@shopware-ag/dive 1.19.1-beta.9 → 2.0.1-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/build/chunks/FileTypes-BjZ0rrIV.cjs +1 -0
  2. package/build/chunks/FileTypes-qgYnI0Jg.mjs +30 -0
  3. package/build/chunks/ModuleRegistry-NyNtjHb2.cjs +1 -0
  4. package/build/chunks/ModuleRegistry-RSub8W0G.mjs +13 -0
  5. package/build/chunks/PerspectiveCamera-BByyG5R4.cjs +1 -0
  6. package/build/chunks/PerspectiveCamera-sm4_81KJ.mjs +34 -0
  7. package/build/chunks/SelectTool-BAXTVyWs.cjs +1 -0
  8. package/build/chunks/SelectTool-Bd8cC9nb.mjs +712 -0
  9. package/build/chunks/{SystemInfo-DYq9x4Ch.mjs → SystemInfo-DPAQG-S5.mjs} +37 -40
  10. package/build/chunks/SystemInfo-oX-NNneO.cjs +1 -0
  11. package/build/chunks/VisibilityLayerMask-BI7jPKdx.cjs +1 -0
  12. package/build/chunks/VisibilityLayerMask-CXgt1fJc.mjs +8 -0
  13. package/build/chunks/findInterface-BEdL2iUQ.cjs +1 -0
  14. package/build/chunks/findInterface-OrXgmwxj.mjs +18 -0
  15. package/build/chunks/index-C_uFFwT2.mjs +5 -0
  16. package/build/chunks/index-DAwIH9xh.cjs +1 -0
  17. package/build/chunks/package-BHjZWYD6.mjs +39 -0
  18. package/build/chunks/package-JHvTSNgQ.cjs +1 -0
  19. package/build/chunks/{fflate.module-Chbb_O8w.cjs → parse-error-2f5qpXP5.cjs} +2 -3
  20. package/build/chunks/{fflate.module-BQhIETD7.mjs → parse-error-DRBVHL9E.mjs} +16 -17
  21. package/build/dive.cjs +30 -0
  22. package/build/dive.mjs +1663 -0
  23. package/build/src/components/floor/Floor.d.ts +2 -2
  24. package/build/src/components/gizmo/Gizmo.d.ts +4 -4
  25. package/build/src/components/gizmo/handles/AxisHandle.d.ts +4 -4
  26. package/build/src/components/gizmo/handles/RadialHandle.d.ts +4 -4
  27. package/build/src/components/gizmo/handles/ScaleHandle.d.ts +4 -4
  28. package/build/src/components/gizmo/plane/GizmoPlane.d.ts +1 -1
  29. package/build/src/components/gizmo/rotate/RotateGizmo.d.ts +4 -4
  30. package/build/src/components/gizmo/scale/ScaleGizmo.d.ts +5 -5
  31. package/build/src/components/gizmo/translate/TranslateGizmo.d.ts +4 -4
  32. package/build/src/components/grid/Grid.d.ts +1 -1
  33. package/build/src/components/light/AmbientLight.d.ts +3 -3
  34. package/build/src/components/light/PointLight.d.ts +6 -6
  35. package/build/src/components/light/SceneLight.d.ts +3 -3
  36. package/build/src/components/model/Model.d.ts +9 -6
  37. package/build/src/components/node/Node.d.ts +4 -4
  38. package/build/src/components/primitive/Primitive.d.ts +4 -4
  39. package/build/src/components/root/Root.d.ts +20 -29
  40. package/build/src/core/Dive.d.ts +26 -14
  41. package/build/src/engine/Engine.d.ts +7 -11
  42. package/build/src/engine/clock/Clock.d.ts +4 -0
  43. package/build/src/engine/renderer/Renderer.d.ts +12 -8
  44. package/build/src/engine/resize/ResizeManager.d.ts +4 -2
  45. package/build/src/engine/scene/Scene.d.ts +6 -24
  46. package/build/src/engine/scene/xrroot/XRRoot.d.ts +5 -5
  47. package/build/src/engine/scene/xrroot/xrlightroot/XRLightRoot.d.ts +3 -3
  48. package/build/src/helpers/findSceneRecursive/findSceneRecursive.d.ts +1 -1
  49. package/build/src/helpers/isFileTypeSupported/isFileTypeSupported.d.ts +1 -1
  50. package/build/src/index.d.ts +6 -9
  51. package/build/src/interfaces/Draggable.d.ts +1 -1
  52. package/build/src/modules/ModuleRegistry.d.ts +19 -0
  53. package/build/src/modules/animation/AnimationSystem.cjs +1 -0
  54. package/build/src/modules/animation/AnimationSystem.d.ts +28 -4
  55. package/build/src/modules/animation/AnimationSystem.mjs +95 -0
  56. package/build/src/modules/animation/animator/Animator.d.ts +26 -0
  57. package/build/src/modules/animation/types/AnimatorParameters.d.ts +7 -0
  58. package/build/src/modules/ar/ARSystem.cjs +1 -2
  59. package/build/src/modules/ar/ARSystem.mjs +5 -5
  60. package/build/src/modules/ar/arquicklook/ARQuickLook.d.ts +1 -1
  61. package/build/src/modules/ar/sceneviewer/SceneViewer.d.ts +1 -1
  62. package/build/src/modules/ar/webxr/WebXR.d.ts +3 -3
  63. package/build/src/modules/ar/webxr/controller/WebXRController.d.ts +3 -3
  64. package/build/src/modules/ar/webxr/origin/WebXROrigin.d.ts +2 -2
  65. package/build/src/modules/ar/webxr/raycaster/WebXRRaycaster.d.ts +4 -4
  66. package/build/src/modules/ar/webxr/raycaster/ar/WebXRRaycasterAR.d.ts +3 -3
  67. package/build/src/modules/ar/webxr/raycaster/three/WebXRRaycasterTHREE.d.ts +4 -4
  68. package/build/src/modules/ar/webxr/touchscreencontrols/WebXRTouchscreenControls.d.ts +1 -1
  69. package/build/src/modules/asset/converter/AssetConverter.cjs +0 -1
  70. package/build/src/modules/asset/converter/AssetConverter.d.ts +3 -3
  71. package/build/src/modules/asset/converter/AssetConverter.mjs +0 -1
  72. package/build/src/modules/asset/draco/README.md +32 -0
  73. package/build/src/modules/asset/draco/draco_decoder.js +33 -0
  74. package/build/src/modules/asset/draco/draco_decoder.wasm +0 -0
  75. package/build/src/modules/asset/draco/draco_encoder.js +33 -0
  76. package/build/src/modules/asset/draco/draco_wasm_wrapper.js +116 -0
  77. package/build/src/modules/asset/draco/gltf/draco_decoder.js +33 -0
  78. package/build/src/modules/asset/draco/gltf/draco_decoder.wasm +0 -0
  79. package/build/src/modules/asset/draco/gltf/draco_encoder.js +33 -0
  80. package/build/src/modules/asset/draco/gltf/draco_wasm_wrapper.js +116 -0
  81. package/build/src/modules/asset/exporter/AssetExporter.cjs +1 -2
  82. package/build/src/modules/asset/exporter/AssetExporter.d.ts +3 -3
  83. package/build/src/modules/asset/exporter/AssetExporter.mjs +1 -2
  84. package/build/src/modules/asset/loader/AssetLoader.cjs +3 -2
  85. package/build/src/modules/asset/loader/AssetLoader.mjs +2152 -5
  86. package/build/src/modules/axiscamera/AxisCamera.d.ts +8 -9
  87. package/build/src/modules/controller/orbit/OrbitController.d.ts +13 -24
  88. package/build/src/modules/mediacreator/MediaCreator.cjs +1 -2
  89. package/build/src/modules/mediacreator/MediaCreator.d.ts +4 -4
  90. package/build/src/modules/mediacreator/MediaCreator.mjs +28 -3
  91. package/build/src/modules/state/ActionRegistry.d.ts +26 -0
  92. package/build/src/modules/state/State.cjs +27 -0
  93. package/build/src/modules/state/State.d.ts +58 -0
  94. package/build/src/modules/state/State.mjs +4296 -0
  95. package/build/src/modules/state/actions/action.d.ts +36 -0
  96. package/build/src/modules/state/actions/ar/index.d.ts +1 -0
  97. package/build/src/modules/state/actions/ar/launchar.d.ts +15 -0
  98. package/build/src/modules/state/actions/camera/computeencompassingview.d.ts +12 -0
  99. package/build/src/modules/state/actions/camera/getcameratransform.d.ts +12 -0
  100. package/build/src/modules/state/actions/camera/index.d.ts +6 -0
  101. package/build/src/modules/state/actions/camera/lockcamera.d.ts +8 -0
  102. package/build/src/modules/state/actions/camera/movecamera.d.ts +29 -0
  103. package/build/src/modules/state/actions/camera/setcameralayer.d.ts +12 -0
  104. package/build/src/modules/state/actions/camera/setcameratransform.d.ts +15 -0
  105. package/build/src/modules/state/actions/camera/zoomcamera.d.ts +14 -0
  106. package/build/src/modules/state/actions/index.d.ts +7 -0
  107. package/build/src/modules/state/actions/media/generatemedia.d.ts +25 -0
  108. package/build/src/modules/state/actions/media/index.d.ts +1 -0
  109. package/build/src/modules/state/actions/object/addobject.d.ts +8 -0
  110. package/build/src/modules/state/actions/object/deleteobject.d.ts +12 -0
  111. package/build/src/modules/state/actions/object/deselectobject.d.ts +12 -0
  112. package/build/src/modules/state/actions/object/dropit.d.ts +12 -0
  113. package/build/src/modules/state/actions/object/getallobjects.d.ts +8 -0
  114. package/build/src/modules/state/actions/object/getobjects.d.ts +12 -0
  115. package/build/src/modules/state/actions/object/index.d.ts +11 -0
  116. package/build/src/modules/state/actions/object/modelloaded.d.ts +12 -0
  117. package/build/src/modules/state/actions/object/placeonfloor.d.ts +12 -0
  118. package/build/src/modules/state/actions/object/selectobject.d.ts +12 -0
  119. package/build/src/modules/state/actions/object/setparent.d.ts +22 -0
  120. package/build/src/modules/state/actions/object/updateobject.d.ts +12 -0
  121. package/build/src/modules/state/actions/renderer/index.d.ts +1 -0
  122. package/build/src/modules/state/actions/renderer/startrender.d.ts +8 -0
  123. package/build/src/modules/state/actions/scene/exportscene.d.ts +13 -0
  124. package/build/src/modules/state/actions/scene/getallscenedata.d.ts +9 -0
  125. package/build/src/modules/state/actions/scene/index.d.ts +4 -0
  126. package/build/src/modules/state/actions/scene/setbackground.d.ts +12 -0
  127. package/build/src/modules/state/actions/scene/updatescene.d.ts +20 -0
  128. package/build/src/modules/state/actions/toolbox/index.d.ts +4 -0
  129. package/build/src/modules/state/actions/toolbox/setgizmomode.d.ts +12 -0
  130. package/build/src/modules/state/actions/toolbox/setgizmoscalelinked.d.ts +8 -0
  131. package/build/src/modules/state/actions/toolbox/setgizmovisible.d.ts +8 -0
  132. package/build/src/modules/state/actions/toolbox/usetool.d.ts +13 -0
  133. package/build/src/modules/state/types/ActionTypes.d.ts +18 -0
  134. package/build/src/modules/{com → state}/types/COMBaseEntity.d.ts +1 -1
  135. package/build/src/modules/state/types/COMEntity.d.ts +11 -0
  136. package/build/src/modules/{com → state}/types/COMGeometry.d.ts +1 -1
  137. package/build/src/modules/state/types/COMGroup.d.ts +11 -0
  138. package/build/src/modules/state/types/COMLight.d.ts +28 -0
  139. package/build/src/modules/state/types/COMModel.d.ts +14 -0
  140. package/build/src/modules/state/types/COMPov.d.ts +10 -0
  141. package/build/src/modules/state/types/COMPrimitive.d.ts +14 -0
  142. package/build/src/modules/state/types/index.d.ts +11 -0
  143. package/build/src/modules/systeminfo/SystemInfo.cjs +1 -2
  144. package/build/src/modules/systeminfo/SystemInfo.d.ts +1 -1
  145. package/build/src/modules/systeminfo/SystemInfo.mjs +3 -3
  146. package/build/src/modules/toolbox/BaseTool.d.ts +6 -6
  147. package/build/src/modules/toolbox/Toolbox.cjs +1 -0
  148. package/build/src/modules/toolbox/Toolbox.d.ts +12 -8
  149. package/build/src/modules/toolbox/Toolbox.mjs +99 -0
  150. package/build/src/modules/toolbox/select/SelectTool.d.ts +6 -6
  151. package/build/src/modules/toolbox/transform/TransformTool.d.ts +6 -6
  152. package/build/src/types/SceneData.d.ts +1 -1
  153. package/build/src/types/SceneObjects.d.ts +9 -7
  154. package/build/src/types/SceneType.d.ts +1 -1
  155. package/build/src/types/UUID.d.ts +1 -0
  156. package/build/src/types/file/index.d.ts +1 -1
  157. package/build/src/types/index.d.ts +6 -6
  158. package/package.json +34 -23
  159. package/build/chunks/AssetLoader-BYhwzCxs.cjs +0 -3
  160. package/build/chunks/AssetLoader-BYhwzCxs.cjs.map +0 -1
  161. package/build/chunks/AssetLoader-Bmcx40wo.mjs +0 -1948
  162. package/build/chunks/AssetLoader-Bmcx40wo.mjs.map +0 -1
  163. package/build/chunks/MediaCreator-CAXBbn15.mjs +0 -59
  164. package/build/chunks/MediaCreator-CAXBbn15.mjs.map +0 -1
  165. package/build/chunks/MediaCreator-DDXQIlRv.cjs +0 -2
  166. package/build/chunks/MediaCreator-DDXQIlRv.cjs.map +0 -1
  167. package/build/chunks/SystemInfo--669uW1p.cjs +0 -2
  168. package/build/chunks/SystemInfo--669uW1p.cjs.map +0 -1
  169. package/build/chunks/SystemInfo-DYq9x4Ch.mjs.map +0 -1
  170. package/build/chunks/fflate.module-BQhIETD7.mjs.map +0 -1
  171. package/build/chunks/fflate.module-Chbb_O8w.cjs.map +0 -1
  172. package/build/index.cjs +0 -57
  173. package/build/index.cjs.map +0 -1
  174. package/build/index.mjs +0 -6793
  175. package/build/index.mjs.map +0 -1
  176. package/build/src/engine/index.d.ts +0 -1
  177. package/build/src/engine/pipeline/RenderPipeline.d.ts +0 -26
  178. package/build/src/error/index.d.ts +0 -4
  179. package/build/src/modules/_system/ModuleImporter.d.ts +0 -43
  180. package/build/src/modules/ar/ARSystem.cjs.map +0 -1
  181. package/build/src/modules/ar/ARSystem.mjs.map +0 -1
  182. package/build/src/modules/asset/converter/AssetConverter.cjs.map +0 -1
  183. package/build/src/modules/asset/converter/AssetConverter.mjs.map +0 -1
  184. package/build/src/modules/asset/exporter/AssetExporter.cjs.map +0 -1
  185. package/build/src/modules/asset/exporter/AssetExporter.mjs.map +0 -1
  186. package/build/src/modules/asset/loader/AssetLoader.cjs.map +0 -1
  187. package/build/src/modules/asset/loader/AssetLoader.mjs.map +0 -1
  188. package/build/src/modules/com/Communication.d.ts +0 -72
  189. package/build/src/modules/com/actions/camera/computeencompassingview.d.ts +0 -9
  190. package/build/src/modules/com/actions/camera/getcameratransform.d.ts +0 -9
  191. package/build/src/modules/com/actions/camera/movecamera.d.ts +0 -15
  192. package/build/src/modules/com/actions/camera/resetcamera.d.ts +0 -7
  193. package/build/src/modules/com/actions/camera/setcameralayer.d.ts +0 -7
  194. package/build/src/modules/com/actions/camera/setcameratransform.d.ts +0 -9
  195. package/build/src/modules/com/actions/camera/zoomcamera.d.ts +0 -8
  196. package/build/src/modules/com/actions/index.d.ts +0 -60
  197. package/build/src/modules/com/actions/media/generatemedia.d.ts +0 -14
  198. package/build/src/modules/com/actions/object/addobject.d.ts +0 -6
  199. package/build/src/modules/com/actions/object/deleteobject.d.ts +0 -8
  200. package/build/src/modules/com/actions/object/deselectobject.d.ts +0 -8
  201. package/build/src/modules/com/actions/object/getallobjects.d.ts +0 -6
  202. package/build/src/modules/com/actions/object/getobjects.d.ts +0 -8
  203. package/build/src/modules/com/actions/object/model/dropit.d.ts +0 -7
  204. package/build/src/modules/com/actions/object/model/modelloaded.d.ts +0 -7
  205. package/build/src/modules/com/actions/object/model/placeonfloor.d.ts +0 -7
  206. package/build/src/modules/com/actions/object/selectobject.d.ts +0 -8
  207. package/build/src/modules/com/actions/object/setparent.d.ts +0 -13
  208. package/build/src/modules/com/actions/object/updateobject.d.ts +0 -8
  209. package/build/src/modules/com/actions/renderer/startrender.d.ts +0 -5
  210. package/build/src/modules/com/actions/scene/exportscene.d.ts +0 -8
  211. package/build/src/modules/com/actions/scene/getallscenedata.d.ts +0 -6
  212. package/build/src/modules/com/actions/scene/launchar.d.ts +0 -9
  213. package/build/src/modules/com/actions/scene/setbackground.d.ts +0 -7
  214. package/build/src/modules/com/actions/scene/updatescene.d.ts +0 -11
  215. package/build/src/modules/com/actions/toolbox/select/setgizmomode.d.ts +0 -7
  216. package/build/src/modules/com/actions/toolbox/transform/setgizmoscalelinked.d.ts +0 -5
  217. package/build/src/modules/com/actions/toolbox/transform/setgizmovisible.d.ts +0 -5
  218. package/build/src/modules/com/actions/toolbox/usetool.d.ts +0 -8
  219. package/build/src/modules/com/types/COMEntity.d.ts +0 -6
  220. package/build/src/modules/com/types/COMGroup.d.ts +0 -8
  221. package/build/src/modules/com/types/COMLight.d.ts +0 -10
  222. package/build/src/modules/com/types/COMModel.d.ts +0 -11
  223. package/build/src/modules/com/types/COMPov.d.ts +0 -7
  224. package/build/src/modules/com/types/COMPrimitive.d.ts +0 -11
  225. package/build/src/modules/com/types/index.d.ts +0 -11
  226. package/build/src/modules/index.d.ts +0 -2
  227. package/build/src/modules/mediacreator/MediaCreator.cjs.map +0 -1
  228. package/build/src/modules/mediacreator/MediaCreator.mjs.map +0 -1
  229. package/build/src/modules/systeminfo/SystemInfo.cjs.map +0 -1
  230. package/build/src/modules/systeminfo/SystemInfo.mjs.map +0 -1
  231. /package/build/{index.d.ts → dive.d.ts} +0 -0
  232. /package/build/src/modules/{com → state}/types/COMEntityType.d.ts +0 -0
  233. /package/build/src/modules/{com → state}/types/COMGeometryType.d.ts +0 -0
  234. /package/build/src/modules/{com → state}/types/COMMaterial.d.ts +0 -0
@@ -1,7 +1,2154 @@
1
- import { A as m } from "../../../../chunks/AssetLoader-Bmcx40wo.mjs";
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- import "../../../../chunks/fflate.module-BQhIETD7.mjs";
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- import "three";
1
+ var Ge = Object.defineProperty;
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+ var ve = (h, e, t) => e in h ? Ge(h, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : h[e] = t;
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+ var Q = (h, e, t) => ve(h, typeof e != "symbol" ? e + "" : e, t);
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+ import { TrianglesDrawMode as Be, TriangleFanDrawMode as se, TriangleStripDrawMode as Se, Loader as ie, LoaderUtils as X, FileLoader as j, MeshPhysicalMaterial as k, Vector2 as z, Color as H, LinearSRGBColorSpace as O, SRGBColorSpace as C, SpotLight as je, PointLight as Ke, DirectionalLight as Ve, Matrix4 as q, Vector3 as v, Quaternion as Le, InstancedMesh as Xe, InstancedBufferAttribute as We, Object3D as ae, TextureLoader as be, ImageBitmapLoader as ze, BufferAttribute as D, InterleavedBuffer as qe, InterleavedBufferAttribute as Ye, LinearMipmapLinearFilter as Me, NearestMipmapLinearFilter as Je, LinearMipmapNearestFilter as Qe, NearestMipmapNearestFilter as Ze, LinearFilter as Ne, NearestFilter as $e, RepeatWrapping as Y, MirroredRepeatWrapping as Ie, ClampToEdgeWrapping as Ce, PointsMaterial as et, Material as Z, LineBasicMaterial as tt, MeshStandardMaterial as Oe, DoubleSide as nt, MeshBasicMaterial as V, PropertyBinding as st, BufferGeometry as ce, SkinnedMesh as rt, Mesh as ke, LineSegments as ot, Line as it, LineLoop as at, Points as ct, Group as W, PerspectiveCamera as lt, MathUtils as ut, OrthographicCamera as ft, Skeleton as dt, AnimationClip as ht, Bone as pt, InterpolateDiscrete as mt, InterpolateLinear as De, Texture as fe, VectorKeyframeTrack as de, NumberKeyframeTrack as he, QuaternionKeyframeTrack as pe, ColorManagement as me, FrontSide as gt, Interpolant as At, Box3 as Tt, Sphere as xt, NoColorSpace as U } from "three";
5
+ import { u as Rt, a as ge, F as Ae, P as Te } from "../../../../chunks/parse-error-DRBVHL9E.mjs";
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+ import { g as yt, i as wt, S as _t } from "../../../../chunks/FileTypes-qgYnI0Jg.mjs";
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+ function xe(h, e) {
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+ if (e === Be)
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+ return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."), h;
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+ if (e === se || e === Se) {
11
+ let t = h.getIndex();
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+ if (t === null) {
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+ const s = [], a = h.getAttribute("position");
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+ if (a !== void 0) {
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+ for (let i = 0; i < a.count; i++)
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+ s.push(i);
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+ h.setIndex(s), t = h.getIndex();
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+ } else
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+ return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."), h;
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+ }
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+ const o = t.count - 2, n = [];
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+ if (e === se)
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+ for (let s = 1; s <= o; s++)
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+ n.push(t.getX(0)), n.push(t.getX(s)), n.push(t.getX(s + 1));
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+ else
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+ for (let s = 0; s < o; s++)
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+ s % 2 === 0 ? (n.push(t.getX(s)), n.push(t.getX(s + 1)), n.push(t.getX(s + 2))) : (n.push(t.getX(s + 2)), n.push(t.getX(s + 1)), n.push(t.getX(s)));
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+ n.length / 3 !== o && console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");
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+ const r = h.clone();
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+ return r.setIndex(n), r.clearGroups(), r;
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+ } else
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+ return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:", e), h;
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+ }
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+ class Et extends ie {
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+ constructor(e) {
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+ super(e), this.dracoLoader = null, this.ktx2Loader = null, this.meshoptDecoder = null, this.pluginCallbacks = [], this.register(function(t) {
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+ return new Nt(t);
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+ }), this.register(function(t) {
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+ return new Ut(t);
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+ }), this.register(function(t) {
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+ return new Gt(t);
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+ }), this.register(function(t) {
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+ return new vt(t);
44
+ }), this.register(function(t) {
45
+ return new Ct(t);
46
+ }), this.register(function(t) {
47
+ return new Ot(t);
48
+ }), this.register(function(t) {
49
+ return new kt(t);
50
+ }), this.register(function(t) {
51
+ return new Dt(t);
52
+ }), this.register(function(t) {
53
+ return new Mt(t);
54
+ }), this.register(function(t) {
55
+ return new Ft(t);
56
+ }), this.register(function(t) {
57
+ return new It(t);
58
+ }), this.register(function(t) {
59
+ return new Ht(t);
60
+ }), this.register(function(t) {
61
+ return new Pt(t);
62
+ }), this.register(function(t) {
63
+ return new Lt(t);
64
+ }), this.register(function(t) {
65
+ return new Bt(t);
66
+ }), this.register(function(t) {
67
+ return new jt(t);
68
+ });
69
+ }
70
+ load(e, t, o, n) {
71
+ const r = this;
72
+ let s;
73
+ if (this.resourcePath !== "")
74
+ s = this.resourcePath;
75
+ else if (this.path !== "") {
76
+ const c = X.extractUrlBase(e);
77
+ s = X.resolveURL(c, this.path);
78
+ } else
79
+ s = X.extractUrlBase(e);
80
+ this.manager.itemStart(e);
81
+ const a = function(c) {
82
+ n ? n(c) : console.error(c), r.manager.itemError(e), r.manager.itemEnd(e);
83
+ }, i = new j(this.manager);
84
+ i.setPath(this.path), i.setResponseType("arraybuffer"), i.setRequestHeader(this.requestHeader), i.setWithCredentials(this.withCredentials), i.load(e, function(c) {
85
+ try {
86
+ r.parse(c, s, function(l) {
87
+ t(l), r.manager.itemEnd(e);
88
+ }, a);
89
+ } catch (l) {
90
+ a(l);
91
+ }
92
+ }, o, a);
93
+ }
94
+ setDRACOLoader(e) {
95
+ return this.dracoLoader = e, this;
96
+ }
97
+ setDDSLoader() {
98
+ throw new Error(
99
+ 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
100
+ );
101
+ }
102
+ setKTX2Loader(e) {
103
+ return this.ktx2Loader = e, this;
104
+ }
105
+ setMeshoptDecoder(e) {
106
+ return this.meshoptDecoder = e, this;
107
+ }
108
+ register(e) {
109
+ return this.pluginCallbacks.indexOf(e) === -1 && this.pluginCallbacks.push(e), this;
110
+ }
111
+ unregister(e) {
112
+ return this.pluginCallbacks.indexOf(e) !== -1 && this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e), 1), this;
113
+ }
114
+ parse(e, t, o, n) {
115
+ let r;
116
+ const s = {}, a = {}, i = new TextDecoder();
117
+ if (typeof e == "string")
118
+ r = JSON.parse(e);
119
+ else if (e instanceof ArrayBuffer)
120
+ if (i.decode(new Uint8Array(e, 0, 4)) === Fe) {
121
+ try {
122
+ s[E.KHR_BINARY_GLTF] = new Kt(e);
123
+ } catch (u) {
124
+ n && n(u);
125
+ return;
126
+ }
127
+ r = JSON.parse(s[E.KHR_BINARY_GLTF].content);
128
+ } else
129
+ r = JSON.parse(i.decode(e));
130
+ else
131
+ r = e;
132
+ if (r.asset === void 0 || r.asset.version[0] < 2) {
133
+ n && n(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));
134
+ return;
135
+ }
136
+ const c = new nn(r, {
137
+ path: t || this.resourcePath || "",
138
+ crossOrigin: this.crossOrigin,
139
+ requestHeader: this.requestHeader,
140
+ manager: this.manager,
141
+ ktx2Loader: this.ktx2Loader,
142
+ meshoptDecoder: this.meshoptDecoder
143
+ });
144
+ c.fileLoader.setRequestHeader(this.requestHeader);
145
+ for (let l = 0; l < this.pluginCallbacks.length; l++) {
146
+ const u = this.pluginCallbacks[l](c);
147
+ u.name || console.error("THREE.GLTFLoader: Invalid plugin found: missing name"), a[u.name] = u, s[u.name] = !0;
148
+ }
149
+ if (r.extensionsUsed)
150
+ for (let l = 0; l < r.extensionsUsed.length; ++l) {
151
+ const u = r.extensionsUsed[l], f = r.extensionsRequired || [];
152
+ switch (u) {
153
+ case E.KHR_MATERIALS_UNLIT:
154
+ s[u] = new bt();
155
+ break;
156
+ case E.KHR_DRACO_MESH_COMPRESSION:
157
+ s[u] = new Vt(r, this.dracoLoader);
158
+ break;
159
+ case E.KHR_TEXTURE_TRANSFORM:
160
+ s[u] = new Xt();
161
+ break;
162
+ case E.KHR_MESH_QUANTIZATION:
163
+ s[u] = new Wt();
164
+ break;
165
+ default:
166
+ f.indexOf(u) >= 0 && a[u] === void 0 && console.warn('THREE.GLTFLoader: Unknown extension "' + u + '".');
167
+ }
168
+ }
169
+ c.setExtensions(s), c.setPlugins(a), c.parse(o, n);
170
+ }
171
+ parseAsync(e, t) {
172
+ const o = this;
173
+ return new Promise(function(n, r) {
174
+ o.parse(e, t, n, r);
175
+ });
176
+ }
177
+ }
178
+ function St() {
179
+ let h = {};
180
+ return {
181
+ get: function(e) {
182
+ return h[e];
183
+ },
184
+ add: function(e, t) {
185
+ h[e] = t;
186
+ },
187
+ remove: function(e) {
188
+ delete h[e];
189
+ },
190
+ removeAll: function() {
191
+ h = {};
192
+ }
193
+ };
194
+ }
195
+ const E = {
196
+ KHR_BINARY_GLTF: "KHR_binary_glTF",
197
+ KHR_DRACO_MESH_COMPRESSION: "KHR_draco_mesh_compression",
198
+ KHR_LIGHTS_PUNCTUAL: "KHR_lights_punctual",
199
+ KHR_MATERIALS_CLEARCOAT: "KHR_materials_clearcoat",
200
+ KHR_MATERIALS_IOR: "KHR_materials_ior",
201
+ KHR_MATERIALS_SHEEN: "KHR_materials_sheen",
202
+ KHR_MATERIALS_SPECULAR: "KHR_materials_specular",
203
+ KHR_MATERIALS_TRANSMISSION: "KHR_materials_transmission",
204
+ KHR_MATERIALS_IRIDESCENCE: "KHR_materials_iridescence",
205
+ KHR_MATERIALS_ANISOTROPY: "KHR_materials_anisotropy",
206
+ KHR_MATERIALS_UNLIT: "KHR_materials_unlit",
207
+ KHR_MATERIALS_VOLUME: "KHR_materials_volume",
208
+ KHR_TEXTURE_BASISU: "KHR_texture_basisu",
209
+ KHR_TEXTURE_TRANSFORM: "KHR_texture_transform",
210
+ KHR_MESH_QUANTIZATION: "KHR_mesh_quantization",
211
+ KHR_MATERIALS_EMISSIVE_STRENGTH: "KHR_materials_emissive_strength",
212
+ EXT_MATERIALS_BUMP: "EXT_materials_bump",
213
+ EXT_TEXTURE_WEBP: "EXT_texture_webp",
214
+ EXT_TEXTURE_AVIF: "EXT_texture_avif",
215
+ EXT_MESHOPT_COMPRESSION: "EXT_meshopt_compression",
216
+ EXT_MESH_GPU_INSTANCING: "EXT_mesh_gpu_instancing"
217
+ };
218
+ class Lt {
219
+ constructor(e) {
220
+ this.parser = e, this.name = E.KHR_LIGHTS_PUNCTUAL, this.cache = { refs: {}, uses: {} };
221
+ }
222
+ _markDefs() {
223
+ const e = this.parser, t = this.parser.json.nodes || [];
224
+ for (let o = 0, n = t.length; o < n; o++) {
225
+ const r = t[o];
226
+ r.extensions && r.extensions[this.name] && r.extensions[this.name].light !== void 0 && e._addNodeRef(this.cache, r.extensions[this.name].light);
227
+ }
228
+ }
229
+ _loadLight(e) {
230
+ const t = this.parser, o = "light:" + e;
231
+ let n = t.cache.get(o);
232
+ if (n) return n;
233
+ const r = t.json, i = ((r.extensions && r.extensions[this.name] || {}).lights || [])[e];
234
+ let c;
235
+ const l = new H(16777215);
236
+ i.color !== void 0 && l.setRGB(i.color[0], i.color[1], i.color[2], O);
237
+ const u = i.range !== void 0 ? i.range : 0;
238
+ switch (i.type) {
239
+ case "directional":
240
+ c = new Ve(l), c.target.position.set(0, 0, -1), c.add(c.target);
241
+ break;
242
+ case "point":
243
+ c = new Ke(l), c.distance = u;
244
+ break;
245
+ case "spot":
246
+ c = new je(l), c.distance = u, i.spot = i.spot || {}, i.spot.innerConeAngle = i.spot.innerConeAngle !== void 0 ? i.spot.innerConeAngle : 0, i.spot.outerConeAngle = i.spot.outerConeAngle !== void 0 ? i.spot.outerConeAngle : Math.PI / 4, c.angle = i.spot.outerConeAngle, c.penumbra = 1 - i.spot.innerConeAngle / i.spot.outerConeAngle, c.target.position.set(0, 0, -1), c.add(c.target);
247
+ break;
248
+ default:
249
+ throw new Error("THREE.GLTFLoader: Unexpected light type: " + i.type);
250
+ }
251
+ return c.position.set(0, 0, 0), c.decay = 2, P(c, i), i.intensity !== void 0 && (c.intensity = i.intensity), c.name = t.createUniqueName(i.name || "light_" + e), n = Promise.resolve(c), t.cache.add(o, n), n;
252
+ }
253
+ getDependency(e, t) {
254
+ if (e === "light")
255
+ return this._loadLight(t);
256
+ }
257
+ createNodeAttachment(e) {
258
+ const t = this, o = this.parser, r = o.json.nodes[e], a = (r.extensions && r.extensions[this.name] || {}).light;
259
+ return a === void 0 ? null : this._loadLight(a).then(function(i) {
260
+ return o._getNodeRef(t.cache, a, i);
261
+ });
262
+ }
263
+ }
264
+ class bt {
265
+ constructor() {
266
+ this.name = E.KHR_MATERIALS_UNLIT;
267
+ }
268
+ getMaterialType() {
269
+ return V;
270
+ }
271
+ extendParams(e, t, o) {
272
+ const n = [];
273
+ e.color = new H(1, 1, 1), e.opacity = 1;
274
+ const r = t.pbrMetallicRoughness;
275
+ if (r) {
276
+ if (Array.isArray(r.baseColorFactor)) {
277
+ const s = r.baseColorFactor;
278
+ e.color.setRGB(s[0], s[1], s[2], O), e.opacity = s[3];
279
+ }
280
+ r.baseColorTexture !== void 0 && n.push(o.assignTexture(e, "map", r.baseColorTexture, C));
281
+ }
282
+ return Promise.all(n);
283
+ }
284
+ }
285
+ class Mt {
286
+ constructor(e) {
287
+ this.parser = e, this.name = E.KHR_MATERIALS_EMISSIVE_STRENGTH;
288
+ }
289
+ extendMaterialParams(e, t) {
290
+ const n = this.parser.json.materials[e];
291
+ if (!n.extensions || !n.extensions[this.name])
292
+ return Promise.resolve();
293
+ const r = n.extensions[this.name].emissiveStrength;
294
+ return r !== void 0 && (t.emissiveIntensity = r), Promise.resolve();
295
+ }
296
+ }
297
+ class Nt {
298
+ constructor(e) {
299
+ this.parser = e, this.name = E.KHR_MATERIALS_CLEARCOAT;
300
+ }
301
+ getMaterialType(e) {
302
+ const o = this.parser.json.materials[e];
303
+ return !o.extensions || !o.extensions[this.name] ? null : k;
304
+ }
305
+ extendMaterialParams(e, t) {
306
+ const o = this.parser, n = o.json.materials[e];
307
+ if (!n.extensions || !n.extensions[this.name])
308
+ return Promise.resolve();
309
+ const r = [], s = n.extensions[this.name];
310
+ if (s.clearcoatFactor !== void 0 && (t.clearcoat = s.clearcoatFactor), s.clearcoatTexture !== void 0 && r.push(o.assignTexture(t, "clearcoatMap", s.clearcoatTexture)), s.clearcoatRoughnessFactor !== void 0 && (t.clearcoatRoughness = s.clearcoatRoughnessFactor), s.clearcoatRoughnessTexture !== void 0 && r.push(o.assignTexture(t, "clearcoatRoughnessMap", s.clearcoatRoughnessTexture)), s.clearcoatNormalTexture !== void 0 && (r.push(o.assignTexture(t, "clearcoatNormalMap", s.clearcoatNormalTexture)), s.clearcoatNormalTexture.scale !== void 0)) {
311
+ const a = s.clearcoatNormalTexture.scale;
312
+ t.clearcoatNormalScale = new z(a, a);
313
+ }
314
+ return Promise.all(r);
315
+ }
316
+ }
317
+ class It {
318
+ constructor(e) {
319
+ this.parser = e, this.name = E.KHR_MATERIALS_IRIDESCENCE;
320
+ }
321
+ getMaterialType(e) {
322
+ const o = this.parser.json.materials[e];
323
+ return !o.extensions || !o.extensions[this.name] ? null : k;
324
+ }
325
+ extendMaterialParams(e, t) {
326
+ const o = this.parser, n = o.json.materials[e];
327
+ if (!n.extensions || !n.extensions[this.name])
328
+ return Promise.resolve();
329
+ const r = [], s = n.extensions[this.name];
330
+ return s.iridescenceFactor !== void 0 && (t.iridescence = s.iridescenceFactor), s.iridescenceTexture !== void 0 && r.push(o.assignTexture(t, "iridescenceMap", s.iridescenceTexture)), s.iridescenceIor !== void 0 && (t.iridescenceIOR = s.iridescenceIor), t.iridescenceThicknessRange === void 0 && (t.iridescenceThicknessRange = [100, 400]), s.iridescenceThicknessMinimum !== void 0 && (t.iridescenceThicknessRange[0] = s.iridescenceThicknessMinimum), s.iridescenceThicknessMaximum !== void 0 && (t.iridescenceThicknessRange[1] = s.iridescenceThicknessMaximum), s.iridescenceThicknessTexture !== void 0 && r.push(o.assignTexture(t, "iridescenceThicknessMap", s.iridescenceThicknessTexture)), Promise.all(r);
331
+ }
332
+ }
333
+ class Ct {
334
+ constructor(e) {
335
+ this.parser = e, this.name = E.KHR_MATERIALS_SHEEN;
336
+ }
337
+ getMaterialType(e) {
338
+ const o = this.parser.json.materials[e];
339
+ return !o.extensions || !o.extensions[this.name] ? null : k;
340
+ }
341
+ extendMaterialParams(e, t) {
342
+ const o = this.parser, n = o.json.materials[e];
343
+ if (!n.extensions || !n.extensions[this.name])
344
+ return Promise.resolve();
345
+ const r = [];
346
+ t.sheenColor = new H(0, 0, 0), t.sheenRoughness = 0, t.sheen = 1;
347
+ const s = n.extensions[this.name];
348
+ if (s.sheenColorFactor !== void 0) {
349
+ const a = s.sheenColorFactor;
350
+ t.sheenColor.setRGB(a[0], a[1], a[2], O);
351
+ }
352
+ return s.sheenRoughnessFactor !== void 0 && (t.sheenRoughness = s.sheenRoughnessFactor), s.sheenColorTexture !== void 0 && r.push(o.assignTexture(t, "sheenColorMap", s.sheenColorTexture, C)), s.sheenRoughnessTexture !== void 0 && r.push(o.assignTexture(t, "sheenRoughnessMap", s.sheenRoughnessTexture)), Promise.all(r);
353
+ }
354
+ }
355
+ class Ot {
356
+ constructor(e) {
357
+ this.parser = e, this.name = E.KHR_MATERIALS_TRANSMISSION;
358
+ }
359
+ getMaterialType(e) {
360
+ const o = this.parser.json.materials[e];
361
+ return !o.extensions || !o.extensions[this.name] ? null : k;
362
+ }
363
+ extendMaterialParams(e, t) {
364
+ const o = this.parser, n = o.json.materials[e];
365
+ if (!n.extensions || !n.extensions[this.name])
366
+ return Promise.resolve();
367
+ const r = [], s = n.extensions[this.name];
368
+ return s.transmissionFactor !== void 0 && (t.transmission = s.transmissionFactor), s.transmissionTexture !== void 0 && r.push(o.assignTexture(t, "transmissionMap", s.transmissionTexture)), Promise.all(r);
369
+ }
370
+ }
371
+ class kt {
372
+ constructor(e) {
373
+ this.parser = e, this.name = E.KHR_MATERIALS_VOLUME;
374
+ }
375
+ getMaterialType(e) {
376
+ const o = this.parser.json.materials[e];
377
+ return !o.extensions || !o.extensions[this.name] ? null : k;
378
+ }
379
+ extendMaterialParams(e, t) {
380
+ const o = this.parser, n = o.json.materials[e];
381
+ if (!n.extensions || !n.extensions[this.name])
382
+ return Promise.resolve();
383
+ const r = [], s = n.extensions[this.name];
384
+ t.thickness = s.thicknessFactor !== void 0 ? s.thicknessFactor : 0, s.thicknessTexture !== void 0 && r.push(o.assignTexture(t, "thicknessMap", s.thicknessTexture)), t.attenuationDistance = s.attenuationDistance || 1 / 0;
385
+ const a = s.attenuationColor || [1, 1, 1];
386
+ return t.attenuationColor = new H().setRGB(a[0], a[1], a[2], O), Promise.all(r);
387
+ }
388
+ }
389
+ class Dt {
390
+ constructor(e) {
391
+ this.parser = e, this.name = E.KHR_MATERIALS_IOR;
392
+ }
393
+ getMaterialType(e) {
394
+ const o = this.parser.json.materials[e];
395
+ return !o.extensions || !o.extensions[this.name] ? null : k;
396
+ }
397
+ extendMaterialParams(e, t) {
398
+ const n = this.parser.json.materials[e];
399
+ if (!n.extensions || !n.extensions[this.name])
400
+ return Promise.resolve();
401
+ const r = n.extensions[this.name];
402
+ return t.ior = r.ior !== void 0 ? r.ior : 1.5, Promise.resolve();
403
+ }
404
+ }
405
+ class Ft {
406
+ constructor(e) {
407
+ this.parser = e, this.name = E.KHR_MATERIALS_SPECULAR;
408
+ }
409
+ getMaterialType(e) {
410
+ const o = this.parser.json.materials[e];
411
+ return !o.extensions || !o.extensions[this.name] ? null : k;
412
+ }
413
+ extendMaterialParams(e, t) {
414
+ const o = this.parser, n = o.json.materials[e];
415
+ if (!n.extensions || !n.extensions[this.name])
416
+ return Promise.resolve();
417
+ const r = [], s = n.extensions[this.name];
418
+ t.specularIntensity = s.specularFactor !== void 0 ? s.specularFactor : 1, s.specularTexture !== void 0 && r.push(o.assignTexture(t, "specularIntensityMap", s.specularTexture));
419
+ const a = s.specularColorFactor || [1, 1, 1];
420
+ return t.specularColor = new H().setRGB(a[0], a[1], a[2], O), s.specularColorTexture !== void 0 && r.push(o.assignTexture(t, "specularColorMap", s.specularColorTexture, C)), Promise.all(r);
421
+ }
422
+ }
423
+ class Pt {
424
+ constructor(e) {
425
+ this.parser = e, this.name = E.EXT_MATERIALS_BUMP;
426
+ }
427
+ getMaterialType(e) {
428
+ const o = this.parser.json.materials[e];
429
+ return !o.extensions || !o.extensions[this.name] ? null : k;
430
+ }
431
+ extendMaterialParams(e, t) {
432
+ const o = this.parser, n = o.json.materials[e];
433
+ if (!n.extensions || !n.extensions[this.name])
434
+ return Promise.resolve();
435
+ const r = [], s = n.extensions[this.name];
436
+ return t.bumpScale = s.bumpFactor !== void 0 ? s.bumpFactor : 1, s.bumpTexture !== void 0 && r.push(o.assignTexture(t, "bumpMap", s.bumpTexture)), Promise.all(r);
437
+ }
438
+ }
439
+ class Ht {
440
+ constructor(e) {
441
+ this.parser = e, this.name = E.KHR_MATERIALS_ANISOTROPY;
442
+ }
443
+ getMaterialType(e) {
444
+ const o = this.parser.json.materials[e];
445
+ return !o.extensions || !o.extensions[this.name] ? null : k;
446
+ }
447
+ extendMaterialParams(e, t) {
448
+ const o = this.parser, n = o.json.materials[e];
449
+ if (!n.extensions || !n.extensions[this.name])
450
+ return Promise.resolve();
451
+ const r = [], s = n.extensions[this.name];
452
+ return s.anisotropyStrength !== void 0 && (t.anisotropy = s.anisotropyStrength), s.anisotropyRotation !== void 0 && (t.anisotropyRotation = s.anisotropyRotation), s.anisotropyTexture !== void 0 && r.push(o.assignTexture(t, "anisotropyMap", s.anisotropyTexture)), Promise.all(r);
453
+ }
454
+ }
455
+ class Ut {
456
+ constructor(e) {
457
+ this.parser = e, this.name = E.KHR_TEXTURE_BASISU;
458
+ }
459
+ loadTexture(e) {
460
+ const t = this.parser, o = t.json, n = o.textures[e];
461
+ if (!n.extensions || !n.extensions[this.name])
462
+ return null;
463
+ const r = n.extensions[this.name], s = t.options.ktx2Loader;
464
+ if (!s) {
465
+ if (o.extensionsRequired && o.extensionsRequired.indexOf(this.name) >= 0)
466
+ throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");
467
+ return null;
468
+ }
469
+ return t.loadTextureImage(e, r.source, s);
470
+ }
471
+ }
472
+ class Gt {
473
+ constructor(e) {
474
+ this.parser = e, this.name = E.EXT_TEXTURE_WEBP, this.isSupported = null;
475
+ }
476
+ loadTexture(e) {
477
+ const t = this.name, o = this.parser, n = o.json, r = n.textures[e];
478
+ if (!r.extensions || !r.extensions[t])
479
+ return null;
480
+ const s = r.extensions[t], a = n.images[s.source];
481
+ let i = o.textureLoader;
482
+ if (a.uri) {
483
+ const c = o.options.manager.getHandler(a.uri);
484
+ c !== null && (i = c);
485
+ }
486
+ return this.detectSupport().then(function(c) {
487
+ if (c) return o.loadTextureImage(e, s.source, i);
488
+ if (n.extensionsRequired && n.extensionsRequired.indexOf(t) >= 0)
489
+ throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");
490
+ return o.loadTexture(e);
491
+ });
492
+ }
493
+ detectSupport() {
494
+ return this.isSupported || (this.isSupported = new Promise(function(e) {
495
+ const t = new Image();
496
+ t.src = "data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA", t.onload = t.onerror = function() {
497
+ e(t.height === 1);
498
+ };
499
+ })), this.isSupported;
500
+ }
501
+ }
502
+ class vt {
503
+ constructor(e) {
504
+ this.parser = e, this.name = E.EXT_TEXTURE_AVIF, this.isSupported = null;
505
+ }
506
+ loadTexture(e) {
507
+ const t = this.name, o = this.parser, n = o.json, r = n.textures[e];
508
+ if (!r.extensions || !r.extensions[t])
509
+ return null;
510
+ const s = r.extensions[t], a = n.images[s.source];
511
+ let i = o.textureLoader;
512
+ if (a.uri) {
513
+ const c = o.options.manager.getHandler(a.uri);
514
+ c !== null && (i = c);
515
+ }
516
+ return this.detectSupport().then(function(c) {
517
+ if (c) return o.loadTextureImage(e, s.source, i);
518
+ if (n.extensionsRequired && n.extensionsRequired.indexOf(t) >= 0)
519
+ throw new Error("THREE.GLTFLoader: AVIF required by asset but unsupported.");
520
+ return o.loadTexture(e);
521
+ });
522
+ }
523
+ detectSupport() {
524
+ return this.isSupported || (this.isSupported = new Promise(function(e) {
525
+ const t = new Image();
526
+ t.src = "data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=", t.onload = t.onerror = function() {
527
+ e(t.height === 1);
528
+ };
529
+ })), this.isSupported;
530
+ }
531
+ }
532
+ class Bt {
533
+ constructor(e) {
534
+ this.name = E.EXT_MESHOPT_COMPRESSION, this.parser = e;
535
+ }
536
+ loadBufferView(e) {
537
+ const t = this.parser.json, o = t.bufferViews[e];
538
+ if (o.extensions && o.extensions[this.name]) {
539
+ const n = o.extensions[this.name], r = this.parser.getDependency("buffer", n.buffer), s = this.parser.options.meshoptDecoder;
540
+ if (!s || !s.supported) {
541
+ if (t.extensionsRequired && t.extensionsRequired.indexOf(this.name) >= 0)
542
+ throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");
543
+ return null;
544
+ }
545
+ return r.then(function(a) {
546
+ const i = n.byteOffset || 0, c = n.byteLength || 0, l = n.count, u = n.byteStride, f = new Uint8Array(a, i, c);
547
+ return s.decodeGltfBufferAsync ? s.decodeGltfBufferAsync(l, u, f, n.mode, n.filter).then(function(m) {
548
+ return m.buffer;
549
+ }) : s.ready.then(function() {
550
+ const m = new ArrayBuffer(l * u);
551
+ return s.decodeGltfBuffer(new Uint8Array(m), l, u, f, n.mode, n.filter), m;
552
+ });
553
+ });
554
+ } else
555
+ return null;
556
+ }
557
+ }
558
+ class jt {
559
+ constructor(e) {
560
+ this.name = E.EXT_MESH_GPU_INSTANCING, this.parser = e;
561
+ }
562
+ createNodeMesh(e) {
563
+ const t = this.parser.json, o = t.nodes[e];
564
+ if (!o.extensions || !o.extensions[this.name] || o.mesh === void 0)
565
+ return null;
566
+ const n = t.meshes[o.mesh];
567
+ for (const c of n.primitives)
568
+ if (c.mode !== I.TRIANGLES && c.mode !== I.TRIANGLE_STRIP && c.mode !== I.TRIANGLE_FAN && c.mode !== void 0)
569
+ return null;
570
+ const s = o.extensions[this.name].attributes, a = [], i = {};
571
+ for (const c in s)
572
+ a.push(this.parser.getDependency("accessor", s[c]).then((l) => (i[c] = l, i[c])));
573
+ return a.length < 1 ? null : (a.push(this.parser.createNodeMesh(e)), Promise.all(a).then((c) => {
574
+ const l = c.pop(), u = l.isGroup ? l.children : [l], f = c[0].count, m = [];
575
+ for (const T of u) {
576
+ const _ = new q(), x = new v(), R = new Le(), S = new v(1, 1, 1), L = new Xe(T.geometry, T.material, f);
577
+ for (let y = 0; y < f; y++)
578
+ i.TRANSLATION && x.fromBufferAttribute(i.TRANSLATION, y), i.ROTATION && R.fromBufferAttribute(i.ROTATION, y), i.SCALE && S.fromBufferAttribute(i.SCALE, y), L.setMatrixAt(y, _.compose(x, R, S));
579
+ for (const y in i)
580
+ if (y === "_COLOR_0") {
581
+ const M = i[y];
582
+ L.instanceColor = new We(M.array, M.itemSize, M.normalized);
583
+ } else y !== "TRANSLATION" && y !== "ROTATION" && y !== "SCALE" && T.geometry.setAttribute(y, i[y]);
584
+ ae.prototype.copy.call(L, T), this.parser.assignFinalMaterial(L), m.push(L);
585
+ }
586
+ return l.isGroup ? (l.clear(), l.add(...m), l) : m[0];
587
+ }));
588
+ }
589
+ }
590
+ const Fe = "glTF", K = 12, Re = { JSON: 1313821514, BIN: 5130562 };
591
+ class Kt {
592
+ constructor(e) {
593
+ this.name = E.KHR_BINARY_GLTF, this.content = null, this.body = null;
594
+ const t = new DataView(e, 0, K), o = new TextDecoder();
595
+ if (this.header = {
596
+ magic: o.decode(new Uint8Array(e.slice(0, 4))),
597
+ version: t.getUint32(4, !0),
598
+ length: t.getUint32(8, !0)
599
+ }, this.header.magic !== Fe)
600
+ throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");
601
+ if (this.header.version < 2)
602
+ throw new Error("THREE.GLTFLoader: Legacy binary file detected.");
603
+ const n = this.header.length - K, r = new DataView(e, K);
604
+ let s = 0;
605
+ for (; s < n; ) {
606
+ const a = r.getUint32(s, !0);
607
+ s += 4;
608
+ const i = r.getUint32(s, !0);
609
+ if (s += 4, i === Re.JSON) {
610
+ const c = new Uint8Array(e, K + s, a);
611
+ this.content = o.decode(c);
612
+ } else if (i === Re.BIN) {
613
+ const c = K + s;
614
+ this.body = e.slice(c, c + a);
615
+ }
616
+ s += a;
617
+ }
618
+ if (this.content === null)
619
+ throw new Error("THREE.GLTFLoader: JSON content not found.");
620
+ }
621
+ }
622
+ class Vt {
623
+ constructor(e, t) {
624
+ if (!t)
625
+ throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");
626
+ this.name = E.KHR_DRACO_MESH_COMPRESSION, this.json = e, this.dracoLoader = t, this.dracoLoader.preload();
627
+ }
628
+ decodePrimitive(e, t) {
629
+ const o = this.json, n = this.dracoLoader, r = e.extensions[this.name].bufferView, s = e.extensions[this.name].attributes, a = {}, i = {}, c = {};
630
+ for (const l in s) {
631
+ const u = re[l] || l.toLowerCase();
632
+ a[u] = s[l];
633
+ }
634
+ for (const l in e.attributes) {
635
+ const u = re[l] || l.toLowerCase();
636
+ if (s[l] !== void 0) {
637
+ const f = o.accessors[e.attributes[l]], m = B[f.componentType];
638
+ c[u] = m.name, i[u] = f.normalized === !0;
639
+ }
640
+ }
641
+ return t.getDependency("bufferView", r).then(function(l) {
642
+ return new Promise(function(u, f) {
643
+ n.decodeDracoFile(l, function(m) {
644
+ for (const T in m.attributes) {
645
+ const _ = m.attributes[T], x = i[T];
646
+ x !== void 0 && (_.normalized = x);
647
+ }
648
+ u(m);
649
+ }, a, c, O, f);
650
+ });
651
+ });
652
+ }
653
+ }
654
+ class Xt {
655
+ constructor() {
656
+ this.name = E.KHR_TEXTURE_TRANSFORM;
657
+ }
658
+ extendTexture(e, t) {
659
+ return (t.texCoord === void 0 || t.texCoord === e.channel) && t.offset === void 0 && t.rotation === void 0 && t.scale === void 0 || (e = e.clone(), t.texCoord !== void 0 && (e.channel = t.texCoord), t.offset !== void 0 && e.offset.fromArray(t.offset), t.rotation !== void 0 && (e.rotation = t.rotation), t.scale !== void 0 && e.repeat.fromArray(t.scale), e.needsUpdate = !0), e;
660
+ }
661
+ }
662
+ class Wt {
663
+ constructor() {
664
+ this.name = E.KHR_MESH_QUANTIZATION;
665
+ }
666
+ }
667
+ class Pe extends At {
668
+ constructor(e, t, o, n) {
669
+ super(e, t, o, n);
670
+ }
671
+ copySampleValue_(e) {
672
+ const t = this.resultBuffer, o = this.sampleValues, n = this.valueSize, r = e * n * 3 + n;
673
+ for (let s = 0; s !== n; s++)
674
+ t[s] = o[r + s];
675
+ return t;
676
+ }
677
+ interpolate_(e, t, o, n) {
678
+ const r = this.resultBuffer, s = this.sampleValues, a = this.valueSize, i = a * 2, c = a * 3, l = n - t, u = (o - t) / l, f = u * u, m = f * u, T = e * c, _ = T - c, x = -2 * m + 3 * f, R = m - f, S = 1 - x, L = R - f + u;
679
+ for (let y = 0; y !== a; y++) {
680
+ const M = s[_ + y + a], N = s[_ + y + i] * l, b = s[T + y + a], d = s[T + y] * l;
681
+ r[y] = S * M + L * N + x * b + R * d;
682
+ }
683
+ return r;
684
+ }
685
+ }
686
+ const zt = new Le();
687
+ class qt extends Pe {
688
+ interpolate_(e, t, o, n) {
689
+ const r = super.interpolate_(e, t, o, n);
690
+ return zt.fromArray(r).normalize().toArray(r), r;
691
+ }
692
+ }
693
+ const I = {
694
+ POINTS: 0,
695
+ LINES: 1,
696
+ LINE_LOOP: 2,
697
+ LINE_STRIP: 3,
698
+ TRIANGLES: 4,
699
+ TRIANGLE_STRIP: 5,
700
+ TRIANGLE_FAN: 6
701
+ }, B = {
702
+ 5120: Int8Array,
703
+ 5121: Uint8Array,
704
+ 5122: Int16Array,
705
+ 5123: Uint16Array,
706
+ 5125: Uint32Array,
707
+ 5126: Float32Array
708
+ }, ye = {
709
+ 9728: $e,
710
+ 9729: Ne,
711
+ 9984: Ze,
712
+ 9985: Qe,
713
+ 9986: Je,
714
+ 9987: Me
715
+ }, we = {
716
+ 33071: Ce,
717
+ 33648: Ie,
718
+ 10497: Y
719
+ }, $ = {
720
+ SCALAR: 1,
721
+ VEC2: 2,
722
+ VEC3: 3,
723
+ VEC4: 4,
724
+ MAT2: 4,
725
+ MAT3: 9,
726
+ MAT4: 16
727
+ }, re = {
728
+ POSITION: "position",
729
+ NORMAL: "normal",
730
+ TANGENT: "tangent",
731
+ TEXCOORD_0: "uv",
732
+ TEXCOORD_1: "uv1",
733
+ TEXCOORD_2: "uv2",
734
+ TEXCOORD_3: "uv3",
735
+ COLOR_0: "color",
736
+ WEIGHTS_0: "skinWeight",
737
+ JOINTS_0: "skinIndex"
738
+ }, F = {
739
+ scale: "scale",
740
+ translation: "position",
741
+ rotation: "quaternion",
742
+ weights: "morphTargetInfluences"
743
+ }, Yt = {
744
+ CUBICSPLINE: void 0,
745
+ // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
746
+ // keyframe track will be initialized with a default interpolation type, then modified.
747
+ LINEAR: De,
748
+ STEP: mt
749
+ }, ee = {
750
+ OPAQUE: "OPAQUE",
751
+ MASK: "MASK",
752
+ BLEND: "BLEND"
753
+ };
754
+ function Jt(h) {
755
+ return h.DefaultMaterial === void 0 && (h.DefaultMaterial = new Oe({
756
+ color: 16777215,
757
+ emissive: 0,
758
+ metalness: 1,
759
+ roughness: 1,
760
+ transparent: !1,
761
+ depthTest: !0,
762
+ side: gt
763
+ })), h.DefaultMaterial;
764
+ }
765
+ function G(h, e, t) {
766
+ for (const o in t.extensions)
767
+ h[o] === void 0 && (e.userData.gltfExtensions = e.userData.gltfExtensions || {}, e.userData.gltfExtensions[o] = t.extensions[o]);
768
+ }
769
+ function P(h, e) {
770
+ e.extras !== void 0 && (typeof e.extras == "object" ? Object.assign(h.userData, e.extras) : console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, " + e.extras));
771
+ }
772
+ function Qt(h, e, t) {
773
+ let o = !1, n = !1, r = !1;
774
+ for (let c = 0, l = e.length; c < l; c++) {
775
+ const u = e[c];
776
+ if (u.POSITION !== void 0 && (o = !0), u.NORMAL !== void 0 && (n = !0), u.COLOR_0 !== void 0 && (r = !0), o && n && r) break;
777
+ }
778
+ if (!o && !n && !r) return Promise.resolve(h);
779
+ const s = [], a = [], i = [];
780
+ for (let c = 0, l = e.length; c < l; c++) {
781
+ const u = e[c];
782
+ if (o) {
783
+ const f = u.POSITION !== void 0 ? t.getDependency("accessor", u.POSITION) : h.attributes.position;
784
+ s.push(f);
785
+ }
786
+ if (n) {
787
+ const f = u.NORMAL !== void 0 ? t.getDependency("accessor", u.NORMAL) : h.attributes.normal;
788
+ a.push(f);
789
+ }
790
+ if (r) {
791
+ const f = u.COLOR_0 !== void 0 ? t.getDependency("accessor", u.COLOR_0) : h.attributes.color;
792
+ i.push(f);
793
+ }
794
+ }
795
+ return Promise.all([
796
+ Promise.all(s),
797
+ Promise.all(a),
798
+ Promise.all(i)
799
+ ]).then(function(c) {
800
+ const l = c[0], u = c[1], f = c[2];
801
+ return o && (h.morphAttributes.position = l), n && (h.morphAttributes.normal = u), r && (h.morphAttributes.color = f), h.morphTargetsRelative = !0, h;
802
+ });
803
+ }
804
+ function Zt(h, e) {
805
+ if (h.updateMorphTargets(), e.weights !== void 0)
806
+ for (let t = 0, o = e.weights.length; t < o; t++)
807
+ h.morphTargetInfluences[t] = e.weights[t];
808
+ if (e.extras && Array.isArray(e.extras.targetNames)) {
809
+ const t = e.extras.targetNames;
810
+ if (h.morphTargetInfluences.length === t.length) {
811
+ h.morphTargetDictionary = {};
812
+ for (let o = 0, n = t.length; o < n; o++)
813
+ h.morphTargetDictionary[t[o]] = o;
814
+ } else
815
+ console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.");
816
+ }
817
+ }
818
+ function $t(h) {
819
+ let e;
820
+ const t = h.extensions && h.extensions[E.KHR_DRACO_MESH_COMPRESSION];
821
+ if (t ? e = "draco:" + t.bufferView + ":" + t.indices + ":" + te(t.attributes) : e = h.indices + ":" + te(h.attributes) + ":" + h.mode, h.targets !== void 0)
822
+ for (let o = 0, n = h.targets.length; o < n; o++)
823
+ e += ":" + te(h.targets[o]);
824
+ return e;
825
+ }
826
+ function te(h) {
827
+ let e = "";
828
+ const t = Object.keys(h).sort();
829
+ for (let o = 0, n = t.length; o < n; o++)
830
+ e += t[o] + ":" + h[t[o]] + ";";
831
+ return e;
832
+ }
833
+ function oe(h) {
834
+ switch (h) {
835
+ case Int8Array:
836
+ return 1 / 127;
837
+ case Uint8Array:
838
+ return 1 / 255;
839
+ case Int16Array:
840
+ return 1 / 32767;
841
+ case Uint16Array:
842
+ return 1 / 65535;
843
+ default:
844
+ throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.");
845
+ }
846
+ }
847
+ function en(h) {
848
+ return h.search(/\.jpe?g($|\?)/i) > 0 || h.search(/^data\:image\/jpeg/) === 0 ? "image/jpeg" : h.search(/\.webp($|\?)/i) > 0 || h.search(/^data\:image\/webp/) === 0 ? "image/webp" : "image/png";
849
+ }
850
+ const tn = new q();
851
+ class nn {
852
+ constructor(e = {}, t = {}) {
853
+ this.json = e, this.extensions = {}, this.plugins = {}, this.options = t, this.cache = new St(), this.associations = /* @__PURE__ */ new Map(), this.primitiveCache = {}, this.nodeCache = {}, this.meshCache = { refs: {}, uses: {} }, this.cameraCache = { refs: {}, uses: {} }, this.lightCache = { refs: {}, uses: {} }, this.sourceCache = {}, this.textureCache = {}, this.nodeNamesUsed = {};
854
+ let o = !1, n = !1, r = -1;
855
+ typeof navigator < "u" && (o = /^((?!chrome|android).)*safari/i.test(navigator.userAgent) === !0, n = navigator.userAgent.indexOf("Firefox") > -1, r = n ? navigator.userAgent.match(/Firefox\/([0-9]+)\./)[1] : -1), typeof createImageBitmap > "u" || o || n && r < 98 ? this.textureLoader = new be(this.options.manager) : this.textureLoader = new ze(this.options.manager), this.textureLoader.setCrossOrigin(this.options.crossOrigin), this.textureLoader.setRequestHeader(this.options.requestHeader), this.fileLoader = new j(this.options.manager), this.fileLoader.setResponseType("arraybuffer"), this.options.crossOrigin === "use-credentials" && this.fileLoader.setWithCredentials(!0);
856
+ }
857
+ setExtensions(e) {
858
+ this.extensions = e;
859
+ }
860
+ setPlugins(e) {
861
+ this.plugins = e;
862
+ }
863
+ parse(e, t) {
864
+ const o = this, n = this.json, r = this.extensions;
865
+ this.cache.removeAll(), this.nodeCache = {}, this._invokeAll(function(s) {
866
+ return s._markDefs && s._markDefs();
867
+ }), Promise.all(this._invokeAll(function(s) {
868
+ return s.beforeRoot && s.beforeRoot();
869
+ })).then(function() {
870
+ return Promise.all([
871
+ o.getDependencies("scene"),
872
+ o.getDependencies("animation"),
873
+ o.getDependencies("camera")
874
+ ]);
875
+ }).then(function(s) {
876
+ const a = {
877
+ scene: s[0][n.scene || 0],
878
+ scenes: s[0],
879
+ animations: s[1],
880
+ cameras: s[2],
881
+ asset: n.asset,
882
+ parser: o,
883
+ userData: {}
884
+ };
885
+ return G(r, a, n), P(a, n), Promise.all(o._invokeAll(function(i) {
886
+ return i.afterRoot && i.afterRoot(a);
887
+ })).then(function() {
888
+ for (const i of a.scenes)
889
+ i.updateMatrixWorld();
890
+ e(a);
891
+ });
892
+ }).catch(t);
893
+ }
894
+ /**
895
+ * Marks the special nodes/meshes in json for efficient parse.
896
+ */
897
+ _markDefs() {
898
+ const e = this.json.nodes || [], t = this.json.skins || [], o = this.json.meshes || [];
899
+ for (let n = 0, r = t.length; n < r; n++) {
900
+ const s = t[n].joints;
901
+ for (let a = 0, i = s.length; a < i; a++)
902
+ e[s[a]].isBone = !0;
903
+ }
904
+ for (let n = 0, r = e.length; n < r; n++) {
905
+ const s = e[n];
906
+ s.mesh !== void 0 && (this._addNodeRef(this.meshCache, s.mesh), s.skin !== void 0 && (o[s.mesh].isSkinnedMesh = !0)), s.camera !== void 0 && this._addNodeRef(this.cameraCache, s.camera);
907
+ }
908
+ }
909
+ /**
910
+ * Counts references to shared node / Object3D resources. These resources
911
+ * can be reused, or "instantiated", at multiple nodes in the scene
912
+ * hierarchy. Mesh, Camera, and Light instances are instantiated and must
913
+ * be marked. Non-scenegraph resources (like Materials, Geometries, and
914
+ * Textures) can be reused directly and are not marked here.
915
+ *
916
+ * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
917
+ */
918
+ _addNodeRef(e, t) {
919
+ t !== void 0 && (e.refs[t] === void 0 && (e.refs[t] = e.uses[t] = 0), e.refs[t]++);
920
+ }
921
+ /** Returns a reference to a shared resource, cloning it if necessary. */
922
+ _getNodeRef(e, t, o) {
923
+ if (e.refs[t] <= 1) return o;
924
+ const n = o.clone(), r = (s, a) => {
925
+ const i = this.associations.get(s);
926
+ i != null && this.associations.set(a, i);
927
+ for (const [c, l] of s.children.entries())
928
+ r(l, a.children[c]);
929
+ };
930
+ return r(o, n), n.name += "_instance_" + e.uses[t]++, n;
931
+ }
932
+ _invokeOne(e) {
933
+ const t = Object.values(this.plugins);
934
+ t.push(this);
935
+ for (let o = 0; o < t.length; o++) {
936
+ const n = e(t[o]);
937
+ if (n) return n;
938
+ }
939
+ return null;
940
+ }
941
+ _invokeAll(e) {
942
+ const t = Object.values(this.plugins);
943
+ t.unshift(this);
944
+ const o = [];
945
+ for (let n = 0; n < t.length; n++) {
946
+ const r = e(t[n]);
947
+ r && o.push(r);
948
+ }
949
+ return o;
950
+ }
951
+ /**
952
+ * Requests the specified dependency asynchronously, with caching.
953
+ * @param {string} type
954
+ * @param {number} index
955
+ * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
956
+ */
957
+ getDependency(e, t) {
958
+ const o = e + ":" + t;
959
+ let n = this.cache.get(o);
960
+ if (!n) {
961
+ switch (e) {
962
+ case "scene":
963
+ n = this.loadScene(t);
964
+ break;
965
+ case "node":
966
+ n = this._invokeOne(function(r) {
967
+ return r.loadNode && r.loadNode(t);
968
+ });
969
+ break;
970
+ case "mesh":
971
+ n = this._invokeOne(function(r) {
972
+ return r.loadMesh && r.loadMesh(t);
973
+ });
974
+ break;
975
+ case "accessor":
976
+ n = this.loadAccessor(t);
977
+ break;
978
+ case "bufferView":
979
+ n = this._invokeOne(function(r) {
980
+ return r.loadBufferView && r.loadBufferView(t);
981
+ });
982
+ break;
983
+ case "buffer":
984
+ n = this.loadBuffer(t);
985
+ break;
986
+ case "material":
987
+ n = this._invokeOne(function(r) {
988
+ return r.loadMaterial && r.loadMaterial(t);
989
+ });
990
+ break;
991
+ case "texture":
992
+ n = this._invokeOne(function(r) {
993
+ return r.loadTexture && r.loadTexture(t);
994
+ });
995
+ break;
996
+ case "skin":
997
+ n = this.loadSkin(t);
998
+ break;
999
+ case "animation":
1000
+ n = this._invokeOne(function(r) {
1001
+ return r.loadAnimation && r.loadAnimation(t);
1002
+ });
1003
+ break;
1004
+ case "camera":
1005
+ n = this.loadCamera(t);
1006
+ break;
1007
+ default:
1008
+ if (n = this._invokeOne(function(r) {
1009
+ return r != this && r.getDependency && r.getDependency(e, t);
1010
+ }), !n)
1011
+ throw new Error("Unknown type: " + e);
1012
+ break;
1013
+ }
1014
+ this.cache.add(o, n);
1015
+ }
1016
+ return n;
1017
+ }
1018
+ /**
1019
+ * Requests all dependencies of the specified type asynchronously, with caching.
1020
+ * @param {string} type
1021
+ * @return {Promise<Array<Object>>}
1022
+ */
1023
+ getDependencies(e) {
1024
+ let t = this.cache.get(e);
1025
+ if (!t) {
1026
+ const o = this, n = this.json[e + (e === "mesh" ? "es" : "s")] || [];
1027
+ t = Promise.all(n.map(function(r, s) {
1028
+ return o.getDependency(e, s);
1029
+ })), this.cache.add(e, t);
1030
+ }
1031
+ return t;
1032
+ }
1033
+ /**
1034
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
1035
+ * @param {number} bufferIndex
1036
+ * @return {Promise<ArrayBuffer>}
1037
+ */
1038
+ loadBuffer(e) {
1039
+ const t = this.json.buffers[e], o = this.fileLoader;
1040
+ if (t.type && t.type !== "arraybuffer")
1041
+ throw new Error("THREE.GLTFLoader: " + t.type + " buffer type is not supported.");
1042
+ if (t.uri === void 0 && e === 0)
1043
+ return Promise.resolve(this.extensions[E.KHR_BINARY_GLTF].body);
1044
+ const n = this.options;
1045
+ return new Promise(function(r, s) {
1046
+ o.load(X.resolveURL(t.uri, n.path), r, void 0, function() {
1047
+ s(new Error('THREE.GLTFLoader: Failed to load buffer "' + t.uri + '".'));
1048
+ });
1049
+ });
1050
+ }
1051
+ /**
1052
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
1053
+ * @param {number} bufferViewIndex
1054
+ * @return {Promise<ArrayBuffer>}
1055
+ */
1056
+ loadBufferView(e) {
1057
+ const t = this.json.bufferViews[e];
1058
+ return this.getDependency("buffer", t.buffer).then(function(o) {
1059
+ const n = t.byteLength || 0, r = t.byteOffset || 0;
1060
+ return o.slice(r, r + n);
1061
+ });
1062
+ }
1063
+ /**
1064
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
1065
+ * @param {number} accessorIndex
1066
+ * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
1067
+ */
1068
+ loadAccessor(e) {
1069
+ const t = this, o = this.json, n = this.json.accessors[e];
1070
+ if (n.bufferView === void 0 && n.sparse === void 0) {
1071
+ const s = $[n.type], a = B[n.componentType], i = n.normalized === !0, c = new a(n.count * s);
1072
+ return Promise.resolve(new D(c, s, i));
1073
+ }
1074
+ const r = [];
1075
+ return n.bufferView !== void 0 ? r.push(this.getDependency("bufferView", n.bufferView)) : r.push(null), n.sparse !== void 0 && (r.push(this.getDependency("bufferView", n.sparse.indices.bufferView)), r.push(this.getDependency("bufferView", n.sparse.values.bufferView))), Promise.all(r).then(function(s) {
1076
+ const a = s[0], i = $[n.type], c = B[n.componentType], l = c.BYTES_PER_ELEMENT, u = l * i, f = n.byteOffset || 0, m = n.bufferView !== void 0 ? o.bufferViews[n.bufferView].byteStride : void 0, T = n.normalized === !0;
1077
+ let _, x;
1078
+ if (m && m !== u) {
1079
+ const R = Math.floor(f / m), S = "InterleavedBuffer:" + n.bufferView + ":" + n.componentType + ":" + R + ":" + n.count;
1080
+ let L = t.cache.get(S);
1081
+ L || (_ = new c(a, R * m, n.count * m / l), L = new qe(_, m / l), t.cache.add(S, L)), x = new Ye(L, i, f % m / l, T);
1082
+ } else
1083
+ a === null ? _ = new c(n.count * i) : _ = new c(a, f, n.count * i), x = new D(_, i, T);
1084
+ if (n.sparse !== void 0) {
1085
+ const R = $.SCALAR, S = B[n.sparse.indices.componentType], L = n.sparse.indices.byteOffset || 0, y = n.sparse.values.byteOffset || 0, M = new S(s[1], L, n.sparse.count * R), N = new c(s[2], y, n.sparse.count * i);
1086
+ a !== null && (x = new D(x.array.slice(), x.itemSize, x.normalized));
1087
+ for (let b = 0, d = M.length; b < d; b++) {
1088
+ const p = M[b];
1089
+ if (x.setX(p, N[b * i]), i >= 2 && x.setY(p, N[b * i + 1]), i >= 3 && x.setZ(p, N[b * i + 2]), i >= 4 && x.setW(p, N[b * i + 3]), i >= 5) throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.");
1090
+ }
1091
+ }
1092
+ return x;
1093
+ });
1094
+ }
1095
+ /**
1096
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
1097
+ * @param {number} textureIndex
1098
+ * @return {Promise<THREE.Texture|null>}
1099
+ */
1100
+ loadTexture(e) {
1101
+ const t = this.json, o = this.options, r = t.textures[e].source, s = t.images[r];
1102
+ let a = this.textureLoader;
1103
+ if (s.uri) {
1104
+ const i = o.manager.getHandler(s.uri);
1105
+ i !== null && (a = i);
1106
+ }
1107
+ return this.loadTextureImage(e, r, a);
1108
+ }
1109
+ loadTextureImage(e, t, o) {
1110
+ const n = this, r = this.json, s = r.textures[e], a = r.images[t], i = (a.uri || a.bufferView) + ":" + s.sampler;
1111
+ if (this.textureCache[i])
1112
+ return this.textureCache[i];
1113
+ const c = this.loadImageSource(t, o).then(function(l) {
1114
+ l.flipY = !1, l.name = s.name || a.name || "", l.name === "" && typeof a.uri == "string" && a.uri.startsWith("data:image/") === !1 && (l.name = a.uri);
1115
+ const f = (r.samplers || {})[s.sampler] || {};
1116
+ return l.magFilter = ye[f.magFilter] || Ne, l.minFilter = ye[f.minFilter] || Me, l.wrapS = we[f.wrapS] || Y, l.wrapT = we[f.wrapT] || Y, n.associations.set(l, { textures: e }), l;
1117
+ }).catch(function() {
1118
+ return null;
1119
+ });
1120
+ return this.textureCache[i] = c, c;
1121
+ }
1122
+ loadImageSource(e, t) {
1123
+ const o = this, n = this.json, r = this.options;
1124
+ if (this.sourceCache[e] !== void 0)
1125
+ return this.sourceCache[e].then((u) => u.clone());
1126
+ const s = n.images[e], a = self.URL || self.webkitURL;
1127
+ let i = s.uri || "", c = !1;
1128
+ if (s.bufferView !== void 0)
1129
+ i = o.getDependency("bufferView", s.bufferView).then(function(u) {
1130
+ c = !0;
1131
+ const f = new Blob([u], { type: s.mimeType });
1132
+ return i = a.createObjectURL(f), i;
1133
+ });
1134
+ else if (s.uri === void 0)
1135
+ throw new Error("THREE.GLTFLoader: Image " + e + " is missing URI and bufferView");
1136
+ const l = Promise.resolve(i).then(function(u) {
1137
+ return new Promise(function(f, m) {
1138
+ let T = f;
1139
+ t.isImageBitmapLoader === !0 && (T = function(_) {
1140
+ const x = new fe(_);
1141
+ x.needsUpdate = !0, f(x);
1142
+ }), t.load(X.resolveURL(u, r.path), T, void 0, m);
1143
+ });
1144
+ }).then(function(u) {
1145
+ return c === !0 && a.revokeObjectURL(i), u.userData.mimeType = s.mimeType || en(s.uri), u;
1146
+ }).catch(function(u) {
1147
+ throw console.error("THREE.GLTFLoader: Couldn't load texture", i), u;
1148
+ });
1149
+ return this.sourceCache[e] = l, l;
1150
+ }
1151
+ /**
1152
+ * Asynchronously assigns a texture to the given material parameters.
1153
+ * @param {Object} materialParams
1154
+ * @param {string} mapName
1155
+ * @param {Object} mapDef
1156
+ * @return {Promise<Texture>}
1157
+ */
1158
+ assignTexture(e, t, o, n) {
1159
+ const r = this;
1160
+ return this.getDependency("texture", o.index).then(function(s) {
1161
+ if (!s) return null;
1162
+ if (o.texCoord !== void 0 && o.texCoord > 0 && (s = s.clone(), s.channel = o.texCoord), r.extensions[E.KHR_TEXTURE_TRANSFORM]) {
1163
+ const a = o.extensions !== void 0 ? o.extensions[E.KHR_TEXTURE_TRANSFORM] : void 0;
1164
+ if (a) {
1165
+ const i = r.associations.get(s);
1166
+ s = r.extensions[E.KHR_TEXTURE_TRANSFORM].extendTexture(s, a), r.associations.set(s, i);
1167
+ }
1168
+ }
1169
+ return n !== void 0 && (s.colorSpace = n), e[t] = s, s;
1170
+ });
1171
+ }
1172
+ /**
1173
+ * Assigns final material to a Mesh, Line, or Points instance. The instance
1174
+ * already has a material (generated from the glTF material options alone)
1175
+ * but reuse of the same glTF material may require multiple threejs materials
1176
+ * to accommodate different primitive types, defines, etc. New materials will
1177
+ * be created if necessary, and reused from a cache.
1178
+ * @param {Object3D} mesh Mesh, Line, or Points instance.
1179
+ */
1180
+ assignFinalMaterial(e) {
1181
+ const t = e.geometry;
1182
+ let o = e.material;
1183
+ const n = t.attributes.tangent === void 0, r = t.attributes.color !== void 0, s = t.attributes.normal === void 0;
1184
+ if (e.isPoints) {
1185
+ const a = "PointsMaterial:" + o.uuid;
1186
+ let i = this.cache.get(a);
1187
+ i || (i = new et(), Z.prototype.copy.call(i, o), i.color.copy(o.color), i.map = o.map, i.sizeAttenuation = !1, this.cache.add(a, i)), o = i;
1188
+ } else if (e.isLine) {
1189
+ const a = "LineBasicMaterial:" + o.uuid;
1190
+ let i = this.cache.get(a);
1191
+ i || (i = new tt(), Z.prototype.copy.call(i, o), i.color.copy(o.color), i.map = o.map, this.cache.add(a, i)), o = i;
1192
+ }
1193
+ if (n || r || s) {
1194
+ let a = "ClonedMaterial:" + o.uuid + ":";
1195
+ n && (a += "derivative-tangents:"), r && (a += "vertex-colors:"), s && (a += "flat-shading:");
1196
+ let i = this.cache.get(a);
1197
+ i || (i = o.clone(), r && (i.vertexColors = !0), s && (i.flatShading = !0), n && (i.normalScale && (i.normalScale.y *= -1), i.clearcoatNormalScale && (i.clearcoatNormalScale.y *= -1)), this.cache.add(a, i), this.associations.set(i, this.associations.get(o))), o = i;
1198
+ }
1199
+ e.material = o;
1200
+ }
1201
+ getMaterialType() {
1202
+ return Oe;
1203
+ }
1204
+ /**
1205
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
1206
+ * @param {number} materialIndex
1207
+ * @return {Promise<Material>}
1208
+ */
1209
+ loadMaterial(e) {
1210
+ const t = this, o = this.json, n = this.extensions, r = o.materials[e];
1211
+ let s;
1212
+ const a = {}, i = r.extensions || {}, c = [];
1213
+ if (i[E.KHR_MATERIALS_UNLIT]) {
1214
+ const u = n[E.KHR_MATERIALS_UNLIT];
1215
+ s = u.getMaterialType(), c.push(u.extendParams(a, r, t));
1216
+ } else {
1217
+ const u = r.pbrMetallicRoughness || {};
1218
+ if (a.color = new H(1, 1, 1), a.opacity = 1, Array.isArray(u.baseColorFactor)) {
1219
+ const f = u.baseColorFactor;
1220
+ a.color.setRGB(f[0], f[1], f[2], O), a.opacity = f[3];
1221
+ }
1222
+ u.baseColorTexture !== void 0 && c.push(t.assignTexture(a, "map", u.baseColorTexture, C)), a.metalness = u.metallicFactor !== void 0 ? u.metallicFactor : 1, a.roughness = u.roughnessFactor !== void 0 ? u.roughnessFactor : 1, u.metallicRoughnessTexture !== void 0 && (c.push(t.assignTexture(a, "metalnessMap", u.metallicRoughnessTexture)), c.push(t.assignTexture(a, "roughnessMap", u.metallicRoughnessTexture))), s = this._invokeOne(function(f) {
1223
+ return f.getMaterialType && f.getMaterialType(e);
1224
+ }), c.push(Promise.all(this._invokeAll(function(f) {
1225
+ return f.extendMaterialParams && f.extendMaterialParams(e, a);
1226
+ })));
1227
+ }
1228
+ r.doubleSided === !0 && (a.side = nt);
1229
+ const l = r.alphaMode || ee.OPAQUE;
1230
+ if (l === ee.BLEND ? (a.transparent = !0, a.depthWrite = !1) : (a.transparent = !1, l === ee.MASK && (a.alphaTest = r.alphaCutoff !== void 0 ? r.alphaCutoff : 0.5)), r.normalTexture !== void 0 && s !== V && (c.push(t.assignTexture(a, "normalMap", r.normalTexture)), a.normalScale = new z(1, 1), r.normalTexture.scale !== void 0)) {
1231
+ const u = r.normalTexture.scale;
1232
+ a.normalScale.set(u, u);
1233
+ }
1234
+ if (r.occlusionTexture !== void 0 && s !== V && (c.push(t.assignTexture(a, "aoMap", r.occlusionTexture)), r.occlusionTexture.strength !== void 0 && (a.aoMapIntensity = r.occlusionTexture.strength)), r.emissiveFactor !== void 0 && s !== V) {
1235
+ const u = r.emissiveFactor;
1236
+ a.emissive = new H().setRGB(u[0], u[1], u[2], O);
1237
+ }
1238
+ return r.emissiveTexture !== void 0 && s !== V && c.push(t.assignTexture(a, "emissiveMap", r.emissiveTexture, C)), Promise.all(c).then(function() {
1239
+ const u = new s(a);
1240
+ return r.name && (u.name = r.name), P(u, r), t.associations.set(u, { materials: e }), r.extensions && G(n, u, r), u;
1241
+ });
1242
+ }
1243
+ /** When Object3D instances are targeted by animation, they need unique names. */
1244
+ createUniqueName(e) {
1245
+ const t = st.sanitizeNodeName(e || "");
1246
+ return t in this.nodeNamesUsed ? t + "_" + ++this.nodeNamesUsed[t] : (this.nodeNamesUsed[t] = 0, t);
1247
+ }
1248
+ /**
1249
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
1250
+ *
1251
+ * Creates BufferGeometries from primitives.
1252
+ *
1253
+ * @param {Array<GLTF.Primitive>} primitives
1254
+ * @return {Promise<Array<BufferGeometry>>}
1255
+ */
1256
+ loadGeometries(e) {
1257
+ const t = this, o = this.extensions, n = this.primitiveCache;
1258
+ function r(a) {
1259
+ return o[E.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(a, t).then(function(i) {
1260
+ return _e(i, a, t);
1261
+ });
1262
+ }
1263
+ const s = [];
1264
+ for (let a = 0, i = e.length; a < i; a++) {
1265
+ const c = e[a], l = $t(c), u = n[l];
1266
+ if (u)
1267
+ s.push(u.promise);
1268
+ else {
1269
+ let f;
1270
+ c.extensions && c.extensions[E.KHR_DRACO_MESH_COMPRESSION] ? f = r(c) : f = _e(new ce(), c, t), n[l] = { primitive: c, promise: f }, s.push(f);
1271
+ }
1272
+ }
1273
+ return Promise.all(s);
1274
+ }
1275
+ /**
1276
+ * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
1277
+ * @param {number} meshIndex
1278
+ * @return {Promise<Group|Mesh|SkinnedMesh>}
1279
+ */
1280
+ loadMesh(e) {
1281
+ const t = this, o = this.json, n = this.extensions, r = o.meshes[e], s = r.primitives, a = [];
1282
+ for (let i = 0, c = s.length; i < c; i++) {
1283
+ const l = s[i].material === void 0 ? Jt(this.cache) : this.getDependency("material", s[i].material);
1284
+ a.push(l);
1285
+ }
1286
+ return a.push(t.loadGeometries(s)), Promise.all(a).then(function(i) {
1287
+ const c = i.slice(0, i.length - 1), l = i[i.length - 1], u = [];
1288
+ for (let m = 0, T = l.length; m < T; m++) {
1289
+ const _ = l[m], x = s[m];
1290
+ let R;
1291
+ const S = c[m];
1292
+ if (x.mode === I.TRIANGLES || x.mode === I.TRIANGLE_STRIP || x.mode === I.TRIANGLE_FAN || x.mode === void 0)
1293
+ R = r.isSkinnedMesh === !0 ? new rt(_, S) : new ke(_, S), R.isSkinnedMesh === !0 && R.normalizeSkinWeights(), x.mode === I.TRIANGLE_STRIP ? R.geometry = xe(R.geometry, Se) : x.mode === I.TRIANGLE_FAN && (R.geometry = xe(R.geometry, se));
1294
+ else if (x.mode === I.LINES)
1295
+ R = new ot(_, S);
1296
+ else if (x.mode === I.LINE_STRIP)
1297
+ R = new it(_, S);
1298
+ else if (x.mode === I.LINE_LOOP)
1299
+ R = new at(_, S);
1300
+ else if (x.mode === I.POINTS)
1301
+ R = new ct(_, S);
1302
+ else
1303
+ throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + x.mode);
1304
+ Object.keys(R.geometry.morphAttributes).length > 0 && Zt(R, r), R.name = t.createUniqueName(r.name || "mesh_" + e), P(R, r), x.extensions && G(n, R, x), t.assignFinalMaterial(R), u.push(R);
1305
+ }
1306
+ for (let m = 0, T = u.length; m < T; m++)
1307
+ t.associations.set(u[m], {
1308
+ meshes: e,
1309
+ primitives: m
1310
+ });
1311
+ if (u.length === 1)
1312
+ return r.extensions && G(n, u[0], r), u[0];
1313
+ const f = new W();
1314
+ r.extensions && G(n, f, r), t.associations.set(f, { meshes: e });
1315
+ for (let m = 0, T = u.length; m < T; m++)
1316
+ f.add(u[m]);
1317
+ return f;
1318
+ });
1319
+ }
1320
+ /**
1321
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
1322
+ * @param {number} cameraIndex
1323
+ * @return {Promise<THREE.Camera>}
1324
+ */
1325
+ loadCamera(e) {
1326
+ let t;
1327
+ const o = this.json.cameras[e], n = o[o.type];
1328
+ if (!n) {
1329
+ console.warn("THREE.GLTFLoader: Missing camera parameters.");
1330
+ return;
1331
+ }
1332
+ return o.type === "perspective" ? t = new lt(ut.radToDeg(n.yfov), n.aspectRatio || 1, n.znear || 1, n.zfar || 2e6) : o.type === "orthographic" && (t = new ft(-n.xmag, n.xmag, n.ymag, -n.ymag, n.znear, n.zfar)), o.name && (t.name = this.createUniqueName(o.name)), P(t, o), Promise.resolve(t);
1333
+ }
1334
+ /**
1335
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
1336
+ * @param {number} skinIndex
1337
+ * @return {Promise<Skeleton>}
1338
+ */
1339
+ loadSkin(e) {
1340
+ const t = this.json.skins[e], o = [];
1341
+ for (let n = 0, r = t.joints.length; n < r; n++)
1342
+ o.push(this._loadNodeShallow(t.joints[n]));
1343
+ return t.inverseBindMatrices !== void 0 ? o.push(this.getDependency("accessor", t.inverseBindMatrices)) : o.push(null), Promise.all(o).then(function(n) {
1344
+ const r = n.pop(), s = n, a = [], i = [];
1345
+ for (let c = 0, l = s.length; c < l; c++) {
1346
+ const u = s[c];
1347
+ if (u) {
1348
+ a.push(u);
1349
+ const f = new q();
1350
+ r !== null && f.fromArray(r.array, c * 16), i.push(f);
1351
+ } else
1352
+ console.warn('THREE.GLTFLoader: Joint "%s" could not be found.', t.joints[c]);
1353
+ }
1354
+ return new dt(a, i);
1355
+ });
1356
+ }
1357
+ /**
1358
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
1359
+ * @param {number} animationIndex
1360
+ * @return {Promise<AnimationClip>}
1361
+ */
1362
+ loadAnimation(e) {
1363
+ const t = this.json, o = this, n = t.animations[e], r = n.name ? n.name : "animation_" + e, s = [], a = [], i = [], c = [], l = [];
1364
+ for (let u = 0, f = n.channels.length; u < f; u++) {
1365
+ const m = n.channels[u], T = n.samplers[m.sampler], _ = m.target, x = _.node, R = n.parameters !== void 0 ? n.parameters[T.input] : T.input, S = n.parameters !== void 0 ? n.parameters[T.output] : T.output;
1366
+ _.node !== void 0 && (s.push(this.getDependency("node", x)), a.push(this.getDependency("accessor", R)), i.push(this.getDependency("accessor", S)), c.push(T), l.push(_));
1367
+ }
1368
+ return Promise.all([
1369
+ Promise.all(s),
1370
+ Promise.all(a),
1371
+ Promise.all(i),
1372
+ Promise.all(c),
1373
+ Promise.all(l)
1374
+ ]).then(function(u) {
1375
+ const f = u[0], m = u[1], T = u[2], _ = u[3], x = u[4], R = [];
1376
+ for (let S = 0, L = f.length; S < L; S++) {
1377
+ const y = f[S], M = m[S], N = T[S], b = _[S], d = x[S];
1378
+ if (y === void 0) continue;
1379
+ y.updateMatrix && y.updateMatrix();
1380
+ const p = o._createAnimationTracks(y, M, N, b, d);
1381
+ if (p)
1382
+ for (let g = 0; g < p.length; g++)
1383
+ R.push(p[g]);
1384
+ }
1385
+ return new ht(r, void 0, R);
1386
+ });
1387
+ }
1388
+ createNodeMesh(e) {
1389
+ const t = this.json, o = this, n = t.nodes[e];
1390
+ return n.mesh === void 0 ? null : o.getDependency("mesh", n.mesh).then(function(r) {
1391
+ const s = o._getNodeRef(o.meshCache, n.mesh, r);
1392
+ return n.weights !== void 0 && s.traverse(function(a) {
1393
+ if (a.isMesh)
1394
+ for (let i = 0, c = n.weights.length; i < c; i++)
1395
+ a.morphTargetInfluences[i] = n.weights[i];
1396
+ }), s;
1397
+ });
1398
+ }
1399
+ /**
1400
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
1401
+ * @param {number} nodeIndex
1402
+ * @return {Promise<Object3D>}
1403
+ */
1404
+ loadNode(e) {
1405
+ const t = this.json, o = this, n = t.nodes[e], r = o._loadNodeShallow(e), s = [], a = n.children || [];
1406
+ for (let c = 0, l = a.length; c < l; c++)
1407
+ s.push(o.getDependency("node", a[c]));
1408
+ const i = n.skin === void 0 ? Promise.resolve(null) : o.getDependency("skin", n.skin);
1409
+ return Promise.all([
1410
+ r,
1411
+ Promise.all(s),
1412
+ i
1413
+ ]).then(function(c) {
1414
+ const l = c[0], u = c[1], f = c[2];
1415
+ f !== null && l.traverse(function(m) {
1416
+ m.isSkinnedMesh && m.bind(f, tn);
1417
+ });
1418
+ for (let m = 0, T = u.length; m < T; m++)
1419
+ l.add(u[m]);
1420
+ return l;
1421
+ });
1422
+ }
1423
+ // ._loadNodeShallow() parses a single node.
1424
+ // skin and child nodes are created and added in .loadNode() (no '_' prefix).
1425
+ _loadNodeShallow(e) {
1426
+ const t = this.json, o = this.extensions, n = this;
1427
+ if (this.nodeCache[e] !== void 0)
1428
+ return this.nodeCache[e];
1429
+ const r = t.nodes[e], s = r.name ? n.createUniqueName(r.name) : "", a = [], i = n._invokeOne(function(c) {
1430
+ return c.createNodeMesh && c.createNodeMesh(e);
1431
+ });
1432
+ return i && a.push(i), r.camera !== void 0 && a.push(n.getDependency("camera", r.camera).then(function(c) {
1433
+ return n._getNodeRef(n.cameraCache, r.camera, c);
1434
+ })), n._invokeAll(function(c) {
1435
+ return c.createNodeAttachment && c.createNodeAttachment(e);
1436
+ }).forEach(function(c) {
1437
+ a.push(c);
1438
+ }), this.nodeCache[e] = Promise.all(a).then(function(c) {
1439
+ let l;
1440
+ if (r.isBone === !0 ? l = new pt() : c.length > 1 ? l = new W() : c.length === 1 ? l = c[0] : l = new ae(), l !== c[0])
1441
+ for (let u = 0, f = c.length; u < f; u++)
1442
+ l.add(c[u]);
1443
+ if (r.name && (l.userData.name = r.name, l.name = s), P(l, r), r.extensions && G(o, l, r), r.matrix !== void 0) {
1444
+ const u = new q();
1445
+ u.fromArray(r.matrix), l.applyMatrix4(u);
1446
+ } else
1447
+ r.translation !== void 0 && l.position.fromArray(r.translation), r.rotation !== void 0 && l.quaternion.fromArray(r.rotation), r.scale !== void 0 && l.scale.fromArray(r.scale);
1448
+ return n.associations.has(l) || n.associations.set(l, {}), n.associations.get(l).nodes = e, l;
1449
+ }), this.nodeCache[e];
1450
+ }
1451
+ /**
1452
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
1453
+ * @param {number} sceneIndex
1454
+ * @return {Promise<Group>}
1455
+ */
1456
+ loadScene(e) {
1457
+ const t = this.extensions, o = this.json.scenes[e], n = this, r = new W();
1458
+ o.name && (r.name = n.createUniqueName(o.name)), P(r, o), o.extensions && G(t, r, o);
1459
+ const s = o.nodes || [], a = [];
1460
+ for (let i = 0, c = s.length; i < c; i++)
1461
+ a.push(n.getDependency("node", s[i]));
1462
+ return Promise.all(a).then(function(i) {
1463
+ for (let l = 0, u = i.length; l < u; l++)
1464
+ r.add(i[l]);
1465
+ const c = (l) => {
1466
+ const u = /* @__PURE__ */ new Map();
1467
+ for (const [f, m] of n.associations)
1468
+ (f instanceof Z || f instanceof fe) && u.set(f, m);
1469
+ return l.traverse((f) => {
1470
+ const m = n.associations.get(f);
1471
+ m != null && u.set(f, m);
1472
+ }), u;
1473
+ };
1474
+ return n.associations = c(r), r;
1475
+ });
1476
+ }
1477
+ _createAnimationTracks(e, t, o, n, r) {
1478
+ const s = [], a = e.name ? e.name : e.uuid, i = [];
1479
+ F[r.path] === F.weights ? e.traverse(function(f) {
1480
+ f.morphTargetInfluences && i.push(f.name ? f.name : f.uuid);
1481
+ }) : i.push(a);
1482
+ let c;
1483
+ switch (F[r.path]) {
1484
+ case F.weights:
1485
+ c = he;
1486
+ break;
1487
+ case F.rotation:
1488
+ c = pe;
1489
+ break;
1490
+ case F.position:
1491
+ case F.scale:
1492
+ c = de;
1493
+ break;
1494
+ default:
1495
+ switch (o.itemSize) {
1496
+ case 1:
1497
+ c = he;
1498
+ break;
1499
+ case 2:
1500
+ case 3:
1501
+ default:
1502
+ c = de;
1503
+ break;
1504
+ }
1505
+ break;
1506
+ }
1507
+ const l = n.interpolation !== void 0 ? Yt[n.interpolation] : De, u = this._getArrayFromAccessor(o);
1508
+ for (let f = 0, m = i.length; f < m; f++) {
1509
+ const T = new c(
1510
+ i[f] + "." + F[r.path],
1511
+ t.array,
1512
+ u,
1513
+ l
1514
+ );
1515
+ n.interpolation === "CUBICSPLINE" && this._createCubicSplineTrackInterpolant(T), s.push(T);
1516
+ }
1517
+ return s;
1518
+ }
1519
+ _getArrayFromAccessor(e) {
1520
+ let t = e.array;
1521
+ if (e.normalized) {
1522
+ const o = oe(t.constructor), n = new Float32Array(t.length);
1523
+ for (let r = 0, s = t.length; r < s; r++)
1524
+ n[r] = t[r] * o;
1525
+ t = n;
1526
+ }
1527
+ return t;
1528
+ }
1529
+ _createCubicSplineTrackInterpolant(e) {
1530
+ e.createInterpolant = function(o) {
1531
+ const n = this instanceof pe ? qt : Pe;
1532
+ return new n(this.times, this.values, this.getValueSize() / 3, o);
1533
+ }, e.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = !0;
1534
+ }
1535
+ }
1536
+ function sn(h, e, t) {
1537
+ const o = e.attributes, n = new Tt();
1538
+ if (o.POSITION !== void 0) {
1539
+ const a = t.json.accessors[o.POSITION], i = a.min, c = a.max;
1540
+ if (i !== void 0 && c !== void 0) {
1541
+ if (n.set(
1542
+ new v(i[0], i[1], i[2]),
1543
+ new v(c[0], c[1], c[2])
1544
+ ), a.normalized) {
1545
+ const l = oe(B[a.componentType]);
1546
+ n.min.multiplyScalar(l), n.max.multiplyScalar(l);
1547
+ }
1548
+ } else {
1549
+ console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");
1550
+ return;
1551
+ }
1552
+ } else
1553
+ return;
1554
+ const r = e.targets;
1555
+ if (r !== void 0) {
1556
+ const a = new v(), i = new v();
1557
+ for (let c = 0, l = r.length; c < l; c++) {
1558
+ const u = r[c];
1559
+ if (u.POSITION !== void 0) {
1560
+ const f = t.json.accessors[u.POSITION], m = f.min, T = f.max;
1561
+ if (m !== void 0 && T !== void 0) {
1562
+ if (i.setX(Math.max(Math.abs(m[0]), Math.abs(T[0]))), i.setY(Math.max(Math.abs(m[1]), Math.abs(T[1]))), i.setZ(Math.max(Math.abs(m[2]), Math.abs(T[2]))), f.normalized) {
1563
+ const _ = oe(B[f.componentType]);
1564
+ i.multiplyScalar(_);
1565
+ }
1566
+ a.max(i);
1567
+ } else
1568
+ console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");
1569
+ }
1570
+ }
1571
+ n.expandByVector(a);
1572
+ }
1573
+ h.boundingBox = n;
1574
+ const s = new xt();
1575
+ n.getCenter(s.center), s.radius = n.min.distanceTo(n.max) / 2, h.boundingSphere = s;
1576
+ }
1577
+ function _e(h, e, t) {
1578
+ const o = e.attributes, n = [];
1579
+ function r(s, a) {
1580
+ return t.getDependency("accessor", s).then(function(i) {
1581
+ h.setAttribute(a, i);
1582
+ });
1583
+ }
1584
+ for (const s in o) {
1585
+ const a = re[s] || s.toLowerCase();
1586
+ a in h.attributes || n.push(r(o[s], a));
1587
+ }
1588
+ if (e.indices !== void 0 && !h.index) {
1589
+ const s = t.getDependency("accessor", e.indices).then(function(a) {
1590
+ h.setIndex(a);
1591
+ });
1592
+ n.push(s);
1593
+ }
1594
+ return me.workingColorSpace !== O && "COLOR_0" in o && console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${me.workingColorSpace}" not supported.`), P(h, e), sn(h, e, t), Promise.all(n).then(function() {
1595
+ return e.targets !== void 0 ? Qt(h, e.targets, t) : h;
1596
+ });
1597
+ }
1598
+ class rn {
1599
+ parse(e) {
1600
+ const t = {}, o = e.split(`
1601
+ `);
1602
+ let n = null, r = t;
1603
+ const s = [t];
1604
+ for (const a of o)
1605
+ if (a.includes("=")) {
1606
+ const i = a.split("="), c = i[0].trim(), l = i[1].trim();
1607
+ if (l.endsWith("{")) {
1608
+ const u = {};
1609
+ s.push(u), r[c] = u, r = u;
1610
+ } else
1611
+ r[c] = l;
1612
+ } else if (a.endsWith("{")) {
1613
+ const i = r[n] || {};
1614
+ s.push(i), r[n] = i, r = i;
1615
+ } else if (a.endsWith("}")) {
1616
+ if (s.pop(), s.length === 0) continue;
1617
+ r = s[s.length - 1];
1618
+ } else if (a.endsWith("(")) {
1619
+ const i = {};
1620
+ s.push(i), n = a.split("(")[0].trim() || n, r[n] = i, r = i;
1621
+ } else a.endsWith(")") ? (s.pop(), r = s[s.length - 1]) : n = a.trim();
1622
+ return t;
1623
+ }
1624
+ }
1625
+ class on extends ie {
1626
+ constructor(e) {
1627
+ super(e);
1628
+ }
1629
+ load(e, t, o, n) {
1630
+ const r = this, s = new j(r.manager);
1631
+ s.setPath(r.path), s.setResponseType("arraybuffer"), s.setRequestHeader(r.requestHeader), s.setWithCredentials(r.withCredentials), s.load(e, function(a) {
1632
+ try {
1633
+ t(r.parse(a));
1634
+ } catch (i) {
1635
+ n ? n(i) : console.error(i), r.manager.itemError(e);
1636
+ }
1637
+ }, o, n);
1638
+ }
1639
+ parse(e) {
1640
+ const t = new rn();
1641
+ function o(d) {
1642
+ const p = {};
1643
+ new j().setResponseType("arraybuffer");
1644
+ for (const A in d) {
1645
+ if (A.endsWith("png")) {
1646
+ const w = new Blob([d[A]], { type: { type: "image/png" } });
1647
+ p[A] = URL.createObjectURL(w);
1648
+ }
1649
+ if (A.endsWith("usd") || A.endsWith("usda")) {
1650
+ if (n(d[A])) {
1651
+ console.warn("THREE.USDZLoader: Crate files (.usdc or binary .usd) are not supported.");
1652
+ continue;
1653
+ }
1654
+ const w = ge(d[A]);
1655
+ p[A] = t.parse(w);
1656
+ }
1657
+ }
1658
+ return p;
1659
+ }
1660
+ function n(d) {
1661
+ const p = d.slice(0, 7), g = new Uint8Array([80, 88, 82, 45, 85, 83, 68, 67]);
1662
+ return p.every((A, w) => A === g[w]);
1663
+ }
1664
+ function r(d) {
1665
+ if (d.length < 1) return;
1666
+ const p = Object.keys(d)[0];
1667
+ let g = !1;
1668
+ if (p.endsWith("usda")) return d[p];
1669
+ if (p.endsWith("usdc"))
1670
+ g = !0;
1671
+ else if (p.endsWith("usd"))
1672
+ if (n(d[p]))
1673
+ g = !0;
1674
+ else
1675
+ return d[p];
1676
+ g && console.warn("THREE.USDZLoader: Crate files (.usdc or binary .usd) are not supported.");
1677
+ }
1678
+ const s = Rt(new Uint8Array(e)), a = o(s), i = r(s);
1679
+ if (i === void 0)
1680
+ return console.warn("THREE.USDZLoader: No usda file found."), new W();
1681
+ const c = ge(i), l = t.parse(c);
1682
+ function u(d) {
1683
+ if (d) {
1684
+ if ("prepend references" in d) {
1685
+ const g = d["prepend references"].split("@"), A = g[1].replace(/^.\//, ""), w = g[2].replace(/^<\//, "").replace(/>$/, "");
1686
+ return f(a[A], w);
1687
+ }
1688
+ return f(d);
1689
+ }
1690
+ }
1691
+ function f(d, p) {
1692
+ if (d) {
1693
+ if (p !== void 0) {
1694
+ const g = `def Mesh "${p}"`;
1695
+ if (g in d)
1696
+ return d[g];
1697
+ }
1698
+ for (const g in d) {
1699
+ const A = d[g];
1700
+ if (g.startsWith("def Mesh"))
1701
+ return "point3f[] points" in d && (A["point3f[] points"] = d["point3f[] points"]), "texCoord2f[] primvars:st" in d && (A["texCoord2f[] primvars:st"] = d["texCoord2f[] primvars:st"]), "int[] primvars:st:indices" in d && (A["int[] primvars:st:indices"] = d["int[] primvars:st:indices"]), A;
1702
+ if (typeof A == "object") {
1703
+ const w = f(A);
1704
+ if (w) return w;
1705
+ }
1706
+ }
1707
+ }
1708
+ }
1709
+ function m(d) {
1710
+ if (!d) return;
1711
+ let p = new ce();
1712
+ if ("int[] faceVertexIndices" in d) {
1713
+ const g = JSON.parse(d["int[] faceVertexIndices"]);
1714
+ p.setIndex(g);
1715
+ }
1716
+ if ("point3f[] points" in d) {
1717
+ const g = JSON.parse(d["point3f[] points"].replace(/[()]*/g, "")), A = new D(new Float32Array(g), 3);
1718
+ p.setAttribute("position", A);
1719
+ }
1720
+ if ("normal3f[] normals" in d) {
1721
+ const g = JSON.parse(d["normal3f[] normals"].replace(/[()]*/g, "")), A = new D(new Float32Array(g), 3);
1722
+ p.setAttribute("normal", A);
1723
+ } else
1724
+ p.computeVertexNormals();
1725
+ if ("float2[] primvars:st" in d && (d["texCoord2f[] primvars:st"] = d["float2[] primvars:st"]), "texCoord2f[] primvars:st" in d) {
1726
+ const g = JSON.parse(d["texCoord2f[] primvars:st"].replace(/[()]*/g, "")), A = new D(new Float32Array(g), 2);
1727
+ if ("int[] primvars:st:indices" in d) {
1728
+ p = p.toNonIndexed();
1729
+ const w = JSON.parse(d["int[] primvars:st:indices"]);
1730
+ p.setAttribute("uv", T(A, w));
1731
+ } else
1732
+ p.setAttribute("uv", A);
1733
+ }
1734
+ return p;
1735
+ }
1736
+ function T(d, p) {
1737
+ const g = d.array, A = d.itemSize, w = new g.constructor(p.length * A);
1738
+ let le = 0, He = 0;
1739
+ for (let J = 0, Ue = p.length; J < Ue; J++) {
1740
+ le = p[J] * A;
1741
+ for (let ue = 0; ue < A; ue++)
1742
+ w[He++] = g[le++];
1743
+ }
1744
+ return new D(w, A);
1745
+ }
1746
+ function _(d) {
1747
+ if (d) {
1748
+ if ("rel material:binding" in d) {
1749
+ const A = d["rel material:binding"].replace(/^<\//, "").replace(/>$/, "").split("/");
1750
+ return x(l, ` "${A[1]}"`);
1751
+ }
1752
+ return x(d);
1753
+ }
1754
+ }
1755
+ function x(d, p = "") {
1756
+ for (const g in d) {
1757
+ const A = d[g];
1758
+ if (g.startsWith("def Material" + p))
1759
+ return A;
1760
+ if (typeof A == "object") {
1761
+ const w = x(A, p);
1762
+ if (w) return w;
1763
+ }
1764
+ }
1765
+ }
1766
+ function R(d, p) {
1767
+ p["float inputs:rotation"] && (d.rotation = parseFloat(p["float inputs:rotation"])), p["float2 inputs:scale"] && (d.repeat = new z().fromArray(JSON.parse("[" + p["float2 inputs:scale"].replace(/[()]*/g, "") + "]"))), p["float2 inputs:translation"] && (d.offset = new z().fromArray(JSON.parse("[" + p["float2 inputs:translation"].replace(/[()]*/g, "") + "]")));
1768
+ }
1769
+ function S(d) {
1770
+ const p = new k();
1771
+ if (d !== void 0) {
1772
+ if ('def Shader "PreviewSurface"' in d) {
1773
+ const g = d['def Shader "PreviewSurface"'];
1774
+ if ("color3f inputs:diffuseColor.connect" in g) {
1775
+ const A = g["color3f inputs:diffuseColor.connect"], w = L(l, /(\w+).output/.exec(A)[1]);
1776
+ p.map = y(w), p.map.colorSpace = C, 'def Shader "Transform2d_diffuse"' in d && R(p.map, d['def Shader "Transform2d_diffuse"']);
1777
+ } else if ("color3f inputs:diffuseColor" in g) {
1778
+ const A = g["color3f inputs:diffuseColor"].replace(/[()]*/g, "");
1779
+ p.color.fromArray(JSON.parse("[" + A + "]"));
1780
+ }
1781
+ if ("color3f inputs:emissiveColor.connect" in g) {
1782
+ const A = g["color3f inputs:emissiveColor.connect"], w = L(l, /(\w+).output/.exec(A)[1]);
1783
+ p.emissiveMap = y(w), p.emissiveMap.colorSpace = C, p.emissive.set(16777215), 'def Shader "Transform2d_emissive"' in d && R(p.emissiveMap, d['def Shader "Transform2d_emissive"']);
1784
+ } else if ("color3f inputs:emissiveColor" in g) {
1785
+ const A = g["color3f inputs:emissiveColor"].replace(/[()]*/g, "");
1786
+ p.emissive.fromArray(JSON.parse("[" + A + "]"));
1787
+ }
1788
+ if ("normal3f inputs:normal.connect" in g) {
1789
+ const A = g["normal3f inputs:normal.connect"], w = L(l, /(\w+).output/.exec(A)[1]);
1790
+ p.normalMap = y(w), p.normalMap.colorSpace = U, 'def Shader "Transform2d_normal"' in d && R(p.normalMap, d['def Shader "Transform2d_normal"']);
1791
+ }
1792
+ if ("float inputs:roughness.connect" in g) {
1793
+ const A = g["float inputs:roughness.connect"], w = L(l, /(\w+).output/.exec(A)[1]);
1794
+ p.roughness = 1, p.roughnessMap = y(w), p.roughnessMap.colorSpace = U, 'def Shader "Transform2d_roughness"' in d && R(p.roughnessMap, d['def Shader "Transform2d_roughness"']);
1795
+ } else "float inputs:roughness" in g && (p.roughness = parseFloat(g["float inputs:roughness"]));
1796
+ if ("float inputs:metallic.connect" in g) {
1797
+ const A = g["float inputs:metallic.connect"], w = L(l, /(\w+).output/.exec(A)[1]);
1798
+ p.metalness = 1, p.metalnessMap = y(w), p.metalnessMap.colorSpace = U, 'def Shader "Transform2d_metallic"' in d && R(p.metalnessMap, d['def Shader "Transform2d_metallic"']);
1799
+ } else "float inputs:metallic" in g && (p.metalness = parseFloat(g["float inputs:metallic"]));
1800
+ if ("float inputs:clearcoat.connect" in g) {
1801
+ const A = g["float inputs:clearcoat.connect"], w = L(l, /(\w+).output/.exec(A)[1]);
1802
+ p.clearcoat = 1, p.clearcoatMap = y(w), p.clearcoatMap.colorSpace = U, 'def Shader "Transform2d_clearcoat"' in d && R(p.clearcoatMap, d['def Shader "Transform2d_clearcoat"']);
1803
+ } else "float inputs:clearcoat" in g && (p.clearcoat = parseFloat(g["float inputs:clearcoat"]));
1804
+ if ("float inputs:clearcoatRoughness.connect" in g) {
1805
+ const A = g["float inputs:clearcoatRoughness.connect"], w = L(l, /(\w+).output/.exec(A)[1]);
1806
+ p.clearcoatRoughness = 1, p.clearcoatRoughnessMap = y(w), p.clearcoatRoughnessMap.colorSpace = U, 'def Shader "Transform2d_clearcoatRoughness"' in d && R(p.clearcoatRoughnessMap, d['def Shader "Transform2d_clearcoatRoughness"']);
1807
+ } else "float inputs:clearcoatRoughness" in g && (p.clearcoatRoughness = parseFloat(g["float inputs:clearcoatRoughness"]));
1808
+ if ("float inputs:ior" in g && (p.ior = parseFloat(g["float inputs:ior"])), "float inputs:occlusion.connect" in g) {
1809
+ const A = g["float inputs:occlusion.connect"], w = L(l, /(\w+).output/.exec(A)[1]);
1810
+ p.aoMap = y(w), p.aoMap.colorSpace = U, 'def Shader "Transform2d_occlusion"' in d && R(p.aoMap, d['def Shader "Transform2d_occlusion"']);
1811
+ }
1812
+ }
1813
+ if ('def Shader "diffuseColor_texture"' in d) {
1814
+ const g = d['def Shader "diffuseColor_texture"'];
1815
+ p.map = y(g), p.map.colorSpace = C;
1816
+ }
1817
+ if ('def Shader "normal_texture"' in d) {
1818
+ const g = d['def Shader "normal_texture"'];
1819
+ p.normalMap = y(g), p.normalMap.colorSpace = U;
1820
+ }
1821
+ }
1822
+ return p;
1823
+ }
1824
+ function L(d, p) {
1825
+ for (const g in d) {
1826
+ const A = d[g];
1827
+ if (g.startsWith(`def Shader "${p}"`))
1828
+ return A;
1829
+ if (typeof A == "object") {
1830
+ const w = L(A, p);
1831
+ if (w) return w;
1832
+ }
1833
+ }
1834
+ }
1835
+ function y(d) {
1836
+ if ("asset inputs:file" in d) {
1837
+ const p = d["asset inputs:file"].replace(/@*/g, ""), A = new be().load(a[p]), w = {
1838
+ '"clamp"': Ce,
1839
+ '"mirror"': Ie,
1840
+ '"repeat"': Y
1841
+ };
1842
+ return "token inputs:wrapS" in d && (A.wrapS = w[d["token inputs:wrapS"]]), "token inputs:wrapT" in d && (A.wrapT = w[d["token inputs:wrapT"]]), A;
1843
+ }
1844
+ return null;
1845
+ }
1846
+ function M(d) {
1847
+ const p = m(u(d)), g = S(_(d)), A = p ? new ke(p, g) : new ae();
1848
+ if ("matrix4d xformOp:transform" in d) {
1849
+ const w = JSON.parse("[" + d["matrix4d xformOp:transform"].replace(/[()]*/g, "") + "]");
1850
+ A.matrix.fromArray(w), A.matrix.decompose(A.position, A.quaternion, A.scale);
1851
+ }
1852
+ return A;
1853
+ }
1854
+ function N(d, p) {
1855
+ for (const g in d)
1856
+ if (g.startsWith("def Scope"))
1857
+ N(d[g], p);
1858
+ else if (g.startsWith("def Xform")) {
1859
+ const A = M(d[g]);
1860
+ /def Xform "(\w+)"/.test(g) && (A.name = /def Xform "(\w+)"/.exec(g)[1]), p.add(A), N(d[g], A);
1861
+ }
1862
+ }
1863
+ const b = new W();
1864
+ return N(l, b), b;
1865
+ }
1866
+ }
1867
+ const ne = /* @__PURE__ */ new WeakMap();
1868
+ class an extends ie {
1869
+ constructor(e) {
1870
+ super(e), this.decoderPath = "", this.decoderConfig = {}, this.decoderBinary = null, this.decoderPending = null, this.workerLimit = 4, this.workerPool = [], this.workerNextTaskID = 1, this.workerSourceURL = "", this.defaultAttributeIDs = {
1871
+ position: "POSITION",
1872
+ normal: "NORMAL",
1873
+ color: "COLOR",
1874
+ uv: "TEX_COORD"
1875
+ }, this.defaultAttributeTypes = {
1876
+ position: "Float32Array",
1877
+ normal: "Float32Array",
1878
+ color: "Float32Array",
1879
+ uv: "Float32Array"
1880
+ };
1881
+ }
1882
+ setDecoderPath(e) {
1883
+ return this.decoderPath = e, this;
1884
+ }
1885
+ setDecoderConfig(e) {
1886
+ return this.decoderConfig = e, this;
1887
+ }
1888
+ setWorkerLimit(e) {
1889
+ return this.workerLimit = e, this;
1890
+ }
1891
+ load(e, t, o, n) {
1892
+ const r = new j(this.manager);
1893
+ r.setPath(this.path), r.setResponseType("arraybuffer"), r.setRequestHeader(this.requestHeader), r.setWithCredentials(this.withCredentials), r.load(e, (s) => {
1894
+ this.parse(s, t, n);
1895
+ }, o, n);
1896
+ }
1897
+ parse(e, t, o = () => {
1898
+ }) {
1899
+ this.decodeDracoFile(e, t, null, null, C).catch(o);
1900
+ }
1901
+ decodeDracoFile(e, t, o, n, r = O, s = () => {
1902
+ }) {
1903
+ const a = {
1904
+ attributeIDs: o || this.defaultAttributeIDs,
1905
+ attributeTypes: n || this.defaultAttributeTypes,
1906
+ useUniqueIDs: !!o,
1907
+ vertexColorSpace: r
1908
+ };
1909
+ return this.decodeGeometry(e, a).then(t).catch(s);
1910
+ }
1911
+ decodeGeometry(e, t) {
1912
+ const o = JSON.stringify(t);
1913
+ if (ne.has(e)) {
1914
+ const i = ne.get(e);
1915
+ if (i.key === o)
1916
+ return i.promise;
1917
+ if (e.byteLength === 0)
1918
+ throw new Error(
1919
+ "THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred."
1920
+ );
1921
+ }
1922
+ let n;
1923
+ const r = this.workerNextTaskID++, s = e.byteLength, a = this._getWorker(r, s).then((i) => (n = i, new Promise((c, l) => {
1924
+ n._callbacks[r] = { resolve: c, reject: l }, n.postMessage({ type: "decode", id: r, taskConfig: t, buffer: e }, [e]);
1925
+ }))).then((i) => this._createGeometry(i.geometry));
1926
+ return a.catch(() => !0).then(() => {
1927
+ n && r && this._releaseTask(n, r);
1928
+ }), ne.set(e, {
1929
+ key: o,
1930
+ promise: a
1931
+ }), a;
1932
+ }
1933
+ _createGeometry(e) {
1934
+ const t = new ce();
1935
+ e.index && t.setIndex(new D(e.index.array, 1));
1936
+ for (let o = 0; o < e.attributes.length; o++) {
1937
+ const n = e.attributes[o], r = n.name, s = n.array, a = n.itemSize, i = new D(s, a);
1938
+ r === "color" && (this._assignVertexColorSpace(i, n.vertexColorSpace), i.normalized = !(s instanceof Float32Array)), t.setAttribute(r, i);
1939
+ }
1940
+ return t;
1941
+ }
1942
+ _assignVertexColorSpace(e, t) {
1943
+ if (t !== C) return;
1944
+ const o = new H();
1945
+ for (let n = 0, r = e.count; n < r; n++)
1946
+ o.fromBufferAttribute(e, n).convertSRGBToLinear(), e.setXYZ(n, o.r, o.g, o.b);
1947
+ }
1948
+ _loadLibrary(e, t) {
1949
+ const o = new j(this.manager);
1950
+ return o.setPath(this.decoderPath), o.setResponseType(t), o.setWithCredentials(this.withCredentials), new Promise((n, r) => {
1951
+ o.load(e, n, void 0, r);
1952
+ });
1953
+ }
1954
+ preload() {
1955
+ return this._initDecoder(), this;
1956
+ }
1957
+ _initDecoder() {
1958
+ if (this.decoderPending) return this.decoderPending;
1959
+ const e = typeof WebAssembly != "object" || this.decoderConfig.type === "js", t = [];
1960
+ return e ? t.push(this._loadLibrary("draco_decoder.js", "text")) : (t.push(this._loadLibrary("draco_wasm_wrapper.js", "text")), t.push(this._loadLibrary("draco_decoder.wasm", "arraybuffer"))), this.decoderPending = Promise.all(t).then((o) => {
1961
+ const n = o[0];
1962
+ e || (this.decoderConfig.wasmBinary = o[1]);
1963
+ const r = cn.toString(), s = [
1964
+ "/* draco decoder */",
1965
+ n,
1966
+ "",
1967
+ "/* worker */",
1968
+ r.substring(r.indexOf("{") + 1, r.lastIndexOf("}"))
1969
+ ].join(`
1970
+ `);
1971
+ this.workerSourceURL = URL.createObjectURL(new Blob([s]));
1972
+ }), this.decoderPending;
1973
+ }
1974
+ _getWorker(e, t) {
1975
+ return this._initDecoder().then(() => {
1976
+ if (this.workerPool.length < this.workerLimit) {
1977
+ const n = new Worker(this.workerSourceURL);
1978
+ n._callbacks = {}, n._taskCosts = {}, n._taskLoad = 0, n.postMessage({ type: "init", decoderConfig: this.decoderConfig }), n.onmessage = function(r) {
1979
+ const s = r.data;
1980
+ switch (s.type) {
1981
+ case "decode":
1982
+ n._callbacks[s.id].resolve(s);
1983
+ break;
1984
+ case "error":
1985
+ n._callbacks[s.id].reject(s);
1986
+ break;
1987
+ default:
1988
+ console.error('THREE.DRACOLoader: Unexpected message, "' + s.type + '"');
1989
+ }
1990
+ }, this.workerPool.push(n);
1991
+ } else
1992
+ this.workerPool.sort(function(n, r) {
1993
+ return n._taskLoad > r._taskLoad ? -1 : 1;
1994
+ });
1995
+ const o = this.workerPool[this.workerPool.length - 1];
1996
+ return o._taskCosts[e] = t, o._taskLoad += t, o;
1997
+ });
1998
+ }
1999
+ _releaseTask(e, t) {
2000
+ e._taskLoad -= e._taskCosts[t], delete e._callbacks[t], delete e._taskCosts[t];
2001
+ }
2002
+ debug() {
2003
+ console.log("Task load: ", this.workerPool.map((e) => e._taskLoad));
2004
+ }
2005
+ dispose() {
2006
+ for (let e = 0; e < this.workerPool.length; ++e)
2007
+ this.workerPool[e].terminate();
2008
+ return this.workerPool.length = 0, this.workerSourceURL !== "" && URL.revokeObjectURL(this.workerSourceURL), this;
2009
+ }
2010
+ }
2011
+ function cn() {
2012
+ let h, e;
2013
+ onmessage = function(s) {
2014
+ const a = s.data;
2015
+ switch (a.type) {
2016
+ case "init":
2017
+ h = a.decoderConfig, e = new Promise(function(l) {
2018
+ h.onModuleLoaded = function(u) {
2019
+ l({ draco: u });
2020
+ }, DracoDecoderModule(h);
2021
+ });
2022
+ break;
2023
+ case "decode":
2024
+ const i = a.buffer, c = a.taskConfig;
2025
+ e.then((l) => {
2026
+ const u = l.draco, f = new u.Decoder();
2027
+ try {
2028
+ const m = t(u, f, new Int8Array(i), c), T = m.attributes.map((_) => _.array.buffer);
2029
+ m.index && T.push(m.index.array.buffer), self.postMessage({ type: "decode", id: a.id, geometry: m }, T);
2030
+ } catch (m) {
2031
+ console.error(m), self.postMessage({ type: "error", id: a.id, error: m.message });
2032
+ } finally {
2033
+ u.destroy(f);
2034
+ }
2035
+ });
2036
+ break;
2037
+ }
2038
+ };
2039
+ function t(s, a, i, c) {
2040
+ const l = c.attributeIDs, u = c.attributeTypes;
2041
+ let f, m;
2042
+ const T = a.GetEncodedGeometryType(i);
2043
+ if (T === s.TRIANGULAR_MESH)
2044
+ f = new s.Mesh(), m = a.DecodeArrayToMesh(i, i.byteLength, f);
2045
+ else if (T === s.POINT_CLOUD)
2046
+ f = new s.PointCloud(), m = a.DecodeArrayToPointCloud(i, i.byteLength, f);
2047
+ else
2048
+ throw new Error("THREE.DRACOLoader: Unexpected geometry type.");
2049
+ if (!m.ok() || f.ptr === 0)
2050
+ throw new Error("THREE.DRACOLoader: Decoding failed: " + m.error_msg());
2051
+ const _ = { index: null, attributes: [] };
2052
+ for (const x in l) {
2053
+ const R = self[u[x]];
2054
+ let S, L;
2055
+ if (c.useUniqueIDs)
2056
+ L = l[x], S = a.GetAttributeByUniqueId(f, L);
2057
+ else {
2058
+ if (L = a.GetAttributeId(f, s[l[x]]), L === -1) continue;
2059
+ S = a.GetAttribute(f, L);
2060
+ }
2061
+ const y = n(s, a, f, x, R, S);
2062
+ x === "color" && (y.vertexColorSpace = c.vertexColorSpace), _.attributes.push(y);
2063
+ }
2064
+ return T === s.TRIANGULAR_MESH && (_.index = o(s, a, f)), s.destroy(f), _;
2065
+ }
2066
+ function o(s, a, i) {
2067
+ const l = i.num_faces() * 3, u = l * 4, f = s._malloc(u);
2068
+ a.GetTrianglesUInt32Array(i, u, f);
2069
+ const m = new Uint32Array(s.HEAPF32.buffer, f, l).slice();
2070
+ return s._free(f), { array: m, itemSize: 1 };
2071
+ }
2072
+ function n(s, a, i, c, l, u) {
2073
+ const f = u.num_components(), T = i.num_points() * f, _ = T * l.BYTES_PER_ELEMENT, x = r(s, l), R = s._malloc(_);
2074
+ a.GetAttributeDataArrayForAllPoints(i, u, x, _, R);
2075
+ const S = new l(s.HEAPF32.buffer, R, T).slice();
2076
+ return s._free(R), {
2077
+ name: c,
2078
+ array: S,
2079
+ itemSize: f
2080
+ };
2081
+ }
2082
+ function r(s, a) {
2083
+ switch (a) {
2084
+ case Float32Array:
2085
+ return s.DT_FLOAT32;
2086
+ case Int8Array:
2087
+ return s.DT_INT8;
2088
+ case Int16Array:
2089
+ return s.DT_INT16;
2090
+ case Int32Array:
2091
+ return s.DT_INT32;
2092
+ case Uint8Array:
2093
+ return s.DT_UINT8;
2094
+ case Uint16Array:
2095
+ return s.DT_UINT16;
2096
+ case Uint32Array:
2097
+ return s.DT_UINT32;
2098
+ }
2099
+ }
2100
+ }
2101
+ class Ee extends Error {
2102
+ constructor(e, t, o) {
2103
+ super(t), this.url = e, this.cause = o, this.name = "NetworkError";
2104
+ }
2105
+ }
2106
+ class hn {
2107
+ constructor() {
2108
+ Q(this, "_gltfLoader");
2109
+ Q(this, "_usdzLoader");
2110
+ const e = new an();
2111
+ e.setDecoderPath("../draco/"), this._gltfLoader = new Et(), this._gltfLoader.setDRACOLoader(e), this._usdzLoader = new on();
2112
+ }
2113
+ async _loadFile(e) {
2114
+ const t = await fetch(e);
2115
+ if (!t.ok)
2116
+ throw new Ee(e, `Failed to fetch file from ${e}`);
2117
+ try {
2118
+ return await t.arrayBuffer();
2119
+ } catch {
2120
+ throw new Ee(e, `Failed to fetch file from ${e}`);
2121
+ }
2122
+ }
2123
+ async load(e) {
2124
+ const t = yt(e);
2125
+ if (t.length === 0)
2126
+ throw new Ae("No file extension found in URI", "");
2127
+ if (!wt(t))
2128
+ throw new Ae(
2129
+ `Unsupported file type: ${t}. Supported types: ${_t.join(", ")}`,
2130
+ t
2131
+ );
2132
+ const o = await this._loadFile(e);
2133
+ try {
2134
+ switch (t) {
2135
+ case "glb":
2136
+ case "gltf":
2137
+ return (await this._gltfLoader.parseAsync(
2138
+ o,
2139
+ ""
2140
+ )).scene;
2141
+ case "usdz":
2142
+ return await this._usdzLoader.parse(o);
2143
+ }
2144
+ } catch (n) {
2145
+ throw n instanceof Error ? new Te(
2146
+ `Failed to parse ${t} file: ${n.message}`,
2147
+ n
2148
+ ) : new Te(`Failed to parse ${t} file`);
2149
+ }
2150
+ }
2151
+ }
4
2152
  export {
5
- m as AssetLoader
2153
+ hn as AssetLoader
6
2154
  };
7
- //# sourceMappingURL=AssetLoader.mjs.map