@shopware-ag/dive 3.0.8 → 3.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (37) hide show
  1. package/build/chunks/{AssetCache-5FgjqaKg.cjs → AssetCache-B8-Wr1-A.cjs} +1 -1
  2. package/build/chunks/{AssetCache-w3B0LIUw.mjs → AssetCache-CpOZDw2l.mjs} +1 -1
  3. package/build/chunks/{AssetLoader-Dp_S2z9P.cjs → AssetLoader-C_5aI7P_.cjs} +1 -1
  4. package/build/chunks/{AssetLoader-BeP0hkJD.mjs → AssetLoader-_PLMJWFq.mjs} +3 -3
  5. package/build/chunks/{FileTypes-Ck6z0LqE.mjs → FileTypes-BzbxtVmA.mjs} +196 -166
  6. package/build/chunks/{FileTypes-Ba65iQSJ.cjs → FileTypes-Cnt-P_Lo.cjs} +2 -2
  7. package/build/chunks/{PerspectiveCamera-35cBnxwG.mjs → PerspectiveCamera-B5TvUzTa.mjs} +2 -2
  8. package/build/chunks/isFileTypeSupported-CH4N-8-i.cjs +1 -0
  9. package/build/chunks/{isFileTypeSupported-DPjSWSnx.mjs → isFileTypeSupported-Cj4v-F9a.mjs} +3 -3
  10. package/build/dive.cjs +1 -1
  11. package/build/dive.mjs +132 -117
  12. package/build/helpers/index.d.ts +3 -0
  13. package/build/helpers/isFileExtensionSupported/isFileExtensionSupported.d.ts +7 -0
  14. package/build/helpers/isFileSupported/isFileSupported.d.ts +6 -0
  15. package/build/helpers/isFileTypeSupported/isFileTypeSupported.d.ts +2 -0
  16. package/build/helpers/isMimeTypeSupported/isMimeTypeSupported.d.ts +7 -0
  17. package/build/helpers/isURIFileExtensionSupported/isURIFileExtensionSupported.d.ts +7 -0
  18. package/build/plugins/ar/index.cjs +1 -1
  19. package/build/plugins/ar/index.mjs +1 -1
  20. package/build/plugins/assetcache/index.cjs +1 -1
  21. package/build/plugins/assetcache/index.mjs +1 -1
  22. package/build/plugins/assetloader/index.cjs +1 -1
  23. package/build/plugins/assetloader/index.mjs +2 -2
  24. package/build/plugins/mediacreator/index.mjs +1 -1
  25. package/build/plugins/orbitcontroller/index.cjs +1 -1
  26. package/build/plugins/orbitcontroller/index.mjs +1 -1
  27. package/build/plugins/orientationdisplay/index.cjs +1 -1
  28. package/build/plugins/orientationdisplay/index.mjs +2 -2
  29. package/build/plugins/quickview/index.cjs +1 -1
  30. package/build/plugins/quickview/index.mjs +1 -1
  31. package/build/plugins/state/index.cjs +1 -1
  32. package/build/plugins/state/index.mjs +1 -1
  33. package/build/plugins/toolbox/index.cjs +1 -1
  34. package/build/plugins/toolbox/index.mjs +2 -2
  35. package/build/types/file/FileTypes.d.ts +9 -0
  36. package/package.json +1 -1
  37. package/build/chunks/isFileTypeSupported-Dx01kdxM.cjs +0 -1
@@ -1,12 +1,12 @@
1
- var iA = Object.defineProperty;
2
- var eA = (n, t, A) => t in n ? iA(n, t, { enumerable: !0, configurable: !0, writable: !0, value: A }) : n[t] = A;
3
- var e = (n, t, A) => eA(n, typeof t != "symbol" ? t + "" : t, A);
4
- import { PMREMGenerator as X, Scene as x, SphereGeometry as l, MeshBasicMaterial as Y, BackSide as tA, Mesh as u, NoToneMapping as gA, LinearSRGBColorSpace as sA, CubeRenderTarget as oA, HalfFloatType as nA, CubeCamera as fA, EquirectangularReflectionMapping as hA, WebGPURenderer as rA, PCFSoftShadowMap as aA, PCFShadowMap as BA, BasicShadowMap as cA, SRGBColorSpace as PA, LinearToneMapping as zA, MathUtils as b, Object3D as w, AmbientLight as IA, PointLight as CA, FrontSide as J, HemisphereLight as uA, DirectionalLight as wA, Vector3 as r, Box3 as I, Box3Helper as GA, Sphere as DA, MeshStandardMaterial as y, Raycaster as mA, CylinderGeometry as pA, BufferGeometry as T, BufferAttribute as j, BoxGeometry as d, ConeGeometry as KA, LineDashedMaterial as lA, Line as vA, PlaneGeometry as S, Color as C, MeshBasicNodeMaterial as dA, DoubleSide as HA, TOUCH as c, MOUSE as B, EventDispatcher as qA, Spherical as Z, Vector2 as a, Quaternion as E } from "three/webgpu";
5
- import { HDRLoader as YA } from "three/examples/jsm/loaders/HDRLoader.js";
6
- import { P, U as bA, H as yA, b as OA, D as MA } from "./PerspectiveCamera-35cBnxwG.mjs";
7
- import { G as LA } from "./GridNode-0R5ZnzR6.mjs";
1
+ var eA = Object.defineProperty;
2
+ var tA = (o, t, A) => t in o ? eA(o, t, { enumerable: !0, configurable: !0, writable: !0, value: A }) : o[t] = A;
3
+ var e = (o, t, A) => tA(o, typeof t != "symbol" ? t + "" : t, A);
4
+ import { PMREMGenerator as X, Scene as x, SphereGeometry as K, MeshBasicMaterial as Y, BackSide as gA, Mesh as u, NoToneMapping as sA, LinearSRGBColorSpace as oA, CubeRenderTarget as nA, HalfFloatType as fA, CubeCamera as hA, EquirectangularReflectionMapping as aA, WebGPURenderer as rA, PCFSoftShadowMap as BA, PCFShadowMap as cA, BasicShadowMap as PA, SRGBColorSpace as zA, LinearToneMapping as IA, MathUtils as b, Object3D as w, AmbientLight as CA, PointLight as uA, FrontSide as J, HemisphereLight as wA, DirectionalLight as GA, Vector3 as a, Box3 as I, Box3Helper as mA, Sphere as DA, MeshStandardMaterial as y, Raycaster as pA, CylinderGeometry as lA, BufferGeometry as T, BufferAttribute as j, BoxGeometry as d, ConeGeometry as KA, LineDashedMaterial as vA, Line as dA, PlaneGeometry as S, Color as C, MeshBasicNodeMaterial as HA, DoubleSide as qA, TOUCH as c, MOUSE as B, EventDispatcher as YA, Spherical as Z, Vector2 as r, Quaternion as E } from "three/webgpu";
5
+ import { HDRLoader as bA } from "three/examples/jsm/loaders/HDRLoader.js";
6
+ import { P, U as yA, H as OA, a as MA, D as LA } from "./PerspectiveCamera-B5TvUzTa.mjs";
7
+ import { G as FA } from "./GridNode-0R5ZnzR6.mjs";
8
8
  import { uniform as G } from "three/tsl";
9
- class FA {
9
+ class XA {
10
10
  constructor() {
11
11
  e(this, "isDIVEClock", !0);
12
12
  e(this, "_lastTime", 0);
@@ -92,7 +92,7 @@ class O {
92
92
  }
93
93
  }
94
94
  }
95
- const XA = {
95
+ const jA = {
96
96
  enabled: !0,
97
97
  imageUrl: _,
98
98
  useAsBackground: !1,
@@ -104,7 +104,7 @@ const XA = {
104
104
  replaceLights: !1
105
105
  // deprecated
106
106
  };
107
- class jA {
107
+ class ZA {
108
108
  constructor(t, A, i = {}) {
109
109
  e(this, "originalBackground");
110
110
  e(this, "_webgpurenderer");
@@ -120,7 +120,7 @@ class jA {
120
120
  e(this, "_initRequested", !1);
121
121
  e(this, "_disposed", !1);
122
122
  this._webgpurenderer = t, this.scene = A, this.originalBackground = this.scene.background, this.pmrem = new X(t), this.options = {
123
- ...XA,
123
+ ...jA,
124
124
  ...i
125
125
  }, this._loadPromise = this._loadSourceImage(this.options.imageUrl);
126
126
  }
@@ -157,17 +157,17 @@ class jA {
157
157
  this.clearEnvironment();
158
158
  return;
159
159
  }
160
- const t = new x(), A = new l(10, 60, 40), i = new Y({
160
+ const t = new x(), A = new K(10, 60, 40), i = new Y({
161
161
  map: this.sourceImage,
162
- side: tA
162
+ side: gA
163
163
  }), g = new u(A, i);
164
164
  g.scale.set(1, 1, -1), g.rotation.y = this.options.rotateY ?? 0, t.add(g);
165
- const s = this._webgpurenderer.toneMapping, o = this._webgpurenderer.outputColorSpace;
166
- this._webgpurenderer.toneMapping = gA, this._webgpurenderer.outputColorSpace = sA;
167
- const f = new oA(1024, {
168
- type: nA
165
+ const s = this._webgpurenderer.toneMapping, n = this._webgpurenderer.outputColorSpace;
166
+ this._webgpurenderer.toneMapping = sA, this._webgpurenderer.outputColorSpace = oA;
167
+ const f = new nA(1024, {
168
+ type: fA
169
169
  });
170
- new fA(0.1, 1e3, f).update(this._webgpurenderer, t), this._webgpurenderer.toneMapping = s, this._webgpurenderer.outputColorSpace = o;
170
+ new hA(0.1, 1e3, f).update(this._webgpurenderer, t), this._webgpurenderer.toneMapping = s, this._webgpurenderer.outputColorSpace = n;
171
171
  const z = this.pmrem.fromCubemap(f.texture);
172
172
  this.currentEnvRT && (this.currentEnvRT.texture.dispose(), this.currentEnvRT.dispose(), this.currentEnvRT = null), this.currentBackgroundCube && (this.currentBackgroundCube.texture.dispose(), this.currentBackgroundCube.dispose(), this.currentBackgroundCube = null), this.currentEnvRT = z, this.scene.environment = z.texture, this.options.useAsBackground ? (this.scene.background = f.texture, this.currentBackgroundCube = f) : (this.scene.background = this.originalBackground, f.texture.dispose(), f.dispose());
173
173
  }
@@ -211,8 +211,8 @@ class jA {
211
211
  * @returns The loaded equirectangular HDR texture.
212
212
  */
213
213
  async loadHDRImage(t) {
214
- const A = await new YA().loadAsync(t);
215
- return A.mapping = hA, A;
214
+ const A = await new bA().loadAsync(t);
215
+ return A.mapping = aA, A;
216
216
  }
217
217
  async _loadSourceImage(t) {
218
218
  var g;
@@ -236,7 +236,7 @@ const V = {
236
236
  shadows: !0,
237
237
  shadowQuality: "high"
238
238
  };
239
- class ZA {
239
+ class EA {
240
240
  constructor(t, A, i) {
241
241
  e(this, "isDIVERenderer", !0);
242
242
  e(this, "_webgpurenderer");
@@ -246,7 +246,7 @@ class ZA {
246
246
  this._scene = t, this._camera = A, this._settings = {
247
247
  ...V,
248
248
  ...i ?? {}
249
- }, this._webgpurenderer = this._createWebGPURenderer(), this._environment = new jA(
249
+ }, this._webgpurenderer = this._createWebGPURenderer(), this._environment = new ZA(
250
250
  this._webgpurenderer,
251
251
  this._scene
252
252
  );
@@ -296,12 +296,12 @@ class ZA {
296
296
  ...this._settings,
297
297
  forceWebGL: !0
298
298
  });
299
- return t.shadowMap.enabled = this._settings.shadows, t.shadowMap.type = this._settings.shadowQuality === "high" ? aA : this._settings.shadowQuality === "medium" ? BA : cA, t.setPixelRatio(window.devicePixelRatio), t.outputColorSpace = PA, t.toneMapping = zA, t.toneMappingExposure = 1, t;
299
+ return t.shadowMap.enabled = this._settings.shadows, t.shadowMap.type = this._settings.shadowQuality === "high" ? BA : this._settings.shadowQuality === "medium" ? cA : PA, t.setPixelRatio(window.devicePixelRatio), t.outputColorSpace = zA, t.toneMapping = IA, t.toneMappingExposure = 1, t;
300
300
  }
301
301
  }
302
302
  var k;
303
303
  k = Symbol.toStringTag;
304
- class EA {
304
+ class QA {
305
305
  constructor() {
306
306
  e(this, "isDIVEDeferredPromise", !0);
307
307
  e(this, k, "Promise");
@@ -341,7 +341,7 @@ class EA {
341
341
  });
342
342
  }
343
343
  }
344
- class QA {
344
+ class WA {
345
345
  constructor(t, A) {
346
346
  e(this, "isDIVECanvasLifecycleManager", !0);
347
347
  e(this, "_resizeObserver");
@@ -351,13 +351,13 @@ class QA {
351
351
  e(this, "_disposed", !1);
352
352
  // is true initially but is set to false as soon as canvas has a parent
353
353
  e(this, "_pollCanvasParent", !0);
354
- e(this, "_healthyCanvasPromise", new EA());
354
+ e(this, "_healthyCanvasPromise", new QA());
355
355
  this._onResize = A, this._canvas = t, this._resizeObserver = new ResizeObserver((i) => {
356
356
  this._disposed || i.forEach((g) => {
357
357
  var h;
358
358
  if (g.target !== this._canvas.parentElement) return;
359
- const s = (h = g.borderBoxSize) == null ? void 0 : h[0], o = (s == null ? void 0 : s.inlineSize) ?? g.contentRect.width, f = (s == null ? void 0 : s.blockSize) ?? g.contentRect.height;
360
- o > 0 && f > 0 && (this._applyResize(o, f), this._healthyCanvasPromise.resolve({ width: o, height: f }));
359
+ const s = (h = g.borderBoxSize) == null ? void 0 : h[0], n = (s == null ? void 0 : s.inlineSize) ?? g.contentRect.width, f = (s == null ? void 0 : s.blockSize) ?? g.contentRect.height;
360
+ n > 0 && f > 0 && (this._applyResize(n, f), this._healthyCanvasPromise.resolve({ width: n, height: f }));
361
361
  });
362
362
  }), this._canvas.parentElement && (this._resizeObserver.observe(this._canvas.parentElement), this._pollCanvasParent = !1);
363
363
  }
@@ -379,7 +379,7 @@ class QA {
379
379
  t === this._width && A === this._height || (this._width = t, this._height = A, this._onResize(t, A));
380
380
  }
381
381
  }
382
- class WA {
382
+ class NA {
383
383
  constructor(t, A, i) {
384
384
  e(this, "isDIVEView", !0);
385
385
  e(this, "uuid", b.generateUUID());
@@ -390,11 +390,11 @@ class WA {
390
390
  e(this, "_handleCanvasResize", (t, A) => {
391
391
  this.onResize(t, A), this._renderer.tick();
392
392
  });
393
- this._scene = t, this._camera = A, this._settings = i, this._renderer = new ZA(
393
+ this._scene = t, this._camera = A, this._settings = i, this._renderer = new EA(
394
394
  this._scene,
395
395
  this._camera,
396
396
  this._settings
397
- ), this._canvasLifecycleManager = new QA(
397
+ ), this._canvasLifecycleManager = new WA(
398
398
  this._renderer.canvas,
399
399
  this._handleCanvasResize
400
400
  );
@@ -448,14 +448,14 @@ class WA {
448
448
  this._paused = !1;
449
449
  }
450
450
  }
451
- class NA extends w {
451
+ class kA extends w {
452
452
  constructor() {
453
453
  super();
454
454
  e(this, "isDIVELight", !0);
455
455
  e(this, "isDIVEAmbientLight", !0);
456
456
  e(this, "isSelectable", !0);
457
457
  e(this, "_light");
458
- this.name = "DIVEAmbientLight", this._light = new IA(16777215, 1), this._light.layers.mask = P, this.add(this._light);
458
+ this.name = "DIVEAmbientLight", this._light = new CA(16777215, 1), this._light.layers.mask = P, this.add(this._light);
459
459
  }
460
460
  setColor(A) {
461
461
  this._light.color = A;
@@ -467,7 +467,7 @@ class NA extends w {
467
467
  this._light.visible = A;
468
468
  }
469
469
  }
470
- class kA extends w {
470
+ class xA extends w {
471
471
  constructor() {
472
472
  super();
473
473
  e(this, "isDIVELight", !0);
@@ -477,8 +477,8 @@ class kA extends w {
477
477
  e(this, "gizmo", null);
478
478
  e(this, "light");
479
479
  e(this, "mesh");
480
- this.name = "DIVEPointLight", this.light = new CA(16777215, 1), this.light.layers.mask = P, this.light.castShadow = !0, this.light.shadow.mapSize.width = 512, this.light.shadow.mapSize.height = 512, this.add(this.light);
481
- const A = 0.1, i = new l(
480
+ this.name = "DIVEPointLight", this.light = new uA(16777215, 1), this.light.layers.mask = P, this.light.castShadow = !0, this.light.shadow.mapSize.width = 512, this.light.shadow.mapSize.height = 512, this.add(this.light);
481
+ const A = 0.1, i = new K(
482
482
  A,
483
483
  A * 320,
484
484
  A * 320
@@ -488,7 +488,7 @@ class kA extends w {
488
488
  opacity: 0.8,
489
489
  side: J
490
490
  });
491
- this.mesh = new u(i, g), this.mesh.layers.mask = bA, this.add(this.mesh);
491
+ this.mesh = new u(i, g), this.mesh.layers.mask = yA, this.add(this.mesh);
492
492
  }
493
493
  setColor(A) {
494
494
  this.light.color = A, this.mesh.material.color = A;
@@ -525,7 +525,7 @@ class kA extends w {
525
525
  });
526
526
  }
527
527
  }
528
- class xA extends w {
528
+ class JA extends w {
529
529
  constructor() {
530
530
  super();
531
531
  e(this, "isDIVELight", !0);
@@ -533,7 +533,7 @@ class xA extends w {
533
533
  e(this, "isSelectable", !0);
534
534
  e(this, "_hemiLight");
535
535
  e(this, "_dirLight");
536
- this.name = "DIVESceneLight", this._hemiLight = new uA(16777215, 16777215, 2), this._hemiLight.layers.mask = P, this._hemiLight.position.set(0, 50, 0), this._hemiLight.visible = !0, this.add(this._hemiLight), this._dirLight = new wA(16777215, 3), this._dirLight.layers.mask = P, this._dirLight.position.set(1, 1.75, 1), this._dirLight.position.multiplyScalar(30), this._dirLight.castShadow = !0, this._dirLight.visible = !0, this._dirLight.shadow.mapSize.width = 2048, this._dirLight.shadow.mapSize.height = 2048;
536
+ this.name = "DIVESceneLight", this._hemiLight = new wA(16777215, 16777215, 2), this._hemiLight.layers.mask = P, this._hemiLight.position.set(0, 50, 0), this._hemiLight.visible = !0, this.add(this._hemiLight), this._dirLight = new GA(16777215, 3), this._dirLight.layers.mask = P, this._dirLight.position.set(1, 1.75, 1), this._dirLight.position.multiplyScalar(30), this._dirLight.castShadow = !0, this._dirLight.visible = !0, this._dirLight.shadow.mapSize.width = 2048, this._dirLight.shadow.mapSize.height = 2048;
537
537
  const A = 5;
538
538
  this._dirLight.shadow.camera.left = -A, this._dirLight.shadow.camera.right = A, this._dirLight.shadow.camera.top = A, this._dirLight.shadow.camera.bottom = -A, this._dirLight.shadow.camera.far = 3500, this.add(this._dirLight);
539
539
  }
@@ -547,7 +547,7 @@ class xA extends w {
547
547
  this._hemiLight.visible = A, this._dirLight.visible = A;
548
548
  }
549
549
  }
550
- const R = (n) => n.parent ? R(n.parent) : n;
550
+ const R = (o) => o.parent ? R(o.parent) : o;
551
551
  class M extends w {
552
552
  constructor() {
553
553
  super();
@@ -557,14 +557,14 @@ class M extends w {
557
557
  e(this, "gizmo", null);
558
558
  e(this, "_positionWorldBuffer");
559
559
  e(this, "_boundingBox");
560
- this.layers.mask = P, this._positionWorldBuffer = new r(), this._boundingBox = new I();
560
+ this.layers.mask = P, this._positionWorldBuffer = new a(), this._boundingBox = new I();
561
561
  }
562
562
  setPosition(A) {
563
563
  if (!this.parent) {
564
564
  this.position.set(A.x, A.y, A.z);
565
565
  return;
566
566
  }
567
- const i = new r(A.x, A.y, A.z);
567
+ const i = new a(A.x, A.y, A.z);
568
568
  this.position.copy(this.parent.worldToLocal(i)), "isDIVEGroup" in this.parent && this.parent.updateLineTo(this);
569
569
  }
570
570
  setRotation(A) {
@@ -664,10 +664,10 @@ class q extends M {
664
664
  h.geometry.computeBoundingBox(), h.geometry.boundingBox && s.union(
665
665
  h.geometry.boundingBox.clone().applyMatrix4(h.matrixWorld)
666
666
  );
667
- })), this.rotation.copy(A.rotation), this._box = s, this._size = s.getSize(new r()), this._center = s.getCenter(new r()), this._boxHelper = new GA(this._box, g), this._boxHelper.visible = !1, this.add(this._boxHelper), this._sphere = s.getBoundingSphere(new DA()), this._radius = this._sphere.radius;
668
- const o = new l(this._radius, 32, 32);
669
- o.translate(this._center.x, this._center.y, this._center.z), this._sphereHelper = new u(
670
- o,
667
+ })), this.rotation.copy(A.rotation), this._box = s, this._size = s.getSize(new a()), this._center = s.getCenter(new a()), this._boxHelper = new mA(this._box, g), this._boxHelper.visible = !1, this.add(this._boxHelper), this._sphere = s.getBoundingSphere(new DA()), this._radius = this._sphere.radius;
668
+ const n = new K(this._radius, 32, 32);
669
+ n.translate(this._center.x, this._center.y, this._center.z), this._sphereHelper = new u(
670
+ n,
671
671
  new Y({ color: g, wireframe: !0 })
672
672
  ), this._sphereHelper.visible = !1, this.add(this._sphereHelper);
673
673
  }
@@ -761,8 +761,8 @@ class U extends M {
761
761
  async setFromURL(A) {
762
762
  const g = await (await this._getAssetLoader()).load(A);
763
763
  return this.setFromGLTF(g), import("../plugins/state/index.mjs").then(({ State: s }) => {
764
- var o;
765
- (o = s.get(this.userData.id)) == null || o.performAction("MODEL_LOADED", {
764
+ var n;
765
+ (n = s.get(this.userData.id)) == null || n.performAction("MODEL_LOADED", {
766
766
  id: this.userData.id
767
767
  });
768
768
  }), this;
@@ -780,13 +780,13 @@ class U extends M {
780
780
  placeOnFloor() {
781
781
  this.updateWorldMatrix(!0, !0);
782
782
  const A = this.getWorldPosition(this._positionWorldBuffer), i = A.clone(), g = new I();
783
- this.children.forEach((o) => {
784
- o instanceof q || g.expandByObject(o, !0);
783
+ this.children.forEach((n) => {
784
+ n instanceof q || g.expandByObject(n, !0);
785
785
  });
786
786
  const s = -g.min.y;
787
- Math.abs(s) < 1e-9 || (A.y += s, A.y !== i.y && (this.setPosition(A), import("../plugins/state/index.mjs").then(({ State: o }) => {
787
+ Math.abs(s) < 1e-9 || (A.y += s, A.y !== i.y && (this.setPosition(A), import("../plugins/state/index.mjs").then(({ State: n }) => {
788
788
  var f;
789
- (f = o.get(this.userData.id)) == null || f.performAction("UPDATE_OBJECT", {
789
+ (f = n.get(this.userData.id)) == null || f.performAction("UPDATE_OBJECT", {
790
790
  id: this.userData.id,
791
791
  position: A,
792
792
  rotation: this.rotation,
@@ -806,17 +806,17 @@ class U extends M {
806
806
  this.children.forEach((h) => {
807
807
  h instanceof q || g.expandByObject(h, !0);
808
808
  });
809
- const s = g.getCenter(new r());
809
+ const s = g.getCenter(new a());
810
810
  s.y = g.min.y;
811
- const o = new mA(s, new r(0, -1, 0));
812
- o.layers.mask = P;
813
- const f = o.intersectObjects(
811
+ const n = new pA(s, new a(0, -1, 0));
812
+ n.layers.mask = P;
813
+ const f = n.intersectObjects(
814
814
  R(this).root.children,
815
815
  !0
816
816
  );
817
817
  if (f.length > 0) {
818
- const h = f[0].object, m = new I().setFromObject(h).max.y - g.min.y;
819
- if (Math.abs(m) < 1e-9 || (A.y += m, A.y === i.y)) return;
818
+ const h = f[0].object, D = new I().setFromObject(h).max.y - g.min.y;
819
+ if (Math.abs(D) < 1e-9 || (A.y += D, A.y === i.y)) return;
820
820
  this.setPosition(A), import("../plugins/state/index.mjs").then(({ State: v }) => {
821
821
  var p;
822
822
  (p = v.get(this.userData.id)) == null || p.performAction("UPDATE_OBJECT", {
@@ -830,7 +830,7 @@ class U extends M {
830
830
  this.placeOnFloor();
831
831
  }
832
832
  }
833
- class JA extends U {
833
+ class TA extends U {
834
834
  constructor() {
835
835
  super();
836
836
  e(this, "isDIVEPrimitive", !0);
@@ -867,7 +867,7 @@ class JA extends U {
867
867
  }
868
868
  }
869
869
  createCylinderGeometry(A) {
870
- const i = new pA(
870
+ const i = new lA(
871
871
  A.width / 2,
872
872
  A.width / 2,
873
873
  A.height,
@@ -876,7 +876,7 @@ class JA extends U {
876
876
  return i.translate(0, A.height / 2, 0), i;
877
877
  }
878
878
  createSphereGeometry(A) {
879
- return new l(A.width / 2, 256, 256);
879
+ return new K(A.width / 2, 256, 256);
880
880
  }
881
881
  createPyramidGeometry(A) {
882
882
  const i = new Float32Array([
@@ -954,7 +954,7 @@ class JA extends U {
954
954
  return i.translate(0, A.height / 2, 0), i;
955
955
  }
956
956
  }
957
- class TA extends M {
957
+ class SA extends M {
958
958
  // lines to children
959
959
  constructor() {
960
960
  super();
@@ -1008,11 +1008,11 @@ class TA extends M {
1008
1008
  * Creates a line for visualization.
1009
1009
  */
1010
1010
  createLine() {
1011
- const A = new T(), i = new lA({
1011
+ const A = new T(), i = new vA({
1012
1012
  color: 6710886,
1013
1013
  dashSize: 0.05,
1014
1014
  gapSize: 0.025
1015
- }), g = new vA(A, i);
1015
+ }), g = new dA(A, i);
1016
1016
  return g.visible = !1, g;
1017
1017
  }
1018
1018
  /**
@@ -1020,7 +1020,7 @@ class TA extends M {
1020
1020
  */
1021
1021
  _updateLineTo(A, i) {
1022
1022
  const g = [
1023
- new r(0, 0, 0),
1023
+ new a(0, 0, 0),
1024
1024
  i.position.clone()
1025
1025
  ];
1026
1026
  A.geometry.setFromPoints(g), A.computeLineDistances();
@@ -1073,7 +1073,7 @@ class TA extends M {
1073
1073
  // this._boxMesh.visible = true;
1074
1074
  // }
1075
1075
  }
1076
- class SA extends u {
1076
+ class _A extends u {
1077
1077
  constructor() {
1078
1078
  const A = new S(1, 1);
1079
1079
  A.scale(1e3, 1e3, 1), A.rotateX(-Math.PI / 2);
@@ -1092,12 +1092,12 @@ class SA extends u {
1092
1092
  this.material.color = new C(A);
1093
1093
  }
1094
1094
  }
1095
- class _A extends w {
1095
+ class VA extends w {
1096
1096
  constructor() {
1097
1097
  super();
1098
1098
  e(this, "isDIVERoot", !0);
1099
1099
  e(this, "_floor");
1100
- this.name = "Root", this._floor = new SA(), this.add(this._floor);
1100
+ this.name = "Root", this._floor = new _A(), this.add(this._floor);
1101
1101
  }
1102
1102
  get floor() {
1103
1103
  return this._floor;
@@ -1128,15 +1128,15 @@ class _A extends w {
1128
1128
  case "light": {
1129
1129
  switch (A.type) {
1130
1130
  case "scene": {
1131
- i = new xA();
1131
+ i = new JA();
1132
1132
  break;
1133
1133
  }
1134
1134
  case "ambient": {
1135
- i = new NA();
1135
+ i = new kA();
1136
1136
  break;
1137
1137
  }
1138
1138
  case "point": {
1139
- i = new kA();
1139
+ i = new xA();
1140
1140
  break;
1141
1141
  }
1142
1142
  default:
@@ -1152,11 +1152,11 @@ class _A extends w {
1152
1152
  break;
1153
1153
  }
1154
1154
  case "primitive": {
1155
- i = new JA(), i.name = A.name, i.userData.id = A.id, this.add(i), this._updatePrimitive(i, A);
1155
+ i = new TA(), i.name = A.name, i.userData.id = A.id, this.add(i), this._updatePrimitive(i, A);
1156
1156
  break;
1157
1157
  }
1158
1158
  case "group": {
1159
- i = new TA(), i.name = A.name, i.userData.id = A.id, this.add(i), this._updateGroup(i, A);
1159
+ i = new SA(), i.name = A.name, i.userData.id = A.id, this.add(i), this._updateGroup(i, A);
1160
1160
  break;
1161
1161
  }
1162
1162
  default:
@@ -1288,7 +1288,7 @@ class _A extends w {
1288
1288
  return A.parent !== null ? this._findScene(A.parent) : A;
1289
1289
  }
1290
1290
  }
1291
- const VA = "#dddddd", RA = "#888888", H = 50, UA = 1, $A = 10;
1291
+ const RA = "#dddddd", UA = "#888888", H = 50, $A = 1, Ai = 10;
1292
1292
  class Q extends w {
1293
1293
  constructor(A) {
1294
1294
  super();
@@ -1296,20 +1296,20 @@ class Q extends w {
1296
1296
  e(this, "_material");
1297
1297
  e(this, "_uniforms");
1298
1298
  e(this, "_gridSize");
1299
- this.name = "Grid", this._gridSize = (A == null ? void 0 : A.gridSize) ?? UA;
1300
- const i = (A == null ? void 0 : A.majorLineEvery) ?? $A, g = new S(H, H);
1299
+ this.name = "Grid", this._gridSize = (A == null ? void 0 : A.gridSize) ?? $A;
1300
+ const i = (A == null ? void 0 : A.majorLineEvery) ?? Ai, g = new S(H, H);
1301
1301
  g.rotateX(-Math.PI / 2), this._uniforms = {
1302
1302
  uGridSize: G(this._gridSize),
1303
1303
  uMajorLineEvery: G(i),
1304
- uMinorLineColor: G(new C(VA)),
1305
- uMajorLineColor: G(new C(RA)),
1304
+ uMinorLineColor: G(new C(RA)),
1305
+ uMajorLineColor: G(new C(UA)),
1306
1306
  uFadeDistance: G(H / 2)
1307
- }, this._material = new dA({
1307
+ }, this._material = new HA({
1308
1308
  transparent: !0,
1309
1309
  depthWrite: !1,
1310
- side: HA,
1311
- outputNode: new LA(this._uniforms)
1312
- }), this._mesh = new u(g, this._material), this._mesh.layers.mask = yA, this._mesh.frustumCulled = !1, this._mesh.renderOrder = -1, this._mesh.onBeforeRender = (s, o, f) => {
1310
+ side: qA,
1311
+ outputNode: new FA(this._uniforms)
1312
+ }), this._mesh = new u(g, this._material), this._mesh.layers.mask = OA, this._mesh.frustumCulled = !1, this._mesh.renderOrder = -1, this._mesh.onBeforeRender = (s, n, f) => {
1313
1313
  const h = this._gridSize;
1314
1314
  this._mesh.position.x = Math.round(f.position.x / h) * h, this._mesh.position.z = Math.round(f.position.z / h) * h, this._mesh.updateMatrixWorld(!0);
1315
1315
  }, this.add(this._mesh);
@@ -1334,14 +1334,14 @@ const $ = {
1334
1334
  gridMajorLineEvery: 5,
1335
1335
  backgroundColor: "transparent"
1336
1336
  };
1337
- class Ai extends x {
1337
+ class ii extends x {
1338
1338
  constructor(A) {
1339
1339
  super();
1340
1340
  e(this, "isDIVEScene", !0);
1341
1341
  e(this, "_settings");
1342
1342
  e(this, "_root");
1343
1343
  e(this, "_grid", null);
1344
- this._settings = { ...$, ...A ?? {} }, this.setBackground(this._settings.backgroundColor), this._root = new _A(), this._root.floor.setVisibility(this._settings.displayFloor), this.add(this._root), this._settings.displayGrid && (this._grid = new Q({
1344
+ this._settings = { ...$, ...A ?? {} }, this.setBackground(this._settings.backgroundColor), this._root = new VA(), this._root.floor.setVisibility(this._settings.displayFloor), this.add(this._root), this._settings.displayGrid && (this._grid = new Q({
1345
1345
  gridSize: this._settings.gridSize,
1346
1346
  majorLineEvery: this._settings.gridMajorLineEvery
1347
1347
  }), this._grid.setVisibility(this._settings.displayGrid), this.add(this._grid));
@@ -1365,11 +1365,11 @@ class Ai extends x {
1365
1365
  this.remove(this._root), this._grid && this.remove(this._grid);
1366
1366
  }
1367
1367
  }
1368
- const ii = {
1368
+ const ei = {
1369
1369
  enableDamping: !0,
1370
1370
  dampingFactor: 0.05,
1371
1371
  enabled: !0,
1372
- target: new r(),
1372
+ target: new a(),
1373
1373
  minDistance: 0,
1374
1374
  maxDistance: 1 / 0,
1375
1375
  minZoom: 0,
@@ -1403,14 +1403,14 @@ const ii = {
1403
1403
  ONE: c.ROTATE,
1404
1404
  TWO: c.DOLLY_PAN
1405
1405
  }
1406
- }, D = class D extends qA {
1406
+ }, m = class m extends YA {
1407
1407
  constructor(A, i, g) {
1408
1408
  super();
1409
1409
  // public API
1410
1410
  e(this, "object");
1411
1411
  e(this, "domElements");
1412
1412
  e(this, "enabled", !0);
1413
- e(this, "target", new r());
1413
+ e(this, "target", new a());
1414
1414
  e(this, "minDistance", 0);
1415
1415
  e(this, "maxDistance", 1 / 0);
1416
1416
  e(this, "minZoom", 0);
@@ -1457,34 +1457,34 @@ const ii = {
1457
1457
  e(this, "spherical", new Z());
1458
1458
  e(this, "sphericalDelta", new Z());
1459
1459
  e(this, "scale", 1);
1460
- e(this, "panOffset", new r());
1460
+ e(this, "panOffset", new a());
1461
1461
  e(this, "zoomChanged", !1);
1462
- e(this, "rotateStart", new a());
1463
- e(this, "rotateEnd", new a());
1464
- e(this, "rotateDelta", new a());
1465
- e(this, "panStart", new a());
1466
- e(this, "panEnd", new a());
1467
- e(this, "panDelta", new a());
1468
- e(this, "dollyStart", new a());
1469
- e(this, "dollyEnd", new a());
1470
- e(this, "dollyDelta", new a());
1462
+ e(this, "rotateStart", new r());
1463
+ e(this, "rotateEnd", new r());
1464
+ e(this, "rotateDelta", new r());
1465
+ e(this, "panStart", new r());
1466
+ e(this, "panEnd", new r());
1467
+ e(this, "panDelta", new r());
1468
+ e(this, "dollyStart", new r());
1469
+ e(this, "dollyEnd", new r());
1470
+ e(this, "dollyDelta", new r());
1471
1471
  e(this, "pointers", []);
1472
1472
  e(this, "pointerPositions", {});
1473
1473
  // for update() function
1474
- e(this, "offset", new r());
1474
+ e(this, "offset", new a());
1475
1475
  e(this, "quat");
1476
1476
  e(this, "quatInverse");
1477
- e(this, "lastPosition", new r());
1477
+ e(this, "lastPosition", new a());
1478
1478
  e(this, "lastQuaternion", new E());
1479
- e(this, "lastTarget", new r());
1479
+ e(this, "lastTarget", new a());
1480
1480
  e(this, "panLeft", (() => {
1481
- const A = new r();
1481
+ const A = new a();
1482
1482
  return (i, g) => {
1483
1483
  A.setFromMatrixColumn(g, 0), A.multiplyScalar(-i), this.panOffset.add(A);
1484
1484
  };
1485
1485
  })());
1486
1486
  e(this, "panUp", (() => {
1487
- const A = new r();
1487
+ const A = new a();
1488
1488
  return (i, g) => {
1489
1489
  this.screenSpacePanning === !0 ? A.setFromMatrixColumn(g, 1) : (A.setFromMatrixColumn(g, 0), A.crossVectors(this.object.up, A)), A.multiplyScalar(i), this.panOffset.add(A);
1490
1490
  };
@@ -1642,7 +1642,7 @@ const ii = {
1642
1642
  });
1643
1643
  this.object = A, this.domElements = Array.isArray(i) ? i : [i], Object.assign(this, g), this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this.quat = new E().setFromUnitVectors(
1644
1644
  A.up,
1645
- new r(0, 1, 0)
1645
+ new a(0, 1, 0)
1646
1646
  ), this.quatInverse = this.quat.clone().invert(), this.domElements.forEach((s) => this.addEventListeners(s)), this.update();
1647
1647
  }
1648
1648
  get domElement() {
@@ -1698,9 +1698,9 @@ const ii = {
1698
1698
  this.removeDomElements(...this.domElements), this.domElements = [], this.addDomElements(...A);
1699
1699
  }
1700
1700
  computeEncompassingView(A, i = 0) {
1701
- const g = A.center, o = A.sphere.radius, f = this.object.fov * (Math.PI / 180), h = this.object.aspect, z = f / 2, L = Math.atan(Math.tan(z) * h), m = o / Math.sin(z), v = o / Math.sin(L), p = Math.max(m, v) * (1 + i), F = this.object.position.clone().sub(this.target).normalize(), AA = F.length() > 1e-3 ? F : new r(0, 0, 1);
1701
+ const g = A.center, n = A.sphere.radius, f = this.object.fov * (Math.PI / 180), h = this.object.aspect, z = f / 2, L = Math.atan(Math.tan(z) * h), D = n / Math.sin(z), v = n / Math.sin(L), p = Math.max(D, v) * (1 + i), F = this.object.position.clone().sub(this.target).normalize(), iA = F.length() > 1e-3 ? F : new a(0, 0, 1);
1702
1702
  return {
1703
- position: g.clone().add(AA.multiplyScalar(p)),
1703
+ position: g.clone().add(iA.multiplyScalar(p)),
1704
1704
  target: g
1705
1705
  };
1706
1706
  }
@@ -1709,11 +1709,11 @@ const ii = {
1709
1709
  this.object.position.copy(s.position), this.target.copy(s.target), this.update();
1710
1710
  }
1711
1711
  zoomIn(A) {
1712
- this.dollyIn(Math.pow(0.95, A ?? D.DEFAULT_ZOOM_FACTOR)), this.update();
1712
+ this.dollyIn(Math.pow(0.95, A ?? m.DEFAULT_ZOOM_FACTOR)), this.update();
1713
1713
  }
1714
1714
  zoomOut(A) {
1715
1715
  this.dollyOut(
1716
- Math.pow(0.95, A ?? D.DEFAULT_ZOOM_FACTOR)
1716
+ Math.pow(0.95, A ?? m.DEFAULT_ZOOM_FACTOR)
1717
1717
  ), this.update();
1718
1718
  }
1719
1719
  getState() {
@@ -1753,10 +1753,10 @@ const ii = {
1753
1753
  this.sphericalDelta.phi -= A;
1754
1754
  }
1755
1755
  pan(A, i, g) {
1756
- const s = new r();
1756
+ const s = new a();
1757
1757
  if ("isPerspectiveCamera" in this.object) {
1758
- const o = this.object.position;
1759
- s.copy(o).sub(this.target);
1758
+ const n = this.object.position;
1759
+ s.copy(n).sub(this.target);
1760
1760
  let f = s.length();
1761
1761
  f *= Math.tan(
1762
1762
  this.object.fov / 2 * Math.PI / 180
@@ -1852,8 +1852,8 @@ const ii = {
1852
1852
  }
1853
1853
  }
1854
1854
  handleTouchStartDolly(A) {
1855
- const i = this.getSecondPointer(A), g = A.pageX - i.pageX, s = A.pageY - i.pageY, o = Math.sqrt(g * g + s * s);
1856
- this.dollyStart.set(0, o);
1855
+ const i = this.getSecondPointer(A), g = A.pageX - i.pageX, s = A.pageY - i.pageY, n = Math.sqrt(g * g + s * s);
1856
+ this.dollyStart.set(0, n);
1857
1857
  }
1858
1858
  handleTouchStartDollyPan(A) {
1859
1859
  this.enableZoom && this.handleTouchStartDolly(A), this.enablePan && this.handleTouchStartPan(A);
@@ -1865,8 +1865,8 @@ const ii = {
1865
1865
  if (this.pointers.length === 1)
1866
1866
  this.rotateEnd.set(A.pageX, A.pageY);
1867
1867
  else {
1868
- const g = this.getSecondPointer(A), s = 0.5 * (A.pageX + g.pageX), o = 0.5 * (A.pageY + g.pageY);
1869
- this.rotateEnd.set(s, o);
1868
+ const g = this.getSecondPointer(A), s = 0.5 * (A.pageX + g.pageX), n = 0.5 * (A.pageY + g.pageY);
1869
+ this.rotateEnd.set(s, n);
1870
1870
  }
1871
1871
  const i = A.currentTarget;
1872
1872
  this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart).multiplyScalar(this.rotateSpeed), this.rotateLeft(
@@ -1879,15 +1879,15 @@ const ii = {
1879
1879
  if (this.pointers.length === 1)
1880
1880
  this.panEnd.set(A.pageX, A.pageY);
1881
1881
  else {
1882
- const g = this.getSecondPointer(A), s = 0.5 * (A.pageX + g.pageX), o = 0.5 * (A.pageY + g.pageY);
1883
- this.panEnd.set(s, o);
1882
+ const g = this.getSecondPointer(A), s = 0.5 * (A.pageX + g.pageX), n = 0.5 * (A.pageY + g.pageY);
1883
+ this.panEnd.set(s, n);
1884
1884
  }
1885
1885
  const i = A.currentTarget;
1886
1886
  this.panDelta.subVectors(this.panEnd, this.panStart).multiplyScalar(this.panSpeed), this.pan(this.panDelta.x, this.panDelta.y, i), this.panStart.copy(this.panEnd);
1887
1887
  }
1888
1888
  handleTouchMoveDolly(A) {
1889
- const i = this.getSecondPointer(A), g = A.pageX - i.pageX, s = A.pageY - i.pageY, o = Math.sqrt(g * g + s * s);
1890
- this.dollyEnd.set(0, o), this.dollyDelta.set(
1889
+ const i = this.getSecondPointer(A), g = A.pageX - i.pageX, s = A.pageY - i.pageY, n = Math.sqrt(g * g + s * s);
1890
+ this.dollyEnd.set(0, n), this.dollyDelta.set(
1891
1891
  0,
1892
1892
  Math.pow(this.dollyEnd.y / this.dollyStart.y, this.zoomSpeed)
1893
1893
  ), this.dollyOut(this.dollyDelta.y), this.dollyStart.copy(this.dollyEnd);
@@ -1911,7 +1911,7 @@ const ii = {
1911
1911
  }
1912
1912
  trackPointer(A) {
1913
1913
  let i = this.pointerPositions[A.pointerId];
1914
- i === void 0 && (i = new a(), this.pointerPositions[A.pointerId] = i), i.set(A.pageX, A.pageY);
1914
+ i === void 0 && (i = new r(), this.pointerPositions[A.pointerId] = i), i.set(A.pageX, A.pageY);
1915
1915
  }
1916
1916
  getSecondPointer(A) {
1917
1917
  return this.pointers[0].pointerId === A.pointerId ? this.pointers[1] : this.pointers[0];
@@ -1922,9 +1922,9 @@ const ii = {
1922
1922
  );
1923
1923
  }
1924
1924
  };
1925
- e(D, "DEFAULT_ZOOM_FACTOR", 1);
1926
- let W = D;
1927
- const ei = `
1925
+ e(m, "DEFAULT_ZOOM_FACTOR", 1);
1926
+ let W = m;
1927
+ const ti = `
1928
1928
  @@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@
1929
1929
  @@@@+-:::::::---------------------==------------------------------=#@@@@
1930
1930
  @@%=::::.......::---------------------------------------------------------+@@
@@ -1959,15 +1959,15 @@ window.DIVE = {
1959
1959
  return window.DIVE.instances[0];
1960
1960
  }
1961
1961
  };
1962
- const K = {
1962
+ const l = {
1963
1963
  autoStart: !0,
1964
1964
  displayAxes: !1,
1965
1965
  ...$,
1966
- ...OA,
1966
+ ...MA,
1967
1967
  ...V,
1968
- ...ii
1968
+ ...ei
1969
1969
  };
1970
- class ai {
1970
+ class ri {
1971
1971
  constructor(t) {
1972
1972
  // descriptive members
1973
1973
  e(this, "_instanceId", b.generateUUID());
@@ -1979,16 +1979,16 @@ class ai {
1979
1979
  e(this, "_clock");
1980
1980
  e(this, "_orientationDisplay", null);
1981
1981
  this._settings = {
1982
- ...K,
1982
+ ...l,
1983
1983
  ...t ?? {}
1984
- }, this._clock = new FA(), this._scene = new Ai({
1985
- backgroundColor: (t == null ? void 0 : t.backgroundColor) ?? K.backgroundColor,
1986
- displayGrid: (t == null ? void 0 : t.displayGrid) ?? K.displayGrid,
1987
- displayFloor: (t == null ? void 0 : t.displayFloor) ?? K.displayFloor
1984
+ }, this._clock = new XA(), this._scene = new ii({
1985
+ backgroundColor: (t == null ? void 0 : t.backgroundColor) ?? l.backgroundColor,
1986
+ displayGrid: (t == null ? void 0 : t.displayGrid) ?? l.displayGrid,
1987
+ displayFloor: (t == null ? void 0 : t.displayFloor) ?? l.displayFloor
1988
1988
  });
1989
- const A = new WA(
1989
+ const A = new NA(
1990
1990
  this._scene,
1991
- new MA(),
1991
+ new LA(),
1992
1992
  this._settings
1993
1993
  );
1994
1994
  this._clock.addTicker(A), this._views = [A], this._mainView = A, this._settings.displayAxes && import("../plugins/orientationdisplay/index.mjs").then(
@@ -2000,8 +2000,8 @@ class ai {
2000
2000
  ), this._clock.addTicker(this._orientationDisplay));
2001
2001
  }
2002
2002
  ), console.log(
2003
- "DIVE 3.0.8 initialized successfully!"
2004
- ), console.log(ei), window.DIVE.instances.push(this), this._settings.autoStart && this.start();
2003
+ "DIVE 3.0.9 initialized successfully!"
2004
+ ), console.log(ti), window.DIVE.instances.push(this), this._settings.autoStart && this.start();
2005
2005
  }
2006
2006
  get views() {
2007
2007
  return this._views;
@@ -2044,68 +2044,98 @@ class ai {
2044
2044
  });
2045
2045
  }
2046
2046
  }
2047
- const ti = {
2047
+ const AA = {
2048
2048
  glb: {
2049
2049
  key: "glb",
2050
+ mimeTypes: ["model/gltf-binary"],
2050
2051
  extension: "glb"
2051
2052
  },
2052
2053
  gltf: {
2053
2054
  key: "gltf",
2055
+ mimeTypes: ["model/gltf+json"],
2054
2056
  extension: "gltf"
2055
2057
  },
2056
2058
  usdz: {
2057
2059
  key: "usdz",
2060
+ mimeTypes: ["model/vnd.usdz+zip"],
2058
2061
  extension: "usdz"
2059
2062
  },
2060
2063
  step: {
2061
2064
  key: "step",
2065
+ mimeTypes: [
2066
+ "application/step",
2067
+ "model/step",
2068
+ "model/step+zip",
2069
+ "model/step+xml"
2070
+ ],
2062
2071
  extension: "step"
2063
2072
  },
2064
2073
  stp: {
2065
2074
  key: "stp",
2075
+ mimeTypes: [
2076
+ "application/step",
2077
+ "model/step",
2078
+ "model/step+zip",
2079
+ "model/step+xml"
2080
+ ],
2066
2081
  extension: "stp"
2067
2082
  },
2068
2083
  iges: {
2069
2084
  key: "iges",
2085
+ mimeTypes: [
2086
+ "application/iges",
2087
+ "model/iges",
2088
+ "model/iges+zip",
2089
+ "model/iges+xml"
2090
+ ],
2070
2091
  extension: "iges"
2071
2092
  },
2072
2093
  igs: {
2073
2094
  key: "igs",
2095
+ mimeTypes: [
2096
+ "application/iges",
2097
+ "model/iges",
2098
+ "model/iges+zip",
2099
+ "model/iges+xml"
2100
+ ],
2074
2101
  extension: "igs"
2075
2102
  }
2076
- }, Bi = Object.values(ti).map(
2077
- (n) => n.extension
2103
+ }, Bi = Object.values(AA).map(
2104
+ (o) => o.extension
2105
+ ), ci = Object.values(AA).flatMap(
2106
+ (o) => o.mimeTypes
2078
2107
  );
2079
2108
  export {
2080
2109
  q as B,
2081
- K as D,
2082
- ti as F,
2083
- RA as G,
2110
+ l as D,
2111
+ AA as F,
2112
+ UA as G,
2084
2113
  W as O,
2085
2114
  Bi as S,
2086
- ii as a,
2087
- ai as b,
2115
+ ei as a,
2116
+ ri as b,
2088
2117
  U as c,
2089
- O as d,
2090
- NA as e,
2091
- QA as f,
2092
- FA as g,
2093
- EA as h,
2094
- jA as i,
2095
- XA as j,
2096
- SA as k,
2097
- Q as l,
2098
- TA as m,
2099
- M as n,
2100
- kA as o,
2101
- JA as p,
2102
- ZA as q,
2103
- V as r,
2104
- _A as s,
2105
- Ai as t,
2106
- $ as u,
2107
- xA as v,
2108
- WA as w,
2109
- VA as x,
2110
- R as y
2118
+ ci as d,
2119
+ O as e,
2120
+ kA as f,
2121
+ WA as g,
2122
+ XA as h,
2123
+ QA as i,
2124
+ ZA as j,
2125
+ jA as k,
2126
+ _A as l,
2127
+ Q as m,
2128
+ SA as n,
2129
+ M as o,
2130
+ xA as p,
2131
+ TA as q,
2132
+ EA as r,
2133
+ V as s,
2134
+ VA as t,
2135
+ ii as u,
2136
+ $ as v,
2137
+ JA as w,
2138
+ NA as x,
2139
+ RA as y,
2140
+ R as z
2111
2141
  };