@signe/room 1.0.0 → 1.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,3 +1,6 @@
1
+ var __defProp = Object.defineProperty;
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+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
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+
1
4
  // src/decorators.ts
2
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  function Action(name, bodyValidation) {
3
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  return function(target, propertyKey) {
@@ -10,6 +13,7 @@ function Action(name, bodyValidation) {
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  });
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  };
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  }
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+ __name(Action, "Action");
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  function Room(options) {
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  return function(target) {
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  target.path = options.path;
@@ -18,12 +22,14 @@ function Room(options) {
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  target.throttleSync = options.throttleSync;
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  };
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  }
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+ __name(Room, "Room");
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  // ../sync/src/utils.ts
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  function isClass(obj) {
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  return typeof obj === "function" && obj.prototype && obj.prototype.constructor === obj;
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  }
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- var isObject = (item) => item && typeof item === "object" && !Array.isArray(item) && item !== null;
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+ __name(isClass, "isClass");
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+ var isObject = /* @__PURE__ */ __name((item) => item && typeof item === "object" && !Array.isArray(item) && item !== null, "isObject");
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  function generateShortUUID() {
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  const chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
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  let uuid = "";
@@ -33,13 +39,15 @@ function generateShortUUID() {
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  }
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  return uuid;
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  }
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+ __name(generateShortUUID, "generateShortUUID");
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  // src/mock.ts
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- var MockPartySocket = class {
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- constructor() {
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- this.events = /* @__PURE__ */ new Map();
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- this.id = generateShortUUID();
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+ var MockPartySocket = class MockPartySocket2 {
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+ static {
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+ __name(this, "MockPartySocket");
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  }
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+ events = /* @__PURE__ */ new Map();
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+ id = generateShortUUID();
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  addEventListener(event, cb) {
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  this.events.set(event, cb);
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  }
@@ -50,10 +58,11 @@ var MockPartySocket = class {
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  this.events.get(event)?.(data);
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  }
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  };
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- var MockStorage = class {
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- constructor() {
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- this.storage = /* @__PURE__ */ new Map();
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+ var MockStorage = class MockStorage2 {
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+ static {
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+ __name(this, "MockStorage");
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  }
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+ storage = /* @__PURE__ */ new Map();
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  async get(key) {
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  return this.storage.get(key);
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  }
@@ -64,7 +73,13 @@ var MockStorage = class {
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  return this.storage;
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  }
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  };
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- var MockPartyRoom = class {
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+ var MockPartyRoom = class MockPartyRoom2 {
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+ static {
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+ __name(this, "MockPartyRoom");
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+ }
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+ id;
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+ clients;
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+ storage;
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  constructor(id) {
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  this.id = id;
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  this.clients = /* @__PURE__ */ new Map();
@@ -86,9 +101,10 @@ var MockPartyRoom = class {
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  }
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  };
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  var MockConnection = class {
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- constructor() {
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- this.state = {};
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+ static {
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+ __name(this, "MockConnection");
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  }
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+ state = {};
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  setState(value) {
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  this.state = value;
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  }
@@ -101,33 +117,29 @@ import { dset as dset2 } from "dset";
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  import z from "zod";
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118
 
103
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  // ../sync/src/core.ts
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- import {
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- ArraySubject,
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- ObjectSubject,
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- isSignal
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- } from "@signe/reactive";
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- var syncClass = (instance, options = {}) => {
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+ import { ArraySubject, ObjectSubject, isSignal } from "@signe/reactive";
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+ var syncClass = /* @__PURE__ */ __name((instance, options = {}) => {
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  const cacheSync = /* @__PURE__ */ new Map();
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  const cachePersist = /* @__PURE__ */ new Set();
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  instance.$valuesChanges = {
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- set: (path, value) => {
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+ set: /* @__PURE__ */ __name((path, value) => {
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  cacheSync.set(path, value);
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  options.onSync?.(cacheSync);
116
- },
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- setPersist: (path) => {
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+ }, "set"),
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+ setPersist: /* @__PURE__ */ __name((path) => {
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  if (path == "") path = ".";
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  cachePersist.add(path);
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  options.onPersist?.(cachePersist);
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- },
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- has: (path) => {
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+ }, "setPersist"),
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+ has: /* @__PURE__ */ __name((path) => {
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  return cacheSync.has(path);
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- },
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- get: (path) => {
136
+ }, "has"),
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+ get: /* @__PURE__ */ __name((path) => {
126
138
  return cacheSync.get(path);
127
- }
139
+ }, "get")
128
140
  };
129
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  createSyncClass(instance);
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- };
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+ }, "syncClass");
131
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  function createStatesSnapshot(instance) {
132
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  let persistObject = {};
133
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  if (instance.$snapshot) {
@@ -145,6 +157,7 @@ function createStatesSnapshot(instance) {
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  }
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  return persistObject;
147
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  }
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+ __name(createStatesSnapshot, "createStatesSnapshot");
148
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  function setMetadata(target, key, value) {
149
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  const meta = target.constructor._propertyMetadata;
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  const propId = meta?.get(key);
@@ -156,7 +169,8 @@ function setMetadata(target, key, value) {
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  }
157
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  }
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  }
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- var createSyncClass = (currentClass, parentKey = null, parentClass = null, path = "") => {
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+ __name(setMetadata, "setMetadata");
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+ var createSyncClass = /* @__PURE__ */ __name((currentClass, parentKey = null, parentClass = null, path = "") => {
160
174
  currentClass.$path = path;
161
175
  if (parentClass) {
162
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  currentClass.$valuesChanges = parentClass.$valuesChanges;
@@ -171,7 +185,9 @@ var createSyncClass = (currentClass, parentKey = null, parentClass = null, path
171
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  const persist = signal.options.persist ?? true;
172
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  let value = signal();
173
187
  if (isObject(value) || Array.isArray(value)) {
174
- value = { ...value };
188
+ value = {
189
+ ...value
190
+ };
175
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  }
176
192
  const newPath = (path ? path + "." : "") + key;
177
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  if (syncToClient) {
@@ -182,7 +198,7 @@ var createSyncClass = (currentClass, parentKey = null, parentClass = null, path
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  }
183
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  }
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  }
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- };
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+ }, "createSyncClass");
186
202
 
187
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  // ../sync/src/load.ts
188
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  import { isSignal as isSignal2 } from "@signe/reactive";
@@ -193,12 +209,14 @@ function load(rootInstance, values, valueIsObject) {
193
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  loadFromPaths(rootInstance, values);
194
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  }
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  }
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+ __name(load, "load");
196
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  function loadFromPaths(rootInstance, values) {
197
214
  for (const [path, value] of Object.entries(values)) {
198
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  const parts = path.split(".");
199
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  loadValue(rootInstance, parts, value);
200
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  }
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  }
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+ __name(loadFromPaths, "loadFromPaths");
202
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  function loadFromObject(rootInstance, values, currentPath = "") {
203
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  for (const [key, value] of Object.entries(values)) {
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  const newPath = currentPath ? `${currentPath}.${key}` : key;
@@ -210,6 +228,7 @@ function loadFromObject(rootInstance, values, currentPath = "") {
210
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  }
211
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  }
212
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  }
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+ __name(loadFromObject, "loadFromObject");
213
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  function loadValue(rootInstance, parts, value) {
214
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  let current = rootInstance;
215
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  for (let i = 0; i < parts.length; i++) {
@@ -229,10 +248,7 @@ function loadValue(rootInstance, parts, value) {
229
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  }
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  const currentValue = current[part];
231
250
  if (currentValue === void 0) {
232
- const parentInstance = getByPath(
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- rootInstance,
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- parts.slice(0, i).join(".")
235
- );
251
+ const parentInstance = getByPath(rootInstance, parts.slice(0, i).join("."));
236
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  const classType = parentInstance?.options?.classType;
237
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  if (classType) {
238
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  current[part] = !isClass(classType) ? classType(part) : new classType();
@@ -245,6 +261,7 @@ function loadValue(rootInstance, parts, value) {
245
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  }
246
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  }
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  }
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+ __name(loadValue, "loadValue");
248
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  function getByPath(root, path) {
249
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  const parts = path.split(".");
250
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  let current = root;
@@ -260,18 +277,22 @@ function getByPath(root, path) {
260
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  }
261
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  return current;
262
279
  }
280
+ __name(getByPath, "getByPath");
263
281
 
264
282
  // src/utils.ts
265
283
  import { dset } from "dset";
266
284
  function isPromise(value) {
267
285
  return value instanceof Promise;
268
286
  }
287
+ __name(isPromise, "isPromise");
269
288
  async function awaitReturn(val) {
270
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  return isPromise(val) ? await val : val;
271
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  }
291
+ __name(awaitReturn, "awaitReturn");
272
292
  function isClass2(obj) {
273
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  return typeof obj === "function" && obj.prototype && obj.prototype.constructor === obj;
274
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  }
295
+ __name(isClass2, "isClass");
275
296
  function throttle(func, wait) {
276
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  let timeout = null;
277
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  let lastArgs = null;
@@ -290,6 +311,7 @@ function throttle(func, wait) {
290
311
  }
291
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  };
292
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  }
314
+ __name(throttle, "throttle");
293
315
  function extractParams(pattern, str) {
294
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  const regexPattern = pattern.replace(/{(\w+)}/g, "(?<$1>[\\w-]+)");
295
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  const regex = new RegExp(`^${regexPattern}$`);
@@ -302,6 +324,7 @@ function extractParams(pattern, str) {
302
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  return null;
303
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  }
304
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  }
327
+ __name(extractParams, "extractParams");
305
328
  function dremove(obj, keys) {
306
329
  if (typeof keys === "string") {
307
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  keys = keys.split(".");
@@ -321,6 +344,7 @@ function dremove(obj, keys) {
321
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  delete t[k];
322
345
  }
323
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  }
347
+ __name(dremove, "dremove");
324
348
  function buildObject(valuesMap, allMemory) {
325
349
  let memoryObj = {};
326
350
  for (let path of valuesMap.keys()) {
@@ -334,6 +358,7 @@ function buildObject(valuesMap, allMemory) {
334
358
  }
335
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  return memoryObj;
336
360
  }
361
+ __name(buildObject, "buildObject");
337
362
 
338
363
  // src/server.ts
339
364
  var Message = z.object({
@@ -341,70 +366,76 @@ var Message = z.object({
341
366
  value: z.any()
342
367
  });
343
368
  var Server = class {
369
+ static {
370
+ __name(this, "Server");
371
+ }
372
+ room;
373
+ subRoom;
374
+ rooms;
344
375
  /**
345
- * @constructor
346
- * @param {Party.Room} room - The room object representing the current game or application instance.
347
- *
348
- * @example
349
- * ```typescript
350
- * const server = new MyServer(new ServerIo("game"));
351
- * ```
352
- */
376
+ * @constructor
377
+ * @param {Party.Room} room - The room object representing the current game or application instance.
378
+ *
379
+ * @example
380
+ * ```typescript
381
+ * const server = new MyServer(new ServerIo("game"));
382
+ * ```
383
+ */
353
384
  constructor(room) {
354
385
  this.room = room;
355
386
  this.subRoom = null;
356
387
  this.rooms = [];
357
388
  }
358
389
  /**
359
- * @readonly
360
- * @property {boolean} isHibernate - Indicates whether the server is in hibernate mode.
361
- *
362
- * @example
363
- * ```typescript
364
- * if (!server.isHibernate) {
365
- * console.log("Server is active");
366
- * }
367
- * ```
368
- */
390
+ * @readonly
391
+ * @property {boolean} isHibernate - Indicates whether the server is in hibernate mode.
392
+ *
393
+ * @example
394
+ * ```typescript
395
+ * if (!server.isHibernate) {
396
+ * console.log("Server is active");
397
+ * }
398
+ * ```
399
+ */
369
400
  get isHibernate() {
370
401
  return !!this["options"]?.hibernate;
371
402
  }
372
403
  /**
373
- * @method onStart
374
- * @async
375
- * @description Initializes the server and creates the initial room if not in hibernate mode.
376
- * @returns {Promise<void>}
377
- *
378
- * @example
379
- * ```typescript
380
- * async function initServer() {
381
- * await server.onStart();
382
- * console.log("Server started");
383
- * }
384
- * ```
385
- */
404
+ * @method onStart
405
+ * @async
406
+ * @description Initializes the server and creates the initial room if not in hibernate mode.
407
+ * @returns {Promise<void>}
408
+ *
409
+ * @example
410
+ * ```typescript
411
+ * async function initServer() {
412
+ * await server.onStart();
413
+ * console.log("Server started");
414
+ * }
415
+ * ```
416
+ */
386
417
  async onStart() {
387
418
  if (!this.isHibernate) {
388
419
  this.subRoom = await this.createRoom();
389
420
  }
390
421
  }
391
422
  /**
392
- * @method createRoom
393
- * @private
394
- * @async
395
- * @param {CreateRoomOptions} [options={}] - Options for creating the room.
396
- * @returns {Promise<Object>} The created room instance.
397
- * @throws {Error} If no matching room is found.
398
- *
399
- * @example
400
- * ```typescript
401
- * // This method is private and called internally
402
- * async function internalCreateRoom() {
403
- * const room = await this.createRoom({ getMemoryAll: true });
404
- * console.log("Room created:", room);
405
- * }
406
- * ```
407
- */
423
+ * @method createRoom
424
+ * @private
425
+ * @async
426
+ * @param {CreateRoomOptions} [options={}] - Options for creating the room.
427
+ * @returns {Promise<Object>} The created room instance.
428
+ * @throws {Error} If no matching room is found.
429
+ *
430
+ * @example
431
+ * ```typescript
432
+ * // This method is private and called internally
433
+ * async function internalCreateRoom() {
434
+ * const room = await this.createRoom({ getMemoryAll: true });
435
+ * console.log("Room created:", room);
436
+ * }
437
+ * ```
438
+ */
408
439
  async createRoom(options = {}) {
409
440
  let instance;
410
441
  let init = true;
@@ -418,7 +449,7 @@ var Server = class {
418
449
  if (!instance) {
419
450
  throw new Error("Room not found");
420
451
  }
421
- const loadMemory = async () => {
452
+ const loadMemory = /* @__PURE__ */ __name(async () => {
422
453
  const root = await this.room.storage.get(".");
423
454
  const memory = await this.room.storage.list();
424
455
  const tmpObject = root || {};
@@ -429,10 +460,10 @@ var Server = class {
429
460
  dset2(tmpObject, key, value);
430
461
  }
431
462
  load(instance, tmpObject);
432
- };
463
+ }, "loadMemory");
433
464
  await loadMemory();
434
465
  instance.$memoryAll = {};
435
- const syncCb = (values) => {
466
+ const syncCb = /* @__PURE__ */ __name((values) => {
436
467
  if (options.getMemoryAll) {
437
468
  buildObject(values, instance.$memoryAll);
438
469
  }
@@ -441,22 +472,20 @@ var Server = class {
441
472
  return;
442
473
  }
443
474
  const packet = buildObject(values, instance.$memoryAll);
444
- this.room.broadcast(
445
- JSON.stringify({
446
- type: "sync",
447
- value: packet
448
- })
449
- );
475
+ this.room.broadcast(JSON.stringify({
476
+ type: "sync",
477
+ value: packet
478
+ }));
450
479
  values.clear();
451
- };
452
- const persistCb = async (values) => {
480
+ }, "syncCb");
481
+ const persistCb = /* @__PURE__ */ __name(async (values) => {
453
482
  for (let path of values) {
454
483
  const _instance = path == "." ? instance : getByPath(instance, path);
455
484
  const itemValue = createStatesSnapshot(_instance);
456
485
  await this.room.storage.put(path, itemValue);
457
486
  }
458
487
  values.clear();
459
- };
488
+ }, "persistCb");
460
489
  syncClass(instance, {
461
490
  onSync: throttle(syncCb, instance["throttleSync"] ?? 500),
462
491
  onPersist: throttle(persistCb, instance["throttleStorage"] ?? 2e3)
@@ -464,21 +493,21 @@ var Server = class {
464
493
  return instance;
465
494
  }
466
495
  /**
467
- * @method getSubRoom
468
- * @private
469
- * @async
470
- * @param {Object} [options={}] - Options for getting the sub-room.
471
- * @returns {Promise<Object>} The sub-room instance.
472
- *
473
- * @example
474
- * ```typescript
475
- * // This method is private and called internally
476
- * async function internalGetSubRoom() {
477
- * const subRoom = await this.getSubRoom();
478
- * console.log("Sub-room retrieved:", subRoom);
479
- * }
480
- * ```
481
- */
496
+ * @method getSubRoom
497
+ * @private
498
+ * @async
499
+ * @param {Object} [options={}] - Options for getting the sub-room.
500
+ * @returns {Promise<Object>} The sub-room instance.
501
+ *
502
+ * @example
503
+ * ```typescript
504
+ * // This method is private and called internally
505
+ * async function internalGetSubRoom() {
506
+ * const subRoom = await this.getSubRoom();
507
+ * console.log("Sub-room retrieved:", subRoom);
508
+ * }
509
+ * ```
510
+ */
482
511
  async getSubRoom(options = {}) {
483
512
  let subRoom;
484
513
  if (this.isHibernate) {
@@ -489,20 +518,20 @@ var Server = class {
489
518
  return subRoom;
490
519
  }
491
520
  /**
492
- * @method getUsersProperty
493
- * @private
494
- * @param {Object} subRoom - The sub-room instance.
495
- * @returns {Object|null} The users property of the sub-room, or null if not found.
496
- *
497
- * @example
498
- * ```typescript
499
- * // This method is private and called internally
500
- * function internalGetUsers(subRoom) {
501
- * const users = this.getUsersProperty(subRoom);
502
- * console.log("Users:", users);
503
- * }
504
- * ```
505
- */
521
+ * @method getUsersProperty
522
+ * @private
523
+ * @param {Object} subRoom - The sub-room instance.
524
+ * @returns {Object|null} The users property of the sub-room, or null if not found.
525
+ *
526
+ * @example
527
+ * ```typescript
528
+ * // This method is private and called internally
529
+ * function internalGetUsers(subRoom) {
530
+ * const users = this.getUsersProperty(subRoom);
531
+ * console.log("Users:", users);
532
+ * }
533
+ * ```
534
+ */
506
535
  getUsersProperty(subRoom) {
507
536
  const meta = subRoom.constructor["_propertyMetadata"];
508
537
  const propId = meta?.get("users");
@@ -512,21 +541,21 @@ var Server = class {
512
541
  return null;
513
542
  }
514
543
  /**
515
- * @method onConnect
516
- * @async
517
- * @param {Party.Connection} conn - The connection object for the new user.
518
- * @param {Party.ConnectionContext} ctx - The context of the connection.
519
- * @description Handles a new user connection, creates a user object, and sends initial sync data.
520
- * @returns {Promise<void>}
521
- *
522
- * @example
523
- * ```typescript
524
- * server.onConnect = async (conn, ctx) => {
525
- * await server.onConnect(conn, ctx);
526
- * console.log("New user connected:", conn.id);
527
- * };
528
- * ```
529
- */
544
+ * @method onConnect
545
+ * @async
546
+ * @param {Party.Connection} conn - The connection object for the new user.
547
+ * @param {Party.ConnectionContext} ctx - The context of the connection.
548
+ * @description Handles a new user connection, creates a user object, and sends initial sync data.
549
+ * @returns {Promise<void>}
550
+ *
551
+ * @example
552
+ * ```typescript
553
+ * server.onConnect = async (conn, ctx) => {
554
+ * await server.onConnect(conn, ctx);
555
+ * console.log("New user connected:", conn.id);
556
+ * };
557
+ * ```
558
+ */
530
559
  async onConnect(conn, ctx) {
531
560
  const subRoom = await this.getSubRoom({
532
561
  getMemoryAll: true
@@ -540,33 +569,33 @@ var Server = class {
540
569
  signal()[publicId] = user;
541
570
  }
542
571
  await awaitReturn(subRoom["onJoin"]?.(user, conn, ctx));
543
- conn.setState({ publicId });
544
- conn.send(
545
- JSON.stringify({
546
- type: "sync",
547
- value: {
548
- pId: publicId,
549
- ...subRoom.$memoryAll
550
- }
551
- })
552
- );
572
+ conn.setState({
573
+ publicId
574
+ });
575
+ conn.send(JSON.stringify({
576
+ type: "sync",
577
+ value: {
578
+ pId: publicId,
579
+ ...subRoom.$memoryAll
580
+ }
581
+ }));
553
582
  }
554
583
  /**
555
- * @method onMessage
556
- * @async
557
- * @param {string} message - The message received from a user.
558
- * @param {Party.Connection} sender - The connection object of the sender.
559
- * @description Processes incoming messages and triggers corresponding actions in the sub-room.
560
- * @returns {Promise<void>}
561
- *
562
- * @example
563
- * ```typescript
564
- * server.onMessage = async (message, sender) => {
565
- * await server.onMessage(message, sender);
566
- * console.log("Message processed from:", sender.id);
567
- * };
568
- * ```
569
- */
584
+ * @method onMessage
585
+ * @async
586
+ * @param {string} message - The message received from a user.
587
+ * @param {Party.Connection} sender - The connection object of the sender.
588
+ * @description Processes incoming messages and triggers corresponding actions in the sub-room.
589
+ * @returns {Promise<void>}
590
+ *
591
+ * @example
592
+ * ```typescript
593
+ * server.onMessage = async (message, sender) => {
594
+ * await server.onMessage(message, sender);
595
+ * console.log("Message processed from:", sender.id);
596
+ * };
597
+ * ```
598
+ */
570
599
  async onMessage(message, sender) {
571
600
  let json;
572
601
  try {
@@ -587,34 +616,30 @@ var Server = class {
587
616
  const actionName = actions.get(result.data.action);
588
617
  if (actionName) {
589
618
  if (actionName.bodyValidation) {
590
- const bodyResult = actionName.bodyValidation.safeParse(
591
- result.data.value
592
- );
619
+ const bodyResult = actionName.bodyValidation.safeParse(result.data.value);
593
620
  if (!bodyResult.success) {
594
621
  return;
595
622
  }
596
623
  }
597
- await awaitReturn(
598
- subRoom[actionName.key](user, result.data.value, sender)
599
- );
624
+ await awaitReturn(subRoom[actionName.key](user, result.data.value, sender));
600
625
  }
601
626
  }
602
627
  }
603
628
  /**
604
- * @method onClose
605
- * @async
606
- * @param {Party.Connection} conn - The connection object of the disconnecting user.
607
- * @description Handles user disconnection, removing them from the room and triggering the onLeave event.
608
- * @returns {Promise<void>}
609
- *
610
- * @example
611
- * ```typescript
612
- * server.onClose = async (conn) => {
613
- * await server.onClose(conn);
614
- * console.log("User disconnected:", conn.id);
615
- * };
616
- * ```
617
- */
629
+ * @method onClose
630
+ * @async
631
+ * @param {Party.Connection} conn - The connection object of the disconnecting user.
632
+ * @description Handles user disconnection, removing them from the room and triggering the onLeave event.
633
+ * @returns {Promise<void>}
634
+ *
635
+ * @example
636
+ * ```typescript
637
+ * server.onClose = async (conn) => {
638
+ * await server.onClose(conn);
639
+ * console.log("User disconnected:", conn.id);
640
+ * };
641
+ * ```
642
+ */
618
643
  async onClose(conn) {
619
644
  const subRoom = await this.getSubRoom();
620
645
  const signal = this.getUsersProperty(subRoom);
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/decorators.ts","../../sync/src/utils.ts","../src/mock.ts","../src/server.ts","../../sync/src/core.ts","../../sync/src/load.ts","../src/utils.ts"],"sourcesContent":["export function Action(name: string, bodyValidation?) {\n return function (target: any, propertyKey: string) {\n if (!target.constructor._actionMetadata) {\n target.constructor._actionMetadata = new Map();\n }\n target.constructor._actionMetadata.set(name, {\n key: propertyKey,\n bodyValidation,\n });\n };\n}\n\nexport interface RoomOptions {\n path: string;\n maxUsers?: number;\n throttleStorage?: number;\n throttleSync?: number;\n hibernate?: boolean;\n}\n\nexport function Room(options: RoomOptions) {\n return function (target: any) {\n target.path = options.path;\n target.maxUsers = options.maxUsers;\n target.throttleStorage = options.throttleStorage;\n target.throttleSync = options.throttleSync;\n };\n}\n","/**\n * Checks if the given value is a function.\n *\n * @param {unknown} val - The value to check.\n * @returns {boolean} - True if the value is a function, false otherwise.\n * @example\n * isFunction(function() {}); // true\n * isFunction(() => {}); // true\n * isFunction(123); // false\n */\nexport function isFunction(val: unknown): boolean {\n return {}.toString.call(val) === \"[object Function]\";\n}\n\n/**\n * Checks if the given object is a class.\n *\n * @param {any} obj - The object to check.\n * @returns {boolean} - True if the object is a class, false otherwise.\n * @example\n * class MyClass {}\n * isClass(MyClass); // true\n * isClass(() => {}); // false\n */\nexport function isClass(obj: any): boolean {\n return (\n typeof obj === \"function\" &&\n obj.prototype &&\n obj.prototype.constructor === obj\n );\n}\n\n/**\n * Checks if the given item is an object.\n *\n * @param {any} item - The item to check.\n * @returns {boolean} - True if the item is an object, false otherwise.\n * @example\n * isObject({}); // true\n * isObject(null); // false\n * isObject([]); // false\n */\nexport const isObject = (item: any): boolean =>\n item && typeof item === \"object\" && !Array.isArray(item) && item !== null;\n\n/**\n * Checks if the given value is an instance of a class.\n *\n * @param {unknown} value - The value to check.\n * @returns {boolean} - True if the value is an instance of a class, false otherwise.\n * @example\n * class MyClass {}\n * const instance = new MyClass();\n * isInstanceOfClass(instance); // true\n * isInstanceOfClass({}); // false\n */\nexport function isInstanceOfClass(value: unknown): boolean {\n if (\n value === null ||\n typeof value !== \"object\" ||\n value === undefined ||\n Array.isArray(value)\n ) {\n return false;\n }\n return Object.getPrototypeOf(value) !== Object.prototype;\n}\n\nexport function generateShortUUID(): string {\n const chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';\n let uuid = '';\n for (let i = 0; i < 8; i++) {\n const randomIndex = Math.floor(Math.random() * chars.length);\n uuid += chars[randomIndex];\n }\n return uuid;\n}","import { generateShortUUID } from \"../../sync/src/utils\";\n\nclass MockPartySocket {\n private events: Map<string, Function> = new Map();\n id = generateShortUUID()\n \n addEventListener(event, cb) {\n this.events.set(event, cb);\n }\n\n removeEventListener(event, cb) {\n this.events.delete(event);\n }\n\n _trigger(event, data) {\n this.events.get(event)?.(data);\n }\n}\n\nclass MockStorage {\n private storage: Map<string, any> = new Map();\n \n async get(key: string) {\n return this.storage.get(key);\n }\n \n async put(key: string, value: any) {\n this.storage.set(key, value);\n }\n \n async list() {\n return this.storage\n }\n}\n\nclass MockPartyRoom {\n private clients: Map<string, MockPartySocket> = new Map();\n storage = new MockStorage();\n\n constructor(public id?: string) {\n this.id = id || generateShortUUID()\n }\n\n connection(client) {\n const socket = new MockPartySocket();\n this.clients.set(socket.id, client);\n client.id = socket.id;\n }\n\n broadcast(data: any) {\n this.clients.forEach((client) => {\n client._trigger('message', data);\n });\n }\n\n clear() {\n this.clients.clear();\n }\n}\n\nexport class MockConnection {\n state: any = {};\n\n setState(value: any) {\n this.state = value;\n }\n}\n\nexport const ServerIo = MockPartyRoom;\nexport const ClientIo = MockPartySocket;\n","import { dset } from \"dset\";\nimport z from \"zod\";\nimport {\n createStatesSnapshot,\n getByPath,\n load,\n syncClass,\n} from \"../../sync/src\";\nimport { generateShortUUID } from \"../../sync/src/utils\";\nimport type * as Party from \"./types/party\";\nimport {\n awaitReturn,\n buildObject,\n extractParams,\n isClass,\n throttle,\n} from \"./utils\";\n\nconst Message = z.object({\n action: z.string(),\n value: z.any(),\n});\n\ntype CreateRoomOptions = {\n getMemoryAll?: boolean;\n};\n\n/**\n * @class Server\n * @implements {Party.Server}\n * @description Represents a server that manages rooms and connections for a multiplayer game or application.\n * \n * @example\n * ```typescript\n * import { Room, Server, ServerIo } from \"@yourpackage/room\";\n * \n * @Room({ path: \"game\" })\n * class GameRoom {\n * // Room implementation\n * }\n * \n * class MyServer extends Server {\n * rooms = [GameRoom];\n * }\n * \n * const server = new MyServer(new ServerIo(\"game\"));\n * server.onStart();\n * ```\n */\nexport class Server implements Party.Server {\n subRoom = null;\n rooms: any[] = [];\n\n /**\n * @constructor\n * @param {Party.Room} room - The room object representing the current game or application instance.\n * \n * @example\n * ```typescript\n * const server = new MyServer(new ServerIo(\"game\"));\n * ```\n */\n constructor(readonly room: Party.Room) {}\n\n /**\n * @readonly\n * @property {boolean} isHibernate - Indicates whether the server is in hibernate mode.\n * \n * @example\n * ```typescript\n * if (!server.isHibernate) {\n * console.log(\"Server is active\");\n * }\n * ```\n */\n get isHibernate(): boolean {\n return !!this[\"options\"]?.hibernate;\n }\n\n /**\n * @method onStart\n * @async\n * @description Initializes the server and creates the initial room if not in hibernate mode.\n * @returns {Promise<void>}\n * \n * @example\n * ```typescript\n * async function initServer() {\n * await server.onStart();\n * console.log(\"Server started\");\n * }\n * ```\n */\n\n async onStart() {\n // Only create a room if not in hibernate mode\n // This prevents unnecessary resource allocation for inactive rooms\n if (!this.isHibernate) {\n this.subRoom = await this.createRoom();\n }\n }\n\n /**\n * @method createRoom\n * @private\n * @async\n * @param {CreateRoomOptions} [options={}] - Options for creating the room.\n * @returns {Promise<Object>} The created room instance.\n * @throws {Error} If no matching room is found.\n * \n * @example\n * ```typescript\n * // This method is private and called internally\n * async function internalCreateRoom() {\n * const room = await this.createRoom({ getMemoryAll: true });\n * console.log(\"Room created:\", room);\n * }\n * ```\n */\n private async createRoom(options: CreateRoomOptions = {}) {\n let instance\n let init = true\n\n // Find the appropriate room based on the current room ID\n for (let room of this.rooms) {\n const params = extractParams(room.path, this.room.id);\n if (params) {\n instance = new room(this.room, params);\n break;\n }\n }\n\n if (!instance) {\n throw new Error(\"Room not found\");\n }\n\n // Load the room's memory from storage\n // This ensures persistence across server restarts\n const loadMemory = async () => {\n const root = await this.room.storage.get(\".\");\n const memory = await this.room.storage.list();\n const tmpObject: any = root || {};\n for (let [key, value] of memory) {\n if (key == \".\") {\n continue;\n }\n dset(tmpObject, key, value);\n }\n load(instance, tmpObject);\n };\n\n await loadMemory();\n\n instance.$memoryAll = {}\n\n // Sync callback: Broadcast changes to all clients\n const syncCb = (values) => {\n if (options.getMemoryAll) {\n buildObject(values, instance.$memoryAll);\n }\n if (init && this.isHibernate) {\n init = false;\n return;\n }\n const packet = buildObject(values, instance.$memoryAll);\n this.room.broadcast(\n JSON.stringify({\n type: \"sync\",\n value: packet,\n })\n );\n values.clear();\n }\n\n // Persist callback: Save changes to storage\n const persistCb = async (values) => {\n for (let path of values) {\n const _instance =\n path == \".\" ? instance : getByPath(instance, path);\n const itemValue = createStatesSnapshot(_instance);\n await this.room.storage.put(path, itemValue);\n }\n values.clear();\n }\n\n // Set up syncing and persistence with throttling to optimize performance\n syncClass(instance, {\n onSync: throttle(syncCb, instance[\"throttleSync\"] ?? 500),\n onPersist: throttle(persistCb, instance[\"throttleStorage\"] ?? 2000),\n });\n\n return instance\n }\n\n /**\n * @method getSubRoom\n * @private\n * @async\n * @param {Object} [options={}] - Options for getting the sub-room.\n * @returns {Promise<Object>} The sub-room instance.\n * \n * @example\n * ```typescript\n * // This method is private and called internally\n * async function internalGetSubRoom() {\n * const subRoom = await this.getSubRoom();\n * console.log(\"Sub-room retrieved:\", subRoom);\n * }\n * ```\n */\n private async getSubRoom(options = {}) {\n let subRoom\n if (this.isHibernate) {\n subRoom = await this.createRoom(options)\n }\n else {\n subRoom = this.subRoom\n }\n return subRoom\n }\n\n /**\n * @method getUsersProperty\n * @private\n * @param {Object} subRoom - The sub-room instance.\n * @returns {Object|null} The users property of the sub-room, or null if not found.\n * \n * @example\n * ```typescript\n * // This method is private and called internally\n * function internalGetUsers(subRoom) {\n * const users = this.getUsersProperty(subRoom);\n * console.log(\"Users:\", users);\n * }\n * ```\n */\n\n private getUsersProperty(subRoom) {\n const meta = subRoom.constructor[\"_propertyMetadata\"];\n const propId = meta?.get(\"users\");\n if (propId) {\n return subRoom[propId];\n }\n return null;\n }\n\n /**\n * @method onConnect\n * @async\n * @param {Party.Connection} conn - The connection object for the new user.\n * @param {Party.ConnectionContext} ctx - The context of the connection.\n * @description Handles a new user connection, creates a user object, and sends initial sync data.\n * @returns {Promise<void>}\n * \n * @example\n * ```typescript\n * server.onConnect = async (conn, ctx) => {\n * await server.onConnect(conn, ctx);\n * console.log(\"New user connected:\", conn.id);\n * };\n * ```\n */\n async onConnect(conn: Party.Connection, ctx: Party.ConnectionContext) {\n const subRoom = await this.getSubRoom({\n getMemoryAll: true,\n })\n // Generate a unique public ID for the user\n const publicId = generateShortUUID()\n let user = null;\n const signal = this.getUsersProperty(subRoom);\n if (signal) {\n const { classType } = signal.options;\n // Create a new user instance based on the defined class type\n user = isClass(classType) ? new classType() : classType(conn, ctx);\n signal()[publicId] = user;\n }\n // Call the room's onJoin method if it exists\n await awaitReturn(subRoom[\"onJoin\"]?.(user, conn, ctx));\n conn.setState({ publicId });\n // Send initial sync data to the new connection\n conn.send(\n JSON.stringify({\n type: \"sync\",\n value: {\n pId: publicId,\n ...subRoom.$memoryAll,\n },\n })\n );\n }\n\n /**\n * @method onMessage\n * @async\n * @param {string} message - The message received from a user.\n * @param {Party.Connection} sender - The connection object of the sender.\n * @description Processes incoming messages and triggers corresponding actions in the sub-room.\n * @returns {Promise<void>}\n * \n * @example\n * ```typescript\n * server.onMessage = async (message, sender) => {\n * await server.onMessage(message, sender);\n * console.log(\"Message processed from:\", sender.id);\n * };\n * ```\n */\n\n async onMessage(message: string, sender: Party.Connection) {\n let json\n try {\n json = JSON.parse(message)\n }\n catch (e) {\n return;\n }\n // Validate incoming messages\n const result = Message.safeParse(json);\n if (!result.success) {\n return;\n }\n const subRoom = await this.getSubRoom()\n const actions = subRoom.constructor[\"_actionMetadata\"];\n if (actions) {\n const signal = this.getUsersProperty(subRoom);\n const { publicId } = sender.state as any;\n const user = signal?.()[publicId];\n const actionName = actions.get(result.data.action);\n if (actionName) {\n // Validate action body if a validation schema is defined\n if (actionName.bodyValidation) {\n const bodyResult = actionName.bodyValidation.safeParse(\n result.data.value\n );\n if (!bodyResult.success) {\n return;\n }\n }\n // Execute the action\n await awaitReturn(\n subRoom[actionName.key](user, result.data.value, sender)\n );\n }\n }\n }\n\n /**\n * @method onClose\n * @async\n * @param {Party.Connection} conn - The connection object of the disconnecting user.\n * @description Handles user disconnection, removing them from the room and triggering the onLeave event.\n * @returns {Promise<void>}\n * \n * @example\n * ```typescript\n * server.onClose = async (conn) => {\n * await server.onClose(conn);\n * console.log(\"User disconnected:\", conn.id);\n * };\n * ```\n */\n async onClose(conn: Party.Connection) {\n const subRoom = await this.getSubRoom()\n const signal = this.getUsersProperty(subRoom);\n const { publicId } = conn.state as any;\n const user = signal?.()[publicId];\n // Call the room's onLeave method if it exists\n await awaitReturn(subRoom[\"onLeave\"]?.(user, conn));\n if (signal) {\n // Remove the user from the room\n delete signal()[publicId];\n }\n }\n}\n","import {\n ArraySubject,\n ObjectSubject,\n isSignal,\n type WritableSignal,\n} from \"@signe/reactive\";\nimport { isInstanceOfClass, isObject } from \"./utils\";\n\ninterface SyncOptions {\n onSync?: (value: Map<string, any>) => void;\n onPersist?: (value: Set<string>) => void;\n}\n\ninterface TypeOptions {\n syncToClient?: boolean;\n persist?: boolean;\n classType?: any;\n}\n\n/**\n * Synchronizes an instance by adding `$valuesChanges` methods for state management.\n *\n * This function initializes a cache for syncing and persisting values. It adds methods to the instance\n * to set values, mark values for persistence, and check and retrieve values from the cache.\n * Optionally, callbacks can be provided to handle synchronization and persistence events.\n *\n * @param {Record<string, any>} instance - The instance to be synchronized.\n * @param {SyncOptions} [options={}] - Optional synchronization options.\n * @param {Function} [options.onSync] - Callback function to be called on value sync with the current cache.\n * @param {Function} [options.onPersist] - Callback function to be called on value persistence with the current cache.\n *\n * @example\n * class TestClass {\n * @sync() count = signal(0);\n * @sync() text = signal('hello');\n * }\n * const instance = new TestClass();\n * syncClass(instance, {\n * onSync: (cache) => console.log('Sync cache:', cache),\n * onPersist: (cache) => console.log('Persist cache:', cache),\n * });\n */\nexport const syncClass = (instance: any, options: SyncOptions = {}) => {\n const cacheSync = new Map();\n const cachePersist = new Set<string>();\n instance.$valuesChanges = {\n set: (path: string, value: any) => {\n cacheSync.set(path, value);\n options.onSync?.(cacheSync);\n },\n setPersist: (path: string) => {\n if (path == \"\") path = \".\";\n cachePersist.add(path);\n options.onPersist?.(cachePersist);\n },\n has: (path: string) => {\n return cacheSync.has(path);\n },\n get: (path: string) => {\n return cacheSync.get(path);\n },\n };\n createSyncClass(instance);\n};\n\n/**\n * Creates a snapshot of the current state of an instance's signals.\n *\n * This function iterates over the signals stored in the instance's $snapshot property.\n * If a signal's value is not an object or array and the signal's persist option is true or undefined,\n * it adds the signal's value to the returned snapshot object.\n *\n * @param {Record<string, any>} instance - The instance containing the $snapshot map of signals.\n * @returns {Record<string, any>} - An object representing the persisted snapshot of the instance's state.\n *\n * @example\n * ```typescript\n * class TestClass {\n * @sync() count = signal(0);\n * @sync() text = signal('hello');\n * }\n * const instance = new TestClass();\n * syncClass(instance);\n * const snapshot = createStatesSnapshot(instance);\n * console.log(snapshot); // { count: 0, text: 'hello' }\n * ```\n */\nexport function createStatesSnapshot(instance: Record<string, any>): Record<string, any> {\n let persistObject: any = {};\n if (instance.$snapshot) {\n for (const key of instance.$snapshot.keys()) {\n const signal = instance.$snapshot.get(key);\n const persist = signal.options.persist ?? true;\n let value = signal();\n if (isObject(value) || Array.isArray(value)) {\n break;\n }\n if (persist) {\n persistObject[key] = value;\n }\n }\n }\n return persistObject;\n}\n\nexport function setMetadata(target: any, key: string, value: any) {\n const meta = target.constructor._propertyMetadata;\n const propId = meta?.get(key);\n if (propId) {\n if (isSignal(target[propId])) {\n target[propId].set(value);\n } else {\n target[propId] = value;\n }\n }\n}\n\nexport const createSyncClass = (\n currentClass: any,\n parentKey: any = null,\n parentClass = null,\n path = \"\"\n) => {\n currentClass.$path = path;\n if (parentClass) {\n currentClass.$valuesChanges = parentClass.$valuesChanges;\n }\n if (parentKey) {\n setMetadata(currentClass, \"id\", parentKey);\n }\n if (currentClass.$snapshot) {\n for (const key of currentClass.$snapshot.keys()) {\n const signal = currentClass.$snapshot.get(key);\n const syncToClient = signal.options.syncToClient ?? true;\n const persist = signal.options.persist ?? true;\n let value = signal();\n if (isObject(value) || Array.isArray(value)) {\n value = { ...value };\n }\n const newPath = (path ? path + \".\" : \"\") + key;\n if (syncToClient) {\n currentClass.$valuesChanges.set(newPath, value);\n }\n if (persist) {\n if (parentClass) currentClass.$valuesChanges.setPersist(path);\n }\n }\n }\n};\n\nexport const type = (\n _signal: any,\n path: string,\n options: TypeOptions = {},\n currentInstance: any\n): WritableSignal<any> => {\n const syncToClient = options.syncToClient ?? true;\n const persist = options.persist ?? true;\n let init = true;\n _signal.options = options;\n _signal.observable.subscribe((value) => {\n const check = currentInstance.$valuesChanges;\n\n function savePath(propPath, value) {\n if (syncToClient) check.set(propPath, value);\n if (persist) {\n check.setPersist(currentInstance.$path);\n }\n }\n\n if (init) {\n init = false;\n return;\n }\n if (currentInstance.$path !== undefined) {\n const propPath =\n (currentInstance.$path ? 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1
+ {"version":3,"sources":["../src/decorators.ts","../../sync/src/utils.ts","../src/mock.ts","../src/server.ts","../../sync/src/core.ts","../../sync/src/load.ts","../src/utils.ts"],"sourcesContent":["export function Action(name: string, bodyValidation?) {\n return function (target: any, propertyKey: string) {\n if (!target.constructor._actionMetadata) {\n target.constructor._actionMetadata = new Map();\n }\n target.constructor._actionMetadata.set(name, {\n key: propertyKey,\n bodyValidation,\n });\n };\n}\n\nexport interface RoomOptions {\n path: string;\n maxUsers?: number;\n throttleStorage?: number;\n throttleSync?: number;\n hibernate?: boolean;\n}\n\nexport function Room(options: RoomOptions) {\n return function (target: any) {\n target.path = options.path;\n target.maxUsers = options.maxUsers;\n target.throttleStorage = options.throttleStorage;\n target.throttleSync = options.throttleSync;\n };\n}\n","/**\n * Checks if the given value is a function.\n *\n * @param {unknown} val - The value to check.\n * @returns {boolean} - True if the value is a function, false otherwise.\n * @example\n * isFunction(function() {}); // true\n * isFunction(() => {}); // true\n * isFunction(123); // false\n */\nexport function isFunction(val: unknown): boolean {\n return {}.toString.call(val) === \"[object Function]\";\n}\n\n/**\n * Checks if the given object is a class.\n *\n * @param {any} obj - The object to check.\n * @returns {boolean} - True if the object is a class, false otherwise.\n * @example\n * class MyClass {}\n * isClass(MyClass); // true\n * isClass(() => {}); // false\n */\nexport function isClass(obj: any): boolean {\n return (\n typeof obj === \"function\" &&\n obj.prototype &&\n obj.prototype.constructor === obj\n );\n}\n\n/**\n * Checks if the given item is an object.\n *\n * @param {any} item - The item to check.\n * @returns {boolean} - True if the item is an object, false otherwise.\n * @example\n * isObject({}); // true\n * isObject(null); // false\n * isObject([]); // false\n */\nexport const isObject = (item: any): boolean =>\n item && typeof item === \"object\" && !Array.isArray(item) && item !== null;\n\n/**\n * Checks if the given value is an instance of a class.\n *\n * @param {unknown} value - The value to check.\n * @returns {boolean} - True if the value is an instance of a class, false otherwise.\n * @example\n * class MyClass {}\n * const instance = new MyClass();\n * isInstanceOfClass(instance); // true\n * isInstanceOfClass({}); // false\n */\nexport function isInstanceOfClass(value: unknown): boolean {\n if (\n value === null ||\n typeof value !== \"object\" ||\n value === undefined ||\n Array.isArray(value)\n ) {\n return false;\n }\n return Object.getPrototypeOf(value) !== Object.prototype;\n}\n\nexport function generateShortUUID(): string {\n const chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';\n let uuid = '';\n for (let i = 0; i < 8; i++) {\n const randomIndex = Math.floor(Math.random() * chars.length);\n uuid += chars[randomIndex];\n }\n return uuid;\n}","import { generateShortUUID } from \"../../sync/src/utils\";\n\nclass MockPartySocket {\n private events: Map<string, Function> = new Map();\n id = generateShortUUID()\n \n addEventListener(event, cb) {\n this.events.set(event, cb);\n }\n\n removeEventListener(event, cb) {\n this.events.delete(event);\n }\n\n _trigger(event, data) {\n this.events.get(event)?.(data);\n }\n}\n\nclass MockStorage {\n private storage: Map<string, any> = new Map();\n \n async get(key: string) {\n return this.storage.get(key);\n }\n \n async put(key: string, value: any) {\n this.storage.set(key, value);\n }\n \n async list() {\n return this.storage\n }\n}\n\nclass MockPartyRoom {\n private clients: Map<string, MockPartySocket> = new Map();\n storage = new MockStorage();\n\n constructor(public id?: string) {\n this.id = id || generateShortUUID()\n }\n\n connection(client) {\n const socket = new MockPartySocket();\n this.clients.set(socket.id, client);\n client.id = socket.id;\n }\n\n broadcast(data: any) {\n this.clients.forEach((client) => {\n client._trigger('message', data);\n });\n }\n\n clear() {\n this.clients.clear();\n }\n}\n\nexport class MockConnection {\n state: any = {};\n\n setState(value: any) {\n this.state = value;\n }\n}\n\nexport const ServerIo = MockPartyRoom;\nexport const ClientIo = MockPartySocket;\n","import { dset } from \"dset\";\nimport z from \"zod\";\nimport {\n createStatesSnapshot,\n getByPath,\n load,\n syncClass,\n} from \"../../sync/src\";\nimport { generateShortUUID } from \"../../sync/src/utils\";\nimport type * as Party from \"./types/party\";\nimport {\n awaitReturn,\n buildObject,\n extractParams,\n isClass,\n throttle,\n} from \"./utils\";\n\nconst Message = z.object({\n action: z.string(),\n value: z.any(),\n});\n\ntype CreateRoomOptions = {\n getMemoryAll?: boolean;\n};\n\n/**\n * @class Server\n * @implements {Party.Server}\n * @description Represents a server that manages rooms and connections for a multiplayer game or application.\n * \n * @example\n * ```typescript\n * import { Room, Server, ServerIo } from \"@yourpackage/room\";\n * \n * @Room({ path: \"game\" })\n * class GameRoom {\n * // Room implementation\n * }\n * \n * class MyServer extends Server {\n * rooms = [GameRoom];\n * }\n * \n * const server = new MyServer(new ServerIo(\"game\"));\n * server.onStart();\n * ```\n */\nexport class Server implements Party.Server {\n subRoom = null;\n rooms: any[] = [];\n\n /**\n * @constructor\n * @param {Party.Room} room - The room object representing the current game or application instance.\n * \n * @example\n * ```typescript\n * const server = new MyServer(new ServerIo(\"game\"));\n * ```\n */\n constructor(readonly room: Party.Room) {}\n\n /**\n * @readonly\n * @property {boolean} isHibernate - Indicates whether the server is in hibernate mode.\n * \n * @example\n * ```typescript\n * if (!server.isHibernate) {\n * console.log(\"Server is active\");\n * }\n * ```\n */\n get isHibernate(): boolean {\n return !!this[\"options\"]?.hibernate;\n }\n\n /**\n * @method onStart\n * @async\n * @description Initializes the server and creates the initial room if not in hibernate mode.\n * @returns {Promise<void>}\n * \n * @example\n * ```typescript\n * async function initServer() {\n * await server.onStart();\n * console.log(\"Server started\");\n * }\n * ```\n */\n\n async onStart() {\n // Only create a room if not in hibernate mode\n // This prevents unnecessary resource allocation for inactive rooms\n if (!this.isHibernate) {\n this.subRoom = await this.createRoom();\n }\n }\n\n /**\n * @method createRoom\n * @private\n * @async\n * @param {CreateRoomOptions} [options={}] - Options for creating the room.\n * @returns {Promise<Object>} The created room instance.\n * @throws {Error} If no matching room is found.\n * \n * @example\n * ```typescript\n * // This method is private and called internally\n * async function internalCreateRoom() {\n * const room = await this.createRoom({ getMemoryAll: true });\n * console.log(\"Room created:\", room);\n * }\n * ```\n */\n private async createRoom(options: CreateRoomOptions = {}) {\n let instance\n let init = true\n\n // Find the appropriate room based on the current room ID\n for (let room of this.rooms) {\n const params = extractParams(room.path, this.room.id);\n if (params) {\n instance = new room(this.room, params);\n break;\n }\n }\n\n if (!instance) {\n throw new Error(\"Room not found\");\n }\n\n // Load the room's memory from storage\n // This ensures persistence across server restarts\n const loadMemory = async () => {\n const root = await this.room.storage.get(\".\");\n const memory = await this.room.storage.list();\n const tmpObject: any = root || {};\n for (let [key, value] of memory) {\n if (key == \".\") {\n continue;\n }\n dset(tmpObject, key, value);\n }\n load(instance, tmpObject);\n };\n\n await loadMemory();\n\n instance.$memoryAll = {}\n\n // Sync callback: Broadcast changes to all clients\n const syncCb = (values) => {\n if (options.getMemoryAll) {\n buildObject(values, instance.$memoryAll);\n }\n if (init && this.isHibernate) {\n init = false;\n return;\n }\n const packet = buildObject(values, instance.$memoryAll);\n this.room.broadcast(\n JSON.stringify({\n type: \"sync\",\n value: packet,\n })\n );\n values.clear();\n }\n\n // Persist callback: Save changes to storage\n const persistCb = async (values) => {\n for (let path of values) {\n const _instance =\n path == \".\" ? instance : getByPath(instance, path);\n const itemValue = createStatesSnapshot(_instance);\n await this.room.storage.put(path, itemValue);\n }\n values.clear();\n }\n\n // Set up syncing and persistence with throttling to optimize performance\n syncClass(instance, {\n onSync: throttle(syncCb, instance[\"throttleSync\"] ?? 500),\n onPersist: throttle(persistCb, instance[\"throttleStorage\"] ?? 2000),\n });\n\n return instance\n }\n\n /**\n * @method getSubRoom\n * @private\n * @async\n * @param {Object} [options={}] - Options for getting the sub-room.\n * @returns {Promise<Object>} The sub-room instance.\n * \n * @example\n * ```typescript\n * // This method is private and called internally\n * async function internalGetSubRoom() {\n * const subRoom = await this.getSubRoom();\n * console.log(\"Sub-room retrieved:\", subRoom);\n * }\n * ```\n */\n private async getSubRoom(options = {}) {\n let subRoom\n if (this.isHibernate) {\n subRoom = await this.createRoom(options)\n }\n else {\n subRoom = this.subRoom\n }\n return subRoom\n }\n\n /**\n * @method getUsersProperty\n * @private\n * @param {Object} subRoom - The sub-room instance.\n * @returns {Object|null} The users property of the sub-room, or null if not found.\n * \n * @example\n * ```typescript\n * // This method is private and called internally\n * function internalGetUsers(subRoom) {\n * const users = this.getUsersProperty(subRoom);\n * console.log(\"Users:\", users);\n * }\n * ```\n */\n\n private getUsersProperty(subRoom) {\n const meta = subRoom.constructor[\"_propertyMetadata\"];\n const propId = meta?.get(\"users\");\n if (propId) {\n return subRoom[propId];\n }\n return null;\n }\n\n /**\n * @method onConnect\n * @async\n * @param {Party.Connection} conn - The connection object for the new user.\n * @param {Party.ConnectionContext} ctx - The context of the connection.\n * @description Handles a new user connection, creates a user object, and sends initial sync data.\n * @returns {Promise<void>}\n * \n * @example\n * ```typescript\n * server.onConnect = async (conn, ctx) => {\n * await server.onConnect(conn, ctx);\n * console.log(\"New user connected:\", conn.id);\n * };\n * ```\n */\n async onConnect(conn: Party.Connection, ctx: Party.ConnectionContext) {\n const subRoom = await this.getSubRoom({\n getMemoryAll: true,\n })\n // Generate a unique public ID for the user\n const publicId = generateShortUUID()\n let user = null;\n const signal = this.getUsersProperty(subRoom);\n if (signal) {\n const { classType } = signal.options;\n // Create a new user instance based on the defined class type\n user = isClass(classType) ? new classType() : classType(conn, ctx);\n signal()[publicId] = user;\n }\n // Call the room's onJoin method if it exists\n await awaitReturn(subRoom[\"onJoin\"]?.(user, conn, ctx));\n conn.setState({ publicId });\n // Send initial sync data to the new connection\n conn.send(\n JSON.stringify({\n type: \"sync\",\n value: {\n pId: publicId,\n ...subRoom.$memoryAll,\n },\n })\n );\n }\n\n /**\n * @method onMessage\n * @async\n * @param {string} message - The message received from a user.\n * @param {Party.Connection} sender - The connection object of the sender.\n * @description Processes incoming messages and triggers corresponding actions in the sub-room.\n * @returns {Promise<void>}\n * \n * @example\n * ```typescript\n * server.onMessage = async (message, sender) => {\n * await server.onMessage(message, sender);\n * console.log(\"Message processed from:\", sender.id);\n * };\n * ```\n */\n\n async onMessage(message: string, sender: Party.Connection) {\n let json\n try {\n json = JSON.parse(message)\n }\n catch (e) {\n return;\n }\n // Validate incoming messages\n const result = Message.safeParse(json);\n if (!result.success) {\n return;\n }\n const subRoom = await this.getSubRoom()\n const actions = subRoom.constructor[\"_actionMetadata\"];\n if (actions) {\n const signal = this.getUsersProperty(subRoom);\n const { publicId } = sender.state as any;\n const user = signal?.()[publicId];\n const actionName = actions.get(result.data.action);\n if (actionName) {\n // Validate action body if a validation schema is defined\n if (actionName.bodyValidation) {\n const bodyResult = actionName.bodyValidation.safeParse(\n result.data.value\n );\n if (!bodyResult.success) {\n return;\n }\n }\n // Execute the action\n await awaitReturn(\n subRoom[actionName.key](user, result.data.value, sender)\n );\n }\n }\n }\n\n /**\n * @method onClose\n * @async\n * @param {Party.Connection} conn - The connection object of the disconnecting user.\n * @description Handles user disconnection, removing them from the room and triggering the onLeave event.\n * @returns {Promise<void>}\n * \n * @example\n * ```typescript\n * server.onClose = async (conn) => {\n * await server.onClose(conn);\n * console.log(\"User disconnected:\", conn.id);\n * };\n * ```\n */\n async onClose(conn: Party.Connection) {\n const subRoom = await this.getSubRoom()\n const signal = this.getUsersProperty(subRoom);\n const { publicId } = conn.state as any;\n const user = signal?.()[publicId];\n // Call the room's onLeave method if it exists\n await awaitReturn(subRoom[\"onLeave\"]?.(user, conn));\n if (signal) {\n // Remove the user from the room\n delete signal()[publicId];\n }\n }\n}\n","import {\n ArraySubject,\n ObjectSubject,\n isSignal,\n type WritableSignal,\n} from \"@signe/reactive\";\nimport { isInstanceOfClass, isObject } from \"./utils\";\n\ninterface SyncOptions {\n onSync?: (value: Map<string, any>) => void;\n onPersist?: (value: Set<string>) => void;\n}\n\ninterface TypeOptions {\n syncToClient?: boolean;\n persist?: boolean;\n classType?: any;\n}\n\n/**\n * Synchronizes an instance by adding `$valuesChanges` methods for state management.\n *\n * This function initializes a cache for syncing and persisting values. It adds methods to the instance\n * to set values, mark values for persistence, and check and retrieve values from the cache.\n * Optionally, callbacks can be provided to handle synchronization and persistence events.\n *\n * @param {Record<string, any>} instance - The instance to be synchronized.\n * @param {SyncOptions} [options={}] - Optional synchronization options.\n * @param {Function} [options.onSync] - Callback function to be called on value sync with the current cache.\n * @param {Function} [options.onPersist] - Callback function to be called on value persistence with the current cache.\n *\n * @example\n * class TestClass {\n * @sync() count = signal(0);\n * @sync() text = signal('hello');\n * }\n * const instance = new TestClass();\n * syncClass(instance, {\n * onSync: (cache) => console.log('Sync cache:', cache),\n * onPersist: (cache) => console.log('Persist cache:', cache),\n * });\n */\nexport const syncClass = (instance: any, options: SyncOptions = {}) => {\n const cacheSync = new Map();\n const cachePersist = new Set<string>();\n instance.$valuesChanges = {\n set: (path: string, value: any) => {\n cacheSync.set(path, value);\n options.onSync?.(cacheSync);\n },\n setPersist: (path: string) => {\n if (path == \"\") path = \".\";\n cachePersist.add(path);\n options.onPersist?.(cachePersist);\n },\n has: (path: string) => {\n return cacheSync.has(path);\n },\n get: (path: string) => {\n return cacheSync.get(path);\n },\n };\n createSyncClass(instance);\n};\n\n/**\n * Creates a snapshot of the current state of an instance's signals.\n *\n * This function iterates over the signals stored in the instance's $snapshot property.\n * If a signal's value is not an object or array and the signal's persist option is true or undefined,\n * it adds the signal's value to the returned snapshot object.\n *\n * @param {Record<string, any>} instance - The instance containing the $snapshot map of signals.\n * @returns {Record<string, any>} - An object representing the persisted snapshot of the instance's state.\n *\n * @example\n * ```typescript\n * class TestClass {\n * @sync() count = signal(0);\n * @sync() text = signal('hello');\n * }\n * const instance = new TestClass();\n * syncClass(instance);\n * const snapshot = createStatesSnapshot(instance);\n * console.log(snapshot); // { count: 0, text: 'hello' }\n * ```\n */\nexport function createStatesSnapshot(instance: Record<string, any>): Record<string, any> {\n let persistObject: any = {};\n if (instance.$snapshot) {\n for (const key of instance.$snapshot.keys()) {\n const signal = instance.$snapshot.get(key);\n const persist = signal.options.persist ?? true;\n let value = signal();\n if (isObject(value) || Array.isArray(value)) {\n break;\n }\n if (persist) {\n persistObject[key] = value;\n }\n }\n }\n return persistObject;\n}\n\nexport function setMetadata(target: any, key: string, value: any) {\n const meta = target.constructor._propertyMetadata;\n const propId = meta?.get(key);\n if (propId) {\n if (isSignal(target[propId])) {\n target[propId].set(value);\n } else {\n target[propId] = value;\n }\n }\n}\n\nexport const createSyncClass = (\n currentClass: any,\n parentKey: any = null,\n parentClass = null,\n path = \"\"\n) => {\n currentClass.$path = path;\n if (parentClass) {\n currentClass.$valuesChanges = parentClass.$valuesChanges;\n }\n if (parentKey) {\n setMetadata(currentClass, \"id\", parentKey);\n }\n if (currentClass.$snapshot) {\n for (const key of currentClass.$snapshot.keys()) {\n const signal = currentClass.$snapshot.get(key);\n const syncToClient = signal.options.syncToClient ?? true;\n const persist = signal.options.persist ?? true;\n let value = signal();\n if (isObject(value) || Array.isArray(value)) {\n value = { ...value };\n }\n const newPath = (path ? path + \".\" : \"\") + key;\n if (syncToClient) {\n currentClass.$valuesChanges.set(newPath, value);\n }\n if (persist) {\n if (parentClass) currentClass.$valuesChanges.setPersist(path);\n }\n }\n }\n};\n\nexport const type = (\n _signal: any,\n path: string,\n options: TypeOptions = {},\n currentInstance: any\n): WritableSignal<any> => {\n const syncToClient = options.syncToClient ?? true;\n const persist = options.persist ?? true;\n let init = true;\n _signal.options = options;\n _signal.observable.subscribe((value) => {\n const check = currentInstance.$valuesChanges;\n\n function savePath(propPath, value) {\n if (syncToClient) check.set(propPath, value);\n if (persist) {\n check.setPersist(currentInstance.$path);\n }\n }\n\n if (init) {\n init = false;\n return;\n }\n if (currentInstance.$path !== undefined) {\n const propPath =\n (currentInstance.$path ? currentInstance.$path + \".\" : \"\") + path;\n if (_signal._subject instanceof ObjectSubject) {\n const newPath =\n (currentInstance.$path ? currentInstance.$path + \".\" : \"\") +\n path +\n \".\" +\n value.key;\n\n if (value.type == \"add\") {\n if (isInstanceOfClass(value.value)) {\n createSyncClass(value.value, value.key, currentInstance, newPath);\n } else {\n savePath(newPath, value.value);\n }\n } else if (value.type == \"update\") {\n if (isObject(value.value) || Array.isArray(value.value)) {\n createSyncClass(value.value, value.key, currentInstance, newPath);\n } else {\n savePath(newPath, value.value);\n }\n } else if (value.type == \"remove\") {\n savePath(newPath, \"$delete\");\n }\n } else if (_signal._subject instanceof ArraySubject) {\n const newPath = propPath + \".\" + value.index;\n const firstItem = value.items[0];\n if (value.type == \"add\") {\n if (isInstanceOfClass(firstItem)) {\n createSyncClass(firstItem, value.key, currentInstance, newPath);\n } else {\n savePath(newPath, firstItem);\n }\n } else if (value.type == \"update\") {\n if (isObject(firstItem) || Array.isArray(firstItem)) {\n createSyncClass(firstItem, value.key, currentInstance, newPath);\n } else {\n savePath(newPath, firstItem);\n }\n } else if (value.type == \"remove\") {\n savePath(newPath, \"$delete\");\n }\n } else {\n savePath(propPath, value);\n }\n }\n });\n\n if (!currentInstance.$snapshot) {\n currentInstance.$snapshot = new Map();\n }\n\n currentInstance.$snapshot.set(path, _signal);\n\n return _signal;\n};\n","import { isSignal } from \"@signe/reactive\";\nimport { setMetadata } from \"./core\";\nimport { isClass } from \"./utils\";\n\n/**\n * Loads values into the root instance by paths or from an object.\n * \n * @param {object} rootInstance - The instance into which values will be loaded.\n * @param {object} values - The values to load, either as paths or an object.\n * @param {boolean} [valueIsObject=false] - If true, `values` is treated as an object.\n * @example\n * // Using paths:\n * load(instance, { 'position.x': 10, 'position.y': 20 });\n * \n * // Using an object:\n * load(instance, { position: { x: 10, y: 20 } }, true);\n */\nexport function load(rootInstance: any, values: { [path: string]: any }): void;\nexport function load(\n rootInstance: any,\n values: object,\n valueIsObject: true\n): void;\nexport function load(\n rootInstance: any,\n values: { [path: string]: any } | object,\n valueIsObject?: boolean\n) {\n if (valueIsObject) {\n loadFromObject(rootInstance, values);\n } else {\n loadFromPaths(rootInstance, values);\n }\n}\n\n/**\n * Loads values into the root instance using paths.\n * \n * @param {object} rootInstance - The instance into which values will be loaded.\n * @param {object} values - The values to load, with keys as paths.\n * @example\n * loadFromPaths(instance, { 'position.x': 10, 'position.y': 20 });\n */\nfunction loadFromPaths(rootInstance: any, values: { [path: string]: any }) {\n for (const [path, value] of Object.entries(values)) {\n const parts = path.split(\".\");\n loadValue(rootInstance, parts, value);\n }\n}\n\n/**\n * Recursively loads values from an object into the root instance.\n * \n * @param {object} rootInstance - The instance into which values will be loaded.\n * @param {object} values - The values to load.\n * @param {string} [currentPath=\"\"] - The current path in the recursion.\n * @example\n * loadFromObject(instance, { position: { x: 10, y: 20 } });\n */\nfunction loadFromObject(\n rootInstance: any,\n values: object,\n currentPath: string = \"\"\n) {\n for (const [key, value] of Object.entries(values)) {\n const newPath = currentPath ? `${currentPath}.${key}` : key;\n if (typeof value === \"object\" && !Array.isArray(value)) {\n loadFromObject(rootInstance, value, newPath);\n } else {\n const parts = newPath.split(\".\");\n loadValue(rootInstance, parts, value);\n }\n }\n}\n\n/**\n * Sets a value in the root instance by navigating through the path parts.\n * \n * @param {object} rootInstance - The instance into which the value will be set.\n * @param {string[]} parts - The parts of the path.\n * @param {any} value - The value to set.\n * @example\n * loadValue(instance, ['position', 'x'], 10);\n */\nfunction loadValue(rootInstance: any, parts: string[], value: any) {\n let current: any = rootInstance;\n\n for (let i = 0; i < parts.length; i++) {\n const part = parts[i];\n\n if (i === parts.length - 1) {\n if (value == '$delete') {\n if (isSignal(current)) {\n current = current();\n }\n Reflect.deleteProperty(current, part);\n }\n else if (current[part]?._subject) {\n current[part].set(value);\n }\n } else {\n if (isSignal(current)) {\n current = current();\n }\n const currentValue = current[part];\n if (currentValue === undefined) {\n const parentInstance = getByPath(\n rootInstance,\n parts.slice(0, i).join(\".\")\n );\n const classType = parentInstance?.options?.classType;\n if (classType) {\n current[part] = !isClass(classType) ? classType(part) : new classType();\n setMetadata(current[part], 'id', part)\n } else {\n current[part] = {};\n }\n }\n current = current[part];\n }\n }\n}\n\n/**\n * Retrieves a value from the root instance by a path.\n * \n * @param {object} root - The root instance.\n * @param {string} path - The path to the value.\n * @returns {any} - The value at the specified path.\n * @example\n * const value = getByPath(instance, 'position.x');\n */\nexport function getByPath(root: any, path: string) {\n const parts = path.split(\".\");\n let current = root;\n for (const part of parts) {\n if (isSignal(current)) {\n current = current();\n }\n if (current[part]) {\n current = current[part];\n } else {\n return undefined;\n }\n }\n return current;\n}\n","import { dset } from \"dset\";\n\n/**\n * Checks if a value is a Promise.\n *\n * @param {unknown} value - The value to check.\n * @returns {boolean} - Returns true if the value is a Promise, otherwise false.\n *\n * @example\n * isPromise(Promise.resolve()); // true\n * isPromise(42); // false\n */\nexport function isPromise(value: unknown): value is Promise<any> {\n return value instanceof Promise;\n}\n\n/**\n * Awaits the given value if it is a Promise, otherwise returns the value directly.\n *\n * @param {unknown} val - The value to await or return.\n * @returns {Promise<any>} - Returns a Promise that resolves to the value.\n *\n * @example\n * awaitReturn(Promise.resolve(42)); // 42\n * awaitReturn(42); // 42\n */\nexport async function awaitReturn(val: unknown): Promise<any> {\n return isPromise(val) ? 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@signe/room",
3
- "version": "1.0.0",
3
+ "version": "1.0.2",
4
4
  "description": "",
5
5
  "main": "./dist/index.js",
6
6
  "keywords": [],
@@ -17,7 +17,7 @@
17
17
  "dset": "^3.1.3",
18
18
  "partysocket": "^1.0.1",
19
19
  "zod": "^3.23.8",
20
- "@signe/sync": "1.0.0"
20
+ "@signe/sync": "1.0.2"
21
21
  },
22
22
  "publishConfig": {
23
23
  "access": "public"