@signal9/era-ui 16.0.0 → 16.0.1

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package/dist/index.d.ts CHANGED
@@ -23,7 +23,6 @@
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  * import * as Select from '@signal9/era-ui/select';
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  * import { Swarm } from '@signal9/era-ui/ai/swarm';
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  * import { Desktop } from '@signal9/era-ui/os';
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- * import { Notes } from '@signal9/era-ui/apps/notes';
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  * import { runAudit } from '@signal9/era-ui/audit';
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  *
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  * The `./*` wildcard in package.json means a new component is importable the
package/dist/index.js CHANGED
@@ -23,7 +23,6 @@
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  * import * as Select from '@signal9/era-ui/select';
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  * import { Swarm } from '@signal9/era-ui/ai/swarm';
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  * import { Desktop } from '@signal9/era-ui/os';
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- * import { Notes } from '@signal9/era-ui/apps/notes';
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  * import { runAudit } from '@signal9/era-ui/audit';
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  *
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  * The `./*` wildcard in package.json means a new component is importable the
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@signal9/era-ui",
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- "version": "16.0.0",
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+ "version": "16.0.1",
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  "scripts": {
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  "dev": "vite dev --host",
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  "build": "vite build && npm run prepack",
package/skill/SKILL.md CHANGED
@@ -110,7 +110,7 @@ is the #1 way concentricity breaks.
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  - Panels: resting fill `bg-well` (pairs with `shadow-well`), raised fill
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  `bg-elevated` (pairs with `shadow-lg` + `glass-blur` on floating panels),
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  modal scrim `bg-overlay`. Menu panels pad with `p-menu` and their rows take
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- `rounded-item` so the row highlight stays concentric inside the frame.
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+ `rounded-menu-item` so the row highlight stays concentric inside the frame.
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  ## Motion
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