@shotstack/shotstack-studio 2.2.0 → 2.2.1

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@@ -10,7 +10,7 @@ import "pixi.js/text-html";
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  import "pixi.js/sprite-tiling";
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  import "pixi.js/filters";
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  import "pixi.js/mesh";
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- const k5 = "2.1.5", E5 = {
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+ const k5 = "2.2.0", E5 = {
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  version: k5
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  };
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  class S5 {
@@ -71706,16 +71706,16 @@ class Nj {
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  }
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  handleRotation(e) {
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  if (!this.selectedPlayer || !this.selectedClipId || this.rotationStart === null) return;
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- const i = this.getContentCenter(), s = (Math.atan2(e.globalY - i.y, e.globalX - i.x) - this.rotationStart) * (180 / Math.PI), r = this.initialRotation + s, { angle: n } = kj(r), o = this.selectedPlayer.clipConfiguration.transform ?? {};
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+ const i = this.getContentCenter(), s = (Math.atan2(e.globalY - i.y, e.globalX - i.x) - this.rotationStart) * (180 / Math.PI), r = this.initialRotation + s, { angle: n } = kj(r), o = n % 360, l = this.selectedPlayer.clipConfiguration.transform ?? {};
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  this.finalDragState = {
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  transform: {
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- ...o,
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- rotate: { angle: n }
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+ ...l,
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+ rotate: { angle: o }
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  }
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  }, this.edit.updateClipInDocument(this.selectedClipId, {
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  transform: {
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- ...o,
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- rotate: { angle: n }
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+ ...l,
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+ rotate: { angle: o }
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  }
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  }), this.edit.resolveClip(this.selectedClipId);
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  }