@shopware-ag/dive 2.0.1-beta.6 → 2.0.1-beta.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (267) hide show
  1. package/build/chunks/{AssetExporter-ClYQ4gnb.mjs → AssetExporter-QnOue3VT.mjs} +19 -19
  2. package/build/chunks/{AssetExporter-CAqADFbL.cjs → AssetExporter-TzKB2FHh.cjs} +4 -4
  3. package/build/chunks/AssetLoader-DCBiLwef.cjs +4 -0
  4. package/build/chunks/{AssetLoader-BewzFwHi.mjs → AssetLoader-Dqrg0Re8.mjs} +38 -35
  5. package/build/chunks/FileTypes-Ca8pkRlQ.cjs +30 -0
  6. package/build/chunks/FileTypes-CpKiTXEY.mjs +1109 -0
  7. package/build/chunks/MathUtils-CBW56ZuG.cjs +1 -0
  8. package/build/chunks/MathUtils-CFGjHuVF.mjs +159 -0
  9. package/build/chunks/OrbitController-D-WNei2f.mjs +940 -0
  10. package/build/chunks/OrbitController-rMX8EHvJ.cjs +1 -0
  11. package/build/chunks/PerspectiveCamera-CONx93im.cjs +1 -0
  12. package/build/chunks/PerspectiveCamera-DUiWJJIj.mjs +38 -0
  13. package/build/chunks/PovSchema-Co9FznEz.cjs +1 -0
  14. package/build/chunks/PovSchema-DWWvr_ED.mjs +10 -0
  15. package/build/chunks/SelectTool-BizqI7_a.cjs +1 -0
  16. package/build/chunks/{SelectTool-DLXheZay.mjs → SelectTool-DVFL7BtX.mjs} +10 -10
  17. package/build/chunks/network-error-CHvryg-4.mjs +18 -0
  18. package/build/chunks/network-error-D_pq8VU6.cjs +1 -0
  19. package/build/chunks/package-CeZyVg2G.mjs +39 -0
  20. package/build/chunks/package-D_hIrGNz.cjs +1 -0
  21. package/build/dive.cjs +1 -30
  22. package/build/dive.mjs +617 -1089
  23. package/build/plugins/animation/index.cjs +1 -0
  24. package/build/plugins/animation/index.d.ts +2 -0
  25. package/build/plugins/animation/index.mjs +126 -0
  26. package/build/plugins/ar/index.cjs +1 -0
  27. package/build/plugins/ar/index.d.ts +2 -0
  28. package/build/{chunks/ARSystem-D27w7Pck.mjs → plugins/ar/index.mjs} +38 -44
  29. package/build/plugins/assetconverter/index.d.ts +2 -0
  30. package/build/plugins/assetexporter/index.cjs +1 -0
  31. package/build/plugins/assetexporter/index.d.ts +2 -0
  32. package/build/plugins/assetexporter/index.mjs +4 -0
  33. package/build/plugins/assetloader/index.cjs +1 -0
  34. package/build/plugins/assetloader/index.d.ts +2 -0
  35. package/build/plugins/assetloader/index.mjs +6 -0
  36. package/build/plugins/axiscamera/index.cjs +1 -0
  37. package/build/plugins/axiscamera/index.d.ts +2 -0
  38. package/build/plugins/axiscamera/index.mjs +4 -0
  39. package/build/plugins/mediacreator/index.cjs +1 -0
  40. package/build/plugins/mediacreator/index.d.ts +2 -0
  41. package/build/{chunks/MediaCreator-psLAAyJA.mjs → plugins/mediacreator/index.mjs} +1 -1
  42. package/build/{modules/controller → plugins/orbitcontroller}/index.cjs +1 -1
  43. package/build/plugins/orbitcontroller/index.d.ts +2 -0
  44. package/build/plugins/orbitcontroller/index.mjs +5 -0
  45. package/build/plugins/state/index.cjs +27 -0
  46. package/build/plugins/state/index.d.ts +2 -0
  47. package/build/plugins/state/index.mjs +4265 -0
  48. package/build/plugins/systeminfo/index.cjs +1 -0
  49. package/build/plugins/systeminfo/index.d.ts +2 -0
  50. package/build/{modules → plugins}/systeminfo/index.mjs +24 -23
  51. package/build/plugins/toolbox/index.cjs +1 -0
  52. package/build/plugins/toolbox/index.d.ts +2 -0
  53. package/build/{chunks/Toolbox-DKuyL8n5.mjs → plugins/toolbox/index.mjs} +8 -2
  54. package/build/src/components/gizmo/Gizmo.d.ts +1 -1
  55. package/build/src/components/gizmo/handles/AxisHandle.d.ts +1 -1
  56. package/build/src/components/gizmo/handles/RadialHandle.d.ts +1 -1
  57. package/build/src/components/gizmo/handles/ScaleHandle.d.ts +1 -1
  58. package/build/src/components/gizmo/rotate/RotateGizmo.d.ts +2 -2
  59. package/build/src/components/gizmo/scale/ScaleGizmo.d.ts +2 -2
  60. package/build/src/components/gizmo/translate/TranslateGizmo.d.ts +2 -2
  61. package/build/src/components/model/Model.d.ts +2 -2
  62. package/build/src/components/primitive/Primitive.d.ts +3 -3
  63. package/build/src/components/root/Root.d.ts +5 -7
  64. package/build/src/core/Dive.d.ts +1 -1
  65. package/build/src/engine/clock/Clock.d.ts +1 -0
  66. package/build/src/index.d.ts +2 -1
  67. package/build/src/interfaces/Draggable.d.ts +1 -1
  68. package/build/src/plugins/animation/index.d.ts +2 -0
  69. package/build/src/{modules/animation → plugins/animation/src}/animator/Animator.d.ts +2 -3
  70. package/build/src/plugins/animation/src/index.d.ts +3 -0
  71. package/build/src/plugins/animation/src/system/AnimationSystem.d.ts +23 -0
  72. package/build/src/plugins/ar/index.d.ts +4 -0
  73. package/build/src/{modules/ar → plugins/ar/src}/ARSystem.d.ts +0 -27
  74. package/build/src/{modules/ar → plugins/ar/src}/webxr/WebXR.d.ts +2 -2
  75. package/build/src/{modules/ar → plugins/ar/src}/webxr/controller/WebXRController.d.ts +2 -2
  76. package/build/src/{modules/ar → plugins/ar/src}/webxr/origin/WebXROrigin.d.ts +1 -1
  77. package/build/src/{modules/ar → plugins/ar/src}/webxr/raycaster/WebXRRaycaster.d.ts +3 -3
  78. package/build/src/{modules/ar → plugins/ar/src}/webxr/raycaster/ar/WebXRRaycasterAR.d.ts +1 -1
  79. package/build/src/{modules/ar → plugins/ar/src}/webxr/raycaster/three/WebXRRaycasterTHREE.d.ts +2 -2
  80. package/build/src/{modules/ar → plugins/ar/src}/webxr/touchscreencontrols/WebXRTouchscreenControls.d.ts +1 -1
  81. package/build/src/plugins/assetconverter/index.d.ts +1 -0
  82. package/build/src/plugins/assetconverter/src/AssetConverter.d.ts +13 -0
  83. package/build/src/plugins/assetexporter/index.d.ts +1 -0
  84. package/build/src/{modules/assetexporter → plugins/assetexporter/src}/AssetExporter.d.ts +1 -18
  85. package/build/src/plugins/assetloader/index.d.ts +3 -0
  86. package/build/src/plugins/assetloader/src/loader/AssetLoader.d.ts +8 -0
  87. package/build/src/plugins/axiscamera/index.d.ts +1 -0
  88. package/build/src/{modules/axiscamera → plugins/axiscamera/src}/AxisCamera.d.ts +1 -4
  89. package/build/src/plugins/mediacreator/index.d.ts +1 -0
  90. package/build/src/plugins/mediacreator/src/MediaCreator.d.ts +15 -0
  91. package/build/src/plugins/orbitcontroller/index.d.ts +1 -0
  92. package/build/src/{modules/controller/orbit → plugins/orbitcontroller/src}/OrbitController.d.ts +3 -3
  93. package/build/src/plugins/state/index.d.ts +4 -0
  94. package/build/src/{modules/state → plugins/state/src}/State.d.ts +4 -27
  95. package/build/src/{modules/state → plugins/state/src}/actions/action.d.ts +1 -1
  96. package/build/src/{modules/state → plugins/state/src}/actions/ar/launchar.d.ts +2 -2
  97. package/build/src/{modules/state → plugins/state/src}/actions/camera/computeencompassingview.d.ts +1 -1
  98. package/build/src/{modules/state → plugins/state/src}/actions/camera/getcameratransform.d.ts +1 -1
  99. package/build/src/{modules/state → plugins/state/src}/actions/camera/lockcamera.d.ts +1 -1
  100. package/build/src/{modules/state → plugins/state/src}/actions/camera/movecamera.d.ts +3 -3
  101. package/build/src/{modules/state → plugins/state/src}/actions/camera/setcameralayer.d.ts +1 -1
  102. package/build/src/{modules/state → plugins/state/src}/actions/camera/setcameratransform.d.ts +1 -1
  103. package/build/src/{modules/state → plugins/state/src}/actions/camera/zoomcamera.d.ts +1 -1
  104. package/build/src/{modules/state → plugins/state/src}/actions/media/generatemedia.d.ts +1 -1
  105. package/build/src/plugins/state/src/actions/object/addobject.d.ts +9 -0
  106. package/build/src/plugins/state/src/actions/object/deleteobject.d.ts +13 -0
  107. package/build/src/plugins/state/src/actions/object/deselectobject.d.ts +13 -0
  108. package/build/src/{modules/state → plugins/state/src}/actions/object/dropit.d.ts +3 -3
  109. package/build/src/{modules/state → plugins/state/src}/actions/object/getallobjects.d.ts +3 -2
  110. package/build/src/plugins/state/src/actions/object/getobjects.d.ts +13 -0
  111. package/build/src/{modules/state → plugins/state/src}/actions/object/modelloaded.d.ts +1 -1
  112. package/build/src/{modules/state → plugins/state/src}/actions/object/placeonfloor.d.ts +3 -3
  113. package/build/src/plugins/state/src/actions/object/selectobject.d.ts +13 -0
  114. package/build/src/plugins/state/src/actions/object/setparent.d.ts +23 -0
  115. package/build/src/plugins/state/src/actions/object/updateobject.d.ts +13 -0
  116. package/build/src/{modules/state → plugins/state/src}/actions/renderer/startrender.d.ts +1 -1
  117. package/build/src/{modules/state → plugins/state/src}/actions/scene/exportscene.d.ts +4 -4
  118. package/build/src/plugins/state/src/actions/scene/getallscenedata.d.ts +9 -0
  119. package/build/src/{modules/state → plugins/state/src}/actions/scene/setbackground.d.ts +1 -1
  120. package/build/src/{modules/state → plugins/state/src}/actions/scene/updatescene.d.ts +1 -1
  121. package/build/src/{modules/state → plugins/state/src}/actions/toolbox/setgizmomode.d.ts +1 -1
  122. package/build/src/{modules/state → plugins/state/src}/actions/toolbox/setgizmoscalelinked.d.ts +1 -1
  123. package/build/src/{modules/state → plugins/state/src}/actions/toolbox/setgizmovisible.d.ts +1 -1
  124. package/build/src/{modules/state → plugins/state/src}/actions/toolbox/usetool.d.ts +2 -2
  125. package/build/src/{modules → plugins}/state/types/ActionTypes.d.ts +8 -9
  126. package/build/src/{types/SceneType.d.ts → plugins/state/types/StateExportFileType.d.ts} +1 -1
  127. package/build/src/plugins/state/types/StateSceneData.d.ts +19 -0
  128. package/build/src/plugins/state/types/index.d.ts +1 -0
  129. package/build/src/plugins/systeminfo/index.d.ts +2 -0
  130. package/build/src/{modules/systeminfo → plugins/systeminfo/src}/SystemInfo.d.ts +1 -32
  131. package/build/src/plugins/toolbox/index.d.ts +4 -0
  132. package/build/src/{modules/toolbox → plugins/toolbox/src}/BaseTool.d.ts +2 -4
  133. package/build/src/{modules/toolbox → plugins/toolbox/src}/Toolbox.d.ts +2 -11
  134. package/build/src/{modules/toolbox → plugins/toolbox/src}/select/SelectTool.d.ts +2 -3
  135. package/build/src/{modules/toolbox → plugins/toolbox/src}/transform/TransformTool.d.ts +2 -3
  136. package/build/src/types/components/DIVELight.d.ts +4 -0
  137. package/build/src/types/components/DIVESceneObject.d.ts +6 -0
  138. package/build/src/types/components/index.d.ts +2 -0
  139. package/build/src/types/index.d.ts +2 -5
  140. package/build/src/types/schema/BaseEntitySchema.d.ts +8 -0
  141. package/build/src/types/schema/EntitySchema.d.ts +11 -0
  142. package/build/src/types/schema/EntityTypeSchema.d.ts +1 -0
  143. package/build/src/types/schema/GeometrySchema.d.ts +7 -0
  144. package/build/src/types/schema/GeometryTypeSchema.d.ts +1 -0
  145. package/build/src/types/schema/GroupSchema.d.ts +11 -0
  146. package/build/src/types/schema/LightSchema.d.ts +28 -0
  147. package/build/src/{modules/state/types/COMMaterial.d.ts → types/schema/MaterialSchema.d.ts} +1 -1
  148. package/build/src/types/schema/ModelSchema.d.ts +14 -0
  149. package/build/src/types/schema/PovSchema.d.ts +10 -0
  150. package/build/src/types/schema/PrimitiveSchema.d.ts +14 -0
  151. package/build/src/types/schema/index.d.ts +11 -0
  152. package/package.json +41 -41
  153. package/build/chunks/ARSystem-_0cLAxyG.cjs +0 -1
  154. package/build/chunks/AnimationSystem-Bf-xhqRe.mjs +0 -101
  155. package/build/chunks/AnimationSystem-DFUYMNpj.cjs +0 -1
  156. package/build/chunks/AssetLoader-Bq-Ekxil.cjs +0 -4
  157. package/build/chunks/AxisCamera-CUb3g8WX.cjs +0 -1
  158. package/build/chunks/AxisCamera-lXJLIPLK.mjs +0 -39
  159. package/build/chunks/AxisHelperColors-BrGqktN5.cjs +0 -1
  160. package/build/chunks/AxisHelperColors-JLBHYQDi.mjs +0 -9
  161. package/build/chunks/FileTypes-DuVGjbcR.mjs +0 -36
  162. package/build/chunks/FileTypes-DzVpDu_p.cjs +0 -1
  163. package/build/chunks/MediaCreator-CEWeS42n.cjs +0 -1
  164. package/build/chunks/ModuleRegistry-CBfx1EVd.mjs +0 -13
  165. package/build/chunks/ModuleRegistry-CDIxOzgZ.cjs +0 -1
  166. package/build/chunks/OrbitController-B8VkQV1e.cjs +0 -1
  167. package/build/chunks/OrbitController-CXu1ko6E.mjs +0 -462
  168. package/build/chunks/PerspectiveCamera-BByyG5R4.cjs +0 -1
  169. package/build/chunks/PerspectiveCamera-PMJPzAn3.mjs +0 -34
  170. package/build/chunks/SelectTool-9eiKZXT4.cjs +0 -1
  171. package/build/chunks/State-BNgqNPrs.mjs +0 -4296
  172. package/build/chunks/State-Mvu0hG-n.cjs +0 -27
  173. package/build/chunks/Toolbox-qFN47t2F.cjs +0 -1
  174. package/build/chunks/VisibilityLayerMask-BI7jPKdx.cjs +0 -1
  175. package/build/chunks/VisibilityLayerMask-CXgt1fJc.mjs +0 -8
  176. package/build/chunks/index-C_uFFwT2.mjs +0 -5
  177. package/build/chunks/index-DAwIH9xh.cjs +0 -1
  178. package/build/chunks/package-CHgGmFCa.cjs +0 -1
  179. package/build/chunks/package-CIkS9WF6.mjs +0 -39
  180. package/build/modules/animation/index.cjs +0 -1
  181. package/build/modules/animation/index.d.ts +0 -2
  182. package/build/modules/animation/index.mjs +0 -5
  183. package/build/modules/ar/index.cjs +0 -1
  184. package/build/modules/ar/index.d.ts +0 -2
  185. package/build/modules/ar/index.mjs +0 -11
  186. package/build/modules/assetconverter/index.cjs +0 -1
  187. package/build/modules/assetconverter/index.d.ts +0 -2
  188. package/build/modules/assetconverter/index.mjs +0 -4
  189. package/build/modules/assetexporter/index.cjs +0 -1
  190. package/build/modules/assetexporter/index.d.ts +0 -2
  191. package/build/modules/assetexporter/index.mjs +0 -4
  192. package/build/modules/assetloader/index.cjs +0 -1
  193. package/build/modules/assetloader/index.d.ts +0 -2
  194. package/build/modules/assetloader/index.mjs +0 -4
  195. package/build/modules/axiscamera/index.cjs +0 -1
  196. package/build/modules/axiscamera/index.d.ts +0 -2
  197. package/build/modules/axiscamera/index.mjs +0 -4
  198. package/build/modules/controller/index.d.ts +0 -2
  199. package/build/modules/controller/index.mjs +0 -5
  200. package/build/modules/mediacreator/index.cjs +0 -1
  201. package/build/modules/mediacreator/index.d.ts +0 -2
  202. package/build/modules/mediacreator/index.mjs +0 -4
  203. package/build/modules/state/index.cjs +0 -1
  204. package/build/modules/state/index.d.ts +0 -2
  205. package/build/modules/state/index.mjs +0 -39
  206. package/build/modules/systeminfo/index.cjs +0 -1
  207. package/build/modules/systeminfo/index.d.ts +0 -2
  208. package/build/modules/toolbox/index.cjs +0 -1
  209. package/build/modules/toolbox/index.d.ts +0 -2
  210. package/build/modules/toolbox/index.mjs +0 -10
  211. package/build/src/modules/ModuleRegistry.d.ts +0 -19
  212. package/build/src/modules/animation/AnimationSystem.d.ts +0 -36
  213. package/build/src/modules/animation/index.d.ts +0 -2
  214. package/build/src/modules/ar/index.d.ts +0 -4
  215. package/build/src/modules/assetconverter/AssetConverter.d.ts +0 -30
  216. package/build/src/modules/assetconverter/index.d.ts +0 -1
  217. package/build/src/modules/assetexporter/index.d.ts +0 -1
  218. package/build/src/modules/assetloader/AssetLoader.d.ts +0 -29
  219. package/build/src/modules/assetloader/index.d.ts +0 -1
  220. package/build/src/modules/axiscamera/index.d.ts +0 -1
  221. package/build/src/modules/controller/index.d.ts +0 -1
  222. package/build/src/modules/mediacreator/MediaCreator.d.ts +0 -44
  223. package/build/src/modules/mediacreator/index.d.ts +0 -1
  224. package/build/src/modules/state/actions/object/addobject.d.ts +0 -8
  225. package/build/src/modules/state/actions/object/deleteobject.d.ts +0 -12
  226. package/build/src/modules/state/actions/object/deselectobject.d.ts +0 -12
  227. package/build/src/modules/state/actions/object/getobjects.d.ts +0 -12
  228. package/build/src/modules/state/actions/object/selectobject.d.ts +0 -12
  229. package/build/src/modules/state/actions/object/setparent.d.ts +0 -22
  230. package/build/src/modules/state/actions/object/updateobject.d.ts +0 -12
  231. package/build/src/modules/state/actions/scene/getallscenedata.d.ts +0 -9
  232. package/build/src/modules/state/index.d.ts +0 -4
  233. package/build/src/modules/state/types/COMBaseEntity.d.ts +0 -8
  234. package/build/src/modules/state/types/COMEntity.d.ts +0 -11
  235. package/build/src/modules/state/types/COMEntityType.d.ts +0 -1
  236. package/build/src/modules/state/types/COMGeometry.d.ts +0 -7
  237. package/build/src/modules/state/types/COMGeometryType.d.ts +0 -1
  238. package/build/src/modules/state/types/COMGroup.d.ts +0 -11
  239. package/build/src/modules/state/types/COMLight.d.ts +0 -28
  240. package/build/src/modules/state/types/COMModel.d.ts +0 -14
  241. package/build/src/modules/state/types/COMPov.d.ts +0 -10
  242. package/build/src/modules/state/types/COMPrimitive.d.ts +0 -14
  243. package/build/src/modules/state/types/index.d.ts +0 -11
  244. package/build/src/modules/systeminfo/index.d.ts +0 -1
  245. package/build/src/modules/toolbox/index.d.ts +0 -4
  246. package/build/src/types/SceneData.d.ts +0 -19
  247. package/build/src/types/SceneObjects.d.ts +0 -9
  248. package/build/src/types/UUID.d.ts +0 -1
  249. /package/build/{chunks/AssetConverter-BTAb23e8.cjs → plugins/assetconverter/index.cjs} +0 -0
  250. /package/build/{chunks/AssetConverter-D-qOTLs1.mjs → plugins/assetconverter/index.mjs} +0 -0
  251. /package/build/src/{modules/animation → plugins/animation/src}/types/AnimatorParameters.d.ts +0 -0
  252. /package/build/src/{modules/ar → plugins/ar/src}/arquicklook/ARQuickLook.d.ts +0 -0
  253. /package/build/src/{modules/ar → plugins/ar/src}/error/ar-errors.d.ts +0 -0
  254. /package/build/src/{modules/ar → plugins/ar/src}/sceneviewer/SceneViewer.d.ts +0 -0
  255. /package/build/src/{modules/ar → plugins/ar/src}/webxr/crosshair/WebXRCrosshair.d.ts +0 -0
  256. /package/build/src/{modules/ar → plugins/ar/src}/webxr/overlay/Overlay.d.ts +0 -0
  257. /package/build/src/{modules/assetloader → plugins/assetloader/src}/draco/DracoLoader.d.ts +0 -0
  258. /package/build/src/{modules/state → plugins/state/src}/ActionRegistry.d.ts +0 -0
  259. /package/build/src/{modules/state → plugins/state/src}/actions/ar/index.d.ts +0 -0
  260. /package/build/src/{modules/state → plugins/state/src}/actions/camera/index.d.ts +0 -0
  261. /package/build/src/{modules/state → plugins/state/src}/actions/index.d.ts +0 -0
  262. /package/build/src/{modules/state → plugins/state/src}/actions/media/index.d.ts +0 -0
  263. /package/build/src/{modules/state → plugins/state/src}/actions/object/index.d.ts +0 -0
  264. /package/build/src/{modules/state → plugins/state/src}/actions/renderer/index.d.ts +0 -0
  265. /package/build/src/{modules/state → plugins/state/src}/actions/scene/index.d.ts +0 -0
  266. /package/build/src/{modules/state → plugins/state/src}/actions/toolbox/index.d.ts +0 -0
  267. /package/build/src/{types/info → plugins/systeminfo/types}/index.d.ts +0 -0
@@ -0,0 +1,1109 @@
1
+ var F = Object.defineProperty;
2
+ var U = (o, i, e) => i in o ? F(o, i, { enumerable: !0, configurable: !0, writable: !0, value: e }) : o[i] = e;
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+ var s = (o, i, e) => U(o, typeof i != "symbol" ? i + "" : i, e);
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+ import { O as W, a as x } from "./OrbitController-D-WNei2f.mjs";
5
+ import { OrthographicCamera as H, Vector4 as Y, AxesHelper as J, Color as l, Matrix4 as N, Object3D as g, AmbientLight as $, PointLight as K, SphereGeometry as L, MeshBasicMaterial as Q, FrontSide as S, Mesh as b, HemisphereLight as q, DirectionalLight as X, Vector3 as u, Box3 as k, MeshStandardMaterial as v, Raycaster as V, CylinderGeometry as Z, BufferGeometry as B, BufferAttribute as I, BoxGeometry as w, ConeGeometry as j, LineDashedMaterial as ee, Line as te, PlaneGeometry as ie, GridHelper as se, Scene as re, WebGLRenderer as C, PCFSoftShadowMap as ne, PCFShadowMap as oe, BasicShadowMap as ae, MathUtils as f } from "three";
6
+ import y from "three-spritetext";
7
+ import { C as p, P as _, U as he, H as le, a as de, D as ce } from "./PerspectiveCamera-DUiWJJIj.mjs";
8
+ class ue extends H {
9
+ constructor(e, t, r) {
10
+ super(-1, 1, 1, -1, 0.1, 100);
11
+ s(this, "axesHelper");
12
+ s(this, "_renderer");
13
+ s(this, "_scene");
14
+ s(this, "_camera");
15
+ s(this, "_restoreViewport", new Y());
16
+ this.layers.mask = p, this.axesHelper = new J(0.5), this.axesHelper.layers.mask = p, this.axesHelper.material.depthTest = !1, this.axesHelper.position.set(0, 0, -1), this.axesHelper.setColors(
17
+ new l(Le),
18
+ new l(Se),
19
+ new l(ke)
20
+ );
21
+ const n = new y("X", 0.2, A), a = new y("Y", 0.2, G), h = new y("Z", 0.2, z);
22
+ n.layers.mask = p, a.layers.mask = p, h.layers.mask = p, n.position.set(0.7, 0, 0), a.position.set(0, 0.7, 0), h.position.set(0, 0, 0.7), this.axesHelper.add(n), this.axesHelper.add(a), this.axesHelper.add(h), this.add(this.axesHelper), this._renderer = e, this._scene = t, this._camera = r, this._scene.add(this);
23
+ }
24
+ tick() {
25
+ const e = this._scene.background;
26
+ this._scene.background = null, this._renderer.webglrenderer.getViewport(this._restoreViewport), this._renderer.webglrenderer.setViewport(0, 0, 150, 150), this._renderer.webglrenderer.autoClear = !1, this.setFromCameraMatrix(this._camera.matrix), this._renderer.webglrenderer.render(this._scene, this), this._renderer.webglrenderer.setViewport(this._restoreViewport), this._renderer.webglrenderer.autoClear = !0, this._scene.background = e;
27
+ }
28
+ dispose() {
29
+ this._scene.remove(this);
30
+ }
31
+ setFromCameraMatrix(e) {
32
+ this.axesHelper.rotation.setFromRotationMatrix(
33
+ new N().extractRotation(e).invert()
34
+ );
35
+ }
36
+ }
37
+ class _e extends g {
38
+ constructor() {
39
+ super();
40
+ s(this, "isDIVELight", !0);
41
+ s(this, "isDIVEAmbientLight", !0);
42
+ s(this, "_light");
43
+ this.name = "DIVEAmbientLight", this._light = new $(16777215, 1), this._light.layers.mask = _, this.add(this._light);
44
+ }
45
+ setColor(e) {
46
+ this._light.color = e;
47
+ }
48
+ setIntensity(e) {
49
+ this._light.intensity = e;
50
+ }
51
+ setEnabled(e) {
52
+ this._light.visible = e;
53
+ }
54
+ }
55
+ class me extends g {
56
+ constructor() {
57
+ super();
58
+ s(this, "isDIVELight", !0);
59
+ s(this, "isDIVEPointLight", !0);
60
+ s(this, "isMovable", !0);
61
+ s(this, "isSelectable", !0);
62
+ s(this, "gizmo", null);
63
+ s(this, "light");
64
+ s(this, "mesh");
65
+ this.name = "DIVEPointLight", this.light = new K(16777215, 1), this.light.layers.mask = _, this.light.castShadow = !0, this.light.shadow.mapSize.width = 512, this.light.shadow.mapSize.height = 512, this.add(this.light);
66
+ const e = 0.1, t = new L(
67
+ e,
68
+ e * 320,
69
+ e * 320
70
+ ), r = new Q({
71
+ color: this.light.color,
72
+ transparent: !0,
73
+ opacity: 0.8,
74
+ side: S
75
+ });
76
+ this.mesh = new b(t, r), this.mesh.layers.mask = he, this.add(this.mesh);
77
+ }
78
+ setColor(e) {
79
+ this.light.color = e, this.mesh.material.color = e;
80
+ }
81
+ setIntensity(e) {
82
+ this.light.intensity = e, this.mesh.material.opacity = e > 0.8 ? 0.8 : e * 0.8;
83
+ }
84
+ setEnabled(e) {
85
+ this.light.visible = e;
86
+ }
87
+ onMove() {
88
+ import("../plugins/state/index.mjs").then(({ State: e }) => {
89
+ var t;
90
+ (t = e.get(this.userData.id)) == null || t.performAction("UPDATE_OBJECT", {
91
+ id: this.userData.id,
92
+ position: this.position
93
+ });
94
+ });
95
+ }
96
+ onSelect() {
97
+ import("../plugins/state/index.mjs").then(({ State: e }) => {
98
+ var t;
99
+ (t = e.get(this.userData.id)) == null || t.performAction("SELECT_OBJECT", {
100
+ id: this.userData.id
101
+ });
102
+ });
103
+ }
104
+ onDeselect() {
105
+ import("../plugins/state/index.mjs").then(({ State: e }) => {
106
+ var t;
107
+ (t = e.get(this.userData.id)) == null || t.performAction("DESELECT_OBJECT", {
108
+ id: this.userData.id
109
+ });
110
+ });
111
+ }
112
+ }
113
+ class M extends g {
114
+ constructor() {
115
+ super();
116
+ s(this, "isDIVELight", !0);
117
+ s(this, "isDIVESceneLight", !0);
118
+ s(this, "_hemiLight");
119
+ s(this, "_dirLight");
120
+ this.name = "DIVESceneLight", this._hemiLight = new q(16777215, 16777215, 2), this._hemiLight.layers.mask = _, this._hemiLight.position.set(0, 50, 0), this.add(this._hemiLight), this._dirLight = new X(16777215, 3), this._dirLight.layers.mask = _, this._dirLight.position.set(1, 1.75, 1), this._dirLight.position.multiplyScalar(30), this._dirLight.castShadow = !0, this._dirLight.shadow.mapSize.width = 2048, this._dirLight.shadow.mapSize.height = 2048;
121
+ const e = 5;
122
+ this._dirLight.shadow.camera.left = -5, this._dirLight.shadow.camera.right = e, this._dirLight.shadow.camera.top = e, this._dirLight.shadow.camera.bottom = -5, this._dirLight.shadow.camera.far = 3500, this.add(this._dirLight);
123
+ }
124
+ setColor(e) {
125
+ this._hemiLight.color = e, this._dirLight.color = e;
126
+ }
127
+ setIntensity(e) {
128
+ this._hemiLight.intensity = e * 2, this._dirLight.intensity = e * 3;
129
+ }
130
+ setEnabled(e) {
131
+ this._hemiLight.visible = e, this._dirLight.visible = e;
132
+ }
133
+ }
134
+ const E = (o) => o.parent ? E(o.parent) : o;
135
+ class D extends g {
136
+ constructor() {
137
+ super();
138
+ s(this, "isSelectable", !0);
139
+ s(this, "isMovable", !0);
140
+ s(this, "isDIVENode", !0);
141
+ s(this, "gizmo", null);
142
+ s(this, "_positionWorldBuffer");
143
+ s(this, "_boundingBox");
144
+ this.layers.mask = _, this._positionWorldBuffer = new u(), this._boundingBox = new k();
145
+ }
146
+ setPosition(e) {
147
+ if (!this.parent) {
148
+ this.position.set(e.x, e.y, e.z);
149
+ return;
150
+ }
151
+ const t = new u(e.x, e.y, e.z);
152
+ this.position.copy(this.parent.worldToLocal(t)), "isDIVEGroup" in this.parent && this.parent.updateLineTo(this);
153
+ }
154
+ setRotation(e) {
155
+ this.rotation.set(e.x, e.y, e.z);
156
+ }
157
+ setScale(e) {
158
+ this.scale.set(e.x, e.y, e.z);
159
+ }
160
+ setVisibility(e) {
161
+ this.visible = e;
162
+ }
163
+ setToWorldOrigin() {
164
+ this.position.set(0, 0, 0), import("../plugins/state/index.mjs").then(({ State: e }) => {
165
+ var t;
166
+ (t = e.get(this.userData.id)) == null || t.performAction("UPDATE_OBJECT", {
167
+ id: this.userData.id,
168
+ position: this.getWorldPosition(this._positionWorldBuffer),
169
+ rotation: this.rotation,
170
+ scale: this.scale
171
+ });
172
+ });
173
+ }
174
+ /**
175
+ * Can be called when the object is moved from a foreign object (gizmo, parent, etc.) to update the object's position.
176
+ */
177
+ onMove() {
178
+ import("../plugins/state/index.mjs").then(({ State: e }) => {
179
+ var t;
180
+ (t = e.get(this.userData.id)) == null || t.performAction("UPDATE_OBJECT", {
181
+ id: this.userData.id,
182
+ position: this.getWorldPosition(this._positionWorldBuffer),
183
+ rotation: this.rotation,
184
+ scale: this.scale
185
+ });
186
+ });
187
+ }
188
+ onSelect() {
189
+ import("../plugins/state/index.mjs").then(({ State: e }) => {
190
+ var t;
191
+ (t = e.get(this.userData.id)) == null || t.performAction("SELECT_OBJECT", {
192
+ id: this.userData.id
193
+ });
194
+ });
195
+ }
196
+ onDeselect() {
197
+ import("../plugins/state/index.mjs").then(({ State: e }) => {
198
+ var t;
199
+ (t = e.get(this.userData.id)) == null || t.performAction("DESELECT_OBJECT", {
200
+ id: this.userData.id
201
+ });
202
+ });
203
+ }
204
+ }
205
+ class T extends D {
206
+ constructor() {
207
+ super(...arguments);
208
+ s(this, "isDIVEModel", !0);
209
+ s(this, "_mesh", null);
210
+ s(this, "_material", null);
211
+ s(this, "_assetLoader", null);
212
+ }
213
+ async _getAssetLoader() {
214
+ return this._assetLoader || (this._assetLoader = new (await import("../plugins/assetloader/index.mjs")).AssetLoader()), this._assetLoader;
215
+ }
216
+ async setFromURL(e) {
217
+ const r = await (await this._getAssetLoader()).load(e);
218
+ this.setFromGLTF(r), import("../plugins/state/index.mjs").then(({ State: n }) => {
219
+ var a;
220
+ (a = n.get(this.userData.id)) == null || a.performAction("MODEL_LOADED", {
221
+ id: this.userData.id
222
+ });
223
+ });
224
+ }
225
+ setFromGLTF(e) {
226
+ this.clear(), this._boundingBox.makeEmpty(), e.traverse((t) => {
227
+ t.castShadow = !0, t.receiveShadow = !0, t.layers.mask = this.layers.mask, this._boundingBox.expandByObject(t), !this._mesh && "isMesh" in t && (this._mesh = t, this._material ? this._mesh.material = this._material : this._material = t.material);
228
+ }), this.add(e);
229
+ }
230
+ setMaterial(e) {
231
+ this._material || (this._material = new v()), e.vertexColors !== void 0 && (this._material.vertexColors = e.vertexColors), e.color !== void 0 && this._material.color.set(e.color), e.map !== void 0 && (this._material.map = e.map), e.normalMap !== void 0 && (this._material.normalMap = e.normalMap), e.roughness !== void 0 && (this._material.roughness = e.roughness), e.roughnessMap !== void 0 && (this._material.roughnessMap = e.roughnessMap, this._material.roughnessMap && (this._material.roughness = 1)), e.metalness !== void 0 && (this._material.metalness = e.metalness), e.metalnessMap !== void 0 && (this._material.metalnessMap = e.metalnessMap, this._material.metalnessMap && (this._material.metalness = 1)), this._mesh && (this._mesh.material = this._material);
232
+ }
233
+ placeOnFloor() {
234
+ var n, a, h, d;
235
+ const e = this.getWorldPosition(this._positionWorldBuffer), t = e.clone();
236
+ (a = (n = this._mesh) == null ? void 0 : n.geometry) == null || a.computeBoundingBox();
237
+ const r = (d = (h = this._mesh) == null ? void 0 : h.geometry) == null ? void 0 : d.boundingBox;
238
+ !r || !this._mesh || (e.y = e.y - this._mesh.localToWorld(r.min.clone()).y, e.y !== t.y && import("../plugins/state/index.mjs").then(({ State: m }) => {
239
+ var c;
240
+ (c = m.get(this.userData.id)) == null || c.performAction("UPDATE_OBJECT", {
241
+ id: this.userData.id,
242
+ position: e,
243
+ rotation: this.rotation,
244
+ scale: this.scale
245
+ });
246
+ }));
247
+ }
248
+ dropIt() {
249
+ if (!this.parent) {
250
+ console.warn(
251
+ "DIVEModel: dropIt() called on a model that is not in the scene.",
252
+ this
253
+ );
254
+ return;
255
+ }
256
+ const e = this._boundingBox.min.y * this.scale.y, t = this.localToWorld(
257
+ this._boundingBox.getCenter(new u()).multiply(this.scale)
258
+ );
259
+ t.y = e + this.position.y;
260
+ const r = new V(t, new u(0, -1, 0));
261
+ r.layers.mask = _;
262
+ const n = r.intersectObjects(
263
+ E(this).root.children,
264
+ !0
265
+ );
266
+ if (n.length > 0) {
267
+ const a = n[0].object;
268
+ a.geometry.computeBoundingBox();
269
+ const h = a.geometry.boundingBox, d = a.localToWorld(h.max.clone()), m = this.position.clone(), c = this.position.clone().setY(d.y).sub(new u(0, e, 0));
270
+ if (this.position.copy(c), this.position.y === m.y) return;
271
+ this.onMove();
272
+ }
273
+ }
274
+ }
275
+ class ge extends D {
276
+ constructor() {
277
+ super();
278
+ s(this, "isDIVEPrimitive", !0);
279
+ s(this, "_mesh");
280
+ this._mesh = new b(), this._mesh.layers.mask = _, this._mesh.castShadow = !0, this._mesh.receiveShadow = !0, this._mesh.material = new v(), this.add(this._mesh);
281
+ }
282
+ setGeometry(e) {
283
+ const t = this.assembleGeometry(e);
284
+ t && (this._mesh.geometry = t, this._boundingBox.setFromObject(this._mesh));
285
+ }
286
+ setMaterial(e) {
287
+ const t = this._mesh.material;
288
+ e.vertexColors !== void 0 && (t.vertexColors = e.vertexColors), e.color !== void 0 && (t.color = new l(e.color)), e.map !== void 0 && (t.map = e.map), e.normalMap !== void 0 && (t.normalMap = e.normalMap), e.roughness !== void 0 && (t.roughness = e.roughness), e.roughnessMap !== void 0 && (t.roughnessMap = e.roughnessMap, t.roughnessMap && (t.roughness = 1)), e.metalness !== void 0 && (t.metalness = e.metalness), e.metalnessMap !== void 0 && (t.metalnessMap = e.metalnessMap, t.metalnessMap && (t.metalness = 0)), this._mesh && (this._mesh.material = t);
289
+ }
290
+ placeOnFloor() {
291
+ var n, a, h, d;
292
+ const e = this.getWorldPosition(this._positionWorldBuffer), t = e.clone();
293
+ (a = (n = this._mesh) == null ? void 0 : n.geometry) == null || a.computeBoundingBox();
294
+ const r = (d = (h = this._mesh) == null ? void 0 : h.geometry) == null ? void 0 : d.boundingBox;
295
+ !r || !this._mesh || (e.y = e.y - this._mesh.localToWorld(r.min.clone()).y, e.y !== t.y && import("../plugins/state/index.mjs").then(({ State: m }) => {
296
+ var c;
297
+ (c = m.get(this.userData.id)) == null || c.performAction("UPDATE_OBJECT", {
298
+ id: this.userData.id,
299
+ position: e,
300
+ rotation: this.rotation,
301
+ scale: this.scale
302
+ });
303
+ }));
304
+ }
305
+ dropIt() {
306
+ if (!this.parent) {
307
+ console.warn(
308
+ "DIVEPrimitive: dropIt() called on a model that is not in the scene.",
309
+ this
310
+ );
311
+ return;
312
+ }
313
+ const e = this._boundingBox.min.y * this.scale.y, t = this.localToWorld(
314
+ this._boundingBox.getCenter(new u()).multiply(this.scale)
315
+ );
316
+ t.y = e + this.position.y;
317
+ const r = new V(t, new u(0, -1, 0));
318
+ r.layers.mask = _;
319
+ const n = r.intersectObjects(
320
+ E(this).root.children,
321
+ !0
322
+ );
323
+ if (n.length > 0) {
324
+ const a = n[0].object;
325
+ a.geometry.computeBoundingBox();
326
+ const h = a.geometry.boundingBox, d = a.localToWorld(h.max.clone()), m = this.position.clone(), c = this.position.clone().setY(d.y).sub(new u(0, e, 0));
327
+ if (this.position.copy(c), this.position.y === m.y) return;
328
+ this.onMove();
329
+ }
330
+ }
331
+ assembleGeometry(e) {
332
+ switch (this._mesh.material.flatShading = !1, e.name.toLowerCase()) {
333
+ case "cylinder":
334
+ return this.createCylinderGeometry(e);
335
+ case "sphere":
336
+ return this.createSphereGeometry(e);
337
+ case "pyramid":
338
+ return this._mesh.material.flatShading = !0, this.createPyramidGeometry(e);
339
+ case "cube":
340
+ case "box":
341
+ return this.createBoxGeometry(e);
342
+ case "cone":
343
+ return this.createConeGeometry(e);
344
+ case "wall":
345
+ return this.createWallGeometry(e);
346
+ case "plane":
347
+ return this.createPlaneGeometry(e);
348
+ default:
349
+ return console.warn(
350
+ "DIVEPrimitive.assembleGeometry: Invalid geometry type:",
351
+ e.name.toLowerCase()
352
+ ), null;
353
+ }
354
+ }
355
+ createCylinderGeometry(e) {
356
+ const t = new Z(
357
+ e.width / 2,
358
+ e.width / 2,
359
+ e.height,
360
+ 64
361
+ );
362
+ return t.translate(0, e.height / 2, 0), t;
363
+ }
364
+ createSphereGeometry(e) {
365
+ return new L(e.width / 2, 256, 256);
366
+ }
367
+ createPyramidGeometry(e) {
368
+ const t = new Float32Array([
369
+ -e.width / 2,
370
+ 0,
371
+ -e.depth / 2,
372
+ // 0
373
+ e.width / 2,
374
+ 0,
375
+ -e.depth / 2,
376
+ // 1
377
+ e.width / 2,
378
+ 0,
379
+ e.depth / 2,
380
+ // 2
381
+ -e.width / 2,
382
+ 0,
383
+ e.depth / 2,
384
+ // 3
385
+ 0,
386
+ e.height,
387
+ 0
388
+ ]), r = new Uint16Array([
389
+ 0,
390
+ 1,
391
+ 2,
392
+ 0,
393
+ 2,
394
+ 3,
395
+ 0,
396
+ 4,
397
+ 1,
398
+ 1,
399
+ 4,
400
+ 2,
401
+ 2,
402
+ 4,
403
+ 3,
404
+ 3,
405
+ 4,
406
+ 0
407
+ ]), n = new B();
408
+ return n.setAttribute(
409
+ "position",
410
+ new I(t, 3)
411
+ ), n.setIndex(new I(r, 1)), n.computeVertexNormals(), n.computeBoundingBox(), n.computeBoundingSphere(), n;
412
+ }
413
+ createBoxGeometry(e) {
414
+ const t = new w(
415
+ e.width,
416
+ e.height,
417
+ e.depth
418
+ );
419
+ return t.translate(0, e.height / 2, 0), t;
420
+ }
421
+ createConeGeometry(e) {
422
+ const t = new j(e.width / 2, e.height, 256);
423
+ return t.translate(0, e.height / 2, 0), t;
424
+ }
425
+ createWallGeometry(e) {
426
+ const t = new w(
427
+ e.width,
428
+ e.height,
429
+ e.depth || 0.05,
430
+ 16
431
+ );
432
+ return t.translate(0, e.height / 2, 0), t;
433
+ }
434
+ createPlaneGeometry(e) {
435
+ const t = new w(
436
+ e.width,
437
+ e.height,
438
+ e.depth
439
+ );
440
+ return t.translate(0, e.height / 2, 0), t;
441
+ }
442
+ }
443
+ class pe extends D {
444
+ // lines to children
445
+ constructor() {
446
+ super();
447
+ s(this, "isDIVEGroup", !0);
448
+ s(this, "_members");
449
+ s(this, "_lines");
450
+ this.name = "DIVEGroup", this._members = [], this._lines = [];
451
+ }
452
+ // children objects
453
+ get members() {
454
+ return this._members;
455
+ }
456
+ setPosition(e) {
457
+ super.setPosition(e), this._members.forEach((t) => {
458
+ "isDIVENode" in t && t.onMove();
459
+ });
460
+ }
461
+ setLinesVisibility(e, t) {
462
+ if (!t) {
463
+ this._lines.forEach((n) => {
464
+ n.visible = e;
465
+ });
466
+ return;
467
+ }
468
+ const r = this._members.indexOf(t);
469
+ r !== -1 && (this._lines[r].visible = e);
470
+ }
471
+ attach(e) {
472
+ if (this._members.includes(e))
473
+ return this;
474
+ const t = this.createLine();
475
+ return this.add(t), this._lines.push(t), super.attach(e), this._members.push(e), this._updateLineTo(t, e), this.setLinesVisibility(!0, e), this;
476
+ }
477
+ /**
478
+ * Removes an object from the group.
479
+ * @param object - The object to remove.
480
+ * @returns The group instance.
481
+ */
482
+ remove(e) {
483
+ const t = this._members.indexOf(e);
484
+ if (t === -1)
485
+ return this;
486
+ const r = this._lines[t];
487
+ return super.remove(r), this._lines.splice(t, 1), super.remove(e), this._members.splice(t, 1), this;
488
+ }
489
+ updateLineTo(e) {
490
+ const t = this._members.indexOf(e);
491
+ t !== -1 && this._updateLineTo(this._lines[t], e);
492
+ }
493
+ /**
494
+ * Creates a line for visualization.
495
+ */
496
+ createLine() {
497
+ const e = new B(), t = new ee({
498
+ color: 6710886,
499
+ dashSize: 0.05,
500
+ gapSize: 0.025
501
+ }), r = new te(e, t);
502
+ return r.visible = !1, r;
503
+ }
504
+ /**
505
+ * Updates a line to the object.
506
+ */
507
+ _updateLineTo(e, t) {
508
+ const r = [
509
+ new u(0, 0, 0),
510
+ t.position.clone()
511
+ ];
512
+ e.geometry.setFromPoints(r), e.computeLineDistances();
513
+ }
514
+ // public setBoundingBoxVisibility(visible: boolean): void {
515
+ // this._boxMesh.visible = visible;
516
+ // }
517
+ // /**
518
+ // * Recalculates the position of the group based on it's bounding box.
519
+ // * Children's world positions are kept.
520
+ // */
521
+ // private recalculatePosition(): void {
522
+ // // store all children's world positions
523
+ // const childrensWorldPositions: Vector3[] = this.children.map((child) => child.getWorldPosition(new Vector3()));
524
+ // // calculate new center and set it as the group's position
525
+ // const bbcenter = this.updateBB();
526
+ // this.position.copy(bbcenter);
527
+ // // set childrens's positions so their world positions are kept
528
+ // this.children.forEach((child, i) => {
529
+ // if (child.uuid === this._boxMesh.uuid) return;
530
+ // child.position.copy(this.worldToLocal(childrensWorldPositions[i]));
531
+ // });
532
+ // DIVECommunication.get(this.userData.id)?.performAction('UPDATE_OBJECT', { id: this.userData.id, position: this.position });
533
+ // }
534
+ // /**
535
+ // * Updates the bounding box of the group.
536
+ // * @returns {Vector3} The new center of the bounding box.
537
+ // */
538
+ // private updateBB(): Vector3 {
539
+ // this._boundingBox.makeEmpty();
540
+ // if (this.children.length === 1) {
541
+ // // because we always have the box mesh as 1 child
542
+ // return this.position.clone();
543
+ // }
544
+ // this.children.forEach((child) => {
545
+ // if (child.uuid === this._boxMesh.uuid) return;
546
+ // this._boundingBox.expandByObject(child);
547
+ // });
548
+ // return this._boundingBox.getCenter(new Vector3());
549
+ // }
550
+ // private updateBoxMesh(): void {
551
+ // if (this.children.length === 1) {
552
+ // // because we always have the box mesh as 1 child
553
+ // this._boxMesh.visible = false;
554
+ // return;
555
+ // }
556
+ // this._boxMesh.quaternion.copy(this.quaternion.clone().invert());
557
+ // this._boxMesh.scale.set(1 / this.scale.x, 1 / this.scale.y, 1 / this.scale.z);
558
+ // this._boxMesh.geometry = new BoxGeometry(this._boundingBox.max.x - this._boundingBox.min.x, this._boundingBox.max.y - this._boundingBox.min.y, this._boundingBox.max.z - this._boundingBox.min.z);
559
+ // this._boxMesh.visible = true;
560
+ // }
561
+ }
562
+ class we extends b {
563
+ constructor() {
564
+ const e = new ie(1, 1);
565
+ e.scale(1e3, 1e3, 1), e.rotateX(-Math.PI / 2);
566
+ const t = new v({
567
+ color: new l(16777215),
568
+ side: S
569
+ });
570
+ super(e, t);
571
+ s(this, "isDIVEFloor", !0);
572
+ this.name = "Floor", this.layers.mask = _, this.receiveShadow = !0;
573
+ }
574
+ setVisibility(e) {
575
+ this.visible = e;
576
+ }
577
+ setColor(e) {
578
+ this.material.color = new l(e);
579
+ }
580
+ }
581
+ class fe extends g {
582
+ constructor() {
583
+ super();
584
+ s(this, "isDIVERoot", !0);
585
+ s(this, "_floor");
586
+ this.name = "Root", this._floor = new we(), this.add(this._floor);
587
+ }
588
+ get floor() {
589
+ return this._floor;
590
+ }
591
+ computeSceneBB() {
592
+ const e = new k();
593
+ return this.children.forEach((t) => {
594
+ "isDIVEFloor" in t || t.traverse((r) => {
595
+ "isObject3D" in r && e.expandByObject(r);
596
+ });
597
+ }), e;
598
+ }
599
+ getSceneObject(e) {
600
+ let t;
601
+ return this.traverse((r) => {
602
+ t || r.userData.id === e.id && (t = r);
603
+ }), t;
604
+ }
605
+ addSceneObject(e) {
606
+ let t = this.getSceneObject(e);
607
+ if (t)
608
+ return console.warn(
609
+ `DIVERoot.addSceneObject: Scene object with id ${e.id} already exists`
610
+ ), t;
611
+ switch (e.entityType) {
612
+ case "pov":
613
+ break;
614
+ case "light": {
615
+ switch (e.type) {
616
+ case "scene": {
617
+ t = new M();
618
+ break;
619
+ }
620
+ case "ambient": {
621
+ t = new _e();
622
+ break;
623
+ }
624
+ case "point": {
625
+ t = new me();
626
+ break;
627
+ }
628
+ default:
629
+ throw new Error(
630
+ `DIVERoot.addSceneObject: Unknown light type: ${e.type}`
631
+ );
632
+ }
633
+ t.name = e.name, t.userData.id = e.id, this.add(t), this._updateLight(t, e);
634
+ break;
635
+ }
636
+ case "model": {
637
+ t = new T(), t.name = e.name, t.userData.id = e.id, t.userData.uri = e.uri, this.add(t), this._updateModel(t, e);
638
+ break;
639
+ }
640
+ case "primitive": {
641
+ t = new ge(), t.name = e.name, t.userData.id = e.id, this.add(t), this._updatePrimitive(t, e);
642
+ break;
643
+ }
644
+ case "group": {
645
+ t = new pe(), t.name = e.name, t.userData.id = e.id, this.add(t), this._updateGroup(t, e);
646
+ break;
647
+ }
648
+ default:
649
+ throw new Error(
650
+ `DIVERoot.addSceneObject: Unknown entity type: ${e.entityType}`
651
+ );
652
+ }
653
+ return t;
654
+ }
655
+ updateSceneObject(e) {
656
+ const t = this.getSceneObject(e);
657
+ if (!t) {
658
+ console.warn(
659
+ `DIVERoot.updateSceneObject: Scene object with id ${e.id} does not exist`
660
+ );
661
+ return;
662
+ }
663
+ switch (e.entityType) {
664
+ case "pov":
665
+ break;
666
+ case "light": {
667
+ this._updateLight(t, e);
668
+ break;
669
+ }
670
+ case "model": {
671
+ this._updateModel(t, e);
672
+ break;
673
+ }
674
+ case "primitive": {
675
+ this._updatePrimitive(t, e);
676
+ break;
677
+ }
678
+ case "group": {
679
+ this._updateGroup(t, e);
680
+ break;
681
+ }
682
+ default:
683
+ throw new Error(
684
+ `DIVERoot.updateSceneObject: Unknown entity type: ${e.entityType}`
685
+ );
686
+ }
687
+ }
688
+ deleteSceneObject(e) {
689
+ const t = this.getSceneObject(e);
690
+ if (!t) {
691
+ console.warn(
692
+ `DIVERoot.deleteSceneObject: Object with id ${e.id} not found`
693
+ );
694
+ return;
695
+ }
696
+ switch (e.entityType) {
697
+ case "pov":
698
+ break;
699
+ case "light": {
700
+ this._deleteLight(t);
701
+ break;
702
+ }
703
+ case "model": {
704
+ this._deleteModel(t);
705
+ break;
706
+ }
707
+ case "primitive": {
708
+ this._deletePrimitive(t);
709
+ break;
710
+ }
711
+ case "group": {
712
+ this._deleteGroup(t);
713
+ break;
714
+ }
715
+ default:
716
+ throw new Error(
717
+ `DIVERoot.deleteSceneObject: Unknown entity type: ${e.entityType}`
718
+ );
719
+ }
720
+ }
721
+ _updateLight(e, t) {
722
+ t.name !== void 0 && t.name !== null && (e.name = t.name), t.position !== void 0 && t.position !== null && e.position.set(
723
+ t.position.x,
724
+ t.position.y,
725
+ t.position.z
726
+ ), t.intensity !== void 0 && t.intensity !== null && e.setIntensity(t.intensity), t.enabled !== void 0 && t.enabled !== null && e.setEnabled(t.enabled), t.color !== void 0 && t.color !== null && e.setColor(new l(t.color)), t.visible !== void 0 && t.visible !== null && (e.visible = t.visible), t.parentId !== void 0 && this._setParent({ ...t, parentId: t.parentId });
727
+ }
728
+ _updateModel(e, t) {
729
+ t.uri !== void 0 && e.setFromURL(t.uri), t.name !== void 0 && (e.name = t.name), t.position !== void 0 && e.setPosition(t.position), t.rotation !== void 0 && e.setRotation(t.rotation), t.scale !== void 0 && e.setScale(t.scale), t.visible !== void 0 && e.setVisibility(t.visible), t.material !== void 0 && e.setMaterial(t.material), t.parentId !== void 0 && this._setParent({ ...t, parentId: t.parentId });
730
+ }
731
+ _updatePrimitive(e, t) {
732
+ t.name !== void 0 && (e.name = t.name), t.geometry !== void 0 && e.setGeometry(t.geometry), t.position !== void 0 && e.setPosition(t.position), t.rotation !== void 0 && e.setRotation(t.rotation), t.scale !== void 0 && e.setScale(t.scale), t.visible !== void 0 && e.setVisibility(t.visible), t.material !== void 0 && e.setMaterial(t.material), t.parentId !== void 0 && this._setParent({ ...t, parentId: t.parentId });
733
+ }
734
+ _updateGroup(e, t) {
735
+ t.name !== void 0 && (e.name = t.name), t.position !== void 0 && e.setPosition(t.position), t.rotation !== void 0 && e.setRotation(t.rotation), t.scale !== void 0 && e.setScale(t.scale), t.visible !== void 0 && e.setVisibility(t.visible), t.bbVisible !== void 0 && e.setLinesVisibility(t.bbVisible), t.parentId !== void 0 && this._setParent({ ...t, parentId: t.parentId });
736
+ }
737
+ _deleteLight(e) {
738
+ this._detachTransformControls(e), e.parent.remove(e);
739
+ }
740
+ _deleteModel(e) {
741
+ this._detachTransformControls(e), e.parent.remove(e);
742
+ }
743
+ _deletePrimitive(e) {
744
+ this._detachTransformControls(e), e.parent.remove(e);
745
+ }
746
+ _deleteGroup(e) {
747
+ this._detachTransformControls(e);
748
+ for (let t = e.members.length - 1; t >= 0; t--)
749
+ this.attach(e.members[t]);
750
+ e.parent.remove(e);
751
+ }
752
+ _setParent(e) {
753
+ const t = this.getSceneObject(e);
754
+ if (e.parentId !== null) {
755
+ const r = this.getSceneObject({
756
+ id: e.parentId,
757
+ entityType: e.entityType
758
+ });
759
+ if (!r) return;
760
+ r.attach(t);
761
+ } else
762
+ this.attach(t);
763
+ }
764
+ _detachTransformControls(e) {
765
+ this._findScene(e).children.find((t) => {
766
+ "isTransformControls" in t && t.detach();
767
+ });
768
+ }
769
+ _findScene(e) {
770
+ return e.parent !== null ? this._findScene(e.parent) : e;
771
+ }
772
+ }
773
+ const ye = "#888888", be = "#dddddd";
774
+ class ve extends g {
775
+ constructor() {
776
+ super(), this.name = "Grid";
777
+ const i = new se(
778
+ 100,
779
+ 100,
780
+ ye,
781
+ be
782
+ );
783
+ i.material.depthTest = !1, i.layers.mask = le, this.add(i);
784
+ }
785
+ setVisibility(i) {
786
+ this.visible = i;
787
+ }
788
+ }
789
+ class Ee extends re {
790
+ constructor() {
791
+ super();
792
+ s(this, "_root");
793
+ s(this, "_grid");
794
+ this.background = new l(16777215), this._root = new fe(), this.add(this._root), this._grid = new ve(), this.add(this._grid);
795
+ }
796
+ get root() {
797
+ return this._root;
798
+ }
799
+ get grid() {
800
+ return this._grid;
801
+ }
802
+ setBackground(e) {
803
+ this.background = new l(e);
804
+ }
805
+ computeSceneBB() {
806
+ return this.root.computeSceneBB();
807
+ }
808
+ }
809
+ const P = {
810
+ canvas: void 0,
811
+ antialias: !0,
812
+ alpha: !0,
813
+ powerPreference: "high-performance",
814
+ precision: "highp",
815
+ stencil: !1,
816
+ depth: !0,
817
+ logarithmicDepthBuffer: !1,
818
+ shadows: !0,
819
+ shadowQuality: "high"
820
+ };
821
+ class De {
822
+ constructor(i, e, t) {
823
+ s(this, "_webglrenderer");
824
+ s(this, "_settings");
825
+ this._scene = i, this._camera = e, this._settings = {
826
+ ...P,
827
+ ...t ?? {}
828
+ }, this._webglrenderer = new C(this._settings), this._webglrenderer.shadowMap.enabled = this._settings.shadows, this._webglrenderer.shadowMap.type = this._settings.shadowQuality === "high" ? ne : this._settings.shadowQuality === "medium" ? oe : ae;
829
+ }
830
+ get webglrenderer() {
831
+ return this._webglrenderer;
832
+ }
833
+ setCanvas(i) {
834
+ this._webglrenderer.dispose(), this._settings.canvas = i, this._webglrenderer = new C(this._settings);
835
+ }
836
+ render() {
837
+ this._webglrenderer.render(this._scene, this._camera);
838
+ }
839
+ onResize(i, e) {
840
+ this._webglrenderer.setSize(i, e, !1);
841
+ }
842
+ dispose() {
843
+ this._webglrenderer.dispose();
844
+ }
845
+ }
846
+ class xe {
847
+ constructor() {
848
+ s(this, "_renderer", null);
849
+ s(this, "_lastTime", 0);
850
+ s(this, "_isRunning", !1);
851
+ s(this, "_tickers", []);
852
+ }
853
+ start() {
854
+ this._isRunning || (this._isRunning = !0, this._lastTime = performance.now(), requestAnimationFrame(this._tick.bind(this)));
855
+ }
856
+ stop() {
857
+ this._isRunning = !1;
858
+ }
859
+ setRenderer(i) {
860
+ this._renderer = i;
861
+ }
862
+ addTicker(i) {
863
+ this._tickers.find((e) => e.uuid === i.uuid) || this._tickers.push(i);
864
+ }
865
+ hasTicker(i) {
866
+ return this._tickers.find((e) => e.uuid === i.uuid) !== void 0;
867
+ }
868
+ removeTicker(i) {
869
+ const e = this._tickers.findIndex((t) => t.uuid === i.uuid);
870
+ e !== -1 && this._tickers.splice(e, 1);
871
+ }
872
+ dispose() {
873
+ this.stop(), this._tickers.forEach((i) => {
874
+ var e;
875
+ return (e = i.dispose) == null ? void 0 : e.call(i);
876
+ }), this._tickers = [], this._isRunning = !1, this._lastTime = 0;
877
+ }
878
+ _tick(i) {
879
+ var t;
880
+ if (!this._isRunning) return;
881
+ const e = (i - this._lastTime) / 1e3;
882
+ this._lastTime = i, this._tickers.forEach((r) => r.tick(e)), (t = this._renderer) == null || t.render(), requestAnimationFrame(this._tick.bind(this));
883
+ }
884
+ }
885
+ class Ie {
886
+ constructor(i, e) {
887
+ s(this, "_resizeObserver");
888
+ s(this, "_width", 0);
889
+ s(this, "_height", 0);
890
+ this._resizeObserver = new ResizeObserver((t) => {
891
+ for (const r of t) {
892
+ const { width: n, height: a } = r.contentRect;
893
+ n === this._width && a === this._height || (i.onResize(n, a), e.onResize(n, a), this._width = n, this._height = a);
894
+ }
895
+ }), this._observeCanvas(i.webglrenderer.domElement);
896
+ }
897
+ setCanvas(i) {
898
+ this._resizeObserver.disconnect(), this._observeCanvas(i);
899
+ }
900
+ dispose() {
901
+ this._resizeObserver.disconnect();
902
+ }
903
+ _observeCanvas(i) {
904
+ if (i.parentElement)
905
+ this._resizeObserver.observe(i.parentElement);
906
+ else {
907
+ const e = setInterval(() => {
908
+ i.parentElement && (this._resizeObserver.observe(i.parentElement), clearInterval(e));
909
+ }, 16);
910
+ }
911
+ }
912
+ }
913
+ const R = {
914
+ autoStart: !0,
915
+ displayAxes: !1,
916
+ ...de,
917
+ ...P
918
+ };
919
+ class Ce {
920
+ constructor(i) {
921
+ s(this, "_renderer");
922
+ s(this, "_scene");
923
+ s(this, "_camera");
924
+ s(this, "_resizeManager");
925
+ s(this, "_clock");
926
+ s(this, "_settings");
927
+ this._settings = {
928
+ ...R,
929
+ ...i ?? {}
930
+ }, this._scene = new Ee(), this._camera = new ce(this._settings), this._renderer = new De(
931
+ this._scene,
932
+ this._camera,
933
+ this._settings
934
+ ), this._resizeManager = new Ie(
935
+ this._renderer,
936
+ this._camera
937
+ ), this._clock = new xe(), this._clock.setRenderer(this._renderer), this._settings.autoStart && this.start();
938
+ }
939
+ get scene() {
940
+ return this._scene;
941
+ }
942
+ get camera() {
943
+ return this._camera;
944
+ }
945
+ get renderer() {
946
+ return this._renderer;
947
+ }
948
+ setCanvas(i) {
949
+ this._renderer.setCanvas(i), this._resizeManager.setCanvas(i);
950
+ }
951
+ get clock() {
952
+ return this._clock;
953
+ }
954
+ start() {
955
+ this._clock.start();
956
+ }
957
+ stop() {
958
+ this._clock.stop();
959
+ }
960
+ dispose() {
961
+ this._clock.dispose(), this._resizeManager.dispose(), this._renderer.dispose();
962
+ }
963
+ }
964
+ const A = "#c20017", G = "#00ab26", z = "#0081d4", Le = A, Se = G, ke = z;
965
+ window.DIVE = {
966
+ instances: [],
967
+ get instance() {
968
+ return window.DIVE.instances[0];
969
+ }
970
+ };
971
+ const Ve = {
972
+ ...R,
973
+ ...W
974
+ };
975
+ class O {
976
+ constructor(i) {
977
+ // descriptive members
978
+ s(this, "_instanceId", f.generateUUID());
979
+ s(this, "_settings");
980
+ s(this, "_engine");
981
+ s(this, "orbitController");
982
+ s(this, "axisCamera");
983
+ this._settings = {
984
+ ...Ve,
985
+ ...i ?? {}
986
+ }, this._engine = new Ce(i), this.orbitController = new x(
987
+ this._engine.camera,
988
+ this._engine.renderer.webglrenderer.domElement,
989
+ this._settings
990
+ ), this._engine.clock.addTicker(this.orbitController), this._settings.displayAxes ? (this.axisCamera = new ue(
991
+ this._engine.renderer,
992
+ this._engine.scene,
993
+ this._engine.camera
994
+ ), this._engine.clock.addTicker(this.axisCamera)) : this.axisCamera = null, import("./package-CeZyVg2G.mjs").then((e) => {
995
+ console.log(
996
+ `DIVE ${e.default.version} initialized successfully!`
997
+ ), console.log(`
998
+ @@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@
999
+ @@@@+-:::::::---------------------==------------------------------=#@@@@
1000
+ @@%=::::.......::---------------------------------------------------------+@@
1001
+ @@+:::...........::-----------------------------------------------------------#@@
1002
+ @@=:::.........::::::-------------------------------------------------------------%@
1003
+ @%:::.......:::::::-----------------------------------------------------------------#@
1004
+ @*:::.....:::::-----------------------------------------------------------------------*@
1005
+ @%::::::.::::---------------------------------------------------------------------------@@
1006
+ @@-:::::::::-----------------------------------------------------------------------------=@
1007
+ @%::::::::--------------------------------------------------------------------------------%@
1008
+ @+::::::::--------------------------------=@@@@@%-----------------------------------------%@
1009
+ @=:::::::--------------------------------*@@ @@+---------------------------------------#@
1010
+ @+:::::::-------------------------------*@ @*--------------------------------------%@
1011
+ @#::::::::-----------------------------=@@ @@=-------------------------------------%@
1012
+ @@-::::::::----------------------------@@ @@------------------------------------=@
1013
+ @%:::::::::--------------------------*@ @*-----------------------------------@@
1014
+ @*:::::::::-------------------------@@ @@----------------------------------%@
1015
+ @#::::::::::----------------------%@ @%--------------------------------%@
1016
+ @#:::::::::::-------------------=@@ @@=------------------------------%@
1017
+ @@-::::::::::::----------------%@ @%----------------------------=@@
1018
+ @@#::::::::::::::------------*@ @*--------------------------#@@
1019
+ @@+::::::::::::::::--------@@ @@------------------------+@@
1020
+ @@*:::::::::::::::::----@@ @@---------------------+@@
1021
+ @@@-:::::::::::::::--#@ @#-----------------=%@@
1022
+ @@%-::::::::::::-%@ @%-------------=%@@
1023
+ @@@@+:::::::#@@ @@*-------*@@@@
1024
+ @@@@@@@ @@@@@@
1025
+
1026
+ `);
1027
+ }), window.DIVE.instances.push(this);
1028
+ }
1029
+ // static members
1030
+ static async QuickView(i, e) {
1031
+ const t = new O(e);
1032
+ t.engine.scene.background = new l(16777215), t.engine.scene.grid.setVisibility(!1), t.engine.scene.root.floor.setVisibility(!0), t.engine.camera.position.set(0, 2, 2), t.orbitController.target.set(0, 0.5, 0);
1033
+ const r = new M();
1034
+ r.name = "SceneLight", r.userData.id = f.generateUUID(), r.setEnabled(!0), r.visible = !0, r.setIntensity((e == null ? void 0 : e.lightIntensity) ?? 1), r.setColor(new l(16777215)), t.engine.scene.root.add(r);
1035
+ const n = new T();
1036
+ n.name = "object", n.userData.id = f.generateUUID(), n.userData.uri = i, n.visible = !0, t.engine.scene.root.add(n), await n.setFromURL(i);
1037
+ const a = t.engine.scene.computeSceneBB(), h = t.orbitController.computeEncompassingView(a);
1038
+ return t.engine.camera.position.copy(h.position), t.orbitController.target.copy(h.target), t;
1039
+ }
1040
+ get engine() {
1041
+ return this._engine;
1042
+ }
1043
+ get canvas() {
1044
+ return this._engine.renderer.webglrenderer.domElement;
1045
+ }
1046
+ setCanvas(i) {
1047
+ this._engine.setCanvas(i), this._engine.clock.removeTicker(this.orbitController), this.orbitController.dispose(), this.orbitController = new x(
1048
+ this._engine.camera,
1049
+ i,
1050
+ this._settings
1051
+ ), this._engine.clock.addTicker(this.orbitController);
1052
+ }
1053
+ async dispose() {
1054
+ return new Promise((i) => {
1055
+ this._engine.clock.removeTicker(this.orbitController), this.orbitController.dispose(), this.axisCamera && (this._engine.clock.removeTicker(this.axisCamera), this.axisCamera.dispose()), window.DIVE.instances = window.DIVE.instances.filter(
1056
+ (e) => e._instanceId !== this._instanceId
1057
+ ), i();
1058
+ });
1059
+ }
1060
+ }
1061
+ const Be = {
1062
+ glb: {
1063
+ key: "glb",
1064
+ extension: "glb"
1065
+ },
1066
+ gltf: {
1067
+ key: "gltf",
1068
+ extension: "gltf"
1069
+ },
1070
+ usdz: {
1071
+ key: "usdz",
1072
+ extension: "usdz"
1073
+ }
1074
+ }, Ge = Object.values(Be).map(
1075
+ (o) => o.extension
1076
+ );
1077
+ export {
1078
+ Le as A,
1079
+ ue as D,
1080
+ R as E,
1081
+ Be as F,
1082
+ ye as G,
1083
+ Ge as S,
1084
+ Se as a,
1085
+ ke as b,
1086
+ Ve as c,
1087
+ O as d,
1088
+ A as e,
1089
+ G as f,
1090
+ z as g,
1091
+ be as h,
1092
+ we as i,
1093
+ ve as j,
1094
+ pe as k,
1095
+ _e as l,
1096
+ me as m,
1097
+ M as n,
1098
+ T as o,
1099
+ D as p,
1100
+ ge as q,
1101
+ fe as r,
1102
+ xe as s,
1103
+ P as t,
1104
+ De as u,
1105
+ Ie as v,
1106
+ Ee as w,
1107
+ Ce as x,
1108
+ E as y
1109
+ };