@shopware-ag/dive 1.12.1 → 1.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (77) hide show
  1. package/build/dive.cjs +458 -405
  2. package/build/dive.cjs.map +1 -1
  3. package/build/dive.d.cts +314 -78
  4. package/build/dive.d.ts +314 -78
  5. package/build/dive.js +430 -377
  6. package/build/dive.js.map +1 -1
  7. package/package.json +1 -1
  8. package/src/__test__/DIVE.test.ts +33 -29
  9. package/src/axiscamera/AxisCamera.ts +1 -1
  10. package/src/axiscamera/__test__/AxisCamera.test.ts +1 -1
  11. package/src/com/Communication.ts +59 -14
  12. package/src/com/__test__/Communication.test.ts +111 -31
  13. package/src/com/actions/index.ts +2 -0
  14. package/src/com/actions/object/addobject.ts +1 -1
  15. package/src/com/actions/object/deleteobject.ts +1 -1
  16. package/src/com/actions/object/deselectobject.ts +1 -1
  17. package/src/com/actions/object/getallobjects.ts +1 -1
  18. package/src/com/actions/object/getobjects.ts +1 -1
  19. package/src/com/actions/object/selectobject.ts +1 -1
  20. package/src/com/actions/object/setparent.ts +9 -0
  21. package/src/com/actions/object/updateobject.ts +1 -1
  22. package/src/com/actions/scene/getallscenedata.ts +1 -1
  23. package/src/com/types/COMBaseEntity.ts +9 -0
  24. package/src/com/types/COMEntity.ts +7 -0
  25. package/src/com/types/COMEntityType.ts +1 -0
  26. package/src/com/types/COMGeometry.ts +6 -0
  27. package/src/com/types/COMGroup.ts +9 -0
  28. package/src/com/types/COMLight.ts +10 -0
  29. package/src/com/types/COMMaterial.ts +12 -0
  30. package/src/com/types/COMModel.ts +12 -0
  31. package/src/com/types/COMPov.ts +8 -0
  32. package/src/com/types/COMPrimitive.ts +12 -0
  33. package/src/com/types/index.ts +21 -0
  34. package/src/dive.ts +9 -16
  35. package/src/grid/Grid.ts +1 -1
  36. package/src/grid/__test__/Grid.test.ts +1 -1
  37. package/src/group/Group.ts +126 -0
  38. package/src/group/__test__/Group.test.ts +100 -0
  39. package/src/helper/findSceneRecursive/findSceneRecursive.ts +1 -1
  40. package/src/light/AmbientLight.ts +3 -0
  41. package/src/light/PointLight.ts +6 -3
  42. package/src/light/SceneLight.ts +2 -0
  43. package/src/light/__test__/PointLight.test.ts +8 -6
  44. package/src/light/__test__/SceneLight.test.ts +8 -6
  45. package/src/loadingmanager/LoadingManager.ts +1 -1
  46. package/src/loadingmanager/__test__/LoadingManager.test.ts +1 -1
  47. package/src/mediacreator/MediaCreator.ts +1 -1
  48. package/src/mediacreator/__test__/MediaCreator.test.ts +6 -4
  49. package/src/model/Model.ts +8 -7
  50. package/src/model/__test__/Model.test.ts +13 -10
  51. package/src/primitive/Primitive.ts +4 -3
  52. package/src/primitive/__test__/Primitive.test.ts +9 -7
  53. package/src/primitive/floor/Floor.ts +1 -1
  54. package/src/primitive/floor/__test__/Floor.test.ts +1 -1
  55. package/src/renderer/__test__/Renderer.test.ts +1 -1
  56. package/src/scene/Scene.ts +29 -9
  57. package/src/scene/__test__/Scene.test.ts +33 -19
  58. package/src/scene/root/Root.ts +239 -72
  59. package/src/scene/root/__test__/Root.test.ts +476 -114
  60. package/src/toolbox/BaseTool.ts +1 -1
  61. package/src/toolbox/Toolbox.ts +1 -1
  62. package/src/toolbox/__test__/BaseTool.test.ts +1 -1
  63. package/src/toolbox/__test__/Toolbox.test.ts +1 -1
  64. package/src/toolbox/select/SelectTool.ts +1 -1
  65. package/src/toolbox/select/__test__/SelectTool.test.ts +11 -9
  66. package/src/toolbox/transform/TransformTool.ts +1 -1
  67. package/src/toolbox/transform/__test__/TransformTool.test.ts +12 -10
  68. package/src/types/SceneObjects.ts +14 -0
  69. package/src/types/index.ts +5 -0
  70. package/src/com/index.ts +0 -3
  71. package/src/com/types.ts +0 -58
  72. package/src/scene/root/lightroot/LightRoot.ts +0 -99
  73. package/src/scene/root/lightroot/__test__/LightRoot.test.ts +0 -145
  74. package/src/scene/root/modelroot/ModelRoot.ts +0 -98
  75. package/src/scene/root/modelroot/__test__/ModelRoot.test.ts +0 -189
  76. package/src/scene/root/primitiveroot/PrimitiveRoot.ts +0 -88
  77. package/src/scene/root/primitiveroot/__test__/PrimitiveRoot.test.ts +0 -181
package/build/dive.cjs CHANGED
@@ -671,13 +671,10 @@ var DIVERenderer = class extends import_three.WebGLRenderer {
671
671
  };
672
672
 
673
673
  // src/scene/Scene.ts
674
- var import_three15 = require("three");
674
+ var import_three13 = require("three");
675
675
 
676
676
  // src/scene/root/Root.ts
677
- var import_three14 = require("three");
678
-
679
- // src/scene/root/lightroot/LightRoot.ts
680
- var import_three7 = require("three");
677
+ var import_three10 = require("three");
681
678
 
682
679
  // src/light/AmbientLight.ts
683
680
  var import_three2 = require("three");
@@ -685,6 +682,8 @@ init_VisibilityLayerMask();
685
682
  var DIVEAmbientLight = class extends import_three2.Object3D {
686
683
  constructor() {
687
684
  super();
685
+ this.isDIVELight = true;
686
+ this.isDIVEAmbientLight = true;
688
687
  this.name = "DIVEAmbientLight";
689
688
  this._light = new import_three2.AmbientLight(16777215, 1);
690
689
  this._light.layers.mask = PRODUCT_LAYER_MASK;
@@ -840,6 +839,10 @@ var _DIVECommunication = class _DIVECommunication {
840
839
  returnValue = this.generateMedia(payload);
841
840
  break;
842
841
  }
842
+ case "SET_PARENT": {
843
+ returnValue = this.setParent(payload);
844
+ break;
845
+ }
843
846
  }
844
847
  this.dispatch(action, payload);
845
848
  return returnValue;
@@ -866,8 +869,8 @@ var _DIVECommunication = class _DIVECommunication {
866
869
  name: this.scene.name,
867
870
  mediaItem: null,
868
871
  backgroundColor: "#" + this.scene.background.getHexString(),
869
- floorEnabled: this.scene.Root.Floor.visible,
870
- floorColor: "#" + this.scene.Root.Floor.material.color.getHexString(),
872
+ floorEnabled: this.scene.Floor.visible,
873
+ floorColor: "#" + this.scene.Floor.material.color.getHexString(),
871
874
  userCamera: {
872
875
  position: this.controller.object.position.clone(),
873
876
  target: this.controller.target.clone()
@@ -895,6 +898,7 @@ var _DIVECommunication = class _DIVECommunication {
895
898
  }
896
899
  addObject(payload) {
897
900
  if (this.registered.get(payload.id)) return false;
901
+ if (payload.parent === void 0) payload.parent = null;
898
902
  this.registered.set(payload.id, payload);
899
903
  this.scene.AddSceneObject(payload);
900
904
  return true;
@@ -904,7 +908,7 @@ var _DIVECommunication = class _DIVECommunication {
904
908
  if (!objectToUpdate) return false;
905
909
  this.registered.set(payload.id, __spreadValues(__spreadValues({}, objectToUpdate), payload));
906
910
  const updatedObject = this.registered.get(payload.id);
907
- this.scene.UpdateSceneObject(updatedObject);
911
+ this.scene.UpdateSceneObject(__spreadProps(__spreadValues({}, payload), { id: updatedObject.id, entityType: updatedObject.entityType }));
908
912
  Object.assign(payload, updatedObject);
909
913
  return true;
910
914
  }
@@ -1023,14 +1027,14 @@ var _DIVECommunication = class _DIVECommunication {
1023
1027
  updateScene(payload) {
1024
1028
  if (payload.name !== void 0) this.scene.name = payload.name;
1025
1029
  if (payload.backgroundColor !== void 0) this.scene.SetBackground(payload.backgroundColor);
1026
- if (payload.gridEnabled !== void 0) this.scene.Root.Grid.SetVisibility(payload.gridEnabled);
1027
- if (payload.floorEnabled !== void 0) this.scene.Root.Floor.SetVisibility(payload.floorEnabled);
1028
- if (payload.floorColor !== void 0) this.scene.Root.Floor.SetColor(payload.floorColor);
1030
+ if (payload.gridEnabled !== void 0) this.scene.Grid.SetVisibility(payload.gridEnabled);
1031
+ if (payload.floorEnabled !== void 0) this.scene.Floor.SetVisibility(payload.floorEnabled);
1032
+ if (payload.floorColor !== void 0) this.scene.Floor.SetColor(payload.floorColor);
1029
1033
  payload.name = this.scene.name;
1030
1034
  payload.backgroundColor = "#" + this.scene.background.getHexString();
1031
- payload.gridEnabled = this.scene.Root.Grid.visible;
1032
- payload.floorEnabled = this.scene.Root.Floor.visible;
1033
- payload.floorColor = "#" + this.scene.Root.Floor.material.color.getHexString();
1035
+ payload.gridEnabled = this.scene.Grid.visible;
1036
+ payload.floorEnabled = this.scene.Floor.visible;
1037
+ payload.floorColor = "#" + this.scene.Floor.material.color.getHexString();
1034
1038
  return true;
1035
1039
  }
1036
1040
  generateMedia(payload) {
@@ -1046,6 +1050,31 @@ var _DIVECommunication = class _DIVECommunication {
1046
1050
  payload.dataUri = this.mediaGenerator.GenerateMedia(position, target, payload.width, payload.height);
1047
1051
  return true;
1048
1052
  }
1053
+ setParent(payload) {
1054
+ const object = this.registered.get(payload.object.id);
1055
+ if (!object) return false;
1056
+ const sceneObject = this.scene.GetSceneObject(object);
1057
+ if (!sceneObject) return false;
1058
+ if (payload.parent === null) {
1059
+ this.scene.Root.attach(sceneObject);
1060
+ return true;
1061
+ }
1062
+ if (payload.object.id === payload.parent.id) {
1063
+ return false;
1064
+ }
1065
+ const parent = this.registered.get(payload.parent.id);
1066
+ if (!parent) {
1067
+ this.scene.Root.attach(sceneObject);
1068
+ return true;
1069
+ }
1070
+ const parentObject = this.scene.GetSceneObject(parent);
1071
+ if (!parentObject) {
1072
+ this.scene.Root.attach(sceneObject);
1073
+ return true;
1074
+ }
1075
+ parentObject.attach(sceneObject);
1076
+ return true;
1077
+ }
1049
1078
  };
1050
1079
  _DIVECommunication.__instances = [];
1051
1080
  var DIVECommunication = _DIVECommunication;
@@ -1055,6 +1084,8 @@ init_VisibilityLayerMask();
1055
1084
  var DIVEPointLight = class extends import_three5.Object3D {
1056
1085
  constructor() {
1057
1086
  super();
1087
+ this.isDIVELight = true;
1088
+ this.isDIVEPointLight = true;
1058
1089
  this.isMoveable = true;
1059
1090
  this.isSelectable = true;
1060
1091
  this.gizmo = null;
@@ -1103,6 +1134,8 @@ var import_three6 = require("three");
1103
1134
  var DIVESceneLight = class extends import_three6.Object3D {
1104
1135
  constructor() {
1105
1136
  super();
1137
+ this.isDIVELight = true;
1138
+ this.isDIVESceneLight = true;
1106
1139
  this.name = "DIVESceneLight";
1107
1140
  this._hemiLight = new import_three6.HemisphereLight(16777215, 16777215, 2);
1108
1141
  this._hemiLight.layers.mask = PRODUCT_LAYER_MASK;
@@ -1137,86 +1170,8 @@ var DIVESceneLight = class extends import_three6.Object3D {
1137
1170
  }
1138
1171
  };
1139
1172
 
1140
- // src/scene/root/lightroot/LightRoot.ts
1141
- var DIVELightRoot = class extends import_three7.Object3D {
1142
- constructor() {
1143
- super();
1144
- this.name = "LightRoot";
1145
- }
1146
- GetLight(object) {
1147
- if (object.id === void 0) {
1148
- console.warn("LightRoot.GetLight: object.id is undefined");
1149
- return void 0;
1150
- }
1151
- return this.children.find((object3D) => object3D.userData.id === object.id);
1152
- }
1153
- UpdateLight(light) {
1154
- if (light.id === void 0) {
1155
- console.warn(`LightRoot.UpdateLight: light.id is undefined`);
1156
- return;
1157
- }
1158
- let sceneObject = this.children.find((object3D) => object3D.userData.id === light.id);
1159
- if (!sceneObject) {
1160
- switch (light.type) {
1161
- case "scene": {
1162
- sceneObject = new DIVESceneLight();
1163
- break;
1164
- }
1165
- case "ambient": {
1166
- sceneObject = new DIVEAmbientLight();
1167
- break;
1168
- }
1169
- case "point": {
1170
- sceneObject = new DIVEPointLight();
1171
- break;
1172
- }
1173
- default: {
1174
- console.warn(`LightRoot.UpdateLight: Unknown light type: ${light.type}`);
1175
- return;
1176
- }
1177
- }
1178
- sceneObject.userData.id = light.id;
1179
- this.add(sceneObject);
1180
- }
1181
- if (light.name !== void 0 && light.name !== null) sceneObject.name = light.name;
1182
- if (light.position !== void 0 && light.position !== null) sceneObject.position.set(light.position.x, light.position.y, light.position.z);
1183
- if (light.intensity !== void 0 && light.intensity !== null) sceneObject.SetIntensity(light.intensity);
1184
- if (light.enabled !== void 0 && light.enabled !== null) sceneObject.SetEnabled(light.enabled);
1185
- if (light.color !== void 0 && light.color !== null) sceneObject.SetColor(new import_three7.Color(light.color));
1186
- if (light.visible !== void 0 && light.visible !== null) sceneObject.visible = light.visible;
1187
- }
1188
- DeleteLight(light) {
1189
- if (light.id === void 0) {
1190
- console.warn("LightRoot.DeleteLight: light.id is undefined");
1191
- return;
1192
- }
1193
- const sceneObject = this.children.find((object3D) => object3D.userData.id === light.id);
1194
- if (!sceneObject) {
1195
- console.warn(`LightRoot.DeleteLight: Light with id ${light.id} not found`);
1196
- return;
1197
- }
1198
- const findScene = (object) => {
1199
- if (object.parent !== null) {
1200
- return findScene(object.parent);
1201
- }
1202
- ;
1203
- return object;
1204
- };
1205
- const scene = findScene(sceneObject);
1206
- scene.children.find((object) => {
1207
- if ("isTransformControls" in object) {
1208
- object.detach();
1209
- }
1210
- });
1211
- this.remove(sceneObject);
1212
- }
1213
- };
1214
-
1215
- // src/scene/root/modelroot/ModelRoot.ts
1216
- var import_three9 = require("three");
1217
-
1218
1173
  // src/model/Model.ts
1219
- var import_three8 = require("three");
1174
+ var import_three7 = require("three");
1220
1175
  init_VisibilityLayerMask();
1221
1176
 
1222
1177
  // src/helper/findSceneRecursive/findSceneRecursive.ts
@@ -1228,16 +1183,17 @@ var findSceneRecursive = (object) => {
1228
1183
  };
1229
1184
 
1230
1185
  // src/model/Model.ts
1231
- var DIVEModel = class extends import_three8.Object3D {
1186
+ var DIVEModel = class extends import_three7.Object3D {
1232
1187
  constructor() {
1233
1188
  super();
1189
+ this.isDIVEModel = true;
1234
1190
  this.isSelectable = true;
1235
1191
  this.isMoveable = true;
1236
1192
  this.gizmo = null;
1237
1193
  this._mesh = null;
1238
1194
  this._material = null;
1239
1195
  this.layers.mask = PRODUCT_LAYER_MASK;
1240
- this.boundingBox = new import_three8.Box3();
1196
+ this.boundingBox = new import_three7.Box3();
1241
1197
  }
1242
1198
  SetModel(gltf) {
1243
1199
  this.clear();
@@ -1261,7 +1217,7 @@ var DIVEModel = class extends import_three8.Object3D {
1261
1217
  this.position.set(position.x, position.y, position.z);
1262
1218
  }
1263
1219
  SetRotation(rotation) {
1264
- this.rotation.setFromVector3(new import_three8.Vector3(rotation.x, rotation.y, rotation.z));
1220
+ this.rotation.setFromVector3(new import_three7.Vector3(rotation.x, rotation.y, rotation.z));
1265
1221
  }
1266
1222
  SetScale(scale) {
1267
1223
  this.scale.set(scale.x, scale.y, scale.z);
@@ -1273,13 +1229,13 @@ var DIVEModel = class extends import_three8.Object3D {
1273
1229
  }
1274
1230
  SetMaterial(material) {
1275
1231
  if (!this._material) {
1276
- this._material = new import_three8.MeshStandardMaterial();
1232
+ this._material = new import_three7.MeshStandardMaterial();
1277
1233
  }
1278
1234
  if (material.vertexColors !== void 0) {
1279
1235
  this._material.vertexColors = material.vertexColors;
1280
1236
  }
1281
1237
  if (material.color !== void 0) {
1282
- this._material.color = new import_three8.Color(material.color);
1238
+ this._material.color.set(material.color);
1283
1239
  }
1284
1240
  if (material.map !== void 0) {
1285
1241
  this._material.map = material.map;
@@ -1307,7 +1263,6 @@ var DIVEModel = class extends import_three8.Object3D {
1307
1263
  }
1308
1264
  if (this._mesh) {
1309
1265
  this._mesh.material = this._material;
1310
- this._mesh.material.needsUpdate = true;
1311
1266
  }
1312
1267
  }
1313
1268
  SetToWorldOrigin() {
@@ -1327,9 +1282,9 @@ var DIVEModel = class extends import_three8.Object3D {
1327
1282
  return;
1328
1283
  }
1329
1284
  const bottomY = this.boundingBox.min.y * this.scale.y;
1330
- const bbBottomCenter = this.localToWorld(this.boundingBox.getCenter(new import_three8.Vector3()).multiply(this.scale));
1285
+ const bbBottomCenter = this.localToWorld(this.boundingBox.getCenter(new import_three7.Vector3()).multiply(this.scale));
1331
1286
  bbBottomCenter.y = bottomY + this.position.y;
1332
- const raycaster = new import_three8.Raycaster(bbBottomCenter, new import_three8.Vector3(0, -1, 0));
1287
+ const raycaster = new import_three7.Raycaster(bbBottomCenter, new import_three7.Vector3(0, -1, 0));
1333
1288
  raycaster.layers.mask = PRODUCT_LAYER_MASK;
1334
1289
  const intersections = raycaster.intersectObjects(findSceneRecursive(this).Root.children, true);
1335
1290
  if (intersections.length > 0) {
@@ -1338,7 +1293,7 @@ var DIVEModel = class extends import_three8.Object3D {
1338
1293
  const meshBB = mesh.geometry.boundingBox;
1339
1294
  const worldPos = mesh.localToWorld(meshBB.max.clone());
1340
1295
  const oldPos = this.position.clone();
1341
- const newPos = this.position.clone().setY(worldPos.y).sub(new import_three8.Vector3(0, bottomY, 0));
1296
+ const newPos = this.position.clone().setY(worldPos.y).sub(new import_three7.Vector3(0, bottomY, 0));
1342
1297
  this.position.copy(newPos);
1343
1298
  if (this.position.y === oldPos.y) return;
1344
1299
  (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position, rotation: this.rotation, scale: this.scale });
@@ -1390,96 +1345,24 @@ var DIVELoadingManager = class {
1390
1345
  }
1391
1346
  };
1392
1347
 
1393
- // src/scene/root/modelroot/ModelRoot.ts
1394
- var DIVEModelRoot = class extends import_three9.Object3D {
1395
- constructor() {
1396
- super();
1397
- this.name = "ModelRoot";
1398
- this.loadingManager = new DIVELoadingManager();
1399
- }
1400
- GetModel(object) {
1401
- if (object.id === void 0) {
1402
- console.warn("ModelRoot.GetModel: object.id is undefined");
1403
- return void 0;
1404
- }
1405
- return this.children.find((object3D) => object3D.userData.id === object.id);
1406
- }
1407
- UpdateModel(object) {
1408
- if (object.id === void 0) {
1409
- console.warn("ModelRoot.UpdateModel: object.id is undefined");
1410
- return;
1411
- }
1412
- let sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
1413
- if (!sceneObject && object.uri !== void 0) {
1414
- const model = new DIVEModel();
1415
- sceneObject = model;
1416
- sceneObject.userData.id = object.id;
1417
- this.add(sceneObject);
1418
- this.loadingManager.LoadGLTF(object.uri).then((gltf) => {
1419
- var _a;
1420
- model.SetModel(gltf);
1421
- (_a = DIVECommunication.get(object.id)) == null ? void 0 : _a.PerformAction("MODEL_LOADED", { id: object.id });
1422
- });
1423
- }
1424
- if (object.position !== void 0) sceneObject.SetPosition(object.position);
1425
- if (object.rotation !== void 0) sceneObject.SetRotation(object.rotation);
1426
- if (object.scale !== void 0) sceneObject.SetScale(object.scale);
1427
- if (object.visible !== void 0) sceneObject.SetVisibility(object.visible);
1428
- if (object.material !== void 0) sceneObject.SetMaterial(object.material);
1429
- }
1430
- DeleteModel(object) {
1431
- if (object.id === void 0) {
1432
- console.warn(`ModelRoot.DeleteModel: object.id is undefined`);
1433
- return;
1434
- }
1435
- const sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
1436
- if (!sceneObject) {
1437
- console.warn(`ModelRoot.DeleteModel: Model with id ${object.id} not found`);
1438
- return;
1439
- }
1440
- const findScene = (object2) => {
1441
- if (object2.parent !== null) {
1442
- return findScene(object2.parent);
1443
- }
1444
- ;
1445
- return object2;
1446
- };
1447
- const scene = findScene(sceneObject);
1448
- scene.children.find((object2) => {
1449
- if ("isTransformControls" in object2) {
1450
- object2.detach();
1451
- }
1452
- });
1453
- this.remove(sceneObject);
1454
- }
1455
- PlaceOnFloor(object) {
1456
- if (object.id === void 0) console.warn("ModelRoot.PlaceOnFloor: object.id is undefined");
1457
- const sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
1458
- if (!sceneObject) return;
1459
- sceneObject.PlaceOnFloor();
1460
- }
1461
- };
1462
-
1463
- // src/scene/root/primitiveroot/PrimitiveRoot.ts
1464
- var import_three11 = require("three");
1465
-
1466
1348
  // src/primitive/Primitive.ts
1467
- var import_three10 = require("three");
1349
+ var import_three8 = require("three");
1468
1350
  init_VisibilityLayerMask();
1469
- var DIVEPrimitive = class extends import_three10.Object3D {
1351
+ var DIVEPrimitive = class extends import_three8.Object3D {
1470
1352
  constructor() {
1471
1353
  super();
1354
+ this.isDIVEPrimitive = true;
1472
1355
  this.isSelectable = true;
1473
1356
  this.isMoveable = true;
1474
1357
  this.gizmo = null;
1475
1358
  this.layers.mask = PRODUCT_LAYER_MASK;
1476
- this._mesh = new import_three10.Mesh();
1359
+ this._mesh = new import_three8.Mesh();
1477
1360
  this._mesh.layers.mask = PRODUCT_LAYER_MASK;
1478
1361
  this._mesh.castShadow = true;
1479
1362
  this._mesh.receiveShadow = true;
1480
- this._mesh.material = new import_three10.MeshStandardMaterial();
1363
+ this._mesh.material = new import_three8.MeshStandardMaterial();
1481
1364
  this.add(this._mesh);
1482
- this._boundingBox = new import_three10.Box3();
1365
+ this._boundingBox = new import_three8.Box3();
1483
1366
  }
1484
1367
  SetGeometry(geometry) {
1485
1368
  this._mesh.geometry = this.assembleGeometry(geometry);
@@ -1489,7 +1372,7 @@ var DIVEPrimitive = class extends import_three10.Object3D {
1489
1372
  this.position.set(position.x, position.y, position.z);
1490
1373
  }
1491
1374
  SetRotation(rotation) {
1492
- this.rotation.setFromVector3(new import_three10.Vector3(rotation.x, rotation.y, rotation.z));
1375
+ this.rotation.setFromVector3(new import_three8.Vector3(rotation.x, rotation.y, rotation.z));
1493
1376
  }
1494
1377
  SetScale(scale) {
1495
1378
  this.scale.set(scale.x, scale.y, scale.z);
@@ -1505,7 +1388,7 @@ var DIVEPrimitive = class extends import_three10.Object3D {
1505
1388
  primitiveMaterial.vertexColors = material.vertexColors;
1506
1389
  }
1507
1390
  if (material.color !== void 0) {
1508
- primitiveMaterial.color = new import_three10.Color(material.color);
1391
+ primitiveMaterial.color = new import_three8.Color(material.color);
1509
1392
  }
1510
1393
  if (material.map !== void 0) {
1511
1394
  primitiveMaterial.map = material.map;
@@ -1550,9 +1433,9 @@ var DIVEPrimitive = class extends import_three10.Object3D {
1550
1433
  return;
1551
1434
  }
1552
1435
  const bottomY = this._boundingBox.min.y * this.scale.y;
1553
- const bbBottomCenter = this.localToWorld(this._boundingBox.getCenter(new import_three10.Vector3()).multiply(this.scale));
1436
+ const bbBottomCenter = this.localToWorld(this._boundingBox.getCenter(new import_three8.Vector3()).multiply(this.scale));
1554
1437
  bbBottomCenter.y = bottomY + this.position.y;
1555
- const raycaster = new import_three10.Raycaster(bbBottomCenter, new import_three10.Vector3(0, -1, 0));
1438
+ const raycaster = new import_three8.Raycaster(bbBottomCenter, new import_three8.Vector3(0, -1, 0));
1556
1439
  raycaster.layers.mask = PRODUCT_LAYER_MASK;
1557
1440
  const intersections = raycaster.intersectObjects(findSceneRecursive(this).Root.children, true);
1558
1441
  if (intersections.length > 0) {
@@ -1561,7 +1444,7 @@ var DIVEPrimitive = class extends import_three10.Object3D {
1561
1444
  const meshBB = mesh.geometry.boundingBox;
1562
1445
  const worldPos = mesh.localToWorld(meshBB.max.clone());
1563
1446
  const oldPos = this.position.clone();
1564
- const newPos = this.position.clone().setY(worldPos.y).sub(new import_three10.Vector3(0, bottomY, 0));
1447
+ const newPos = this.position.clone().setY(worldPos.y).sub(new import_three8.Vector3(0, bottomY, 0));
1565
1448
  this.position.copy(newPos);
1566
1449
  if (this.position.y === oldPos.y) return;
1567
1450
  (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position, rotation: this.rotation, scale: this.scale });
@@ -1596,182 +1479,145 @@ var DIVEPrimitive = class extends import_three10.Object3D {
1596
1479
  case "plane":
1597
1480
  return this.createPlaneGeometry(geometry);
1598
1481
  default:
1599
- return new import_three10.BufferGeometry();
1482
+ return new import_three8.BufferGeometry();
1600
1483
  }
1601
1484
  }
1602
1485
  createCylinderGeometry(geometry) {
1603
- const geo = new import_three10.CylinderGeometry(geometry.width / 2, geometry.width / 2, geometry.height, 64);
1486
+ const geo = new import_three8.CylinderGeometry(geometry.width / 2, geometry.width / 2, geometry.height, 64);
1604
1487
  geo.translate(0, geometry.height / 2, 0);
1605
1488
  return geo;
1606
1489
  }
1607
1490
  createSphereGeometry(geometry) {
1608
- const geo = new import_three10.SphereGeometry(geometry.width / 2, 256, 256);
1491
+ const geo = new import_three8.SphereGeometry(geometry.width / 2, 256, 256);
1609
1492
  return geo;
1610
1493
  }
1611
1494
  createPyramidGeometry(geometry) {
1612
- const geo = new import_three10.ConeGeometry(geometry.width / 2, geometry.height, 4, 1, true);
1495
+ const geo = new import_three8.ConeGeometry(geometry.width / 2, geometry.height, 4, 1, true);
1613
1496
  geo.rotateY(Math.PI / 4);
1614
1497
  geo.translate(0, geometry.height / 2, 0);
1615
1498
  return geo;
1616
1499
  }
1617
1500
  createBoxGeometry(geometry) {
1618
- const geo = new import_three10.BoxGeometry(geometry.width, geometry.height, geometry.depth);
1501
+ const geo = new import_three8.BoxGeometry(geometry.width, geometry.height, geometry.depth);
1619
1502
  geo.translate(0, geometry.height / 2, 0);
1620
1503
  return geo;
1621
1504
  }
1622
1505
  createConeGeometry(geometry) {
1623
- const geo = new import_three10.ConeGeometry(geometry.width / 2, geometry.height, 256);
1506
+ const geo = new import_three8.ConeGeometry(geometry.width / 2, geometry.height, 256);
1624
1507
  geo.translate(0, geometry.height / 2, 0);
1625
1508
  return geo;
1626
1509
  }
1627
1510
  createWallGeometry(geometry) {
1628
- const geo = new import_three10.BoxGeometry(geometry.width, geometry.height, geometry.depth || 0.05, 16);
1511
+ const geo = new import_three8.BoxGeometry(geometry.width, geometry.height, geometry.depth || 0.05, 16);
1629
1512
  geo.translate(0, geometry.height / 2, 0);
1630
1513
  return geo;
1631
1514
  }
1632
1515
  createPlaneGeometry(geometry) {
1633
- const geo = new import_three10.BoxGeometry(geometry.width, geometry.height, geometry.depth);
1516
+ const geo = new import_three8.BoxGeometry(geometry.width, geometry.height, geometry.depth);
1634
1517
  geo.translate(0, geometry.height / 2, 0);
1635
1518
  return geo;
1636
1519
  }
1637
1520
  };
1638
1521
 
1639
- // src/scene/root/primitiveroot/PrimitiveRoot.ts
1640
- var DIVEPrimitiveRoot = class extends import_three11.Object3D {
1522
+ // src/group/Group.ts
1523
+ var import_three9 = require("three");
1524
+ var DIVEGroup = class extends import_three9.Object3D {
1641
1525
  constructor() {
1642
1526
  super();
1643
- this.name = "PrimitiveRoot";
1527
+ this.isDIVEGroup = true;
1528
+ this.isSelectable = true;
1529
+ this.isMoveable = true;
1530
+ this.name = "DIVEGroup";
1531
+ this._bb = new import_three9.Box3();
1532
+ this._boxMesh = new import_three9.Mesh(new import_three9.BoxGeometry(0, 0, 0), new import_three9.MeshBasicMaterial({ color: 16711680, wireframe: true }));
1533
+ this._boxMesh.visible = false;
1534
+ this.add(this._boxMesh);
1644
1535
  }
1645
- GetPrimitive(object) {
1646
- if (object.id === void 0) {
1647
- console.warn("PrimitiveRoot.GetPrimitive: object.id is undefined");
1648
- return void 0;
1649
- }
1650
- return this.children.find((object3D) => object3D.userData.id === object.id);
1536
+ SetPosition(position) {
1537
+ this.position.set(position.x, position.y, position.z);
1651
1538
  }
1652
- UpdatePrimitive(object) {
1653
- if (object.id === void 0) {
1654
- console.warn("PrimitiveRoot.UpdatePrimitive: object.id is undefined");
1655
- return;
1656
- }
1657
- let sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
1658
- if (!sceneObject && object.geometry !== void 0) {
1659
- const primitive = new DIVEPrimitive();
1660
- primitive.SetGeometry(object.geometry);
1661
- sceneObject = primitive;
1662
- sceneObject.userData.id = object.id;
1663
- this.add(sceneObject);
1664
- }
1665
- if (object.position !== void 0) sceneObject.SetPosition(object.position);
1666
- if (object.rotation !== void 0) sceneObject.SetRotation(object.rotation);
1667
- if (object.scale !== void 0) sceneObject.SetScale(object.scale);
1668
- if (object.visible !== void 0) sceneObject.SetVisibility(object.visible);
1669
- if (object.material !== void 0) sceneObject.SetMaterial(object.material);
1539
+ SetRotation(rotation) {
1540
+ this.rotation.setFromVector3(new import_three9.Vector3(rotation.x, rotation.y, rotation.z));
1670
1541
  }
1671
- DeletePrimitive(object) {
1672
- if (object.id === void 0) {
1673
- console.warn(`PrimitiveRoot.DeletePrimitive: object.id is undefined`);
1674
- return;
1675
- }
1676
- const sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
1677
- if (!sceneObject) {
1678
- console.warn(`PrimitiveRoot.DeletePrimitive: Primitive with id ${object.id} not found`);
1679
- return;
1680
- }
1681
- const findScene = (object2) => {
1682
- if (object2.parent !== null) {
1683
- return findScene(object2.parent);
1684
- }
1685
- ;
1686
- return object2;
1687
- };
1688
- const scene = findScene(sceneObject);
1689
- scene.children.find((object2) => {
1690
- if ("isTransformControls" in object2) {
1691
- object2.detach();
1692
- }
1542
+ SetScale(scale) {
1543
+ this.scale.set(scale.x, scale.y, scale.z);
1544
+ }
1545
+ SetVisibility(visible) {
1546
+ this.traverse((child) => {
1547
+ if (child.uuid === this._boxMesh.uuid) return;
1548
+ child.visible = visible;
1693
1549
  });
1694
- this.remove(sceneObject);
1695
1550
  }
1696
- PlaceOnFloor(object) {
1697
- if (object.id === void 0) console.warn("PrimitiveRoot.PlaceOnFloor: object.id is undefined");
1698
- const sceneObject = this.children.find((object3D) => object3D.userData.id === object.id);
1699
- if (!sceneObject) return;
1700
- sceneObject.PlaceOnFloor();
1551
+ SetBoundingBoxVisibility(visible) {
1552
+ this._boxMesh.visible = visible;
1701
1553
  }
1702
- };
1703
-
1704
- // src/primitive/floor/Floor.ts
1705
- var import_three12 = require("three");
1706
- init_VisibilityLayerMask();
1707
- var DIVEFloor = class extends import_three12.Mesh {
1708
- constructor() {
1709
- super(new import_three12.PlaneGeometry(1e4, 1e4), new import_three12.MeshStandardMaterial({ color: new import_three12.Color(150 / 255, 150 / 255, 150 / 255) }));
1710
- this.isFloor = true;
1711
- this.name = "Floor";
1712
- this.layers.mask = PRODUCT_LAYER_MASK;
1713
- this.receiveShadow = true;
1714
- this.rotateX(-Math.PI / 2);
1554
+ attach(object) {
1555
+ super.attach(object);
1556
+ this.recalculatePosition();
1557
+ this.updateBoxMesh();
1558
+ return this;
1715
1559
  }
1716
- SetVisibility(visible) {
1717
- this.visible = visible;
1560
+ remove(object) {
1561
+ super.remove(object);
1562
+ this.recalculatePosition();
1563
+ this.updateBoxMesh();
1564
+ return this;
1718
1565
  }
1719
- SetColor(color) {
1720
- this.material.color = new import_three12.Color(color);
1566
+ /**
1567
+ * Recalculates the position of the group based on it's bounding box.
1568
+ * Children's world positions are kept.
1569
+ */
1570
+ recalculatePosition() {
1571
+ var _a;
1572
+ const childrensWorldPositions = this.children.map((child) => child.getWorldPosition(new import_three9.Vector3()));
1573
+ const bbcenter = this.updateBB();
1574
+ this.position.copy(bbcenter);
1575
+ this.children.forEach((child, i) => {
1576
+ if (child.uuid === this._boxMesh.uuid) return;
1577
+ child.position.copy(this.worldToLocal(childrensWorldPositions[i]));
1578
+ });
1579
+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position });
1721
1580
  }
1722
- };
1723
-
1724
- // src/constant/GridColors.ts
1725
- var GRID_CENTER_LINE_COLOR = "#888888";
1726
- var GRID_SIDE_LINE_COLOR = "#dddddd";
1727
-
1728
- // src/grid/Grid.ts
1729
- init_VisibilityLayerMask();
1730
- var import_three13 = require("three");
1731
- var DIVEGrid = class extends import_three13.Object3D {
1732
- constructor() {
1733
- super();
1734
- this.name = "Grid";
1735
- const grid = new import_three13.GridHelper(100, 100, GRID_CENTER_LINE_COLOR, GRID_SIDE_LINE_COLOR);
1736
- grid.material.depthTest = false;
1737
- grid.layers.mask = HELPER_LAYER_MASK;
1738
- this.add(grid);
1581
+ /**
1582
+ * Updates the bounding box of the group.
1583
+ * @returns {Vector3} The new center of the bounding box.
1584
+ */
1585
+ updateBB() {
1586
+ this._bb.makeEmpty();
1587
+ this.children.forEach((child) => {
1588
+ if (child.uuid === this._boxMesh.uuid) return;
1589
+ this._bb.expandByObject(child);
1590
+ });
1591
+ return this._bb.getCenter(new import_three9.Vector3());
1739
1592
  }
1740
- SetVisibility(visible) {
1741
- this.visible = visible;
1593
+ updateBoxMesh() {
1594
+ this._boxMesh.geometry = new import_three9.BoxGeometry(this._bb.max.x - this._bb.min.x, this._bb.max.y - this._bb.min.y, this._bb.max.z - this._bb.min.z);
1595
+ }
1596
+ onMove() {
1597
+ var _a;
1598
+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("UPDATE_OBJECT", { id: this.userData.id, position: this.position, rotation: this.rotation, scale: this.scale });
1599
+ }
1600
+ onSelect() {
1601
+ var _a;
1602
+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("SELECT_OBJECT", { id: this.userData.id });
1603
+ }
1604
+ onDeselect() {
1605
+ var _a;
1606
+ (_a = DIVECommunication.get(this.userData.id)) == null ? void 0 : _a.PerformAction("DESELECT_OBJECT", { id: this.userData.id });
1742
1607
  }
1743
1608
  };
1744
1609
 
1745
1610
  // src/scene/root/Root.ts
1746
- var DIVERoot = class extends import_three14.Object3D {
1747
- get Floor() {
1748
- return this.floor;
1749
- }
1750
- get Grid() {
1751
- return this.grid;
1752
- }
1611
+ var DIVERoot = class extends import_three10.Object3D {
1753
1612
  constructor() {
1754
1613
  super();
1614
+ this.isDIVERoot = true;
1755
1615
  this.name = "Root";
1756
- this.lightRoot = new DIVELightRoot();
1757
- this.add(this.lightRoot);
1758
- this.modelRoot = new DIVEModelRoot();
1759
- this.add(this.modelRoot);
1760
- this.primitiveRoot = new DIVEPrimitiveRoot();
1761
- this.add(this.primitiveRoot);
1762
- this.floor = new DIVEFloor();
1763
- this.add(this.floor);
1764
- this.grid = new DIVEGrid();
1765
- this.add(this.grid);
1616
+ this.loadingManager = new DIVELoadingManager();
1766
1617
  }
1767
1618
  ComputeSceneBB() {
1768
- const bb = new import_three14.Box3();
1769
- this.modelRoot.traverse((object) => {
1770
- if ("isObject3D" in object) {
1771
- bb.expandByObject(object);
1772
- }
1773
- });
1774
- this.primitiveRoot.traverse((object) => {
1619
+ const bb = new import_three10.Box3();
1620
+ this.traverse((object) => {
1775
1621
  if ("isObject3D" in object) {
1776
1622
  bb.expandByObject(object);
1777
1623
  }
@@ -1779,20 +1625,7 @@ var DIVERoot = class extends import_three14.Object3D {
1779
1625
  return bb;
1780
1626
  }
1781
1627
  GetSceneObject(object) {
1782
- switch (object.entityType) {
1783
- case "pov": {
1784
- return void 0;
1785
- }
1786
- case "light": {
1787
- return this.lightRoot.GetLight(object);
1788
- }
1789
- case "model": {
1790
- return this.modelRoot.GetModel(object);
1791
- }
1792
- case "primitive": {
1793
- return this.primitiveRoot.GetPrimitive(object);
1794
- }
1795
- }
1628
+ return this.children.find((object3D) => object3D.userData.id === object.id);
1796
1629
  }
1797
1630
  AddSceneObject(object) {
1798
1631
  switch (object.entityType) {
@@ -1800,15 +1633,19 @@ var DIVERoot = class extends import_three14.Object3D {
1800
1633
  break;
1801
1634
  }
1802
1635
  case "light": {
1803
- this.lightRoot.UpdateLight(object);
1636
+ this.updateLight(object);
1804
1637
  break;
1805
1638
  }
1806
1639
  case "model": {
1807
- this.modelRoot.UpdateModel(object);
1640
+ this.updateModel(object);
1808
1641
  break;
1809
1642
  }
1810
1643
  case "primitive": {
1811
- this.primitiveRoot.UpdatePrimitive(object);
1644
+ this.updatePrimitive(object);
1645
+ break;
1646
+ }
1647
+ case "group": {
1648
+ this.updateGroup(object);
1812
1649
  break;
1813
1650
  }
1814
1651
  }
@@ -1819,15 +1656,19 @@ var DIVERoot = class extends import_three14.Object3D {
1819
1656
  break;
1820
1657
  }
1821
1658
  case "light": {
1822
- this.lightRoot.UpdateLight(object);
1659
+ this.updateLight(object);
1823
1660
  break;
1824
1661
  }
1825
1662
  case "model": {
1826
- this.modelRoot.UpdateModel(object);
1663
+ this.updateModel(object);
1827
1664
  break;
1828
1665
  }
1829
1666
  case "primitive": {
1830
- this.primitiveRoot.UpdatePrimitive(object);
1667
+ this.updatePrimitive(object);
1668
+ break;
1669
+ }
1670
+ case "group": {
1671
+ this.updateGroup(object);
1831
1672
  break;
1832
1673
  }
1833
1674
  }
@@ -1838,15 +1679,19 @@ var DIVERoot = class extends import_three14.Object3D {
1838
1679
  break;
1839
1680
  }
1840
1681
  case "light": {
1841
- this.lightRoot.DeleteLight(object);
1682
+ this.deleteLight(object);
1842
1683
  break;
1843
1684
  }
1844
1685
  case "model": {
1845
- this.modelRoot.DeleteModel(object);
1686
+ this.deleteModel(object);
1846
1687
  break;
1847
1688
  }
1848
1689
  case "primitive": {
1849
- this.primitiveRoot.DeletePrimitive(object);
1690
+ this.deletePrimitive(object);
1691
+ break;
1692
+ }
1693
+ case "group": {
1694
+ this.deleteGroup(object);
1850
1695
  break;
1851
1696
  }
1852
1697
  }
@@ -1857,31 +1702,239 @@ var DIVERoot = class extends import_three14.Object3D {
1857
1702
  case "light": {
1858
1703
  break;
1859
1704
  }
1860
- case "model": {
1861
- this.modelRoot.PlaceOnFloor(object);
1862
- break;
1863
- }
1705
+ case "model":
1864
1706
  case "primitive": {
1865
- this.primitiveRoot.PlaceOnFloor(object);
1707
+ this.placeOnFloor(object);
1866
1708
  break;
1867
1709
  }
1868
1710
  }
1869
1711
  }
1712
+ updateLight(light) {
1713
+ let sceneObject = this.GetSceneObject(light);
1714
+ if (!sceneObject) {
1715
+ switch (light.type) {
1716
+ case "scene": {
1717
+ sceneObject = new DIVESceneLight();
1718
+ break;
1719
+ }
1720
+ case "ambient": {
1721
+ sceneObject = new DIVEAmbientLight();
1722
+ break;
1723
+ }
1724
+ case "point": {
1725
+ sceneObject = new DIVEPointLight();
1726
+ break;
1727
+ }
1728
+ default: {
1729
+ console.warn(`Root.updateLight: Unknown light type: ${light.type}`);
1730
+ return;
1731
+ }
1732
+ }
1733
+ sceneObject.userData.id = light.id;
1734
+ this.add(sceneObject);
1735
+ }
1736
+ if (light.name !== void 0 && light.name !== null) sceneObject.name = light.name;
1737
+ if (light.position !== void 0 && light.position !== null) sceneObject.position.set(light.position.x, light.position.y, light.position.z);
1738
+ if (light.intensity !== void 0 && light.intensity !== null) sceneObject.SetIntensity(light.intensity);
1739
+ if (light.enabled !== void 0 && light.enabled !== null) sceneObject.SetEnabled(light.enabled);
1740
+ if (light.color !== void 0 && light.color !== null) sceneObject.SetColor(new import_three10.Color(light.color));
1741
+ if (light.visible !== void 0 && light.visible !== null) sceneObject.visible = light.visible;
1742
+ if (light.parent !== void 0) this.setParent(__spreadProps(__spreadValues({}, light), { parent: light.parent }));
1743
+ }
1744
+ updateModel(model) {
1745
+ let sceneObject = this.GetSceneObject(model);
1746
+ if (!sceneObject) {
1747
+ const created = new DIVEModel();
1748
+ sceneObject = created;
1749
+ sceneObject.userData.id = model.id;
1750
+ this.add(sceneObject);
1751
+ }
1752
+ if (model.uri !== void 0) {
1753
+ this.loadingManager.LoadGLTF(model.uri).then((gltf) => {
1754
+ var _a;
1755
+ sceneObject.SetModel(gltf);
1756
+ (_a = DIVECommunication.get(model.id)) == null ? void 0 : _a.PerformAction("MODEL_LOADED", { id: model.id });
1757
+ });
1758
+ }
1759
+ if (model.name !== void 0) sceneObject.name = model.name;
1760
+ if (model.position !== void 0) sceneObject.SetPosition(model.position);
1761
+ if (model.rotation !== void 0) sceneObject.SetRotation(model.rotation);
1762
+ if (model.scale !== void 0) sceneObject.SetScale(model.scale);
1763
+ if (model.visible !== void 0) sceneObject.SetVisibility(model.visible);
1764
+ if (model.material !== void 0) sceneObject.SetMaterial(model.material);
1765
+ if (model.parent !== void 0) this.setParent(__spreadProps(__spreadValues({}, model), { parent: model.parent }));
1766
+ }
1767
+ updatePrimitive(primitive) {
1768
+ let sceneObject = this.GetSceneObject(primitive);
1769
+ if (!sceneObject) {
1770
+ const created = new DIVEPrimitive();
1771
+ sceneObject = created;
1772
+ sceneObject.userData.id = primitive.id;
1773
+ this.add(sceneObject);
1774
+ }
1775
+ if (primitive.name !== void 0) sceneObject.name = primitive.name;
1776
+ if (primitive.geometry !== void 0) sceneObject.SetGeometry(primitive.geometry);
1777
+ if (primitive.position !== void 0) sceneObject.SetPosition(primitive.position);
1778
+ if (primitive.rotation !== void 0) sceneObject.SetRotation(primitive.rotation);
1779
+ if (primitive.scale !== void 0) sceneObject.SetScale(primitive.scale);
1780
+ if (primitive.visible !== void 0) sceneObject.SetVisibility(primitive.visible);
1781
+ if (primitive.material !== void 0) sceneObject.SetMaterial(primitive.material);
1782
+ if (primitive.parent !== void 0) this.setParent(__spreadProps(__spreadValues({}, primitive), { parent: primitive.parent }));
1783
+ }
1784
+ updateGroup(group) {
1785
+ let sceneObject = this.GetSceneObject(group);
1786
+ if (!sceneObject) {
1787
+ const created = new DIVEGroup();
1788
+ sceneObject = created;
1789
+ sceneObject.userData.id = group.id;
1790
+ this.add(sceneObject);
1791
+ }
1792
+ if (group.name !== void 0) sceneObject.name = group.name;
1793
+ if (group.position !== void 0) sceneObject.SetPosition(group.position);
1794
+ if (group.rotation !== void 0) sceneObject.SetRotation(group.rotation);
1795
+ if (group.scale !== void 0) sceneObject.SetScale(group.scale);
1796
+ if (group.visible !== void 0) sceneObject.SetVisibility(group.visible);
1797
+ if (group.bbVisible !== void 0) sceneObject.SetBoundingBoxVisibility(group.bbVisible);
1798
+ if (group.parent !== void 0) this.setParent(__spreadProps(__spreadValues({}, group), { parent: group.parent }));
1799
+ }
1800
+ deleteLight(light) {
1801
+ const sceneObject = this.GetSceneObject(light);
1802
+ if (!sceneObject) {
1803
+ console.warn(`Root.deleteLight: Light with id ${light.id} not found`);
1804
+ return;
1805
+ }
1806
+ this.detachTransformControls(sceneObject);
1807
+ this.remove(sceneObject);
1808
+ }
1809
+ deleteModel(model) {
1810
+ const sceneObject = this.GetSceneObject(model);
1811
+ if (!sceneObject) {
1812
+ console.warn(`Root.deleteModel: Model with id ${model.id} not found`);
1813
+ return;
1814
+ }
1815
+ this.detachTransformControls(sceneObject);
1816
+ this.remove(sceneObject);
1817
+ }
1818
+ deletePrimitive(primitive) {
1819
+ const sceneObject = this.GetSceneObject(primitive);
1820
+ if (!sceneObject) {
1821
+ console.warn(`Root.deletePrimitive: Primitive with id ${primitive.id} not found`);
1822
+ return;
1823
+ }
1824
+ this.detachTransformControls(sceneObject);
1825
+ this.remove(sceneObject);
1826
+ }
1827
+ deleteGroup(group) {
1828
+ const sceneObject = this.GetSceneObject(group);
1829
+ if (!sceneObject) {
1830
+ console.warn(`Root.deleteGroup: Group with id ${group.id} not found`);
1831
+ return;
1832
+ }
1833
+ this.detachTransformControls(sceneObject);
1834
+ for (let i = sceneObject.children.length - 1; i >= 0; i--) {
1835
+ this.attach(sceneObject.children[i]);
1836
+ }
1837
+ sceneObject.parent.remove(sceneObject);
1838
+ }
1839
+ placeOnFloor(object) {
1840
+ const sceneObject = this.GetSceneObject(object);
1841
+ if (!sceneObject) return;
1842
+ sceneObject.PlaceOnFloor();
1843
+ }
1844
+ setParent(object) {
1845
+ const sceneObject = this.GetSceneObject(object);
1846
+ if (!sceneObject) return;
1847
+ if (sceneObject.parent) {
1848
+ sceneObject.parent.remove(sceneObject);
1849
+ }
1850
+ if (object.parent !== null) {
1851
+ const parent = this.GetSceneObject(object.parent);
1852
+ if (!parent) return;
1853
+ parent.attach(sceneObject);
1854
+ } else {
1855
+ this.attach(sceneObject);
1856
+ }
1857
+ }
1858
+ detachTransformControls(object) {
1859
+ this.findScene(object).children.find((object2) => {
1860
+ if ("isTransformControls" in object2) {
1861
+ object2.detach();
1862
+ }
1863
+ });
1864
+ }
1865
+ findScene(object) {
1866
+ if (object.parent !== null) {
1867
+ return this.findScene(object.parent);
1868
+ }
1869
+ ;
1870
+ return object;
1871
+ }
1872
+ };
1873
+
1874
+ // src/constant/GridColors.ts
1875
+ var GRID_CENTER_LINE_COLOR = "#888888";
1876
+ var GRID_SIDE_LINE_COLOR = "#dddddd";
1877
+
1878
+ // src/grid/Grid.ts
1879
+ init_VisibilityLayerMask();
1880
+ var import_three11 = require("three");
1881
+ var DIVEGrid = class extends import_three11.Object3D {
1882
+ constructor() {
1883
+ super();
1884
+ this.name = "Grid";
1885
+ const grid = new import_three11.GridHelper(100, 100, GRID_CENTER_LINE_COLOR, GRID_SIDE_LINE_COLOR);
1886
+ grid.material.depthTest = false;
1887
+ grid.layers.mask = HELPER_LAYER_MASK;
1888
+ this.add(grid);
1889
+ }
1890
+ SetVisibility(visible) {
1891
+ this.visible = visible;
1892
+ }
1893
+ };
1894
+
1895
+ // src/primitive/floor/Floor.ts
1896
+ var import_three12 = require("three");
1897
+ init_VisibilityLayerMask();
1898
+ var DIVEFloor = class extends import_three12.Mesh {
1899
+ constructor() {
1900
+ super(new import_three12.PlaneGeometry(1e4, 1e4), new import_three12.MeshStandardMaterial({ color: new import_three12.Color(150 / 255, 150 / 255, 150 / 255) }));
1901
+ this.isFloor = true;
1902
+ this.name = "Floor";
1903
+ this.layers.mask = PRODUCT_LAYER_MASK;
1904
+ this.receiveShadow = true;
1905
+ this.rotateX(-Math.PI / 2);
1906
+ }
1907
+ SetVisibility(visible) {
1908
+ this.visible = visible;
1909
+ }
1910
+ SetColor(color) {
1911
+ this.material.color = new import_three12.Color(color);
1912
+ }
1870
1913
  };
1871
1914
 
1872
1915
  // src/scene/Scene.ts
1873
- var DIVEScene = class extends import_three15.Scene {
1916
+ var DIVEScene = class extends import_three13.Scene {
1874
1917
  get Root() {
1875
1918
  return this.root;
1876
1919
  }
1920
+ get Floor() {
1921
+ return this.floor;
1922
+ }
1923
+ get Grid() {
1924
+ return this.grid;
1925
+ }
1877
1926
  constructor() {
1878
1927
  super();
1879
- this.background = new import_three15.Color(16777215);
1928
+ this.background = new import_three13.Color(16777215);
1880
1929
  this.root = new DIVERoot();
1881
1930
  this.add(this.root);
1931
+ this.floor = new DIVEFloor();
1932
+ this.add(this.floor);
1933
+ this.grid = new DIVEGrid();
1934
+ this.add(this.grid);
1882
1935
  }
1883
1936
  SetBackground(color) {
1884
- this.background = new import_three15.Color(color);
1937
+ this.background = new import_three13.Color(color);
1885
1938
  }
1886
1939
  ComputeSceneBB() {
1887
1940
  return this.Root.ComputeSceneBB();
@@ -1890,7 +1943,7 @@ var DIVEScene = class extends import_three15.Scene {
1890
1943
  return this.Root.GetSceneObject(object);
1891
1944
  }
1892
1945
  AddSceneObject(object) {
1893
- this.Root.UpdateSceneObject(object);
1946
+ this.Root.AddSceneObject(object);
1894
1947
  }
1895
1948
  UpdateSceneObject(object) {
1896
1949
  this.Root.UpdateSceneObject(object);
@@ -1908,7 +1961,7 @@ init_PerspectiveCamera();
1908
1961
 
1909
1962
  // src/controls/OrbitControls.ts
1910
1963
  var import_OrbitControls = require("three/examples/jsm/controls/OrbitControls");
1911
- var import_three16 = require("three");
1964
+ var import_three14 = require("three");
1912
1965
  var import_tween = require("@tweenjs/tween.js");
1913
1966
  var DIVEOrbitControlsDefaultSettings = {
1914
1967
  enableDamping: true,
@@ -1950,8 +2003,8 @@ var _DIVEOrbitControls = class _DIVEOrbitControls extends import_OrbitControls.O
1950
2003
  this.dispose();
1951
2004
  }
1952
2005
  ComputeEncompassingView(bb) {
1953
- const center = bb.getCenter(new import_three16.Vector3());
1954
- const size = bb.getSize(new import_three16.Vector3());
2006
+ const center = bb.getCenter(new import_three14.Vector3());
2007
+ const size = bb.getSize(new import_three14.Vector3());
1955
2008
  const distance = Math.max(size.x, size.y, size.z) * 1.25;
1956
2009
  const direction = this.object.position.clone().normalize();
1957
2010
  return {
@@ -1962,7 +2015,7 @@ var _DIVEOrbitControls = class _DIVEOrbitControls extends import_OrbitControls.O
1962
2015
  ZoomIn(by) {
1963
2016
  const zoomBy = by || _DIVEOrbitControls.DEFAULT_ZOOM_FACTOR;
1964
2017
  const { minDistance, maxDistance } = this;
1965
- this.minDistance = this.maxDistance = import_three16.MathUtils.clamp(this.getDistance() - zoomBy, minDistance + zoomBy, maxDistance - zoomBy);
2018
+ this.minDistance = this.maxDistance = import_three14.MathUtils.clamp(this.getDistance() - zoomBy, minDistance + zoomBy, maxDistance - zoomBy);
1966
2019
  this.update();
1967
2020
  this.minDistance = minDistance;
1968
2021
  this.maxDistance = maxDistance;
@@ -1970,7 +2023,7 @@ var _DIVEOrbitControls = class _DIVEOrbitControls extends import_OrbitControls.O
1970
2023
  ZoomOut(by) {
1971
2024
  const zoomBy = by || _DIVEOrbitControls.DEFAULT_ZOOM_FACTOR;
1972
2025
  const { minDistance, maxDistance } = this;
1973
- this.minDistance = this.maxDistance = import_three16.MathUtils.clamp(this.getDistance() + zoomBy, minDistance + zoomBy, maxDistance - zoomBy);
2026
+ this.minDistance = this.maxDistance = import_three14.MathUtils.clamp(this.getDistance() + zoomBy, minDistance + zoomBy, maxDistance - zoomBy);
1974
2027
  this.update();
1975
2028
  this.minDistance = minDistance;
1976
2029
  this.maxDistance = maxDistance;
@@ -2118,7 +2171,7 @@ var DIVEAnimationSystem = class {
2118
2171
  };
2119
2172
 
2120
2173
  // src/axiscamera/AxisCamera.ts
2121
- var import_three17 = require("three");
2174
+ var import_three15 = require("three");
2122
2175
  var import_three_spritetext = __toESM(require("three-spritetext"), 1);
2123
2176
  init_VisibilityLayerMask();
2124
2177
 
@@ -2131,18 +2184,18 @@ var AxesColorGreen = AxesColorGreenLetter;
2131
2184
  var AxesColorBlue = AxesColorBlueLetter;
2132
2185
 
2133
2186
  // src/axiscamera/AxisCamera.ts
2134
- var DIVEAxisCamera = class extends import_three17.OrthographicCamera {
2187
+ var DIVEAxisCamera = class extends import_three15.OrthographicCamera {
2135
2188
  constructor(renderer, scene, controls) {
2136
2189
  super(-1, 1, 1, -1, 0.1, 100);
2137
2190
  this.layers.mask = COORDINATE_LAYER_MASK;
2138
- this.axesHelper = new import_three17.AxesHelper(0.5);
2191
+ this.axesHelper = new import_three15.AxesHelper(0.5);
2139
2192
  this.axesHelper.layers.mask = COORDINATE_LAYER_MASK;
2140
2193
  this.axesHelper.material.depthTest = false;
2141
2194
  this.axesHelper.position.set(0, 0, -1);
2142
2195
  this.axesHelper.setColors(
2143
- new import_three17.Color(AxesColorRed),
2144
- new import_three17.Color(AxesColorGreen),
2145
- new import_three17.Color(AxesColorBlue)
2196
+ new import_three15.Color(AxesColorRed),
2197
+ new import_three15.Color(AxesColorGreen),
2198
+ new import_three15.Color(AxesColorBlue)
2146
2199
  );
2147
2200
  const x = new import_three_spritetext.default("X", 0.2, AxesColorRedLetter);
2148
2201
  const y = new import_three_spritetext.default("Y", 0.2, AxesColorGreenLetter);
@@ -2160,7 +2213,7 @@ var DIVEAxisCamera = class extends import_three17.OrthographicCamera {
2160
2213
  this._renderer = renderer;
2161
2214
  this._scene = scene;
2162
2215
  this._scene.add(this);
2163
- const restoreViewport = new import_three17.Vector4();
2216
+ const restoreViewport = new import_three15.Vector4();
2164
2217
  this._renderCallbackId = renderer.AddPostRenderCallback(() => {
2165
2218
  const restoreBackground = scene.background;
2166
2219
  scene.background = null;
@@ -2179,7 +2232,7 @@ var DIVEAxisCamera = class extends import_three17.OrthographicCamera {
2179
2232
  this._scene.remove(this);
2180
2233
  }
2181
2234
  SetFromCameraMatrix(matrix) {
2182
- this.axesHelper.rotation.setFromRotationMatrix(new import_three17.Matrix4().extractRotation(matrix).invert());
2235
+ this.axesHelper.rotation.setFromRotationMatrix(new import_three15.Matrix4().extractRotation(matrix).invert());
2183
2236
  }
2184
2237
  };
2185
2238
 
@@ -2243,58 +2296,6 @@ var getObjectDelta = (a, b) => {
2243
2296
  return delta;
2244
2297
  };
2245
2298
 
2246
- // src/math/helper/shift.ts
2247
- function shift(value, exponent) {
2248
- const subvalues = (value + "e").split("e");
2249
- return +(subvalues[0] + "e" + (+subvalues[1] + (exponent || 0)));
2250
- }
2251
-
2252
- // src/math/ceil/ceilExp.ts
2253
- function ceilExp(number, decimals = 0) {
2254
- const n = shift(number, +decimals);
2255
- return shift(Math.ceil(n), -decimals);
2256
- }
2257
-
2258
- // src/math/floor/floorExp.ts
2259
- function floorExp(number, decimals = 0) {
2260
- const n = shift(number, +decimals);
2261
- return shift(Math.floor(n), -decimals);
2262
- }
2263
-
2264
- // src/math/round/roundExp.ts
2265
- function roundExponential(number, decimals = 0) {
2266
- if (number < 0) return -roundExponential(-number, decimals);
2267
- const n = shift(number, +decimals);
2268
- return shift(Math.round(n), -decimals);
2269
- }
2270
-
2271
- // src/math/signedAngleTo/signedAngleTo.ts
2272
- function signedAngleTo(vecA, vecB, planeNormal) {
2273
- return Math.atan2(vecA.clone().cross(vecB).dot(planeNormal), vecB.clone().dot(vecA));
2274
- }
2275
-
2276
- // src/math/toFixed/toFixedExp.ts
2277
- function toFixedExp(number, decimals = 0) {
2278
- const n = shift(number, +decimals);
2279
- return shift(Math.round(n), -decimals).toFixed(decimals);
2280
- }
2281
-
2282
- // src/math/truncate/truncateExp.ts
2283
- function truncateExp(number, decimals = 0) {
2284
- const n = shift(number, +decimals);
2285
- return shift(Math.trunc(n), -decimals);
2286
- }
2287
-
2288
- // src/math/index.ts
2289
- var DIVEMath = {
2290
- ceilExp,
2291
- floorExp,
2292
- roundExp: roundExponential,
2293
- toFixedExp,
2294
- truncateExp,
2295
- signedAngleTo
2296
- };
2297
-
2298
2299
  // src/dive.ts
2299
2300
  var import_MathUtils2 = require("three/src/math/MathUtils");
2300
2301
 
@@ -2395,6 +2396,58 @@ var DIVEInfo = class {
2395
2396
  };
2396
2397
  DIVEInfo._supportsWebXR = null;
2397
2398
 
2399
+ // src/math/helper/shift.ts
2400
+ function shift(value, exponent) {
2401
+ const subvalues = (value + "e").split("e");
2402
+ return +(subvalues[0] + "e" + (+subvalues[1] + (exponent || 0)));
2403
+ }
2404
+
2405
+ // src/math/ceil/ceilExp.ts
2406
+ function ceilExp(number, decimals = 0) {
2407
+ const n = shift(number, +decimals);
2408
+ return shift(Math.ceil(n), -decimals);
2409
+ }
2410
+
2411
+ // src/math/floor/floorExp.ts
2412
+ function floorExp(number, decimals = 0) {
2413
+ const n = shift(number, +decimals);
2414
+ return shift(Math.floor(n), -decimals);
2415
+ }
2416
+
2417
+ // src/math/round/roundExp.ts
2418
+ function roundExponential(number, decimals = 0) {
2419
+ if (number < 0) return -roundExponential(-number, decimals);
2420
+ const n = shift(number, +decimals);
2421
+ return shift(Math.round(n), -decimals);
2422
+ }
2423
+
2424
+ // src/math/signedAngleTo/signedAngleTo.ts
2425
+ function signedAngleTo(vecA, vecB, planeNormal) {
2426
+ return Math.atan2(vecA.clone().cross(vecB).dot(planeNormal), vecB.clone().dot(vecA));
2427
+ }
2428
+
2429
+ // src/math/toFixed/toFixedExp.ts
2430
+ function toFixedExp(number, decimals = 0) {
2431
+ const n = shift(number, +decimals);
2432
+ return shift(Math.round(n), -decimals).toFixed(decimals);
2433
+ }
2434
+
2435
+ // src/math/truncate/truncateExp.ts
2436
+ function truncateExp(number, decimals = 0) {
2437
+ const n = shift(number, +decimals);
2438
+ return shift(Math.trunc(n), -decimals);
2439
+ }
2440
+
2441
+ // src/math/index.ts
2442
+ var DIVEMath = {
2443
+ ceilExp,
2444
+ floorExp,
2445
+ roundExp: roundExponential,
2446
+ toFixedExp,
2447
+ truncateExp,
2448
+ signedAngleTo
2449
+ };
2450
+
2398
2451
  // src/dive.ts
2399
2452
  var DIVEDefaultSettings = {
2400
2453
  autoResize: true,