@shotstack/shotstack-canvas 1.8.5 → 1.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -528,7 +528,7 @@ interface ResvgRenderResult {
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  width: number;
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  height: number;
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  }
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- declare function initResvg(wasmBinary?: ArrayBuffer): Promise<void>;
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+ declare function initResvg(wasmBinary?: ArrayBuffer | string): Promise<void>;
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  declare function renderSvgToPng(svgString: string, options?: ResvgRenderOptions): Promise<ResvgRenderResult>;
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  declare function shapeToSvgString(asset: CanvasSvgAsset, defaultWidth: number, defaultHeight: number): string;
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  declare function generateShapePathData(shape: NonNullable<CanvasSvgAsset["shape"]>): string;
package/dist/entry.web.js CHANGED
@@ -2748,17 +2748,55 @@ function quadraticToCubic(x0, y0, qx, qy, x, y) {
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  // src/core/resvg-renderer-web.ts
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  var resvgWasmModule = null;
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  var wasmInitialized = false;
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- async function initResvgWasm() {
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+ var DEFAULT_RESVG_WASM_URL = "https://unpkg.com/@resvg/resvg-wasm@2.6.2/index_bg.wasm";
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+ async function fetchResvgWasmFromUrl(url) {
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+ try {
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+ const response = await fetch(url);
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+ if (response.ok) {
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+ const arrayBuffer = await response.arrayBuffer();
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+ const bytes = new Uint8Array(arrayBuffer);
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+ if (bytes.length >= 4 && bytes[0] === 0 && bytes[1] === 97 && bytes[2] === 115 && bytes[3] === 109) {
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+ return arrayBuffer;
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+ } else {
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+ console.error(`Invalid WASM magic number from URL: ${url}`);
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+ }
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+ } else {
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+ console.error(`Failed to fetch resvg WASM from URL: ${url}, status: ${response.status}`);
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+ }
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+ return void 0;
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+ } catch (err) {
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+ console.error(`Error fetching resvg WASM from ${url}:`, err);
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+ return void 0;
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+ }
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+ }
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+ async function loadResvgWasmWeb(wasmBaseURL) {
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+ try {
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+ if (wasmBaseURL) {
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+ const url = wasmBaseURL.endsWith(".wasm") ? wasmBaseURL : wasmBaseURL.endsWith("/") ? `${wasmBaseURL}resvg.wasm` : `${wasmBaseURL}/resvg.wasm`;
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+ const result = await fetchResvgWasmFromUrl(url);
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+ if (result) return result;
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+ }
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+ return void 0;
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+ } catch (err) {
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+ console.error("Error in loadResvgWasmWeb:", err);
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+ return void 0;
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+ }
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+ }
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+ async function initResvgWasm(wasmBaseURL) {
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  if (resvgWasmModule && wasmInitialized) {
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  return resvgWasmModule;
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  }
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  const wasmModule = await import("@resvg/resvg-wasm");
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  resvgWasmModule = wasmModule;
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  if (!wasmInitialized) {
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- const wasmUrl = new URL("@resvg/resvg-wasm/index_bg.wasm", import.meta.url);
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- const wasmResponse = await fetch(wasmUrl);
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- const wasmBytes = await wasmResponse.arrayBuffer();
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- const compiled = await WebAssembly.compile(wasmBytes);
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+ let wasmBinary = await loadResvgWasmWeb(wasmBaseURL);
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+ if (!wasmBinary) {
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+ wasmBinary = await fetchResvgWasmFromUrl(DEFAULT_RESVG_WASM_URL);
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+ }
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+ if (!wasmBinary) {
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+ throw new Error("Failed to load resvg WASM from any source");
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+ }
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+ const compiled = await WebAssembly.compile(wasmBinary);
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  await resvgWasmModule.initWasm(compiled);
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  wasmInitialized = true;
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  }
@@ -2770,16 +2808,20 @@ async function initResvg(wasmBinary) {
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  }
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  const wasmModule = await import("@resvg/resvg-wasm");
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  resvgWasmModule = wasmModule;
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- if (wasmBinary) {
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- const compiled = await WebAssembly.compile(wasmBinary);
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- await resvgWasmModule.initWasm(compiled);
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+ let binary;
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+ if (wasmBinary instanceof ArrayBuffer) {
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+ binary = wasmBinary;
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  } else {
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- const wasmUrl = new URL("@resvg/resvg-wasm/index_bg.wasm", import.meta.url);
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- const wasmResponse = await fetch(wasmUrl);
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- const wasmBytes = await wasmResponse.arrayBuffer();
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- const compiled = await WebAssembly.compile(wasmBytes);
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- await resvgWasmModule.initWasm(compiled);
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+ binary = await loadResvgWasmWeb(wasmBinary);
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+ if (!binary) {
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+ binary = await fetchResvgWasmFromUrl(DEFAULT_RESVG_WASM_URL);
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+ }
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+ }
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+ if (!binary) {
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+ throw new Error("Failed to load resvg WASM from any source");
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  }
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+ const compiled = await WebAssembly.compile(binary);
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+ await resvgWasmModule.initWasm(compiled);
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  wasmInitialized = true;
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  }
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  async function renderSvgToPng(svgString, options = {}) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@shotstack/shotstack-canvas",
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- "version": "1.8.5",
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+ "version": "1.9.0",
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  "description": "Text layout & animation engine (HarfBuzz) for Node & Web - fully self-contained.",
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  "type": "module",
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  "main": "./dist/entry.node.cjs",