@shopware-ag/dive 2.0.1-beta.9 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (92) hide show
  1. package/README.md +7 -9
  2. package/build/chunks/AssetCache-CiC4wZkh.mjs +79 -0
  3. package/build/chunks/AssetCache-CuVztq_7.cjs +1 -0
  4. package/build/chunks/{AssetExporter-Ds2dAfxL.cjs → AssetExporter-DsbC2rqv.cjs} +18 -18
  5. package/build/chunks/{AssetExporter-CcSkkmZL.mjs → AssetExporter-brT7ogoM.mjs} +3 -4
  6. package/build/chunks/AssetLoader-DUhBw4FF.cjs +4 -0
  7. package/build/chunks/{AssetLoader-DjHz5xWK.mjs → AssetLoader-o_4syRGj.mjs} +32 -26
  8. package/build/chunks/FileTypes-B2VTJIm5.cjs +30 -0
  9. package/build/chunks/{FileTypes-Cu4s3c_0.mjs → FileTypes-C8pTXmiC.mjs} +155 -205
  10. package/build/chunks/OrbitController-BQ6SV1O_.mjs +1159 -0
  11. package/build/chunks/OrbitController-CpFQ3A1H.cjs +1 -0
  12. package/build/chunks/PerspectiveCamera-BByyG5R4.cjs +1 -0
  13. package/build/chunks/PerspectiveCamera-PMJPzAn3.mjs +34 -0
  14. package/build/chunks/{SelectTool-w7sF1obN.mjs → SelectTool-6ZRGPwYE.mjs} +4 -4
  15. package/build/chunks/SelectTool-B1awJ9PA.cjs +1 -0
  16. package/build/chunks/VisibilityLayerMask-BI7jPKdx.cjs +1 -0
  17. package/build/chunks/VisibilityLayerMask-CXgt1fJc.mjs +8 -0
  18. package/build/chunks/package-AmvzOXm_.cjs +1 -0
  19. package/build/chunks/package-BrpVRfq7.mjs +39 -0
  20. package/build/chunks/parse-error-DfOPyLWM.mjs +14 -0
  21. package/build/chunks/parse-error-Dy_EE4rL.cjs +1 -0
  22. package/build/dive.cjs +1 -1
  23. package/build/dive.mjs +293 -223
  24. package/build/plugins/ar/index.cjs +1 -1
  25. package/build/plugins/ar/index.mjs +2 -2
  26. package/build/plugins/assetcache/index.cjs +1 -1
  27. package/build/plugins/assetcache/index.mjs +1 -1
  28. package/build/plugins/assetexporter/index.cjs +1 -1
  29. package/build/plugins/assetexporter/index.mjs +1 -1
  30. package/build/plugins/assetloader/index.cjs +1 -1
  31. package/build/plugins/assetloader/index.mjs +1 -1
  32. package/build/plugins/mediacreator/index.cjs +1 -1
  33. package/build/plugins/mediacreator/index.mjs +13 -13
  34. package/build/plugins/orbitcontroller/index.cjs +1 -1
  35. package/build/plugins/orbitcontroller/index.mjs +1 -1
  36. package/build/plugins/orientationdisplay/index.cjs +1 -0
  37. package/build/plugins/orientationdisplay/index.d.ts +2 -0
  38. package/build/plugins/orientationdisplay/index.mjs +5 -0
  39. package/build/plugins/state/index.cjs +6 -6
  40. package/build/plugins/state/index.mjs +728 -728
  41. package/build/plugins/toolbox/index.cjs +1 -1
  42. package/build/plugins/toolbox/index.mjs +12 -12
  43. package/build/src/components/boundingbox/BoundingBox.d.ts +136 -0
  44. package/build/src/components/light/AmbientLight.d.ts +3 -1
  45. package/build/src/components/light/SceneLight.d.ts +3 -1
  46. package/build/src/core/Dive.d.ts +1 -1
  47. package/build/src/helpers/deepClone/deepClone.d.ts +34 -0
  48. package/build/src/helpers/index.d.ts +5 -4
  49. package/build/src/plugins/ar/src/webxr/raycaster/WebXRRaycaster.d.ts +2 -2
  50. package/build/src/plugins/ar/src/webxr/touchscreencontrols/WebXRTouchscreenControls.d.ts +2 -2
  51. package/build/src/plugins/assetcache/src/cache/AssetCache.d.ts +5 -4
  52. package/build/src/plugins/assetcache/src/chunk/Chunk.d.ts +4 -7
  53. package/build/src/plugins/assetloader/src/loader/AssetLoader.d.ts +7 -0
  54. package/build/src/plugins/mediacreator/index.d.ts +1 -0
  55. package/build/src/plugins/mediacreator/src/MediaCreator.d.ts +2 -2
  56. package/build/src/plugins/mediacreator/types/MediaGenerationById.d.ts +5 -0
  57. package/build/src/plugins/mediacreator/types/MediaGenerationByPosition.d.ts +7 -0
  58. package/build/src/plugins/mediacreator/types/MediaGenerationResolution.d.ts +4 -0
  59. package/build/src/plugins/mediacreator/types/index.d.ts +3 -0
  60. package/build/src/plugins/orbitcontroller/src/OrbitController.d.ts +17 -2
  61. package/build/src/plugins/orientationdisplay/index.d.ts +2 -0
  62. package/build/src/plugins/{axiscamera/src/AxisCamera.d.ts → orientationdisplay/src/OrientationDisplay.d.ts} +5 -5
  63. package/build/src/plugins/orientationdisplay/src/axes/Axes.d.ts +6 -0
  64. package/build/src/plugins/state/src/actions/action.d.ts +4 -4
  65. package/build/src/plugins/state/src/actions/media/generatemedia.d.ts +2 -18
  66. package/build/src/plugins/state/src/actions/toolbox/setgizmovisible.d.ts +2 -2
  67. package/build/src/plugins/state/types/index.d.ts +2 -0
  68. package/build/src/plugins/toolbox/index.d.ts +1 -0
  69. package/build/src/plugins/toolbox/src/Toolbox.d.ts +2 -2
  70. package/build/src/plugins/toolbox/src/transform/TransformTool.d.ts +1 -1
  71. package/build/src/plugins/toolbox/types/ToolType.d.ts +1 -0
  72. package/build/src/plugins/toolbox/types/index.d.ts +1 -0
  73. package/package.json +7 -9
  74. package/build/chunks/AssetCache-CWeKL4PT.cjs +0 -1
  75. package/build/chunks/AssetCache-Y5G3mQU1.mjs +0 -84
  76. package/build/chunks/AssetLoader-CMKzMJ1u.cjs +0 -4
  77. package/build/chunks/FileTypes-CKOjpHjz.cjs +0 -30
  78. package/build/chunks/OrbitController-D-WNei2f.mjs +0 -940
  79. package/build/chunks/OrbitController-rMX8EHvJ.cjs +0 -1
  80. package/build/chunks/PerspectiveCamera-CONx93im.cjs +0 -1
  81. package/build/chunks/PerspectiveCamera-DUiWJJIj.mjs +0 -38
  82. package/build/chunks/SelectTool-BD6Ccy_2.cjs +0 -1
  83. package/build/chunks/file-type-error-BsK7IJt7.cjs +0 -1
  84. package/build/chunks/file-type-error-aWHfMumr.mjs +0 -8
  85. package/build/chunks/package-DXbIn_zz.mjs +0 -39
  86. package/build/chunks/package-DaKgG9tF.cjs +0 -1
  87. package/build/chunks/parse-error-IryNa_oq.mjs +0 -8
  88. package/build/chunks/parse-error-m5cNt1UV.cjs +0 -1
  89. package/build/plugins/axiscamera/index.cjs +0 -1
  90. package/build/plugins/axiscamera/index.d.ts +0 -2
  91. package/build/plugins/axiscamera/index.mjs +0 -4
  92. package/build/src/plugins/axiscamera/index.d.ts +0 -1
@@ -1,46 +1,63 @@
1
- var F = Object.defineProperty;
2
- var U = (o, i, e) => i in o ? F(o, i, { enumerable: !0, configurable: !0, writable: !0, value: e }) : o[i] = e;
3
- var s = (o, i, e) => U(o, typeof i != "symbol" ? i + "" : i, e);
4
- import { O as W, a as x } from "./OrbitController-D-WNei2f.mjs";
5
- import { OrthographicCamera as H, Vector4 as Y, AxesHelper as J, Color as l, Matrix4 as N, Object3D as g, AmbientLight as $, PointLight as K, SphereGeometry as L, MeshBasicMaterial as Q, FrontSide as S, Mesh as b, HemisphereLight as q, DirectionalLight as X, Vector3 as u, Box3 as k, MeshStandardMaterial as v, Raycaster as V, CylinderGeometry as Z, BufferGeometry as B, BufferAttribute as I, BoxGeometry as w, ConeGeometry as j, LineDashedMaterial as ee, Line as te, PlaneGeometry as ie, GridHelper as se, Scene as re, WebGLRenderer as C, PCFSoftShadowMap as ne, PCFShadowMap as oe, BasicShadowMap as ae, MathUtils as f } from "three";
1
+ var z = Object.defineProperty;
2
+ var F = (o, i, e) => i in o ? z(o, i, { enumerable: !0, configurable: !0, writable: !0, value: e }) : o[i] = e;
3
+ var s = (o, i, e) => F(o, typeof i != "symbol" ? i + "" : i, e);
4
+ import { D as v, O as U, B as H, a as I } from "./OrbitController-BQ6SV1O_.mjs";
5
+ import { Object3D as g, AxesHelper as W, Color as l, Matrix4 as Y, OrthographicCamera as $, MathUtils as w, Vector4 as N, AmbientLight as J, PointLight as K, SphereGeometry as C, MeshBasicMaterial as Q, FrontSide as k, Mesh as b, HemisphereLight as q, DirectionalLight as X, MeshStandardMaterial as D, Vector3 as m, Raycaster as S, CylinderGeometry as Z, BufferGeometry as V, BufferAttribute as x, BoxGeometry as f, ConeGeometry as j, LineDashedMaterial as ee, Line as te, PlaneGeometry as ie, Box3 as se, GridHelper as re, Scene as ne, WebGLRenderer as L, PCFSoftShadowMap as oe, PCFShadowMap as ae, BasicShadowMap as he } from "three";
6
+ import { C as p, P as _, U as le, H as de } from "./VisibilityLayerMask-CXgt1fJc.mjs";
7
+ import { a as ce, D as _e } from "./PerspectiveCamera-PMJPzAn3.mjs";
6
8
  import y from "three-spritetext";
7
- import { C as p, P as _, U as he, H as le, a as de, D as ce } from "./PerspectiveCamera-DUiWJJIj.mjs";
8
- class ue extends H {
9
- constructor(e, t, r) {
10
- super(-1, 1, 1, -1, 0.1, 100);
11
- s(this, "axesHelper");
12
- s(this, "_renderer");
13
- s(this, "_scene");
14
- s(this, "_camera");
15
- s(this, "_restoreViewport", new Y());
16
- this.layers.mask = p, this.axesHelper = new J(0.5), this.axesHelper.layers.mask = p, this.axesHelper.material.depthTest = !1, this.axesHelper.position.set(0, 0, -1), this.axesHelper.setColors(
17
- new l(Le),
9
+ class ue extends g {
10
+ constructor() {
11
+ super();
12
+ s(this, "_axesHelper");
13
+ this._axesHelper = new W(0.5), this._axesHelper.layers.mask = p, this._axesHelper.material.depthTest = !1, this._axesHelper.position.set(0, 0, -1), this._axesHelper.setColors(
18
14
  new l(Se),
19
- new l(ke)
15
+ new l(Ve),
16
+ new l(Me)
20
17
  );
21
- const n = new y("X", 0.2, A), a = new y("Y", 0.2, G), h = new y("Z", 0.2, z);
22
- n.layers.mask = p, a.layers.mask = p, h.layers.mask = p, n.position.set(0.7, 0, 0), a.position.set(0, 0.7, 0), h.position.set(0, 0, 0.7), this.axesHelper.add(n), this.axesHelper.add(a), this.axesHelper.add(h), this.add(this.axesHelper), this._renderer = e, this._scene = t, this._camera = r, this._scene.add(this);
18
+ const e = new y("X", 0.2, R), t = new y("Y", 0.2, G), r = new y("Z", 0.2, A);
19
+ e.layers.mask = p, t.layers.mask = p, r.layers.mask = p, e.position.set(0.7, 0, 0), t.position.set(0, 0.7, 0), r.position.set(0, 0, 0.7), this._axesHelper.add(e), this._axesHelper.add(t), this._axesHelper.add(r);
20
+ }
21
+ setFromCameraMatrix(e) {
22
+ this._axesHelper.rotation.setFromRotationMatrix(
23
+ new Y().extractRotation(e).invert()
24
+ );
25
+ }
26
+ }
27
+ class me {
28
+ constructor(i, e, t) {
29
+ s(this, "uuid", w.generateUUID());
30
+ s(this, "_axes");
31
+ s(this, "_orthographicCamera");
32
+ s(this, "_restoreViewport", new N());
33
+ this._renderer = i, this._scene = e, this._camera = t, this._orthographicCamera = new $(
34
+ -1,
35
+ 1,
36
+ 1,
37
+ -1,
38
+ 0.1,
39
+ 100
40
+ ), this._orthographicCamera.layers.mask = p, this._scene.add(this._orthographicCamera), this._axes = new ue(), this._scene.add(this._axes);
23
41
  }
24
42
  tick() {
25
- const e = this._scene.background;
26
- this._scene.background = null, this._renderer.webglrenderer.getViewport(this._restoreViewport), this._renderer.webglrenderer.setViewport(0, 0, 150, 150), this._renderer.webglrenderer.autoClear = !1, this.setFromCameraMatrix(this._camera.matrix), this._renderer.webglrenderer.render(this._scene, this), this._renderer.webglrenderer.setViewport(this._restoreViewport), this._renderer.webglrenderer.autoClear = !0, this._scene.background = e;
43
+ const i = this._scene.background;
44
+ this._scene.background = null, this._renderer.webglrenderer.getViewport(this._restoreViewport), this._renderer.webglrenderer.setViewport(0, 0, 150, 150), this._renderer.webglrenderer.autoClear = !1, this._axes.setFromCameraMatrix(this._camera.matrix), this._renderer.webglrenderer.render(
45
+ this._scene,
46
+ this._orthographicCamera
47
+ ), this._renderer.webglrenderer.setViewport(this._restoreViewport), this._renderer.webglrenderer.autoClear = !0, this._scene.background = i;
27
48
  }
28
49
  dispose() {
29
- this._scene.remove(this);
30
- }
31
- setFromCameraMatrix(e) {
32
- this.axesHelper.rotation.setFromRotationMatrix(
33
- new N().extractRotation(e).invert()
34
- );
50
+ this._scene.remove(this._axes), this._scene.remove(this._orthographicCamera);
35
51
  }
36
52
  }
37
- class _e extends g {
53
+ class ge extends g {
38
54
  constructor() {
39
55
  super();
40
56
  s(this, "isDIVELight", !0);
41
57
  s(this, "isDIVEAmbientLight", !0);
58
+ s(this, "isSelectable", !0);
42
59
  s(this, "_light");
43
- this.name = "DIVEAmbientLight", this._light = new $(16777215, 1), this._light.layers.mask = _, this.add(this._light);
60
+ this.name = "DIVEAmbientLight", this._light = new J(16777215, 1), this._light.layers.mask = _, this.add(this._light);
44
61
  }
45
62
  setColor(e) {
46
63
  this._light.color = e;
@@ -52,7 +69,7 @@ class _e extends g {
52
69
  this._light.visible = e;
53
70
  }
54
71
  }
55
- class me extends g {
72
+ class pe extends g {
56
73
  constructor() {
57
74
  super();
58
75
  s(this, "isDIVELight", !0);
@@ -63,7 +80,7 @@ class me extends g {
63
80
  s(this, "light");
64
81
  s(this, "mesh");
65
82
  this.name = "DIVEPointLight", this.light = new K(16777215, 1), this.light.layers.mask = _, this.light.castShadow = !0, this.light.shadow.mapSize.width = 512, this.light.shadow.mapSize.height = 512, this.add(this.light);
66
- const e = 0.1, t = new L(
83
+ const e = 0.1, t = new C(
67
84
  e,
68
85
  e * 320,
69
86
  e * 320
@@ -71,9 +88,9 @@ class me extends g {
71
88
  color: this.light.color,
72
89
  transparent: !0,
73
90
  opacity: 0.8,
74
- side: S
91
+ side: k
75
92
  });
76
- this.mesh = new b(t, r), this.mesh.layers.mask = he, this.add(this.mesh);
93
+ this.mesh = new b(t, r), this.mesh.layers.mask = le, this.add(this.mesh);
77
94
  }
78
95
  setColor(e) {
79
96
  this.light.color = e, this.mesh.material.color = e;
@@ -115,6 +132,7 @@ class M extends g {
115
132
  super();
116
133
  s(this, "isDIVELight", !0);
117
134
  s(this, "isDIVESceneLight", !0);
135
+ s(this, "isSelectable", !0);
118
136
  s(this, "_hemiLight");
119
137
  s(this, "_dirLight");
120
138
  this.name = "DIVESceneLight", this._hemiLight = new q(16777215, 16777215, 2), this._hemiLight.layers.mask = _, this._hemiLight.position.set(0, 50, 0), this.add(this._hemiLight), this._dirLight = new X(16777215, 3), this._dirLight.layers.mask = _, this._dirLight.position.set(1, 1.75, 1), this._dirLight.position.multiplyScalar(30), this._dirLight.castShadow = !0, this._dirLight.shadow.mapSize.width = 2048, this._dirLight.shadow.mapSize.height = 2048;
@@ -132,77 +150,7 @@ class M extends g {
132
150
  }
133
151
  }
134
152
  const E = (o) => o.parent ? E(o.parent) : o;
135
- class D extends g {
136
- constructor() {
137
- super();
138
- s(this, "isSelectable", !0);
139
- s(this, "isMovable", !0);
140
- s(this, "isDIVENode", !0);
141
- s(this, "gizmo", null);
142
- s(this, "_positionWorldBuffer");
143
- s(this, "_boundingBox");
144
- this.layers.mask = _, this._positionWorldBuffer = new u(), this._boundingBox = new k();
145
- }
146
- setPosition(e) {
147
- if (!this.parent) {
148
- this.position.set(e.x, e.y, e.z);
149
- return;
150
- }
151
- const t = new u(e.x, e.y, e.z);
152
- this.position.copy(this.parent.worldToLocal(t)), "isDIVEGroup" in this.parent && this.parent.updateLineTo(this);
153
- }
154
- setRotation(e) {
155
- this.rotation.set(e.x, e.y, e.z);
156
- }
157
- setScale(e) {
158
- this.scale.set(e.x, e.y, e.z);
159
- }
160
- setVisibility(e) {
161
- this.visible = e;
162
- }
163
- setToWorldOrigin() {
164
- this.position.set(0, 0, 0), import("../plugins/state/index.mjs").then(({ State: e }) => {
165
- var t;
166
- (t = e.get(this.userData.id)) == null || t.performAction("UPDATE_OBJECT", {
167
- id: this.userData.id,
168
- position: this.getWorldPosition(this._positionWorldBuffer),
169
- rotation: this.rotation,
170
- scale: this.scale
171
- });
172
- });
173
- }
174
- /**
175
- * Can be called when the object is moved from a foreign object (gizmo, parent, etc.) to update the object's position.
176
- */
177
- onMove() {
178
- import("../plugins/state/index.mjs").then(({ State: e }) => {
179
- var t;
180
- (t = e.get(this.userData.id)) == null || t.performAction("UPDATE_OBJECT", {
181
- id: this.userData.id,
182
- position: this.getWorldPosition(this._positionWorldBuffer),
183
- rotation: this.rotation,
184
- scale: this.scale
185
- });
186
- });
187
- }
188
- onSelect() {
189
- import("../plugins/state/index.mjs").then(({ State: e }) => {
190
- var t;
191
- (t = e.get(this.userData.id)) == null || t.performAction("SELECT_OBJECT", {
192
- id: this.userData.id
193
- });
194
- });
195
- }
196
- onDeselect() {
197
- import("../plugins/state/index.mjs").then(({ State: e }) => {
198
- var t;
199
- (t = e.get(this.userData.id)) == null || t.performAction("DESELECT_OBJECT", {
200
- id: this.userData.id
201
- });
202
- });
203
- }
204
- }
205
- class T extends D {
153
+ class B extends v {
206
154
  constructor() {
207
155
  super(...arguments);
208
156
  s(this, "isDIVEModel", !0);
@@ -228,16 +176,16 @@ class T extends D {
228
176
  }), this.add(e);
229
177
  }
230
178
  setMaterial(e) {
231
- this._material || (this._material = new v()), e.vertexColors !== void 0 && (this._material.vertexColors = e.vertexColors), e.color !== void 0 && this._material.color.set(e.color), e.map !== void 0 && (this._material.map = e.map), e.normalMap !== void 0 && (this._material.normalMap = e.normalMap), e.roughness !== void 0 && (this._material.roughness = e.roughness), e.roughnessMap !== void 0 && (this._material.roughnessMap = e.roughnessMap, this._material.roughnessMap && (this._material.roughness = 1)), e.metalness !== void 0 && (this._material.metalness = e.metalness), e.metalnessMap !== void 0 && (this._material.metalnessMap = e.metalnessMap, this._material.metalnessMap && (this._material.metalness = 1)), this._mesh && (this._mesh.material = this._material);
179
+ this._material || (this._material = new D()), e.vertexColors !== void 0 && (this._material.vertexColors = e.vertexColors), e.color !== void 0 && this._material.color.set(e.color), e.map !== void 0 && (this._material.map = e.map), e.normalMap !== void 0 && (this._material.normalMap = e.normalMap), e.roughness !== void 0 && (this._material.roughness = e.roughness), e.roughnessMap !== void 0 && (this._material.roughnessMap = e.roughnessMap, this._material.roughnessMap && (this._material.roughness = 1)), e.metalness !== void 0 && (this._material.metalness = e.metalness), e.metalnessMap !== void 0 && (this._material.metalnessMap = e.metalnessMap, this._material.metalnessMap && (this._material.metalness = 1)), this._mesh && (this._mesh.material = this._material);
232
180
  }
233
181
  placeOnFloor() {
234
182
  var n, a, h, d;
235
183
  const e = this.getWorldPosition(this._positionWorldBuffer), t = e.clone();
236
184
  (a = (n = this._mesh) == null ? void 0 : n.geometry) == null || a.computeBoundingBox();
237
185
  const r = (d = (h = this._mesh) == null ? void 0 : h.geometry) == null ? void 0 : d.boundingBox;
238
- !r || !this._mesh || (e.y = e.y - this._mesh.localToWorld(r.min.clone()).y, e.y !== t.y && import("../plugins/state/index.mjs").then(({ State: m }) => {
186
+ !r || !this._mesh || (e.y = e.y - this._mesh.localToWorld(r.min.clone()).y, e.y !== t.y && import("../plugins/state/index.mjs").then(({ State: u }) => {
239
187
  var c;
240
- (c = m.get(this.userData.id)) == null || c.performAction("UPDATE_OBJECT", {
188
+ (c = u.get(this.userData.id)) == null || c.performAction("UPDATE_OBJECT", {
241
189
  id: this.userData.id,
242
190
  position: e,
243
191
  rotation: this.rotation,
@@ -254,10 +202,10 @@ class T extends D {
254
202
  return;
255
203
  }
256
204
  const e = this._boundingBox.min.y * this.scale.y, t = this.localToWorld(
257
- this._boundingBox.getCenter(new u()).multiply(this.scale)
205
+ this._boundingBox.getCenter(new m()).multiply(this.scale)
258
206
  );
259
207
  t.y = e + this.position.y;
260
- const r = new V(t, new u(0, -1, 0));
208
+ const r = new S(t, new m(0, -1, 0));
261
209
  r.layers.mask = _;
262
210
  const n = r.intersectObjects(
263
211
  E(this).root.children,
@@ -266,18 +214,18 @@ class T extends D {
266
214
  if (n.length > 0) {
267
215
  const a = n[0].object;
268
216
  a.geometry.computeBoundingBox();
269
- const h = a.geometry.boundingBox, d = a.localToWorld(h.max.clone()), m = this.position.clone(), c = this.position.clone().setY(d.y).sub(new u(0, e, 0));
270
- if (this.position.copy(c), this.position.y === m.y) return;
217
+ const h = a.geometry.boundingBox, d = a.localToWorld(h.max.clone()), u = this.position.clone(), c = this.position.clone().setY(d.y).sub(new m(0, e, 0));
218
+ if (this.position.copy(c), this.position.y === u.y) return;
271
219
  this.onMove();
272
220
  }
273
221
  }
274
222
  }
275
- class ge extends D {
223
+ class we extends v {
276
224
  constructor() {
277
225
  super();
278
226
  s(this, "isDIVEPrimitive", !0);
279
227
  s(this, "_mesh");
280
- this._mesh = new b(), this._mesh.layers.mask = _, this._mesh.castShadow = !0, this._mesh.receiveShadow = !0, this._mesh.material = new v(), this.add(this._mesh);
228
+ this._mesh = new b(), this._mesh.layers.mask = _, this._mesh.castShadow = !0, this._mesh.receiveShadow = !0, this._mesh.material = new D(), this.add(this._mesh);
281
229
  }
282
230
  setGeometry(e) {
283
231
  const t = this.assembleGeometry(e);
@@ -292,9 +240,9 @@ class ge extends D {
292
240
  const e = this.getWorldPosition(this._positionWorldBuffer), t = e.clone();
293
241
  (a = (n = this._mesh) == null ? void 0 : n.geometry) == null || a.computeBoundingBox();
294
242
  const r = (d = (h = this._mesh) == null ? void 0 : h.geometry) == null ? void 0 : d.boundingBox;
295
- !r || !this._mesh || (e.y = e.y - this._mesh.localToWorld(r.min.clone()).y, e.y !== t.y && import("../plugins/state/index.mjs").then(({ State: m }) => {
243
+ !r || !this._mesh || (e.y = e.y - this._mesh.localToWorld(r.min.clone()).y, e.y !== t.y && import("../plugins/state/index.mjs").then(({ State: u }) => {
296
244
  var c;
297
- (c = m.get(this.userData.id)) == null || c.performAction("UPDATE_OBJECT", {
245
+ (c = u.get(this.userData.id)) == null || c.performAction("UPDATE_OBJECT", {
298
246
  id: this.userData.id,
299
247
  position: e,
300
248
  rotation: this.rotation,
@@ -311,10 +259,10 @@ class ge extends D {
311
259
  return;
312
260
  }
313
261
  const e = this._boundingBox.min.y * this.scale.y, t = this.localToWorld(
314
- this._boundingBox.getCenter(new u()).multiply(this.scale)
262
+ this._boundingBox.getCenter(new m()).multiply(this.scale)
315
263
  );
316
264
  t.y = e + this.position.y;
317
- const r = new V(t, new u(0, -1, 0));
265
+ const r = new S(t, new m(0, -1, 0));
318
266
  r.layers.mask = _;
319
267
  const n = r.intersectObjects(
320
268
  E(this).root.children,
@@ -323,8 +271,8 @@ class ge extends D {
323
271
  if (n.length > 0) {
324
272
  const a = n[0].object;
325
273
  a.geometry.computeBoundingBox();
326
- const h = a.geometry.boundingBox, d = a.localToWorld(h.max.clone()), m = this.position.clone(), c = this.position.clone().setY(d.y).sub(new u(0, e, 0));
327
- if (this.position.copy(c), this.position.y === m.y) return;
274
+ const h = a.geometry.boundingBox, d = a.localToWorld(h.max.clone()), u = this.position.clone(), c = this.position.clone().setY(d.y).sub(new m(0, e, 0));
275
+ if (this.position.copy(c), this.position.y === u.y) return;
328
276
  this.onMove();
329
277
  }
330
278
  }
@@ -362,7 +310,7 @@ class ge extends D {
362
310
  return t.translate(0, e.height / 2, 0), t;
363
311
  }
364
312
  createSphereGeometry(e) {
365
- return new L(e.width / 2, 256, 256);
313
+ return new C(e.width / 2, 256, 256);
366
314
  }
367
315
  createPyramidGeometry(e) {
368
316
  const t = new Float32Array([
@@ -404,14 +352,14 @@ class ge extends D {
404
352
  3,
405
353
  4,
406
354
  0
407
- ]), n = new B();
355
+ ]), n = new V();
408
356
  return n.setAttribute(
409
357
  "position",
410
- new I(t, 3)
411
- ), n.setIndex(new I(r, 1)), n.computeVertexNormals(), n.computeBoundingBox(), n.computeBoundingSphere(), n;
358
+ new x(t, 3)
359
+ ), n.setIndex(new x(r, 1)), n.computeVertexNormals(), n.computeBoundingBox(), n.computeBoundingSphere(), n;
412
360
  }
413
361
  createBoxGeometry(e) {
414
- const t = new w(
362
+ const t = new f(
415
363
  e.width,
416
364
  e.height,
417
365
  e.depth
@@ -423,7 +371,7 @@ class ge extends D {
423
371
  return t.translate(0, e.height / 2, 0), t;
424
372
  }
425
373
  createWallGeometry(e) {
426
- const t = new w(
374
+ const t = new f(
427
375
  e.width,
428
376
  e.height,
429
377
  e.depth || 0.05,
@@ -432,7 +380,7 @@ class ge extends D {
432
380
  return t.translate(0, e.height / 2, 0), t;
433
381
  }
434
382
  createPlaneGeometry(e) {
435
- const t = new w(
383
+ const t = new f(
436
384
  e.width,
437
385
  e.height,
438
386
  e.depth
@@ -440,7 +388,7 @@ class ge extends D {
440
388
  return t.translate(0, e.height / 2, 0), t;
441
389
  }
442
390
  }
443
- class pe extends D {
391
+ class fe extends v {
444
392
  // lines to children
445
393
  constructor() {
446
394
  super();
@@ -494,7 +442,7 @@ class pe extends D {
494
442
  * Creates a line for visualization.
495
443
  */
496
444
  createLine() {
497
- const e = new B(), t = new ee({
445
+ const e = new V(), t = new ee({
498
446
  color: 6710886,
499
447
  dashSize: 0.05,
500
448
  gapSize: 0.025
@@ -506,7 +454,7 @@ class pe extends D {
506
454
  */
507
455
  _updateLineTo(e, t) {
508
456
  const r = [
509
- new u(0, 0, 0),
457
+ new m(0, 0, 0),
510
458
  t.position.clone()
511
459
  ];
512
460
  e.geometry.setFromPoints(r), e.computeLineDistances();
@@ -559,13 +507,13 @@ class pe extends D {
559
507
  // this._boxMesh.visible = true;
560
508
  // }
561
509
  }
562
- class we extends b {
510
+ class ye extends b {
563
511
  constructor() {
564
512
  const e = new ie(1, 1);
565
513
  e.scale(1e3, 1e3, 1), e.rotateX(-Math.PI / 2);
566
- const t = new v({
514
+ const t = new D({
567
515
  color: new l(16777215),
568
- side: S
516
+ side: k
569
517
  });
570
518
  super(e, t);
571
519
  s(this, "isDIVEFloor", !0);
@@ -578,18 +526,18 @@ class we extends b {
578
526
  this.material.color = new l(e);
579
527
  }
580
528
  }
581
- class fe extends g {
529
+ class ve extends g {
582
530
  constructor() {
583
531
  super();
584
532
  s(this, "isDIVERoot", !0);
585
533
  s(this, "_floor");
586
- this.name = "Root", this._floor = new we(), this.add(this._floor);
534
+ this.name = "Root", this._floor = new ye(), this.add(this._floor);
587
535
  }
588
536
  get floor() {
589
537
  return this._floor;
590
538
  }
591
539
  computeSceneBB() {
592
- const e = new k();
540
+ const e = new se();
593
541
  return this.children.forEach((t) => {
594
542
  "isDIVEFloor" in t || t.traverse((r) => {
595
543
  "isObject3D" in r && e.expandByObject(r);
@@ -618,11 +566,11 @@ class fe extends g {
618
566
  break;
619
567
  }
620
568
  case "ambient": {
621
- t = new _e();
569
+ t = new ge();
622
570
  break;
623
571
  }
624
572
  case "point": {
625
- t = new me();
573
+ t = new pe();
626
574
  break;
627
575
  }
628
576
  default:
@@ -634,15 +582,15 @@ class fe extends g {
634
582
  break;
635
583
  }
636
584
  case "model": {
637
- t = new T(), t.name = e.name, t.userData.id = e.id, t.userData.uri = e.uri, this.add(t), this._updateModel(t, e);
585
+ t = new B(), t.name = e.name, t.userData.id = e.id, t.userData.uri = e.uri, this.add(t), this._updateModel(t, e);
638
586
  break;
639
587
  }
640
588
  case "primitive": {
641
- t = new ge(), t.name = e.name, t.userData.id = e.id, this.add(t), this._updatePrimitive(t, e);
589
+ t = new we(), t.name = e.name, t.userData.id = e.id, this.add(t), this._updatePrimitive(t, e);
642
590
  break;
643
591
  }
644
592
  case "group": {
645
- t = new pe(), t.name = e.name, t.userData.id = e.id, this.add(t), this._updateGroup(t, e);
593
+ t = new fe(), t.name = e.name, t.userData.id = e.id, this.add(t), this._updateGroup(t, e);
646
594
  break;
647
595
  }
648
596
  default:
@@ -770,28 +718,28 @@ class fe extends g {
770
718
  return e.parent !== null ? this._findScene(e.parent) : e;
771
719
  }
772
720
  }
773
- const ye = "#888888", be = "#dddddd";
774
- class ve extends g {
721
+ const be = "#888888", De = "#dddddd";
722
+ class Ee extends g {
775
723
  constructor() {
776
724
  super(), this.name = "Grid";
777
- const i = new se(
725
+ const i = new re(
778
726
  100,
779
727
  100,
780
- ye,
781
- be
728
+ be,
729
+ De
782
730
  );
783
- i.material.depthTest = !1, i.layers.mask = le, this.add(i);
731
+ i.material.depthTest = !1, i.layers.mask = de, this.add(i);
784
732
  }
785
733
  setVisibility(i) {
786
734
  this.visible = i;
787
735
  }
788
736
  }
789
- class Ee extends re {
737
+ class Ie extends ne {
790
738
  constructor() {
791
739
  super();
792
740
  s(this, "_root");
793
741
  s(this, "_grid");
794
- this.background = new l(16777215), this._root = new fe(), this.add(this._root), this._grid = new ve(), this.add(this._grid);
742
+ this.background = new l(16777215), this._root = new ve(), this.add(this._root), this._grid = new Ee(), this.add(this._grid);
795
743
  }
796
744
  get root() {
797
745
  return this._root;
@@ -818,20 +766,20 @@ const P = {
818
766
  shadows: !0,
819
767
  shadowQuality: "high"
820
768
  };
821
- class De {
769
+ class xe {
822
770
  constructor(i, e, t) {
823
771
  s(this, "_webglrenderer");
824
772
  s(this, "_settings");
825
773
  this._scene = i, this._camera = e, this._settings = {
826
774
  ...P,
827
775
  ...t ?? {}
828
- }, this._webglrenderer = new C(this._settings), this._webglrenderer.shadowMap.enabled = this._settings.shadows, this._webglrenderer.shadowMap.type = this._settings.shadowQuality === "high" ? ne : this._settings.shadowQuality === "medium" ? oe : ae;
776
+ }, this._webglrenderer = new L(this._settings), this._webglrenderer.shadowMap.enabled = this._settings.shadows, this._webglrenderer.shadowMap.type = this._settings.shadowQuality === "high" ? oe : this._settings.shadowQuality === "medium" ? ae : he;
829
777
  }
830
778
  get webglrenderer() {
831
779
  return this._webglrenderer;
832
780
  }
833
781
  setCanvas(i) {
834
- this._webglrenderer.dispose(), this._settings.canvas = i, this._webglrenderer = new C(this._settings);
782
+ this._webglrenderer.dispose(), this._settings.canvas = i, this._webglrenderer = new L(this._settings);
835
783
  }
836
784
  render() {
837
785
  this._webglrenderer.render(this._scene, this._camera);
@@ -843,7 +791,7 @@ class De {
843
791
  this._webglrenderer.dispose();
844
792
  }
845
793
  }
846
- class xe {
794
+ class Le {
847
795
  constructor() {
848
796
  s(this, "_renderer", null);
849
797
  s(this, "_lastTime", 0);
@@ -882,7 +830,7 @@ class xe {
882
830
  this._lastTime = i, this._tickers.forEach((r) => r.tick(e)), (t = this._renderer) == null || t.render(), requestAnimationFrame(this._tick.bind(this));
883
831
  }
884
832
  }
885
- class Ie {
833
+ class Ce {
886
834
  constructor(i, e) {
887
835
  s(this, "_resizeObserver");
888
836
  s(this, "_width", 0);
@@ -910,13 +858,13 @@ class Ie {
910
858
  }
911
859
  }
912
860
  }
913
- const R = {
861
+ const T = {
914
862
  autoStart: !0,
915
863
  displayAxes: !1,
916
- ...de,
864
+ ...ce,
917
865
  ...P
918
866
  };
919
- class Ce {
867
+ class ke {
920
868
  constructor(i) {
921
869
  s(this, "_renderer");
922
870
  s(this, "_scene");
@@ -925,16 +873,16 @@ class Ce {
925
873
  s(this, "_clock");
926
874
  s(this, "_settings");
927
875
  this._settings = {
928
- ...R,
876
+ ...T,
929
877
  ...i ?? {}
930
- }, this._scene = new Ee(), this._camera = new ce(this._settings), this._renderer = new De(
878
+ }, this._scene = new Ie(), this._camera = new _e(this._settings), this._renderer = new xe(
931
879
  this._scene,
932
880
  this._camera,
933
881
  this._settings
934
- ), this._resizeManager = new Ie(
882
+ ), this._resizeManager = new Ce(
935
883
  this._renderer,
936
884
  this._camera
937
- ), this._clock = new xe(), this._clock.setRenderer(this._renderer), this._settings.autoStart && this.start();
885
+ ), this._clock = new Le(), this._clock.setRenderer(this._renderer), this._settings.autoStart && this.start();
938
886
  }
939
887
  get scene() {
940
888
  return this._scene;
@@ -961,37 +909,37 @@ class Ce {
961
909
  this._clock.dispose(), this._resizeManager.dispose(), this._renderer.dispose();
962
910
  }
963
911
  }
964
- const A = "#c20017", G = "#00ab26", z = "#0081d4", Le = A, Se = G, ke = z;
912
+ const R = "#c20017", G = "#00ab26", A = "#0081d4", Se = R, Ve = G, Me = A;
965
913
  window.DIVE = {
966
914
  instances: [],
967
915
  get instance() {
968
916
  return window.DIVE.instances[0];
969
917
  }
970
918
  };
971
- const Ve = {
972
- ...R,
973
- ...W
919
+ const Be = {
920
+ ...T,
921
+ ...U
974
922
  };
975
923
  class O {
976
924
  constructor(i) {
977
925
  // descriptive members
978
- s(this, "_instanceId", f.generateUUID());
926
+ s(this, "_instanceId", w.generateUUID());
979
927
  s(this, "_settings");
980
928
  s(this, "_engine");
981
929
  s(this, "orbitController");
982
- s(this, "axisCamera");
930
+ s(this, "orientationDisplay");
983
931
  this._settings = {
984
- ...Ve,
932
+ ...Be,
985
933
  ...i ?? {}
986
- }, this._engine = new Ce(i), this.orbitController = new x(
934
+ }, this._engine = new ke(i), this.orbitController = new I(
987
935
  this._engine.camera,
988
936
  this._engine.renderer.webglrenderer.domElement,
989
937
  this._settings
990
- ), this._engine.clock.addTicker(this.orbitController), this._settings.displayAxes ? (this.axisCamera = new ue(
938
+ ), this._engine.clock.addTicker(this.orbitController), this._settings.displayAxes ? (this.orientationDisplay = new me(
991
939
  this._engine.renderer,
992
940
  this._engine.scene,
993
941
  this._engine.camera
994
- ), this._engine.clock.addTicker(this.axisCamera)) : this.axisCamera = null, import("./package-DXbIn_zz.mjs").then((e) => {
942
+ ), this._engine.clock.addTicker(this.orientationDisplay)) : this.orientationDisplay = null, import("./package-BrpVRfq7.mjs").then((e) => {
995
943
  console.log(
996
944
  `DIVE ${e.default.version} initialized successfully!`
997
945
  ), console.log(`
@@ -1031,10 +979,12 @@ class O {
1031
979
  const t = new O(e);
1032
980
  t.engine.scene.background = new l(16777215), t.engine.scene.grid.setVisibility(!1), t.engine.scene.root.floor.setVisibility(!0), t.engine.camera.position.set(0, 2, 2), t.orbitController.target.set(0, 0.5, 0);
1033
981
  const r = new M();
1034
- r.name = "SceneLight", r.userData.id = f.generateUUID(), r.setEnabled(!0), r.visible = !0, r.setIntensity((e == null ? void 0 : e.lightIntensity) ?? 1), r.setColor(new l(16777215)), t.engine.scene.root.add(r);
1035
- const n = new T();
1036
- n.name = "object", n.userData.id = f.generateUUID(), n.userData.uri = i, n.visible = !0, t.engine.scene.root.add(n), await n.setFromURL(i);
1037
- const a = t.engine.scene.computeSceneBB(), h = t.orbitController.computeEncompassingView(a);
982
+ r.name = "SceneLight", r.userData.id = w.generateUUID(), r.setEnabled(!0), r.visible = !0, r.setIntensity((e == null ? void 0 : e.lightIntensity) ?? 1), r.setColor(new l(16777215)), t.engine.scene.root.add(r);
983
+ const n = new B();
984
+ n.name = "object", n.userData.id = w.generateUUID(), n.userData.uri = i, n.visible = !0, t.engine.scene.root.add(n), await n.setFromURL(i);
985
+ const a = new H(n);
986
+ t.engine.scene.add(a);
987
+ const h = t.orbitController.computeEncompassingView(a);
1038
988
  return t.engine.camera.position.copy(h.position), t.orbitController.target.copy(h.target), t;
1039
989
  }
1040
990
  get engine() {
@@ -1044,7 +994,7 @@ class O {
1044
994
  return this._engine.renderer.webglrenderer.domElement;
1045
995
  }
1046
996
  setCanvas(i) {
1047
- this._engine.setCanvas(i), this._engine.clock.removeTicker(this.orbitController), this.orbitController.dispose(), this.orbitController = new x(
997
+ this._engine.setCanvas(i), this._engine.clock.removeTicker(this.orbitController), this.orbitController.dispose(), this.orbitController = new I(
1048
998
  this._engine.camera,
1049
999
  i,
1050
1000
  this._settings
@@ -1052,13 +1002,13 @@ class O {
1052
1002
  }
1053
1003
  async dispose() {
1054
1004
  return new Promise((i) => {
1055
- this._engine.clock.removeTicker(this.orbitController), this.orbitController.dispose(), this.axisCamera && (this._engine.clock.removeTicker(this.axisCamera), this.axisCamera.dispose()), window.DIVE.instances = window.DIVE.instances.filter(
1005
+ this._engine.clock.removeTicker(this.orbitController), this.orbitController.dispose(), this.orientationDisplay && (this._engine.clock.removeTicker(this.orientationDisplay), this.orientationDisplay.dispose()), window.DIVE.instances = window.DIVE.instances.filter(
1056
1006
  (e) => e._instanceId !== this._instanceId
1057
1007
  ), i();
1058
1008
  });
1059
1009
  }
1060
1010
  }
1061
- const Be = {
1011
+ const Pe = {
1062
1012
  glb: {
1063
1013
  key: "glb",
1064
1014
  extension: "glb"
@@ -1071,39 +1021,39 @@ const Be = {
1071
1021
  key: "usdz",
1072
1022
  extension: "usdz"
1073
1023
  }
1074
- }, Ge = Object.values(Be).map(
1024
+ }, Fe = Object.values(Pe).map(
1075
1025
  (o) => o.extension
1076
1026
  );
1077
1027
  export {
1078
- Le as A,
1079
- ue as D,
1080
- R as E,
1081
- Be as F,
1082
- ye as G,
1083
- Ge as S,
1084
- Se as a,
1085
- ke as b,
1086
- Ve as c,
1028
+ Se as A,
1029
+ Be as D,
1030
+ T as E,
1031
+ Pe as F,
1032
+ be as G,
1033
+ me as O,
1034
+ Fe as S,
1035
+ ue as a,
1036
+ Ve as b,
1037
+ Me as c,
1087
1038
  O as d,
1088
- A as e,
1039
+ R as e,
1089
1040
  G as f,
1090
- z as g,
1091
- be as h,
1092
- we as i,
1093
- ve as j,
1094
- pe as k,
1095
- _e as l,
1096
- me as m,
1041
+ A as g,
1042
+ De as h,
1043
+ ye as i,
1044
+ Ee as j,
1045
+ fe as k,
1046
+ ge as l,
1047
+ pe as m,
1097
1048
  M as n,
1098
- T as o,
1099
- D as p,
1100
- ge as q,
1101
- fe as r,
1102
- xe as s,
1103
- P as t,
1104
- De as u,
1049
+ B as o,
1050
+ we as p,
1051
+ ve as q,
1052
+ Le as r,
1053
+ P as s,
1054
+ xe as t,
1055
+ Ce as u,
1105
1056
  Ie as v,
1106
- Ee as w,
1107
- Ce as x,
1108
- E as y
1057
+ ke as w,
1058
+ E as x
1109
1059
  };