@signaltree/core 6.0.6 → 6.0.7

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@signaltree/core",
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- "version": "6.0.6",
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+ "version": "6.0.7",
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  "description": "Lightweight, type-safe signal-based state management for Angular. Core package providing hierarchical signal trees, basic entity management, and async actions.",
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  "type": "module",
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  "sideEffects": false,
@@ -1,3 +1,3 @@
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- import type { TreeConfig, NodeAccessor, ISignalTree } from './types';
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+ import type { TreeConfig, NodeAccessor, SignalTree } from './types';
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  export declare function isNodeAccessor(value: unknown): value is NodeAccessor<unknown>;
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- export declare function signalTree<T extends object>(initialState: T, config?: TreeConfig): ISignalTree<T>;
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+ export declare function signalTree<T extends object>(initialState: T, config?: TreeConfig): SignalTree<T>;
@@ -1,5 +1,7 @@
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  import { Signal, WritableSignal } from '@angular/core';
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+
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  import { SecurityValidatorConfig } from './security/security-validator';
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+
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  export interface TimeTravelConfig {
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  enabled?: boolean;
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  maxHistorySize?: number;
@@ -37,7 +39,7 @@ export type TreeNode<T> = {
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  export interface ISignalTree<T> extends NodeAccessor<T> {
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  readonly state: TreeNode<T>;
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  readonly $: TreeNode<T>;
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- with<E extends (tree: this) => any>(enhancer: E): this & Omit<ReturnType<E>, keyof ISignalTree<T>>;
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+ with<TAdded>(enhancer: (tree: this) => this & TAdded): this & TAdded;
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  bind(thisArg?: unknown): NodeAccessor<T>;
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  destroy(): void;
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  }
@@ -282,7 +284,7 @@ export type CallableWritableSignal<T> = WritableSignal<T> & {
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  };
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  export type AccessibleNode<T> = NodeAccessor<T> & TreeNode<T>;
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  export declare const ENHANCER_META: unique symbol;
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- export type Enhancer<TAdded> = <T>(tree: ISignalTree<T>) => ISignalTree<T> & TAdded;
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+ export type Enhancer<TAdded> = (tree: ISignalTree<any>) => ISignalTree<any> & TAdded;
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  export type EnhancerWithMeta<TAdded> = Enhancer<TAdded> & {
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  metadata?: EnhancerMeta;
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  };
@@ -295,7 +297,7 @@ export interface EnhancerMeta {
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  export type FullSignalTree<T> = ISignalTree<T> & EffectsMethods<T> & BatchingMethods<T> & MemoizationMethods<T> & TimeTravelMethods<T> & DevToolsMethods & EntitiesEnabled & OptimizedUpdateMethods<T>;
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  export type ProdSignalTree<T> = ISignalTree<T> & EffectsMethods<T> & BatchingMethods<T> & MemoizationMethods<T> & EntitiesEnabled & OptimizedUpdateMethods<T>;
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  export type MinimalSignalTree<T> = ISignalTree<T> & EffectsMethods<T>;
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- export type SignalTree<T> = ISignalTree<T>;
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- export type SignalTreeBase<T> = ISignalTree<T>;
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+ export type SignalTree<T> = ISignalTree<T> & TreeNode<T>;
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+ export type SignalTreeBase<T> = ISignalTree<T> & TreeNode<T>;
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  export declare function isSignalTree<T>(value: unknown): value is ISignalTree<T>;
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  export {};