@shopware-ag/dive 2.0.1-beta.10 → 2.0.1-beta.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (57) hide show
  1. package/build/chunks/{AssetCache-CZV5A70i.mjs → AssetCache-CsfCIl9J.mjs} +1 -1
  2. package/build/chunks/{AssetCache-C-7MpNrK.cjs → AssetCache-DGLqbo2B.cjs} +1 -1
  3. package/build/chunks/{AssetLoader-Dnh5tbUZ.mjs → AssetLoader-DvF8gL8a.mjs} +2 -2
  4. package/build/chunks/{AssetLoader-BZlqXTbf.cjs → AssetLoader-H_GSIMop.cjs} +1 -1
  5. package/build/chunks/FileTypes-CHutqD19.cjs +30 -0
  6. package/build/chunks/{FileTypes-DMybIHHj.mjs → FileTypes-IBuu9ohV.mjs} +153 -205
  7. package/build/chunks/OrbitController-BQ6SV1O_.mjs +1159 -0
  8. package/build/chunks/OrbitController-CpFQ3A1H.cjs +1 -0
  9. package/build/chunks/PerspectiveCamera-BByyG5R4.cjs +1 -0
  10. package/build/chunks/PerspectiveCamera-PMJPzAn3.mjs +34 -0
  11. package/build/chunks/{SelectTool-D5QfT5rr.mjs → SelectTool-BU0vTDXg.mjs} +4 -4
  12. package/build/chunks/SelectTool-CAqDMcoM.cjs +1 -0
  13. package/build/chunks/VisibilityLayerMask-BI7jPKdx.cjs +1 -0
  14. package/build/chunks/VisibilityLayerMask-CXgt1fJc.mjs +8 -0
  15. package/build/chunks/package-CmvmIjT5.cjs +1 -0
  16. package/build/chunks/package-DSKqbNMb.mjs +39 -0
  17. package/build/dive.cjs +1 -1
  18. package/build/dive.mjs +55 -53
  19. package/build/plugins/ar/index.cjs +1 -1
  20. package/build/plugins/ar/index.mjs +1 -1
  21. package/build/plugins/assetcache/index.cjs +1 -1
  22. package/build/plugins/assetcache/index.mjs +1 -1
  23. package/build/plugins/assetloader/index.cjs +1 -1
  24. package/build/plugins/assetloader/index.mjs +1 -1
  25. package/build/plugins/mediacreator/index.cjs +1 -1
  26. package/build/plugins/mediacreator/index.mjs +1 -1
  27. package/build/plugins/orbitcontroller/index.cjs +1 -1
  28. package/build/plugins/orbitcontroller/index.mjs +1 -1
  29. package/build/plugins/orientationdisplay/index.cjs +1 -0
  30. package/build/plugins/orientationdisplay/index.d.ts +2 -0
  31. package/build/plugins/orientationdisplay/index.mjs +5 -0
  32. package/build/plugins/state/index.cjs +3 -3
  33. package/build/plugins/state/index.mjs +353 -352
  34. package/build/plugins/toolbox/index.cjs +1 -1
  35. package/build/plugins/toolbox/index.mjs +12 -12
  36. package/build/src/components/boundingbox/BoundingBox.d.ts +136 -0
  37. package/build/src/core/Dive.d.ts +1 -1
  38. package/build/src/plugins/orbitcontroller/src/OrbitController.d.ts +17 -2
  39. package/build/src/plugins/orientationdisplay/index.d.ts +2 -0
  40. package/build/src/plugins/{axiscamera/src/AxisCamera.d.ts → orientationdisplay/src/OrientationDisplay.d.ts} +5 -5
  41. package/build/src/plugins/orientationdisplay/src/axes/Axes.d.ts +6 -0
  42. package/build/src/plugins/state/src/actions/toolbox/setgizmovisible.d.ts +2 -2
  43. package/build/src/plugins/toolbox/src/Toolbox.d.ts +1 -1
  44. package/build/src/plugins/toolbox/src/transform/TransformTool.d.ts +1 -1
  45. package/package.json +6 -6
  46. package/build/chunks/FileTypes-PEcAgRZ8.cjs +0 -30
  47. package/build/chunks/OrbitController-D-WNei2f.mjs +0 -940
  48. package/build/chunks/OrbitController-rMX8EHvJ.cjs +0 -1
  49. package/build/chunks/PerspectiveCamera-CONx93im.cjs +0 -1
  50. package/build/chunks/PerspectiveCamera-DUiWJJIj.mjs +0 -38
  51. package/build/chunks/SelectTool-BVxDEcnM.cjs +0 -1
  52. package/build/chunks/package-Bf92jAR_.cjs +0 -1
  53. package/build/chunks/package-ZPbjnXun.mjs +0 -39
  54. package/build/plugins/axiscamera/index.cjs +0 -1
  55. package/build/plugins/axiscamera/index.d.ts +0 -2
  56. package/build/plugins/axiscamera/index.mjs +0 -4
  57. package/build/src/plugins/axiscamera/index.d.ts +0 -1
@@ -1,46 +1,62 @@
1
- var F = Object.defineProperty;
2
- var U = (o, i, e) => i in o ? F(o, i, { enumerable: !0, configurable: !0, writable: !0, value: e }) : o[i] = e;
3
- var s = (o, i, e) => U(o, typeof i != "symbol" ? i + "" : i, e);
4
- import { O as W, a as x } from "./OrbitController-D-WNei2f.mjs";
5
- import { OrthographicCamera as H, Vector4 as Y, AxesHelper as J, Color as l, Matrix4 as N, Object3D as g, AmbientLight as $, PointLight as K, SphereGeometry as L, MeshBasicMaterial as Q, FrontSide as S, Mesh as b, HemisphereLight as q, DirectionalLight as X, Vector3 as u, Box3 as k, MeshStandardMaterial as v, Raycaster as V, CylinderGeometry as Z, BufferGeometry as B, BufferAttribute as I, BoxGeometry as w, ConeGeometry as j, LineDashedMaterial as ee, Line as te, PlaneGeometry as ie, GridHelper as se, Scene as re, WebGLRenderer as C, PCFSoftShadowMap as ne, PCFShadowMap as oe, BasicShadowMap as ae, MathUtils as f } from "three";
1
+ var z = Object.defineProperty;
2
+ var F = (o, i, e) => i in o ? z(o, i, { enumerable: !0, configurable: !0, writable: !0, value: e }) : o[i] = e;
3
+ var s = (o, i, e) => F(o, typeof i != "symbol" ? i + "" : i, e);
4
+ import { D as v, O as U, B as H, a as I } from "./OrbitController-BQ6SV1O_.mjs";
5
+ import { Object3D as g, AxesHelper as W, Color as l, Matrix4 as Y, OrthographicCamera as $, MathUtils as w, Vector4 as N, AmbientLight as J, PointLight as K, SphereGeometry as C, MeshBasicMaterial as Q, FrontSide as k, Mesh as b, HemisphereLight as q, DirectionalLight as X, MeshStandardMaterial as D, Vector3 as m, Raycaster as S, CylinderGeometry as Z, BufferGeometry as V, BufferAttribute as x, BoxGeometry as f, ConeGeometry as j, LineDashedMaterial as ee, Line as te, PlaneGeometry as ie, Box3 as se, GridHelper as re, Scene as ne, WebGLRenderer as L, PCFSoftShadowMap as oe, PCFShadowMap as ae, BasicShadowMap as he } from "three";
6
+ import { C as p, P as _, U as le, H as de } from "./VisibilityLayerMask-CXgt1fJc.mjs";
7
+ import { a as ce, D as _e } from "./PerspectiveCamera-PMJPzAn3.mjs";
6
8
  import y from "three-spritetext";
7
- import { C as p, P as _, U as he, H as le, a as de, D as ce } from "./PerspectiveCamera-DUiWJJIj.mjs";
8
- class ue extends H {
9
- constructor(e, t, r) {
10
- super(-1, 1, 1, -1, 0.1, 100);
11
- s(this, "axesHelper");
12
- s(this, "_renderer");
13
- s(this, "_scene");
14
- s(this, "_camera");
15
- s(this, "_restoreViewport", new Y());
16
- this.layers.mask = p, this.axesHelper = new J(0.5), this.axesHelper.layers.mask = p, this.axesHelper.material.depthTest = !1, this.axesHelper.position.set(0, 0, -1), this.axesHelper.setColors(
17
- new l(Le),
9
+ class ue extends g {
10
+ constructor() {
11
+ super();
12
+ s(this, "_axesHelper");
13
+ this._axesHelper = new W(0.5), this._axesHelper.layers.mask = p, this._axesHelper.material.depthTest = !1, this._axesHelper.position.set(0, 0, -1), this._axesHelper.setColors(
18
14
  new l(Se),
19
- new l(ke)
15
+ new l(Ve),
16
+ new l(Me)
20
17
  );
21
- const n = new y("X", 0.2, A), a = new y("Y", 0.2, G), h = new y("Z", 0.2, z);
22
- n.layers.mask = p, a.layers.mask = p, h.layers.mask = p, n.position.set(0.7, 0, 0), a.position.set(0, 0.7, 0), h.position.set(0, 0, 0.7), this.axesHelper.add(n), this.axesHelper.add(a), this.axesHelper.add(h), this.add(this.axesHelper), this._renderer = e, this._scene = t, this._camera = r, this._scene.add(this);
18
+ const e = new y("X", 0.2, R), t = new y("Y", 0.2, G), r = new y("Z", 0.2, A);
19
+ e.layers.mask = p, t.layers.mask = p, r.layers.mask = p, e.position.set(0.7, 0, 0), t.position.set(0, 0.7, 0), r.position.set(0, 0, 0.7), this._axesHelper.add(e), this._axesHelper.add(t), this._axesHelper.add(r);
20
+ }
21
+ setFromCameraMatrix(e) {
22
+ this._axesHelper.rotation.setFromRotationMatrix(
23
+ new Y().extractRotation(e).invert()
24
+ );
25
+ }
26
+ }
27
+ class me {
28
+ constructor(i, e, t) {
29
+ s(this, "uuid", w.generateUUID());
30
+ s(this, "_axes");
31
+ s(this, "_orthographicCamera");
32
+ s(this, "_restoreViewport", new N());
33
+ this._renderer = i, this._scene = e, this._camera = t, this._orthographicCamera = new $(
34
+ -1,
35
+ 1,
36
+ 1,
37
+ -1,
38
+ 0.1,
39
+ 100
40
+ ), this._orthographicCamera.layers.mask = p, this._scene.add(this._orthographicCamera), this._axes = new ue(), this._scene.add(this._axes);
23
41
  }
24
42
  tick() {
25
- const e = this._scene.background;
26
- this._scene.background = null, this._renderer.webglrenderer.getViewport(this._restoreViewport), this._renderer.webglrenderer.setViewport(0, 0, 150, 150), this._renderer.webglrenderer.autoClear = !1, this.setFromCameraMatrix(this._camera.matrix), this._renderer.webglrenderer.render(this._scene, this), this._renderer.webglrenderer.setViewport(this._restoreViewport), this._renderer.webglrenderer.autoClear = !0, this._scene.background = e;
43
+ const i = this._scene.background;
44
+ this._scene.background = null, this._renderer.webglrenderer.getViewport(this._restoreViewport), this._renderer.webglrenderer.setViewport(0, 0, 150, 150), this._renderer.webglrenderer.autoClear = !1, this._axes.setFromCameraMatrix(this._camera.matrix), this._renderer.webglrenderer.render(
45
+ this._scene,
46
+ this._orthographicCamera
47
+ ), this._renderer.webglrenderer.setViewport(this._restoreViewport), this._renderer.webglrenderer.autoClear = !0, this._scene.background = i;
27
48
  }
28
49
  dispose() {
29
- this._scene.remove(this);
30
- }
31
- setFromCameraMatrix(e) {
32
- this.axesHelper.rotation.setFromRotationMatrix(
33
- new N().extractRotation(e).invert()
34
- );
50
+ this._scene.remove(this._axes), this._scene.remove(this._orthographicCamera);
35
51
  }
36
52
  }
37
- class _e extends g {
53
+ class ge extends g {
38
54
  constructor() {
39
55
  super();
40
56
  s(this, "isDIVELight", !0);
41
57
  s(this, "isDIVEAmbientLight", !0);
42
58
  s(this, "_light");
43
- this.name = "DIVEAmbientLight", this._light = new $(16777215, 1), this._light.layers.mask = _, this.add(this._light);
59
+ this.name = "DIVEAmbientLight", this._light = new J(16777215, 1), this._light.layers.mask = _, this.add(this._light);
44
60
  }
45
61
  setColor(e) {
46
62
  this._light.color = e;
@@ -52,7 +68,7 @@ class _e extends g {
52
68
  this._light.visible = e;
53
69
  }
54
70
  }
55
- class me extends g {
71
+ class pe extends g {
56
72
  constructor() {
57
73
  super();
58
74
  s(this, "isDIVELight", !0);
@@ -63,7 +79,7 @@ class me extends g {
63
79
  s(this, "light");
64
80
  s(this, "mesh");
65
81
  this.name = "DIVEPointLight", this.light = new K(16777215, 1), this.light.layers.mask = _, this.light.castShadow = !0, this.light.shadow.mapSize.width = 512, this.light.shadow.mapSize.height = 512, this.add(this.light);
66
- const e = 0.1, t = new L(
82
+ const e = 0.1, t = new C(
67
83
  e,
68
84
  e * 320,
69
85
  e * 320
@@ -71,9 +87,9 @@ class me extends g {
71
87
  color: this.light.color,
72
88
  transparent: !0,
73
89
  opacity: 0.8,
74
- side: S
90
+ side: k
75
91
  });
76
- this.mesh = new b(t, r), this.mesh.layers.mask = he, this.add(this.mesh);
92
+ this.mesh = new b(t, r), this.mesh.layers.mask = le, this.add(this.mesh);
77
93
  }
78
94
  setColor(e) {
79
95
  this.light.color = e, this.mesh.material.color = e;
@@ -132,77 +148,7 @@ class M extends g {
132
148
  }
133
149
  }
134
150
  const E = (o) => o.parent ? E(o.parent) : o;
135
- class D extends g {
136
- constructor() {
137
- super();
138
- s(this, "isSelectable", !0);
139
- s(this, "isMovable", !0);
140
- s(this, "isDIVENode", !0);
141
- s(this, "gizmo", null);
142
- s(this, "_positionWorldBuffer");
143
- s(this, "_boundingBox");
144
- this.layers.mask = _, this._positionWorldBuffer = new u(), this._boundingBox = new k();
145
- }
146
- setPosition(e) {
147
- if (!this.parent) {
148
- this.position.set(e.x, e.y, e.z);
149
- return;
150
- }
151
- const t = new u(e.x, e.y, e.z);
152
- this.position.copy(this.parent.worldToLocal(t)), "isDIVEGroup" in this.parent && this.parent.updateLineTo(this);
153
- }
154
- setRotation(e) {
155
- this.rotation.set(e.x, e.y, e.z);
156
- }
157
- setScale(e) {
158
- this.scale.set(e.x, e.y, e.z);
159
- }
160
- setVisibility(e) {
161
- this.visible = e;
162
- }
163
- setToWorldOrigin() {
164
- this.position.set(0, 0, 0), import("../plugins/state/index.mjs").then(({ State: e }) => {
165
- var t;
166
- (t = e.get(this.userData.id)) == null || t.performAction("UPDATE_OBJECT", {
167
- id: this.userData.id,
168
- position: this.getWorldPosition(this._positionWorldBuffer),
169
- rotation: this.rotation,
170
- scale: this.scale
171
- });
172
- });
173
- }
174
- /**
175
- * Can be called when the object is moved from a foreign object (gizmo, parent, etc.) to update the object's position.
176
- */
177
- onMove() {
178
- import("../plugins/state/index.mjs").then(({ State: e }) => {
179
- var t;
180
- (t = e.get(this.userData.id)) == null || t.performAction("UPDATE_OBJECT", {
181
- id: this.userData.id,
182
- position: this.getWorldPosition(this._positionWorldBuffer),
183
- rotation: this.rotation,
184
- scale: this.scale
185
- });
186
- });
187
- }
188
- onSelect() {
189
- import("../plugins/state/index.mjs").then(({ State: e }) => {
190
- var t;
191
- (t = e.get(this.userData.id)) == null || t.performAction("SELECT_OBJECT", {
192
- id: this.userData.id
193
- });
194
- });
195
- }
196
- onDeselect() {
197
- import("../plugins/state/index.mjs").then(({ State: e }) => {
198
- var t;
199
- (t = e.get(this.userData.id)) == null || t.performAction("DESELECT_OBJECT", {
200
- id: this.userData.id
201
- });
202
- });
203
- }
204
- }
205
- class T extends D {
151
+ class B extends v {
206
152
  constructor() {
207
153
  super(...arguments);
208
154
  s(this, "isDIVEModel", !0);
@@ -228,16 +174,16 @@ class T extends D {
228
174
  }), this.add(e);
229
175
  }
230
176
  setMaterial(e) {
231
- this._material || (this._material = new v()), e.vertexColors !== void 0 && (this._material.vertexColors = e.vertexColors), e.color !== void 0 && this._material.color.set(e.color), e.map !== void 0 && (this._material.map = e.map), e.normalMap !== void 0 && (this._material.normalMap = e.normalMap), e.roughness !== void 0 && (this._material.roughness = e.roughness), e.roughnessMap !== void 0 && (this._material.roughnessMap = e.roughnessMap, this._material.roughnessMap && (this._material.roughness = 1)), e.metalness !== void 0 && (this._material.metalness = e.metalness), e.metalnessMap !== void 0 && (this._material.metalnessMap = e.metalnessMap, this._material.metalnessMap && (this._material.metalness = 1)), this._mesh && (this._mesh.material = this._material);
177
+ this._material || (this._material = new D()), e.vertexColors !== void 0 && (this._material.vertexColors = e.vertexColors), e.color !== void 0 && this._material.color.set(e.color), e.map !== void 0 && (this._material.map = e.map), e.normalMap !== void 0 && (this._material.normalMap = e.normalMap), e.roughness !== void 0 && (this._material.roughness = e.roughness), e.roughnessMap !== void 0 && (this._material.roughnessMap = e.roughnessMap, this._material.roughnessMap && (this._material.roughness = 1)), e.metalness !== void 0 && (this._material.metalness = e.metalness), e.metalnessMap !== void 0 && (this._material.metalnessMap = e.metalnessMap, this._material.metalnessMap && (this._material.metalness = 1)), this._mesh && (this._mesh.material = this._material);
232
178
  }
233
179
  placeOnFloor() {
234
180
  var n, a, h, d;
235
181
  const e = this.getWorldPosition(this._positionWorldBuffer), t = e.clone();
236
182
  (a = (n = this._mesh) == null ? void 0 : n.geometry) == null || a.computeBoundingBox();
237
183
  const r = (d = (h = this._mesh) == null ? void 0 : h.geometry) == null ? void 0 : d.boundingBox;
238
- !r || !this._mesh || (e.y = e.y - this._mesh.localToWorld(r.min.clone()).y, e.y !== t.y && import("../plugins/state/index.mjs").then(({ State: m }) => {
184
+ !r || !this._mesh || (e.y = e.y - this._mesh.localToWorld(r.min.clone()).y, e.y !== t.y && import("../plugins/state/index.mjs").then(({ State: u }) => {
239
185
  var c;
240
- (c = m.get(this.userData.id)) == null || c.performAction("UPDATE_OBJECT", {
186
+ (c = u.get(this.userData.id)) == null || c.performAction("UPDATE_OBJECT", {
241
187
  id: this.userData.id,
242
188
  position: e,
243
189
  rotation: this.rotation,
@@ -254,10 +200,10 @@ class T extends D {
254
200
  return;
255
201
  }
256
202
  const e = this._boundingBox.min.y * this.scale.y, t = this.localToWorld(
257
- this._boundingBox.getCenter(new u()).multiply(this.scale)
203
+ this._boundingBox.getCenter(new m()).multiply(this.scale)
258
204
  );
259
205
  t.y = e + this.position.y;
260
- const r = new V(t, new u(0, -1, 0));
206
+ const r = new S(t, new m(0, -1, 0));
261
207
  r.layers.mask = _;
262
208
  const n = r.intersectObjects(
263
209
  E(this).root.children,
@@ -266,18 +212,18 @@ class T extends D {
266
212
  if (n.length > 0) {
267
213
  const a = n[0].object;
268
214
  a.geometry.computeBoundingBox();
269
- const h = a.geometry.boundingBox, d = a.localToWorld(h.max.clone()), m = this.position.clone(), c = this.position.clone().setY(d.y).sub(new u(0, e, 0));
270
- if (this.position.copy(c), this.position.y === m.y) return;
215
+ const h = a.geometry.boundingBox, d = a.localToWorld(h.max.clone()), u = this.position.clone(), c = this.position.clone().setY(d.y).sub(new m(0, e, 0));
216
+ if (this.position.copy(c), this.position.y === u.y) return;
271
217
  this.onMove();
272
218
  }
273
219
  }
274
220
  }
275
- class ge extends D {
221
+ class we extends v {
276
222
  constructor() {
277
223
  super();
278
224
  s(this, "isDIVEPrimitive", !0);
279
225
  s(this, "_mesh");
280
- this._mesh = new b(), this._mesh.layers.mask = _, this._mesh.castShadow = !0, this._mesh.receiveShadow = !0, this._mesh.material = new v(), this.add(this._mesh);
226
+ this._mesh = new b(), this._mesh.layers.mask = _, this._mesh.castShadow = !0, this._mesh.receiveShadow = !0, this._mesh.material = new D(), this.add(this._mesh);
281
227
  }
282
228
  setGeometry(e) {
283
229
  const t = this.assembleGeometry(e);
@@ -292,9 +238,9 @@ class ge extends D {
292
238
  const e = this.getWorldPosition(this._positionWorldBuffer), t = e.clone();
293
239
  (a = (n = this._mesh) == null ? void 0 : n.geometry) == null || a.computeBoundingBox();
294
240
  const r = (d = (h = this._mesh) == null ? void 0 : h.geometry) == null ? void 0 : d.boundingBox;
295
- !r || !this._mesh || (e.y = e.y - this._mesh.localToWorld(r.min.clone()).y, e.y !== t.y && import("../plugins/state/index.mjs").then(({ State: m }) => {
241
+ !r || !this._mesh || (e.y = e.y - this._mesh.localToWorld(r.min.clone()).y, e.y !== t.y && import("../plugins/state/index.mjs").then(({ State: u }) => {
296
242
  var c;
297
- (c = m.get(this.userData.id)) == null || c.performAction("UPDATE_OBJECT", {
243
+ (c = u.get(this.userData.id)) == null || c.performAction("UPDATE_OBJECT", {
298
244
  id: this.userData.id,
299
245
  position: e,
300
246
  rotation: this.rotation,
@@ -311,10 +257,10 @@ class ge extends D {
311
257
  return;
312
258
  }
313
259
  const e = this._boundingBox.min.y * this.scale.y, t = this.localToWorld(
314
- this._boundingBox.getCenter(new u()).multiply(this.scale)
260
+ this._boundingBox.getCenter(new m()).multiply(this.scale)
315
261
  );
316
262
  t.y = e + this.position.y;
317
- const r = new V(t, new u(0, -1, 0));
263
+ const r = new S(t, new m(0, -1, 0));
318
264
  r.layers.mask = _;
319
265
  const n = r.intersectObjects(
320
266
  E(this).root.children,
@@ -323,8 +269,8 @@ class ge extends D {
323
269
  if (n.length > 0) {
324
270
  const a = n[0].object;
325
271
  a.geometry.computeBoundingBox();
326
- const h = a.geometry.boundingBox, d = a.localToWorld(h.max.clone()), m = this.position.clone(), c = this.position.clone().setY(d.y).sub(new u(0, e, 0));
327
- if (this.position.copy(c), this.position.y === m.y) return;
272
+ const h = a.geometry.boundingBox, d = a.localToWorld(h.max.clone()), u = this.position.clone(), c = this.position.clone().setY(d.y).sub(new m(0, e, 0));
273
+ if (this.position.copy(c), this.position.y === u.y) return;
328
274
  this.onMove();
329
275
  }
330
276
  }
@@ -362,7 +308,7 @@ class ge extends D {
362
308
  return t.translate(0, e.height / 2, 0), t;
363
309
  }
364
310
  createSphereGeometry(e) {
365
- return new L(e.width / 2, 256, 256);
311
+ return new C(e.width / 2, 256, 256);
366
312
  }
367
313
  createPyramidGeometry(e) {
368
314
  const t = new Float32Array([
@@ -404,14 +350,14 @@ class ge extends D {
404
350
  3,
405
351
  4,
406
352
  0
407
- ]), n = new B();
353
+ ]), n = new V();
408
354
  return n.setAttribute(
409
355
  "position",
410
- new I(t, 3)
411
- ), n.setIndex(new I(r, 1)), n.computeVertexNormals(), n.computeBoundingBox(), n.computeBoundingSphere(), n;
356
+ new x(t, 3)
357
+ ), n.setIndex(new x(r, 1)), n.computeVertexNormals(), n.computeBoundingBox(), n.computeBoundingSphere(), n;
412
358
  }
413
359
  createBoxGeometry(e) {
414
- const t = new w(
360
+ const t = new f(
415
361
  e.width,
416
362
  e.height,
417
363
  e.depth
@@ -423,7 +369,7 @@ class ge extends D {
423
369
  return t.translate(0, e.height / 2, 0), t;
424
370
  }
425
371
  createWallGeometry(e) {
426
- const t = new w(
372
+ const t = new f(
427
373
  e.width,
428
374
  e.height,
429
375
  e.depth || 0.05,
@@ -432,7 +378,7 @@ class ge extends D {
432
378
  return t.translate(0, e.height / 2, 0), t;
433
379
  }
434
380
  createPlaneGeometry(e) {
435
- const t = new w(
381
+ const t = new f(
436
382
  e.width,
437
383
  e.height,
438
384
  e.depth
@@ -440,7 +386,7 @@ class ge extends D {
440
386
  return t.translate(0, e.height / 2, 0), t;
441
387
  }
442
388
  }
443
- class pe extends D {
389
+ class fe extends v {
444
390
  // lines to children
445
391
  constructor() {
446
392
  super();
@@ -494,7 +440,7 @@ class pe extends D {
494
440
  * Creates a line for visualization.
495
441
  */
496
442
  createLine() {
497
- const e = new B(), t = new ee({
443
+ const e = new V(), t = new ee({
498
444
  color: 6710886,
499
445
  dashSize: 0.05,
500
446
  gapSize: 0.025
@@ -506,7 +452,7 @@ class pe extends D {
506
452
  */
507
453
  _updateLineTo(e, t) {
508
454
  const r = [
509
- new u(0, 0, 0),
455
+ new m(0, 0, 0),
510
456
  t.position.clone()
511
457
  ];
512
458
  e.geometry.setFromPoints(r), e.computeLineDistances();
@@ -559,13 +505,13 @@ class pe extends D {
559
505
  // this._boxMesh.visible = true;
560
506
  // }
561
507
  }
562
- class we extends b {
508
+ class ye extends b {
563
509
  constructor() {
564
510
  const e = new ie(1, 1);
565
511
  e.scale(1e3, 1e3, 1), e.rotateX(-Math.PI / 2);
566
- const t = new v({
512
+ const t = new D({
567
513
  color: new l(16777215),
568
- side: S
514
+ side: k
569
515
  });
570
516
  super(e, t);
571
517
  s(this, "isDIVEFloor", !0);
@@ -578,18 +524,18 @@ class we extends b {
578
524
  this.material.color = new l(e);
579
525
  }
580
526
  }
581
- class fe extends g {
527
+ class ve extends g {
582
528
  constructor() {
583
529
  super();
584
530
  s(this, "isDIVERoot", !0);
585
531
  s(this, "_floor");
586
- this.name = "Root", this._floor = new we(), this.add(this._floor);
532
+ this.name = "Root", this._floor = new ye(), this.add(this._floor);
587
533
  }
588
534
  get floor() {
589
535
  return this._floor;
590
536
  }
591
537
  computeSceneBB() {
592
- const e = new k();
538
+ const e = new se();
593
539
  return this.children.forEach((t) => {
594
540
  "isDIVEFloor" in t || t.traverse((r) => {
595
541
  "isObject3D" in r && e.expandByObject(r);
@@ -618,11 +564,11 @@ class fe extends g {
618
564
  break;
619
565
  }
620
566
  case "ambient": {
621
- t = new _e();
567
+ t = new ge();
622
568
  break;
623
569
  }
624
570
  case "point": {
625
- t = new me();
571
+ t = new pe();
626
572
  break;
627
573
  }
628
574
  default:
@@ -634,15 +580,15 @@ class fe extends g {
634
580
  break;
635
581
  }
636
582
  case "model": {
637
- t = new T(), t.name = e.name, t.userData.id = e.id, t.userData.uri = e.uri, this.add(t), this._updateModel(t, e);
583
+ t = new B(), t.name = e.name, t.userData.id = e.id, t.userData.uri = e.uri, this.add(t), this._updateModel(t, e);
638
584
  break;
639
585
  }
640
586
  case "primitive": {
641
- t = new ge(), t.name = e.name, t.userData.id = e.id, this.add(t), this._updatePrimitive(t, e);
587
+ t = new we(), t.name = e.name, t.userData.id = e.id, this.add(t), this._updatePrimitive(t, e);
642
588
  break;
643
589
  }
644
590
  case "group": {
645
- t = new pe(), t.name = e.name, t.userData.id = e.id, this.add(t), this._updateGroup(t, e);
591
+ t = new fe(), t.name = e.name, t.userData.id = e.id, this.add(t), this._updateGroup(t, e);
646
592
  break;
647
593
  }
648
594
  default:
@@ -770,28 +716,28 @@ class fe extends g {
770
716
  return e.parent !== null ? this._findScene(e.parent) : e;
771
717
  }
772
718
  }
773
- const ye = "#888888", be = "#dddddd";
774
- class ve extends g {
719
+ const be = "#888888", De = "#dddddd";
720
+ class Ee extends g {
775
721
  constructor() {
776
722
  super(), this.name = "Grid";
777
- const i = new se(
723
+ const i = new re(
778
724
  100,
779
725
  100,
780
- ye,
781
- be
726
+ be,
727
+ De
782
728
  );
783
- i.material.depthTest = !1, i.layers.mask = le, this.add(i);
729
+ i.material.depthTest = !1, i.layers.mask = de, this.add(i);
784
730
  }
785
731
  setVisibility(i) {
786
732
  this.visible = i;
787
733
  }
788
734
  }
789
- class Ee extends re {
735
+ class Ie extends ne {
790
736
  constructor() {
791
737
  super();
792
738
  s(this, "_root");
793
739
  s(this, "_grid");
794
- this.background = new l(16777215), this._root = new fe(), this.add(this._root), this._grid = new ve(), this.add(this._grid);
740
+ this.background = new l(16777215), this._root = new ve(), this.add(this._root), this._grid = new Ee(), this.add(this._grid);
795
741
  }
796
742
  get root() {
797
743
  return this._root;
@@ -818,20 +764,20 @@ const P = {
818
764
  shadows: !0,
819
765
  shadowQuality: "high"
820
766
  };
821
- class De {
767
+ class xe {
822
768
  constructor(i, e, t) {
823
769
  s(this, "_webglrenderer");
824
770
  s(this, "_settings");
825
771
  this._scene = i, this._camera = e, this._settings = {
826
772
  ...P,
827
773
  ...t ?? {}
828
- }, this._webglrenderer = new C(this._settings), this._webglrenderer.shadowMap.enabled = this._settings.shadows, this._webglrenderer.shadowMap.type = this._settings.shadowQuality === "high" ? ne : this._settings.shadowQuality === "medium" ? oe : ae;
774
+ }, this._webglrenderer = new L(this._settings), this._webglrenderer.shadowMap.enabled = this._settings.shadows, this._webglrenderer.shadowMap.type = this._settings.shadowQuality === "high" ? oe : this._settings.shadowQuality === "medium" ? ae : he;
829
775
  }
830
776
  get webglrenderer() {
831
777
  return this._webglrenderer;
832
778
  }
833
779
  setCanvas(i) {
834
- this._webglrenderer.dispose(), this._settings.canvas = i, this._webglrenderer = new C(this._settings);
780
+ this._webglrenderer.dispose(), this._settings.canvas = i, this._webglrenderer = new L(this._settings);
835
781
  }
836
782
  render() {
837
783
  this._webglrenderer.render(this._scene, this._camera);
@@ -843,7 +789,7 @@ class De {
843
789
  this._webglrenderer.dispose();
844
790
  }
845
791
  }
846
- class xe {
792
+ class Le {
847
793
  constructor() {
848
794
  s(this, "_renderer", null);
849
795
  s(this, "_lastTime", 0);
@@ -882,7 +828,7 @@ class xe {
882
828
  this._lastTime = i, this._tickers.forEach((r) => r.tick(e)), (t = this._renderer) == null || t.render(), requestAnimationFrame(this._tick.bind(this));
883
829
  }
884
830
  }
885
- class Ie {
831
+ class Ce {
886
832
  constructor(i, e) {
887
833
  s(this, "_resizeObserver");
888
834
  s(this, "_width", 0);
@@ -910,13 +856,13 @@ class Ie {
910
856
  }
911
857
  }
912
858
  }
913
- const R = {
859
+ const T = {
914
860
  autoStart: !0,
915
861
  displayAxes: !1,
916
- ...de,
862
+ ...ce,
917
863
  ...P
918
864
  };
919
- class Ce {
865
+ class ke {
920
866
  constructor(i) {
921
867
  s(this, "_renderer");
922
868
  s(this, "_scene");
@@ -925,16 +871,16 @@ class Ce {
925
871
  s(this, "_clock");
926
872
  s(this, "_settings");
927
873
  this._settings = {
928
- ...R,
874
+ ...T,
929
875
  ...i ?? {}
930
- }, this._scene = new Ee(), this._camera = new ce(this._settings), this._renderer = new De(
876
+ }, this._scene = new Ie(), this._camera = new _e(this._settings), this._renderer = new xe(
931
877
  this._scene,
932
878
  this._camera,
933
879
  this._settings
934
- ), this._resizeManager = new Ie(
880
+ ), this._resizeManager = new Ce(
935
881
  this._renderer,
936
882
  this._camera
937
- ), this._clock = new xe(), this._clock.setRenderer(this._renderer), this._settings.autoStart && this.start();
883
+ ), this._clock = new Le(), this._clock.setRenderer(this._renderer), this._settings.autoStart && this.start();
938
884
  }
939
885
  get scene() {
940
886
  return this._scene;
@@ -961,37 +907,37 @@ class Ce {
961
907
  this._clock.dispose(), this._resizeManager.dispose(), this._renderer.dispose();
962
908
  }
963
909
  }
964
- const A = "#c20017", G = "#00ab26", z = "#0081d4", Le = A, Se = G, ke = z;
910
+ const R = "#c20017", G = "#00ab26", A = "#0081d4", Se = R, Ve = G, Me = A;
965
911
  window.DIVE = {
966
912
  instances: [],
967
913
  get instance() {
968
914
  return window.DIVE.instances[0];
969
915
  }
970
916
  };
971
- const Ve = {
972
- ...R,
973
- ...W
917
+ const Be = {
918
+ ...T,
919
+ ...U
974
920
  };
975
921
  class O {
976
922
  constructor(i) {
977
923
  // descriptive members
978
- s(this, "_instanceId", f.generateUUID());
924
+ s(this, "_instanceId", w.generateUUID());
979
925
  s(this, "_settings");
980
926
  s(this, "_engine");
981
927
  s(this, "orbitController");
982
- s(this, "axisCamera");
928
+ s(this, "orientationDisplay");
983
929
  this._settings = {
984
- ...Ve,
930
+ ...Be,
985
931
  ...i ?? {}
986
- }, this._engine = new Ce(i), this.orbitController = new x(
932
+ }, this._engine = new ke(i), this.orbitController = new I(
987
933
  this._engine.camera,
988
934
  this._engine.renderer.webglrenderer.domElement,
989
935
  this._settings
990
- ), this._engine.clock.addTicker(this.orbitController), this._settings.displayAxes ? (this.axisCamera = new ue(
936
+ ), this._engine.clock.addTicker(this.orbitController), this._settings.displayAxes ? (this.orientationDisplay = new me(
991
937
  this._engine.renderer,
992
938
  this._engine.scene,
993
939
  this._engine.camera
994
- ), this._engine.clock.addTicker(this.axisCamera)) : this.axisCamera = null, import("./package-ZPbjnXun.mjs").then((e) => {
940
+ ), this._engine.clock.addTicker(this.orientationDisplay)) : this.orientationDisplay = null, import("./package-DSKqbNMb.mjs").then((e) => {
995
941
  console.log(
996
942
  `DIVE ${e.default.version} initialized successfully!`
997
943
  ), console.log(`
@@ -1031,10 +977,12 @@ class O {
1031
977
  const t = new O(e);
1032
978
  t.engine.scene.background = new l(16777215), t.engine.scene.grid.setVisibility(!1), t.engine.scene.root.floor.setVisibility(!0), t.engine.camera.position.set(0, 2, 2), t.orbitController.target.set(0, 0.5, 0);
1033
979
  const r = new M();
1034
- r.name = "SceneLight", r.userData.id = f.generateUUID(), r.setEnabled(!0), r.visible = !0, r.setIntensity((e == null ? void 0 : e.lightIntensity) ?? 1), r.setColor(new l(16777215)), t.engine.scene.root.add(r);
1035
- const n = new T();
1036
- n.name = "object", n.userData.id = f.generateUUID(), n.userData.uri = i, n.visible = !0, t.engine.scene.root.add(n), await n.setFromURL(i);
1037
- const a = t.engine.scene.computeSceneBB(), h = t.orbitController.computeEncompassingView(a);
980
+ r.name = "SceneLight", r.userData.id = w.generateUUID(), r.setEnabled(!0), r.visible = !0, r.setIntensity((e == null ? void 0 : e.lightIntensity) ?? 1), r.setColor(new l(16777215)), t.engine.scene.root.add(r);
981
+ const n = new B();
982
+ n.name = "object", n.userData.id = w.generateUUID(), n.userData.uri = i, n.visible = !0, t.engine.scene.root.add(n), await n.setFromURL(i);
983
+ const a = new H(n);
984
+ t.engine.scene.add(a);
985
+ const h = t.orbitController.computeEncompassingView(a);
1038
986
  return t.engine.camera.position.copy(h.position), t.orbitController.target.copy(h.target), t;
1039
987
  }
1040
988
  get engine() {
@@ -1044,7 +992,7 @@ class O {
1044
992
  return this._engine.renderer.webglrenderer.domElement;
1045
993
  }
1046
994
  setCanvas(i) {
1047
- this._engine.setCanvas(i), this._engine.clock.removeTicker(this.orbitController), this.orbitController.dispose(), this.orbitController = new x(
995
+ this._engine.setCanvas(i), this._engine.clock.removeTicker(this.orbitController), this.orbitController.dispose(), this.orbitController = new I(
1048
996
  this._engine.camera,
1049
997
  i,
1050
998
  this._settings
@@ -1052,13 +1000,13 @@ class O {
1052
1000
  }
1053
1001
  async dispose() {
1054
1002
  return new Promise((i) => {
1055
- this._engine.clock.removeTicker(this.orbitController), this.orbitController.dispose(), this.axisCamera && (this._engine.clock.removeTicker(this.axisCamera), this.axisCamera.dispose()), window.DIVE.instances = window.DIVE.instances.filter(
1003
+ this._engine.clock.removeTicker(this.orbitController), this.orbitController.dispose(), this.orientationDisplay && (this._engine.clock.removeTicker(this.orientationDisplay), this.orientationDisplay.dispose()), window.DIVE.instances = window.DIVE.instances.filter(
1056
1004
  (e) => e._instanceId !== this._instanceId
1057
1005
  ), i();
1058
1006
  });
1059
1007
  }
1060
1008
  }
1061
- const Be = {
1009
+ const Pe = {
1062
1010
  glb: {
1063
1011
  key: "glb",
1064
1012
  extension: "glb"
@@ -1071,39 +1019,39 @@ const Be = {
1071
1019
  key: "usdz",
1072
1020
  extension: "usdz"
1073
1021
  }
1074
- }, Ge = Object.values(Be).map(
1022
+ }, Fe = Object.values(Pe).map(
1075
1023
  (o) => o.extension
1076
1024
  );
1077
1025
  export {
1078
- Le as A,
1079
- ue as D,
1080
- R as E,
1081
- Be as F,
1082
- ye as G,
1083
- Ge as S,
1084
- Se as a,
1085
- ke as b,
1086
- Ve as c,
1026
+ Se as A,
1027
+ Be as D,
1028
+ T as E,
1029
+ Pe as F,
1030
+ be as G,
1031
+ me as O,
1032
+ Fe as S,
1033
+ ue as a,
1034
+ Ve as b,
1035
+ Me as c,
1087
1036
  O as d,
1088
- A as e,
1037
+ R as e,
1089
1038
  G as f,
1090
- z as g,
1091
- be as h,
1092
- we as i,
1093
- ve as j,
1094
- pe as k,
1095
- _e as l,
1096
- me as m,
1039
+ A as g,
1040
+ De as h,
1041
+ ye as i,
1042
+ Ee as j,
1043
+ fe as k,
1044
+ ge as l,
1045
+ pe as m,
1097
1046
  M as n,
1098
- T as o,
1099
- D as p,
1100
- ge as q,
1101
- fe as r,
1102
- xe as s,
1103
- P as t,
1104
- De as u,
1047
+ B as o,
1048
+ we as p,
1049
+ ve as q,
1050
+ Le as r,
1051
+ P as s,
1052
+ xe as t,
1053
+ Ce as u,
1105
1054
  Ie as v,
1106
- Ee as w,
1107
- Ce as x,
1108
- E as y
1055
+ ke as w,
1056
+ E as x
1109
1057
  };