@shotstack/shotstack-studio 2.13.1 → 2.13.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -11,7 +11,7 @@ import "pixi.js/text-html";
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11
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import "pixi.js/sprite-tiling";
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import "pixi.js/filters";
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13
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import "pixi.js/mesh";
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14
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-
const ZE = "2.13.
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14
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+
const ZE = "2.13.1", HE = {
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version: ZE
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};
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function E1(e, t, i) {
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@@ -42677,10 +42677,12 @@ class _o {
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// ─── ID-Based Clip Mutations (public passthroughs) ─────────────────────────
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/**
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* Look up a clip by its stable ID.
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* @returns
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42680
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* @returns A copy of the clip, or null if no clip with that ID exists. Mutating the
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42681
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* returned object has no effect on the edit — use `updateClipById` to make changes.
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*/
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getClipById(t) {
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42683
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-
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42684
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const i = this.document.getClipById(t)?.clip;
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42685
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return i ? structuredClone(i) : null;
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}
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/**
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* Look up the (trackIndex, clipIndex) position of a clip by its stable ID.
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@@ -42883,7 +42885,7 @@ class _o {
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}
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getClip(t, i) {
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const n = this.tracks[t];
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42886
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-
return !n || i < 0 || i >= n.length ? null : n[i].clipConfiguration;
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42888
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+
return !n || i < 0 || i >= n.length ? null : structuredClone(n[i].clipConfiguration);
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}
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/**
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* Get the error state for a clip that failed to load.
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@@ -43093,7 +43095,8 @@ class _o {
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getTrack(t) {
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const i = this.clips.filter((n) => n.layer === t + 1);
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return i.length === 0 ? null : {
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43096
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-
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// Copy so callers can't mutate (or freeze) live player state through the return value
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clips: i.map((n) => structuredClone(n.clipConfiguration))
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};
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}
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/**
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@@ -56787,7 +56790,7 @@ class iX {
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this.ensureTempBufferSize(i);
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const n = t.allocationSize({ planeIndex: 0, format: "f32" }), r = new Float32Array(this.tempSourceBuffer.buffer, 0, n / 4);
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t.copyTo(r, { planeIndex: 0, format: "f32" });
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56790
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-
const s = t.timestamp - this.startTime, a = s + t.duration, o = Math.floor(s * this.targetSampleRate), l = Math.ceil(a * this.targetSampleRate);
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56793
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const s = t.timestamp - this.startTime, a = s + t.duration, o = Math.floor((s - 1 / this.sourceSampleRate) * this.targetSampleRate) + 1, l = Math.ceil(a * this.targetSampleRate);
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for (let u = o; u < l; u++) {
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if (u < this.bufferStartFrame)
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continue;
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