-side timeout for synchronous GPU
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operations (map, flush).
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Behavior:
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- provides the `Doe API`
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compute tasks
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- provides the `Doe API` surface for common headless compute tasks
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the underlying Doe runtime
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the bound helper object directly
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-
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- helper methods are grouped under
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- helper methods are grouped under the bound helper object's `buffer.*`,
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`kernel.*`, and `compute(...)`
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- `buffer.*`, `kernel.run(...)`, and `kernel.create(...)` are the main
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`Doe API` surface
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- `compute
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- `gpu.compute(...)` is the more opinionated one-shot helper inside the same
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`Doe API` surface and stays intentionally
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narrow: typed-array/headless one-call execution, not a replacement for
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explicit reusable resource ownership
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- infers `
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- infers `kernel.run(...).bindings` access from Doe helper-created buffer usage when that
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usage maps to one bindable access mode (`uniform`, `storageRead`, `storageReadWrite`)
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- `compute
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- `compute(...)` accepts Doe usage tokens only; raw numeric WebGPU usage flags stay on
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the more explicit `Doe API` surface
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- fails fast for bare bindings that do not carry Doe helper usage metadata or whose
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usage is non-bindable/ambiguous; callers must pass `{ buffer, access }` explicitly
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- one-command Dawn-vs-Doe compare wrapper from Node tooling.
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##
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## Scope and non-goals
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This package exists for headless GPU work in Node/Bun: compute, offscreen
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execution, benchmarking, and CI. Compatibility work serves those surfaces first.
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### Required now
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1. Stable headless Node/Bun provider behavior for real Doe-native execution.
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2. Stable command/trace orchestration for benchmark and CI pipelines.
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3. Reliable wrappers for Doe native bench runs and Dawn-vs-Doe compare runs.
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4. Deterministic artifact paths and non-zero exit-code propagation.
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5. Minimal convenience entrypoints for Node consumers (`create`, `globals`,
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`requestAdapter`/`requestDevice`, `setupGlobals`).
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### Optional later (only when demanded by integrations)
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1. Minimal constants compatibility (only constants required by real integrations).
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2. Provider-module swap support for non-default backends beyond `webgpu`.
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### Not planned
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1. Full `navigator.gpu` browser-parity behavior in Node.
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2. Full object lifetime/event parity (`device lost`, full error scopes, full mapping semantics).
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3. Broad drop-in support for arbitrary npm packages expecting complete `webgpu` behavior.
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4. Browser presentation parity.
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Decision rule: add parity features only after a concrete headless integration is
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blocked by a missing capability and cannot be addressed by the existing package,
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bridge, or CLI contract.
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