@shopify/react-native-skia 1.5.4 → 1.5.6
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- package/android/CMakeLists.txt +2 -1
- package/android/cpp/rnskia-android/OpenGLContext.h +128 -13
- package/android/cpp/rnskia-android/OpenGLWindowContext.cpp +90 -0
- package/android/cpp/rnskia-android/OpenGLWindowContext.h +73 -0
- package/android/cpp/rnskia-android/RNSkAndroidPlatformContext.h +2 -2
- package/android/cpp/rnskia-android/RNSkOpenGLCanvasProvider.cpp +0 -1
- package/android/cpp/rnskia-android/gl/Context.h +77 -0
- package/android/cpp/rnskia-android/gl/Display.h +117 -0
- package/android/cpp/rnskia-android/gl/Error.cpp +9 -0
- package/android/cpp/rnskia-android/gl/Error.h +44 -0
- package/android/cpp/rnskia-android/gl/Surface.h +43 -0
- package/cpp/api/JsiSkiaContext.h +3 -0
- package/ios/RNSkia-iOS/RNSkMetalCanvasProvider.mm +3 -0
- package/ios/RNSkia-iOS/SkiaMetalSurfaceFactory.h +6 -2
- package/package.json +1 -1
- package/android/cpp/rnskia-android/SkiaOpenGLHelper.h +0 -310
- package/android/cpp/rnskia-android/SkiaOpenGLSurfaceFactory.cpp +0 -188
- package/android/cpp/rnskia-android/SkiaOpenGLSurfaceFactory.h +0 -100
package/android/CMakeLists.txt
CHANGED
@@ -54,7 +54,7 @@ if(SK_GRAPHITE)
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54
54
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else()
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55
55
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add_definitions(-DSK_GL -DSK_GANESH)
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56
56
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set(BACKEND_SOURCES
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57
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-
"${PROJECT_SOURCE_DIR}/cpp/rnskia-android/
|
57
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+
"${PROJECT_SOURCE_DIR}/cpp/rnskia-android/OpenGLWindowContext.cpp"
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58
58
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"${PROJECT_SOURCE_DIR}/cpp/rnskia-android/GrAHardwareBufferUtils.cpp"
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59
59
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)
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60
60
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endif()
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@@ -74,6 +74,7 @@ add_library(
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74
74
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"${PROJECT_SOURCE_DIR}/cpp/jni/JniSkiaManager.cpp"
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75
75
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76
76
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"${PROJECT_SOURCE_DIR}/cpp/jni/JniPlatformContext.cpp"
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77
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+
"${PROJECT_SOURCE_DIR}/cpp/rnskia-android/gl/Error.cpp"
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77
78
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"${PROJECT_SOURCE_DIR}/cpp/rnskia-android/RNSkOpenGLCanvasProvider.cpp"
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78
79
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"${PROJECT_SOURCE_DIR}/cpp/rnskia-android/AHardwareBufferUtils.cpp"
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79
80
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"${PROJECT_SOURCE_DIR}/cpp/rnskia-android/RNSkAndroidVideo.cpp"
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@@ -1,12 +1,25 @@
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1
1
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#pragma once
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2
2
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3
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-
#include "
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4
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-
#include "
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3
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+
#include "GrAHardwareBufferUtils.h"
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4
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+
#include "OpenGLWindowContext.h"
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5
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+
#include "gl/Display.h"
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5
6
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7
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+
#include "include/core/SkCanvas.h"
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8
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+
#include "include/core/SkColorSpace.h"
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6
9
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#include "include/core/SkSurface.h"
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10
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+
#include "include/gpu/ganesh/GrDirectContext.h"
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11
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+
#include "include/gpu/ganesh/SkImageGanesh.h"
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12
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+
#include "include/gpu/ganesh/gl/GrGLBackendSurface.h"
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13
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+
#include "include/gpu/ganesh/gl/GrGLDirectContext.h"
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14
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+
#include "include/gpu/ganesh/gl/GrGLInterface.h"
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15
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+
#include "src/gpu/ganesh/gl/GrGLDefines.h"
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16
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+
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17
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+
namespace RNSkia {
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18
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8
19
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class OpenGLContext {
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9
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public:
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+
friend class OpenGLWindowContext;
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+
|
10
23
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OpenGLContext(const OpenGLContext &) = delete;
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24
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OpenGLContext &operator=(const OpenGLContext &) = delete;
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12
25
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@@ -16,25 +29,127 @@ public:
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29
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}
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30
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18
31
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sk_sp<SkSurface> MakeOffscreen(int width, int height) {
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19
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-
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20
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-
|
32
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+
auto colorType = kRGBA_8888_SkColorType;
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33
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+
|
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+
SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
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+
|
36
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+
auto result = _glContext->makeCurrent(_glSurface.get());
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37
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+
if (!result) {
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+
return nullptr;
|
39
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+
}
|
40
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+
|
41
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+
// Create texture
|
42
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+
auto texture = _directContext->createBackendTexture(
|
43
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+
width, height, colorType, skgpu::Mipmapped::kNo, GrRenderable::kYes);
|
44
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+
|
45
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+
if (!texture.isValid()) {
|
46
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+
RNSkLogger::logToConsole("couldn't create offscreen texture %dx%d", width,
|
47
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+
height);
|
48
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+
}
|
49
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+
|
50
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+
struct ReleaseContext {
|
51
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+
GrDirectContext *directContext;
|
52
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+
GrBackendTexture texture;
|
53
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+
};
|
54
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+
|
55
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+
auto releaseCtx = new ReleaseContext{.directContext = _directContext.get(),
|
56
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+
.texture = texture};
|
57
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+
|
58
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+
// Create a SkSurface from the GrBackendTexture
|
59
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+
return SkSurfaces::WrapBackendTexture(
|
60
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+
_directContext.get(), texture, kTopLeft_GrSurfaceOrigin, 0, colorType,
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61
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+
nullptr, &props,
|
62
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+
[](void *addr) {
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63
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+
auto releaseCtx = reinterpret_cast<ReleaseContext *>(addr);
|
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+
releaseCtx->directContext->deleteBackendTexture(releaseCtx->texture);
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+
delete releaseCtx;
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+
},
|
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+
releaseCtx);
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21
68
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}
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22
69
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|
23
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-
sk_sp<SkImage> MakeImageFromBuffer(void *buffer
|
24
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-
|
25
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-
|
70
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+
sk_sp<SkImage> MakeImageFromBuffer(void *buffer,
|
71
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+
bool requireKnownFormat = false) {
|
72
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+
#if __ANDROID_API__ >= 26
|
73
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+
const AHardwareBuffer *hardwareBuffer =
|
74
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+
static_cast<AHardwareBuffer *>(buffer);
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75
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+
DeleteImageProc deleteImageProc = nullptr;
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76
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+
UpdateImageProc updateImageProc = nullptr;
|
77
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+
TexImageCtx deleteImageCtx = nullptr;
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78
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+
|
79
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+
AHardwareBuffer_Desc description;
|
80
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+
AHardwareBuffer_describe(hardwareBuffer, &description);
|
81
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+
GrBackendFormat format;
|
82
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+
switch (description.format) {
|
83
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+
// TODO: find out if we can detect, which graphic buffers support
|
84
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+
// GR_GL_TEXTURE_2D
|
85
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+
case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM:
|
86
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+
format = GrBackendFormats::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_EXTERNAL);
|
87
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+
case AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT:
|
88
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+
format = GrBackendFormats::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_EXTERNAL);
|
89
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+
case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM:
|
90
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+
format = GrBackendFormats::MakeGL(GR_GL_RGB565, GR_GL_TEXTURE_EXTERNAL);
|
91
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+
case AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM:
|
92
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+
format = GrBackendFormats::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_EXTERNAL);
|
93
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+
case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM:
|
94
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+
format = GrBackendFormats::MakeGL(GR_GL_RGB8, GR_GL_TEXTURE_EXTERNAL);
|
95
|
+
#if __ANDROID_API__ >= 33
|
96
|
+
case AHARDWAREBUFFER_FORMAT_R8_UNORM:
|
97
|
+
format = GrBackendFormats::MakeGL(GR_GL_R8, GR_GL_TEXTURE_EXTERNAL);
|
98
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+
#endif
|
99
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+
default:
|
100
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+
if (requireKnownFormat) {
|
101
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+
format = GrBackendFormat();
|
102
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+
} else {
|
103
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+
format = GrBackendFormats::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_EXTERNAL);
|
104
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+
}
|
105
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+
}
|
106
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+
|
107
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+
auto backendTex = MakeGLBackendTexture(
|
108
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+
_directContext.get(), const_cast<AHardwareBuffer *>(hardwareBuffer),
|
109
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+
description.width, description.height, &deleteImageProc,
|
110
|
+
&updateImageProc, &deleteImageCtx, false, format, false);
|
111
|
+
if (!backendTex.isValid()) {
|
112
|
+
RNSkLogger::logToConsole(
|
113
|
+
"Failed to convert HardwareBuffer to OpenGL Texture!");
|
114
|
+
return nullptr;
|
115
|
+
}
|
116
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+
sk_sp<SkImage> image = SkImages::BorrowTextureFrom(
|
117
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+
_directContext.get(), backendTex, kTopLeft_GrSurfaceOrigin,
|
118
|
+
kRGBA_8888_SkColorType, kOpaque_SkAlphaType, nullptr, deleteImageProc,
|
119
|
+
deleteImageCtx);
|
120
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+
return image;
|
121
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+
#else
|
122
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+
throw std::runtime_error(
|
123
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+
"HardwareBuffers are only supported on Android API 26 or higher! Set "
|
124
|
+
"your minSdk to 26 (or higher) and try again.");
|
125
|
+
#endif
|
26
126
|
}
|
27
127
|
|
28
|
-
std::unique_ptr<
|
29
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-
|
30
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-
return
|
31
|
-
width, height);
|
128
|
+
std::unique_ptr<WindowContext> MakeWindow(ANativeWindow *window, int width,
|
129
|
+
int height) {
|
130
|
+
return std::make_unique<OpenGLWindowContext>(this, window, width, height);
|
32
131
|
}
|
33
132
|
|
34
133
|
private:
|
35
|
-
|
134
|
+
EGLConfig _glConfig;
|
135
|
+
std::unique_ptr<gl::Display> _glDisplay;
|
136
|
+
std::unique_ptr<gl::Context> _glContext;
|
137
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+
std::unique_ptr<gl::Surface> _glSurface;
|
138
|
+
sk_sp<GrDirectContext> _directContext;
|
36
139
|
|
37
140
|
OpenGLContext() {
|
38
|
-
|
141
|
+
_glDisplay = std::make_unique<gl::Display>();
|
142
|
+
_glConfig = _glDisplay->chooseConfig();
|
143
|
+
_glContext = _glDisplay->makeContext(_glConfig, nullptr);
|
144
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+
_glSurface = _glDisplay->makePixelBufferSurface(_glConfig, 1, 1);
|
145
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+
_glContext->makeCurrent(_glSurface.get());
|
146
|
+
auto backendInterface = GrGLMakeNativeInterface();
|
147
|
+
_directContext = GrDirectContexts::MakeGL(backendInterface);
|
148
|
+
|
149
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+
if (_directContext == nullptr) {
|
150
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+
throw std::runtime_error("GrDirectContexts::MakeGL failed");
|
151
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+
}
|
39
152
|
}
|
40
153
|
};
|
154
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+
|
155
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+
} // namespace RNSkia
|
@@ -0,0 +1,90 @@
|
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1
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+
#include "OpenGLWindowContext.h"
|
2
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+
#include "GrAHardwareBufferUtils.h"
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3
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+
|
4
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+
#include "OpenGLContext.h"
|
5
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+
|
6
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+
#pragma clang diagnostic push
|
7
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+
#pragma clang diagnostic ignored "-Wdocumentation"
|
8
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+
|
9
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+
#include "include/gpu/ganesh/SkImageGanesh.h"
|
10
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+
#include "include/gpu/ganesh/gl/GrGLBackendSurface.h"
|
11
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+
#include "src/gpu/ganesh/gl/GrGLDefines.h"
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12
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+
|
13
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+
#pragma clang diagnostic pop
|
14
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+
|
15
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+
namespace RNSkia {
|
16
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+
|
17
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+
sk_sp<SkSurface> OpenGLWindowContext::getSurface() {
|
18
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+
if (_skSurface == nullptr) {
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19
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+
|
20
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+
struct ReleaseContext {
|
21
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+
std::unique_ptr<gl::Surface> surface = nullptr;
|
22
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+
};
|
23
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+
|
24
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+
if (!_window) {
|
25
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+
throw std::runtime_error("No native window provided");
|
26
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+
}
|
27
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+
auto releaseCtx = new ReleaseContext();
|
28
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+
releaseCtx->surface =
|
29
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+
_context->_glDisplay->makeWindowSurface(_context->_glConfig, _window);
|
30
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+
if (!releaseCtx->surface) {
|
31
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+
throw std::runtime_error("Failed to create window surface");
|
32
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+
}
|
33
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+
_glSurface = releaseCtx->surface.get();
|
34
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+
|
35
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+
// Now make this one current
|
36
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+
auto success = _context->_glContext->makeCurrent(releaseCtx->surface.get());
|
37
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+
if (!success) {
|
38
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+
throw std::runtime_error("Failed to make window surface current");
|
39
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+
}
|
40
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+
|
41
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+
// Set up parameters for the render target so that it
|
42
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+
// matches the underlying OpenGL context.
|
43
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+
GrGLFramebufferInfo fboInfo;
|
44
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+
|
45
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+
// We pass 0 as the framebuffer id, since the
|
46
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+
// underlying Skia GrGlGpu will read this when wrapping the context in the
|
47
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+
// render target and the GrGlGpu object.
|
48
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+
fboInfo.fFBOID = 0;
|
49
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+
fboInfo.fFormat = 0x8058; // GL_RGBA8
|
50
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+
|
51
|
+
GLint stencil;
|
52
|
+
glGetIntegerv(GL_STENCIL_BITS, &stencil);
|
53
|
+
|
54
|
+
GLint samples;
|
55
|
+
glGetIntegerv(GL_SAMPLES, &samples);
|
56
|
+
|
57
|
+
auto colorType = kN32_SkColorType;
|
58
|
+
|
59
|
+
auto maxSamples =
|
60
|
+
_context->_directContext->maxSurfaceSampleCountForColorType(colorType);
|
61
|
+
|
62
|
+
if (samples > maxSamples) {
|
63
|
+
samples = maxSamples;
|
64
|
+
}
|
65
|
+
|
66
|
+
auto renderTarget = GrBackendRenderTargets::MakeGL(_width, _height, samples,
|
67
|
+
stencil, fboInfo);
|
68
|
+
|
69
|
+
SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
|
70
|
+
|
71
|
+
// Create surface object
|
72
|
+
_skSurface = SkSurfaces::WrapBackendRenderTarget(
|
73
|
+
_context->_directContext.get(), renderTarget,
|
74
|
+
kBottomLeft_GrSurfaceOrigin, colorType, nullptr, &props,
|
75
|
+
[](void *addr) {
|
76
|
+
auto releaseCtx = reinterpret_cast<ReleaseContext *>(addr);
|
77
|
+
delete releaseCtx;
|
78
|
+
},
|
79
|
+
reinterpret_cast<void *>(releaseCtx));
|
80
|
+
}
|
81
|
+
return _skSurface;
|
82
|
+
}
|
83
|
+
|
84
|
+
void OpenGLWindowContext::present() {
|
85
|
+
_context->_glContext->makeCurrent(_glSurface);
|
86
|
+
_context->_directContext->flushAndSubmit();
|
87
|
+
_glSurface->present();
|
88
|
+
}
|
89
|
+
|
90
|
+
} // namespace RNSkia
|
@@ -0,0 +1,73 @@
|
|
1
|
+
#pragma once
|
2
|
+
|
3
|
+
#include "RNSkLog.h"
|
4
|
+
|
5
|
+
#include <fbjni/fbjni.h>
|
6
|
+
#include <jni.h>
|
7
|
+
|
8
|
+
#include <android/native_window_jni.h>
|
9
|
+
#include <android/surface_texture.h>
|
10
|
+
#include <android/surface_texture_jni.h>
|
11
|
+
#include <condition_variable>
|
12
|
+
#include <memory>
|
13
|
+
#include <thread>
|
14
|
+
#include <unordered_map>
|
15
|
+
|
16
|
+
#include "WindowContext.h"
|
17
|
+
#include "gl/Display.h"
|
18
|
+
|
19
|
+
#pragma clang diagnostic push
|
20
|
+
#pragma clang diagnostic ignored "-Wdocumentation"
|
21
|
+
|
22
|
+
#include "include/core/SkCanvas.h"
|
23
|
+
#include "include/core/SkColorSpace.h"
|
24
|
+
#include "include/core/SkSurface.h"
|
25
|
+
#include "include/gpu/ganesh/GrBackendSurface.h"
|
26
|
+
#include "include/gpu/ganesh/GrDirectContext.h"
|
27
|
+
#include "include/gpu/ganesh/SkSurfaceGanesh.h"
|
28
|
+
#include "include/gpu/ganesh/gl/GrGLInterface.h"
|
29
|
+
|
30
|
+
#pragma clang diagnostic pop
|
31
|
+
|
32
|
+
namespace RNSkia {
|
33
|
+
|
34
|
+
class OpenGLContext;
|
35
|
+
|
36
|
+
class OpenGLWindowContext : public WindowContext {
|
37
|
+
public:
|
38
|
+
OpenGLWindowContext(OpenGLContext *context, ANativeWindow *window, int width,
|
39
|
+
int height)
|
40
|
+
: _context(context), _window(window), _width(width), _height(height) {
|
41
|
+
ANativeWindow_acquire(_window);
|
42
|
+
}
|
43
|
+
|
44
|
+
~OpenGLWindowContext() {
|
45
|
+
_skSurface = nullptr;
|
46
|
+
_glSurface = nullptr;
|
47
|
+
ANativeWindow_release(_window);
|
48
|
+
}
|
49
|
+
|
50
|
+
sk_sp<SkSurface> getSurface() override;
|
51
|
+
|
52
|
+
void present() override;
|
53
|
+
|
54
|
+
void resize(int width, int height) override {
|
55
|
+
_skSurface = nullptr;
|
56
|
+
_width = width;
|
57
|
+
_height = height;
|
58
|
+
}
|
59
|
+
|
60
|
+
int getWidth() override { return _width; };
|
61
|
+
|
62
|
+
int getHeight() override { return _height; };
|
63
|
+
|
64
|
+
private:
|
65
|
+
OpenGLContext *_context;
|
66
|
+
ANativeWindow *_window;
|
67
|
+
sk_sp<SkSurface> _skSurface = nullptr;
|
68
|
+
gl::Surface *_glSurface = nullptr;
|
69
|
+
int _width = 0;
|
70
|
+
int _height = 0;
|
71
|
+
};
|
72
|
+
|
73
|
+
} // namespace RNSkia
|
@@ -68,8 +68,8 @@ public:
|
|
68
68
|
#if defined(SK_GRAPHITE)
|
69
69
|
return DawnContext::getInstance().MakeWindow(surface, width, height);
|
70
70
|
#else
|
71
|
-
|
72
|
-
|
71
|
+
auto aWindow = reinterpret_cast<ANativeWindow *>(surface);
|
72
|
+
return OpenGLContext::getInstance().MakeWindow(aWindow, width, height);
|
73
73
|
#endif
|
74
74
|
}
|
75
75
|
|
@@ -0,0 +1,77 @@
|
|
1
|
+
#pragma once
|
2
|
+
|
3
|
+
#include "gl/Error.h"
|
4
|
+
#include "gl/Surface.h"
|
5
|
+
|
6
|
+
namespace gl {
|
7
|
+
|
8
|
+
class Surface;
|
9
|
+
class Display;
|
10
|
+
|
11
|
+
class Context {
|
12
|
+
public:
|
13
|
+
~Context() {
|
14
|
+
if (_context != EGL_NO_CONTEXT) {
|
15
|
+
if (eglDestroyContext(_display, _context) != EGL_TRUE) {
|
16
|
+
LOG_EGL_ERROR;
|
17
|
+
}
|
18
|
+
}
|
19
|
+
}
|
20
|
+
|
21
|
+
bool isValid() const { return _context != EGL_NO_CONTEXT; }
|
22
|
+
|
23
|
+
const EGLContext &getHandle() const { return _context; }
|
24
|
+
|
25
|
+
bool makeCurrent(const Surface *surface) {
|
26
|
+
if (_context == EGL_NO_CONTEXT) {
|
27
|
+
return false;
|
28
|
+
}
|
29
|
+
const auto result =
|
30
|
+
eglMakeCurrentIfNecessary(_display, surface->getHandle(),
|
31
|
+
surface->getHandle(), _context) == EGL_TRUE;
|
32
|
+
if (!result) {
|
33
|
+
LOG_EGL_ERROR;
|
34
|
+
}
|
35
|
+
return result;
|
36
|
+
}
|
37
|
+
|
38
|
+
bool clearCurrent() {
|
39
|
+
const auto result =
|
40
|
+
eglMakeCurrentIfNecessary(_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
|
41
|
+
EGL_NO_CONTEXT) == EGL_TRUE;
|
42
|
+
if (!result) {
|
43
|
+
LOG_EGL_ERROR;
|
44
|
+
}
|
45
|
+
return result;
|
46
|
+
}
|
47
|
+
|
48
|
+
bool isCurrent() const { return eglGetCurrentContext() == _context; }
|
49
|
+
|
50
|
+
private:
|
51
|
+
friend class Display;
|
52
|
+
|
53
|
+
EGLDisplay _display = EGL_NO_DISPLAY;
|
54
|
+
EGLContext _context = EGL_NO_CONTEXT;
|
55
|
+
|
56
|
+
static EGLBoolean eglMakeCurrentIfNecessary(EGLDisplay display,
|
57
|
+
EGLSurface draw, EGLSurface read,
|
58
|
+
EGLContext context) {
|
59
|
+
if (display != eglGetCurrentDisplay() ||
|
60
|
+
draw != eglGetCurrentSurface(EGL_DRAW) ||
|
61
|
+
read != eglGetCurrentSurface(EGL_READ) ||
|
62
|
+
context != eglGetCurrentContext()) {
|
63
|
+
return eglMakeCurrent(display, draw, read, context);
|
64
|
+
}
|
65
|
+
|
66
|
+
return EGL_TRUE;
|
67
|
+
}
|
68
|
+
|
69
|
+
Context(EGLDisplay display, EGLContext context)
|
70
|
+
: _display(display), _context(context) {}
|
71
|
+
|
72
|
+
Context(const Context &) = delete;
|
73
|
+
|
74
|
+
Context &operator=(const Context &) = delete;
|
75
|
+
};
|
76
|
+
|
77
|
+
} // namespace gl
|
@@ -0,0 +1,117 @@
|
|
1
|
+
#pragma once
|
2
|
+
|
3
|
+
#include <memory>
|
4
|
+
|
5
|
+
#include "EGL/egl.h"
|
6
|
+
#include "GLES2/gl2.h"
|
7
|
+
|
8
|
+
#include "gl/Context.h"
|
9
|
+
#include "gl/Error.h"
|
10
|
+
|
11
|
+
namespace gl {
|
12
|
+
|
13
|
+
class Context;
|
14
|
+
class Surface;
|
15
|
+
|
16
|
+
class Display {
|
17
|
+
public:
|
18
|
+
Display() {
|
19
|
+
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
20
|
+
|
21
|
+
if (eglInitialize(display, nullptr, nullptr) != EGL_TRUE) {
|
22
|
+
LOG_EGL_ERROR;
|
23
|
+
return;
|
24
|
+
}
|
25
|
+
_display = display;
|
26
|
+
}
|
27
|
+
|
28
|
+
~Display() {
|
29
|
+
if (_display != EGL_NO_DISPLAY) {
|
30
|
+
if (eglTerminate(_display) != EGL_TRUE) {
|
31
|
+
LOG_EGL_ERROR;
|
32
|
+
}
|
33
|
+
}
|
34
|
+
}
|
35
|
+
|
36
|
+
bool isValid() const { return _display != EGL_NO_DISPLAY; }
|
37
|
+
|
38
|
+
EGLConfig chooseConfig() {
|
39
|
+
|
40
|
+
EGLint att[] = {EGL_RENDERABLE_TYPE,
|
41
|
+
EGL_OPENGL_ES2_BIT,
|
42
|
+
EGL_ALPHA_SIZE,
|
43
|
+
8,
|
44
|
+
EGL_BLUE_SIZE,
|
45
|
+
8,
|
46
|
+
EGL_GREEN_SIZE,
|
47
|
+
8,
|
48
|
+
EGL_RED_SIZE,
|
49
|
+
8,
|
50
|
+
EGL_DEPTH_SIZE,
|
51
|
+
0,
|
52
|
+
EGL_STENCIL_SIZE,
|
53
|
+
0,
|
54
|
+
EGL_SAMPLE_BUFFERS,
|
55
|
+
0,
|
56
|
+
EGL_NONE};
|
57
|
+
|
58
|
+
EGLint numConfigs;
|
59
|
+
EGLConfig glConfig = 0;
|
60
|
+
if (eglChooseConfig(_display, att, &glConfig, 1, &numConfigs) != EGL_TRUE ||
|
61
|
+
numConfigs == 0) {
|
62
|
+
LOG_EGL_ERROR;
|
63
|
+
return 0;
|
64
|
+
}
|
65
|
+
|
66
|
+
return glConfig;
|
67
|
+
}
|
68
|
+
|
69
|
+
std::unique_ptr<Context> makeContext(const EGLConfig &config,
|
70
|
+
const Context *share_context) {
|
71
|
+
EGLint contextAttribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
|
72
|
+
auto context = eglCreateContext(
|
73
|
+
_display, config,
|
74
|
+
share_context != nullptr ? share_context->getHandle() : nullptr,
|
75
|
+
contextAttribs);
|
76
|
+
|
77
|
+
if (context == EGL_NO_CONTEXT) {
|
78
|
+
LOG_EGL_ERROR;
|
79
|
+
return nullptr;
|
80
|
+
}
|
81
|
+
return std::unique_ptr<Context>(new Context(_display, context));
|
82
|
+
}
|
83
|
+
|
84
|
+
std::unique_ptr<Surface> makeWindowSurface(const EGLConfig &config,
|
85
|
+
ANativeWindow *window) {
|
86
|
+
const EGLint attribs[] = {EGL_NONE};
|
87
|
+
auto surface = eglCreateWindowSurface(_display, config, window, attribs);
|
88
|
+
if (surface == EGL_NO_SURFACE) {
|
89
|
+
LOG_EGL_ERROR;
|
90
|
+
return nullptr;
|
91
|
+
}
|
92
|
+
return std::make_unique<Surface>(_display, surface);
|
93
|
+
}
|
94
|
+
|
95
|
+
std::unique_ptr<Surface> makePixelBufferSurface(const EGLConfig &config,
|
96
|
+
size_t width, size_t height) {
|
97
|
+
const EGLint attribs[] = {EGL_WIDTH, static_cast<EGLint>(width), EGL_HEIGHT,
|
98
|
+
static_cast<EGLint>(height), EGL_NONE};
|
99
|
+
auto surface = eglCreatePbufferSurface(_display, config, attribs);
|
100
|
+
if (surface == EGL_NO_SURFACE) {
|
101
|
+
LOG_EGL_ERROR;
|
102
|
+
return nullptr;
|
103
|
+
}
|
104
|
+
return std::make_unique<Surface>(_display, surface);
|
105
|
+
}
|
106
|
+
|
107
|
+
const EGLDisplay &getHandle() const { return _display; }
|
108
|
+
|
109
|
+
private:
|
110
|
+
EGLDisplay _display = EGL_NO_DISPLAY;
|
111
|
+
|
112
|
+
Display(const Display &) = delete;
|
113
|
+
|
114
|
+
Display &operator=(const Display &) = delete;
|
115
|
+
};
|
116
|
+
|
117
|
+
} // namespace gl
|
@@ -0,0 +1,44 @@
|
|
1
|
+
#pragma once
|
2
|
+
|
3
|
+
#include "EGL/egl.h"
|
4
|
+
#include "GLES2/gl2.h"
|
5
|
+
|
6
|
+
#define LOG_EGL_ERROR LogEGLError(__FILE__, __LINE__);
|
7
|
+
|
8
|
+
static const char *EGLErrorToString(EGLint error) {
|
9
|
+
switch (error) {
|
10
|
+
case EGL_SUCCESS:
|
11
|
+
return "Success";
|
12
|
+
case EGL_NOT_INITIALIZED:
|
13
|
+
return "Not Initialized";
|
14
|
+
case EGL_BAD_ACCESS:
|
15
|
+
return "Bad Access";
|
16
|
+
case EGL_BAD_ALLOC:
|
17
|
+
return "Bad Alloc";
|
18
|
+
case EGL_BAD_ATTRIBUTE:
|
19
|
+
return "Bad Attribute";
|
20
|
+
case EGL_BAD_CONTEXT:
|
21
|
+
return "Bad Context";
|
22
|
+
case EGL_BAD_CONFIG:
|
23
|
+
return "Bad Config";
|
24
|
+
case EGL_BAD_CURRENT_SURFACE:
|
25
|
+
return "Bad Current Surface";
|
26
|
+
case EGL_BAD_DISPLAY:
|
27
|
+
return "Bad Display";
|
28
|
+
case EGL_BAD_SURFACE:
|
29
|
+
return "Bad Surface";
|
30
|
+
case EGL_BAD_MATCH:
|
31
|
+
return "Bad Match";
|
32
|
+
case EGL_BAD_PARAMETER:
|
33
|
+
return "Bad Parameter";
|
34
|
+
case EGL_BAD_NATIVE_PIXMAP:
|
35
|
+
return "Bad Native Pixmap";
|
36
|
+
case EGL_BAD_NATIVE_WINDOW:
|
37
|
+
return "Bad Native Window";
|
38
|
+
case EGL_CONTEXT_LOST:
|
39
|
+
return "Context Lost";
|
40
|
+
}
|
41
|
+
return "Unknown";
|
42
|
+
}
|
43
|
+
|
44
|
+
void LogEGLError(const char *file, int line);
|
@@ -0,0 +1,43 @@
|
|
1
|
+
#pragma once
|
2
|
+
|
3
|
+
#include "gl/Error.h"
|
4
|
+
|
5
|
+
namespace gl {
|
6
|
+
|
7
|
+
class Surface {
|
8
|
+
public:
|
9
|
+
Surface(EGLDisplay display, EGLSurface surface)
|
10
|
+
: _display(display), _surface(surface) {}
|
11
|
+
|
12
|
+
~Surface() {
|
13
|
+
if (_surface != EGL_NO_SURFACE) {
|
14
|
+
if (eglDestroySurface(_display, _surface) != EGL_TRUE) {
|
15
|
+
LOG_EGL_ERROR;
|
16
|
+
}
|
17
|
+
}
|
18
|
+
}
|
19
|
+
|
20
|
+
bool isValid() { return _surface != EGL_NO_SURFACE; }
|
21
|
+
|
22
|
+
const EGLSurface &getHandle() const { return _surface; }
|
23
|
+
|
24
|
+
bool present() {
|
25
|
+
const auto result = eglSwapBuffers(_display, _surface) == EGL_TRUE;
|
26
|
+
if (!result) {
|
27
|
+
LOG_EGL_ERROR;
|
28
|
+
}
|
29
|
+
return result;
|
30
|
+
}
|
31
|
+
|
32
|
+
private:
|
33
|
+
friend class Display;
|
34
|
+
|
35
|
+
EGLDisplay _display = EGL_NO_DISPLAY;
|
36
|
+
EGLSurface _surface = EGL_NO_SURFACE;
|
37
|
+
|
38
|
+
Surface(const Surface &) = delete;
|
39
|
+
|
40
|
+
Surface &operator=(const Surface &) = delete;
|
41
|
+
};
|
42
|
+
|
43
|
+
} // Namespace gl
|
package/cpp/api/JsiSkiaContext.h
CHANGED
@@ -69,6 +69,9 @@ public:
|
|
69
69
|
void *surface = reinterpret_cast<void *>(nativeBufferPointer);
|
70
70
|
auto width = static_cast<int>(arguments[1].asNumber());
|
71
71
|
auto height = static_cast<int>(arguments[2].asNumber());
|
72
|
+
if (surface == nullptr) {
|
73
|
+
throw std::runtime_error("Surface is null");
|
74
|
+
}
|
72
75
|
auto result =
|
73
76
|
context->makeContextFromNativeSurface(surface, width, height);
|
74
77
|
// Return the newly constructed object
|
@@ -77,6 +77,9 @@ bool RNSkMetalCanvasProvider::renderToCanvas(
|
|
77
77
|
// usage growing very fast in the simulator without this.
|
78
78
|
@autoreleasepool {
|
79
79
|
auto surface = _ctx->getSurface();
|
80
|
+
if (!surface) {
|
81
|
+
return false;
|
82
|
+
}
|
80
83
|
auto canvas = surface->getCanvas();
|
81
84
|
cb(canvas);
|
82
85
|
_ctx->present();
|
@@ -109,9 +109,13 @@ public:
|
|
109
109
|
|
110
110
|
void resize(int width, int height) override { _skSurface = nullptr; }
|
111
111
|
|
112
|
-
int getWidth() override {
|
112
|
+
int getWidth() override {
|
113
|
+
return _layer.frame.size.width * _layer.contentsScale;
|
114
|
+
};
|
113
115
|
|
114
|
-
int getHeight() override {
|
116
|
+
int getHeight() override {
|
117
|
+
return _layer.frame.size.height * _layer.contentsScale;
|
118
|
+
};
|
115
119
|
|
116
120
|
private:
|
117
121
|
SkiaMetalContext *_context;
|
package/package.json
CHANGED
@@ -7,7 +7,7 @@
|
|
7
7
|
"setup-skia-web": "./scripts/setup-canvaskit.js"
|
8
8
|
},
|
9
9
|
"title": "React Native Skia",
|
10
|
-
"version": "1.5.
|
10
|
+
"version": "1.5.6",
|
11
11
|
"description": "High-performance React Native Graphics using Skia",
|
12
12
|
"main": "lib/module/index.js",
|
13
13
|
"react-native": "src/index.ts",
|
@@ -1,310 +0,0 @@
|
|
1
|
-
#pragma once
|
2
|
-
|
3
|
-
#include "EGL/egl.h"
|
4
|
-
#include "GLES2/gl2.h"
|
5
|
-
#include <fbjni/fbjni.h>
|
6
|
-
#include <jni.h>
|
7
|
-
|
8
|
-
#include <atomic>
|
9
|
-
|
10
|
-
#include "RNSkLog.h"
|
11
|
-
|
12
|
-
#pragma clang diagnostic push
|
13
|
-
#pragma clang diagnostic ignored "-Wdocumentation"
|
14
|
-
|
15
|
-
#include "include/core/SkCanvas.h"
|
16
|
-
#include "include/core/SkColorSpace.h"
|
17
|
-
#include "include/core/SkSurface.h"
|
18
|
-
#include "include/gpu/ganesh/GrDirectContext.h"
|
19
|
-
#include "include/gpu/ganesh/gl/GrGLDirectContext.h"
|
20
|
-
#include "include/gpu/ganesh/gl/GrGLInterface.h"
|
21
|
-
|
22
|
-
#pragma clang diagnostic pop
|
23
|
-
|
24
|
-
namespace RNSkia {
|
25
|
-
|
26
|
-
/**
|
27
|
-
* Singleton holding the default display and shared eglContext that will be the
|
28
|
-
* first context we create so that we can share data between contexts.
|
29
|
-
*/
|
30
|
-
class OpenGLResourceHolder {
|
31
|
-
private:
|
32
|
-
OpenGLResourceHolder() {
|
33
|
-
// Initialize OpenGL
|
34
|
-
glDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
35
|
-
if (glDisplay == EGL_NO_DISPLAY) {
|
36
|
-
RNSkLogger::logToConsole("eglGetDisplay failed : %i", glGetError());
|
37
|
-
return;
|
38
|
-
}
|
39
|
-
|
40
|
-
EGLint major;
|
41
|
-
EGLint minor;
|
42
|
-
if (eglInitialize(glDisplay, &major, &minor) != EGL_TRUE) {
|
43
|
-
RNSkLogger::logToConsole("eglInitialize failed : %i", glGetError());
|
44
|
-
return;
|
45
|
-
}
|
46
|
-
|
47
|
-
// Create a default shared context
|
48
|
-
glConfig = getConfig(glDisplay);
|
49
|
-
|
50
|
-
// Create OpenGL context attributes
|
51
|
-
EGLint contextAttribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
|
52
|
-
|
53
|
-
// Initialize the offscreen context for this thread
|
54
|
-
glContext =
|
55
|
-
eglCreateContext(glDisplay, glConfig, glContext, contextAttribs);
|
56
|
-
if (glContext == EGL_NO_CONTEXT) {
|
57
|
-
RNSkLogger::logToConsole("eglCreateContext failed : %i", glGetError());
|
58
|
-
}
|
59
|
-
}
|
60
|
-
|
61
|
-
~OpenGLResourceHolder() {
|
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if (glContext != EGL_NO_CONTEXT) {
|
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eglDestroyContext(glDisplay, glContext);
|
64
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glContext = EGL_NO_CONTEXT;
|
65
|
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}
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|
67
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|
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eglTerminate(glDisplay);
|
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glDisplay = EGL_NO_DISPLAY;
|
70
|
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}
|
71
|
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}
|
72
|
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/* Explicitly disallow copying. */
|
73
|
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OpenGLResourceHolder(const OpenGLResourceHolder &) = delete;
|
74
|
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OpenGLResourceHolder &operator=(const OpenGLResourceHolder &) = delete;
|
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|
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|
76
|
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public:
|
77
|
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static OpenGLResourceHolder &getInstance() {
|
78
|
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static OpenGLResourceHolder Instance;
|
79
|
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return Instance;
|
80
|
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}
|
81
|
-
|
82
|
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/**
|
83
|
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* The first context created will be considered the parent / shared context
|
84
|
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* and will be used as the parent / shareable context when creating subsequent
|
85
|
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* contexts.
|
86
|
-
*/
|
87
|
-
std::atomic<EGLContext> glContext = EGL_NO_CONTEXT;
|
88
|
-
/**
|
89
|
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* Shared egl display
|
90
|
-
*/
|
91
|
-
std::atomic<EGLDisplay> glDisplay = EGL_NO_DISPLAY;
|
92
|
-
|
93
|
-
/**
|
94
|
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* Shared eglConfig
|
95
|
-
*/
|
96
|
-
std::atomic<EGLConfig> glConfig = 0;
|
97
|
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|
98
|
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private:
|
99
|
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/**
|
100
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* Finds the correct EGL Config for the given parameters
|
101
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* @param glDisplay
|
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* @return Config or zero if no matching context could be found.
|
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|
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*/
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|
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static EGLConfig getConfig(EGLDisplay glDisplay) {
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105
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|
106
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EGLint att[] = {EGL_RENDERABLE_TYPE,
|
107
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EGL_OPENGL_ES2_BIT,
|
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EGL_ALPHA_SIZE,
|
109
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8,
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EGL_BLUE_SIZE,
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8,
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EGL_GREEN_SIZE,
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8,
|
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EGL_RED_SIZE,
|
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8,
|
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EGL_DEPTH_SIZE,
|
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0,
|
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EGL_STENCIL_SIZE,
|
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0,
|
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EGL_SAMPLE_BUFFERS,
|
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0,
|
122
|
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EGL_NONE};
|
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|
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|
124
|
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EGLint numConfigs;
|
125
|
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EGLConfig glConfig = 0;
|
126
|
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if (eglChooseConfig(glDisplay, att, &glConfig, 1, &numConfigs) !=
|
127
|
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EGL_TRUE ||
|
128
|
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numConfigs == 0) {
|
129
|
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RNSkLogger::logToConsole(
|
130
|
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"Failed to choose a config for %s surface. Error code: %d\n",
|
131
|
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eglGetError());
|
132
|
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return 0;
|
133
|
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}
|
134
|
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|
135
|
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return glConfig;
|
136
|
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}
|
137
|
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};
|
138
|
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|
139
|
-
struct SkiaOpenGLContext {
|
140
|
-
SkiaOpenGLContext() {
|
141
|
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glContext = EGL_NO_CONTEXT;
|
142
|
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gl1x1Surface = EGL_NO_SURFACE;
|
143
|
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directContext = nullptr;
|
144
|
-
}
|
145
|
-
~SkiaOpenGLContext() {
|
146
|
-
if (gl1x1Surface != EGL_NO_SURFACE) {
|
147
|
-
eglDestroySurface(OpenGLResourceHolder::getInstance().glDisplay,
|
148
|
-
gl1x1Surface);
|
149
|
-
gl1x1Surface = EGL_NO_SURFACE;
|
150
|
-
}
|
151
|
-
|
152
|
-
if (directContext) {
|
153
|
-
directContext->releaseResourcesAndAbandonContext();
|
154
|
-
directContext = nullptr;
|
155
|
-
}
|
156
|
-
|
157
|
-
if (glContext != EGL_NO_CONTEXT) {
|
158
|
-
eglDestroyContext(OpenGLResourceHolder::getInstance().glDisplay,
|
159
|
-
glContext);
|
160
|
-
glContext = EGL_NO_CONTEXT;
|
161
|
-
}
|
162
|
-
}
|
163
|
-
EGLContext glContext;
|
164
|
-
EGLSurface gl1x1Surface;
|
165
|
-
sk_sp<GrDirectContext> directContext;
|
166
|
-
};
|
167
|
-
|
168
|
-
class SkiaOpenGLHelper {
|
169
|
-
public:
|
170
|
-
/**
|
171
|
-
* Calls eglMakeCurrent on the surface provided using the provided
|
172
|
-
* thread context.
|
173
|
-
* @param context Skia OpenGL context to use
|
174
|
-
* @param surface Surface to set as current
|
175
|
-
* @return true if eglMakeCurrent was successfull
|
176
|
-
*/
|
177
|
-
static bool makeCurrent(SkiaOpenGLContext *context, EGLSurface glSurface) {
|
178
|
-
// We don't need to call make current if we already are current:
|
179
|
-
if (eglGetCurrentSurface(EGL_DRAW) != glSurface ||
|
180
|
-
eglGetCurrentSurface(EGL_READ) != glSurface ||
|
181
|
-
eglGetCurrentContext() != context->glContext) {
|
182
|
-
|
183
|
-
// Make current!
|
184
|
-
if (eglMakeCurrent(OpenGLResourceHolder::getInstance().glDisplay,
|
185
|
-
glSurface, glSurface,
|
186
|
-
context->glContext) != EGL_TRUE) {
|
187
|
-
RNSkLogger::logToConsole("eglMakeCurrent failed: %d\n", eglGetError());
|
188
|
-
return false;
|
189
|
-
}
|
190
|
-
}
|
191
|
-
return true;
|
192
|
-
}
|
193
|
-
|
194
|
-
/**
|
195
|
-
* Creates a new windowed surface
|
196
|
-
* @param window ANativeWindow to create surface in
|
197
|
-
* @return EGLSurface or EGL_NO_SURFACE if the call failed
|
198
|
-
*/
|
199
|
-
static EGLSurface createWindowedSurface(ANativeWindow *window) {
|
200
|
-
const EGLint attribs[] = {EGL_NONE};
|
201
|
-
return eglCreateWindowSurface(OpenGLResourceHolder::getInstance().glDisplay,
|
202
|
-
OpenGLResourceHolder::getInstance().glConfig,
|
203
|
-
window, attribs);
|
204
|
-
}
|
205
|
-
|
206
|
-
/**
|
207
|
-
* Destroys an egl surface
|
208
|
-
* @param glSurface
|
209
|
-
* @return
|
210
|
-
*/
|
211
|
-
static bool destroySurface(EGLSurface glSurface) {
|
212
|
-
if (eglMakeCurrent(OpenGLResourceHolder::getInstance().glDisplay,
|
213
|
-
EGL_NO_SURFACE, EGL_NO_SURFACE,
|
214
|
-
EGL_NO_CONTEXT) != EGL_TRUE) {
|
215
|
-
RNSkLogger::logToConsole(
|
216
|
-
"destroySurface: Could not clear selected surface");
|
217
|
-
return false;
|
218
|
-
}
|
219
|
-
return eglDestroySurface(OpenGLResourceHolder::getInstance().glDisplay,
|
220
|
-
glSurface) == EGL_TRUE;
|
221
|
-
}
|
222
|
-
|
223
|
-
/**
|
224
|
-
* Calls the eglSwapBuffer in the current thread with the provided surface
|
225
|
-
* @param context Thread context
|
226
|
-
* @param glSurface surface to present
|
227
|
-
* @return true if eglSwapBuffers succeeded.
|
228
|
-
*/
|
229
|
-
static bool swapBuffers(SkiaOpenGLContext *context, EGLSurface glSurface) {
|
230
|
-
if (eglSwapBuffers(OpenGLResourceHolder::getInstance().glDisplay,
|
231
|
-
glSurface) != EGL_TRUE) {
|
232
|
-
RNSkLogger::logToConsole("eglSwapBuffers failed: %d\n", eglGetError());
|
233
|
-
return false;
|
234
|
-
}
|
235
|
-
return true;
|
236
|
-
}
|
237
|
-
|
238
|
-
/***
|
239
|
-
* Creates a new Skia direct context backed by the provided eglContext in the
|
240
|
-
* SkiaOpenGLContext.
|
241
|
-
* @param context Context to store results in
|
242
|
-
* @param sharedContext Shared Context
|
243
|
-
* @return true if the call to create a skia direct context suceeded.
|
244
|
-
*/
|
245
|
-
static bool createSkiaDirectContextIfNecessary(SkiaOpenGLContext *context) {
|
246
|
-
if (context->directContext == nullptr) {
|
247
|
-
|
248
|
-
// Create OpenGL context
|
249
|
-
createOpenGLContext(context);
|
250
|
-
|
251
|
-
// Create attributes for a simple 1x1 pbuffer surface that we can
|
252
|
-
// use to activate and create Skia direct context for
|
253
|
-
const EGLint offScreenSurfaceAttribs[] = {EGL_WIDTH, 1, EGL_HEIGHT, 1,
|
254
|
-
EGL_NONE};
|
255
|
-
|
256
|
-
context->gl1x1Surface =
|
257
|
-
eglCreatePbufferSurface(OpenGLResourceHolder::getInstance().glDisplay,
|
258
|
-
OpenGLResourceHolder::getInstance().glConfig,
|
259
|
-
offScreenSurfaceAttribs);
|
260
|
-
|
261
|
-
if (context->gl1x1Surface == EGL_NO_SURFACE) {
|
262
|
-
RNSkLogger::logToConsole("Failed creating a 1x1 pbuffer surface");
|
263
|
-
return false;
|
264
|
-
}
|
265
|
-
|
266
|
-
// Activate
|
267
|
-
if (!makeCurrent(context, context->gl1x1Surface)) {
|
268
|
-
return false;
|
269
|
-
}
|
270
|
-
|
271
|
-
// Create the Skia context
|
272
|
-
auto backendInterface = GrGLMakeNativeInterface();
|
273
|
-
context->directContext = GrDirectContexts::MakeGL(backendInterface);
|
274
|
-
|
275
|
-
if (context->directContext == nullptr) {
|
276
|
-
RNSkLogger::logToConsole("GrDirectContexts::MakeGL failed");
|
277
|
-
return false;
|
278
|
-
}
|
279
|
-
}
|
280
|
-
|
281
|
-
// It all went well!
|
282
|
-
return true;
|
283
|
-
}
|
284
|
-
|
285
|
-
private:
|
286
|
-
/**
|
287
|
-
* Creates a new GLContext.
|
288
|
-
* @param context Context to save results in
|
289
|
-
* @return True if the call to eglCreateContext returned a valid OpenGL
|
290
|
-
* Context or if the context already is setup.
|
291
|
-
*/
|
292
|
-
static bool createOpenGLContext(SkiaOpenGLContext *context) {
|
293
|
-
// Create OpenGL context attributes
|
294
|
-
EGLint contextAttribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
|
295
|
-
|
296
|
-
// Initialize the offscreen context for this thread
|
297
|
-
context->glContext = eglCreateContext(
|
298
|
-
OpenGLResourceHolder::getInstance().glDisplay,
|
299
|
-
OpenGLResourceHolder::getInstance().glConfig,
|
300
|
-
OpenGLResourceHolder::getInstance().glContext, contextAttribs);
|
301
|
-
|
302
|
-
if (context->glContext == EGL_NO_CONTEXT) {
|
303
|
-
RNSkLogger::logToConsole("eglCreateContext failed: %d\n", eglGetError());
|
304
|
-
return EGL_NO_CONTEXT;
|
305
|
-
}
|
306
|
-
|
307
|
-
return true;
|
308
|
-
}
|
309
|
-
};
|
310
|
-
} // namespace RNSkia
|
@@ -1,188 +0,0 @@
|
|
1
|
-
#include "SkiaOpenGLSurfaceFactory.h"
|
2
|
-
#include "GrAHardwareBufferUtils.h"
|
3
|
-
#include "SkiaOpenGLHelper.h"
|
4
|
-
|
5
|
-
#pragma clang diagnostic push
|
6
|
-
#pragma clang diagnostic ignored "-Wdocumentation"
|
7
|
-
|
8
|
-
#include "include/gpu/ganesh/SkImageGanesh.h"
|
9
|
-
#include "include/gpu/ganesh/gl/GrGLBackendSurface.h"
|
10
|
-
#include "src/gpu/ganesh/gl/GrGLDefines.h"
|
11
|
-
|
12
|
-
#pragma clang diagnostic pop
|
13
|
-
|
14
|
-
namespace RNSkia {
|
15
|
-
|
16
|
-
sk_sp<SkImage> SkiaOpenGLSurfaceFactory::makeImageFromHardwareBuffer(
|
17
|
-
SkiaOpenGLContext *context, void *buffer, bool requireKnownFormat) {
|
18
|
-
#if __ANDROID_API__ >= 26
|
19
|
-
const AHardwareBuffer *hardwareBuffer =
|
20
|
-
static_cast<AHardwareBuffer *>(buffer);
|
21
|
-
DeleteImageProc deleteImageProc = nullptr;
|
22
|
-
UpdateImageProc updateImageProc = nullptr;
|
23
|
-
TexImageCtx deleteImageCtx = nullptr;
|
24
|
-
|
25
|
-
AHardwareBuffer_Desc description;
|
26
|
-
AHardwareBuffer_describe(hardwareBuffer, &description);
|
27
|
-
GrBackendFormat format;
|
28
|
-
switch (description.format) {
|
29
|
-
// TODO: find out if we can detect, which graphic buffers support
|
30
|
-
// GR_GL_TEXTURE_2D
|
31
|
-
case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM:
|
32
|
-
format = GrBackendFormats::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_EXTERNAL);
|
33
|
-
case AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT:
|
34
|
-
format = GrBackendFormats::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_EXTERNAL);
|
35
|
-
case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM:
|
36
|
-
format = GrBackendFormats::MakeGL(GR_GL_RGB565, GR_GL_TEXTURE_EXTERNAL);
|
37
|
-
case AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM:
|
38
|
-
format = GrBackendFormats::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_EXTERNAL);
|
39
|
-
case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM:
|
40
|
-
format = GrBackendFormats::MakeGL(GR_GL_RGB8, GR_GL_TEXTURE_EXTERNAL);
|
41
|
-
#if __ANDROID_API__ >= 33
|
42
|
-
case AHARDWAREBUFFER_FORMAT_R8_UNORM:
|
43
|
-
format = GrBackendFormats::MakeGL(GR_GL_R8, GR_GL_TEXTURE_EXTERNAL);
|
44
|
-
#endif
|
45
|
-
default:
|
46
|
-
if (requireKnownFormat) {
|
47
|
-
format = GrBackendFormat();
|
48
|
-
} else {
|
49
|
-
format = GrBackendFormats::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_EXTERNAL);
|
50
|
-
}
|
51
|
-
}
|
52
|
-
|
53
|
-
auto backendTex = MakeGLBackendTexture(
|
54
|
-
context->directContext.get(),
|
55
|
-
const_cast<AHardwareBuffer *>(hardwareBuffer), description.width,
|
56
|
-
description.height, &deleteImageProc, &updateImageProc, &deleteImageCtx,
|
57
|
-
false, format, false);
|
58
|
-
if (!backendTex.isValid()) {
|
59
|
-
RNSkLogger::logToConsole(
|
60
|
-
"Failed to convert HardwareBuffer to OpenGL Texture!");
|
61
|
-
return nullptr;
|
62
|
-
}
|
63
|
-
sk_sp<SkImage> image = SkImages::BorrowTextureFrom(
|
64
|
-
context->directContext.get(), backendTex, kTopLeft_GrSurfaceOrigin,
|
65
|
-
kRGBA_8888_SkColorType, kOpaque_SkAlphaType, nullptr, deleteImageProc,
|
66
|
-
deleteImageCtx);
|
67
|
-
return image;
|
68
|
-
#else
|
69
|
-
throw std::runtime_error(
|
70
|
-
"HardwareBuffers are only supported on Android API 26 or higher! Set "
|
71
|
-
"your minSdk to 26 (or higher) and try again.");
|
72
|
-
#endif
|
73
|
-
}
|
74
|
-
|
75
|
-
sk_sp<SkSurface>
|
76
|
-
SkiaOpenGLSurfaceFactory::makeOffscreenSurface(SkiaOpenGLContext *context,
|
77
|
-
int width, int height) {
|
78
|
-
|
79
|
-
auto colorType = kN32_SkColorType;
|
80
|
-
|
81
|
-
SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
|
82
|
-
|
83
|
-
if (!SkiaOpenGLHelper::makeCurrent(context, context->gl1x1Surface)) {
|
84
|
-
RNSkLogger::logToConsole(
|
85
|
-
"Could not create EGL Surface from native window / surface. Could "
|
86
|
-
"not set new surface as current surface.");
|
87
|
-
return nullptr;
|
88
|
-
}
|
89
|
-
|
90
|
-
// Create texture
|
91
|
-
auto texture = context->directContext->createBackendTexture(
|
92
|
-
width, height, colorType, skgpu::Mipmapped::kNo, GrRenderable::kYes);
|
93
|
-
|
94
|
-
if (!texture.isValid()) {
|
95
|
-
RNSkLogger::logToConsole("couldn't create offscreen texture %dx%d", width,
|
96
|
-
height);
|
97
|
-
}
|
98
|
-
|
99
|
-
struct ReleaseContext {
|
100
|
-
SkiaOpenGLContext *context;
|
101
|
-
GrBackendTexture texture;
|
102
|
-
};
|
103
|
-
|
104
|
-
auto releaseCtx = new ReleaseContext({context, texture});
|
105
|
-
|
106
|
-
// Create a SkSurface from the GrBackendTexture
|
107
|
-
return SkSurfaces::WrapBackendTexture(
|
108
|
-
context->directContext.get(), texture, kTopLeft_GrSurfaceOrigin, 0,
|
109
|
-
colorType, nullptr, &props,
|
110
|
-
[](void *addr) {
|
111
|
-
auto releaseCtx = reinterpret_cast<ReleaseContext *>(addr);
|
112
|
-
|
113
|
-
releaseCtx->context->directContext->deleteBackendTexture(
|
114
|
-
releaseCtx->texture);
|
115
|
-
},
|
116
|
-
releaseCtx);
|
117
|
-
}
|
118
|
-
|
119
|
-
sk_sp<SkSurface> AndroidSkiaContext::getSurface() {
|
120
|
-
if (_skSurface == nullptr) {
|
121
|
-
|
122
|
-
// Now we can create a surface
|
123
|
-
_glSurface = SkiaOpenGLHelper::createWindowedSurface(_window);
|
124
|
-
if (_glSurface == EGL_NO_SURFACE) {
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RNSkLogger::logToConsole(
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"Could not create EGL Surface from native window / surface.");
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127
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return nullptr;
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}
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129
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130
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// Now make this one current
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131
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if (!SkiaOpenGLHelper::makeCurrent(_context, _glSurface)) {
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132
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RNSkLogger::logToConsole(
|
133
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"Could not create EGL Surface from native window / surface. Could "
|
134
|
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"not set new surface as current surface.");
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135
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return nullptr;
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136
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}
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137
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-
|
138
|
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// Set up parameters for the render target so that it
|
139
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// matches the underlying OpenGL context.
|
140
|
-
GrGLFramebufferInfo fboInfo;
|
141
|
-
|
142
|
-
// We pass 0 as the framebuffer id, since the
|
143
|
-
// underlying Skia GrGlGpu will read this when wrapping the context in the
|
144
|
-
// render target and the GrGlGpu object.
|
145
|
-
fboInfo.fFBOID = 0;
|
146
|
-
fboInfo.fFormat = 0x8058; // GL_RGBA8
|
147
|
-
|
148
|
-
GLint stencil;
|
149
|
-
glGetIntegerv(GL_STENCIL_BITS, &stencil);
|
150
|
-
|
151
|
-
GLint samples;
|
152
|
-
glGetIntegerv(GL_SAMPLES, &samples);
|
153
|
-
|
154
|
-
auto colorType = kN32_SkColorType;
|
155
|
-
|
156
|
-
auto maxSamples =
|
157
|
-
_context->directContext->maxSurfaceSampleCountForColorType(colorType);
|
158
|
-
|
159
|
-
if (samples > maxSamples) {
|
160
|
-
samples = maxSamples;
|
161
|
-
}
|
162
|
-
|
163
|
-
auto renderTarget = GrBackendRenderTargets::MakeGL(_width, _height, samples,
|
164
|
-
stencil, fboInfo);
|
165
|
-
|
166
|
-
SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
|
167
|
-
|
168
|
-
struct ReleaseContext {
|
169
|
-
EGLSurface glSurface;
|
170
|
-
};
|
171
|
-
|
172
|
-
auto releaseCtx = new ReleaseContext({_glSurface});
|
173
|
-
|
174
|
-
// Create surface object
|
175
|
-
_skSurface = SkSurfaces::WrapBackendRenderTarget(
|
176
|
-
_context->directContext.get(), renderTarget,
|
177
|
-
kBottomLeft_GrSurfaceOrigin, colorType, nullptr, &props,
|
178
|
-
[](void *addr) {
|
179
|
-
auto releaseCtx = reinterpret_cast<ReleaseContext *>(addr);
|
180
|
-
SkiaOpenGLHelper::destroySurface(releaseCtx->glSurface);
|
181
|
-
delete releaseCtx;
|
182
|
-
},
|
183
|
-
reinterpret_cast<void *>(releaseCtx));
|
184
|
-
}
|
185
|
-
return _skSurface;
|
186
|
-
}
|
187
|
-
|
188
|
-
} // namespace RNSkia
|
@@ -1,100 +0,0 @@
|
|
1
|
-
#pragma once
|
2
|
-
|
3
|
-
#include "RNSkLog.h"
|
4
|
-
|
5
|
-
#include <fbjni/fbjni.h>
|
6
|
-
#include <jni.h>
|
7
|
-
|
8
|
-
#include <android/native_window_jni.h>
|
9
|
-
#include <android/surface_texture.h>
|
10
|
-
#include <android/surface_texture_jni.h>
|
11
|
-
#include <condition_variable>
|
12
|
-
#include <memory>
|
13
|
-
#include <thread>
|
14
|
-
#include <unordered_map>
|
15
|
-
|
16
|
-
#include "SkiaOpenGLHelper.h"
|
17
|
-
#include "WindowContext.h"
|
18
|
-
|
19
|
-
#pragma clang diagnostic push
|
20
|
-
#pragma clang diagnostic ignored "-Wdocumentation"
|
21
|
-
|
22
|
-
#include "include/core/SkCanvas.h"
|
23
|
-
#include "include/core/SkColorSpace.h"
|
24
|
-
#include "include/core/SkSurface.h"
|
25
|
-
#include "include/gpu/ganesh/GrBackendSurface.h"
|
26
|
-
#include "include/gpu/ganesh/GrDirectContext.h"
|
27
|
-
#include "include/gpu/ganesh/SkSurfaceGanesh.h"
|
28
|
-
#include "include/gpu/ganesh/gl/GrGLInterface.h"
|
29
|
-
|
30
|
-
#pragma clang diagnostic pop
|
31
|
-
|
32
|
-
namespace RNSkia {
|
33
|
-
|
34
|
-
class AndroidSkiaContext : public WindowContext {
|
35
|
-
public:
|
36
|
-
AndroidSkiaContext(SkiaOpenGLContext *context, ANativeWindow *window,
|
37
|
-
int width, int height)
|
38
|
-
: _context(context), _window(window), _width(width), _height(height) {}
|
39
|
-
|
40
|
-
~AndroidSkiaContext() { ANativeWindow_release(_window); }
|
41
|
-
|
42
|
-
sk_sp<SkSurface> getSurface() override;
|
43
|
-
|
44
|
-
void present() override {
|
45
|
-
if (!SkiaOpenGLHelper::makeCurrent(_context, _glSurface)) {
|
46
|
-
RNSkLogger::logToConsole(
|
47
|
-
"Could not create EGL Surface from native window / surface. Could "
|
48
|
-
"not set new surface as current surface.");
|
49
|
-
return;
|
50
|
-
}
|
51
|
-
// Flush and submit the direct context
|
52
|
-
_context->directContext->flushAndSubmit();
|
53
|
-
|
54
|
-
// Swap buffers
|
55
|
-
SkiaOpenGLHelper::swapBuffers(_context, _glSurface);
|
56
|
-
}
|
57
|
-
|
58
|
-
void resize(int width, int height) override {
|
59
|
-
_skSurface = nullptr;
|
60
|
-
_width = width;
|
61
|
-
_height = height;
|
62
|
-
}
|
63
|
-
|
64
|
-
int getWidth() override { return _width; };
|
65
|
-
|
66
|
-
int getHeight() override { return _height; };
|
67
|
-
|
68
|
-
private:
|
69
|
-
ANativeWindow *_window;
|
70
|
-
sk_sp<SkSurface> _skSurface = nullptr;
|
71
|
-
EGLSurface _glSurface = EGL_NO_SURFACE;
|
72
|
-
SkiaOpenGLContext *_context;
|
73
|
-
int _width = 0;
|
74
|
-
int _height = 0;
|
75
|
-
};
|
76
|
-
|
77
|
-
class SkiaOpenGLSurfaceFactory {
|
78
|
-
public:
|
79
|
-
/**
|
80
|
-
* Creates a new Skia surface that is backed by a texture.
|
81
|
-
* @param width Width of surface
|
82
|
-
* @param height Height of surface
|
83
|
-
* @return An SkSurface backed by a texture.
|
84
|
-
*/
|
85
|
-
static sk_sp<SkSurface> makeOffscreenSurface(SkiaOpenGLContext *context,
|
86
|
-
int width, int height);
|
87
|
-
|
88
|
-
static sk_sp<SkImage>
|
89
|
-
makeImageFromHardwareBuffer(SkiaOpenGLContext *context, void *buffer,
|
90
|
-
bool requireKnownFormat = false);
|
91
|
-
|
92
|
-
static std::unique_ptr<AndroidSkiaContext>
|
93
|
-
makeContext(SkiaOpenGLContext *context, ANativeWindow *surface, int width,
|
94
|
-
int height) {
|
95
|
-
return std::make_unique<AndroidSkiaContext>(context, surface, width,
|
96
|
-
height);
|
97
|
-
}
|
98
|
-
};
|
99
|
-
|
100
|
-
} // namespace RNSkia
|