@shware/workflow 5.0.1 → 6.0.0

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Files changed (178) hide show
  1. package/README.md +165 -42
  2. package/dist/aws/index.cjs +1 -1
  3. package/dist/aws/index.mjs +1 -1
  4. package/dist/client.cjs +45 -4
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  12. package/dist/cloudflare/index.cjs +2 -2
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  14. package/dist/cloudflare/runner.cjs +1 -1
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  26. package/dist/contract.cjs +11 -0
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  34. package/dist/dsl/bundle.cjs +4 -3
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  42. package/dist/dsl/flow.cjs +2 -1
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  48. package/dist/dsl/flow.mjs +2 -1
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  50. package/dist/dsl/workflow.cjs +2 -2
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  52. package/dist/email-sender.cjs +1 -1
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  58. package/dist/email.cjs +32 -5
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  64. package/dist/email.mjs +32 -6
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  66. package/dist/engine/condition.cjs.map +1 -1
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  70. package/dist/engine/index.cjs +1 -1
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  72. package/dist/engine/interpreter.cjs +21 -4
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  76. package/dist/engine/ports.d.cts +8 -2
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  80. package/dist/host/channels.cjs +1 -1
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  82. package/dist/host/execute.cjs +2 -2
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  86. package/dist/host/http.cjs +38 -3
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  94. package/dist/host/ingest.cjs +128 -4
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  102. package/dist/host/journey-host.cjs +10 -8
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  106. package/dist/index.cjs +5 -2
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  110. package/dist/ir.cjs +11 -2
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  118. package/dist/reporting/observer.cjs +1 -0
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  122. package/dist/reporting/tracking.cjs +28 -10
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  124. package/dist/reporting/tracking.d.cts +13 -6
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  130. package/dist/store/facts.cjs +3 -3
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  138. package/dist/store/index.cjs +1 -1
  139. package/dist/store/index.cjs.map +1 -1
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  146. package/dist/store/postgres-reporting.cjs +30 -10
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  161. package/dist/store/postgres.mjs.map +1 -1
  162. package/dist/store/tables.cjs +75 -11
  163. package/dist/store/tables.cjs.map +1 -1
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  168. package/dist/store/tables.mjs +74 -12
  169. package/dist/store/tables.mjs.map +1 -1
  170. package/dist/templates.cjs +60 -7
  171. package/dist/templates.cjs.map +1 -1
  172. package/dist/templates.d.cts +101 -13
  173. package/dist/templates.d.cts.map +1 -1
  174. package/dist/templates.d.mts +101 -13
  175. package/dist/templates.d.mts.map +1 -1
  176. package/dist/templates.mjs +61 -9
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  178. package/package.json +1 -1
@@ -1 +1 @@
1
- {"version":3,"file":"interpreter.cjs","names":["evaluateCondition","RECIPIENT_PROPERTY","nextWindowStart","hashToBucket","relevantEvents"],"sources":["../../src/engine/interpreter.ts"],"sourcesContent":["import type { NodeIR, PropValueIR, ScalarIR, WorkflowIR } from '../ir';\nimport { hashToBucket } from './bucket';\nimport { evaluateCondition, relevantEvents } from './condition';\nimport type {\n FactSource,\n JourneyContext,\n JourneyOutcome,\n OutboundMessage,\n PushDevice,\n} from './ports';\nimport { RECIPIENT_PROPERTY } from './recipient';\nimport { nextWindowStart } from './time-window';\n\n/**\n * IR interpreter: the execution core for one user's journey instance.\n *\n * Pure logic — it imports nothing platform-specific; every external effect\n * arrives through the JourneyContext ports, and durable semantics\n * (checkpoint/replay) are the EngineStep adapter's job.\n *\n * Step naming: an IR node id *is* the step name (derived from the structural\n * path, so it is deterministic and unique). When one node needs several steps,\n * a suffix is appended (`${id}:guard`, `${id}:check:${n}`).\n *\n * Guard semantics: goal / exitWhen are checked at journey entry and after\n * every suspension point (delay / random_delay / time_window / wait_until) —\n * the moments where wall-clock time passed and the user's state may have\n * moved. Between two synchronous nodes no meaningful time passes, so checking\n * there would only burn step budget (each checkpoint costs a state write).\n */\n\n/**\n * Cap on wait_until re-evaluations, so a wake-up storm cannot exhaust the platform's step\n * budget. Each loop iteration costs a handful of steps, so 64 checks stay well inside the\n * platform step budgets while absorbing far more wake churn than 16 did. Past the cap the wait\n * is not given up: it sleeps to its deadline and checks once more there (see waitLoop) — the\n * answer is still right at the deadline, it just stops being event-driven in between.\n */\nconst MAX_WAIT_CHECKS = 64;\n\n/** The user property holding an IANA timezone id, read when a time_window says tz: 'user'. Same convention-table status as RECIPIENT_PROPERTY. */\nconst TIMEZONE_PROPERTY = 'timezone';\n\ntype FlowSignal =\n | { kind: 'fall_through' }\n | { kind: 'exit'; reason?: string }\n | { kind: 'goal' }\n | { kind: 'exit_when' };\n\nconst FALL_THROUGH: FlowSignal = { kind: 'fall_through' };\n\n/**\n * Whether and when the instance converted — a fact of its own, apart from how it ends: with\n * `exitOnMatch: false` a conversion lets the flow go on, and the instance still ends `completed`\n * (or `exited`, `exit_when`) carrying it. Set only from checkpointed step results, so a replay\n * rebuilds the same state.\n */\ninterface GoalState {\n convertedAt?: number;\n}\n\nconst goalStates = new WeakMap<JourneyContext, GoalState>();\n\nfunction goalState(ctx: JourneyContext): GoalState {\n let state = goalStates.get(ctx);\n if (state === undefined) {\n state = {};\n goalStates.set(ctx, state);\n }\n return state;\n}\n\n/** When the goal's attribution window closes, measured from entry; none without `within`. */\nfunction goalDeadline(ir: WorkflowIR, ctx: JourneyContext): number | undefined {\n return ir.goal?.within === undefined ? undefined : ctx.enteredAtMs + ir.goal.within.ms;\n}\n\n/**\n * Whether the goal holds for events inside its window: after entry, and not after the window\n * closed — an instance resumed past the deadline must not count a purchase made after it. The\n * conversion time is when the check saw it, capped at the deadline.\n */\nasync function goalReached(\n ir: WorkflowIR,\n ctx: JourneyContext,\n now: number\n): Promise<{ at: number } | null> {\n const goal = ir.goal;\n if (goal === undefined) return null;\n const deadline = goalDeadline(ir, ctx);\n const met = await evaluateCondition(goal.condition, ctx.facts, now, {\n anchorMs: ctx.enteredAtMs,\n ...(deadline === undefined ? {} : { untilMs: deadline }),\n });\n return met ? { at: deadline === undefined ? now : Math.min(now, deadline) } : null;\n}\n\nexport async function runJourney(ir: WorkflowIR, ctx: JourneyContext): Promise<JourneyOutcome> {\n await started(ir, ctx);\n const entry = await checkGuards('entry', ir, ctx);\n let signal = entry ?? (await runFlow(ir.flow, ir, ctx));\n // The flow is done but the conversion window is not: keep watching it (see awaitTail)\n if (signal.kind === 'fall_through') signal = (await awaitTail(ir, ctx)) ?? FALL_THROUGH;\n const { convertedAt } = goalState(ctx);\n const converted = convertedAt === undefined ? {} : { convertedAt };\n switch (signal.kind) {\n case 'fall_through':\n return { status: 'completed', ...converted };\n case 'exit':\n return signal.reason !== undefined\n ? { status: 'exited', reason: signal.reason, ...converted }\n : { status: 'exited', ...converted };\n case 'goal':\n return { status: 'goal', ...converted };\n case 'exit_when':\n return { status: 'exit_when', ...converted };\n }\n}\n\nasync function runFlow(nodes: NodeIR[], ir: WorkflowIR, ctx: JourneyContext): Promise<FlowSignal> {\n for (const node of nodes) {\n await reached(node, ir, ctx);\n const signal = await runNode(node, ir, ctx);\n if (signal.kind !== 'fall_through') return signal;\n }\n return FALL_THROUGH;\n}\n\n/**\n * Tell the observer the instance entered — before the entry guards, which can end it before the\n * first node: an instance is counted from its entry, not from its first node.\n */\nasync function started(ir: WorkflowIR, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n if (observer?.started === undefined) return;\n await ctx.step.do('entry:started', async () => {\n await observer.started?.({\n workflow: ir.id,\n instanceId: ctx.instanceId,\n userId: ctx.userId,\n at: ctx.enteredAtMs,\n });\n });\n}\n\n/**\n * Tell the observer the instance is at `node`. A step of its own, so a replay does not report\n * the nodes it passes on the way back again, and the arrival time stays the first one.\n */\nasync function reached(node: NodeIR, ir: WorkflowIR, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n if (observer?.nodeReached === undefined) return;\n await ctx.step.do(`${node.id}:reached`, async () => {\n await observer.nodeReached?.({\n workflow: ir.id,\n instanceId: ctx.instanceId,\n userId: ctx.userId,\n nodeId: node.id,\n at: Date.now(),\n });\n });\n}\n\n/**\n * One copy out through the host's sender, with the observer on both sides: it may attach\n * tracking before, and hears how the transport took the copy after. A send that throws is\n * not reported — the step retries it, and reports when it settles. A report that fails after\n * the send is logged, never thrown: the step would retry and the transport — a webhook, a web\n * push, with no idempotency key of its own — would deliver the copy again.\n */\nasync function deliver(message: OutboundMessage, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n const tracking = await observer?.messagePrepared?.(message);\n const copy = tracking === undefined ? message : { ...message, tracking };\n const result = await ctx.messages.send(copy);\n try {\n await observer?.messageSent?.(copy, result ?? { delivered: true });\n } catch (error) {\n console.error(`[workflow] reporting ${copy.idempotencyKey} as sent failed`, error);\n }\n}\n\n/**\n * Goal / exitWhen guards (see the header for when they run).\n *\n * The goal condition is anchored at workflow entry: a `performed` inside it\n * only counts events after the user entered, so pre-existing history cannot\n * register as a conversion. exitWhen is deliberately unanchored — \"user\n * unsubscribed\" should exit no matter when it happened.\n */\nasync function checkGuards(\n stepId: string,\n ir: WorkflowIR,\n ctx: JourneyContext\n): Promise<FlowSignal | null> {\n const goal = ir.goal;\n const exitWhen = ir.exitWhen;\n if (goal === undefined && exitWhen === undefined) return null;\n\n const state = goalState(ctx);\n const result = await ctx.step.do(`${stepId}:guard`, async () => {\n const now = Date.now();\n // Already converted (exitOnMatch: false): the conversion stands, no need to look again\n const goalHit =\n goal !== undefined && state.convertedAt === undefined\n ? await goalReached(ir, ctx, now)\n : null;\n const exitMet = exitWhen !== undefined && (await evaluateCondition(exitWhen, ctx.facts, now));\n return { goalAt: goalHit?.at ?? null, exitMet };\n });\n\n if (result.goalAt !== null) {\n state.convertedAt ??= result.goalAt;\n if (goal?.exitOnMatch ?? true) return { kind: 'goal' };\n }\n if (result.exitMet) return { kind: 'exit_when' };\n return null;\n}\n\n/**\n * The host's template check, with the instance and node added to the message:\n * a refused message must point at the journey that produced it. The error\n * keeps its class (and `name`), so adapters can stop retrying it.\n */\nfunction validate(\n node: Extract<NodeIR, { type: 'message' }>,\n props: Record<string, ScalarIR | undefined>,\n ctx: JourneyContext\n): Record<string, ScalarIR | undefined> {\n if (ctx.validator === undefined) return props;\n try {\n return ctx.validator.validate({ channel: node.channel, template: node.template, props });\n } catch (error) {\n if (error instanceof Error) {\n error.message = `[${ctx.instanceId} ${node.id}] ${error.message}`;\n }\n throw error;\n }\n}\n\ntype PushPlan = { props: Record<string, ScalarIR | undefined>; devices: PushDevice[] };\n\n/**\n * A push goes to devices, not to a profile address: one copy per device the\n * host's directory lists (or only the most recent, `devices: 'latest'`). Each\n * copy's idempotency key carries its token, so a retried step that already\n * reached some devices re-sends to the rest and the senders drop the repeats —\n * keyed by token rather than position, because the list can change between\n * attempts. A user with no device is skipped, not failed: being unreachable is\n * a state of the user, and `reachable('push')` is how a journey branches on it.\n */\n/**\n * A push: one step settles what goes out and to which devices, then each device gets a step of\n * its own — a failure on one device retries that device alone, and the copies already delivered\n * are not sent again (APNs and FCM carry the idempotency key but do not de-duplicate on it).\n */\nasync function sendPush(\n node: Extract<NodeIR, { type: 'message' }>,\n ir: WorkflowIR,\n ctx: JourneyContext\n): Promise<void> {\n const plan = await ctx.step.do<PushPlan | null>(`${node.id}:send`, async () => {\n const props = validate(node, await resolveValues(node.props, ctx.facts), ctx);\n if (await ctx.facts.isSuppressed?.(node.channel)) return null;\n const listed = await ctx.facts.listDevices();\n const devices = node.devices === 'latest' ? listed.slice(0, 1) : listed;\n return { props, devices };\n });\n // null: the channel is opted out\n if (plan === null) return;\n if (plan.devices.length === 0) {\n console.log(`[journey] push ${node.template} skipped: no device for user ${ctx.userId}`);\n return;\n }\n for (const [index, device] of plan.devices.entries()) {\n await ctx.step.do(`${node.id}:send:${index}`, async () => {\n await deliver(\n {\n workflow: ir.id,\n instanceId: ctx.instanceId,\n nodeId: node.id,\n channel: 'push',\n template: node.template,\n props: plan.props,\n userId: ctx.userId,\n recipient: device.token,\n device,\n idempotencyKey: `${ctx.instanceId}:${node.id}:${device.token}`,\n },\n ctx\n );\n });\n }\n}\n\nasync function runNode(node: NodeIR, ir: WorkflowIR, ctx: JourneyContext): Promise<FlowSignal> {\n switch (node.type) {\n case 'message': {\n if (node.channel === 'push') {\n await sendPush(node, ir, ctx);\n return FALL_THROUGH;\n }\n await ctx.step.do(`${node.id}:send`, async () => {\n const props = validate(node, await resolveValues(node.props, ctx.facts), ctx);\n // An opted-out channel (an email unsubscribe) is skipped, like a push with no device\n if (await ctx.facts.isSuppressed?.(node.channel)) return;\n const recipientPath = RECIPIENT_PROPERTY[node.channel];\n const recipient =\n recipientPath === undefined ? undefined : await ctx.facts.getProperty(recipientPath);\n await deliver(\n {\n workflow: ir.id,\n instanceId: ctx.instanceId,\n nodeId: node.id,\n channel: node.channel,\n template: node.template,\n props,\n userId: ctx.userId,\n recipient: recipient === undefined ? undefined : String(recipient),\n idempotencyKey: `${ctx.instanceId}:${node.id}`,\n },\n ctx\n );\n });\n return FALL_THROUGH;\n }\n\n case 'delay': {\n await ctx.step.sleep(node.id, node.duration.ms);\n return (await checkGuards(node.id, ir, ctx)) ?? FALL_THROUGH;\n }\n\n case 'random_delay': {\n // The random value is drawn and persisted inside the step, so replay does not re-roll it\n const ms = await ctx.step.do(`${node.id}:roll`, async () => {\n const span = node.max.ms - node.min.ms;\n return node.min.ms + Math.floor(Math.random() * Math.max(span, 0));\n });\n await ctx.step.sleep(`${node.id}:sleep`, ms);\n return (await checkGuards(node.id, ir, ctx)) ?? FALL_THROUGH;\n }\n\n case 'time_window': {\n const target = await ctx.step.do(`${node.id}:target`, async () => {\n const tz =\n node.tz === 'user'\n ? String((await ctx.facts.getProperty(TIMEZONE_PROPERTY)) ?? 'UTC')\n : node.tz;\n return nextWindowStart(Date.now(), node.days, node.between, tz);\n });\n if (target === null) return FALL_THROUGH; // already inside the window: no suspension, no guard\n // The remaining time is checkpointed: a replay must not recompute it from a later clock\n // (the target has passed by then, and a negative sleep is an error on some runtimes)\n const ms = await ctx.step.do(`${node.id}:remaining`, async () => target - Date.now());\n if (ms > 0) await ctx.step.sleep(`${node.id}:sleep`, ms);\n return (await checkGuards(node.id, ir, ctx)) ?? 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When one node needs several steps,\n * a suffix is appended (`${id}:guard`, `${id}:check:${n}`).\n *\n * Guard semantics: goal / exitWhen are checked at journey entry and after\n * every suspension point (delay / random_delay / time_window / wait_until) —\n * the moments where wall-clock time passed and the user's state may have\n * moved. Between two synchronous nodes no meaningful time passes, so checking\n * there would only burn step budget (each checkpoint costs a state write).\n */\n\n/**\n * Cap on wait_until re-evaluations, so a wake-up storm cannot exhaust the platform's step\n * budget. Each loop iteration costs a handful of steps, so 64 checks stay well inside the\n * platform step budgets while absorbing far more wake churn than 16 did. Past the cap the wait\n * is not given up: it sleeps to its deadline and checks once more there (see waitLoop) — the\n * answer is still right at the deadline, it just stops being event-driven in between.\n */\nconst MAX_WAIT_CHECKS = 64;\n\n/** The user property holding an IANA timezone id, read when a time_window says tz: 'user'. Same convention-table status as RECIPIENT_PROPERTY. */\nconst TIMEZONE_PROPERTY = 'timezone';\n\ntype FlowSignal =\n | { kind: 'fall_through' }\n | { kind: 'exit'; reason?: string }\n | { kind: 'goal' }\n | { kind: 'exit_when' };\n\nconst FALL_THROUGH: FlowSignal = { kind: 'fall_through' };\n\n/**\n * Whether and when the instance converted — a fact of its own, apart from how it ends: with\n * `exitOnMatch: false` a conversion lets the flow go on, and the instance still ends `completed`\n * (or `exited`, `exit_when`) carrying it. Set only from checkpointed step results, so a replay\n * rebuilds the same state.\n */\ninterface GoalState {\n convertedAt?: number;\n}\n\nconst goalStates = new WeakMap<JourneyContext, GoalState>();\n\nfunction goalState(ctx: JourneyContext): GoalState {\n let state = goalStates.get(ctx);\n if (state === undefined) {\n state = {};\n goalStates.set(ctx, state);\n }\n return state;\n}\n\n/** When the goal's attribution window closes, measured from entry; none without `within`. */\nfunction goalDeadline(ir: WorkflowIR, ctx: JourneyContext): number | undefined {\n return ir.goal?.within === undefined ? undefined : ctx.enteredAtMs + ir.goal.within.ms;\n}\n\n/**\n * Whether the goal holds for events inside its window: after entry, and not after the window\n * closed — an instance resumed past the deadline must not count a purchase made after it. The\n * conversion time is when the check saw it, capped at the deadline.\n */\nasync function goalReached(\n ir: WorkflowIR,\n ctx: JourneyContext,\n now: number\n): Promise<{ at: number } | null> {\n const goal = ir.goal;\n if (goal === undefined) return null;\n const deadline = goalDeadline(ir, ctx);\n const met = await evaluateCondition(goal.condition, ctx.facts, now, {\n anchorMs: ctx.enteredAtMs,\n ...(deadline === undefined ? {} : { untilMs: deadline }),\n });\n return met ? { at: deadline === undefined ? now : Math.min(now, deadline) } : null;\n}\n\nexport async function runJourney(ir: WorkflowIR, ctx: JourneyContext): Promise<JourneyOutcome> {\n await started(ir, ctx);\n const entry = await checkGuards('entry', ir, ctx);\n let signal = entry ?? (await runFlow(ir.flow, ir, ctx));\n // The flow is done but the conversion window is not: keep watching it (see awaitTail)\n if (signal.kind === 'fall_through') signal = (await awaitTail(ir, ctx)) ?? FALL_THROUGH;\n const { convertedAt } = goalState(ctx);\n const converted = convertedAt === undefined ? {} : { convertedAt };\n switch (signal.kind) {\n case 'fall_through':\n return { status: 'completed', ...converted };\n case 'exit':\n return signal.reason !== undefined\n ? { status: 'exited', reason: signal.reason, ...converted }\n : { status: 'exited', ...converted };\n case 'goal':\n return { status: 'goal', ...converted };\n case 'exit_when':\n return { status: 'exit_when', ...converted };\n }\n}\n\nasync function runFlow(nodes: NodeIR[], ir: WorkflowIR, ctx: JourneyContext): Promise<FlowSignal> {\n for (const node of nodes) {\n await reached(node, ir, ctx);\n const signal = await runNode(node, ir, ctx);\n if (signal.kind !== 'fall_through') return signal;\n }\n return FALL_THROUGH;\n}\n\n/**\n * Tell the observer the instance entered — before the entry guards, which can end it before the\n * first node: an instance is counted from its entry, not from its first node.\n */\nasync function started(ir: WorkflowIR, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n if (observer?.started === undefined) return;\n await ctx.step.do('entry:started', async () => {\n await observer.started?.({\n workflow: ir.id,\n instanceId: ctx.instanceId,\n userId: ctx.userId,\n at: ctx.enteredAtMs,\n });\n });\n}\n\n/**\n * Tell the observer the instance is at `node`. A step of its own, so a replay does not report\n * the nodes it passes on the way back again, and the arrival time stays the first one.\n */\nasync function reached(node: NodeIR, ir: WorkflowIR, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n if (observer?.nodeReached === undefined) return;\n await ctx.step.do(`${node.id}:reached`, async () => {\n await observer.nodeReached?.({\n workflow: ir.id,\n instanceId: ctx.instanceId,\n userId: ctx.userId,\n nodeId: node.id,\n at: Date.now(),\n });\n });\n}\n\n/**\n * One copy out through the host's sender, with the observer on both sides: it may attach\n * tracking before, and hears how the transport took the copy after. A send that throws is\n * not reported — the step retries it, and reports when it settles. A report that fails after\n * the send is logged, never thrown: the step would retry and the transport — a webhook, a web\n * push, with no idempotency key of its own — would deliver the copy again.\n */\nasync function deliver(message: OutboundMessage, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n const tracking = await observer?.messagePrepared?.(message);\n const copy = tracking === undefined ? message : { ...message, tracking };\n const result = await ctx.messages.send(copy);\n try {\n await observer?.messageSent?.(copy, result ?? { delivered: true });\n } catch (error) {\n console.error(`[workflow] reporting ${copy.idempotencyKey} as sent failed`, error);\n }\n}\n\n/**\n * Goal / exitWhen guards (see the header for when they run).\n *\n * The goal condition is anchored at workflow entry: a `performed` inside it\n * only counts events after the user entered, so pre-existing history cannot\n * register as a conversion. exitWhen is deliberately unanchored — \"user\n * unsubscribed\" should exit no matter when it happened.\n */\nasync function checkGuards(\n stepId: string,\n ir: WorkflowIR,\n ctx: JourneyContext\n): Promise<FlowSignal | null> {\n const goal = ir.goal;\n const exitWhen = ir.exitWhen;\n if (goal === undefined && exitWhen === undefined) return null;\n\n const state = goalState(ctx);\n const result = await ctx.step.do(`${stepId}:guard`, async () => {\n const now = Date.now();\n // Already converted (exitOnMatch: false): the conversion stands, no need to look again\n const goalHit =\n goal !== undefined && state.convertedAt === undefined\n ? await goalReached(ir, ctx, now)\n : null;\n const exitMet = exitWhen !== undefined && (await evaluateCondition(exitWhen, ctx.facts, now));\n return { goalAt: goalHit?.at ?? null, exitMet };\n });\n\n if (result.goalAt !== null) {\n state.convertedAt ??= result.goalAt;\n if (goal?.exitOnMatch ?? true) return { kind: 'goal' };\n }\n if (result.exitMet) return { kind: 'exit_when' };\n return null;\n}\n\n/**\n * The host's template check, with the instance and node added to the message:\n * a refused message must point at the journey that produced it. The error\n * keeps its class (and `name`), so adapters can stop retrying it.\n */\nfunction validate(\n node: Extract<NodeIR, { type: 'message' }>,\n props: Record<string, ScalarIR | undefined>,\n ctx: JourneyContext\n): Record<string, ScalarIR | undefined> {\n if (ctx.validator === undefined) return props;\n try {\n return ctx.validator.validate({ channel: node.channel, template: node.template, props });\n } catch (error) {\n if (error instanceof Error) {\n error.message = `[${ctx.instanceId} ${node.id}] ${error.message}`;\n }\n throw error;\n }\n}\n\n/**\n * Whether the user opted out of what this step sends. An email or push step checks its topic —\n * an opt-out of the topic on that channel or of the whole channel skips it — and a transactional\n * message (`topic: null`) is never skipped: a receipt or a code goes out whatever the user opted\n * out of. A node compiled before topics existed (no `topic`) checks the channel-wide opt-out\n * only, as it always did. Other channels check the channel.\n */\nasync function suppressed(\n node: Extract<NodeIR, { type: 'message' }>,\n ctx: JourneyContext\n): Promise<boolean> {\n if (node.topic === null) return false;\n return (await ctx.facts.isSuppressed?.(node.channel, node.topic)) === true;\n}\n\n/** The copy's topic, for the channels that have one: what the observer records and the senders may read. */\nfunction topicOf(node: Extract<NodeIR, { type: 'message' }>): { topic?: string | null } {\n return node.channel === 'email' || node.channel === 'push' ? { topic: node.topic ?? null } : {};\n}\n\ntype PushPlan = { props: Record<string, ScalarIR | undefined>; devices: PushDevice[] };\n\n/**\n * A push goes to devices, not to a profile address: one copy per device the\n * host's directory lists (or only the most recent, `devices: 'latest'`). Each\n * copy's idempotency key carries its token, so a retried step that already\n * reached some devices re-sends to the rest and the senders drop the repeats —\n * keyed by token rather than position, because the list can change between\n * attempts. A user with no device is skipped, not failed: being unreachable is\n * a state of the user, and `reachable('push')` is how a journey branches on it.\n */\n/**\n * A push: one step settles what goes out and to which devices, then each device gets a step of\n * its own — a failure on one device retries that device alone, and the copies already delivered\n * are not sent again (APNs and FCM carry the idempotency key but do not de-duplicate on it).\n */\nasync function sendPush(\n node: Extract<NodeIR, { type: 'message' }>,\n ir: WorkflowIR,\n ctx: JourneyContext\n): Promise<void> {\n const plan = await ctx.step.do<PushPlan | null>(`${node.id}:send`, async () => {\n const props = validate(node, await resolveValues(node.props, ctx.facts), ctx);\n // Once per step, before any device: the topic's opt-out or the channel's (never a transactional push)\n if (await suppressed(node, ctx)) return null;\n const listed = await ctx.facts.listDevices();\n const devices = node.devices === 'latest' ? listed.slice(0, 1) : listed;\n return { props, devices };\n });\n // null: the topic or the channel is opted out\n if (plan === null) return;\n if (plan.devices.length === 0) {\n console.log(`[journey] push ${node.template} skipped: no device for user ${ctx.userId}`);\n return;\n }\n for (const [index, device] of plan.devices.entries()) {\n await ctx.step.do(`${node.id}:send:${index}`, async () => {\n await deliver(\n {\n workflow: ir.id,\n instanceId: ctx.instanceId,\n nodeId: node.id,\n channel: 'push',\n template: node.template,\n props: plan.props,\n userId: ctx.userId,\n recipient: device.token,\n device,\n idempotencyKey: `${ctx.instanceId}:${node.id}:${device.token}`,\n ...topicOf(node),\n },\n ctx\n );\n });\n }\n}\n\nasync function runNode(node: NodeIR, ir: WorkflowIR, ctx: JourneyContext): Promise<FlowSignal> {\n switch (node.type) {\n case 'message': {\n if (node.channel === 'push') {\n await sendPush(node, ir, ctx);\n return FALL_THROUGH;\n }\n await ctx.step.do(`${node.id}:send`, async () => {\n const props = validate(node, await resolveValues(node.props, ctx.facts), ctx);\n // An opted-out channel (an email unsubscribe) is skipped, like a push with no device\n if (await suppressed(node, ctx)) return;\n const recipientPath = RECIPIENT_PROPERTY[node.channel];\n const recipient =\n recipientPath === undefined ? undefined : await ctx.facts.getProperty(recipientPath);\n await deliver(\n {\n workflow: ir.id,\n instanceId: ctx.instanceId,\n nodeId: node.id,\n channel: node.channel,\n template: node.template,\n props,\n userId: ctx.userId,\n recipient: recipient === undefined ? undefined : String(recipient),\n idempotencyKey: `${ctx.instanceId}:${node.id}`,\n ...topicOf(node),\n },\n ctx\n );\n });\n return FALL_THROUGH;\n }\n\n case 'delay': {\n await ctx.step.sleep(node.id, node.duration.ms);\n return (await checkGuards(node.id, ir, ctx)) ?? FALL_THROUGH;\n }\n\n case 'random_delay': {\n // The random value is drawn and persisted inside the step, so replay does not re-roll it\n const ms = await ctx.step.do(`${node.id}:roll`, async () => {\n const span = node.max.ms - node.min.ms;\n return node.min.ms + Math.floor(Math.random() * Math.max(span, 0));\n });\n await ctx.step.sleep(`${node.id}:sleep`, ms);\n return (await checkGuards(node.id, ir, ctx)) ?? FALL_THROUGH;\n }\n\n case 'time_window': {\n const target = await ctx.step.do(`${node.id}:target`, async () => {\n const tz =\n node.tz === 'user'\n ? String((await ctx.facts.getProperty(TIMEZONE_PROPERTY)) ?? 'UTC')\n : node.tz;\n return nextWindowStart(Date.now(), node.days, node.between, tz);\n });\n if (target === null) return FALL_THROUGH; // already inside the window: no suspension, no guard\n // The remaining time is checkpointed: a replay must not recompute it from a later clock\n // (the target has passed by then, and a negative sleep is an error on some runtimes)\n const ms = await ctx.step.do(`${node.id}:remaining`, async () => target - Date.now());\n if (ms > 0) await ctx.step.sleep(`${node.id}:sleep`, ms);\n return (await checkGuards(node.id, ir, ctx)) ?? FALL_THROUGH;\n }\n\n case 'wait_until': {\n const met = await waitUntil(node, ctx);\n // Time passed while waiting — guard before acting on the outcome (goal wins over the wait result)\n const guard = await checkGuards(node.id, ir, ctx);\n if (guard) return guard;\n if (met) return FALL_THROUGH;\n const onTimeout = node.onTimeout;\n if (onTimeout === 'continue') return FALL_THROUGH;\n if (onTimeout === 'exit') return { kind: 'exit', reason: `${node.id}:timeout` };\n return runFlow(onTimeout, ir, ctx);\n }\n\n case 'branch': {\n const matched = await ctx.step.do(`${node.id}:eval`, async () => {\n const now = Date.now();\n for (const [i, branchCase] of node.cases.entries()) {\n if (await evaluateCondition(branchCase.condition, ctx.facts, now)) {\n return i;\n }\n }\n return -1; // no match → default arm, or simply continue\n });\n const flow = matched >= 0 ? node.cases[matched]?.flow : node.otherwise;\n if (flow === undefined) return FALL_THROUGH;\n const signal = await runFlow(flow, ir, ctx);\n // Structural rejoin: once an arm falls through, execution resumes after the branch\n return signal;\n }\n\n case 'filter': {\n const pass = await ctx.step.do(`${node.id}:eval`, async () =>\n evaluateCondition(node.condition, ctx.facts, Date.now())\n );\n return pass ? FALL_THROUGH : { kind: 'exit', reason: node.reason ?? `${node.id}:filtered` };\n }\n\n case 'cohort': {\n // Deterministic bucketing, so replay needs no checkpoint. The explicit\n // experiment key (when set) keeps the assignment stable across workflow\n // versions; the structural id fallback is fine for one-off splits.\n const bucket = hashToBucket(`${ctx.userId}:${node.key ?? node.id}`);\n // Integer basis points on both sides (the DSL guarantees weights sit on\n // the 0.01% grid), so no float ever meets the comparison.\n let cumulative = 0;\n for (const arm of node.arms) {\n cumulative += Math.round(arm.weight * 100);\n if (bucket < cumulative) return runFlow(arm.flow, ir, ctx);\n }\n return FALL_THROUGH;\n }\n\n case 'exit':\n return node.reason !== undefined ? { kind: 'exit', reason: node.reason } : { kind: 'exit' };\n\n case 'send_event': {\n await ctx.step.do(`${node.id}:emit`, async () => {\n const payload = await resolveValues(node.payload, ctx.facts);\n try {\n await ctx.events.emit(node.event, payload, `${ctx.instanceId}:${node.id}`);\n } catch (error) {\n // A refused event must point at the journey that emitted it\n if (error instanceof Error)\n error.message = `[${ctx.instanceId} ${node.id}] ${error.message}`;\n throw error;\n }\n });\n return FALL_THROUGH;\n }\n\n case 'action': {\n // Custom code runs inside step.do: retried on throw, checkpointed on success\n const invoker = ctx.actions;\n if (invoker === undefined) {\n throw new Error(\n `action '${node.action}': this runtime has no ActionInvoker configured — register the action on the adapter (see engine/actions.ts)`\n );\n }\n await ctx.step.do(`${node.id}:run`, async () => {\n const args = await resolveValues(node.args, ctx.facts);\n await invoker.invoke({\n action: node.action,\n args,\n userId: ctx.userId,\n idempotencyKey: `${ctx.instanceId}:${node.id}`,\n });\n });\n return FALL_THROUGH;\n }\n }\n}\n\nasync function waitUntil(\n node: Extract<NodeIR, { type: 'wait_until' }>,\n ctx: JourneyContext\n): Promise<boolean> {\n const deadline = await ctx.step.do(\n `${node.id}:deadline`,\n async () => Date.now() + node.timeout.ms\n );\n const events = await ctx.step.do(`${node.id}:events`, async () =>\n relevantEvents(node.condition, ctx.facts)\n );\n // Anchor at the moment the wait began (deadline is checkpointed, so this is\n // replay-stable): `performed` inside the condition only counts events that\n // happen during the wait — pre-existing history must not satisfy it.\n const anchorMs = deadline - node.timeout.ms;\n const met = await waitLoop(node.id, ctx, deadline, events, async (now) =>\n (await evaluateCondition(node.condition, ctx.facts, now, { anchorMs })) ? true : null\n );\n await ctx.step.unsubscribe(`${node.id}:unsubscribe`);\n return met === true;\n}\n\n/**\n * The conversion window outlives the flow: a journey whose steps are done while its goal's\n * `within` is still open keeps watching until the window closes — the purchase that follows the\n * last offer email is that email's conversion, and ending the instance at the email would report\n * it as a plain completion. `exitWhen` still applies while it waits. Nothing to wait for without\n * a window, or once the instance has converted.\n */\nasync function awaitTail(ir: WorkflowIR, ctx: JourneyContext): Promise<FlowSignal | null> {\n const deadline = goalDeadline(ir, ctx);\n const goal = ir.goal;\n if (goal === undefined || deadline === undefined) return null;\n const state = goalState(ctx);\n if (state.convertedAt !== undefined) return null;\n const open = await ctx.step.do('goal:open', async () => deadline > Date.now());\n if (!open) return null;\n const exitWhen = ir.exitWhen;\n const events = await ctx.step.do('goal:events', async () => [\n ...new Set([\n ...(await relevantEvents(goal.condition, ctx.facts)),\n ...(exitWhen === undefined ? [] : await relevantEvents(exitWhen, ctx.facts)),\n ]),\n ]);\n const hit = await waitLoop('goal', ctx, deadline, events, async (now) => {\n const reached = await goalReached(ir, ctx, now);\n if (reached !== null) return { kind: 'goal' as const, at: reached.at };\n if (exitWhen !== undefined && (await evaluateCondition(exitWhen, ctx.facts, now))) {\n return { kind: 'exit_when' as const, at: now };\n }\n return null;\n });\n await ctx.step.unsubscribe('goal:unsubscribe');\n if (hit === null) return null;\n if (hit.kind === 'goal') {\n state.convertedAt ??= hit.at;\n return { kind: 'goal' };\n }\n return { kind: 'exit_when' };\n}\n\n/**\n * Wait until `check` finds something or the deadline passes: subscribe, check, sleep until a\n * relevant event wakes the instance or time runs out. `check` runs inside a step, so its result\n * must be serializable; null means \"not yet\". Null from here means the deadline passed with\n * nothing found — never a failure, and never a wait given up on early.\n */\nasync function waitLoop<R>(\n id: string,\n ctx: JourneyContext,\n deadline: number,\n events: string[],\n check: (now: number) => Promise<R | null>\n): Promise<R | null> {\n for (let attempt = 0; attempt < MAX_WAIT_CHECKS; attempt++) {\n // Subscribe before the check, every attempt: one subscribe arms at least\n // one wake-up (AWS callbacks are consumed on delivery, so each attempt\n // needs a fresh arm; Cloudflare rows make the repeat call idempotent), and\n // arming first closes the race where the event lands between the check and\n // the registration.\n await ctx.step.subscribe(`${id}:subscribe:${attempt}`, events, { deadlineMs: deadline });\n\n const met = await ctx.step.do(`${id}:check:${attempt}`, async () => check(Date.now()));\n if (met !== null) return met;\n\n // Checkpointed: replay re-runs this control flow with wall-clock time far\n // ahead of the original run, so the branch must come from a persisted value.\n const remaining = await ctx.step.do(\n `${id}:remaining:${attempt}`,\n async () => deadline - Date.now()\n );\n // The condition was checked just above — expiring here needs no extra final check\n if (remaining <= 0) return null;\n\n const wake = await ctx.step.waitForWake(`${id}:wait:${attempt}`, {\n timeoutMs: remaining,\n deadlineMs: deadline,\n });\n // Final check after timeout: in a tight race the event may land exactly as the timer fires\n if (wake === 'timeout') return finalCheck(id, ctx, check);\n // Woken → back to the top of the loop to re-evaluate (at-least-once wake-up semantics)\n }\n // Check budget exhausted (see MAX_WAIT_CHECKS). Not a timeout: the wait keeps its deadline,\n // only the wake-ups are given up — sleep to the deadline, then check once more there. The\n // subscription rows stay until the caller's unsubscribe; a wake landing meanwhile is dropped\n // by the runtime (nothing is parked on it), which is the point.\n console.warn(\n `[journey] ${ctx.instanceId} ${id}: ${MAX_WAIT_CHECKS} wake-ups without the condition holding — sleeping to the deadline`\n );\n const budgetRemaining = await ctx.step.do(\n `${id}:budget:remaining`,\n async () => deadline - Date.now()\n );\n if (budgetRemaining > 0) await ctx.step.sleep(`${id}:budget:sleep`, budgetRemaining);\n return finalCheck(id, ctx, check);\n}\n\n/** The check once the deadline is reached — one step for all the ways of getting there. */\nasync function finalCheck<R>(\n id: string,\n ctx: JourneyContext,\n check: (now: number) => Promise<R | null>\n): Promise<R | null> {\n return ctx.step.do(`${id}:final`, async () => check(Date.now()));\n}\n\nasync function resolveValues(\n values: Record<string, PropValueIR>,\n facts: FactSource\n): Promise<Record<string, ScalarIR | undefined>> {\n const resolved: Record<string, ScalarIR | undefined> = {};\n for (const [key, value] of Object.entries(values)) {\n resolved[key] = typeof value === 'object' ? await facts.getProperty(value.path) : value;\n }\n return 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@@ -197,6 +197,21 @@ function validate(node, props, ctx) {
197
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  }
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  }
199
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  /**
200
+ * Whether the user opted out of what this step sends. An email or push step checks its topic —
201
+ * an opt-out of the topic on that channel or of the whole channel skips it — and a transactional
202
+ * message (`topic: null`) is never skipped: a receipt or a code goes out whatever the user opted
203
+ * out of. A node compiled before topics existed (no `topic`) checks the channel-wide opt-out
204
+ * only, as it always did. Other channels check the channel.
205
+ */
206
+ async function suppressed(node, ctx) {
207
+ if (node.topic === null) return false;
208
+ return await ctx.facts.isSuppressed?.(node.channel, node.topic) === true;
209
+ }
210
+ /** The copy's topic, for the channels that have one: what the observer records and the senders may read. */
211
+ function topicOf(node) {
212
+ return node.channel === "email" || node.channel === "push" ? { topic: node.topic ?? null } : {};
213
+ }
214
+ /**
200
215
  * A push goes to devices, not to a profile address: one copy per device the
201
216
  * host's directory lists (or only the most recent, `devices: 'latest'`). Each
202
217
  * copy's idempotency key carries its token, so a retried step that already
@@ -213,7 +228,7 @@ function validate(node, props, ctx) {
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  async function sendPush(node, ir, ctx) {
214
229
  const plan = await ctx.step.do(`${node.id}:send`, async () => {
215
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  const props = validate(node, await resolveValues(node.props, ctx.facts), ctx);
216
- if (await ctx.facts.isSuppressed?.(node.channel)) return null;
231
+ if (await suppressed(node, ctx)) return null;
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  const listed = await ctx.facts.listDevices();
218
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  return {
219
234
  props,
@@ -236,7 +251,8 @@ async function sendPush(node, ir, ctx) {
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  userId: ctx.userId,
237
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  recipient: device.token,
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  device,
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- idempotencyKey: `${ctx.instanceId}:${node.id}:${device.token}`
254
+ idempotencyKey: `${ctx.instanceId}:${node.id}:${device.token}`,
255
+ ...topicOf(node)
240
256
  }, ctx);
241
257
  });
242
258
  }
@@ -249,7 +265,7 @@ async function runNode(node, ir, ctx) {
249
265
  }
250
266
  await ctx.step.do(`${node.id}:send`, async () => {
251
267
  const props = validate(node, await resolveValues(node.props, ctx.facts), ctx);
252
- if (await ctx.facts.isSuppressed?.(node.channel)) return;
268
+ if (await suppressed(node, ctx)) return;
253
269
  const recipientPath = RECIPIENT_PROPERTY[node.channel];
254
270
  const recipient = recipientPath === void 0 ? void 0 : await ctx.facts.getProperty(recipientPath);
255
271
  await deliver({
@@ -261,7 +277,8 @@ async function runNode(node, ir, ctx) {
261
277
  props,
262
278
  userId: ctx.userId,
263
279
  recipient: recipient === void 0 ? void 0 : String(recipient),
264
- idempotencyKey: `${ctx.instanceId}:${node.id}`
280
+ idempotencyKey: `${ctx.instanceId}:${node.id}`,
281
+ ...topicOf(node)
265
282
  }, ctx);
266
283
  });
267
284
  return FALL_THROUGH;
@@ -1 +1 @@
1
- {"version":3,"file":"interpreter.mjs","names":[],"sources":["../../src/engine/interpreter.ts"],"sourcesContent":["import type { NodeIR, PropValueIR, ScalarIR, WorkflowIR } from '../ir';\nimport { hashToBucket } from './bucket';\nimport { evaluateCondition, relevantEvents } from './condition';\nimport type {\n FactSource,\n JourneyContext,\n JourneyOutcome,\n OutboundMessage,\n PushDevice,\n} from './ports';\nimport { RECIPIENT_PROPERTY } from './recipient';\nimport { nextWindowStart } from './time-window';\n\n/**\n * IR interpreter: the execution core for one user's journey instance.\n *\n * Pure logic — it imports nothing platform-specific; every external effect\n * arrives through the JourneyContext ports, and durable semantics\n * (checkpoint/replay) are the EngineStep adapter's job.\n *\n * Step naming: an IR node id *is* the step name (derived from the structural\n * path, so it is deterministic and unique). When one node needs several steps,\n * a suffix is appended (`${id}:guard`, `${id}:check:${n}`).\n *\n * Guard semantics: goal / exitWhen are checked at journey entry and after\n * every suspension point (delay / random_delay / time_window / wait_until) —\n * the moments where wall-clock time passed and the user's state may have\n * moved. Between two synchronous nodes no meaningful time passes, so checking\n * there would only burn step budget (each checkpoint costs a state write).\n */\n\n/**\n * Cap on wait_until re-evaluations, so a wake-up storm cannot exhaust the platform's step\n * budget. Each loop iteration costs a handful of steps, so 64 checks stay well inside the\n * platform step budgets while absorbing far more wake churn than 16 did. Past the cap the wait\n * is not given up: it sleeps to its deadline and checks once more there (see waitLoop) — the\n * answer is still right at the deadline, it just stops being event-driven in between.\n */\nconst MAX_WAIT_CHECKS = 64;\n\n/** The user property holding an IANA timezone id, read when a time_window says tz: 'user'. Same convention-table status as RECIPIENT_PROPERTY. */\nconst TIMEZONE_PROPERTY = 'timezone';\n\ntype FlowSignal =\n | { kind: 'fall_through' }\n | { kind: 'exit'; reason?: string }\n | { kind: 'goal' }\n | { kind: 'exit_when' };\n\nconst FALL_THROUGH: FlowSignal = { kind: 'fall_through' };\n\n/**\n * Whether and when the instance converted — a fact of its own, apart from how it ends: with\n * `exitOnMatch: false` a conversion lets the flow go on, and the instance still ends `completed`\n * (or `exited`, `exit_when`) carrying it. Set only from checkpointed step results, so a replay\n * rebuilds the same state.\n */\ninterface GoalState {\n convertedAt?: number;\n}\n\nconst goalStates = new WeakMap<JourneyContext, GoalState>();\n\nfunction goalState(ctx: JourneyContext): GoalState {\n let state = goalStates.get(ctx);\n if (state === undefined) {\n state = {};\n goalStates.set(ctx, state);\n }\n return state;\n}\n\n/** When the goal's attribution window closes, measured from entry; none without `within`. */\nfunction goalDeadline(ir: WorkflowIR, ctx: JourneyContext): number | undefined {\n return ir.goal?.within === undefined ? undefined : ctx.enteredAtMs + ir.goal.within.ms;\n}\n\n/**\n * Whether the goal holds for events inside its window: after entry, and not after the window\n * closed — an instance resumed past the deadline must not count a purchase made after it. The\n * conversion time is when the check saw it, capped at the deadline.\n */\nasync function goalReached(\n ir: WorkflowIR,\n ctx: JourneyContext,\n now: number\n): Promise<{ at: number } | null> {\n const goal = ir.goal;\n if (goal === undefined) return null;\n const deadline = goalDeadline(ir, ctx);\n const met = await evaluateCondition(goal.condition, ctx.facts, now, {\n anchorMs: ctx.enteredAtMs,\n ...(deadline === undefined ? {} : { untilMs: deadline }),\n });\n return met ? { at: deadline === undefined ? now : Math.min(now, deadline) } : null;\n}\n\nexport async function runJourney(ir: WorkflowIR, ctx: JourneyContext): Promise<JourneyOutcome> {\n await started(ir, ctx);\n const entry = await checkGuards('entry', ir, ctx);\n let signal = entry ?? (await runFlow(ir.flow, ir, ctx));\n // The flow is done but the conversion window is not: keep watching it (see awaitTail)\n if (signal.kind === 'fall_through') signal = (await awaitTail(ir, ctx)) ?? FALL_THROUGH;\n const { convertedAt } = goalState(ctx);\n const converted = convertedAt === undefined ? {} : { convertedAt };\n switch (signal.kind) {\n case 'fall_through':\n return { status: 'completed', ...converted };\n case 'exit':\n return signal.reason !== undefined\n ? { status: 'exited', reason: signal.reason, ...converted }\n : { status: 'exited', ...converted };\n case 'goal':\n return { status: 'goal', ...converted };\n case 'exit_when':\n return { status: 'exit_when', ...converted };\n }\n}\n\nasync function runFlow(nodes: NodeIR[], ir: WorkflowIR, ctx: JourneyContext): Promise<FlowSignal> {\n for (const node of nodes) {\n await reached(node, ir, ctx);\n const signal = await runNode(node, ir, ctx);\n if (signal.kind !== 'fall_through') return signal;\n }\n return FALL_THROUGH;\n}\n\n/**\n * Tell the observer the instance entered — before the entry guards, which can end it before the\n * first node: an instance is counted from its entry, not from its first node.\n */\nasync function started(ir: WorkflowIR, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n if (observer?.started === undefined) return;\n await ctx.step.do('entry:started', async () => {\n await observer.started?.({\n workflow: ir.id,\n instanceId: ctx.instanceId,\n userId: ctx.userId,\n at: ctx.enteredAtMs,\n });\n });\n}\n\n/**\n * Tell the observer the instance is at `node`. A step of its own, so a replay does not report\n * the nodes it passes on the way back again, and the arrival time stays the first one.\n */\nasync function reached(node: NodeIR, ir: WorkflowIR, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n if (observer?.nodeReached === undefined) return;\n await ctx.step.do(`${node.id}:reached`, async () => {\n await observer.nodeReached?.({\n workflow: ir.id,\n instanceId: ctx.instanceId,\n userId: ctx.userId,\n nodeId: node.id,\n at: Date.now(),\n });\n });\n}\n\n/**\n * One copy out through the host's sender, with the observer on both sides: it may attach\n * tracking before, and hears how the transport took the copy after. A send that throws is\n * not reported — the step retries it, and reports when it settles. A report that fails after\n * the send is logged, never thrown: the step would retry and the transport — a webhook, a web\n * push, with no idempotency key of its own — would deliver the copy again.\n */\nasync function deliver(message: OutboundMessage, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n const tracking = await observer?.messagePrepared?.(message);\n const copy = tracking === undefined ? message : { ...message, tracking };\n const result = await ctx.messages.send(copy);\n try {\n await observer?.messageSent?.(copy, result ?? { delivered: true });\n } catch (error) {\n console.error(`[workflow] reporting ${copy.idempotencyKey} as sent failed`, error);\n }\n}\n\n/**\n * Goal / exitWhen guards (see the header for when they run).\n *\n * The goal condition is anchored at workflow entry: a `performed` inside it\n * only counts events after the user entered, so pre-existing history cannot\n * register as a conversion. exitWhen is deliberately unanchored — \"user\n * unsubscribed\" should exit no matter when it happened.\n */\nasync function checkGuards(\n stepId: string,\n ir: WorkflowIR,\n ctx: JourneyContext\n): Promise<FlowSignal | null> {\n const goal = ir.goal;\n const exitWhen = ir.exitWhen;\n if (goal === undefined && exitWhen === undefined) return null;\n\n const state = goalState(ctx);\n const result = await ctx.step.do(`${stepId}:guard`, async () => {\n const now = Date.now();\n // Already converted (exitOnMatch: false): the conversion stands, no need to look again\n const goalHit =\n goal !== undefined && state.convertedAt === undefined\n ? await goalReached(ir, ctx, now)\n : null;\n const exitMet = exitWhen !== undefined && (await evaluateCondition(exitWhen, ctx.facts, now));\n return { goalAt: goalHit?.at ?? null, exitMet };\n });\n\n if (result.goalAt !== null) {\n state.convertedAt ??= result.goalAt;\n if (goal?.exitOnMatch ?? true) return { kind: 'goal' };\n }\n if (result.exitMet) return { kind: 'exit_when' };\n return null;\n}\n\n/**\n * The host's template check, with the instance and node added to the message:\n * a refused message must point at the journey that produced it. The error\n * keeps its class (and `name`), so adapters can stop retrying it.\n */\nfunction validate(\n node: Extract<NodeIR, { type: 'message' }>,\n props: Record<string, ScalarIR | undefined>,\n ctx: JourneyContext\n): Record<string, ScalarIR | undefined> {\n if (ctx.validator === undefined) return props;\n try {\n return ctx.validator.validate({ channel: node.channel, template: node.template, props });\n } catch (error) {\n if (error instanceof Error) {\n error.message = `[${ctx.instanceId} ${node.id}] ${error.message}`;\n }\n throw error;\n }\n}\n\ntype PushPlan = { props: Record<string, ScalarIR | undefined>; devices: PushDevice[] };\n\n/**\n * A push goes to devices, not to a profile address: one copy per device the\n * host's directory lists (or only the most recent, `devices: 'latest'`). Each\n * copy's idempotency key carries its token, so a retried step that already\n * reached some devices re-sends to the rest and the senders drop the repeats —\n * keyed by token rather than position, because the list can change between\n * attempts. A user with no device is skipped, not failed: being unreachable is\n * a state of the user, and `reachable('push')` is how a journey branches on it.\n */\n/**\n * A push: one step settles what goes out and to which devices, then each device gets a step of\n * its own — a failure on one device retries that device alone, and the copies already delivered\n * are not sent again (APNs and FCM carry the idempotency key but do not de-duplicate on it).\n */\nasync function sendPush(\n node: Extract<NodeIR, { type: 'message' }>,\n ir: WorkflowIR,\n ctx: JourneyContext\n): Promise<void> {\n const plan = await ctx.step.do<PushPlan | null>(`${node.id}:send`, async () => {\n const props = validate(node, await resolveValues(node.props, ctx.facts), ctx);\n if (await ctx.facts.isSuppressed?.(node.channel)) return null;\n const listed = await ctx.facts.listDevices();\n const devices = node.devices === 'latest' ? listed.slice(0, 1) : listed;\n return { props, devices };\n });\n // null: the channel is opted out\n if (plan === null) return;\n if (plan.devices.length === 0) {\n console.log(`[journey] push ${node.template} skipped: no device for user ${ctx.userId}`);\n return;\n }\n for (const [index, device] of plan.devices.entries()) {\n await ctx.step.do(`${node.id}:send:${index}`, async () => {\n await deliver(\n {\n workflow: ir.id,\n instanceId: ctx.instanceId,\n nodeId: node.id,\n channel: 'push',\n template: node.template,\n props: plan.props,\n userId: ctx.userId,\n recipient: device.token,\n device,\n idempotencyKey: `${ctx.instanceId}:${node.id}:${device.token}`,\n },\n ctx\n );\n });\n }\n}\n\nasync function runNode(node: NodeIR, ir: WorkflowIR, ctx: JourneyContext): Promise<FlowSignal> {\n switch (node.type) {\n case 'message': {\n if (node.channel === 'push') {\n await sendPush(node, ir, ctx);\n return FALL_THROUGH;\n }\n await ctx.step.do(`${node.id}:send`, async () => {\n const props = validate(node, await resolveValues(node.props, ctx.facts), ctx);\n // An opted-out channel (an email unsubscribe) is skipped, like a push with no device\n if (await ctx.facts.isSuppressed?.(node.channel)) return;\n const recipientPath = RECIPIENT_PROPERTY[node.channel];\n const recipient =\n recipientPath === undefined ? undefined : await ctx.facts.getProperty(recipientPath);\n await deliver(\n {\n workflow: ir.id,\n instanceId: ctx.instanceId,\n nodeId: node.id,\n channel: node.channel,\n template: node.template,\n props,\n userId: ctx.userId,\n recipient: recipient === undefined ? undefined : String(recipient),\n idempotencyKey: `${ctx.instanceId}:${node.id}`,\n },\n ctx\n );\n });\n return FALL_THROUGH;\n }\n\n case 'delay': {\n await ctx.step.sleep(node.id, node.duration.ms);\n return (await checkGuards(node.id, ir, ctx)) ?? FALL_THROUGH;\n }\n\n case 'random_delay': {\n // The random value is drawn and persisted inside the step, so replay does not re-roll it\n const ms = await ctx.step.do(`${node.id}:roll`, async () => {\n const span = node.max.ms - node.min.ms;\n return node.min.ms + Math.floor(Math.random() * Math.max(span, 0));\n });\n await ctx.step.sleep(`${node.id}:sleep`, ms);\n return (await checkGuards(node.id, ir, ctx)) ?? FALL_THROUGH;\n }\n\n case 'time_window': {\n const target = await ctx.step.do(`${node.id}:target`, async () => {\n const tz =\n node.tz === 'user'\n ? String((await ctx.facts.getProperty(TIMEZONE_PROPERTY)) ?? 'UTC')\n : node.tz;\n return nextWindowStart(Date.now(), node.days, node.between, tz);\n });\n if (target === null) return FALL_THROUGH; // already inside the window: no suspension, no guard\n // The remaining time is checkpointed: a replay must not recompute it from a later clock\n // (the target has passed by then, and a negative sleep is an error on some runtimes)\n const ms = await ctx.step.do(`${node.id}:remaining`, async () => target - Date.now());\n if (ms > 0) await ctx.step.sleep(`${node.id}:sleep`, ms);\n return (await checkGuards(node.id, ir, ctx)) ?? FALL_THROUGH;\n }\n\n case 'wait_until': {\n const met = await waitUntil(node, ctx);\n // Time passed while waiting — guard before acting on the outcome (goal wins over the wait result)\n const guard = await checkGuards(node.id, ir, ctx);\n if (guard) return guard;\n if (met) return FALL_THROUGH;\n const onTimeout = node.onTimeout;\n if (onTimeout === 'continue') return FALL_THROUGH;\n if (onTimeout === 'exit') return { kind: 'exit', reason: `${node.id}:timeout` };\n return runFlow(onTimeout, ir, ctx);\n }\n\n case 'branch': {\n const matched = await ctx.step.do(`${node.id}:eval`, async () => {\n const now = Date.now();\n for (const [i, branchCase] of node.cases.entries()) {\n if (await evaluateCondition(branchCase.condition, ctx.facts, now)) {\n return i;\n }\n }\n return -1; // no match → default arm, or simply continue\n });\n const flow = matched >= 0 ? node.cases[matched]?.flow : node.otherwise;\n if (flow === undefined) return FALL_THROUGH;\n const signal = await runFlow(flow, ir, ctx);\n // Structural rejoin: once an arm falls through, execution resumes after the branch\n return signal;\n }\n\n case 'filter': {\n const pass = await ctx.step.do(`${node.id}:eval`, async () =>\n evaluateCondition(node.condition, ctx.facts, Date.now())\n );\n return pass ? FALL_THROUGH : { kind: 'exit', reason: node.reason ?? `${node.id}:filtered` };\n }\n\n case 'cohort': {\n // Deterministic bucketing, so replay needs no checkpoint. The explicit\n // experiment key (when set) keeps the assignment stable across workflow\n // versions; the structural id fallback is fine for one-off splits.\n const bucket = hashToBucket(`${ctx.userId}:${node.key ?? node.id}`);\n // Integer basis points on both sides (the DSL guarantees weights sit on\n // the 0.01% grid), so no float ever meets the comparison.\n let cumulative = 0;\n for (const arm of node.arms) {\n cumulative += Math.round(arm.weight * 100);\n if (bucket < cumulative) return runFlow(arm.flow, ir, ctx);\n }\n return FALL_THROUGH;\n }\n\n case 'exit':\n return node.reason !== undefined ? { kind: 'exit', reason: node.reason } : { kind: 'exit' };\n\n case 'send_event': {\n await ctx.step.do(`${node.id}:emit`, async () => {\n const payload = await resolveValues(node.payload, ctx.facts);\n try {\n await ctx.events.emit(node.event, payload, `${ctx.instanceId}:${node.id}`);\n } catch (error) {\n // A refused event must point at the journey that emitted it\n if (error instanceof Error)\n error.message = `[${ctx.instanceId} ${node.id}] ${error.message}`;\n throw error;\n }\n });\n return FALL_THROUGH;\n }\n\n case 'action': {\n // Custom code runs inside step.do: retried on throw, checkpointed on success\n const invoker = ctx.actions;\n if (invoker === undefined) {\n throw new Error(\n `action '${node.action}': this runtime has no ActionInvoker configured — register the action on the adapter (see engine/actions.ts)`\n );\n }\n await ctx.step.do(`${node.id}:run`, async () => {\n const args = await resolveValues(node.args, ctx.facts);\n await invoker.invoke({\n action: node.action,\n args,\n userId: ctx.userId,\n idempotencyKey: `${ctx.instanceId}:${node.id}`,\n });\n });\n return FALL_THROUGH;\n }\n }\n}\n\nasync function waitUntil(\n node: Extract<NodeIR, { type: 'wait_until' }>,\n ctx: JourneyContext\n): Promise<boolean> {\n const deadline = await ctx.step.do(\n `${node.id}:deadline`,\n async () => Date.now() + node.timeout.ms\n );\n const events = await ctx.step.do(`${node.id}:events`, async () =>\n relevantEvents(node.condition, ctx.facts)\n );\n // Anchor at the moment the wait began (deadline is checkpointed, so this is\n // replay-stable): `performed` inside the condition only counts events that\n // happen during the wait — pre-existing history must not satisfy it.\n const anchorMs = deadline - node.timeout.ms;\n const met = await waitLoop(node.id, ctx, deadline, events, async (now) =>\n (await evaluateCondition(node.condition, ctx.facts, now, { anchorMs })) ? true : null\n );\n await ctx.step.unsubscribe(`${node.id}:unsubscribe`);\n return met === true;\n}\n\n/**\n * The conversion window outlives the flow: a journey whose steps are done while its goal's\n * `within` is still open keeps watching until the window closes — the purchase that follows the\n * last offer email is that email's conversion, and ending the instance at the email would report\n * it as a plain completion. `exitWhen` still applies while it waits. Nothing to wait for without\n * a window, or once the instance has converted.\n */\nasync function awaitTail(ir: WorkflowIR, ctx: JourneyContext): Promise<FlowSignal | null> {\n const deadline = goalDeadline(ir, ctx);\n const goal = ir.goal;\n if (goal === undefined || deadline === undefined) return null;\n const state = goalState(ctx);\n if (state.convertedAt !== undefined) return null;\n const open = await ctx.step.do('goal:open', async () => deadline > Date.now());\n if (!open) return null;\n const exitWhen = ir.exitWhen;\n const events = await ctx.step.do('goal:events', async () => [\n ...new Set([\n ...(await relevantEvents(goal.condition, ctx.facts)),\n ...(exitWhen === undefined ? [] : await relevantEvents(exitWhen, ctx.facts)),\n ]),\n ]);\n const hit = await waitLoop('goal', ctx, deadline, events, async (now) => {\n const reached = await goalReached(ir, ctx, now);\n if (reached !== null) return { kind: 'goal' as const, at: reached.at };\n if (exitWhen !== undefined && (await evaluateCondition(exitWhen, ctx.facts, now))) {\n return { kind: 'exit_when' as const, at: now };\n }\n return null;\n });\n await ctx.step.unsubscribe('goal:unsubscribe');\n if (hit === null) return null;\n if (hit.kind === 'goal') {\n state.convertedAt ??= hit.at;\n return { kind: 'goal' };\n }\n return { kind: 'exit_when' };\n}\n\n/**\n * Wait until `check` finds something or the deadline passes: subscribe, check, sleep until a\n * relevant event wakes the instance or time runs out. `check` runs inside a step, so its result\n * must be serializable; null means \"not yet\". Null from here means the deadline passed with\n * nothing found — never a failure, and never a wait given up on early.\n */\nasync function waitLoop<R>(\n id: string,\n ctx: JourneyContext,\n deadline: number,\n events: string[],\n check: (now: number) => Promise<R | null>\n): Promise<R | null> {\n for (let attempt = 0; attempt < MAX_WAIT_CHECKS; attempt++) {\n // Subscribe before the check, every attempt: one subscribe arms at least\n // one wake-up (AWS callbacks are consumed on delivery, so each attempt\n // needs a fresh arm; Cloudflare rows make the repeat call idempotent), and\n // arming first closes the race where the event lands between the check and\n // the registration.\n await ctx.step.subscribe(`${id}:subscribe:${attempt}`, events, { deadlineMs: deadline });\n\n const met = await ctx.step.do(`${id}:check:${attempt}`, async () => check(Date.now()));\n if (met !== null) return met;\n\n // Checkpointed: replay re-runs this control flow with wall-clock time far\n // ahead of the original run, so the branch must come from a persisted value.\n const remaining = await ctx.step.do(\n `${id}:remaining:${attempt}`,\n async () => deadline - Date.now()\n );\n // The condition was checked just above — expiring here needs no extra final check\n if (remaining <= 0) return null;\n\n const wake = await ctx.step.waitForWake(`${id}:wait:${attempt}`, {\n timeoutMs: remaining,\n deadlineMs: deadline,\n });\n // Final check after timeout: in a tight race the event may land exactly as the timer fires\n if (wake === 'timeout') return finalCheck(id, ctx, check);\n // Woken → back to the top of the loop to re-evaluate (at-least-once wake-up semantics)\n }\n // Check budget exhausted (see MAX_WAIT_CHECKS). Not a timeout: the wait keeps its deadline,\n // only the wake-ups are given up — sleep to the deadline, then check once more there. The\n // subscription rows stay until the caller's unsubscribe; a wake landing meanwhile is dropped\n // by the runtime (nothing is parked on it), which is the point.\n console.warn(\n `[journey] ${ctx.instanceId} ${id}: ${MAX_WAIT_CHECKS} wake-ups without the condition holding — sleeping to the deadline`\n );\n const budgetRemaining = await ctx.step.do(\n `${id}:budget:remaining`,\n async () => deadline - Date.now()\n );\n if (budgetRemaining > 0) await ctx.step.sleep(`${id}:budget:sleep`, budgetRemaining);\n return finalCheck(id, ctx, check);\n}\n\n/** The check once the deadline is reached — one step for all the ways of getting there. */\nasync function finalCheck<R>(\n id: string,\n ctx: JourneyContext,\n check: (now: number) => Promise<R | null>\n): Promise<R | null> {\n return ctx.step.do(`${id}:final`, async () => check(Date.now()));\n}\n\nasync function resolveValues(\n values: Record<string, PropValueIR>,\n facts: FactSource\n): Promise<Record<string, ScalarIR | undefined>> {\n const resolved: Record<string, ScalarIR | undefined> = {};\n for (const [key, value] of Object.entries(values)) {\n resolved[key] = typeof value === 'object' ? await facts.getProperty(value.path) : value;\n }\n return 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When one node needs several steps,\n * a suffix is appended (`${id}:guard`, `${id}:check:${n}`).\n *\n * Guard semantics: goal / exitWhen are checked at journey entry and after\n * every suspension point (delay / random_delay / time_window / wait_until) —\n * the moments where wall-clock time passed and the user's state may have\n * moved. Between two synchronous nodes no meaningful time passes, so checking\n * there would only burn step budget (each checkpoint costs a state write).\n */\n\n/**\n * Cap on wait_until re-evaluations, so a wake-up storm cannot exhaust the platform's step\n * budget. Each loop iteration costs a handful of steps, so 64 checks stay well inside the\n * platform step budgets while absorbing far more wake churn than 16 did. Past the cap the wait\n * is not given up: it sleeps to its deadline and checks once more there (see waitLoop) — the\n * answer is still right at the deadline, it just stops being event-driven in between.\n */\nconst MAX_WAIT_CHECKS = 64;\n\n/** The user property holding an IANA timezone id, read when a time_window says tz: 'user'. Same convention-table status as RECIPIENT_PROPERTY. */\nconst TIMEZONE_PROPERTY = 'timezone';\n\ntype FlowSignal =\n | { kind: 'fall_through' }\n | { kind: 'exit'; reason?: string }\n | { kind: 'goal' }\n | { kind: 'exit_when' };\n\nconst FALL_THROUGH: FlowSignal = { kind: 'fall_through' };\n\n/**\n * Whether and when the instance converted — a fact of its own, apart from how it ends: with\n * `exitOnMatch: false` a conversion lets the flow go on, and the instance still ends `completed`\n * (or `exited`, `exit_when`) carrying it. Set only from checkpointed step results, so a replay\n * rebuilds the same state.\n */\ninterface GoalState {\n convertedAt?: number;\n}\n\nconst goalStates = new WeakMap<JourneyContext, GoalState>();\n\nfunction goalState(ctx: JourneyContext): GoalState {\n let state = goalStates.get(ctx);\n if (state === undefined) {\n state = {};\n goalStates.set(ctx, state);\n }\n return state;\n}\n\n/** When the goal's attribution window closes, measured from entry; none without `within`. */\nfunction goalDeadline(ir: WorkflowIR, ctx: JourneyContext): number | undefined {\n return ir.goal?.within === undefined ? undefined : ctx.enteredAtMs + ir.goal.within.ms;\n}\n\n/**\n * Whether the goal holds for events inside its window: after entry, and not after the window\n * closed — an instance resumed past the deadline must not count a purchase made after it. The\n * conversion time is when the check saw it, capped at the deadline.\n */\nasync function goalReached(\n ir: WorkflowIR,\n ctx: JourneyContext,\n now: number\n): Promise<{ at: number } | null> {\n const goal = ir.goal;\n if (goal === undefined) return null;\n const deadline = goalDeadline(ir, ctx);\n const met = await evaluateCondition(goal.condition, ctx.facts, now, {\n anchorMs: ctx.enteredAtMs,\n ...(deadline === undefined ? {} : { untilMs: deadline }),\n });\n return met ? { at: deadline === undefined ? now : Math.min(now, deadline) } : null;\n}\n\nexport async function runJourney(ir: WorkflowIR, ctx: JourneyContext): Promise<JourneyOutcome> {\n await started(ir, ctx);\n const entry = await checkGuards('entry', ir, ctx);\n let signal = entry ?? (await runFlow(ir.flow, ir, ctx));\n // The flow is done but the conversion window is not: keep watching it (see awaitTail)\n if (signal.kind === 'fall_through') signal = (await awaitTail(ir, ctx)) ?? FALL_THROUGH;\n const { convertedAt } = goalState(ctx);\n const converted = convertedAt === undefined ? {} : { convertedAt };\n switch (signal.kind) {\n case 'fall_through':\n return { status: 'completed', ...converted };\n case 'exit':\n return signal.reason !== undefined\n ? { status: 'exited', reason: signal.reason, ...converted }\n : { status: 'exited', ...converted };\n case 'goal':\n return { status: 'goal', ...converted };\n case 'exit_when':\n return { status: 'exit_when', ...converted };\n }\n}\n\nasync function runFlow(nodes: NodeIR[], ir: WorkflowIR, ctx: JourneyContext): Promise<FlowSignal> {\n for (const node of nodes) {\n await reached(node, ir, ctx);\n const signal = await runNode(node, ir, ctx);\n if (signal.kind !== 'fall_through') return signal;\n }\n return FALL_THROUGH;\n}\n\n/**\n * Tell the observer the instance entered — before the entry guards, which can end it before the\n * first node: an instance is counted from its entry, not from its first node.\n */\nasync function started(ir: WorkflowIR, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n if (observer?.started === undefined) return;\n await ctx.step.do('entry:started', async () => {\n await observer.started?.({\n workflow: ir.id,\n instanceId: ctx.instanceId,\n userId: ctx.userId,\n at: ctx.enteredAtMs,\n });\n });\n}\n\n/**\n * Tell the observer the instance is at `node`. A step of its own, so a replay does not report\n * the nodes it passes on the way back again, and the arrival time stays the first one.\n */\nasync function reached(node: NodeIR, ir: WorkflowIR, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n if (observer?.nodeReached === undefined) return;\n await ctx.step.do(`${node.id}:reached`, async () => {\n await observer.nodeReached?.({\n workflow: ir.id,\n instanceId: ctx.instanceId,\n userId: ctx.userId,\n nodeId: node.id,\n at: Date.now(),\n });\n });\n}\n\n/**\n * One copy out through the host's sender, with the observer on both sides: it may attach\n * tracking before, and hears how the transport took the copy after. A send that throws is\n * not reported — the step retries it, and reports when it settles. A report that fails after\n * the send is logged, never thrown: the step would retry and the transport — a webhook, a web\n * push, with no idempotency key of its own — would deliver the copy again.\n */\nasync function deliver(message: OutboundMessage, ctx: JourneyContext): Promise<void> {\n const observer = ctx.observer;\n const tracking = await observer?.messagePrepared?.(message);\n const copy = tracking === undefined ? message : { ...message, tracking };\n const result = await ctx.messages.send(copy);\n try {\n await observer?.messageSent?.(copy, result ?? { delivered: true });\n } catch (error) {\n console.error(`[workflow] reporting ${copy.idempotencyKey} as sent failed`, error);\n }\n}\n\n/**\n * Goal / exitWhen guards (see the header for when they run).\n *\n * The goal condition is anchored at workflow entry: a `performed` inside it\n * only counts events after the user entered, so pre-existing history cannot\n * register as a conversion. exitWhen is deliberately unanchored — \"user\n * unsubscribed\" should exit no matter when it happened.\n */\nasync function checkGuards(\n stepId: string,\n ir: WorkflowIR,\n ctx: JourneyContext\n): Promise<FlowSignal | null> {\n const goal = ir.goal;\n const exitWhen = ir.exitWhen;\n if (goal === undefined && exitWhen === undefined) return null;\n\n const state = goalState(ctx);\n const result = await ctx.step.do(`${stepId}:guard`, async () => {\n const now = Date.now();\n // Already converted (exitOnMatch: false): the conversion stands, no need to look again\n const goalHit =\n goal !== undefined && state.convertedAt === undefined\n ? await goalReached(ir, ctx, now)\n : null;\n const exitMet = exitWhen !== undefined && (await evaluateCondition(exitWhen, ctx.facts, now));\n return { goalAt: goalHit?.at ?? null, exitMet };\n });\n\n if (result.goalAt !== null) {\n state.convertedAt ??= result.goalAt;\n if (goal?.exitOnMatch ?? true) return { kind: 'goal' };\n }\n if (result.exitMet) return { kind: 'exit_when' };\n return null;\n}\n\n/**\n * The host's template check, with the instance and node added to the message:\n * a refused message must point at the journey that produced it. The error\n * keeps its class (and `name`), so adapters can stop retrying it.\n */\nfunction validate(\n node: Extract<NodeIR, { type: 'message' }>,\n props: Record<string, ScalarIR | undefined>,\n ctx: JourneyContext\n): Record<string, ScalarIR | undefined> {\n if (ctx.validator === undefined) return props;\n try {\n return ctx.validator.validate({ channel: node.channel, template: node.template, props });\n } catch (error) {\n if (error instanceof Error) {\n error.message = `[${ctx.instanceId} ${node.id}] ${error.message}`;\n }\n throw error;\n }\n}\n\n/**\n * Whether the user opted out of what this step sends. An email or push step checks its topic —\n * an opt-out of the topic on that channel or of the whole channel skips it — and a transactional\n * message (`topic: null`) is never skipped: a receipt or a code goes out whatever the user opted\n * out of. A node compiled before topics existed (no `topic`) checks the channel-wide opt-out\n * only, as it always did. Other channels check the channel.\n */\nasync function suppressed(\n node: Extract<NodeIR, { type: 'message' }>,\n ctx: JourneyContext\n): Promise<boolean> {\n if (node.topic === null) return false;\n return (await ctx.facts.isSuppressed?.(node.channel, node.topic)) === true;\n}\n\n/** The copy's topic, for the channels that have one: what the observer records and the senders may read. */\nfunction topicOf(node: Extract<NodeIR, { type: 'message' }>): { topic?: string | null } {\n return node.channel === 'email' || node.channel === 'push' ? { topic: node.topic ?? null } : {};\n}\n\ntype PushPlan = { props: Record<string, ScalarIR | undefined>; devices: PushDevice[] };\n\n/**\n * A push goes to devices, not to a profile address: one copy per device the\n * host's directory lists (or only the most recent, `devices: 'latest'`). Each\n * copy's idempotency key carries its token, so a retried step that already\n * reached some devices re-sends to the rest and the senders drop the repeats —\n * keyed by token rather than position, because the list can change between\n * attempts. A user with no device is skipped, not failed: being unreachable is\n * a state of the user, and `reachable('push')` is how a journey branches on it.\n */\n/**\n * A push: one step settles what goes out and to which devices, then each device gets a step of\n * its own — a failure on one device retries that device alone, and the copies already delivered\n * are not sent again (APNs and FCM carry the idempotency key but do not de-duplicate on it).\n */\nasync function sendPush(\n node: Extract<NodeIR, { type: 'message' }>,\n ir: WorkflowIR,\n ctx: JourneyContext\n): Promise<void> {\n const plan = await ctx.step.do<PushPlan | null>(`${node.id}:send`, async () => {\n const props = validate(node, await resolveValues(node.props, ctx.facts), ctx);\n // Once per step, before any device: the topic's opt-out or the channel's (never a transactional push)\n if (await suppressed(node, ctx)) return null;\n const listed = await ctx.facts.listDevices();\n const devices = node.devices === 'latest' ? listed.slice(0, 1) : listed;\n return { props, devices };\n });\n // null: the topic or the channel is opted out\n if (plan === null) return;\n if (plan.devices.length === 0) {\n console.log(`[journey] push ${node.template} skipped: no device for user ${ctx.userId}`);\n return;\n }\n for (const [index, device] of plan.devices.entries()) {\n await ctx.step.do(`${node.id}:send:${index}`, async () => {\n await deliver(\n {\n workflow: ir.id,\n instanceId: ctx.instanceId,\n nodeId: node.id,\n channel: 'push',\n template: node.template,\n props: plan.props,\n userId: ctx.userId,\n recipient: device.token,\n device,\n idempotencyKey: `${ctx.instanceId}:${node.id}:${device.token}`,\n ...topicOf(node),\n },\n ctx\n );\n });\n }\n}\n\nasync function runNode(node: NodeIR, ir: WorkflowIR, ctx: JourneyContext): Promise<FlowSignal> {\n switch (node.type) {\n case 'message': {\n if (node.channel === 'push') {\n await sendPush(node, ir, ctx);\n return FALL_THROUGH;\n }\n await ctx.step.do(`${node.id}:send`, async () => {\n const props = validate(node, await resolveValues(node.props, ctx.facts), ctx);\n // An opted-out channel (an email unsubscribe) is skipped, like a push with no device\n if (await suppressed(node, ctx)) return;\n const recipientPath = RECIPIENT_PROPERTY[node.channel];\n const recipient =\n recipientPath === undefined ? undefined : await ctx.facts.getProperty(recipientPath);\n await deliver(\n {\n workflow: ir.id,\n instanceId: ctx.instanceId,\n nodeId: node.id,\n channel: node.channel,\n template: node.template,\n props,\n userId: ctx.userId,\n recipient: recipient === undefined ? undefined : String(recipient),\n idempotencyKey: `${ctx.instanceId}:${node.id}`,\n ...topicOf(node),\n },\n ctx\n );\n });\n return FALL_THROUGH;\n }\n\n case 'delay': {\n await ctx.step.sleep(node.id, node.duration.ms);\n return (await checkGuards(node.id, ir, ctx)) ?? FALL_THROUGH;\n }\n\n case 'random_delay': {\n // The random value is drawn and persisted inside the step, so replay does not re-roll it\n const ms = await ctx.step.do(`${node.id}:roll`, async () => {\n const span = node.max.ms - node.min.ms;\n return node.min.ms + Math.floor(Math.random() * Math.max(span, 0));\n });\n await ctx.step.sleep(`${node.id}:sleep`, ms);\n return (await checkGuards(node.id, ir, ctx)) ?? FALL_THROUGH;\n }\n\n case 'time_window': {\n const target = await ctx.step.do(`${node.id}:target`, async () => {\n const tz =\n node.tz === 'user'\n ? String((await ctx.facts.getProperty(TIMEZONE_PROPERTY)) ?? 'UTC')\n : node.tz;\n return nextWindowStart(Date.now(), node.days, node.between, tz);\n });\n if (target === null) return FALL_THROUGH; // already inside the window: no suspension, no guard\n // The remaining time is checkpointed: a replay must not recompute it from a later clock\n // (the target has passed by then, and a negative sleep is an error on some runtimes)\n const ms = await ctx.step.do(`${node.id}:remaining`, async () => target - Date.now());\n if (ms > 0) await ctx.step.sleep(`${node.id}:sleep`, ms);\n return (await checkGuards(node.id, ir, ctx)) ?? FALL_THROUGH;\n }\n\n case 'wait_until': {\n const met = await waitUntil(node, ctx);\n // Time passed while waiting — guard before acting on the outcome (goal wins over the wait result)\n const guard = await checkGuards(node.id, ir, ctx);\n if (guard) return guard;\n if (met) return FALL_THROUGH;\n const onTimeout = node.onTimeout;\n if (onTimeout === 'continue') return FALL_THROUGH;\n if (onTimeout === 'exit') return { kind: 'exit', reason: `${node.id}:timeout` };\n return runFlow(onTimeout, ir, ctx);\n }\n\n case 'branch': {\n const matched = await ctx.step.do(`${node.id}:eval`, async () => {\n const now = Date.now();\n for (const [i, branchCase] of node.cases.entries()) {\n if (await evaluateCondition(branchCase.condition, ctx.facts, now)) {\n return i;\n }\n }\n return -1; // no match → default arm, or simply continue\n });\n const flow = matched >= 0 ? node.cases[matched]?.flow : node.otherwise;\n if (flow === undefined) return FALL_THROUGH;\n const signal = await runFlow(flow, ir, ctx);\n // Structural rejoin: once an arm falls through, execution resumes after the branch\n return signal;\n }\n\n case 'filter': {\n const pass = await ctx.step.do(`${node.id}:eval`, async () =>\n evaluateCondition(node.condition, ctx.facts, Date.now())\n );\n return pass ? FALL_THROUGH : { kind: 'exit', reason: node.reason ?? `${node.id}:filtered` };\n }\n\n case 'cohort': {\n // Deterministic bucketing, so replay needs no checkpoint. The explicit\n // experiment key (when set) keeps the assignment stable across workflow\n // versions; the structural id fallback is fine for one-off splits.\n const bucket = hashToBucket(`${ctx.userId}:${node.key ?? node.id}`);\n // Integer basis points on both sides (the DSL guarantees weights sit on\n // the 0.01% grid), so no float ever meets the comparison.\n let cumulative = 0;\n for (const arm of node.arms) {\n cumulative += Math.round(arm.weight * 100);\n if (bucket < cumulative) return runFlow(arm.flow, ir, ctx);\n }\n return FALL_THROUGH;\n }\n\n case 'exit':\n return node.reason !== undefined ? { kind: 'exit', reason: node.reason } : { kind: 'exit' };\n\n case 'send_event': {\n await ctx.step.do(`${node.id}:emit`, async () => {\n const payload = await resolveValues(node.payload, ctx.facts);\n try {\n await ctx.events.emit(node.event, payload, `${ctx.instanceId}:${node.id}`);\n } catch (error) {\n // A refused event must point at the journey that emitted it\n if (error instanceof Error)\n error.message = `[${ctx.instanceId} ${node.id}] ${error.message}`;\n throw error;\n }\n });\n return FALL_THROUGH;\n }\n\n case 'action': {\n // Custom code runs inside step.do: retried on throw, checkpointed on success\n const invoker = ctx.actions;\n if (invoker === undefined) {\n throw new Error(\n `action '${node.action}': this runtime has no ActionInvoker configured — register the action on the adapter (see engine/actions.ts)`\n );\n }\n await ctx.step.do(`${node.id}:run`, async () => {\n const args = await resolveValues(node.args, ctx.facts);\n await invoker.invoke({\n action: node.action,\n args,\n userId: ctx.userId,\n idempotencyKey: `${ctx.instanceId}:${node.id}`,\n });\n });\n return FALL_THROUGH;\n }\n }\n}\n\nasync function waitUntil(\n node: Extract<NodeIR, { type: 'wait_until' }>,\n ctx: JourneyContext\n): Promise<boolean> {\n const deadline = await ctx.step.do(\n `${node.id}:deadline`,\n async () => Date.now() + node.timeout.ms\n );\n const events = await ctx.step.do(`${node.id}:events`, async () =>\n relevantEvents(node.condition, ctx.facts)\n );\n // Anchor at the moment the wait began (deadline is checkpointed, so this is\n // replay-stable): `performed` inside the condition only counts events that\n // happen during the wait — pre-existing history must not satisfy it.\n const anchorMs = deadline - node.timeout.ms;\n const met = await waitLoop(node.id, ctx, deadline, events, async (now) =>\n (await evaluateCondition(node.condition, ctx.facts, now, { anchorMs })) ? true : null\n );\n await ctx.step.unsubscribe(`${node.id}:unsubscribe`);\n return met === true;\n}\n\n/**\n * The conversion window outlives the flow: a journey whose steps are done while its goal's\n * `within` is still open keeps watching until the window closes — the purchase that follows the\n * last offer email is that email's conversion, and ending the instance at the email would report\n * it as a plain completion. `exitWhen` still applies while it waits. Nothing to wait for without\n * a window, or once the instance has converted.\n */\nasync function awaitTail(ir: WorkflowIR, ctx: JourneyContext): Promise<FlowSignal | null> {\n const deadline = goalDeadline(ir, ctx);\n const goal = ir.goal;\n if (goal === undefined || deadline === undefined) return null;\n const state = goalState(ctx);\n if (state.convertedAt !== undefined) return null;\n const open = await ctx.step.do('goal:open', async () => deadline > Date.now());\n if (!open) return null;\n const exitWhen = ir.exitWhen;\n const events = await ctx.step.do('goal:events', async () => [\n ...new Set([\n ...(await relevantEvents(goal.condition, ctx.facts)),\n ...(exitWhen === undefined ? [] : await relevantEvents(exitWhen, ctx.facts)),\n ]),\n ]);\n const hit = await waitLoop('goal', ctx, deadline, events, async (now) => {\n const reached = await goalReached(ir, ctx, now);\n if (reached !== null) return { kind: 'goal' as const, at: reached.at };\n if (exitWhen !== undefined && (await evaluateCondition(exitWhen, ctx.facts, now))) {\n return { kind: 'exit_when' as const, at: now };\n }\n return null;\n });\n await ctx.step.unsubscribe('goal:unsubscribe');\n if (hit === null) return null;\n if (hit.kind === 'goal') {\n state.convertedAt ??= hit.at;\n return { kind: 'goal' };\n }\n return { kind: 'exit_when' };\n}\n\n/**\n * Wait until `check` finds something or the deadline passes: subscribe, check, sleep until a\n * relevant event wakes the instance or time runs out. `check` runs inside a step, so its result\n * must be serializable; null means \"not yet\". Null from here means the deadline passed with\n * nothing found — never a failure, and never a wait given up on early.\n */\nasync function waitLoop<R>(\n id: string,\n ctx: JourneyContext,\n deadline: number,\n events: string[],\n check: (now: number) => Promise<R | null>\n): Promise<R | null> {\n for (let attempt = 0; attempt < MAX_WAIT_CHECKS; attempt++) {\n // Subscribe before the check, every attempt: one subscribe arms at least\n // one wake-up (AWS callbacks are consumed on delivery, so each attempt\n // needs a fresh arm; Cloudflare rows make the repeat call idempotent), and\n // arming first closes the race where the event lands between the check and\n // the registration.\n await ctx.step.subscribe(`${id}:subscribe:${attempt}`, events, { deadlineMs: deadline });\n\n const met = await ctx.step.do(`${id}:check:${attempt}`, async () => check(Date.now()));\n if (met !== null) return met;\n\n // Checkpointed: replay re-runs this control flow with wall-clock time far\n // ahead of the original run, so the branch must come from a persisted value.\n const remaining = await ctx.step.do(\n `${id}:remaining:${attempt}`,\n async () => deadline - Date.now()\n );\n // The condition was checked just above — expiring here needs no extra final check\n if (remaining <= 0) return null;\n\n const wake = await ctx.step.waitForWake(`${id}:wait:${attempt}`, {\n timeoutMs: remaining,\n deadlineMs: deadline,\n });\n // Final check after timeout: in a tight race the event may land exactly as the timer fires\n if (wake === 'timeout') return finalCheck(id, ctx, check);\n // Woken → back to the top of the loop to re-evaluate (at-least-once wake-up semantics)\n }\n // Check budget exhausted (see MAX_WAIT_CHECKS). Not a timeout: the wait keeps its deadline,\n // only the wake-ups are given up — sleep to the deadline, then check once more there. The\n // subscription rows stay until the caller's unsubscribe; a wake landing meanwhile is dropped\n // by the runtime (nothing is parked on it), which is the point.\n console.warn(\n `[journey] ${ctx.instanceId} ${id}: ${MAX_WAIT_CHECKS} wake-ups without the condition holding — sleeping to the deadline`\n );\n const budgetRemaining = await ctx.step.do(\n `${id}:budget:remaining`,\n async () => deadline - Date.now()\n );\n if (budgetRemaining > 0) await ctx.step.sleep(`${id}:budget:sleep`, budgetRemaining);\n return finalCheck(id, ctx, check);\n}\n\n/** The check once the deadline is reached — one step for all the ways of getting there. */\nasync function finalCheck<R>(\n id: string,\n ctx: JourneyContext,\n check: (now: number) => Promise<R | null>\n): Promise<R | null> {\n return ctx.step.do(`${id}:final`, async () => check(Date.now()));\n}\n\nasync function resolveValues(\n values: Record<string, PropValueIR>,\n facts: FactSource\n): Promise<Record<string, ScalarIR | undefined>> {\n const resolved: Record<string, ScalarIR | undefined> = {};\n for (const [key, value] of Object.entries(values)) {\n resolved[key] = typeof value === 'object' ? await facts.getProperty(value.path) : value;\n }\n return 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@@ -78,8 +78,12 @@ export interface FactSource {
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  getSegmentCondition(name: string): Promise<ConditionIR | undefined>;
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  /** The user's push devices, most recently registered first (empty when the user registered none). */
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  listDevices(): Promise<PushDevice[]>;
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- /** The user opted out of the channel (an email unsubscribe): nothing is sent there. */
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- isSuppressed?(channel: ChannelIR): Promise<boolean>;
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+ /**
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+ * The user opted out of the channel (an email unsubscribe, a push opt-out in the app): nothing
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+ * is sent there. With a `topic`, an opt-out of that topic on the channel counts too; without
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+ * one, only the channel-wide opt-out.
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+ */
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+ isSuppressed?(channel: ChannelIR, topic?: string): Promise<boolean>;
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  }
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88
  export interface OutboundMessage {
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  /** Where the copy comes from: the workflow, its instance and the message node. */
@@ -99,6 +103,8 @@ export interface OutboundMessage {
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  recipient?: string | undefined;
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  /** Push only: the device this copy goes to — its platform picks the provider. */
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  device?: PushDevice | undefined;
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+ /** Email and push: the template's subscription topic, null for a transactional message (absent for other channels). */
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+ topic?: string | null | undefined;
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  /**
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  * `${instanceId}:${nodeId}` (plus `:${token}` for a push copy) — one per copy. Senders
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  * de-duplicate on it, making replays and retries safe, and it is the copy's identity for
@@ -1 +1 @@
1
- {"version":3,"file":"ports.d.cts","names":[],"sources":["../../src/engine/ports.ts"],"mappings":";;;;;;;;;;;;;;;iBAiBiB;;EAEf,GAAG,GAAG,cAAc,UAAU,QAAQ,KAAK,QAAQ;;;;;EAMnD,MAAM,cAAc,aAAa;;;;;;;;;;;;;;;EAgBjC,UACE,cACA,2BACA;IAAY;MACX;;EAGH,YAAY,eAAe;;;;;;;;;;;;EAa3B,YACE,cACA;IAAQ;IAAmB;MAC1B;;;iBAIY;EACf;EACA;;;iBAIe;;;;;;EAMf,YACE,eACA;IAAS;IAAkB;IAAkB,QAAQ;MACpD;EACH,YAAY,eAAe,QAAQ;;EAEnC,oBAAoB,eAAe,QAAQ;;EAE3C,eAAe,QAAQ;;EAEvB,cAAc,SAAS,YAAY;;iBAGpB;;EAEf;EACA;EACA;EACA,SAAS;EACT;;EAEA,OAAO,eAAe;EACtB;;;;;;EAMA;;EAEA,SAAS;;;;;;EAMT;;EAEA,WAAW;;;YAID;;;;;;iBAOK;;;;;EAKf,QAAQ,aAAa,SAAS;;EAE9B;;;;;;EAMA;;EAEA,OAAO;;;;;;EAMP,eAAe;;;;;;;iBAQA;EACf;EACA;;iBAGe;EACf,KAAK,SAAS,kBAAkB,eAAe;;;;;;;;;iBAUhC;;EAEf,SAAS;IACP;IACA;IACA;IACA;MACE;;EAEJ,aAAa;IACX;IACA;IACA;IACA;IACA;MACE;;EAEJ,iBAAiB,SAAS,kBAAkB,QAAQ;;EAEpD,aAAa,SAAS,iBAAiB;IAAU;MAAoB,aAAa;;EAElF,UAAU;IACR;IACA;IACA;IACA,QAAQ;IACR;;IAEA;MACE;;;;;;;;;iBAUW;EACf,SAAS;IACP,SAAS;IACT;IACA,OAAO,eAAe;MACpB,eAAe;;;iBAIJ;;;;;;;;EAQf,KAAK,eAAe,SAAS,eAAe,uBAAuB,aAAa;;;iBAIjE;;EAEf;;EAEA,MAAM,eAAe;EACrB;;EAEA;;;;;;;iBAQe;EACf,OAAO,YAAY,mBAAmB;;iBAGvB;EACf;;EAEA;;;;;;;EAOA;EACA,MAAM;EACN,OAAO;EACP,UAAU;EACV,QAAQ;;EAER,UAAU;;EAEV,YAAY;;EAEZ,WAAW;;;;;;;YAQD;EACN;;EACA;EAAkB;;EAClB;;EACA;;EACA"}
1
+ {"version":3,"file":"ports.d.cts","names":[],"sources":["../../src/engine/ports.ts"],"mappings":";;;;;;;;;;;;;;;iBAiBiB;;EAEf,GAAG,GAAG,cAAc,UAAU,QAAQ,KAAK,QAAQ;;;;;EAMnD,MAAM,cAAc,aAAa;;;;;;;;;;;;;;;EAgBjC,UACE,cACA,2BACA;IAAY;MACX;;EAGH,YAAY,eAAe;;;;;;;;;;;;EAa3B,YACE,cACA;IAAQ;IAAmB;MAC1B;;;iBAIY;EACf;EACA;;;iBAIe;;;;;;EAMf,YACE,eACA;IAAS;IAAkB;IAAkB,QAAQ;MACpD;EACH,YAAY,eAAe,QAAQ;;EAEnC,oBAAoB,eAAe,QAAQ;;EAE3C,eAAe,QAAQ;;;;;;EAMvB,cAAc,SAAS,WAAW,iBAAiB;;iBAGpC;;EAEf;EACA;EACA;EACA,SAAS;EACT;;EAEA,OAAO,eAAe;EACtB;;;;;;EAMA;;EAEA,SAAS;;EAET;;;;;;EAMA;;EAEA,WAAW;;;YAID;;;;;;iBAOK;;;;;EAKf,QAAQ,aAAa,SAAS;;EAE9B;;;;;;EAMA;;EAEA,OAAO;;;;;;EAMP,eAAe;;;;;;;iBAQA;EACf;EACA;;iBAGe;EACf,KAAK,SAAS,kBAAkB,eAAe;;;;;;;;;iBAUhC;;EAEf,SAAS;IACP;IACA;IACA;IACA;MACE;;EAEJ,aAAa;IACX;IACA;IACA;IACA;IACA;MACE;;EAEJ,iBAAiB,SAAS,kBAAkB,QAAQ;;EAEpD,aAAa,SAAS,iBAAiB;IAAU;MAAoB,aAAa;;EAElF,UAAU;IACR;IACA;IACA;IACA,QAAQ;IACR;;IAEA;MACE;;;;;;;;;iBAUW;EACf,SAAS;IACP,SAAS;IACT;IACA,OAAO,eAAe;MACpB,eAAe;;;iBAIJ;;;;;;;;EAQf,KAAK,eAAe,SAAS,eAAe,uBAAuB,aAAa;;;iBAIjE;;EAEf;;EAEA,MAAM,eAAe;EACrB;;EAEA;;;;;;;iBAQe;EACf,OAAO,YAAY,mBAAmB;;iBAGvB;EACf;;EAEA;;;;;;;EAOA;EACA,MAAM;EACN,OAAO;EACP,UAAU;EACV,QAAQ;;EAER,UAAU;;EAEV,YAAY;;EAEZ,WAAW;;;;;;;YAQD;EACN;;EACA;EAAkB;;EAClB;;EACA;;EACA"}
@@ -78,8 +78,12 @@ export interface FactSource {
78
78
  getSegmentCondition(name: string): Promise<ConditionIR | undefined>;
79
79
  /** The user's push devices, most recently registered first (empty when the user registered none). */
80
80
  listDevices(): Promise<PushDevice[]>;
81
- /** The user opted out of the channel (an email unsubscribe): nothing is sent there. */
82
- isSuppressed?(channel: ChannelIR): Promise<boolean>;
81
+ /**
82
+ * The user opted out of the channel (an email unsubscribe, a push opt-out in the app): nothing
83
+ * is sent there. With a `topic`, an opt-out of that topic on the channel counts too; without
84
+ * one, only the channel-wide opt-out.
85
+ */
86
+ isSuppressed?(channel: ChannelIR, topic?: string): Promise<boolean>;
83
87
  }
84
88
  export interface OutboundMessage {
85
89
  /** Where the copy comes from: the workflow, its instance and the message node. */
@@ -99,6 +103,8 @@ export interface OutboundMessage {
99
103
  recipient?: string | undefined;
100
104
  /** Push only: the device this copy goes to — its platform picks the provider. */
101
105
  device?: PushDevice | undefined;
106
+ /** Email and push: the template's subscription topic, null for a transactional message (absent for other channels). */
107
+ topic?: string | null | undefined;
102
108
  /**
103
109
  * `${instanceId}:${nodeId}` (plus `:${token}` for a push copy) — one per copy. Senders
104
110
  * de-duplicate on it, making replays and retries safe, and it is the copy's identity for
@@ -1 +1 @@
1
- {"version":3,"file":"ports.d.mts","names":[],"sources":["../../src/engine/ports.ts"],"mappings":";;;;;;;;;;;;;;;iBAiBiB;;EAEf,GAAG,GAAG,cAAc,UAAU,QAAQ,KAAK,QAAQ;;;;;EAMnD,MAAM,cAAc,aAAa;;;;;;;;;;;;;;;EAgBjC,UACE,cACA,2BACA;IAAY;MACX;;EAGH,YAAY,eAAe;;;;;;;;;;;;EAa3B,YACE,cACA;IAAQ;IAAmB;MAC1B;;;iBAIY;EACf;EACA;;;iBAIe;;;;;;EAMf,YACE,eACA;IAAS;IAAkB;IAAkB,QAAQ;MACpD;EACH,YAAY,eAAe,QAAQ;;EAEnC,oBAAoB,eAAe,QAAQ;;EAE3C,eAAe,QAAQ;;EAEvB,cAAc,SAAS,YAAY;;iBAGpB;;EAEf;EACA;EACA;EACA,SAAS;EACT;;EAEA,OAAO,eAAe;EACtB;;;;;;EAMA;;EAEA,SAAS;;;;;;EAMT;;EAEA,WAAW;;;YAID;;;;;;iBAOK;;;;;EAKf,QAAQ,aAAa,SAAS;;EAE9B;;;;;;EAMA;;EAEA,OAAO;;;;;;EAMP,eAAe;;;;;;;iBAQA;EACf;EACA;;iBAGe;EACf,KAAK,SAAS,kBAAkB,eAAe;;;;;;;;;iBAUhC;;EAEf,SAAS;IACP;IACA;IACA;IACA;MACE;;EAEJ,aAAa;IACX;IACA;IACA;IACA;IACA;MACE;;EAEJ,iBAAiB,SAAS,kBAAkB,QAAQ;;EAEpD,aAAa,SAAS,iBAAiB;IAAU;MAAoB,aAAa;;EAElF,UAAU;IACR;IACA;IACA;IACA,QAAQ;IACR;;IAEA;MACE;;;;;;;;;iBAUW;EACf,SAAS;IACP,SAAS;IACT;IACA,OAAO,eAAe;MACpB,eAAe;;;iBAIJ;;;;;;;;EAQf,KAAK,eAAe,SAAS,eAAe,uBAAuB,aAAa;;;iBAIjE;;EAEf;;EAEA,MAAM,eAAe;EACrB;;EAEA;;;;;;;iBAQe;EACf,OAAO,YAAY,mBAAmB;;iBAGvB;EACf;;EAEA;;;;;;;EAOA;EACA,MAAM;EACN,OAAO;EACP,UAAU;EACV,QAAQ;;EAER,UAAU;;EAEV,YAAY;;EAEZ,WAAW;;;;;;;YAQD;EACN;;EACA;EAAkB;;EAClB;;EACA;;EACA"}
1
+ {"version":3,"file":"ports.d.mts","names":[],"sources":["../../src/engine/ports.ts"],"mappings":";;;;;;;;;;;;;;;iBAiBiB;;EAEf,GAAG,GAAG,cAAc,UAAU,QAAQ,KAAK,QAAQ;;;;;EAMnD,MAAM,cAAc,aAAa;;;;;;;;;;;;;;;EAgBjC,UACE,cACA,2BACA;IAAY;MACX;;EAGH,YAAY,eAAe;;;;;;;;;;;;EAa3B,YACE,cACA;IAAQ;IAAmB;MAC1B;;;iBAIY;EACf;EACA;;;iBAIe;;;;;;EAMf,YACE,eACA;IAAS;IAAkB;IAAkB,QAAQ;MACpD;EACH,YAAY,eAAe,QAAQ;;EAEnC,oBAAoB,eAAe,QAAQ;;EAE3C,eAAe,QAAQ;;;;;;EAMvB,cAAc,SAAS,WAAW,iBAAiB;;iBAGpC;;EAEf;EACA;EACA;EACA,SAAS;EACT;;EAEA,OAAO,eAAe;EACtB;;;;;;EAMA;;EAEA,SAAS;;EAET;;;;;;EAMA;;EAEA,WAAW;;;YAID;;;;;;iBAOK;;;;;EAKf,QAAQ,aAAa,SAAS;;EAE9B;;;;;;EAMA;;EAEA,OAAO;;;;;;EAMP,eAAe;;;;;;;iBAQA;EACf;EACA;;iBAGe;EACf,KAAK,SAAS,kBAAkB,eAAe;;;;;;;;;iBAUhC;;EAEf,SAAS;IACP;IACA;IACA;IACA;MACE;;EAEJ,aAAa;IACX;IACA;IACA;IACA;IACA;MACE;;EAEJ,iBAAiB,SAAS,kBAAkB,QAAQ;;EAEpD,aAAa,SAAS,iBAAiB;IAAU;MAAoB,aAAa;;EAElF,UAAU;IACR;IACA;IACA;IACA,QAAQ;IACR;;IAEA;MACE;;;;;;;;;iBAUW;EACf,SAAS;IACP,SAAS;IACT;IACA,OAAO,eAAe;MACpB,eAAe;;;iBAIJ;;;;;;;;EAQf,KAAK,eAAe,SAAS,eAAe,uBAAuB,aAAa;;;iBAIjE;;EAEf;;EAEA,MAAM,eAAe;EACrB;;EAEA;;;;;;;iBAQe;EACf,OAAO,YAAY,mBAAmB;;iBAGvB;EACf;;EAEA;;;;;;;EAOA;EACA,MAAM;EACN,OAAO;EACP,UAAU;EACV,QAAQ;;EAER,UAAU;;EAEV,YAAY;;EAEZ,WAAW;;;;;;;YAQD;EACN;;EACA;EAAkB;;EAClB;;EACA;;EACA"}
@@ -1,6 +1,7 @@
1
1
  Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
2
2
  const require_engine_retry = require("../engine/retry.cjs");
3
3
  const require_apns = require("../apns.cjs");
4
+ const require_host_ingest = require("./ingest.cjs");
4
5
  const require_templates = require("../templates.cjs");
5
6
  const require_config = require("../config.cjs");
6
7
  const require_email_sender = require("../email-sender.cjs");
@@ -10,7 +11,6 @@ const require_push = require("../push.cjs");
10
11
  const require_react_email = require("../react-email.cjs");
11
12
  const require_webhooks = require("../webhooks.cjs");
12
13
  const require_webpush = require("../webpush.cjs");
13
- const require_host_ingest = require("./ingest.cjs");
14
14
  const require_host_senders = require("./senders.cjs");
15
15
  let node_buffer = require("node:buffer");
16
16
  // src/host/channels.ts
@@ -1,5 +1,6 @@
1
1
  import { PermanentError } from "../engine/retry.mjs";
2
2
  import { ApnsProviderToken, ApnsPushSender, DEAD_TOKEN_REASONS, apnsKeyFromBase64 } from "../apns.mjs";
3
+ import { removeDevice } from "./ingest.mjs";
3
4
  import { indexTemplates, lookupTemplate, renderDiscordContent, renderSlackContent } from "../templates.mjs";
4
5
  import { apnsEnvironment } from "../config.mjs";
5
6
  import { EmailSender } from "../email-sender.mjs";
@@ -9,7 +10,6 @@ import { registryPushRenderer } from "../push.mjs";
9
10
  import { registryRenderer } from "../react-email.mjs";
10
11
  import { DiscordWebhookSender, SlackWebhookSender } from "../webhooks.mjs";
11
12
  import { DEAD_TOKEN_REASONS as DEAD_TOKEN_REASONS$2, VapidSigner, WebPushSender } from "../webpush.mjs";
12
- import { removeDevice } from "./ingest.mjs";
13
13
  import { routeByChannel, routeByPlatform } from "./senders.mjs";
14
14
  import { Buffer } from "node:buffer";
15
15
  // src/host/channels.ts
@@ -1,11 +1,11 @@
1
1
  Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
2
+ const require_store_facts = require("../store/facts.cjs");
3
+ const require_host_ingest = require("./ingest.cjs");
2
4
  const require_contract = require("../contract.cjs");
3
5
  const require_runtime = require("../runtime.cjs");
4
6
  const require_engine_interpreter = require("../engine/interpreter.cjs");
5
7
  const require_engine_time_scale = require("../engine/time-scale.cjs");
6
- const require_store_facts = require("../store/facts.cjs");
7
8
  const require_host_fresh_read = require("./fresh-read.cjs");
8
- const require_host_ingest = require("./ingest.cjs");
9
9
  // src/host/execute.ts
10
10
  /** Development aid: echo each outbound message before handing it to the real sender. */
11
11
  function logging(sender) {
@@ -1,6 +1,6 @@
1
1
  import { ActionInvoker, EngineStep, JourneyObserver, JourneyOutcome, MessageSender, MessageValidator } from "../engine/ports.cjs";
2
- import { JourneyStore } from "../store/index.cjs";
3
2
  import { Contract } from "../contract.cjs";
3
+ import { JourneyStore } from "../store/index.cjs";
4
4
  import { JourneyRuntimeOptions } from "../runtime.cjs";
5
5
  import { JourneyEnv, JourneyParams } from "./platform.cjs";
6
6
  /**
@@ -1,6 +1,6 @@
1
1
  import { ActionInvoker, EngineStep, JourneyObserver, JourneyOutcome, MessageSender, MessageValidator } from "../engine/ports.mjs";
2
- import { JourneyStore } from "../store/index.mjs";
3
2
  import { Contract } from "../contract.mjs";
3
+ import { JourneyStore } from "../store/index.mjs";
4
4
  import { JourneyRuntimeOptions } from "../runtime.mjs";
5
5
  import { JourneyEnv, JourneyParams } from "./platform.mjs";
6
6
  /**
@@ -1,10 +1,10 @@
1
+ import { JourneyFactSource } from "../store/facts.mjs";
2
+ import { ingestEvent } from "./ingest.mjs";
1
3
  import { ContractValidationError, checkEvent } from "../contract.mjs";
2
4
  import { resolveRuntime } from "../runtime.mjs";
3
5
  import { runJourney } from "../engine/interpreter.mjs";
4
6
  import { scaleDurations } from "../engine/time-scale.mjs";
5
- import { JourneyFactSource } from "../store/facts.mjs";
6
7
  import { readWithRetry } from "./fresh-read.mjs";
7
- import { ingestEvent } from "./ingest.mjs";
8
8
  // src/host/execute.ts
9
9
  /** Development aid: echo each outbound message before handing it to the real sender. */
10
10
  function logging(sender) {