@shopify/react-native-skia 2.12.0-next.1 → 2.12.0

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Files changed (202) hide show
  1. package/Package.swift +117 -0
  2. package/android/CMakeLists.txt +1 -2
  3. package/android/cpp/rnskia-android/RNSkAndroidPlatformContext.h +0 -10
  4. package/android/src/main/java/com/shopify/reactnative/skia/ViewScreenshotService.java +9 -12
  5. package/apple/RNSkApplePlatformContext.h +0 -3
  6. package/apple/RNSkApplePlatformContext.mm +0 -11
  7. package/cpp/api/JsiSkApi.h +0 -6
  8. package/cpp/api/JsiSkFont.h +5 -10
  9. package/cpp/api/JsiSkMatrix.h +4 -2
  10. package/cpp/api/JsiSkSVGFactory.h +4 -0
  11. package/cpp/api/recorder/Convertor.h +5 -2
  12. package/cpp/api/recorder/Drawings.h +13 -3
  13. package/cpp/api/recorder/ImageFilters.h +15 -1
  14. package/cpp/api/recorder/Paint.h +8 -1
  15. package/cpp/jsi/JSICache.cpp +99 -0
  16. package/cpp/jsi/JSICache.h +90 -0
  17. package/cpp/jsi/NativeObject.h +38 -87
  18. package/cpp/jsi/ViewProperty.h +0 -24
  19. package/cpp/rnskia/RNDawnContext.h +2 -1
  20. package/cpp/rnskia/RNDawnWindowContext.h +22 -0
  21. package/cpp/rnskia/RNSkManager.cpp +0 -6
  22. package/cpp/rnskia/RNSkPlatformContext.h +0 -3
  23. package/cpp/skia/include/core/RasterContext.h +25 -0
  24. package/cpp/skia/include/core/SkCanvas.h +0 -1
  25. package/cpp/skia/include/core/SkContext.h +62 -0
  26. package/cpp/skia/include/core/SkContextOptions.h +15 -0
  27. package/cpp/skia/include/core/SkMilestone.h +1 -1
  28. package/cpp/skia/include/core/SkPicture.h +36 -18
  29. package/cpp/skia/include/core/SkRecorder.h +8 -0
  30. package/cpp/skia/include/core/SkSerialProcs.h +2 -6
  31. package/cpp/skia/include/effects/SkImageFilters.h +15 -2
  32. package/cpp/skia/include/gpu/ganesh/GrDirectContext.h +73 -47
  33. package/cpp/skia/include/gpu/ganesh/SkSurfaceGanesh.h +7 -4
  34. package/cpp/skia/include/gpu/ganesh/d3d/GrD3DDirectContext.h +12 -0
  35. package/cpp/skia/include/gpu/ganesh/gl/GrGLDirectContext.h +11 -0
  36. package/cpp/skia/include/gpu/ganesh/mtl/GrMtlDirectContext.h +11 -0
  37. package/cpp/skia/include/gpu/ganesh/vk/GrVkDirectContext.h +13 -0
  38. package/cpp/skia/include/gpu/graphite/ContextOptions.h +6 -0
  39. package/cpp/skia/include/gpu/graphite/GraphiteTypes.h +5 -4
  40. package/cpp/skia/include/gpu/graphite/PrecompileContext.h +9 -1
  41. package/cpp/skia/include/gpu/graphite/Recorder.h +0 -2
  42. package/cpp/skia/include/gpu/graphite/Recording.h +3 -0
  43. package/cpp/skia/include/gpu/graphite/dawn/DawnBackendContext.h +8 -0
  44. package/cpp/skia/include/gpu/graphite/mtl/MtlBackendContext.h +11 -0
  45. package/cpp/skia/include/gpu/graphite/vk/VulkanGraphiteContext.h +11 -0
  46. package/cpp/skia/include/private/SkLog.h +1 -19
  47. package/cpp/skia/include/private/chromium/GrVkSecondaryCBDrawContext.h +2 -1
  48. package/cpp/skia/include/utils/SkLogHandler.h +53 -0
  49. package/cpp/skia/include/utils/SkNWayCanvas.h +1 -0
  50. package/cpp/skia/modules/skcms/src/Transform_inl.h +9 -10
  51. package/cpp/skia/modules/skcms/src/skcms_internals.h +8 -3
  52. package/cpp/skia/modules/skottie/include/SkottieProperty.h +2 -0
  53. package/cpp/skia/modules/skottie/include/TextShaper.h +1 -0
  54. package/cpp/skia/modules/skshaper/include/SkShaper.h +23 -1
  55. package/include/ReactNativeSkia.h +6 -0
  56. package/lib/commonjs/dom/nodes/datatypes/Rect.js +5 -1
  57. package/lib/commonjs/dom/nodes/datatypes/Rect.js.map +1 -1
  58. package/lib/commonjs/external/reanimated/useVideo.js +8 -2
  59. package/lib/commonjs/external/reanimated/useVideo.js.map +1 -1
  60. package/lib/commonjs/renderer/components/Mask.js +3 -9
  61. package/lib/commonjs/renderer/components/Mask.js.map +1 -1
  62. package/lib/commonjs/skia/types/JsiInstance.d.ts +1 -0
  63. package/lib/commonjs/skia/types/JsiInstance.js.map +1 -1
  64. package/lib/commonjs/skia/types/Matrix4.js +7 -2
  65. package/lib/commonjs/skia/types/Matrix4.js.map +1 -1
  66. package/lib/commonjs/skia/types/Skia.d.ts +1 -6
  67. package/lib/commonjs/skia/types/Skia.js.map +1 -1
  68. package/lib/commonjs/skia/web/JsiSkCanvas.js +4 -4
  69. package/lib/commonjs/skia/web/JsiSkCanvas.js.map +1 -1
  70. package/lib/commonjs/skia/web/JsiSkImage.js +6 -3
  71. package/lib/commonjs/skia/web/JsiSkImage.js.map +1 -1
  72. package/lib/commonjs/skia/web/JsiSkPathBuilder.d.ts +1 -1
  73. package/lib/commonjs/skia/web/JsiSkPathBuilder.js +2 -2
  74. package/lib/commonjs/skia/web/JsiSkPathBuilder.js.map +1 -1
  75. package/lib/commonjs/skia/web/JsiSkTextStyle.js +5 -5
  76. package/lib/commonjs/skia/web/JsiSkTextStyle.js.map +1 -1
  77. package/lib/commonjs/skia/web/JsiSkia.js +0 -3
  78. package/lib/commonjs/skia/web/JsiSkia.js.map +1 -1
  79. package/lib/commonjs/skia/web/JsiSkottieAnimation.js +8 -8
  80. package/lib/commonjs/skia/web/JsiSkottieAnimation.js.map +1 -1
  81. package/lib/commonjs/sksg/Recorder/DrawingContext.d.ts +1 -0
  82. package/lib/commonjs/sksg/Recorder/DrawingContext.js +15 -0
  83. package/lib/commonjs/sksg/Recorder/DrawingContext.js.map +1 -1
  84. package/lib/commonjs/sksg/Recorder/Player.js +1 -1
  85. package/lib/commonjs/sksg/Recorder/Player.js.map +1 -1
  86. package/lib/commonjs/sksg/Recorder/Visitor.js +6 -1
  87. package/lib/commonjs/sksg/Recorder/Visitor.js.map +1 -1
  88. package/lib/commonjs/sksg/Recorder/commands/Drawing.js +12 -9
  89. package/lib/commonjs/sksg/Recorder/commands/Drawing.js.map +1 -1
  90. package/lib/commonjs/sksg/Recorder/commands/ImageFilters.js +15 -1
  91. package/lib/commonjs/sksg/Recorder/commands/ImageFilters.js.map +1 -1
  92. package/lib/commonjs/sksg/Recorder/commands/Shaders.js +1 -1
  93. package/lib/commonjs/sksg/Recorder/commands/Shaders.js.map +1 -1
  94. package/lib/commonjs/views/SkiaPictureView.web.js +247 -57
  95. package/lib/commonjs/views/SkiaPictureView.web.js.map +1 -1
  96. package/lib/module/dom/nodes/datatypes/Rect.js +5 -1
  97. package/lib/module/dom/nodes/datatypes/Rect.js.map +1 -1
  98. package/lib/module/external/reanimated/useVideo.js +8 -2
  99. package/lib/module/external/reanimated/useVideo.js.map +1 -1
  100. package/lib/module/renderer/components/Mask.js +3 -9
  101. package/lib/module/renderer/components/Mask.js.map +1 -1
  102. package/lib/module/skia/types/JsiInstance.d.ts +1 -0
  103. package/lib/module/skia/types/JsiInstance.js.map +1 -1
  104. package/lib/module/skia/types/Matrix4.js +7 -2
  105. package/lib/module/skia/types/Matrix4.js.map +1 -1
  106. package/lib/module/skia/types/Skia.d.ts +1 -6
  107. package/lib/module/skia/types/Skia.js.map +1 -1
  108. package/lib/module/skia/web/JsiSkCanvas.js +4 -4
  109. package/lib/module/skia/web/JsiSkCanvas.js.map +1 -1
  110. package/lib/module/skia/web/JsiSkImage.js +6 -3
  111. package/lib/module/skia/web/JsiSkImage.js.map +1 -1
  112. package/lib/module/skia/web/JsiSkPathBuilder.d.ts +1 -1
  113. package/lib/module/skia/web/JsiSkPathBuilder.js +2 -2
  114. package/lib/module/skia/web/JsiSkPathBuilder.js.map +1 -1
  115. package/lib/module/skia/web/JsiSkTextStyle.js +5 -5
  116. package/lib/module/skia/web/JsiSkTextStyle.js.map +1 -1
  117. package/lib/module/skia/web/JsiSkia.js +0 -3
  118. package/lib/module/skia/web/JsiSkia.js.map +1 -1
  119. package/lib/module/skia/web/JsiSkottieAnimation.js +8 -8
  120. package/lib/module/skia/web/JsiSkottieAnimation.js.map +1 -1
  121. package/lib/module/sksg/Recorder/DrawingContext.d.ts +1 -0
  122. package/lib/module/sksg/Recorder/DrawingContext.js +15 -0
  123. package/lib/module/sksg/Recorder/DrawingContext.js.map +1 -1
  124. package/lib/module/sksg/Recorder/Player.js +1 -1
  125. package/lib/module/sksg/Recorder/Player.js.map +1 -1
  126. package/lib/module/sksg/Recorder/Visitor.js +6 -1
  127. package/lib/module/sksg/Recorder/Visitor.js.map +1 -1
  128. package/lib/module/sksg/Recorder/commands/Drawing.js +12 -9
  129. package/lib/module/sksg/Recorder/commands/Drawing.js.map +1 -1
  130. package/lib/module/sksg/Recorder/commands/ImageFilters.js +15 -1
  131. package/lib/module/sksg/Recorder/commands/ImageFilters.js.map +1 -1
  132. package/lib/module/sksg/Recorder/commands/Shaders.js +1 -1
  133. package/lib/module/sksg/Recorder/commands/Shaders.js.map +1 -1
  134. package/lib/module/views/SkiaPictureView.web.js +247 -57
  135. package/lib/module/views/SkiaPictureView.web.js.map +1 -1
  136. package/lib/typescript/lib/commonjs/skia/web/JsiSkPathBuilder.d.ts +1 -1
  137. package/lib/typescript/lib/commonjs/skia/web/JsiSkia.d.ts +0 -1
  138. package/lib/typescript/lib/commonjs/sksg/Recorder/DrawingContext.d.ts +1 -0
  139. package/lib/typescript/lib/module/skia/Skia.web.d.ts +0 -1
  140. package/lib/typescript/lib/module/skia/web/JsiSkPathBuilder.d.ts +1 -1
  141. package/lib/typescript/lib/module/skia/web/JsiSkia.d.ts +0 -1
  142. package/lib/typescript/lib/module/sksg/Recorder/DrawingContext.d.ts +1 -0
  143. package/lib/typescript/react-native.config.d.ts +3 -0
  144. package/lib/typescript/src/skia/types/JsiInstance.d.ts +1 -0
  145. package/lib/typescript/src/skia/types/Skia.d.ts +1 -6
  146. package/lib/typescript/src/skia/web/JsiSkPathBuilder.d.ts +1 -1
  147. package/lib/typescript/src/sksg/Recorder/DrawingContext.d.ts +1 -0
  148. package/package.json +13 -10
  149. package/react-native.config.js +5 -0
  150. package/src/dom/nodes/datatypes/Rect.ts +6 -1
  151. package/src/external/reanimated/useVideo.ts +7 -2
  152. package/src/renderer/components/Mask.tsx +10 -3
  153. package/src/skia/types/JsiInstance.ts +2 -0
  154. package/src/skia/types/Matrix4.ts +6 -2
  155. package/src/skia/types/Skia.ts +1 -7
  156. package/src/skia/web/JsiSkCanvas.ts +11 -6
  157. package/src/skia/web/JsiSkImage.ts +6 -3
  158. package/src/skia/web/JsiSkPathBuilder.ts +2 -2
  159. package/src/skia/web/JsiSkTextStyle.ts +20 -15
  160. package/src/skia/web/JsiSkia.ts +0 -4
  161. package/src/skia/web/JsiSkottieAnimation.ts +8 -8
  162. package/src/sksg/Recorder/DrawingContext.ts +15 -0
  163. package/src/sksg/Recorder/Player.ts +1 -1
  164. package/src/sksg/Recorder/Visitor.ts +9 -6
  165. package/src/sksg/Recorder/commands/Drawing.ts +12 -9
  166. package/src/sksg/Recorder/commands/ImageFilters.ts +20 -1
  167. package/src/sksg/Recorder/commands/Shaders.ts +1 -1
  168. package/src/views/SkiaPictureView.web.tsx +245 -57
  169. package/cpp/api/JsiSkiaContext.h +0 -94
  170. package/cpp/dawn/include/dawn/dawn_proc.h +0 -53
  171. package/cpp/dawn/include/dawn/dawn_proc_table.h +0 -330
  172. package/cpp/dawn/include/dawn/dawn_thread_dispatch_proc.h +0 -47
  173. package/cpp/dawn/include/dawn/dawn_version.h +0 -41
  174. package/cpp/dawn/include/dawn/native/D3D11Backend.h +0 -65
  175. package/cpp/dawn/include/dawn/native/D3D12Backend.h +0 -103
  176. package/cpp/dawn/include/dawn/native/D3DBackend.h +0 -56
  177. package/cpp/dawn/include/dawn/native/DawnNative.h +0 -368
  178. package/cpp/dawn/include/dawn/native/MetalBackend.h +0 -56
  179. package/cpp/dawn/include/dawn/native/NullBackend.h +0 -39
  180. package/cpp/dawn/include/dawn/native/OpenGLBackend.h +0 -89
  181. package/cpp/dawn/include/dawn/native/VulkanBackend.h +0 -183
  182. package/cpp/dawn/include/dawn/native/WebGPUBackend.h +0 -49
  183. package/cpp/dawn/include/dawn/native/dawn_native_export.h +0 -49
  184. package/cpp/dawn/include/dawn/platform/DawnPlatform.h +0 -207
  185. package/cpp/dawn/include/dawn/platform/dawn_platform_export.h +0 -49
  186. package/cpp/dawn/include/dawn/replay/Replay.h +0 -99
  187. package/cpp/dawn/include/dawn/replay/dawn_replay_export.h +0 -49
  188. package/cpp/dawn/include/dawn/webgpu_cpp_print.h +0 -2856
  189. package/cpp/dawn/include/tint/tint.h +0 -91
  190. package/cpp/dawn/include/webgpu/webgpu.h +0 -5029
  191. package/cpp/dawn/include/webgpu/webgpu_cpp.h +0 -10353
  192. package/cpp/dawn/include/webgpu/webgpu_cpp_chained_struct.h +0 -57
  193. package/cpp/dawn/include/webgpu/webgpu_enum_class_bitmasks.h +0 -162
  194. package/cpp/dawn/include/webgpu/webgpu_glfw.h +0 -88
  195. package/cpp/jsi/RuntimeAwareCache.cpp +0 -7
  196. package/cpp/jsi/RuntimeAwareCache.h +0 -117
  197. package/cpp/jsi/RuntimeLifecycleMonitor.cpp +0 -72
  198. package/cpp/jsi/RuntimeLifecycleMonitor.h +0 -32
  199. package/cpp/skia/src/gpu/graphite/ContextOptionsPriv.h +0 -45
  200. package/cpp/skia/src/gpu/graphite/ResourceTypes.h +0 -360
  201. package/cpp/skia/src/gpu/graphite/TextureProxyView.h +0 -105
  202. package/libs/.graphite +0 -1
@@ -1 +1 @@
1
- {"version":3,"names":["React","useRef","useEffect","useCallback","useImperativeHandle","useLayoutEffect","JsiSkSurface","Platform","SkiaViewNativeId","dp2Pixel","pd","rect","undefined","x","y","width","height","WebGLRenderer","constructor","canvas","_defineProperty","contextHandle","CanvasKit","GetWebGLContext","Error","grContext","MakeWebGLContext","deleteContext","ctx","getContext","drawingBufferColorSpace","onResize","makeImageSnapshot","picture","surface","getCanvas","clear","TRANSPARENT","draw","ref","flush","_this$surface","window","devicePixelRatio","clientWidth","clientHeight","delete","MakeOnScreenGLSurface","ColorSpace","SRGB","Float32Array","of","save","scale","drawPicture","restore","dispose","_this$surface2","_this$canvas","releaseResourcesAndAbandonContext","getExtension","loseContext","StaticWebGLRenderer","cachedImage","renderPictureToSurface","tempCanvas","OffscreenCanvas","webglSurface","skiaCanvas","error","cleanupRenderResult","result","_result$surface","_result$tempCanvas$ge","renderResult","ctx2d","drawImage","console","_this$cachedImage","makeLayoutEvent","timeStamp","Date","now","nativeEvent","layout","currentTarget","target","bubbles","cancelable","defaultPrevented","eventPhase","isDefaultPrevented","isPropagationStopped","persist","preventDefault","stopPropagation","isTrusted","type","SkiaPictureView","props","onLayout","canvasRef","rendererRef","pictureRef","redrawPendingRef","frameRef","onLayoutRef","current","flushRedraw","redraw","requestAnimationFrame","getSize","_canvasRef$current","_canvasRef$current2","setPicture","newPicture","measure","callback","getBoundingClientRect","parentElement","offsetParent","parentRect","left","top","pageX","scrollX","pageY","scrollY","measureInWindow","isStatic","__destroyWebGLContextAfterRender","renderer","lastWidth","lastHeight","lastPixelDensity","resizeIfNeeded","pixelDensity","observer","ResizeObserver","entries","layoutHandler","contentRect","setTimeout","observe","media","onPixelDensityChange","watchPixelDensity","_media","removeEventListener","matchMedia","query","addEventListener","_media2","disconnect","cancelAnimationFrame","_props$nativeID","nativeID","api","global","SkiaViewApi","registerView","unregisterView","debug","_debug","_ref","_onLayout","_picture","_isStatic","viewProps","createElement","View","style","display"],"sources":["SkiaPictureView.web.tsx"],"sourcesContent":["/* global HTMLCanvasElement, ResizeObserver, MediaQueryList */\nimport React, {\n useRef,\n useEffect,\n useCallback,\n useImperativeHandle,\n useLayoutEffect,\n} from \"react\";\nimport type { LayoutChangeEvent } from \"react-native\";\nimport type { GrDirectContext, WebGLContextHandle } from \"canvaskit-wasm\";\n\nimport type { SkRect, SkPicture, SkImage } from \"../skia/types\";\nimport { JsiSkSurface } from \"../skia/web/JsiSkSurface\";\nimport { Platform } from \"../Platform\";\nimport type { ISkiaViewApiWeb } from \"../specs/NativeSkiaModule.web\";\n\nimport type { SkiaPictureViewNativeProps } from \"./types\";\nimport { SkiaViewNativeId } from \"./SkiaViewNativeId\";\n\nconst dp2Pixel = (pd: number, rect?: SkRect) => {\n if (!rect) {\n return undefined;\n }\n return {\n x: rect.x * pd,\n y: rect.y * pd,\n width: rect.width * pd,\n height: rect.height * pd,\n };\n};\n\ninterface Renderer {\n onResize(): void;\n draw(picture: SkPicture): void;\n makeImageSnapshot(picture: SkPicture, rect?: SkRect): SkImage | null;\n dispose(): void;\n}\n\nclass WebGLRenderer implements Renderer {\n private surface: JsiSkSurface | null = null;\n private grContext: GrDirectContext | null = null;\n private contextHandle: WebGLContextHandle = 0;\n private pd = 1;\n\n constructor(private canvas: HTMLCanvasElement) {\n this.contextHandle = CanvasKit.GetWebGLContext(canvas);\n if (!this.contextHandle) {\n throw new Error(\"Could not create a WebGL context\");\n }\n this.grContext = CanvasKit.MakeWebGLContext(this.contextHandle);\n if (!this.grContext) {\n CanvasKit.deleteContext(this.contextHandle);\n this.contextHandle = 0;\n throw new Error(\"Could not create a graphics context\");\n }\n const ctx = canvas.getContext(\"webgl2\");\n if (ctx) {\n ctx.drawingBufferColorSpace = \"display-p3\";\n }\n this.onResize();\n }\n\n makeImageSnapshot(picture: SkPicture, rect?: SkRect): SkImage | null {\n if (!this.surface) {\n return null;\n }\n const canvas = this.surface.getCanvas();\n canvas!.clear(CanvasKit.TRANSPARENT);\n this.draw(picture);\n this.surface.ref.flush();\n return this.surface.makeImageSnapshot(dp2Pixel(this.pd, rect));\n }\n\n onResize() {\n const { canvas } = this;\n if (!this.grContext) {\n return;\n }\n this.pd = window.devicePixelRatio;\n canvas.width = canvas.clientWidth * this.pd;\n canvas.height = canvas.clientHeight * this.pd;\n this.surface?.ref.delete();\n this.surface = null;\n if (canvas.width === 0 || canvas.height === 0) {\n // The canvas hasn't been laid out yet (or is hidden). The view's\n // ResizeObserver calls us again as soon as it has a size.\n return;\n }\n // Reuse the existing WebGL context and GrDirectContext: only the surface\n // needs to be recreated when the canvas is resized.\n const surface = CanvasKit.MakeOnScreenGLSurface(\n this.grContext,\n canvas.width,\n canvas.height,\n CanvasKit.ColorSpace.SRGB\n );\n if (!surface) {\n throw new Error(\"Could not create surface\");\n }\n this.surface = new JsiSkSurface(CanvasKit, surface);\n }\n\n draw(picture: SkPicture) {\n if (this.surface) {\n const canvas = this.surface.getCanvas();\n canvas.clear(Float32Array.of(0, 0, 0, 0));\n canvas.save();\n canvas.scale(this.pd, this.pd);\n canvas.drawPicture(picture);\n canvas.restore();\n this.surface.ref.flush();\n }\n }\n\n dispose(): void {\n this.surface?.ref.delete();\n this.surface = null;\n if (this.grContext) {\n this.grContext.releaseResourcesAndAbandonContext();\n this.grContext.delete();\n this.grContext = null;\n }\n this.canvas\n ?.getContext(\"webgl2\")\n ?.getExtension(\"WEBGL_lose_context\")\n ?.loseContext();\n if (this.contextHandle) {\n // Unregister the context from CanvasKit's internal registry, otherwise\n // it retains the canvas element (and its detached DOM tree) forever.\n CanvasKit.deleteContext(this.contextHandle);\n // Making the now-deleted handle current clears CanvasKit's\n // current-context globals (GLctx/Module.ctx), which would otherwise\n // keep referencing the context (and the canvas) until another surface\n // becomes current. With a deleted handle this is a no-op that returns\n // null without creating anything.\n CanvasKit.MakeWebGLContext(this.contextHandle);\n this.contextHandle = 0;\n }\n }\n}\n\ninterface TempRenderResult {\n surface: JsiSkSurface;\n tempCanvas: OffscreenCanvas;\n grContext: GrDirectContext;\n contextHandle: WebGLContextHandle;\n}\n\nclass StaticWebGLRenderer implements Renderer {\n private cachedImage: SkImage | null = null;\n private pd = 1;\n\n constructor(private canvas: HTMLCanvasElement) {}\n\n onResize(): void {\n this.cachedImage = null;\n }\n\n private renderPictureToSurface(picture: SkPicture): TempRenderResult | null {\n this.pd = window.devicePixelRatio;\n if (this.canvas.clientWidth === 0 || this.canvas.clientHeight === 0) {\n return null;\n }\n const tempCanvas = new OffscreenCanvas(\n this.canvas.clientWidth * this.pd,\n this.canvas.clientHeight * this.pd\n );\n\n let surface: JsiSkSurface | null = null;\n let grContext: GrDirectContext | null = null;\n let contextHandle: WebGLContextHandle = 0;\n\n try {\n contextHandle = CanvasKit.GetWebGLContext(tempCanvas);\n if (!contextHandle) {\n throw new Error(\"Could not create a WebGL context\");\n }\n grContext = CanvasKit.MakeWebGLContext(contextHandle);\n if (!grContext) {\n throw new Error(\"Could not create a graphics context\");\n }\n const ctx = tempCanvas.getContext(\"webgl2\");\n if (ctx) {\n ctx.drawingBufferColorSpace = \"display-p3\";\n }\n const webglSurface = CanvasKit.MakeOnScreenGLSurface(\n grContext,\n tempCanvas.width,\n tempCanvas.height,\n CanvasKit.ColorSpace.SRGB\n );\n\n if (!webglSurface) {\n throw new Error(\"Could not create WebGL surface\");\n }\n\n surface = new JsiSkSurface(CanvasKit, webglSurface);\n\n const skiaCanvas = surface.getCanvas();\n skiaCanvas.clear(Float32Array.of(0, 0, 0, 0));\n skiaCanvas.save();\n skiaCanvas.scale(this.pd, this.pd);\n skiaCanvas.drawPicture(picture);\n skiaCanvas.restore();\n surface.ref.flush();\n\n return { surface, tempCanvas, grContext, contextHandle };\n } catch (error) {\n this.cleanupRenderResult({\n surface,\n tempCanvas,\n grContext,\n contextHandle,\n });\n return null;\n }\n }\n\n private cleanupRenderResult(result: {\n surface: JsiSkSurface | null;\n tempCanvas: OffscreenCanvas;\n grContext: GrDirectContext | null;\n contextHandle: WebGLContextHandle;\n }): void {\n result.surface?.ref.delete();\n if (result.grContext) {\n result.grContext.releaseResourcesAndAbandonContext();\n result.grContext.delete();\n }\n result.tempCanvas\n .getContext(\"webgl2\")\n ?.getExtension(\"WEBGL_lose_context\")\n ?.loseContext();\n if (result.contextHandle) {\n // Unregister the context from CanvasKit's internal registry, otherwise\n // it retains the OffscreenCanvas forever.\n CanvasKit.deleteContext(result.contextHandle);\n // Clear CanvasKit's current-context globals (see WebGLRenderer.dispose).\n CanvasKit.MakeWebGLContext(result.contextHandle);\n }\n }\n\n draw(picture: SkPicture): void {\n const renderResult = 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dp2Pixel(this.pd, rect)\n );\n } catch (error) {\n console.error(\"Error creating image snapshot:\", error);\n } finally {\n this.cleanupRenderResult(renderResult);\n }\n }\n\n return this.cachedImage;\n }\n\n dispose(): void {\n this.cachedImage?.dispose();\n this.cachedImage = null;\n }\n}\n\n// Mirrors the event react-native-web synthesizes for onLayout.\nconst makeLayoutEvent = (\n x: number,\n y: number,\n width: number,\n height: number\n): LayoutChangeEvent => ({\n timeStamp: Date.now(),\n nativeEvent: { layout: { x, y, width, height } },\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-expect-error\n currentTarget: 0,\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-expect-error\n target: 0,\n bubbles: false,\n cancelable: false,\n defaultPrevented: false,\n eventPhase: 0,\n isDefaultPrevented() {\n throw new Error(\"Method not supported on web.\");\n },\n isPropagationStopped() {\n throw new Error(\"Method not supported on web.\");\n },\n persist() {\n throw new Error(\"Method not supported on web.\");\n },\n preventDefault() {\n throw new Error(\"Method not supported on web.\");\n },\n stopPropagation() {\n throw new Error(\"Method not supported on web.\");\n },\n isTrusted: true,\n type: \"\",\n});\n\nexport interface SkiaPictureViewHandle {\n setPicture(picture: SkPicture): void;\n getSize(): { width: number; height: number };\n redraw(): void;\n makeImageSnapshot(rect?: SkRect): SkImage | null;\n measure(\n callback: (\n x: number,\n y: number,\n width: number,\n height: number,\n pageX: number,\n pageY: number\n ) => void\n ): void;\n measureInWindow(\n callback: (x: number, y: number, width: number, height: number) => void\n ): void;\n}\n\nexport interface SkiaPictureViewProps extends SkiaPictureViewNativeProps {\n ref?: React.Ref<SkiaPictureViewHandle>;\n}\n\nexport const SkiaPictureView = (props: SkiaPictureViewProps) => {\n const { ref, picture, onLayout } = props;\n const canvasRef = useRef<HTMLCanvasElement | null>(null);\n const rendererRef = useRef<Renderer | null>(null);\n const pictureRef = useRef<SkPicture | null>(null);\n // The rendering lifecycle deliberately does not depend on layout events:\n // - The renderer is created synchronously on mount (the canvas element is\n // guaranteed to exist in useLayoutEffect; a zero size at that point is\n // fine, the surface is created once the canvas is measurable).\n // - Redraw requests coalesce into a single animation frame. A picture\n // dispatched before the canvas has a size stays in pictureRef (drawing\n // while unmeasured is a no-op) and is painted by the resize path below\n // once the canvas becomes measurable, so it is never lost.\n // - A ResizeObserver on the canvas itself recreates the surface and repaints\n // synchronously (its callbacks run after layout, before paint), and is\n // also the source of the user-facing onLayout event.\n const redrawPendingRef = useRef(false);\n const frameRef = useRef(0);\n const onLayoutRef = useRef(onLayout);\n useLayoutEffect(() => {\n onLayoutRef.current = onLayout;\n }, [onLayout]);\n\n const flushRedraw = useCallback(() => {\n frameRef.current = 0;\n if (redrawPendingRef.current && rendererRef.current && pictureRef.current) {\n redrawPendingRef.current = false;\n rendererRef.current.draw(pictureRef.current);\n }\n // If the renderer or picture isn't available yet, the request stays\n // pending and is flushed by whichever arrives last.\n }, []);\n\n const redraw = useCallback(() => {\n redrawPendingRef.current = true;\n if (frameRef.current === 0) {\n frameRef.current = requestAnimationFrame(flushRedraw);\n }\n }, [flushRedraw]);\n\n const getSize = useCallback(() => {\n return {\n width: canvasRef.current?.clientWidth || 0,\n height: canvasRef.current?.clientHeight || 0,\n };\n }, []);\n\n const setPicture = useCallback(\n (newPicture: SkPicture) => {\n pictureRef.current = newPicture;\n redraw();\n },\n [redraw]\n );\n\n const makeImageSnapshot = useCallback((rect?: SkRect) => {\n if (rendererRef.current && pictureRef.current) {\n return rendererRef.current.makeImageSnapshot(pictureRef.current, rect);\n }\n return null;\n }, []);\n\n const measure = useCallback(\n (\n callback: (\n x: number,\n y: number,\n width: number,\n height: number,\n pageX: number,\n pageY: number\n ) => void\n ) => {\n if (canvasRef.current) {\n const rect = canvasRef.current.getBoundingClientRect();\n const parentElement = canvasRef.current.offsetParent as 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renderer = isStatic\n ? new StaticWebGLRenderer(canvas)\n : new WebGLRenderer(canvas);\n rendererRef.current = renderer;\n\n const drawPicture = () => {\n if (pictureRef.current) {\n redrawPendingRef.current = false;\n renderer.draw(pictureRef.current);\n }\n };\n\n // The renderer constructor already sized the surface from the current\n // layout, so the observer's initial delivery only repaints if the size\n // changed in between.\n let lastWidth = canvas.clientWidth;\n let lastHeight = canvas.clientHeight;\n let lastPixelDensity = window.devicePixelRatio;\n const resizeIfNeeded = () => {\n const width = canvas.clientWidth;\n const height = canvas.clientHeight;\n const pixelDensity = window.devicePixelRatio;\n if (\n width === lastWidth &&\n height === lastHeight &&\n pixelDensity === lastPixelDensity\n ) {\n return;\n }\n lastWidth = width;\n lastHeight = height;\n lastPixelDensity = pixelDensity;\n renderer.onResize();\n drawPicture();\n };\n\n const observer = new ResizeObserver((entries) => {\n resizeIfNeeded();\n const layoutHandler = onLayoutRef.current;\n if (layoutHandler) {\n const { left, top, width, height } = entries[0].contentRect;\n // setTimeout 0 is taken from react-native-web (UIManager)\n setTimeout(\n () => layoutHandler(makeLayoutEvent(left, top, width, height)),\n 0\n );\n }\n });\n observer.observe(canvas);\n\n // A pixel-density change with no CSS size change (browser zoom, moving\n // the window to another display) doesn't trigger the ResizeObserver:\n // watch it via matchMedia, re-arming the query for each new density.\n // This degrades gracefully where unsupported: without matchMedia or\n // MediaQueryList.addEventListener (older Safari), or where the query\n // never matches because the resolution feature is unknown (Safari < 16),\n // density-only changes simply don't repaint — everything else still does.\n let media: MediaQueryList | null = null;\n const onPixelDensityChange = () => {\n resizeIfNeeded();\n watchPixelDensity();\n };\n const watchPixelDensity = () => {\n media?.removeEventListener(\"change\", onPixelDensityChange);\n media = null;\n if (typeof window.matchMedia === \"function\") {\n const query = window.matchMedia(\n `(resolution: ${window.devicePixelRatio}dppx)`\n );\n if (typeof query.addEventListener === \"function\") {\n media = query;\n media.addEventListener(\"change\", onPixelDensityChange);\n }\n }\n };\n watchPixelDensity();\n\n // Paint any picture that was dispatched before the renderer existed.\n drawPicture();\n\n return () => {\n observer.disconnect();\n media?.removeEventListener(\"change\", onPixelDensityChange);\n rendererRef.current = null;\n renderer.dispose();\n };\n }, [isStatic]);\n\n useEffect(() => {\n return () => {\n cancelAnimationFrame(frameRef.current);\n frameRef.current = 0;\n };\n }, []);\n\n useImperativeHandle(\n ref,\n () => ({\n setPicture,\n getSize,\n redraw,\n makeImageSnapshot,\n measure,\n measureInWindow,\n get canvasRef() {\n 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+ {"version":3,"names":["React","useRef","useEffect","useCallback","useImperativeHandle","useLayoutEffect","JsiSkSurface","Platform","SkiaViewNativeId","dp2Pixel","pd","rect","undefined","x","y","width","height","canvasWebGL","WeakMap","deleteContextHandle","handle","CanvasKit","deleteContext","MakeWebGLContext","WebGLRenderer","constructor","canvas","requestRedraw","_defineProperty","release","restoreWanted","restoreRequest","setTimeout","_canvasWebGL$get","get","loseContext","restoreContext","acquire","entry","owner","addEventListener","onContextLost","onContextRestored","known","gl","isContextLost","lossAnnounced","_known$loseContext","GetWebGLContext","Error","trackContext","grContext","contextHandle","drawingBufferColorSpace","onResize","_canvas$getContext","getContext","getExtension","set","event","preventDefault","_this$surface","surface","ref","delete","releaseResourcesAndAbandonContext","_canvasWebGL$get$gl$i","_canvasWebGL$get2","makeImageSnapshot","picture","getCanvas","clear","TRANSPARENT","draw","flush","_this$surface2","window","devicePixelRatio","clientWidth","clientHeight","MakeOnScreenGLSurface","ColorSpace","SRGB","Float32Array","of","save","scale","drawPicture","restore","dispose","removeEventListener","clearTimeout","queueMicrotask","isConnected","_entry$loseContext","StaticWebGLRenderer","cachedImage","renderPictureToSurface","tempCanvas","OffscreenCanvas","ctx","webglSurface","skiaCanvas","error","cleanupRenderResult","result","_result$surface","_result$tempCanvas$ge","renderResult","ctx2d","drawImage","console","_this$cachedImage","makeLayoutEvent","timeStamp","Date","now","nativeEvent","layout","currentTarget","target","bubbles","cancelable","defaultPrevented","eventPhase","isDefaultPrevented","isPropagationStopped","persist","stopPropagation","isTrusted","type","SkiaPictureView","props","onLayout","canvasRef","rendererRef","pictureRef","redrawPendingRef","flushScheduledRef","onLayoutRef","current","flushRedraw","redraw","getSize","_canvasRef$current","_canvasRef$current2","setPicture","newPicture","measure","callback","getBoundingClientRect","parentElement","offsetParent","parentRect","left","top","pageX","scrollX","pageY","scrollY","measureInWindow","isStatic","__destroyWebGLContextAfterRender","renderer","lastWidth","lastHeight","lastPixelDensity","resizeIfNeeded","pixelDensity","observer","ResizeObserver","entries","layoutHandler","contentRect","observe","media","onPixelDensityChange","watchPixelDensity","_media","matchMedia","query","_media2","disconnect","_props$nativeID","nativeID","api","global","SkiaViewApi","registerView","unregisterView","debug","_debug","_ref","_onLayout","_picture","_isStatic","viewProps","createElement","View","key","style","display"],"sources":["SkiaPictureView.web.tsx"],"sourcesContent":["/* global HTMLCanvasElement, ResizeObserver, MediaQueryList */\nimport React, {\n useRef,\n useEffect,\n useCallback,\n useImperativeHandle,\n useLayoutEffect,\n} from \"react\";\nimport type { LayoutChangeEvent } from \"react-native\";\nimport type { GrDirectContext, WebGLContextHandle } from \"canvaskit-wasm\";\n\nimport type { SkRect, SkPicture, SkImage } from \"../skia/types\";\nimport { JsiSkSurface } from \"../skia/web/JsiSkSurface\";\nimport { Platform } from \"../Platform\";\nimport type { ISkiaViewApiWeb } from \"../specs/NativeSkiaModule.web\";\n\nimport type { SkiaPictureViewNativeProps } from \"./types\";\nimport { SkiaViewNativeId } from \"./SkiaViewNativeId\";\n\nconst dp2Pixel = (pd: number, rect?: SkRect) => {\n if (!rect) {\n return undefined;\n }\n return {\n x: rect.x * pd,\n y: rect.y * pd,\n width: rect.width * pd,\n height: rect.height * pd,\n };\n};\n\ninterface Renderer {\n onResize(): void;\n draw(picture: SkPicture): void;\n makeImageSnapshot(picture: SkPicture, rect?: SkRect): SkImage | null;\n dispose(): void;\n}\n\n// A <canvas> element owns at most one WebGL context for its whole lifetime.\n// A renderer, on the other hand, lives as long as the layout effect that\n// creates it, which is shorter: React re-runs layout effects on a *preserved*\n// host node under StrictMode's DEV double-invoke and when an Activity/offscreen\n// subtree is hidden and revealed (#3976). What belongs to the element rather\n// than to a renderer is tracked here, per element:\n// - the context, so that a new renderer can tell whether the element already\n// has one (and whether it is lost) without calling getContext() itself,\n// which on a fresh element would create a context with the wrong attributes\n// (CanvasKit.GetWebGLContext requests its own);\n// - the WEBGL_lose_context extension, captured while the context is healthy:\n// getExtension() returns null on a lost context, and this object is the only\n// way to lose a context on purpose or to ask the browser to restore one;\n// - whether the browser has announced the loss of the context yet: a lost\n// context can only be restored once its webglcontextlost event has been\n// dispatched, and that event is asynchronous;\n// - the renderer currently attached to the element, if any.\ninterface CanvasWebGL {\n gl: WebGLRenderingContext | WebGL2RenderingContext;\n // The WEBGL_lose_context extension.\n loseContext: { loseContext(): void; restoreContext(): void } | null;\n lossAnnounced: boolean;\n owner: WebGLRenderer | null;\n}\nconst canvasWebGL = new WeakMap<HTMLCanvasElement, CanvasWebGL>();\n\n// Unregisters a context from CanvasKit's registry, which otherwise retains the\n// canvas element (and its detached DOM tree) forever (#3924).\nconst deleteContextHandle = (handle: WebGLContextHandle) => {\n CanvasKit.deleteContext(handle);\n // Making the now-deleted handle current clears CanvasKit's current-context\n // globals (GLctx/Module.ctx), which would otherwise keep referencing the\n // context (and the canvas) until another surface becomes current. With a\n // deleted handle this is a no-op that returns null without creating\n // anything.\n CanvasKit.MakeWebGLContext(handle);\n};\n\nclass WebGLRenderer implements Renderer {\n private surface: JsiSkSurface | null = null;\n private grContext: GrDirectContext | null = null;\n private contextHandle: WebGLContextHandle = 0;\n private pd = 1;\n // Set while the renderer is waiting for a lost context to be restored.\n private restoreWanted = false;\n private restoreRequest: ReturnType<typeof setTimeout> | null = null;\n\n constructor(\n private canvas: HTMLCanvasElement,\n // Called when the renderer becomes able to paint again and the current\n // picture should be drawn.\n private requestRedraw: () => void\n ) {\n const entry = canvasWebGL.get(canvas);\n if (entry) {\n entry.owner = this;\n }\n canvas.addEventListener(\"webglcontextlost\", this.onContextLost);\n canvas.addEventListener(\"webglcontextrestored\", this.onContextRestored);\n this.acquire();\n }\n\n // Builds the GrDirectContext and the surface on the element's WebGL\n // context, creating the context first if the element has none.\n private acquire() {\n const { canvas } = this;\n const known = canvasWebGL.get(canvas);\n if (known?.gl.isContextLost()) {\n // Nothing can be built on a lost context: CanvasKit.GetWebGLContext\n // happily registers it, and MakeWebGLContext then faults inside wasm\n // (#3976). Ask the browser for it back and finish in onContextRestored;\n // if the loss hasn't been announced yet, onContextLost asks.\n this.restoreWanted = true;\n if (known.lossAnnounced) {\n known.loseContext?.restoreContext();\n }\n return;\n }\n const handle = CanvasKit.GetWebGLContext(canvas);\n if (!handle) {\n throw new Error(\"Could not create a WebGL context\");\n }\n const entry = known ?? this.trackContext();\n let grContext: GrDirectContext | null = null;\n try {\n grContext = CanvasKit.MakeWebGLContext(handle);\n } finally {\n if (!grContext) {\n // Whether it returned null or threw, don't leave the registry\n // holding on to the canvas.\n deleteContextHandle(handle);\n }\n }\n if (!grContext) {\n throw new Error(\"Could not create a graphics context\");\n }\n this.restoreWanted = false;\n this.contextHandle = handle;\n this.grContext = grContext;\n if (entry) {\n entry.gl.drawingBufferColorSpace = \"display-p3\";\n }\n this.onResize();\n }\n\n // CanvasKit just created the element's context; asking for it again hands\n // back the same object (the attributes are only honored the first time).\n private trackContext(): CanvasWebGL | null {\n const { canvas } = this;\n const gl = canvas.getContext(\"webgl2\") ?? canvas.getContext(\"webgl\");\n if (!gl) {\n return null;\n }\n const entry: CanvasWebGL = {\n gl,\n loseContext: gl.getExtension(\"WEBGL_lose_context\"),\n lossAnnounced: false,\n owner: this,\n };\n canvasWebGL.set(canvas, entry);\n // Browsers restore a lost context (evicted as the oldest one when the\n // page exceeds the active-context limit, or lost to a GPU reset) only if\n // the page called preventDefault() on the webglcontextlost event. A\n // renderer isn't necessarily attached when that happens (the canvas may\n // be in a hidden Activity), so these listeners live as long as the\n // element does. They are registered ahead of any renderer's, and the\n // loss can't be announced before they exist since the event is\n // asynchronous.\n canvas.addEventListener(\"webglcontextlost\", (event) => {\n event.preventDefault();\n entry.lossAnnounced = true;\n });\n canvas.addEventListener(\"webglcontextrestored\", () => {\n entry.lossAnnounced = false;\n });\n return entry;\n }\n\n // Frees everything built on the context. The context itself belongs to the\n // element, see dispose().\n private release() {\n this.surface?.ref.delete();\n this.surface = null;\n if (this.grContext) {\n this.grContext.releaseResourcesAndAbandonContext();\n this.grContext.delete();\n this.grContext = null;\n }\n if (this.contextHandle) {\n deleteContextHandle(this.contextHandle);\n this.contextHandle = 0;\n }\n }\n\n private isContextLost() {\n return canvasWebGL.get(this.canvas)?.gl.isContextLost() ?? false;\n }\n\n private onContextLost = () => {\n // The browser already dropped every GL object; drop our references to\n // them. Restoration is left to the browser (it restores an evicted\n // context as soon as a slot frees up), except when this renderer was\n // built on an already-lost context and is waiting to paint for the first\n // time: chasing an eviction from here would evict the next-oldest context\n // in turn, and with more live canvases than the browser allows the\n // canvases would endlessly evict each other.\n this.release();\n if (this.restoreWanted) {\n // The permission granted by preventDefault() is only recorded by the\n // browser once the event dispatch is over: a restoreContext() call\n // from inside the handler is refused, so ask from a later task.\n this.restoreRequest = setTimeout(() => {\n this.restoreRequest = null;\n canvasWebGL.get(this.canvas)?.loseContext?.restoreContext();\n }, 0);\n }\n };\n\n private onContextRestored = () => {\n this.acquire();\n this.requestRedraw();\n };\n\n makeImageSnapshot(picture: SkPicture, rect?: SkRect): SkImage | null {\n if (!this.surface || this.isContextLost()) {\n return null;\n }\n const canvas = this.surface.getCanvas();\n canvas!.clear(CanvasKit.TRANSPARENT);\n this.draw(picture);\n this.surface.ref.flush();\n return this.surface.makeImageSnapshot(dp2Pixel(this.pd, rect));\n }\n\n onResize() {\n const { canvas } = this;\n if (!this.grContext || this.isContextLost()) {\n // Waiting for the context to be restored (the restore path resizes),\n // or the loss hasn't been announced yet and onContextLost is about to\n // release everything: either way there is nothing to build on.\n return;\n }\n this.pd = window.devicePixelRatio;\n canvas.width = canvas.clientWidth * this.pd;\n canvas.height = canvas.clientHeight * this.pd;\n this.surface?.ref.delete();\n this.surface = null;\n if (canvas.width === 0 || canvas.height === 0) {\n // The canvas hasn't been laid out yet (or is hidden). The view's\n // ResizeObserver calls us again as soon as it has a size.\n return;\n }\n // Reuse the existing WebGL context and GrDirectContext: only the surface\n // needs to be recreated when the canvas is resized.\n const surface = CanvasKit.MakeOnScreenGLSurface(\n this.grContext,\n canvas.width,\n canvas.height,\n CanvasKit.ColorSpace.SRGB\n );\n if (!surface) {\n throw new Error(\"Could not create surface\");\n }\n this.surface = new JsiSkSurface(CanvasKit, surface);\n }\n\n draw(picture: SkPicture) {\n if (!this.surface || this.isContextLost()) {\n return;\n }\n const canvas = this.surface.getCanvas();\n canvas.clear(Float32Array.of(0, 0, 0, 0));\n canvas.save();\n canvas.scale(this.pd, this.pd);\n canvas.drawPicture(picture);\n canvas.restore();\n this.surface.ref.flush();\n }\n\n dispose(): void {\n const { canvas } = this;\n canvas.removeEventListener(\"webglcontextlost\", this.onContextLost);\n canvas.removeEventListener(\"webglcontextrestored\", this.onContextRestored);\n if (this.restoreRequest !== null) {\n clearTimeout(this.restoreRequest);\n this.restoreRequest = null;\n }\n this.restoreWanted = false;\n this.release();\n // Free the drawing buffer, which CanvasKit requests with depth and stencil\n // attachments (about 8 bytes per pixel): a canvas that stays in the\n // document without a renderer, hidden in an Activity say, would otherwise\n // keep a full-size buffer around. The next renderer's onResize() sizes it\n // again.\n canvas.width = 0;\n canvas.height = 0;\n const entry = canvasWebGL.get(canvas);\n if (!entry) {\n return;\n }\n entry.owner = null;\n // Whether the element is going away is only known once the commit is\n // over: on a real unmount React runs this cleanup *before* removing the\n // node from the document, while StrictMode's double-invoke and an\n // Activity hide keep the node in place (and the former builds the next\n // renderer on it right away). Losing the context of a detached element\n // matters: it would otherwise stay alive until the element is garbage\n // collected, and browsers cap the number of live contexts per page\n // (16 in Chrome, which then evicts the oldest one, visible or not).\n queueMicrotask(() => {\n if (\n entry.owner === null &&\n !canvas.isConnected &&\n !entry.gl.isContextLost()\n ) {\n entry.loseContext?.loseContext();\n }\n });\n }\n}\n\ninterface TempRenderResult {\n surface: JsiSkSurface;\n tempCanvas: OffscreenCanvas;\n grContext: GrDirectContext;\n contextHandle: WebGLContextHandle;\n}\n\nclass StaticWebGLRenderer implements Renderer {\n private cachedImage: SkImage | null = null;\n private pd = 1;\n\n constructor(private canvas: HTMLCanvasElement) {}\n\n onResize(): void {\n this.cachedImage = null;\n }\n\n private renderPictureToSurface(picture: SkPicture): TempRenderResult | null {\n this.pd = window.devicePixelRatio;\n if (this.canvas.clientWidth === 0 || this.canvas.clientHeight === 0) {\n return null;\n }\n const tempCanvas = new OffscreenCanvas(\n this.canvas.clientWidth * this.pd,\n this.canvas.clientHeight * this.pd\n );\n\n let surface: JsiSkSurface | null = null;\n let grContext: GrDirectContext | null = null;\n let contextHandle: WebGLContextHandle = 0;\n\n try {\n contextHandle = CanvasKit.GetWebGLContext(tempCanvas);\n if (!contextHandle) {\n throw new Error(\"Could not create a WebGL context\");\n }\n grContext = CanvasKit.MakeWebGLContext(contextHandle);\n if (!grContext) {\n throw new Error(\"Could not create a graphics context\");\n }\n const ctx = tempCanvas.getContext(\"webgl2\");\n if (ctx) {\n ctx.drawingBufferColorSpace = \"display-p3\";\n }\n const webglSurface = CanvasKit.MakeOnScreenGLSurface(\n grContext,\n tempCanvas.width,\n tempCanvas.height,\n CanvasKit.ColorSpace.SRGB\n );\n\n if (!webglSurface) {\n throw new Error(\"Could not create WebGL surface\");\n }\n\n surface = new JsiSkSurface(CanvasKit, webglSurface);\n\n const skiaCanvas = surface.getCanvas();\n skiaCanvas.clear(Float32Array.of(0, 0, 0, 0));\n skiaCanvas.save();\n skiaCanvas.scale(this.pd, this.pd);\n skiaCanvas.drawPicture(picture);\n skiaCanvas.restore();\n surface.ref.flush();\n\n return { surface, tempCanvas, grContext, contextHandle };\n } catch (error) {\n this.cleanupRenderResult({\n surface,\n tempCanvas,\n grContext,\n contextHandle,\n });\n return null;\n }\n }\n\n private cleanupRenderResult(result: {\n surface: JsiSkSurface | null;\n tempCanvas: OffscreenCanvas;\n grContext: GrDirectContext | null;\n contextHandle: WebGLContextHandle;\n }): void {\n result.surface?.ref.delete();\n if (result.grContext) {\n result.grContext.releaseResourcesAndAbandonContext();\n result.grContext.delete();\n }\n result.tempCanvas\n .getContext(\"webgl2\")\n ?.getExtension(\"WEBGL_lose_context\")\n ?.loseContext();\n if (result.contextHandle) {\n // Unregister the context from CanvasKit's internal registry, otherwise\n // it retains the OffscreenCanvas forever.\n CanvasKit.deleteContext(result.contextHandle);\n // Clear CanvasKit's current-context globals (see WebGLRenderer.dispose).\n CanvasKit.MakeWebGLContext(result.contextHandle);\n }\n }\n\n draw(picture: SkPicture): void {\n const renderResult = this.renderPictureToSurface(picture);\n if (!renderResult) {\n return;\n }\n const { tempCanvas } = renderResult;\n const ctx2d = this.canvas.getContext(\"2d\");\n if (!ctx2d) {\n this.cleanupRenderResult(renderResult);\n throw new Error(\"Could not get 2D context\");\n }\n\n // Set canvas dimensions to match pixel density\n this.canvas.width = this.canvas.clientWidth * this.pd;\n this.canvas.height = this.canvas.clientHeight * this.pd;\n\n // Draw the tempCanvas scaled down to the display size\n ctx2d.drawImage(\n tempCanvas,\n 0,\n 0,\n tempCanvas.width,\n tempCanvas.height,\n 0,\n 0,\n this.canvas.clientWidth * this.pd,\n this.canvas.clientHeight * this.pd\n );\n\n this.cleanupRenderResult(renderResult);\n }\n\n makeImageSnapshot(picture: SkPicture, rect?: SkRect): SkImage | null {\n if (!this.cachedImage) {\n const renderResult = this.renderPictureToSurface(picture);\n if (!renderResult) {\n return null;\n }\n\n try {\n this.cachedImage = renderResult.surface.makeImageSnapshot(\n dp2Pixel(this.pd, rect)\n );\n } catch (error) {\n console.error(\"Error creating image snapshot:\", error);\n } finally {\n this.cleanupRenderResult(renderResult);\n }\n }\n\n return this.cachedImage;\n }\n\n dispose(): void {\n this.cachedImage?.dispose();\n this.cachedImage = null;\n }\n}\n\n// Mirrors the event react-native-web synthesizes for onLayout.\nconst makeLayoutEvent = (\n x: number,\n y: number,\n width: number,\n height: number\n): LayoutChangeEvent => ({\n timeStamp: Date.now(),\n nativeEvent: { layout: { x, y, width, height } },\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-expect-error\n currentTarget: 0,\n // eslint-disable-next-line @typescript-eslint/ban-ts-comment\n // @ts-expect-error\n target: 0,\n bubbles: false,\n cancelable: false,\n defaultPrevented: false,\n eventPhase: 0,\n isDefaultPrevented() {\n throw new Error(\"Method not supported on web.\");\n },\n isPropagationStopped() {\n throw new Error(\"Method not supported on web.\");\n },\n persist() {\n throw new Error(\"Method not supported on web.\");\n },\n preventDefault() {\n throw new Error(\"Method not supported on web.\");\n },\n stopPropagation() {\n throw new Error(\"Method not supported on web.\");\n },\n isTrusted: true,\n type: \"\",\n});\n\nexport interface SkiaPictureViewHandle {\n setPicture(picture: SkPicture): void;\n getSize(): { width: number; height: number };\n redraw(): void;\n makeImageSnapshot(rect?: SkRect): SkImage | null;\n measure(\n callback: (\n x: number,\n y: number,\n width: number,\n height: number,\n pageX: number,\n pageY: number\n ) => void\n ): void;\n measureInWindow(\n callback: (x: number, y: number, width: number, height: number) => void\n ): void;\n}\n\nexport interface SkiaPictureViewProps extends SkiaPictureViewNativeProps {\n ref?: React.Ref<SkiaPictureViewHandle>;\n}\n\nexport const SkiaPictureView = (props: SkiaPictureViewProps) => {\n const { ref, picture, onLayout } = props;\n const canvasRef = useRef<HTMLCanvasElement | null>(null);\n const rendererRef = useRef<Renderer | null>(null);\n const pictureRef = useRef<SkPicture | null>(null);\n // The rendering lifecycle deliberately does not depend on layout events:\n // - The renderer is created synchronously on mount (the canvas element is\n // guaranteed to exist in useLayoutEffect; a zero size at that point is\n // fine, the surface is created once the canvas is measurable).\n // - Redraw requests coalesce into a single microtask. A microtask (not an\n // animation frame) so that a picture produced inside a rAF callback (the\n // Reanimated mapper) is drawn before the current frame paints: deferring\n // to the next rAF alternates between \"flush pending in this frame\" and\n // \"flush scheduled for the next frame\", drawing on every other frame\n // only and halving the effective frame rate. A picture dispatched before\n // the canvas has a size stays in pictureRef (drawing while unmeasured is\n // a no-op) and is painted by the resize path below once the canvas\n // becomes measurable, so it is never lost.\n // - A ResizeObserver on the canvas itself recreates the surface and repaints\n // synchronously (its callbacks run after layout, before paint), and is\n // also the source of the user-facing onLayout event.\n // - The renderer belongs to the layout effect, the WebGL context to the\n // <canvas> element, whose lifetime is longer; see WebGLRenderer for how\n // the two are reconciled.\n const redrawPendingRef = useRef(false);\n const flushScheduledRef = useRef(false);\n const onLayoutRef = useRef(onLayout);\n useLayoutEffect(() => {\n onLayoutRef.current = onLayout;\n }, [onLayout]);\n\n const flushRedraw = useCallback(() => {\n flushScheduledRef.current = false;\n if (redrawPendingRef.current && rendererRef.current && pictureRef.current) {\n redrawPendingRef.current = false;\n rendererRef.current.draw(pictureRef.current);\n }\n // If the renderer or picture isn't available yet, the request stays\n // pending and is flushed by whichever arrives last.\n }, []);\n\n const redraw = useCallback(() => {\n redrawPendingRef.current = true;\n if (!flushScheduledRef.current) {\n flushScheduledRef.current = true;\n queueMicrotask(flushRedraw);\n }\n }, [flushRedraw]);\n\n const getSize = useCallback(() => {\n return {\n width: canvasRef.current?.clientWidth || 0,\n height: canvasRef.current?.clientHeight || 0,\n };\n }, []);\n\n const setPicture = useCallback(\n (newPicture: SkPicture) => {\n pictureRef.current = newPicture;\n redraw();\n },\n [redraw]\n );\n\n const makeImageSnapshot = useCallback((rect?: SkRect) => {\n if (rendererRef.current && pictureRef.current) {\n return rendererRef.current.makeImageSnapshot(pictureRef.current, rect);\n }\n return null;\n }, []);\n\n const measure = useCallback(\n (\n callback: (\n x: number,\n y: number,\n width: number,\n height: number,\n pageX: number,\n pageY: number\n ) => void\n ) => {\n if (canvasRef.current) {\n const rect = canvasRef.current.getBoundingClientRect();\n const parentElement = canvasRef.current.offsetParent as HTMLElement;\n const parentRect = parentElement?.getBoundingClientRect() || {\n left: 0,\n top: 0,\n };\n\n // x, y are relative to the parent\n const x = rect.left - parentRect.left;\n const y = rect.top - parentRect.top;\n\n // pageX, pageY are absolute screen coordinates\n const pageX = rect.left + window.scrollX;\n const pageY = rect.top + window.scrollY;\n\n callback(x, y, rect.width, rect.height, pageX, pageY);\n }\n },\n []\n );\n\n const measureInWindow = useCallback(\n (\n callback: (x: number, y: number, width: number, height: number) => void\n ) => {\n if (canvasRef.current) {\n const rect = canvasRef.current.getBoundingClientRect();\n\n // x, y are the absolute coordinates in the window\n const x = rect.left;\n const y = rect.top;\n\n callback(x, y, rect.width, rect.height);\n }\n },\n []\n );\n\n const isStatic = props.__destroyWebGLContextAfterRender === true;\n\n useLayoutEffect(() => {\n const canvas = canvasRef.current;\n if (!canvas) {\n return undefined;\n }\n const renderer = isStatic\n ? new StaticWebGLRenderer(canvas)\n : new WebGLRenderer(canvas, redraw);\n rendererRef.current = renderer;\n\n const drawPicture = () => {\n if (pictureRef.current) {\n redrawPendingRef.current = false;\n renderer.draw(pictureRef.current);\n }\n };\n\n // The renderer constructor already sized the surface from the current\n // layout, so the observer's initial delivery only repaints if the size\n // changed in between.\n let lastWidth = canvas.clientWidth;\n let lastHeight = canvas.clientHeight;\n let lastPixelDensity = window.devicePixelRatio;\n const resizeIfNeeded = () => {\n const width = canvas.clientWidth;\n const height = canvas.clientHeight;\n const pixelDensity = window.devicePixelRatio;\n if (\n width === lastWidth &&\n height === lastHeight &&\n pixelDensity === lastPixelDensity\n ) {\n return;\n }\n lastWidth = width;\n lastHeight = height;\n lastPixelDensity = pixelDensity;\n renderer.onResize();\n drawPicture();\n };\n\n const observer = new ResizeObserver((entries) => {\n resizeIfNeeded();\n const layoutHandler = onLayoutRef.current;\n if (layoutHandler) {\n const { left, top, width, height } = entries[0].contentRect;\n // setTimeout 0 is taken from react-native-web (UIManager)\n setTimeout(\n () => layoutHandler(makeLayoutEvent(left, top, width, height)),\n 0\n );\n }\n });\n observer.observe(canvas);\n\n // A pixel-density change with no CSS size change (browser zoom, moving\n // the window to another display) doesn't trigger the ResizeObserver:\n // watch it via matchMedia, re-arming the query for each new density.\n // This degrades gracefully where unsupported: without matchMedia or\n // MediaQueryList.addEventListener (older Safari), or where the query\n // never matches because the resolution feature is unknown (Safari < 16),\n // density-only changes simply don't repaint — everything else still does.\n let media: MediaQueryList | null = null;\n const onPixelDensityChange = () => {\n resizeIfNeeded();\n watchPixelDensity();\n };\n const watchPixelDensity = () => {\n media?.removeEventListener(\"change\", onPixelDensityChange);\n media = null;\n if (typeof window.matchMedia === \"function\") {\n const query = window.matchMedia(\n `(resolution: ${window.devicePixelRatio}dppx)`\n );\n if (typeof query.addEventListener === \"function\") {\n media = query;\n media.addEventListener(\"change\", onPixelDensityChange);\n }\n }\n };\n watchPixelDensity();\n\n // Paint any picture that was dispatched before the renderer existed.\n drawPicture();\n\n return () => {\n observer.disconnect();\n media?.removeEventListener(\"change\", onPixelDensityChange);\n rendererRef.current = null;\n renderer.dispose();\n };\n }, [isStatic, redraw]);\n\n // No flush cancellation is needed on unmount: a microtask queued before\n // unmount runs within the same task, and flushRedraw no-ops once the\n // layout-effect cleanup has nulled rendererRef.\n\n useImperativeHandle(\n ref,\n () => ({\n setPicture,\n getSize,\n redraw,\n makeImageSnapshot,\n measure,\n measureInWindow,\n get canvasRef() {\n return () => canvasRef.current;\n },\n }),\n [setPicture, getSize, redraw, makeImageSnapshot, measure, measureInWindow]\n );\n\n useEffect(() => {\n const nativeID = props.nativeID ?? `${SkiaViewNativeId.current++}`;\n const api = global.SkiaViewApi as ISkiaViewApiWeb;\n api.registerView(nativeID, {\n setPicture,\n getSize,\n redraw,\n makeImageSnapshot,\n measure,\n measureInWindow,\n } as SkiaPictureViewHandle);\n return () => {\n api.unregisterView(nativeID);\n };\n }, [\n setPicture,\n getSize,\n redraw,\n makeImageSnapshot,\n measure,\n measureInWindow,\n props.nativeID,\n ]);\n\n useEffect(() => {\n if (picture) {\n setPicture(picture);\n }\n }, [setPicture, picture]);\n\n const {\n 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@@ -23,7 +23,7 @@ export class JsiSkPathBuilder extends _Host.HostObject {
23
23
  addOval(oval: any, isCCW: any, startIndex: any): this;
24
24
  addArc(oval: any, startAngleInDegrees: any, sweepAngleInDegrees: any): this;
25
25
  addRRect(rrect: any, isCCW: any): this;
26
- addCircle(x: any, y: any, r: any, _isCCW: any): this;
26
+ addCircle(x: any, y: any, r: any, isCCW: any): this;
27
27
  addPoly(points: any, close: any): this;
28
28
  addPath(src: any, matrix: any, extend?: boolean): this;
29
29
  setFillType(fill: any): this;
@@ -35,7 +35,6 @@ export function JsiSkApi(CanvasKit: any): {
35
35
  NativeBuffer: _JsiSkNativeBufferFactory.JsiSkNativeBufferFactory;
36
36
  Skottie: _JsiSkottieFactory.JsiSkottieFactory;
37
37
  Video: (url?: any) => Promise<any>;
38
- Context: (_surface: any, _width: any, _height: any) => jest.Mock<any, any, any>;
39
38
  Recorder: () => jest.Mock<any, any, any>;
40
39
  getNativeDevice: () => jest.Mock<any, any, any>;
41
40
  };
@@ -12,6 +12,7 @@ export function createDrawingContext(Skia: any, paintPool: any, canvas: any): {
12
12
  paintDeclarations: any[];
13
13
  paintPool: any;
14
14
  savePaint: () => void;
15
+ pushPaint: (paint: any) => void;
15
16
  saveBackdropFilter: () => void;
16
17
  readonly paint: any;
17
18
  restorePaint: () => any;
@@ -34,7 +34,6 @@ export const Skia: {
34
34
  NativeBuffer: import("./web/JsiSkNativeBufferFactory").JsiSkNativeBufferFactory;
35
35
  Skottie: import("./web/JsiSkottieFactory").JsiSkottieFactory;
36
36
  Video: (url?: any) => Promise<any>;
37
- Context: (_surface: any, _width: any, _height: any) => jest.Mock<any, any, any>;
38
37
  Recorder: () => jest.Mock<any, any, any>;
39
38
  getNativeDevice: () => jest.Mock<any, any, any>;
40
39
  };
@@ -22,7 +22,7 @@ export class JsiSkPathBuilder extends HostObject {
22
22
  addOval(oval: any, isCCW: any, startIndex: any): this;
23
23
  addArc(oval: any, startAngleInDegrees: any, sweepAngleInDegrees: any): this;
24
24
  addRRect(rrect: any, isCCW: any): this;
25
- addCircle(x: any, y: any, r: any, _isCCW: any): this;
25
+ addCircle(x: any, y: any, r: any, isCCW: any): this;
26
26
  addPoly(points: any, close: any): this;
27
27
  addPath(src: any, matrix: any, extend?: boolean): this;
28
28
  setFillType(fill: any): this;
@@ -34,7 +34,6 @@ export function JsiSkApi(CanvasKit: any): {
34
34
  NativeBuffer: JsiSkNativeBufferFactory;
35
35
  Skottie: JsiSkottieFactory;
36
36
  Video: (url?: any) => Promise<any>;
37
- Context: (_surface: any, _width: any, _height: any) => jest.Mock<any, any, any>;
38
37
  Recorder: () => jest.Mock<any, any, any>;
39
38
  getNativeDevice: () => jest.Mock<any, any, any>;
40
39
  };
@@ -11,6 +11,7 @@ export function createDrawingContext(Skia: any, paintPool: any, canvas: any): {
11
11
  paintDeclarations: any[];
12
12
  paintPool: any;
13
13
  savePaint: () => void;
14
+ pushPaint: (paint: any) => void;
14
15
  saveBackdropFilter: () => void;
15
16
  readonly paint: any;
16
17
  restorePaint: () => any;
@@ -0,0 +1,3 @@
1
+ export namespace spm {
2
+ let name: string;
3
+ }
@@ -1,3 +1,4 @@
1
+ /// <reference lib="esnext.disposable" preserve="true" />
1
2
  export interface SkJSIInstance<T extends string> extends Disposable {
2
3
  __typename__: T;
3
4
  dispose(): void;
@@ -17,7 +17,7 @@ import type { SkVertices, VertexMode } from "./Vertices/Vertices";
17
17
  import type { DataFactory } from "./Data";
18
18
  import type { SVGFactory } from "./SVG";
19
19
  import type { TextBlobFactory } from "./TextBlob";
20
- import type { SkSurface, SurfaceFactory } from "./Surface";
20
+ import type { SurfaceFactory } from "./Surface";
21
21
  import type { SkRSXform } from "./RSXform";
22
22
  import type { SkPath } from "./Path/Path";
23
23
  import type { SkContourMeasureIter } from "./ContourMeasure";
@@ -30,10 +30,6 @@ import type { Video } from "./Video";
30
30
  import type { NativeBufferFactory } from "./NativeBuffer";
31
31
  import type { JsiRecorder } from "./Recorder";
32
32
  import type { SkottieFactory } from "./Skottie";
33
- export interface SkiaContext {
34
- getSurface(): SkSurface;
35
- present(): void;
36
- }
37
33
  /**
38
34
  * Declares the interface for the native Skia API
39
35
  */
@@ -82,7 +78,6 @@ export interface Skia {
82
78
  ParagraphBuilder: ParagraphBuilderFactory;
83
79
  Skottie: SkottieFactory;
84
80
  Video: (url: string) => Promise<Video> | Video;
85
- Context(surface: bigint, width: number, height: number): SkiaContext;
86
81
  NativeBuffer: NativeBufferFactory;
87
82
  Recorder(): JsiRecorder;
88
83
  /**
@@ -25,7 +25,7 @@ export declare class JsiSkPathBuilder extends HostObject<CKPathBuilder, "PathBui
25
25
  addOval(oval: SkRect, isCCW?: boolean, startIndex?: number): this;
26
26
  addArc(oval: SkRect, startAngleInDegrees: number, sweepAngleInDegrees: number): this;
27
27
  addRRect(rrect: InputRRect, isCCW?: boolean): this;
28
- addCircle(x: number, y: number, r: number, _isCCW?: boolean): this;
28
+ addCircle(x: number, y: number, r: number, isCCW?: boolean): this;
29
29
  addPoly(points: SkPoint[], close: boolean): this;
30
30
  addPath(src: SkPath, matrix?: SkMatrix, extend?: boolean): this;
31
31
  setFillType(fill: FillType): this;
@@ -12,6 +12,7 @@ export declare const createDrawingContext: (Skia: Skia, paintPool: SkPaint[], ca
12
12
  paintDeclarations: SkPaint[];
13
13
  paintPool: SkPaint[];
14
14
  savePaint: () => void;
15
+ pushPaint: (paint: SkPaint) => void;
15
16
  saveBackdropFilter: () => void;
16
17
  readonly paint: SkPaint;
17
18
  restorePaint: () => SkPaint | undefined;
package/package.json CHANGED
@@ -8,7 +8,7 @@
8
8
  "setup-skia-web": "scripts/setup-canvaskit.js"
9
9
  },
10
10
  "title": "React Native Skia",
11
- "version": "2.12.0-next.1",
11
+ "version": "2.12.0",
12
12
  "description": "High-performance React Native Graphics using Skia",
13
13
  "main": "lib/module/index.js",
14
14
  "react-native": "src/index.ts",
@@ -32,6 +32,9 @@
32
32
  "cpp/**/*.{h,cpp}",
33
33
  "apple/**",
34
34
  "react-native-skia.podspec",
35
+ "Package.swift",
36
+ "include/**",
37
+ "react-native.config.js",
35
38
  "dist/**",
36
39
  "libs/.graphite"
37
40
  ],
@@ -51,7 +54,6 @@
51
54
  "clang-format-ios": "find apple/ -iname '*.h' -o -iname '*.mm' -o -iname '*.cpp' | xargs clang-format -i",
52
55
  "clang-format-android": "find android/cpp/ -iname '*.h' -o -iname '*.m' -o -iname '*.cpp' | xargs clang-format -i",
53
56
  "clang-format-common": "find cpp/ \\( -path 'cpp//skia' -prune \\) -o \\( -iname '*.h' -o -iname '*.m' -o -iname '*.cpp' \\) -print | xargs clang-format -i",
54
- "workflow-copy-libs": "tsx ./scripts/workflow-copy-libs.ts",
55
57
  "cpplint": "cpplint --linelength=230 --filter=-legal/copyright,-whitespace/indent,-whitespace/comments,-whitespace/ending_newline,-build/include_order,-runtime/references,-readability/todo,-whitespace/blank_line,-whitespace/todo,-runtime/int,-build/c++11,-whitespace/parens --exclude=package/cpp/skia --exclude=package/ios --exclude=package/android/build --exclude=package/node_modules --recursive package"
56
58
  },
57
59
  "repository": {
@@ -116,6 +118,7 @@
116
118
  "eslint-config-react-native-wcandillon": "4.0.1",
117
119
  "eslint-plugin-import": "2.32.0",
118
120
  "eslint-plugin-react-hooks": "^5.2.0",
121
+ "extract-zip": "^2.0.1",
119
122
  "jest": "30.0.0",
120
123
  "jest-diff": "29.7.0",
121
124
  "jest-environment-jsdom": "30.0.0",
@@ -139,15 +142,16 @@
139
142
  },
140
143
  "dependencies": {
141
144
  "canvaskit-wasm": "0.41.0",
142
- "react-native-skia-graphite-android": "152.0.0",
143
- "react-native-skia-graphite-apple-ios": "152.0.0",
144
- "react-native-skia-graphite-apple-macos": "152.0.0",
145
+ "react-native-skia-android": "154.0.0",
146
+ "react-native-skia-apple-ios": "154.0.0",
147
+ "react-native-skia-apple-macos": "154.0.0",
148
+ "react-native-skia-apple-tvos": "154.0.0",
145
149
  "react-reconciler": "0.31.0"
146
150
  },
147
151
  "graphiteDependencies": {
148
- "react-native-skia-graphite-android": "152.0.0",
149
- "react-native-skia-graphite-apple-ios": "152.0.0",
150
- "react-native-skia-graphite-apple-macos": "152.0.0"
152
+ "react-native-skia-graphite-android": "154.0.0",
153
+ "react-native-skia-graphite-apple-ios": "154.0.0",
154
+ "react-native-skia-graphite-apple-macos": "154.0.0"
151
155
  },
152
156
  "eslintIgnore": [
153
157
  "node_modules/",
@@ -184,6 +188,5 @@
184
188
  }
185
189
  ]
186
190
  ]
187
- },
188
- "stableVersion": "0.0.0"
191
+ }
189
192
  }
@@ -0,0 +1,5 @@
1
+ // Pins the SwiftPM target name. Without it the name is derived — today from the
2
+ // npm name (ReactNativeSkia), but an in-flight React Native change derives it
3
+ // from the podspec instead (react-native-skia). The name is also the header
4
+ // import prefix, so it must not move.
5
+ module.exports = {spm: {name: 'ReactNativeSkia'}};
@@ -6,8 +6,13 @@ import { processRadius } from "./Radius";
6
6
 
7
7
  export const isEdge = (pos: Vector, b: SkRect) => {
8
8
  "worklet";
9
+ const right = b.x + b.width;
10
+ const bottom = b.y + b.height;
11
+ const withinX = pos.x >= b.x && pos.x <= right;
12
+ const withinY = pos.y >= b.y && pos.y <= bottom;
9
13
  return (
10
- pos.x === b.x || pos.y === b.y || pos.x === b.width || pos.y === b.height
14
+ (withinY && (pos.x === b.x || pos.x === right)) ||
15
+ (withinX && (pos.y === b.y || pos.y === bottom))
11
16
  );
12
17
  };
13
18
 
@@ -22,8 +22,12 @@ const copyFrameOnAndroid = (currentFrame: SharedValue<SkImage | null>) => {
22
22
  if (Platform.OS === "android") {
23
23
  const tex = currentFrame.value;
24
24
  if (tex) {
25
- currentFrame.value = tex; //.makeNonTextureImage();
26
- tex.dispose();
25
+ const copy = tex.makeNonTextureImage();
26
+ if (copy) {
27
+ currentFrame.value = copy;
28
+ tex.dispose();
29
+ }
30
+ // If copy fails, keep the original frame rather than showing black
27
31
  }
28
32
  }
29
33
  };
@@ -32,6 +36,7 @@ const setFrame = (video: Video, currentFrame: SharedValue<SkImage | null>) => {
32
36
  "worklet";
33
37
  const img = video.nextImage();
34
38
  if (img) {
39
+ currentFrame.value?.dispose();
35
40
  currentFrame.value = img;
36
41
  copyFrameOnAndroid(currentFrame);
37
42
  }
@@ -20,17 +20,24 @@ export const Mask = ({
20
20
  }: MaskProps) => {
21
21
  return (
22
22
  <Group layer>
23
+ {children}
24
+ {/* The children composite against each other in the layer above; the
25
+ mask is then applied once, when its own layer is restored. A blend
26
+ mode attached to a <Group> without a layer would instead be applied
27
+ per draw call, compositing every child after the first against the
28
+ previous child rather than against the mask (issue #3254).
29
+ dstIn keeps the children where the mask is opaque and erases them
30
+ where it is transparent. Without clip, dstATop additionally keeps
31
+ the mask artwork itself wherever the children leave it uncovered. */}
23
32
  <Group
24
33
  layer={
25
- <Paint blendMode="src">
34
+ <Paint blendMode={clip ? "dstIn" : "dstATop"}>
26
35
  {mode === "luminance" && <LumaColorFilter />}
27
36
  </Paint>
28
37
  }
29
38
  >
30
39
  {mask}
31
- {clip && <Group layer={<Paint blendMode="dstIn" />}>{children}</Group>}
32
40
  </Group>
33
- <Group blendMode="srcIn">{children}</Group>
34
41
  </Group>
35
42
  );
36
43
  };
@@ -1,3 +1,5 @@
1
+ /// <reference lib="esnext.disposable" preserve="true" />
2
+
1
3
  export interface SkJSIInstance<T extends string> extends Disposable {
2
4
  __typename__: T;
3
5
  dispose(): void;
@@ -190,12 +190,16 @@ export const multiply4 = (a: Matrix4, b: Matrix4): Matrix4 => {
190
190
  return result as unknown as Matrix4;
191
191
  };
192
192
 
193
- const skewY = (angle: number): Matrix4 => {
193
+ // These matrices are row-major, so the shear factor of skewX - which offsets x
194
+ // in proportion to y - belongs in row 0, column 1, and skewY's in row 1,
195
+ // column 0. React Native's MatrixMath stores the same transforms column-major,
196
+ // and porting its indices verbatim is what swapped the two axes here.
197
+ const skewX = (angle: number): Matrix4 => {
194
198
  "worklet";
195
199
  return [1, Math.tan(angle), 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
196
200
  };
197
201
 
198
- const skewX = (angle: number): Matrix4 => {
202
+ const skewY = (angle: number): Matrix4 => {
199
203
  "worklet";
200
204
  return [1, 0, 0, 0, Math.tan(angle), 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
201
205
  };
@@ -21,7 +21,7 @@ import type { SkVertices, VertexMode } from "./Vertices/Vertices";
21
21
  import type { DataFactory } from "./Data";
22
22
  import type { SVGFactory } from "./SVG";
23
23
  import type { TextBlobFactory } from "./TextBlob";
24
- import type { SkSurface, SurfaceFactory } from "./Surface";
24
+ import type { SurfaceFactory } from "./Surface";
25
25
  import type { SkRSXform } from "./RSXform";
26
26
  import type { SkPath } from "./Path/Path";
27
27
  import type { SkContourMeasureIter } from "./ContourMeasure";
@@ -35,11 +35,6 @@ import type { NativeBufferFactory } from "./NativeBuffer";
35
35
  import type { JsiRecorder } from "./Recorder";
36
36
  import type { SkottieFactory } from "./Skottie";
37
37
 
38
- export interface SkiaContext {
39
- getSurface(): SkSurface;
40
- present(): void;
41
- }
42
-
43
38
  /**
44
39
  * Declares the interface for the native Skia API
45
40
  */
@@ -106,7 +101,6 @@ export interface Skia {
106
101
  ParagraphBuilder: ParagraphBuilderFactory;
107
102
  Skottie: SkottieFactory;
108
103
  Video: (url: string) => Promise<Video> | Video;
109
- Context(surface: bigint, width: number, height: number): SkiaContext;
110
104
  NativeBuffer: NativeBufferFactory;
111
105
  Recorder(): JsiRecorder;
112
106
  /**
@@ -209,7 +209,9 @@ export class JsiSkCanvas
209
209
  cubics.map(({ x, y }) => [x, y]).flat(),
210
210
  colors,
211
211
  texs ? texs.flatMap((p) => Array.from(JsiSkPoint.fromValue(p))) : texs,
212
- mode ? getEnum(this.CanvasKit, "BlendMode", mode) : null,
212
+ mode !== undefined && mode !== null
213
+ ? getEnum(this.CanvasKit, "BlendMode", mode)
214
+ : null,
213
215
  paint ? JsiSkPaint.fromValue(paint) : undefined
214
216
  );
215
217
  }
@@ -362,7 +364,9 @@ export class JsiSkCanvas
362
364
  drawColor(color: SkColor, blendMode?: BlendMode) {
363
365
  this.ref.drawColor(
364
366
  color,
365
- blendMode ? getEnum(this.CanvasKit, "BlendMode", blendMode) : undefined
367
+ blendMode !== undefined
368
+ ? getEnum(this.CanvasKit, "BlendMode", blendMode)
369
+ : undefined
366
370
  );
367
371
  }
368
372
 
@@ -430,9 +434,10 @@ export class JsiSkCanvas
430
434
  } else if (sampling) {
431
435
  ckSampling = {
432
436
  filter: getEnum(this.CanvasKit, "FilterMode", sampling.filter),
433
- mipmap: sampling.mipmap
434
- ? getEnum(this.CanvasKit, "MipmapMode", sampling.mipmap)
435
- : this.CanvasKit.MipmapMode.None,
437
+ mipmap:
438
+ sampling.mipmap !== undefined
439
+ ? getEnum(this.CanvasKit, "MipmapMode", sampling.mipmap)
440
+ : this.CanvasKit.MipmapMode.None,
436
441
  };
437
442
  }
438
443
  this.ref.drawAtlas(
@@ -440,7 +445,7 @@ export class JsiSkCanvas
440
445
  src,
441
446
  dst,
442
447
  JsiSkPaint.fromValue(paint),
443
- blendMode
448
+ blendMode !== undefined
444
449
  ? getEnum(this.CanvasKit, "BlendMode", blendMode)
445
450
  : this.CanvasKit.BlendMode.DstOver,
446
451
  cls,
@@ -107,12 +107,15 @@ export class JsiSkImage extends HostObject<Image, "Image"> implements SkImage {
107
107
 
108
108
  encodeToBytes(fmt?: ImageFormat, quality?: number) {
109
109
  let result: Uint8Array | null;
110
- if (fmt && quality) {
110
+ if (fmt !== undefined && quality !== undefined) {
111
+ // CanvasKit's encodeToBytes() applies `quality || 100`, which would
112
+ // turn a valid quality of 0 into 100. The encoders clamp any quality
113
+ // below 1 up to 1 anyway, so pass 1 to get the same output as 0.
111
114
  result = this.ref.encodeToBytes(
112
115
  getEnum(this.CanvasKit, "ImageFormat", fmt),
113
- quality
116
+ Math.max(quality, 1)
114
117
  );
115
- } else if (fmt) {
118
+ } else if (fmt !== undefined) {
116
119
  result = this.ref.encodeToBytes(
117
120
  getEnum(this.CanvasKit, "ImageFormat", fmt)
118
121
  );
@@ -188,8 +188,8 @@ export class JsiSkPathBuilder
188
188
  return this;
189
189
  }
190
190
 
191
- addCircle(x: number, y: number, r: number, _isCCW?: boolean) {
192
- this.ref.addCircle(x, y, r);
191
+ addCircle(x: number, y: number, r: number, isCCW?: boolean) {
192
+ this.ref.addCircle(x, y, r, isCCW);
193
193
  return this;
194
194
  }
195
195