@shotstack/shotstack-canvas 1.8.4 → 1.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -1,13 +1,13 @@
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- # @shotstack/shotstack-canvas
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-
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- One package → identical text shaping/wrapping/animation on Web & Node.
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- - HarfBuzz WASM for shaping and glyph outlines (via `harfbuzzjs`).
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- - Device-independent draw-ops.
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- - Painters: Canvas2D (web) and node-canvas (node).
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- - Deterministic time-driven animations.
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-
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- ## Install
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-
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- ```bash
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- pnpm add @shotstack/shotstack-canvas
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- # or npm i / yarn add
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+ # @shotstack/shotstack-canvas
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+
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+ One package → identical text shaping/wrapping/animation on Web & Node.
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+ - HarfBuzz WASM for shaping and glyph outlines (via `harfbuzzjs`).
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+ - Device-independent draw-ops.
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+ - Painters: Canvas2D (web) and node-canvas (node).
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+ - Deterministic time-driven animations.
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+
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+ ## Install
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+
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+ ```bash
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+ pnpm add @shotstack/shotstack-canvas
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+ # or npm i / yarn add
@@ -327,7 +327,7 @@ function setupWasmInterceptors(wasmBinary) {
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  const originalFetch = window.fetch;
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  window.fetch = function(input, init) {
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  const url = typeof input === "string" ? input : input instanceof URL ? input.href : input.url;
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- if (url.includes("hb.wasm") || url.endsWith(".wasm") && !url.includes("source.wasm")) {
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+ if (url.includes("hb.wasm")) {
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  return Promise.resolve(
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  new Response(wasmBinary.slice(0), {
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  status: 200,
@@ -360,7 +360,7 @@ function setupWasmInterceptors(wasmBinary) {
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  try {
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  const response = await source;
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  const url = response.url || "";
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- if (url.includes("hb.wasm") || url.endsWith(".wasm") && !url.includes("source.wasm")) {
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+ if (url.includes("hb.wasm")) {
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  const module2 = await WebAssembly.compile(wasmBinary);
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  const instance = await WebAssembly.instantiate(module2, importObject);
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  return { module: module2, instance };
@@ -283,7 +283,7 @@ function setupWasmInterceptors(wasmBinary) {
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  const originalFetch = window.fetch;
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  window.fetch = function(input, init) {
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  const url = typeof input === "string" ? input : input instanceof URL ? input.href : input.url;
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- if (url.includes("hb.wasm") || url.endsWith(".wasm") && !url.includes("source.wasm")) {
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+ if (url.includes("hb.wasm")) {
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  return Promise.resolve(
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  new Response(wasmBinary.slice(0), {
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  status: 200,
@@ -316,7 +316,7 @@ function setupWasmInterceptors(wasmBinary) {
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  try {
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  const response = await source;
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  const url = response.url || "";
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- if (url.includes("hb.wasm") || url.endsWith(".wasm") && !url.includes("source.wasm")) {
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+ if (url.includes("hb.wasm")) {
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  const module = await WebAssembly.compile(wasmBinary);
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  const instance = await WebAssembly.instantiate(module, importObject);
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  return { module, instance };
@@ -528,7 +528,7 @@ interface ResvgRenderResult {
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  width: number;
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  height: number;
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  }
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- declare function initResvg(wasmBinary?: ArrayBuffer): Promise<void>;
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+ declare function initResvg(wasmBinary?: ArrayBuffer | string): Promise<void>;
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  declare function renderSvgToPng(svgString: string, options?: ResvgRenderOptions): Promise<ResvgRenderResult>;
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  declare function shapeToSvgString(asset: CanvasSvgAsset, defaultWidth: number, defaultHeight: number): string;
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  declare function generateShapePathData(shape: NonNullable<CanvasSvgAsset["shape"]>): string;
package/dist/entry.web.js CHANGED
@@ -287,7 +287,7 @@ function setupWasmInterceptors(wasmBinary) {
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  const originalFetch = window.fetch;
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  window.fetch = function(input, init) {
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  const url = typeof input === "string" ? input : input instanceof URL ? input.href : input.url;
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- if (url.includes("hb.wasm") || url.endsWith(".wasm") && !url.includes("source.wasm")) {
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+ if (url.includes("hb.wasm")) {
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  return Promise.resolve(
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  new Response(wasmBinary.slice(0), {
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  status: 200,
@@ -320,7 +320,7 @@ function setupWasmInterceptors(wasmBinary) {
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  try {
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  const response = await source;
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  const url = response.url || "";
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- if (url.includes("hb.wasm") || url.endsWith(".wasm") && !url.includes("source.wasm")) {
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+ if (url.includes("hb.wasm")) {
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  const module = await WebAssembly.compile(wasmBinary);
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  const instance = await WebAssembly.instantiate(module, importObject);
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  return { module, instance };
@@ -355,10 +355,10 @@ async function initHB(wasmBaseURL) {
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  }
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  };
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  }
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- const hbModule = await import("./hb-ODWKSLMB.js");
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+ const hbModule = await import("./hb-KXF2MJ2J.js");
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  const hbFactory = hbModule.default || hbModule;
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  const hbInstance = await hbFactory({ wasmBinary });
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- const hbjsModule = await import("./hbjs-HHU2TAW7.js");
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+ const hbjsModule = await import("./hbjs-ZTRARROF.js");
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  const hbjsWrapper = hbjsModule.default || hbjsModule;
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  const hb = hbjsWrapper(hbInstance);
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  if (!hb || typeof hb.createBuffer !== "function" || typeof hb.createFont !== "function") {
@@ -2748,17 +2748,55 @@ function quadraticToCubic(x0, y0, qx, qy, x, y) {
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  // src/core/resvg-renderer-web.ts
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  var resvgWasmModule = null;
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  var wasmInitialized = false;
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- async function initResvgWasm() {
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+ var DEFAULT_RESVG_WASM_URL = "https://unpkg.com/@resvg/resvg-wasm@2.6.2/index_bg.wasm";
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+ async function fetchResvgWasmFromUrl(url) {
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+ try {
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+ const response = await fetch(url);
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+ if (response.ok) {
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+ const arrayBuffer = await response.arrayBuffer();
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+ const bytes = new Uint8Array(arrayBuffer);
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+ if (bytes.length >= 4 && bytes[0] === 0 && bytes[1] === 97 && bytes[2] === 115 && bytes[3] === 109) {
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+ return arrayBuffer;
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+ } else {
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+ console.error(`Invalid WASM magic number from URL: ${url}`);
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+ }
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+ } else {
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+ console.error(`Failed to fetch resvg WASM from URL: ${url}, status: ${response.status}`);
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+ }
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+ return void 0;
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+ } catch (err) {
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+ console.error(`Error fetching resvg WASM from ${url}:`, err);
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+ return void 0;
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+ }
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+ }
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+ async function loadResvgWasmWeb(wasmBaseURL) {
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+ try {
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+ if (wasmBaseURL) {
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+ const url = wasmBaseURL.endsWith(".wasm") ? wasmBaseURL : wasmBaseURL.endsWith("/") ? `${wasmBaseURL}resvg.wasm` : `${wasmBaseURL}/resvg.wasm`;
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+ const result = await fetchResvgWasmFromUrl(url);
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+ if (result) return result;
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+ }
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+ return void 0;
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+ } catch (err) {
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+ console.error("Error in loadResvgWasmWeb:", err);
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+ return void 0;
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+ }
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+ }
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+ async function initResvgWasm(wasmBaseURL) {
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  if (resvgWasmModule && wasmInitialized) {
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  return resvgWasmModule;
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  }
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  const wasmModule = await import("@resvg/resvg-wasm");
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  resvgWasmModule = wasmModule;
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  if (!wasmInitialized) {
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- const wasmUrl = new URL("@resvg/resvg-wasm/index_bg.wasm", import.meta.url);
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- const wasmResponse = await fetch(wasmUrl);
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- const wasmBytes = await wasmResponse.arrayBuffer();
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- const compiled = await WebAssembly.compile(wasmBytes);
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+ let wasmBinary = await loadResvgWasmWeb(wasmBaseURL);
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+ if (!wasmBinary) {
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+ wasmBinary = await fetchResvgWasmFromUrl(DEFAULT_RESVG_WASM_URL);
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+ }
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+ if (!wasmBinary) {
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+ throw new Error("Failed to load resvg WASM from any source");
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+ }
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+ const compiled = await WebAssembly.compile(wasmBinary);
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  await resvgWasmModule.initWasm(compiled);
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  wasmInitialized = true;
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  }
@@ -2770,16 +2808,20 @@ async function initResvg(wasmBinary) {
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  }
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  const wasmModule = await import("@resvg/resvg-wasm");
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  resvgWasmModule = wasmModule;
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- if (wasmBinary) {
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- const compiled = await WebAssembly.compile(wasmBinary);
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- await resvgWasmModule.initWasm(compiled);
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+ let binary;
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+ if (wasmBinary instanceof ArrayBuffer) {
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+ binary = wasmBinary;
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  } else {
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- const wasmUrl = new URL("@resvg/resvg-wasm/index_bg.wasm", import.meta.url);
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- const wasmResponse = await fetch(wasmUrl);
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- const wasmBytes = await wasmResponse.arrayBuffer();
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- const compiled = await WebAssembly.compile(wasmBytes);
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- await resvgWasmModule.initWasm(compiled);
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+ binary = await loadResvgWasmWeb(wasmBinary);
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+ if (!binary) {
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+ binary = await fetchResvgWasmFromUrl(DEFAULT_RESVG_WASM_URL);
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+ }
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+ }
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+ if (!binary) {
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+ throw new Error("Failed to load resvg WASM from any source");
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  }
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+ const compiled = await WebAssembly.compile(binary);
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+ await resvgWasmModule.initWasm(compiled);
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  wasmInitialized = true;
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  }
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  async function renderSvgToPng(svgString, options = {}) {
@@ -4,9 +4,9 @@ import {
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  __require
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  } from "./chunk-HYGMWVDX.js";
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- // node_modules/.pnpm/harfbuzzjs@0.4.12/node_modules/harfbuzzjs/hb.js
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+ // node_modules/harfbuzzjs/hb.js
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  var require_hb = __commonJS({
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- "node_modules/.pnpm/harfbuzzjs@0.4.12/node_modules/harfbuzzjs/hb.js"(exports, module) {
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+ "node_modules/harfbuzzjs/hb.js"(exports, module) {
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  var createHarfBuzz = (() => {
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  var _scriptName = typeof document != "undefined" ? document.currentScript?.src : void 0;
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  return async function(moduleArg = {}) {
@@ -2,9 +2,9 @@ import {
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  __commonJS
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  } from "./chunk-HYGMWVDX.js";
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- // node_modules/.pnpm/harfbuzzjs@0.4.12/node_modules/harfbuzzjs/hbjs.js
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+ // node_modules/harfbuzzjs/hbjs.js
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  var require_hbjs = __commonJS({
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- "node_modules/.pnpm/harfbuzzjs@0.4.12/node_modules/harfbuzzjs/hbjs.js"(exports, module) {
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+ "node_modules/harfbuzzjs/hbjs.js"(exports, module) {
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  function hbjs(Module) {
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  "use strict";
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  var exports2 = Module.wasmExports;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
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  {
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  "name": "@shotstack/shotstack-canvas",
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- "version": "1.8.4",
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+ "version": "1.9.0",
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  "description": "Text layout & animation engine (HarfBuzz) for Node & Web - fully self-contained.",
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  "type": "module",
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  "main": "./dist/entry.node.cjs",
@@ -1,58 +1,58 @@
1
- #!/usr/bin/env node
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-
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- /**
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- * Postinstall script to verify native canvas bindings are available
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- * This helps catch issues early and provides helpful guidance
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- */
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-
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- import { platform as _platform, arch as _arch } from 'os';
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- import { dirname } from 'path';
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- import { readdirSync } from 'fs';
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- import { createRequire } from 'module';
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-
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- const require = createRequire(import.meta.url);
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-
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- const platform = _platform();
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- const arch = _arch();
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-
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- // Map platform/arch to package names
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- const platformMap = {
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- 'darwin-arm64': '@napi-rs/canvas-darwin-arm64',
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- 'darwin-x64': '@napi-rs/canvas-darwin-x64',
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- 'linux-arm64': '@napi-rs/canvas-linux-arm64-gnu',
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- 'linux-x64': '@napi-rs/canvas-linux-x64-gnu',
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- 'win32-x64': '@napi-rs/canvas-win32-x64-msvc',
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- 'linux-arm': '@napi-rs/canvas-linux-arm-gnueabihf',
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- 'android-arm64': '@napi-rs/canvas-android-arm64',
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- };
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-
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- const platformKey = `${platform}-${arch}`;
30
- const requiredPackage = platformMap[platformKey];
31
-
32
- if (!requiredPackage) {
33
- console.warn(`\n⚠️ Warning: Unsupported platform ${platformKey} for @napi-rs/canvas`);
34
- console.warn(' Canvas rendering may not work on this platform.\n');
35
- process.exit(0);
36
- }
37
-
38
- // Check if the native binding package is installed
39
- try {
40
- const packagePath = require.resolve(`${requiredPackage}/package.json`);
41
- const packageDir = dirname(packagePath);
42
-
43
- // Verify the .node file exists
44
- const nodeFiles = readdirSync(packageDir).filter(f => f.endsWith('.node'));
45
-
46
- if (nodeFiles.length > 0) {
47
- console.log(`✅ @shotstack/shotstack-canvas: Native canvas binding found for ${platformKey}`);
48
- } else {
49
- throw new Error('No .node file found');
50
- }
51
- } catch (error) {
52
- console.warn(`\n⚠️ Warning: Native canvas binding not found for ${platformKey}`);
53
- console.warn(` Expected package: ${requiredPackage}`);
54
- console.warn('\n If you see "Cannot find native binding" errors, try:');
55
- console.warn(' 1. Delete node_modules and package-lock.json');
56
- console.warn(' 2. Run: npm install');
57
- console.warn(` 3. Or manually install: npm install ${requiredPackage}\n`);
58
- }
1
+ #!/usr/bin/env node
2
+
3
+ /**
4
+ * Postinstall script to verify native canvas bindings are available
5
+ * This helps catch issues early and provides helpful guidance
6
+ */
7
+
8
+ import { platform as _platform, arch as _arch } from 'os';
9
+ import { dirname } from 'path';
10
+ import { readdirSync } from 'fs';
11
+ import { createRequire } from 'module';
12
+
13
+ const require = createRequire(import.meta.url);
14
+
15
+ const platform = _platform();
16
+ const arch = _arch();
17
+
18
+ // Map platform/arch to package names
19
+ const platformMap = {
20
+ 'darwin-arm64': '@napi-rs/canvas-darwin-arm64',
21
+ 'darwin-x64': '@napi-rs/canvas-darwin-x64',
22
+ 'linux-arm64': '@napi-rs/canvas-linux-arm64-gnu',
23
+ 'linux-x64': '@napi-rs/canvas-linux-x64-gnu',
24
+ 'win32-x64': '@napi-rs/canvas-win32-x64-msvc',
25
+ 'linux-arm': '@napi-rs/canvas-linux-arm-gnueabihf',
26
+ 'android-arm64': '@napi-rs/canvas-android-arm64',
27
+ };
28
+
29
+ const platformKey = `${platform}-${arch}`;
30
+ const requiredPackage = platformMap[platformKey];
31
+
32
+ if (!requiredPackage) {
33
+ console.warn(`\n⚠️ Warning: Unsupported platform ${platformKey} for @napi-rs/canvas`);
34
+ console.warn(' Canvas rendering may not work on this platform.\n');
35
+ process.exit(0);
36
+ }
37
+
38
+ // Check if the native binding package is installed
39
+ try {
40
+ const packagePath = require.resolve(`${requiredPackage}/package.json`);
41
+ const packageDir = dirname(packagePath);
42
+
43
+ // Verify the .node file exists
44
+ const nodeFiles = readdirSync(packageDir).filter(f => f.endsWith('.node'));
45
+
46
+ if (nodeFiles.length > 0) {
47
+ console.log(`✅ @shotstack/shotstack-canvas: Native canvas binding found for ${platformKey}`);
48
+ } else {
49
+ throw new Error('No .node file found');
50
+ }
51
+ } catch (error) {
52
+ console.warn(`\n⚠️ Warning: Native canvas binding not found for ${platformKey}`);
53
+ console.warn(` Expected package: ${requiredPackage}`);
54
+ console.warn('\n If you see "Cannot find native binding" errors, try:');
55
+ console.warn(' 1. Delete node_modules and package-lock.json');
56
+ console.warn(' 2. Run: npm install');
57
+ console.warn(` 3. Or manually install: npm install ${requiredPackage}\n`);
58
+ }