@shotstack/shotstack-canvas 1.1.3 → 1.1.4

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@@ -1168,9 +1168,6 @@ async function createNodePainter(opts) {
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  canvas.height = wantH;
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  }
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  ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
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- ctx.save();
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- ctx.fillRect(0, 0, canvas.width, canvas.height);
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- ctx.restore();
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  if (op.bg && op.bg.color) {
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  const { color, opacity, radius } = op.bg;
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  if (color) {