@shopware-ag/dive 1.12.0 → 1.12.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/dive.cjs +40 -56
- package/build/dive.cjs.map +1 -1
- package/build/dive.d.cts +1 -1
- package/build/dive.d.ts +1 -1
- package/build/dive.js +41 -57
- package/build/dive.js.map +1 -1
- package/package.json +1 -1
- package/src/dive.ts +2 -1
- package/src/primitive/Primitive.ts +46 -31
- package/src/primitive/__test__/Primitive.test.ts +30 -14
package/build/dive.cjs
CHANGED
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@@ -1477,11 +1477,11 @@ var DIVEPrimitive = class extends import_three10.Object3D {
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this._mesh.layers.mask = PRODUCT_LAYER_MASK;
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this._mesh.castShadow = true;
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this._mesh.receiveShadow = true;
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+
this._mesh.material = new import_three10.MeshStandardMaterial();
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this.add(this._mesh);
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this._boundingBox = new import_three10.Box3();
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}
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SetGeometry(geometry) {
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-
this.clear();
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this._mesh.geometry = this.assembleGeometry(geometry);
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this._boundingBox.setFromObject(this._mesh);
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}
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@@ -1501,20 +1501,34 @@ var DIVEPrimitive = class extends import_three10.Object3D {
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}
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SetMaterial(material) {
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const primitiveMaterial = this._mesh.material;
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-
if (material.
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-
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-
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if (material.vertexColors !== void 0) {
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primitiveMaterial.vertexColors = material.vertexColors;
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}
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if (material.color !== void 0) {
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primitiveMaterial.color = new import_three10.Color(material.color);
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}
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if (material.map !== void 0) {
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primitiveMaterial.map = material.map;
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}
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if (material.normalMap !== void 0) {
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primitiveMaterial.normalMap = material.normalMap;
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}
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if (material.roughness !== void 0) {
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primitiveMaterial.roughness = material.roughness;
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}
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if (material.roughnessMap !== void 0) {
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primitiveMaterial.roughnessMap = material.roughnessMap;
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if (primitiveMaterial.roughnessMap) {
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primitiveMaterial.roughness = 1;
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}
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}
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-
if (material.metalness !== void 0)
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if (material.metalness !== void 0) {
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primitiveMaterial.metalness = material.metalness;
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}
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if (material.metalnessMap !== void 0) {
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primitiveMaterial.metalnessMap = material.metalnessMap;
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if (primitiveMaterial.metalnessMap) {
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-
primitiveMaterial.metalness =
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primitiveMaterial.metalness = 0;
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}
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}
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if (this._mesh) this._mesh.material = primitiveMaterial;
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@@ -1586,69 +1600,39 @@ var DIVEPrimitive = class extends import_three10.Object3D {
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}
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}
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createCylinderGeometry(geometry) {
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-
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const geo = new import_three10.CylinderGeometry(geometry.width / 2, geometry.width / 2, geometry.height, 64);
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geo.translate(0, geometry.height / 2, 0);
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return geo;
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}
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createSphereGeometry(geometry) {
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-
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const geo = new import_three10.SphereGeometry(geometry.width / 2, 256, 256);
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return geo;
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}
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createPyramidGeometry(geometry) {
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const geo = new import_three10.
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geo.
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width / 2,
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0,
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depth / 2,
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// right back
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width / 2,
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0,
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-depth / 2,
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// right front
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-width / 2,
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0,
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-depth / 2,
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// left front
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-width / 2,
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0,
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depth / 2,
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// left back
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0,
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height,
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0
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// top
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], 3));
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geo.setIndex(new import_three10.Uint32BufferAttribute([
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1,
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0,
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4,
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1,
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4,
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4,
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0,
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2,
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3
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], 1));
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const geo = new import_three10.ConeGeometry(geometry.width / 2, geometry.height, 4, 1, true);
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geo.rotateY(Math.PI / 4);
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geo.translate(0, geometry.height / 2, 0);
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return geo;
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}
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createBoxGeometry(geometry) {
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const geo = new import_three10.BoxGeometry(geometry.width, geometry.height, geometry.depth);
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geo.translate(0, geometry.height / 2, 0);
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return geo;
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}
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createConeGeometry(geometry) {
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const geo = new import_three10.ConeGeometry(geometry.width / 2, geometry.height, 256);
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geo.translate(0, geometry.height / 2, 0);
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return geo;
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}
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createWallGeometry(geometry) {
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const geo = new import_three10.BoxGeometry(geometry.width, geometry.height, geometry.depth || 0.05, 16);
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geo.translate(0, geometry.height / 2, 0);
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return geo;
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}
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createPlaneGeometry(geometry) {
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const geo = new import_three10.BoxGeometry(geometry.width, geometry.height, geometry.depth);
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geo.translate(0, geometry.height / 2, 0);
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return geo;
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}
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};
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