@signalsandsorcery/plugin-sdk 1.3.2 → 2.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.mts +29 -9
- package/dist/index.d.ts +29 -9
- package/dist/index.js +1 -32
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +1 -31
- package/dist/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -1243,37 +1243,8 @@ function useSceneState(activeSceneId, initialValue) {
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1243
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return [currentValue, setForCurrentScene, setForScene];
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1244
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}
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1245
1245
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1246
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-
// src/constants/instrument-roles.ts
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1247
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var VALID_INSTRUMENT_ROLES = [
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1248
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"bass",
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1249
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"kick",
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1250
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"snare",
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1251
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"hat",
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1252
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"808",
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1253
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"percussion",
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1254
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"lead",
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1255
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"pad",
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1256
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"keys",
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1257
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"piano",
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1258
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"organ",
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1259
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"pluck",
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1260
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"strings",
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1261
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"brass",
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"winds",
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1263
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"bell",
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1264
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"mallet",
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"guitar",
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1266
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"synth",
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1267
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"atmosphere",
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1268
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"drone",
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1269
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"rhythm",
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1270
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"soundscape",
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1271
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"vocal",
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"fx"
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];
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-
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// src/constants/sdk-version.ts
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-
var PLUGIN_SDK_VERSION = "
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+
var PLUGIN_SDK_VERSION = "2.0.0";
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export {
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DB_MAX,
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DB_MIN,
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@@ -1294,7 +1265,6 @@ export {
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SLIDER_UNITY,
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SorceryProgressBar,
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TrackRow,
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VALID_INSTRUMENT_ROLES,
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VolumeSlider,
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calculateTimeBasedTarget,
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dbToSlider,
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